Welcome! This is Nomic for Coders, by ndelangen.
This is in very early stages of development.
Nomic is a game created in 1982 by philosopher Peter Suber, the rules of which include mechanisms for changing those rules, usually beginning by way of democratic voting.
The game demonstrates that in any system where rule changes are possible, a situation may arise in which the resulting laws are contradictory or insufficient to determine what is in fact legal.
Nomic on GitHub is a game of Nomic played using GitHub pull requests.
Players submit pull requests to change the rules & implementation of rules of the game, and the game advances by merging those pull requests.
There are technical limitations to what can be done with GitHub pull requests.
For example, it is not possible to review one own's PR.
There are soft rules, that are not enforceable by code. These can also be edited via pull requests.
It is hard to predict how a game of Nomic will evolve. It is a game of emergent complexity.
I'm particularly interested in if this will still hold true in the realm of software development:
The game demonstrates that in any system where rule changes are possible, a situation may arise in which the resulting laws are contradictory or insufficient to determine what is in fact legal.