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ui.py
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ui.py
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import os
import re
import time
import bisect
import textwrap
import threading
import traceback
from prompt_toolkit.application import Application
from prompt_toolkit.buffer import Buffer
from prompt_toolkit.document import Document
from prompt_toolkit.enums import DEFAULT_BUFFER
from prompt_toolkit.filters import Condition
from prompt_toolkit.interface import CommandLineInterface
from prompt_toolkit.key_binding.registry import Registry
from prompt_toolkit.key_binding.bindings.named_commands import get_by_name
from prompt_toolkit.keys import Keys
from prompt_toolkit.layout.containers import VSplit, HSplit, Window
from prompt_toolkit.layout.controls import BufferControl, FillControl
from prompt_toolkit.layout.dimension import LayoutDimension as D
from prompt_toolkit.layout.margins import ScrollbarMargin, ConditionalMargin
from prompt_toolkit.layout.utils import token_list_to_text
from prompt_toolkit.shortcuts import create_eventloop
from prompt_toolkit.token import Token
import scroll
import memhook
import statinfo
import interactions
help_text = textwrap.dedent(
'''
Hello this is the help text I will write the rest of this later.
Use PageUp and PageDown to scroll this window when a scrollbar is present.
''')
stat_args = {
'dont_extend_width': True,
'dont_extend_height': True,
'always_hide_cursor': False,
'wrap_lines': True,
'height': D.exact(1),
'width': D.exact(38),
}
def hpad(height, ch=' ', token=Token.Padding):
return Window(height=D.exact(height), content=FillControl(ch, token=token))
def vpad(width, ch=' ', token=Token.Padding):
return Window(width=D.exact(width), content=FillControl(ch, token=token))
def make_stat_doc(name, value=0):
return Document(statinfo.Stats.format(name, value))
def make_stat_window(name):
name = statinfo.Stats.get(name).buffername
return Window(content=BufferControl(buffer_name=name), **stat_args)
def _is_main_thread():
return threading.current_thread() is threading.main_thread()
class BufferState:
order = list(reversed(
[stat.buffername for stat in statinfo.Stats.all_real_stats()] + [DEFAULT_BUFFER]))
def __init__(self, position=0):
self.position = position
@property
def current(self):
return self.order[self.position]
@property
def current_stat(self):
b = statinfo.Stats.get_name(self.current, group=statinfo.Stats.all_real_stats)
return b.name if b else None
def up(self):
self.position = min(len(self.order) - 1, self.position + 1)
return self.order[self.position]
def down(self):
self.position = max(0, self.position - 1)
return self.order[self.position]
def goto(self, pos):
if not 0 <= pos <= len(self.order):
raise IndexError(f"Invalid buffer position {pos} (0 <= {pos} <= {len(self.order)})")
self.position = pos
return self.order[pos]
def first(self):
self.position = len(self.order) - 1
return self.order[self.position]
def last(self):
self.position = 0
return self.order[0]
class HelpItem:
def __init__(self, name, *keys, info=''):
self.name = name
self.keys = keys
self.info = info
def _gen_keycode(self):
return ', '.join(self.keys)
# TODO: Textwrap
def _format_info(self):
return self.info
def render_tokens(self):
return [(Token.Space, ' '),
(Token.HelpKeyCode, self._gen_keycode()),
(Token.Space, ' '),
(Token.HelpName, self.name),
(Token.SpaceSep, ' - '),
(Token.HelpInfo, self._format_info())]
class Ui:
repeated_message_pattern = re.compile(r'[ ]\((?P<num>[0-9]+)x\)$')
def __init__(self, hook):
self.hook = hook
self._built = False
self._scroll_state = 1
self._help_showing = False
self._last_roll = None
self._help_items = []
self.stat_state = {name: 0 for name in statinfo.names}
self.stat_state['Rerolls'] = 0
self.stat_constraints = interactions.StatConstraintState()
@property
def info_wb(self):
return self.info_window, self.buffers['INFO_BUFFER']
# TODO: optimize
def _increment_repeated_msg(self, first=False):
if first:
return lambda line: line.rstrip(' ') + ' (2x)'
else:
incr = lambda match: f" ({str(int(match.group('num')) + 1)}x)"
return lambda line: self.repeated_message_pattern.sub(incr, line)
def _print(self, *args, sep=' ', pre='\n', **kwargs):
new_msg = sep.join(str(x) for x in args)
buffer = self.buffers['MSG_BUFFER']
last_line = buffer.document.current_line
line_parts = self.repeated_message_pattern.split(last_line)
last_msg = line_parts[0]
if last_msg != new_msg:
buffer.insert_text(pre + new_msg)
else:
buffer.transform_current_line(self._increment_repeated_msg(first=len(line_parts) == 1))
buffer.cursor_right(len(buffer.document.current_line))
def print(self, *args, **kwargs):
if _is_main_thread():
self._print(*args, **kwargs)
else:
self.run_in_executor(self._print, *args, **kwargs)
self.redraw()
# TODO
# Select the default buffer, set some text and request an input?
def prompt(self, message, end='>'):
...
def _update_info_text(self, buff=None):
buff = buff or self.stat_buffer_state.current
buffer = statinfo.Stats.get_name(buff)
if buffer:
buffername = buffer.name
else:
return
text = statinfo.extra_info.get(buffername, f'TODO: {buffername} text')
if text:
self.set_info_text(text)
self._help_showing = False
def _focus(self, buffer, cli=None):
cli = cli or self.cli
cli.focus(buffer)
self._update_info_text()
# Don't question these double half scrolls this is completely correct
def _scroll_up(self):
if self._scroll_state < 0:
scroll.scroll_half_page_up(*self.info_wb)
scroll.scroll_half_page_up(*self.info_wb)
scroll.scroll_half_page_up(*self.info_wb)
self._scroll_state = 1
def _scroll_down(self):
if self._scroll_state > 0:
scroll.scroll_half_page_down(*self.info_wb)
scroll.scroll_half_page_down(*self.info_wb)
scroll.scroll_half_page_down(*self.info_wb)
self._scroll_state = -1
def _get_window_title(self):
return f"UnReal World Stat Roller V2"
# Setup functions
def _gen_buffers(self):
self.stat_buffer_state = BufferState()
return {
DEFAULT_BUFFER: Buffer(
initial_document=Document(""),
is_multiline=False, read_only=False),
'INFO_BUFFER': Buffer(
initial_document=Document(),
is_multiline=True),
'MSG_BUFFER': Buffer(
initial_document=Document(),
is_multiline=True),
**{
stat.buffername: Buffer(initial_document=make_stat_doc(stat.name))
for stat in statinfo.Stats.all_stats()
}
}
# TODO: Lexers
# from pygments.lexers import HtmlLexer
# from prompt_toolkit.layout.lexers import PygmentsLexer
# BufferControl(lexer=PygmentsLexer(HtmlLexer))
def _gen_layout(self):
stat_windows = []
for stat_group in statinfo.groups:
for stat in stat_group:
stat_windows.append(make_stat_window(stat))
stat_windows.append(vpad(1))
stat_windows.append(Window(
content=BufferControl(buffer_name='REROLLS_STAT_BUFFER'), **stat_args))
stat_windows.append(vpad(1))
@Condition
def scroll_cond(cli):
if self.info_window.render_info is None:
return True
try:
l = self.buffers['INFO_BUFFER'].document.line_count
return self.info_window.render_info.window_height < l
except:
return True
self.info_window = Window(
content=BufferControl(buffer_name='INFO_BUFFER'),
dont_extend_width=True, wrap_lines=True, always_hide_cursor=True,
right_margins=[ConditionalMargin(
ScrollbarMargin(display_arrows=True), scroll_cond)
])
return HSplit([
hpad(1),
VSplit([
vpad(1),
HSplit(stat_windows),
vpad(2), # idk why there's an extra space on the stats
self.info_window,
vpad(1)
]),
hpad(1),
Window(content=BufferControl(buffer_name='MSG_BUFFER'),
height=D.exact(3), wrap_lines=True),
Window(content=BufferControl(buffer_name=DEFAULT_BUFFER),
height=D.exact(1), always_hide_cursor=True)
])
def _gen_bindings(self):
registry = Registry()
bind = registry.add_binding
def bind_with_help(*args, name, info='', **kwargs):
def dec(func):
_info = func.__doc__ or info
self._help_items.append(HelpItem(name, *args, info=_info))
return bind(*args, **kwargs)(func)
return dec
def ensure_cursor_bounds(buffer, pos, valids=None):
buffer_stat = self.stat_buffer_state.current_stat
if not buffer_stat:
return
if valids is None:
valids = self.stat_constraints.get_cursor_bounds(buffer_stat)
if pos not in valids:
valids = sorted(valids)
pos_index = bisect.bisect_left(valids, pos)
requested_pos = pos
pos = valids[min(pos_index, len(valids)-1)]
# if we wind up at the same spot, check to see if there's a non-sequential spot
if buffer.cursor_position == pos:
moving_left = requested_pos < pos
if moving_left and pos > valids[0]:
pos = valids[max(0, pos_index-1)]
if not moving_left and pos < valids[-1]:
pos = valids[min(pos_index+1, len(valids)-1)]
buffer.cursor_position = pos
@Condition
def _in_stat_buffer(cli):
return cli.current_buffer_name.endswith("_STAT_BUFFER")
@Condition
def _in_normal_stat_buffer(cli):
return not cli.current_buffer_name.startswith(tuple(name.upper() for group in statinfo.groups[2:] for name in group))
# Navigation binds
@bind(Keys.Left)
@self.stat_constraints.listen
def _(event):
buff = event.current_buffer
new_pos = buff.cursor_position + buff.document.get_cursor_left_position(count=event.arg)
ensure_cursor_bounds(buff, new_pos)
@bind(Keys.Right)
@self.stat_constraints.listen
def _(event):
buff = event.current_buffer
new_pos = buff.cursor_position + buff.document.get_cursor_right_position(count=event.arg)
ensure_cursor_bounds(buff, new_pos)
@bind(Keys.Up)
@self.stat_constraints.listen
def _(event):
current_buffer = event.cli.current_buffer
from_stat_buff = _in_normal_stat_buffer(event.cli)
self._focus(self.stat_buffer_state.up())
buff = event.cli.current_buffer
ensure_cursor_bounds(buff, buff.cursor_position)
if _in_normal_stat_buffer(event.cli) and from_stat_buff:
buff.cursor_position = current_buffer.cursor_position
@bind(Keys.Down)
@self.stat_constraints.listen
def _(event):
current_buffer = event.cli.current_buffer
from_stat_buff = _in_normal_stat_buffer(event.cli)
self._focus(self.stat_buffer_state.down())
buff = event.cli.current_buffer
ensure_cursor_bounds(buff, buff.cursor_position)
if _in_normal_stat_buffer(event.cli) and from_stat_buff:
buff.cursor_position = current_buffer.cursor_position
@bind(Keys.Enter, filter=_in_stat_buffer)
@self.stat_constraints.listen
def _(event):
pass
# Control binds
@bind(Keys.ControlD)
# @bind(Keys.ControlC)
def _(event):
event.cli.set_return_value(None)
@bind(Keys.PageUp)
def _(event):
self._scroll_up()
@bind(Keys.PageDown)
def _(event):
self._scroll_down()
@bind_with_help('?', name='Help', info="Shows the help screen")
def _(event):
if self._help_showing:
self._help_showing = False
self._update_info_text()
return
self.set_info_text(help_text)
self._help_showing = True
@bind_with_help('n', name='Reroll')
def _(event):
l = self.reroll()
@bind_with_help('y', name='Accept Stats', info="Accept current stats in game")
def _(event):
... # TODO
@bind_with_help('r', name='Refresh stats')
def _(event):
self.set_stats(**self.hook.zip(self.hook.read_all()))
@bind_with_help(Keys.ControlZ, name='Undo', info="TODO: undo buffer")
def _(event):
self.print("I'll get to writing undo eventually")
@bind_with_help(Keys.ControlY, name='Redo', info="TODO: undo buffer")
def _(event):
... # TODO
# Testing/Debug binds
@bind_with_help('`', name='Embed IPython')
def _(event):
def do():
# noinspection PyStatementEffect
self, event # behold the magic of closures and scope
__import__('IPython').embed()
os.system('cls')
event.cli.run_in_terminal(do)
@bind_with_help('t', name='Reroll test')
def _(event):
def do():
self.print("Running reroll test")
num = 50
self.hook.reset_reroll_count()
rrbase = self.hook._read_rerolls()
t0 = time.time()
for x in range(num):
self.reroll()
self.print("Rerolled")
t1 = time.time()
rrcount = self.hook._read_rerolls() - rrbase
self.print(f'Rolled {num} ({rrcount}) times in {t1-t0:.4f}', 'sec')
self.run_in_executor(do)
@bind(',')
def _(event):
self.print("Showing cursor")
memhook.Cursor.show()
@bind('.')
def _(event):
self.print("Hiding cursor")
memhook.Cursor.hide()
@bind('-')
def _(event):
self.print("got random stats")
self.set_stats(**memhook.get_random_stats())
return registry
def _add_events(self):
"""
Buffer events:
on_text_changed
on_text_insert
on_cursor_position_changed
Application events:
on_input_timeout
on_start
on_stop
on_reset
on_initialize
on_buffer_changed
on_render
on_invalidate
Container events:
report_dimensions_callback (cli, list)
"""
pass
def _finalize_build(self):
self.set_info_text(help_text)
self.print("UnReal World Stat Roller v2.0")
self.print("Press ? for help\n")
self._memreader = memhook.MemReader(self)
self._memreader.start()
memhook.Cursor.link(self.cli)
def build(self):
self.buffers = self._gen_buffers()
self.layout = self._gen_layout()
self.registry = self._gen_bindings()
self._add_events()
self.application = Application(
layout=self.layout,
buffers=self.buffers,
key_bindings_registry=self.registry,
get_title=self._get_window_title,
mouse_support=True,
use_alternate_screen=True)
self.cli = CommandLineInterface(
application=self.application, eventloop=create_eventloop())
self._finalize_build()
self._built = True
return self
def run(self, build=True):
if build and not self._built:
self.build()
elif not self._built:
raise RuntimeError("UI has not been built yet")
try:
self.cli.run()
finally:
self._memreader.stop()
self.cli.eventloop.close()
def redraw(self):
if _is_main_thread():
self.cli._redraw()
else:
self.cli.invalidate()
def run_in_executor(self, func, *args, **kwargs):
self.cli.eventloop.call_from_executor(lambda: func(*args, **kwargs))
def reroll(self):
new_stats = self.hook.reroll()
self.set_stats(**self.hook.zip(new_stats))
self.stat_state['Rerolls'] += 1
self.redraw()
def set_stat(self, stat, value):
self.stat_state[stat] = value
buffer = self.buffers[statinfo.Stats.get(stat).buffername]
cursor = buffer.cursor_position
# If cursor position is being funky I can just set the position on the doc
buffer.reset(make_stat_doc(stat, value))
buffer.cursor_position = cursor
def set_stats(self, **stats):
for stat, value in stats.items():
self.set_stat(stat, value)
def _make_info_text(self, text):
parts = str(text).strip().split('\n\n')
filled_parts = [textwrap.fill(t, 35) for t in parts]
return '\n\n'.join(filled_parts)
def set_info_text(self, text):
text = self._make_info_text(text)
self.buffers['INFO_BUFFER'].reset(Document(text, cursor_position=0))
def append_info_text(self, text, sep='\n'):
text = self._make_info_text(text)
buffer = self.buffers['INFO_BUFFER']
newdoc = Document(buffer.document.text + sep + text,
cursor_position=buffer.document.cursor_position)
buffer.reset(newdoc)
buffer.on_text_changed.fire()
def _make_help_text(self):
return help_text
def on_error(self, *args):
self.print(f"An error has occurred: {args[1]}")
traceback.print_exception(*args)
# TODO:
# Race info and stat bounds helpers/warnings
# Cheat mode, turn all the text hacker green
# Undo button (stat history)
# Custom roll bounds and distribution (generate and set)