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Description
I am updating from 3.3.9, and since then the behaviour of custom simulation space seems to have changed. I've got a particle effect inside a scroll rect with simulation space set to custom. When I move the scrollrect, I expect particles to just move with it, preserving their shape, but instead they move up and down way too far. It looks like this is a bug, or maybe custom simulation space is not supported in the current version?
Expected behaviour: particles keep moving up and down in this sin curve like pattern when I scroll
Observed behaviour: particles move all over the screen.
Also, scene preview breaks
I have modified the included demo scene to show this behaviour. To reproduce, open the scene and scroll up and down.
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bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is needed


