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faction-states.js
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faction-states.js
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const factionStates = {
expansion: {
description: 'Faction expanding influence'
},
investment: {
description: 'Increased investment, expansion anticipated'
},
war: {
description: 'War, combat missions available'
},
civilWar: {
description: 'Civil war, combat missions available'
},
civilLiberty: {
description: 'Civil liberty, increased stability & security'
},
civilUnrest: {
description: 'Civil unrest, support & bounty missions'
},
election: {
description: 'Election in progress'
},
elections: {
description: 'Election in progress'
},
boom: {
description: 'Economy is booming'
},
bust: {
description: 'Economy is bust'
},
famine: {
description: 'Famine, food needed, support missions'
},
drought: {
description: 'Drought, water & emergency supplies needed'
},
blight: {
description: 'Blight, Agronomic Treatment needed'
},
outbreak: {
description: 'Outbreak, medicines needed, support missions'
},
lockdown: {
description: 'Lockdown, services restricted, support missions'
},
retreat: {
description: 'Faction retreating from system'
},
infrastructureFailure: {
description: 'Failing infrastructure, food & machinery needed'
},
naturalDisaster: {
description: 'Natural disaster, support missions available'
},
pirateAttack: {
description: 'Pirate attack, support & bounty missions'
},
terroristAttack: {
description: 'Terrorist attack, weapons needed, bounty missions'
},
terrorism: {
description: 'Terrorist attack, weapons needed, bounty missions'
}
}
module.exports = factionStates