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SharedConstants.cs
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SharedConstants.cs
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using UnityEngine;
namespace ServerShared
{
public static class SharedConstants
{
public const string AppName = "GOIMP";
public const int MaxNameLength = 30;
public const int DefaultPort = 25050;
public const int Version = 9;
public const int MaxChatLength = 100;
public static readonly Color ColorGreen = new Color(0.48f, 0.74f, 0.45f);
public static readonly Color ColorRed = new Color(0.74f, 0.48f, 0.45f);
public static readonly Color ColorBlue = new Color(0.54f, 0.58f, 0.75f);
public const float UpdateRate = 30;
public const int MoveDataChannel = 1;
public const string MasterServerUrl = "http://master.gettingoverit.mp";
public const int MaxServerNameLength = 40;
public const int MaxPlayerLimit = 9999;
public const uint SteamAppId = 240720;
}
}