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Map status from the engines #107

@hrehfeld

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@hrehfeld

http://celephais.net/board/view_thread.php?id=1&start=28327

for the injector it would be very nice to know if a map was completed, how long it was played, etc. As a player this would be VERY useful (so I can remember if I still need to hunt for secrets, or if I completed a map).

  • Could you image writing a file like id1/stats/e1m1.info that saves this content?
  • Would it be possible to have it standardized between engines? Ideally it would be really simple and maybe extendable. I'm thinking json/yaml with a few mandatory fields/formats. Or just key=value?

What info would we absolutely need? (to keep this as simple as possible)

  • play time in s
  • first reached exit date
  • #/# of secrets
  • #/# of enemies

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