PK ,‡KHÇ¥Ý5k k videojs.osmf.js/** * @license * Video.js 5.0.2-10 * Copyright Brightcove, Inc. * Available under Apache License Version 2.0 * * * Includes vtt.js * Available under Apache License Version 2.0 * */ (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.videojs = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o logs the number of milliseconds it took for the deferred function to be invoked */ var now = nativeNow || function() { return new Date().getTime(); }; module.exports = now; },{"../internal/getNative":20}],5:[function(_dereq_,module,exports){ var isObject = _dereq_('../lang/isObject'), now = _dereq_('../date/now'); /** Used as the `TypeError` message for "Functions" methods. */ var FUNC_ERROR_TEXT = 'Expected a function'; /* Native method references for those with the same name as other `lodash` methods. */ var nativeMax = Math.max; /** * Creates a debounced function that delays invoking `func` until after `wait` * milliseconds have elapsed since the last time the debounced function was * invoked. The debounced function comes with a `cancel` method to cancel * delayed invocations. Provide an options object to indicate that `func` * should be invoked on the leading and/or trailing edge of the `wait` timeout. * Subsequent calls to the debounced function return the result of the last * `func` invocation. * * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked * on the trailing edge of the timeout only if the the debounced function is * invoked more than once during the `wait` timeout. * * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation) * for details over the differences between `_.debounce` and `_.throttle`. * * @static * @memberOf _ * @category Function * @param {Function} func The function to debounce. * @param {number} [wait=0] The number of milliseconds to delay. * @param {Object} [options] The options object. * @param {boolean} [options.leading=false] Specify invoking on the leading * edge of the timeout. * @param {number} [options.maxWait] The maximum time `func` is allowed to be * delayed before it's invoked. * @param {boolean} [options.trailing=true] Specify invoking on the trailing * edge of the timeout. * @returns {Function} Returns the new debounced function. * @example * * // avoid costly calculations while the window size is in flux * jQuery(window).on('resize', _.debounce(calculateLayout, 150)); * * // invoke `sendMail` when the click event is fired, debouncing subsequent calls * jQuery('#postbox').on('click', _.debounce(sendMail, 300, { * 'leading': true, * 'trailing': false * })); * * // ensure `batchLog` is invoked once after 1 second of debounced calls * var source = new EventSource('/stream'); * jQuery(source).on('message', _.debounce(batchLog, 250, { * 'maxWait': 1000 * })); * * // cancel a debounced call * var todoChanges = _.debounce(batchLog, 1000); * Object.observe(models.todo, todoChanges); * * Object.observe(models, function(changes) { * if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) { * todoChanges.cancel(); * } * }, ['delete']); * * // ...at some point `models.todo` is changed * models.todo.completed = true; * * // ...before 1 second has passed `models.todo` is deleted * // which cancels the debounced `todoChanges` call * delete models.todo; */ function debounce(func, wait, options) { var args, maxTimeoutId, result, stamp, thisArg, timeoutId, trailingCall, lastCalled = 0, maxWait = false, trailing = true; if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } wait = wait < 0 ? 0 : (+wait || 0); if (options === true) { var leading = true; trailing = false; } else if (isObject(options)) { leading = !!options.leading; maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait); trailing = 'trailing' in options ? !!options.trailing : trailing; } function cancel() { if (timeoutId) { clearTimeout(timeoutId); } if (maxTimeoutId) { clearTimeout(maxTimeoutId); } lastCalled = 0; maxTimeoutId = timeoutId = trailingCall = undefined; } function complete(isCalled, id) { if (id) { clearTimeout(id); } maxTimeoutId = timeoutId = trailingCall = undefined; if (isCalled) { lastCalled = now(); result = func.apply(thisArg, args); if (!timeoutId && !maxTimeoutId) { args = thisArg = undefined; } } } function delayed() { var remaining = wait - (now() - stamp); if (remaining <= 0 || remaining > wait) { complete(trailingCall, maxTimeoutId); } else { timeoutId = setTimeout(delayed, remaining); } } function maxDelayed() { complete(trailing, timeoutId); } function debounced() { args = arguments; stamp = now(); thisArg = this; trailingCall = trailing && (timeoutId || !leading); if (maxWait === false) { var leadingCall = leading && !timeoutId; } else { if (!maxTimeoutId && !leading) { lastCalled = stamp; } var remaining = maxWait - (stamp - lastCalled), isCalled = remaining <= 0 || remaining > maxWait; if (isCalled) { if (maxTimeoutId) { maxTimeoutId = clearTimeout(maxTimeoutId); } lastCalled = stamp; result = func.apply(thisArg, args); } else if (!maxTimeoutId) { maxTimeoutId = setTimeout(maxDelayed, remaining); } } if (isCalled && timeoutId) { timeoutId = clearTimeout(timeoutId); } else if (!timeoutId && wait !== maxWait) { timeoutId = setTimeout(delayed, wait); } if (leadingCall) { isCalled = true; result = func.apply(thisArg, args); } if (isCalled && !timeoutId && !maxTimeoutId) { args = thisArg = undefined; } return result; } debounced.cancel = cancel; return debounced; } module.exports = debounce; },{"../date/now":4,"../lang/isObject":33}],6:[function(_dereq_,module,exports){ /** Used as the `TypeError` message for "Functions" methods. */ var FUNC_ERROR_TEXT = 'Expected a function'; /* Native method references for those with the same name as other `lodash` methods. */ var nativeMax = Math.max; /** * Creates a function that invokes `func` with the `this` binding of the * created function and arguments from `start` and beyond provided as an array. * * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/Web/JavaScript/Reference/Functions/rest_parameters). * * @static * @memberOf _ * @category Function * @param {Function} func The function to apply a rest parameter to. * @param {number} [start=func.length-1] The start position of the rest parameter. * @returns {Function} Returns the new function. * @example * * var say = _.restParam(function(what, names) { * return what + ' ' + _.initial(names).join(', ') + * (_.size(names) > 1 ? ', & ' : '') + _.last(names); * }); * * say('hello', 'fred', 'barney', 'pebbles'); * // => 'hello fred, barney, & pebbles' */ function restParam(func, start) { if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0); return function() { var args = arguments, index = -1, length = nativeMax(args.length - start, 0), rest = Array(length); while (++index < length) { rest[index] = args[start + index]; } switch (start) { case 0: return func.call(this, rest); case 1: return func.call(this, args[0], rest); case 2: return func.call(this, args[0], args[1], rest); } var otherArgs = Array(start + 1); index = -1; while (++index < start) { otherArgs[index] = args[index]; } otherArgs[start] = rest; return func.apply(this, otherArgs); }; } module.exports = restParam; },{}],7:[function(_dereq_,module,exports){ var debounce = _dereq_('./debounce'), isObject = _dereq_('../lang/isObject'); /** Used as the `TypeError` message for "Functions" methods. */ var FUNC_ERROR_TEXT = 'Expected a function'; /** * Creates a throttled function that only invokes `func` at most once per * every `wait` milliseconds. The throttled function comes with a `cancel` * method to cancel delayed invocations. Provide an options object to indicate * that `func` should be invoked on the leading and/or trailing edge of the * `wait` timeout. Subsequent calls to the throttled function return the * result of the last `func` call. * * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked * on the trailing edge of the timeout only if the the throttled function is * invoked more than once during the `wait` timeout. * * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation) * for details over the differences between `_.throttle` and `_.debounce`. * * @static * @memberOf _ * @category Function * @param {Function} func The function to throttle. * @param {number} [wait=0] The number of milliseconds to throttle invocations to. * @param {Object} [options] The options object. * @param {boolean} [options.leading=true] Specify invoking on the leading * edge of the timeout. * @param {boolean} [options.trailing=true] Specify invoking on the trailing * edge of the timeout. * @returns {Function} Returns the new throttled function. * @example * * // avoid excessively updating the position while scrolling * jQuery(window).on('scroll', _.throttle(updatePosition, 100)); * * // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, { * 'trailing': false * })); * * // cancel a trailing throttled call * jQuery(window).on('popstate', throttled.cancel); */ function throttle(func, wait, options) { var leading = true, trailing = true; if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } if (options === false) { leading = false; } else if (isObject(options)) { leading = 'leading' in options ? !!options.leading : leading; trailing = 'trailing' in options ? !!options.trailing : trailing; } return debounce(func, wait, { 'leading': leading, 'maxWait': +wait, 'trailing': trailing }); } module.exports = throttle; },{"../lang/isObject":33,"./debounce":5}],8:[function(_dereq_,module,exports){ /** * Copies the values of `source` to `array`. * * @private * @param {Array} source The array to copy values from. * @param {Array} [array=[]] The array to copy values to. * @returns {Array} Returns `array`. */ function arrayCopy(source, array) { var index = -1, length = source.length; array || (array = Array(length)); while (++index < length) { array[index] = source[index]; } return array; } module.exports = arrayCopy; },{}],9:[function(_dereq_,module,exports){ /** * A specialized version of `_.forEach` for arrays without support for callback * shorthands and `this` binding. * * @private * @param {Array} array The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns `array`. */ function arrayEach(array, iteratee) { var index = -1, length = array.length; while (++index < length) { if (iteratee(array[index], index, array) === false) { break; } } return array; } module.exports = arrayEach; },{}],10:[function(_dereq_,module,exports){ /** * Copies properties of `source` to `object`. * * @private * @param {Object} source The object to copy properties from. * @param {Array} props The property names to copy. * @param {Object} [object={}] The object to copy properties to. * @returns {Object} Returns `object`. */ function baseCopy(source, props, object) { object || (object = {}); var index = -1, length = props.length; while (++index < length) { var key = props[index]; object[key] = source[key]; } return object; } module.exports = baseCopy; },{}],11:[function(_dereq_,module,exports){ var createBaseFor = _dereq_('./createBaseFor'); /** * The base implementation of `baseForIn` and `baseForOwn` which iterates * over `object` properties returned by `keysFunc` invoking `iteratee` for * each property. Iteratee functions may exit iteration early by explicitly * returning `false`. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @param {Function} keysFunc The function to get the keys of `object`. * @returns {Object} Returns `object`. */ var baseFor = createBaseFor(); module.exports = baseFor; },{"./createBaseFor":18}],12:[function(_dereq_,module,exports){ var baseFor = _dereq_('./baseFor'), keysIn = _dereq_('../object/keysIn'); /** * The base implementation of `_.forIn` without support for callback * shorthands and `this` binding. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Object} Returns `object`. */ function baseForIn(object, iteratee) { return baseFor(object, iteratee, keysIn); } module.exports = baseForIn; },{"../object/keysIn":39,"./baseFor":11}],13:[function(_dereq_,module,exports){ var arrayEach = _dereq_('./arrayEach'), baseMergeDeep = _dereq_('./baseMergeDeep'), isArray = _dereq_('../lang/isArray'), isArrayLike = _dereq_('./isArrayLike'), isObject = _dereq_('../lang/isObject'), isObjectLike = _dereq_('./isObjectLike'), isTypedArray = _dereq_('../lang/isTypedArray'), keys = _dereq_('../object/keys'); /** * The base implementation of `_.merge` without support for argument juggling, * multiple sources, and `this` binding `customizer` functions. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {Function} [customizer] The function to customize merged values. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates values with source counterparts. * @returns {Object} Returns `object`. */ function baseMerge(object, source, customizer, stackA, stackB) { if (!isObject(object)) { return object; } var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)), props = isSrcArr ? undefined : keys(source); arrayEach(props || source, function(srcValue, key) { if (props) { key = srcValue; srcValue = source[key]; } if (isObjectLike(srcValue)) { stackA || (stackA = []); stackB || (stackB = []); baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB); } else { var value = object[key], result = customizer ? customizer(value, srcValue, key, object, source) : undefined, isCommon = result === undefined; if (isCommon) { result = srcValue; } if ((result !== undefined || (isSrcArr && !(key in object))) && (isCommon || (result === result ? (result !== value) : (value === value)))) { object[key] = result; } } }); return object; } module.exports = baseMerge; },{"../lang/isArray":30,"../lang/isObject":33,"../lang/isTypedArray":36,"../object/keys":38,"./arrayEach":9,"./baseMergeDeep":14,"./isArrayLike":21,"./isObjectLike":26}],14:[function(_dereq_,module,exports){ var arrayCopy = _dereq_('./arrayCopy'), isArguments = _dereq_('../lang/isArguments'), isArray = _dereq_('../lang/isArray'), isArrayLike = _dereq_('./isArrayLike'), isPlainObject = _dereq_('../lang/isPlainObject'), isTypedArray = _dereq_('../lang/isTypedArray'), toPlainObject = _dereq_('../lang/toPlainObject'); /** * A specialized version of `baseMerge` for arrays and objects which performs * deep merges and tracks traversed objects enabling objects with circular * references to be merged. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {string} key The key of the value to merge. * @param {Function} mergeFunc The function to merge values. * @param {Function} [customizer] The function to customize merged values. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates values with source counterparts. * @returns {boolean} Returns `true` if the objects are equivalent, else `false`. */ function baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) { var length = stackA.length, srcValue = source[key]; while (length--) { if (stackA[length] == srcValue) { object[key] = stackB[length]; return; } } var value = object[key], result = customizer ? customizer(value, srcValue, key, object, source) : undefined, isCommon = result === undefined; if (isCommon) { result = srcValue; if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) { result = isArray(value) ? value : (isArrayLike(value) ? arrayCopy(value) : []); } else if (isPlainObject(srcValue) || isArguments(srcValue)) { result = isArguments(value) ? toPlainObject(value) : (isPlainObject(value) ? value : {}); } else { isCommon = false; } } // Add the source value to the stack of traversed objects and associate // it with its merged value. stackA.push(srcValue); stackB.push(result); if (isCommon) { // Recursively merge objects and arrays (susceptible to call stack limits). object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB); } else if (result === result ? (result !== value) : (value === value)) { object[key] = result; } } module.exports = baseMergeDeep; },{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isPlainObject":34,"../lang/isTypedArray":36,"../lang/toPlainObject":37,"./arrayCopy":8,"./isArrayLike":21}],15:[function(_dereq_,module,exports){ var toObject = _dereq_('./toObject'); /** * The base implementation of `_.property` without support for deep paths. * * @private * @param {string} key The key of the property to get. * @returns {Function} Returns the new function. */ function baseProperty(key) { return function(object) { return object == null ? undefined : toObject(object)[key]; }; } module.exports = baseProperty; },{"./toObject":28}],16:[function(_dereq_,module,exports){ var identity = _dereq_('../utility/identity'); /** * A specialized version of `baseCallback` which only supports `this` binding * and specifying the number of arguments to provide to `func`. * * @private * @param {Function} func The function to bind. * @param {*} thisArg The `this` binding of `func`. * @param {number} [argCount] The number of arguments to provide to `func`. * @returns {Function} Returns the callback. */ function bindCallback(func, thisArg, argCount) { if (typeof func != 'function') { return identity; } if (thisArg === undefined) { return func; } switch (argCount) { case 1: return function(value) { return func.call(thisArg, value); }; case 3: return function(value, index, collection) { return func.call(thisArg, value, index, collection); }; case 4: return function(accumulator, value, index, collection) { return func.call(thisArg, accumulator, value, index, collection); }; case 5: return function(value, other, key, object, source) { return func.call(thisArg, value, other, key, object, source); }; } return function() { return func.apply(thisArg, arguments); }; } module.exports = bindCallback; },{"../utility/identity":42}],17:[function(_dereq_,module,exports){ var bindCallback = _dereq_('./bindCallback'), isIterateeCall = _dereq_('./isIterateeCall'), restParam = _dereq_('../function/restParam'); /** * Creates a `_.assign`, `_.defaults`, or `_.merge` function. * * @private * @param {Function} assigner The function to assign values. * @returns {Function} Returns the new assigner function. */ function createAssigner(assigner) { return restParam(function(object, sources) { var index = -1, length = object == null ? 0 : sources.length, customizer = length > 2 ? sources[length - 2] : undefined, guard = length > 2 ? sources[2] : undefined, thisArg = length > 1 ? sources[length - 1] : undefined; if (typeof customizer == 'function') { customizer = bindCallback(customizer, thisArg, 5); length -= 2; } else { customizer = typeof thisArg == 'function' ? thisArg : undefined; length -= (customizer ? 1 : 0); } if (guard && isIterateeCall(sources[0], sources[1], guard)) { customizer = length < 3 ? undefined : customizer; length = 1; } while (++index < length) { var source = sources[index]; if (source) { assigner(object, source, customizer); } } return object; }); } module.exports = createAssigner; },{"../function/restParam":6,"./bindCallback":16,"./isIterateeCall":24}],18:[function(_dereq_,module,exports){ var toObject = _dereq_('./toObject'); /** * Creates a base function for `_.forIn` or `_.forInRight`. * * @private * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {Function} Returns the new base function. */ function createBaseFor(fromRight) { return function(object, iteratee, keysFunc) { var iterable = toObject(object), props = keysFunc(object), length = props.length, index = fromRight ? length : -1; while ((fromRight ? index-- : ++index < length)) { var key = props[index]; if (iteratee(iterable[key], key, iterable) === false) { break; } } return object; }; } module.exports = createBaseFor; },{"./toObject":28}],19:[function(_dereq_,module,exports){ var baseProperty = _dereq_('./baseProperty'); /** * Gets the "length" property value of `object`. * * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792) * that affects Safari on at least iOS 8.1-8.3 ARM64. * * @private * @param {Object} object The object to query. * @returns {*} Returns the "length" value. */ var getLength = baseProperty('length'); module.exports = getLength; },{"./baseProperty":15}],20:[function(_dereq_,module,exports){ var isNative = _dereq_('../lang/isNative'); /** * Gets the native function at `key` of `object`. * * @private * @param {Object} object The object to query. * @param {string} key The key of the method to get. * @returns {*} Returns the function if it's native, else `undefined`. */ function getNative(object, key) { var value = object == null ? undefined : object[key]; return isNative(value) ? value : undefined; } module.exports = getNative; },{"../lang/isNative":32}],21:[function(_dereq_,module,exports){ var getLength = _dereq_('./getLength'), isLength = _dereq_('./isLength'); /** * Checks if `value` is array-like. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is array-like, else `false`. */ function isArrayLike(value) { return value != null && isLength(getLength(value)); } module.exports = isArrayLike; },{"./getLength":19,"./isLength":25}],22:[function(_dereq_,module,exports){ /** * Checks if `value` is a host object in IE < 9. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a host object, else `false`. */ var isHostObject = (function() { try { Object({ 'toString': 0 } + ''); } catch(e) { return function() { return false; }; } return function(value) { // IE < 9 presents many host objects as `Object` objects that can coerce // to strings despite having improperly defined `toString` methods. return typeof value.toString != 'function' && typeof (value + '') == 'string'; }; }()); module.exports = isHostObject; },{}],23:[function(_dereq_,module,exports){ /** Used to detect unsigned integer values. */ var reIsUint = /^\d+$/; /** * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer) * of an array-like value. */ var MAX_SAFE_INTEGER = 9007199254740991; /** * Checks if `value` is a valid array-like index. * * @private * @param {*} value The value to check. * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index. * @returns {boolean} Returns `true` if `value` is a valid index, else `false`. */ function isIndex(value, length) { value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1; length = length == null ? MAX_SAFE_INTEGER : length; return value > -1 && value % 1 == 0 && value < length; } module.exports = isIndex; },{}],24:[function(_dereq_,module,exports){ var isArrayLike = _dereq_('./isArrayLike'), isIndex = _dereq_('./isIndex'), isObject = _dereq_('../lang/isObject'); /** * Checks if the provided arguments are from an iteratee call. * * @private * @param {*} value The potential iteratee value argument. * @param {*} index The potential iteratee index or key argument. * @param {*} object The potential iteratee object argument. * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`. */ function isIterateeCall(value, index, object) { if (!isObject(object)) { return false; } var type = typeof index; if (type == 'number' ? (isArrayLike(object) && isIndex(index, object.length)) : (type == 'string' && index in object)) { var other = object[index]; return value === value ? (value === other) : (other !== other); } return false; } module.exports = isIterateeCall; },{"../lang/isObject":33,"./isArrayLike":21,"./isIndex":23}],25:[function(_dereq_,module,exports){ /** * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer) * of an array-like value. */ var MAX_SAFE_INTEGER = 9007199254740991; /** * Checks if `value` is a valid array-like length. * * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength). * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a valid length, else `false`. */ function isLength(value) { return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER; } module.exports = isLength; },{}],26:[function(_dereq_,module,exports){ /** * Checks if `value` is object-like. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is object-like, else `false`. */ function isObjectLike(value) { return !!value && typeof value == 'object'; } module.exports = isObjectLike; },{}],27:[function(_dereq_,module,exports){ var isArguments = _dereq_('../lang/isArguments'), isArray = _dereq_('../lang/isArray'), isIndex = _dereq_('./isIndex'), isLength = _dereq_('./isLength'), isString = _dereq_('../lang/isString'), keysIn = _dereq_('../object/keysIn'); /** Used for native method references. */ var objectProto = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * A fallback implementation of `Object.keys` which creates an array of the * own enumerable property names of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. */ function shimKeys(object) { var props = keysIn(object), propsLength = props.length, length = propsLength && object.length; var allowIndexes = !!length && isLength(length) && (isArray(object) || isArguments(object) || isString(object)); var index = -1, result = []; while (++index < propsLength) { var key = props[index]; if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) { result.push(key); } } return result; } module.exports = shimKeys; },{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isString":35,"../object/keysIn":39,"./isIndex":23,"./isLength":25}],28:[function(_dereq_,module,exports){ var isObject = _dereq_('../lang/isObject'), isString = _dereq_('../lang/isString'), support = _dereq_('../support'); /** * Converts `value` to an object if it's not one. * * @private * @param {*} value The value to process. * @returns {Object} Returns the object. */ function toObject(value) { if (support.unindexedChars && isString(value)) { var index = -1, length = value.length, result = Object(value); while (++index < length) { result[index] = value.charAt(index); } return result; } return isObject(value) ? value : Object(value); } module.exports = toObject; },{"../lang/isObject":33,"../lang/isString":35,"../support":41}],29:[function(_dereq_,module,exports){ var isArrayLike = _dereq_('../internal/isArrayLike'), isObjectLike = _dereq_('../internal/isObjectLike'); /** Used for native method references. */ var objectProto = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** Native method references. */ var propertyIsEnumerable = objectProto.propertyIsEnumerable; /** * Checks if `value` is classified as an `arguments` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isArguments(function() { return arguments; }()); * // => true * * _.isArguments([1, 2, 3]); * // => false */ function isArguments(value) { return isObjectLike(value) && isArrayLike(value) && hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee'); } module.exports = isArguments; },{"../internal/isArrayLike":21,"../internal/isObjectLike":26}],30:[function(_dereq_,module,exports){ var getNative = _dereq_('../internal/getNative'), isLength = _dereq_('../internal/isLength'), isObjectLike = _dereq_('../internal/isObjectLike'); /** `Object#toString` result references. */ var arrayTag = '[object Array]'; /** Used for native method references. */ var objectProto = Object.prototype; /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /* Native method references for those with the same name as other `lodash` methods. */ var nativeIsArray = getNative(Array, 'isArray'); /** * Checks if `value` is classified as an `Array` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isArray([1, 2, 3]); * // => true * * _.isArray(function() { return arguments; }()); * // => false */ var isArray = nativeIsArray || function(value) { return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag; }; module.exports = isArray; },{"../internal/getNative":20,"../internal/isLength":25,"../internal/isObjectLike":26}],31:[function(_dereq_,module,exports){ var isObject = _dereq_('./isObject'); /** `Object#toString` result references. */ var funcTag = '[object Function]'; /** Used for native method references. */ var objectProto = Object.prototype; /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** * Checks if `value` is classified as a `Function` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isFunction(_); * // => true * * _.isFunction(/abc/); * // => false */ function isFunction(value) { // The use of `Object#toString` avoids issues with the `typeof` operator // in older versions of Chrome and Safari which return 'function' for regexes // and Safari 8 which returns 'object' for typed array constructors. return isObject(value) && objToString.call(value) == funcTag; } module.exports = isFunction; },{"./isObject":33}],32:[function(_dereq_,module,exports){ var isFunction = _dereq_('./isFunction'), isHostObject = _dereq_('../internal/isHostObject'), isObjectLike = _dereq_('../internal/isObjectLike'); /** Used to detect host constructors (Safari > 5). */ var reIsHostCtor = /^\[object .+?Constructor\]$/; /** Used for native method references. */ var objectProto = Object.prototype; /** Used to resolve the decompiled source of functions. */ var fnToString = Function.prototype.toString; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** Used to detect if a method is native. */ var reIsNative = RegExp('^' + fnToString.call(hasOwnProperty).replace(/[\\^$.*+?()[\]{}|]/g, '\\$&') .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$' ); /** * Checks if `value` is a native function. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a native function, else `false`. * @example * * _.isNative(Array.prototype.push); * // => true * * _.isNative(_); * // => false */ function isNative(value) { if (value == null) { return false; } if (isFunction(value)) { return reIsNative.test(fnToString.call(value)); } return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value); } module.exports = isNative; },{"../internal/isHostObject":22,"../internal/isObjectLike":26,"./isFunction":31}],33:[function(_dereq_,module,exports){ /** * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`. * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(1); * // => false */ function isObject(value) { // Avoid a V8 JIT bug in Chrome 19-20. // See https://code.google.com/p/v8/issues/detail?id=2291 for more details. var type = typeof value; return !!value && (type == 'object' || type == 'function'); } module.exports = isObject; },{}],34:[function(_dereq_,module,exports){ var baseForIn = _dereq_('../internal/baseForIn'), isArguments = _dereq_('./isArguments'), isHostObject = _dereq_('../internal/isHostObject'), isObjectLike = _dereq_('../internal/isObjectLike'), support = _dereq_('../support'); /** `Object#toString` result references. */ var objectTag = '[object Object]'; /** Used for native method references. */ var objectProto = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** * Checks if `value` is a plain object, that is, an object created by the * `Object` constructor or one with a `[[Prototype]]` of `null`. * * **Note:** This method assumes objects created by the `Object` constructor * have no inherited enumerable properties. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. * @example * * function Foo() { * this.a = 1; * } * * _.isPlainObject(new Foo); * // => false * * _.isPlainObject([1, 2, 3]); * // => false * * _.isPlainObject({ 'x': 0, 'y': 0 }); * // => true * * _.isPlainObject(Object.create(null)); * // => true */ function isPlainObject(value) { var Ctor; // Exit early for non `Object` objects. if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value) && !isArguments(value)) || (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) { return false; } // IE < 9 iterates inherited properties before own properties. If the first // iterated property is an object's own property then there are no inherited // enumerable properties. var result; if (support.ownLast) { baseForIn(value, function(subValue, key, object) { result = hasOwnProperty.call(object, key); return false; }); return result !== false; } // In most environments an object's own properties are iterated before // its inherited properties. If the last iterated property is an object's // own property then there are no inherited enumerable properties. baseForIn(value, function(subValue, key) { result = key; }); return result === undefined || hasOwnProperty.call(value, result); } module.exports = isPlainObject; },{"../internal/baseForIn":12,"../internal/isHostObject":22,"../internal/isObjectLike":26,"../support":41,"./isArguments":29}],35:[function(_dereq_,module,exports){ var isObjectLike = _dereq_('../internal/isObjectLike'); /** `Object#toString` result references. */ var stringTag = '[object String]'; /** Used for native method references. */ var objectProto = Object.prototype; /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** * Checks if `value` is classified as a `String` primitive or object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isString('abc'); * // => true * * _.isString(1); * // => false */ function isString(value) { return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag); } module.exports = isString; },{"../internal/isObjectLike":26}],36:[function(_dereq_,module,exports){ var isLength = _dereq_('../internal/isLength'), isObjectLike = _dereq_('../internal/isObjectLike'); /** `Object#toString` result references. */ var argsTag = '[object Arguments]', arrayTag = '[object Array]', boolTag = '[object Boolean]', dateTag = '[object Date]', errorTag = '[object Error]', funcTag = '[object Function]', mapTag = '[object Map]', numberTag = '[object Number]', objectTag = '[object Object]', regexpTag = '[object RegExp]', setTag = '[object Set]', stringTag = '[object String]', weakMapTag = '[object WeakMap]'; var arrayBufferTag = '[object ArrayBuffer]', float32Tag = '[object Float32Array]', float64Tag = '[object Float64Array]', int8Tag = '[object Int8Array]', int16Tag = '[object Int16Array]', int32Tag = '[object Int32Array]', uint8Tag = '[object Uint8Array]', uint8ClampedTag = '[object Uint8ClampedArray]', uint16Tag = '[object Uint16Array]', uint32Tag = '[object Uint32Array]'; /** Used to identify `toStringTag` values of typed arrays. */ var typedArrayTags = {}; typedArrayTags[float32Tag] = typedArrayTags[float64Tag] = typedArrayTags[int8Tag] = typedArrayTags[int16Tag] = typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] = typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] = typedArrayTags[uint32Tag] = true; typedArrayTags[argsTag] = typedArrayTags[arrayTag] = typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] = typedArrayTags[dateTag] = typedArrayTags[errorTag] = typedArrayTags[funcTag] = typedArrayTags[mapTag] = typedArrayTags[numberTag] = typedArrayTags[objectTag] = typedArrayTags[regexpTag] = typedArrayTags[setTag] = typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false; /** Used for native method references. */ var objectProto = Object.prototype; /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** * Checks if `value` is classified as a typed array. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isTypedArray(new Uint8Array); * // => true * * _.isTypedArray([]); * // => false */ function isTypedArray(value) { return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)]; } module.exports = isTypedArray; },{"../internal/isLength":25,"../internal/isObjectLike":26}],37:[function(_dereq_,module,exports){ var baseCopy = _dereq_('../internal/baseCopy'), keysIn = _dereq_('../object/keysIn'); /** * Converts `value` to a plain object flattening inherited enumerable * properties of `value` to own properties of the plain object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to convert. * @returns {Object} Returns the converted plain object. * @example * * function Foo() { * this.b = 2; * } * * Foo.prototype.c = 3; * * _.assign({ 'a': 1 }, new Foo); * // => { 'a': 1, 'b': 2 } * * _.assign({ 'a': 1 }, _.toPlainObject(new Foo)); * // => { 'a': 1, 'b': 2, 'c': 3 } */ function toPlainObject(value) { return baseCopy(value, keysIn(value)); } module.exports = toPlainObject; },{"../internal/baseCopy":10,"../object/keysIn":39}],38:[function(_dereq_,module,exports){ var getNative = _dereq_('../internal/getNative'), isArrayLike = _dereq_('../internal/isArrayLike'), isObject = _dereq_('../lang/isObject'), shimKeys = _dereq_('../internal/shimKeys'), support = _dereq_('../support'); /* Native method references for those with the same name as other `lodash` methods. */ var nativeKeys = getNative(Object, 'keys'); /** * Creates an array of the own enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. See the * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys) * for more details. * * @static * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keys(new Foo); * // => ['a', 'b'] (iteration order is not guaranteed) * * _.keys('hi'); * // => ['0', '1'] */ var keys = !nativeKeys ? shimKeys : function(object) { var Ctor = object == null ? undefined : object.constructor; if ((typeof Ctor == 'function' && Ctor.prototype === object) || (typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) { return shimKeys(object); } return isObject(object) ? nativeKeys(object) : []; }; module.exports = keys; },{"../internal/getNative":20,"../internal/isArrayLike":21,"../internal/shimKeys":27,"../lang/isObject":33,"../support":41}],39:[function(_dereq_,module,exports){ var arrayEach = _dereq_('../internal/arrayEach'), isArguments = _dereq_('../lang/isArguments'), isArray = _dereq_('../lang/isArray'), isFunction = _dereq_('../lang/isFunction'), isIndex = _dereq_('../internal/isIndex'), isLength = _dereq_('../internal/isLength'), isObject = _dereq_('../lang/isObject'), isString = _dereq_('../lang/isString'), support = _dereq_('../support'); /** `Object#toString` result references. */ var arrayTag = '[object Array]', boolTag = '[object Boolean]', dateTag = '[object Date]', errorTag = '[object Error]', funcTag = '[object Function]', numberTag = '[object Number]', objectTag = '[object Object]', regexpTag = '[object RegExp]', stringTag = '[object String]'; /** Used to fix the JScript `[[DontEnum]]` bug. */ var shadowProps = [ 'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'toLocaleString', 'toString', 'valueOf' ]; /** Used for native method references. */ var errorProto = Error.prototype, objectProto = Object.prototype, stringProto = String.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** Used to avoid iterating over non-enumerable properties in IE < 9. */ var nonEnumProps = {}; nonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true }; nonEnumProps[boolTag] = nonEnumProps[stringTag] = { 'constructor': true, 'toString': true, 'valueOf': true }; nonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = { 'constructor': true, 'toString': true }; nonEnumProps[objectTag] = { 'constructor': true }; arrayEach(shadowProps, function(key) { for (var tag in nonEnumProps) { if (hasOwnProperty.call(nonEnumProps, tag)) { var props = nonEnumProps[tag]; props[key] = hasOwnProperty.call(props, key); } } }); /** * Creates an array of the own and inherited enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. * * @static * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keysIn(new Foo); * // => ['a', 'b', 'c'] (iteration order is not guaranteed) */ function keysIn(object) { if (object == null) { return []; } if (!isObject(object)) { object = Object(object); } var length = object.length; length = (length && isLength(length) && (isArray(object) || isArguments(object) || isString(object)) && length) || 0; var Ctor = object.constructor, index = -1, proto = (isFunction(Ctor) && Ctor.prototype) || objectProto, isProto = proto === object, result = Array(length), skipIndexes = length > 0, skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error), skipProto = support.enumPrototypes && isFunction(object); while (++index < length) { result[index] = (index + ''); } // lodash skips the `constructor` property when it infers it's iterating // over a `prototype` object because IE < 9 can't set the `[[Enumerable]]` // attribute of an existing property and the `constructor` property of a // prototype defaults to non-enumerable. for (var key in object) { if (!(skipProto && key == 'prototype') && !(skipErrorProps && (key == 'message' || key == 'name')) && !(skipIndexes && isIndex(key, length)) && !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) { result.push(key); } } if (support.nonEnumShadows && object !== objectProto) { var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object)), nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag]; if (tag == objectTag) { proto = objectProto; } length = shadowProps.length; while (length--) { key = shadowProps[length]; var nonEnum = nonEnums[key]; if (!(isProto && nonEnum) && (nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) { result.push(key); } } } return result; } module.exports = keysIn; },{"../internal/arrayEach":9,"../internal/isIndex":23,"../internal/isLength":25,"../lang/isArguments":29,"../lang/isArray":30,"../lang/isFunction":31,"../lang/isObject":33,"../lang/isString":35,"../support":41}],40:[function(_dereq_,module,exports){ var baseMerge = _dereq_('../internal/baseMerge'), createAssigner = _dereq_('../internal/createAssigner'); /** * Recursively merges own enumerable properties of the source object(s), that * don't resolve to `undefined` into the destination object. Subsequent sources * overwrite property assignments of previous sources. If `customizer` is * provided it's invoked to produce the merged values of the destination and * source properties. If `customizer` returns `undefined` merging is handled * by the method instead. The `customizer` is bound to `thisArg` and invoked * with five arguments: (objectValue, sourceValue, key, object, source). * * @static * @memberOf _ * @category Object * @param {Object} object The destination object. * @param {...Object} [sources] The source objects. * @param {Function} [customizer] The function to customize assigned values. * @param {*} [thisArg] The `this` binding of `customizer`. * @returns {Object} Returns `object`. * @example * * var users = { * 'data': [{ 'user': 'barney' }, { 'user': 'fred' }] * }; * * var ages = { * 'data': [{ 'age': 36 }, { 'age': 40 }] * }; * * _.merge(users, ages); * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] } * * // using a customizer callback * var object = { * 'fruits': ['apple'], * 'vegetables': ['beet'] * }; * * var other = { * 'fruits': ['banana'], * 'vegetables': ['carrot'] * }; * * _.merge(object, other, function(a, b) { * if (_.isArray(a)) { * return a.concat(b); * } * }); * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] } */ var merge = createAssigner(baseMerge); module.exports = merge; },{"../internal/baseMerge":13,"../internal/createAssigner":17}],41:[function(_dereq_,module,exports){ /** Used for native method references. */ var arrayProto = Array.prototype, errorProto = Error.prototype, objectProto = Object.prototype; /** Native method references. */ var propertyIsEnumerable = objectProto.propertyIsEnumerable, splice = arrayProto.splice; /** * An object environment feature flags. * * @static * @memberOf _ * @type Object */ var support = {}; (function(x) { var Ctor = function() { this.x = x; }, object = { '0': x, 'length': x }, props = []; Ctor.prototype = { 'valueOf': x, 'y': x }; for (var key in new Ctor) { props.push(key); } /** * Detect if `name` or `message` properties of `Error.prototype` are * enumerable by default (IE < 9, Safari < 5.1). * * @memberOf _.support * @type boolean */ support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') || propertyIsEnumerable.call(errorProto, 'name'); /** * Detect if `prototype` properties are enumerable by default. * * Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1 * (if the prototype or a property on the prototype has been set) * incorrectly set the `[[Enumerable]]` value of a function's `prototype` * property to `true`. * * @memberOf _.support * @type boolean */ support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype'); /** * Detect if properties shadowing those on `Object.prototype` are non-enumerable. * * In IE < 9 an object's own properties, shadowing non-enumerable ones, * are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug). * * @memberOf _.support * @type boolean */ support.nonEnumShadows = !/valueOf/.test(props); /** * Detect if own properties are iterated after inherited properties (IE < 9). * * @memberOf _.support * @type boolean */ support.ownLast = props[0] != 'x'; /** * Detect if `Array#shift` and `Array#splice` augment array-like objects * correctly. * * Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array * `shift()` and `splice()` functions that fail to remove the last element, * `value[0]`, of array-like objects even though the "length" property is * set to `0`. The `shift()` method is buggy in compatibility modes of IE 8, * while `splice()` is buggy regardless of mode in IE < 9. * * @memberOf _.support * @type boolean */ support.spliceObjects = (splice.call(object, 0, 1), !object[0]); /** * Detect lack of support for accessing string characters by index. * * IE < 8 can't access characters by index. IE 8 can only access characters * by index on string literals, not string objects. * * @memberOf _.support * @type boolean */ support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx'; }(1, 0)); module.exports = support; },{}],42:[function(_dereq_,module,exports){ /** * This method returns the first argument provided to it. * * @static * @memberOf _ * @category Utility * @param {*} value Any value. * @returns {*} Returns `value`. * @example * * var object = { 'user': 'fred' }; * * _.identity(object) === object; * // => true */ function identity(value) { return value; } module.exports = identity; },{}],43:[function(_dereq_,module,exports){ 'use strict'; var keys = _dereq_('object-keys'); module.exports = function hasSymbols() { if (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false; } if (typeof Symbol.iterator === 'symbol') { return true; } var obj = {}; var sym = Symbol('test'); if (typeof sym === 'string') { return false; } // temp disabled per https://github.com/ljharb/object.assign/issues/17 // if (sym instanceof Symbol) { return false; } // temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4 // if (!(Object(sym) instanceof Symbol)) { return false; } var symVal = 42; obj[sym] = symVal; for (sym in obj) { return false; } if (keys(obj).length !== 0) { return false; } if (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false; } if (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false; } var syms = Object.getOwnPropertySymbols(obj); if (syms.length !== 1 || syms[0] !== sym) { return false; } if (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false; } if (typeof Object.getOwnPropertyDescriptor === 'function') { var descriptor = Object.getOwnPropertyDescriptor(obj, sym); if (descriptor.value !== symVal || descriptor.enumerable !== true) { return false; } } return true; }; },{"object-keys":49}],44:[function(_dereq_,module,exports){ 'use strict'; // modified from https://github.com/es-shims/es6-shim var keys = _dereq_('object-keys'); var bind = _dereq_('function-bind'); var canBeObject = function (obj) { return typeof obj !== 'undefined' && obj !== null; }; var hasSymbols = _dereq_('./hasSymbols')(); var toObject = Object; var push = bind.call(Function.call, Array.prototype.push); var propIsEnumerable = bind.call(Function.call, Object.prototype.propertyIsEnumerable); module.exports = function assign(target, source1) { if (!canBeObject(target)) { throw new TypeError('target must be an object'); } var objTarget = toObject(target); var s, source, i, props, syms, value, key; for (s = 1; s < arguments.length; ++s) { source = toObject(arguments[s]); props = keys(source); if (hasSymbols && Object.getOwnPropertySymbols) { syms = Object.getOwnPropertySymbols(source); for (i = 0; i < syms.length; ++i) { key = syms[i]; if (propIsEnumerable(source, key)) { push(props, key); } } } for (i = 0; i < props.length; ++i) { key = props[i]; value = source[key]; if (propIsEnumerable(source, key)) { objTarget[key] = value; } } } return objTarget; }; },{"./hasSymbols":43,"function-bind":48,"object-keys":49}],45:[function(_dereq_,module,exports){ 'use strict'; var defineProperties = _dereq_('define-properties'); var implementation = _dereq_('./implementation'); var getPolyfill = _dereq_('./polyfill'); var shim = _dereq_('./shim'); defineProperties(implementation, { implementation: implementation, getPolyfill: getPolyfill, shim: shim }); module.exports = implementation; },{"./implementation":44,"./polyfill":51,"./shim":52,"define-properties":46}],46:[function(_dereq_,module,exports){ 'use strict'; var keys = _dereq_('object-keys'); var foreach = _dereq_('foreach'); var hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol'; var toStr = Object.prototype.toString; var isFunction = function (fn) { return typeof fn === 'function' && toStr.call(fn) === '[object Function]'; }; var arePropertyDescriptorsSupported = function () { var obj = {}; try { Object.defineProperty(obj, 'x', { enumerable: false, value: obj }); /* eslint-disable no-unused-vars, no-restricted-syntax */ for (var _ in obj) { return false; } /* eslint-enable no-unused-vars, no-restricted-syntax */ return obj.x === obj; } catch (e) { /* this is IE 8. */ return false; } }; var supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported(); var defineProperty = function (object, name, value, predicate) { if (name in object && (!isFunction(predicate) || !predicate())) { return; } if (supportsDescriptors) { Object.defineProperty(object, name, { configurable: true, enumerable: false, value: value, writable: true }); } else { object[name] = value; } }; var defineProperties = function (object, map) { var predicates = arguments.length > 2 ? arguments[2] : {}; var props = keys(map); if (hasSymbols) { props = props.concat(Object.getOwnPropertySymbols(map)); } foreach(props, function (name) { defineProperty(object, name, map[name], predicates[name]); }); }; defineProperties.supportsDescriptors = !!supportsDescriptors; module.exports = defineProperties; },{"foreach":47,"object-keys":49}],47:[function(_dereq_,module,exports){ var hasOwn = Object.prototype.hasOwnProperty; var toString = Object.prototype.toString; module.exports = function forEach (obj, fn, ctx) { if (toString.call(fn) !== '[object Function]') { throw new TypeError('iterator must be a function'); } var l = obj.length; if (l === +l) { for (var i = 0; i < l; i++) { fn.call(ctx, obj[i], i, obj); } } else { for (var k in obj) { if (hasOwn.call(obj, k)) { fn.call(ctx, obj[k], k, obj); } } } }; },{}],48:[function(_dereq_,module,exports){ var ERROR_MESSAGE = 'Function.prototype.bind called on incompatible '; var slice = Array.prototype.slice; var toStr = Object.prototype.toString; var funcType = '[object Function]'; module.exports = function bind(that) { var target = this; if (typeof target !== 'function' || toStr.call(target) !== funcType) { throw new TypeError(ERROR_MESSAGE + target); } var args = slice.call(arguments, 1); var binder = function () { if (this instanceof bound) { var result = target.apply( this, args.concat(slice.call(arguments)) ); if (Object(result) === result) { return result; } return this; } else { return target.apply( that, args.concat(slice.call(arguments)) ); } }; var boundLength = Math.max(0, target.length - args.length); var boundArgs = []; for (var i = 0; i < boundLength; i++) { boundArgs.push('$' + i); } var bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder); if (target.prototype) { var Empty = function Empty() {}; Empty.prototype = target.prototype; bound.prototype = new Empty(); Empty.prototype = null; } return bound; }; },{}],49:[function(_dereq_,module,exports){ 'use strict'; // modified from https://github.com/es-shims/es5-shim var has = Object.prototype.hasOwnProperty; var toStr = Object.prototype.toString; var slice = Array.prototype.slice; var isArgs = _dereq_('./isArguments'); var hasDontEnumBug = !({ toString: null }).propertyIsEnumerable('toString'); var hasProtoEnumBug = function () {}.propertyIsEnumerable('prototype'); var dontEnums = [ 'toString', 'toLocaleString', 'valueOf', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'constructor' ]; var equalsConstructorPrototype = function (o) { var ctor = o.constructor; return ctor && ctor.prototype === o; }; var blacklistedKeys = { $console: true, $frame: true, $frameElement: true, $frames: true, $parent: true, $self: true, $webkitIndexedDB: true, $webkitStorageInfo: true, $window: true }; var hasAutomationEqualityBug = (function () { /* global window */ if (typeof window === 'undefined') { return false; } for (var k in window) { try { if (!blacklistedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') { try { equalsConstructorPrototype(window[k]); } catch (e) { return true; } } } catch (e) { return true; } } return false; }()); var equalsConstructorPrototypeIfNotBuggy = function (o) { /* global window */ if (typeof window === 'undefined' || !hasAutomationEqualityBug) { return equalsConstructorPrototype(o); } try { return equalsConstructorPrototype(o); } catch (e) { return false; } }; var keysShim = function keys(object) { var isObject = object !== null && typeof object === 'object'; var isFunction = toStr.call(object) === '[object Function]'; var isArguments = isArgs(object); var isString = isObject && toStr.call(object) === '[object String]'; var theKeys = []; if (!isObject && !isFunction && !isArguments) { throw new TypeError('Object.keys called on a non-object'); } var skipProto = hasProtoEnumBug && isFunction; if (isString && object.length > 0 && !has.call(object, 0)) { for (var i = 0; i < object.length; ++i) { theKeys.push(String(i)); } } if (isArguments && object.length > 0) { for (var j = 0; j < object.length; ++j) { theKeys.push(String(j)); } } else { for (var name in object) { if (!(skipProto && name === 'prototype') && has.call(object, name)) { theKeys.push(String(name)); } } } if (hasDontEnumBug) { var skipConstructor = equalsConstructorPrototypeIfNotBuggy(object); for (var k = 0; k < dontEnums.length; ++k) { if (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) { theKeys.push(dontEnums[k]); } } } return theKeys; }; keysShim.shim = function shimObjectKeys() { if (Object.keys) { var keysWorksWithArguments = (function () { // Safari 5.0 bug return (Object.keys(arguments) || '').length === 2; }(1, 2)); if (!keysWorksWithArguments) { var originalKeys = Object.keys; Object.keys = function keys(object) { if (isArgs(object)) { return originalKeys(slice.call(object)); } else { return originalKeys(object); } }; } } else { Object.keys = keysShim; } return Object.keys || keysShim; }; module.exports = keysShim; },{"./isArguments":50}],50:[function(_dereq_,module,exports){ 'use strict'; var toStr = Object.prototype.toString; module.exports = function isArguments(value) { var str = toStr.call(value); var isArgs = str === '[object Arguments]'; if (!isArgs) { isArgs = str !== '[object Array]' && value !== null && typeof value === 'object' && typeof value.length === 'number' && value.length >= 0 && toStr.call(value.callee) === '[object Function]'; } return isArgs; }; },{}],51:[function(_dereq_,module,exports){ 'use strict'; var implementation = _dereq_('./implementation'); var lacksProperEnumerationOrder = function () { if (!Object.assign) { return false; } // v8, specifically in node 4.x, has a bug with incorrect property enumeration order // note: this does not detect the bug unless there's 20 characters var str = 'abcdefghijklmnopqrst'; var letters = str.split(''); var map = {}; for (var i = 0; i < letters.length; ++i) { map[letters[i]] = letters[i]; } var obj = Object.assign({}, map); var actual = ''; for (var k in obj) { actual += k; } return str !== actual; }; var assignHasPendingExceptions = function () { if (!Object.assign || !Object.preventExtensions) { return false; } // Firefox 37 still has "pending exception" logic in its Object.assign implementation, // which is 72% slower than our shim, and Firefox 40's native implementation. var thrower = Object.preventExtensions({ 1: 2 }); try { Object.assign(thrower, 'xy'); } catch (e) { return thrower[1] === 'y'; } }; module.exports = function getPolyfill() { if (!Object.assign) { return implementation; } if (lacksProperEnumerationOrder()) { return implementation; } if (assignHasPendingExceptions()) { return implementation; } return Object.assign; }; },{"./implementation":44}],52:[function(_dereq_,module,exports){ 'use strict'; var define = _dereq_('define-properties'); var getPolyfill = _dereq_('./polyfill'); module.exports = function shimAssign() { var polyfill = getPolyfill(); define( Object, { assign: polyfill }, { assign: function () { return Object.assign !== polyfill; } } ); return polyfill; }; },{"./polyfill":51,"define-properties":46}],53:[function(_dereq_,module,exports){ module.exports = SafeParseTuple function SafeParseTuple(obj, reviver) { var json var error = null try { json = JSON.parse(obj, reviver) } catch (err) { error = err } return [error, json] } },{}],54:[function(_dereq_,module,exports){ function clean (s) { return s.replace(/\n\r?\s*/g, '') } module.exports = function tsml (sa) { var s = '' , i = 0 for (; i < arguments.length; i++) s += clean(sa[i]) + (arguments[i + 1] || '') return s } },{}],55:[function(_dereq_,module,exports){ "use strict"; var window = _dereq_("global/window") var once = _dereq_("once") var parseHeaders = _dereq_("parse-headers") module.exports = createXHR createXHR.XMLHttpRequest = window.XMLHttpRequest || noop createXHR.XDomainRequest = "withCredentials" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest function isEmpty(obj){ for(var i in obj){ if(obj.hasOwnProperty(i)) return false } return true } function createXHR(options, callback) { function readystatechange() { if (xhr.readyState === 4) { loadFunc() } } function getBody() { // Chrome with requestType=blob throws errors arround when even testing access to responseText var body = undefined if (xhr.response) { body = xhr.response } else if (xhr.responseType === "text" || !xhr.responseType) { body = xhr.responseText || xhr.responseXML } if (isJson) { try { body = JSON.parse(body) } catch (e) {} } return body } var failureResponse = { body: undefined, headers: {}, statusCode: 0, method: method, url: uri, rawRequest: xhr } function errorFunc(evt) { clearTimeout(timeoutTimer) if(!(evt instanceof Error)){ evt = new Error("" + (evt || "Unknown XMLHttpRequest Error") ) } evt.statusCode = 0 callback(evt, failureResponse) } // will load the data & process the response in a special response object function loadFunc() { if (aborted) return var status clearTimeout(timeoutTimer) if(options.useXDR && xhr.status===undefined) { //IE8 CORS GET successful response doesn't have a status field, but body is fine status = 200 } else { status = (xhr.status === 1223 ? 204 : xhr.status) } var response = failureResponse var err = null if (status !== 0){ response = { body: getBody(), statusCode: status, method: method, headers: {}, url: uri, rawRequest: xhr } if(xhr.getAllResponseHeaders){ //remember xhr can in fact be XDR for CORS in IE response.headers = parseHeaders(xhr.getAllResponseHeaders()) } } else { err = new Error("Internal XMLHttpRequest Error") } callback(err, response, response.body) } if (typeof options === "string") { options = { uri: options } } options = options || {} if(typeof callback === "undefined"){ throw new Error("callback argument missing") } callback = once(callback) var xhr = options.xhr || null if (!xhr) { if (options.cors || options.useXDR) { xhr = new createXHR.XDomainRequest() }else{ xhr = new createXHR.XMLHttpRequest() } } var key var aborted var uri = xhr.url = options.uri || options.url var method = xhr.method = options.method || "GET" var body = options.body || options.data var headers = xhr.headers = options.headers || {} var sync = !!options.sync var isJson = false var timeoutTimer if ("json" in options) { isJson = true headers["accept"] || headers["Accept"] || (headers["Accept"] = "application/json") //Don't override existing accept header declared by user if (method !== "GET" && method !== "HEAD") { headers["content-type"] || headers["Content-Type"] || (headers["Content-Type"] = "application/json") //Don't override existing accept header declared by user body = JSON.stringify(options.json) } } xhr.onreadystatechange = readystatechange xhr.onload = loadFunc xhr.onerror = errorFunc // IE9 must have onprogress be set to a unique function. xhr.onprogress = function () { // IE must die } xhr.ontimeout = errorFunc xhr.open(method, uri, !sync, options.username, options.password) //has to be after open if(!sync) { xhr.withCredentials = !!options.withCredentials } // Cannot set timeout with sync request // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent if (!sync && options.timeout > 0 ) { timeoutTimer = setTimeout(function(){ aborted=true//IE9 may still call readystatechange xhr.abort("timeout") var e = new Error("XMLHttpRequest timeout") e.code = "ETIMEDOUT" errorFunc(e) }, options.timeout ) } if (xhr.setRequestHeader) { for(key in headers){ if(headers.hasOwnProperty(key)){ xhr.setRequestHeader(key, headers[key]) } } } else if (options.headers && !isEmpty(options.headers)) { throw new Error("Headers cannot be set on an XDomainRequest object") } if ("responseType" in options) { xhr.responseType = options.responseType } if ("beforeSend" in options && typeof options.beforeSend === "function" ) { options.beforeSend(xhr) } xhr.send(body) return xhr } function noop() {} },{"global/window":2,"once":56,"parse-headers":60}],56:[function(_dereq_,module,exports){ module.exports = once once.proto = once(function () { Object.defineProperty(Function.prototype, 'once', { value: function () { return once(this) }, configurable: true }) }) function once (fn) { var called = false return function () { if (called) return called = true return fn.apply(this, arguments) } } },{}],57:[function(_dereq_,module,exports){ var isFunction = _dereq_('is-function') module.exports = forEach var toString = Object.prototype.toString var hasOwnProperty = Object.prototype.hasOwnProperty function forEach(list, iterator, context) { if (!isFunction(iterator)) { throw new TypeError('iterator must be a function') } if (arguments.length < 3) { context = this } if (toString.call(list) === '[object Array]') forEachArray(list, iterator, context) else if (typeof list === 'string') forEachString(list, iterator, context) else forEachObject(list, iterator, context) } function forEachArray(array, iterator, context) { for (var i = 0, len = array.length; i < len; i++) { if (hasOwnProperty.call(array, i)) { iterator.call(context, array[i], i, array) } } } function forEachString(string, iterator, context) { for (var i = 0, len = string.length; i < len; i++) { // no such thing as a sparse string. iterator.call(context, string.charAt(i), i, string) } } function forEachObject(object, iterator, context) { for (var k in object) { if (hasOwnProperty.call(object, k)) { iterator.call(context, object[k], k, object) } } } },{"is-function":58}],58:[function(_dereq_,module,exports){ module.exports = isFunction var toString = Object.prototype.toString function isFunction (fn) { var string = toString.call(fn) return string === '[object Function]' || (typeof fn === 'function' && string !== '[object RegExp]') || (typeof window !== 'undefined' && // IE8 and below (fn === window.setTimeout || fn === window.alert || fn === window.confirm || fn === window.prompt)) }; },{}],59:[function(_dereq_,module,exports){ exports = module.exports = trim; function trim(str){ return str.replace(/^\s*|\s*$/g, ''); } exports.left = function(str){ return str.replace(/^\s*/, ''); }; exports.right = function(str){ return str.replace(/\s*$/, ''); }; },{}],60:[function(_dereq_,module,exports){ var trim = _dereq_('trim') , forEach = _dereq_('for-each') , isArray = function(arg) { return Object.prototype.toString.call(arg) === '[object Array]'; } module.exports = function (headers) { if (!headers) return {} var result = {} forEach( trim(headers).split('\n') , function (row) { var index = row.indexOf(':') , key = trim(row.slice(0, index)).toLowerCase() , value = trim(row.slice(index + 1)) if (typeof(result[key]) === 'undefined') { result[key] = value } else if (isArray(result[key])) { result[key].push(value) } else { result[key] = [ result[key], value ] } } ) return result } },{"for-each":57,"trim":59}],61:[function(_dereq_,module,exports){ /** * @file big-play-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _buttonJs = _dereq_('./button.js'); var _buttonJs2 = _interopRequireDefault(_buttonJs); var _componentJs = _dereq_('./component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * Initial play button. Shows before the video has played. The hiding of the * big play button is done via CSS and player states. * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends Button * @class BigPlayButton */ var BigPlayButton = (function (_Button) { _inherits(BigPlayButton, _Button); function BigPlayButton(player, options) { _classCallCheck(this, BigPlayButton); _Button.call(this, player, options); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ BigPlayButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-big-play-button'; }; /** * Handles click for play * * @method handleClick */ BigPlayButton.prototype.handleClick = function handleClick() { this.player_.play(); }; return BigPlayButton; })(_buttonJs2['default']); BigPlayButton.prototype.controlText_ = 'Play Video'; _componentJs2['default'].registerComponent('BigPlayButton', BigPlayButton); exports['default'] = BigPlayButton; module.exports = exports['default']; },{"./button.js":62,"./component.js":63}],62:[function(_dereq_,module,exports){ /** * @file button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('./component'); var _component2 = _interopRequireDefault(_component); var _utilsDomJs = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsEventsJs = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var _utilsFnJs = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); /** * Base class for all buttons * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends Component * @class Button */ var Button = (function (_Component) { _inherits(Button, _Component); function Button(player, options) { _classCallCheck(this, Button); _Component.call(this, player, options); this.emitTapEvents(); this.on('tap', this.handleClick); this.on('click', this.handleClick); this.on('focus', this.handleFocus); this.on('blur', this.handleBlur); } /** * Create the component's DOM element * * @param {String=} type Element's node type. e.g. 'div' * @param {Object=} props An object of element attributes that should be set on the element Tag name * @return {Element} * @method createEl */ Button.prototype.createEl = function createEl() { var tag = arguments.length <= 0 || arguments[0] === undefined ? 'button' : arguments[0]; var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2]; props = _objectAssign2['default']({ className: this.buildCSSClass(), tabIndex: 0 }, props); // Add standard Aria info attributes = _objectAssign2['default']({ role: 'button', type: 'button', // Necessary since the default button type is "submit" 'aria-live': 'polite' // let the screen reader user know that the text of the button may change }, attributes); var el = _Component.prototype.createEl.call(this, tag, props, attributes); this.controlTextEl_ = Dom.createEl('span', { className: 'vjs-control-text' }); el.appendChild(this.controlTextEl_); this.controlText(this.controlText_); return el; }; /** * Controls text - both request and localize * * @param {String} text Text for button * @return {String} * @method controlText */ Button.prototype.controlText = function controlText(text) { if (!text) return this.controlText_ || 'Need Text'; this.controlText_ = text; this.controlTextEl_.innerHTML = this.localize(this.controlText_); return this; }; /** * Allows sub components to stack CSS class names * * @return {String} * @method buildCSSClass */ Button.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this); }; /** * Handle Click - Override with specific functionality for button * * @method handleClick */ Button.prototype.handleClick = function handleClick() {}; /** * Handle Focus - Add keyboard functionality to element * * @method handleFocus */ Button.prototype.handleFocus = function handleFocus() { Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress)); }; /** * Handle KeyPress (document level) - Trigger click when keys are pressed * * @method handleKeyPress */ Button.prototype.handleKeyPress = function handleKeyPress(event) { // Check for space bar (32) or enter (13) keys if (event.which === 32 || event.which === 13) { event.preventDefault(); this.handleClick(event); } }; /** * Handle Blur - Remove keyboard triggers * * @method handleBlur */ Button.prototype.handleBlur = function handleBlur() { Events.off(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress)); }; return Button; })(_component2['default']); _component2['default'].registerComponent('Button', Button); exports['default'] = Button; module.exports = exports['default']; },{"./component":63,"./utils/dom.js":123,"./utils/events.js":124,"./utils/fn.js":125,"global/document":1,"object.assign":45}],63:[function(_dereq_,module,exports){ /** * @file component.js * * Player Component - Base class for all UI objects */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _utilsDomJs = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFnJs = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsGuidJs = _dereq_('./utils/guid.js'); var Guid = _interopRequireWildcard(_utilsGuidJs); var _utilsEventsJs = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var _utilsLogJs = _dereq_('./utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js'); var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js'); var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs); /** * Base UI Component class * Components are embeddable UI objects that are represented by both a * javascript object and an element in the DOM. They can be children of other * components, and can have many children themselves. * ```js * // adding a button to the player * var button = player.addChild('button'); * button.el(); // -> button element * ``` * ```html *

*
Button
*
* ``` * Components are also event targets. * ```js * button.on('click', function(){ * console.log('Button Clicked!'); * }); * button.trigger('customevent'); * ``` * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @class Component */ var Component = (function () { function Component(player, options, ready) { _classCallCheck(this, Component); // The component might be the player itself and we can't pass `this` to super if (!player && this.play) { this.player_ = player = this; // eslint-disable-line } else { this.player_ = player; } // Make a copy of prototype.options_ to protect against overriding defaults this.options_ = _utilsMergeOptionsJs2['default']({}, this.options_); // Updated options with supplied options options = this.options_ = _utilsMergeOptionsJs2['default'](this.options_, options); // Get ID from options or options element if one is supplied this.id_ = options.id || options.el && options.el.id; // If there was no ID from the options, generate one if (!this.id_) { // Don't require the player ID function in the case of mock players var id = player && player.id && player.id() || 'no_player'; this.id_ = id + '_component_' + Guid.newGUID(); } this.name_ = options.name || null; // Create element if one wasn't provided in options if (options.el) { this.el_ = options.el; } else if (options.createEl !== false) { this.el_ = this.createEl(); } this.children_ = []; this.childIndex_ = {}; this.childNameIndex_ = {}; // Add any child components in options if (options.initChildren !== false) { this.initChildren(); } this.ready(ready); // Don't want to trigger ready here or it will before init is actually // finished for all children that run this constructor if (options.reportTouchActivity !== false) { this.enableTouchActivity(); } } /** * Dispose of the component and all child components * * @method dispose */ Component.prototype.dispose = function dispose() { this.trigger({ type: 'dispose', bubbles: false }); // Dispose all children. if (this.children_) { for (var i = this.children_.length - 1; i >= 0; i--) { if (this.children_[i].dispose) { this.children_[i].dispose(); } } } // Delete child references this.children_ = null; this.childIndex_ = null; this.childNameIndex_ = null; // Remove all event listeners. this.off(); // Remove element from DOM if (this.el_.parentNode) { this.el_.parentNode.removeChild(this.el_); } Dom.removeElData(this.el_); this.el_ = null; }; /** * Return the component's player * * @return {Player} * @method player */ Component.prototype.player = function player() { return this.player_; }; /** * Deep merge of options objects * Whenever a property is an object on both options objects * the two properties will be merged using mergeOptions. * * ```js * Parent.prototype.options_ = { * optionSet: { * 'childOne': { 'foo': 'bar', 'asdf': 'fdsa' }, * 'childTwo': {}, * 'childThree': {} * } * } * newOptions = { * optionSet: { * 'childOne': { 'foo': 'baz', 'abc': '123' } * 'childTwo': null, * 'childFour': {} * } * } * * this.options(newOptions); * ``` * RESULT * ```js * { * optionSet: { * 'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' }, * 'childTwo': null, // Disabled. Won't be initialized. * 'childThree': {}, * 'childFour': {} * } * } * ``` * * @param {Object} obj Object of new option values * @return {Object} A NEW object of this.options_ and obj merged * @method options */ Component.prototype.options = function options(obj) { _utilsLogJs2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0'); if (!obj) { return this.options_; } this.options_ = _utilsMergeOptionsJs2['default'](this.options_, obj); return this.options_; }; /** * Get the component's DOM element * ```js * var domEl = myComponent.el(); * ``` * * @return {Element} * @method el */ Component.prototype.el = function el() { return this.el_; }; /** * Create the component's DOM element * * @param {String=} tagName Element's node type. e.g. 'div' * @param {Object=} properties An object of properties that should be set * @param {Object=} attributes An object of attributes that should be set * @return {Element} * @method createEl */ Component.prototype.createEl = function createEl(tagName, properties, attributes) { return Dom.createEl(tagName, properties, attributes); }; Component.prototype.localize = function localize(string) { var code = this.player_.language && this.player_.language(); var languages = this.player_.languages && this.player_.languages(); if (!code || !languages) { return string; } var language = languages[code]; if (language && language[string]) { return language[string]; } var primaryCode = code.split('-')[0]; var primaryLang = languages[primaryCode]; if (primaryLang && primaryLang[string]) { return primaryLang[string]; } return string; }; /** * Return the component's DOM element where children are inserted. * Will either be the same as el() or a new element defined in createEl(). * * @return {Element} * @method contentEl */ Component.prototype.contentEl = function contentEl() { return this.contentEl_ || this.el_; }; /** * Get the component's ID * ```js * var id = myComponent.id(); * ``` * * @return {String} * @method id */ Component.prototype.id = function id() { return this.id_; }; /** * Get the component's name. The name is often used to reference the component. * ```js * var name = myComponent.name(); * ``` * * @return {String} * @method name */ Component.prototype.name = function name() { return this.name_; }; /** * Get an array of all child components * ```js * var kids = myComponent.children(); * ``` * * @return {Array} The children * @method children */ Component.prototype.children = function children() { return this.children_; }; /** * Returns a child component with the provided ID * * @return {Component} * @method getChildById */ Component.prototype.getChildById = function getChildById(id) { return this.childIndex_[id]; }; /** * Returns a child component with the provided name * * @return {Component} * @method getChild */ Component.prototype.getChild = function getChild(name) { return this.childNameIndex_[name]; }; /** * Adds a child component inside this component * ```js * myComponent.el(); * // ->
* myComponent.children(); * // [empty array] * * var myButton = myComponent.addChild('MyButton'); * // ->
myButton
* // -> myButton === myComponent.children()[0]; * ``` * Pass in options for child constructors and options for children of the child * ```js * var myButton = myComponent.addChild('MyButton', { * text: 'Press Me', * buttonChildExample: { * buttonChildOption: true * } * }); * ``` * * @param {String|Component} child The class name or instance of a child to add * @param {Object=} options Options, including options to be passed to children of the child. * @return {Component} The child component (created by this process if a string was used) * @method addChild */ Component.prototype.addChild = function addChild(child) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; var component = undefined; var componentName = undefined; // If child is a string, create nt with options if (typeof child === 'string') { componentName = child; // Options can also be specified as a boolean, so convert to an empty object if false. if (!options) { options = {}; } // Same as above, but true is deprecated so show a warning. if (options === true) { _utilsLogJs2['default'].warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.'); options = {}; } // If no componentClass in options, assume componentClass is the name lowercased // (e.g. playButton) var componentClassName = options.componentClass || _utilsToTitleCaseJs2['default'](componentName); // Set name through options options.name = componentName; // Create a new object & element for this controls set // If there's no .player_, this is a player var ComponentClass = Component.getComponent(componentClassName); component = new ComponentClass(this.player_ || this, options); // child is a component instance } else { component = child; } this.children_.push(component); if (typeof component.id === 'function') { this.childIndex_[component.id()] = component; } // If a name wasn't used to create the component, check if we can use the // name function of the component componentName = componentName || component.name && component.name(); if (componentName) { this.childNameIndex_[componentName] = component; } // Add the UI object's element to the container div (box) // Having an element is not required if (typeof component.el === 'function' && component.el()) { this.contentEl().appendChild(component.el()); } // Return so it can stored on parent object if desired. return component; }; /** * Remove a child component from this component's list of children, and the * child component's element from this component's element * * @param {Component} component Component to remove * @method removeChild */ Component.prototype.removeChild = function removeChild(component) { if (typeof component === 'string') { component = this.getChild(component); } if (!component || !this.children_) { return; } var childFound = false; for (var i = this.children_.length - 1; i >= 0; i--) { if (this.children_[i] === component) { childFound = true; this.children_.splice(i, 1); break; } } if (!childFound) { return; } this.childIndex_[component.id()] = null; this.childNameIndex_[component.name()] = null; var compEl = component.el(); if (compEl && compEl.parentNode === this.contentEl()) { this.contentEl().removeChild(component.el()); } }; /** * Add and initialize default child components from options * ```js * // when an instance of MyComponent is created, all children in options * // will be added to the instance by their name strings and options * MyComponent.prototype.options_ = { * children: [ * 'myChildComponent' * ], * myChildComponent: { * myChildOption: true * } * }; * * // Or when creating the component * var myComp = new MyComponent(player, { * children: [ * 'myChildComponent' * ], * myChildComponent: { * myChildOption: true * } * }); * ``` * The children option can also be an array of * child options objects (that also include a 'name' key). * This can be used if you have two child components of the * same type that need different options. * ```js * var myComp = new MyComponent(player, { * children: [ * 'button', * { * name: 'button', * someOtherOption: true * }, * { * name: 'button', * someOtherOption: false * } * ] * }); * ``` * * @method initChildren */ Component.prototype.initChildren = function initChildren() { var _this = this; var children = this.options_.children; if (children) { (function () { // `this` is `parent` var parentOptions = _this.options_; var handleAdd = function handleAdd(name, opts) { // Allow options for children to be set at the parent options // e.g. videojs(id, { controlBar: false }); // instead of videojs(id, { children: { controlBar: false }); if (parentOptions[name] !== undefined) { opts = parentOptions[name]; } // Allow for disabling default components // e.g. options['children']['posterImage'] = false if (opts === false) { return; } // Allow options to be passed as a simple boolean if no configuration // is necessary. if (opts === true) { opts = {}; } // We also want to pass the original player options to each component as well so they don't need to // reach back into the player for options later. opts.playerOptions = _this.options_.playerOptions; // Create and add the child component. // Add a direct reference to the child by name on the parent instance. // If two of the same component are used, different names should be supplied // for each _this[name] = _this.addChild(name, opts); }; // Allow for an array of children details to passed in the options if (Array.isArray(children)) { for (var i = 0; i < children.length; i++) { var child = children[i]; var _name = undefined; var opts = undefined; if (typeof child === 'string') { // ['myComponent'] _name = child; opts = {}; } else { // [{ name: 'myComponent', otherOption: true }] _name = child.name; opts = child; } handleAdd(_name, opts); } } else { Object.getOwnPropertyNames(children).forEach(function (name) { handleAdd(name, children[name]); }); } })(); } }; /** * Allows sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ Component.prototype.buildCSSClass = function buildCSSClass() { // Child classes can include a function that does: // return 'CLASS NAME' + this._super(); return ''; }; /** * Add an event listener to this component's element * ```js * var myFunc = function(){ * var myComponent = this; * // Do something when the event is fired * }; * * myComponent.on('eventType', myFunc); * ``` * The context of myFunc will be myComponent unless previously bound. * Alternatively, you can add a listener to another element or component. * ```js * myComponent.on(otherElement, 'eventName', myFunc); * myComponent.on(otherComponent, 'eventName', myFunc); * ``` * The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)` * and `otherComponent.on('eventName', myFunc)` is that this way the listeners * will be automatically cleaned up when either component is disposed. * It will also bind myComponent as the context of myFunc. * **NOTE**: When using this on elements in the page other than window * and document (both permanent), if you remove the element from the DOM * you need to call `myComponent.trigger(el, 'dispose')` on it to clean up * references to it and allow the browser to garbage collect it. * * @param {String|Component} first The event type or other component * @param {Function|String} second The event handler or event type * @param {Function} third The event handler * @return {Component} * @method on */ Component.prototype.on = function on(first, second, third) { var _this2 = this; if (typeof first === 'string' || Array.isArray(first)) { Events.on(this.el_, first, Fn.bind(this, second)); // Targeting another component or element } else { (function () { var target = first; var type = second; var fn = Fn.bind(_this2, third); // When this component is disposed, remove the listener from the other component var removeOnDispose = function removeOnDispose() { return _this2.off(target, type, fn); }; // Use the same function ID so we can remove it later it using the ID // of the original listener removeOnDispose.guid = fn.guid; _this2.on('dispose', removeOnDispose); // If the other component is disposed first we need to clean the reference // to the other component in this component's removeOnDispose listener // Otherwise we create a memory leak. var cleanRemover = function cleanRemover() { return _this2.off('dispose', removeOnDispose); }; // Add the same function ID so we can easily remove it later cleanRemover.guid = fn.guid; // Check if this is a DOM node if (first.nodeName) { // Add the listener to the other element Events.on(target, type, fn); Events.on(target, 'dispose', cleanRemover); // Should be a component // Not using `instanceof Component` because it makes mock players difficult } else if (typeof first.on === 'function') { // Add the listener to the other component target.on(type, fn); target.on('dispose', cleanRemover); } })(); } return this; }; /** * Remove an event listener from this component's element * ```js * myComponent.off('eventType', myFunc); * ``` * If myFunc is excluded, ALL listeners for the event type will be removed. * If eventType is excluded, ALL listeners will be removed from the component. * Alternatively you can use `off` to remove listeners that were added to other * elements or components using `myComponent.on(otherComponent...`. * In this case both the event type and listener function are REQUIRED. * ```js * myComponent.off(otherElement, 'eventType', myFunc); * myComponent.off(otherComponent, 'eventType', myFunc); * ``` * * @param {String=|Component} first The event type or other component * @param {Function=|String} second The listener function or event type * @param {Function=} third The listener for other component * @return {Component} * @method off */ Component.prototype.off = function off(first, second, third) { if (!first || typeof first === 'string' || Array.isArray(first)) { Events.off(this.el_, first, second); } else { var target = first; var type = second; // Ensure there's at least a guid, even if the function hasn't been used var fn = Fn.bind(this, third); // Remove the dispose listener on this component, // which was given the same guid as the event listener this.off('dispose', fn); if (first.nodeName) { // Remove the listener Events.off(target, type, fn); // Remove the listener for cleaning the dispose listener Events.off(target, 'dispose', fn); } else { target.off(type, fn); target.off('dispose', fn); } } return this; }; /** * Add an event listener to be triggered only once and then removed * ```js * myComponent.one('eventName', myFunc); * ``` * Alternatively you can add a listener to another element or component * that will be triggered only once. * ```js * myComponent.one(otherElement, 'eventName', myFunc); * myComponent.one(otherComponent, 'eventName', myFunc); * ``` * * @param {String|Component} first The event type or other component * @param {Function|String} second The listener function or event type * @param {Function=} third The listener function for other component * @return {Component} * @method one */ Component.prototype.one = function one(first, second, third) { var _this3 = this, _arguments = arguments; if (typeof first === 'string' || Array.isArray(first)) { Events.one(this.el_, first, Fn.bind(this, second)); } else { (function () { var target = first; var type = second; var fn = Fn.bind(_this3, third); var newFunc = function newFunc() { _this3.off(target, type, newFunc); fn.apply(null, _arguments); }; // Keep the same function ID so we can remove it later newFunc.guid = fn.guid; _this3.on(target, type, newFunc); })(); } return this; }; /** * Trigger an event on an element * ```js * myComponent.trigger('eventName'); * myComponent.trigger({'type':'eventName'}); * myComponent.trigger('eventName', {data: 'some data'}); * myComponent.trigger({'type':'eventName'}, {data: 'some data'}); * ``` * * @param {Event|Object|String} event A string (the type) or an event object with a type attribute * @param {Object} [hash] data hash to pass along with the event * @return {Component} self * @method trigger */ Component.prototype.trigger = function trigger(event, hash) { Events.trigger(this.el_, event, hash); return this; }; /** * Bind a listener to the component's ready state. * Different from event listeners in that if the ready event has already happened * it will trigger the function immediately. * * @param {Function} fn Ready listener * @param {Boolean} sync Exec the listener synchronously if component is ready * @return {Component} * @method ready */ Component.prototype.ready = function ready(fn) { var sync = arguments.length <= 1 || arguments[1] === undefined ? false : arguments[1]; if (fn) { if (this.isReady_) { if (sync) { fn.call(this); } else { // Call the function asynchronously by default for consistency this.setTimeout(fn, 1); } } else { this.readyQueue_ = this.readyQueue_ || []; this.readyQueue_.push(fn); } } return this; }; /** * Trigger the ready listeners * * @return {Component} * @method triggerReady */ Component.prototype.triggerReady = function triggerReady() { this.isReady_ = true; // Ensure ready is triggerd asynchronously this.setTimeout(function () { var readyQueue = this.readyQueue_; // Reset Ready Queue this.readyQueue_ = []; if (readyQueue && readyQueue.length > 0) { readyQueue.forEach(function (fn) { fn.call(this); }, this); } // Allow for using event listeners also this.trigger('ready'); }, 1); }; /** * Check if a component's element has a CSS class name * * @param {String} classToCheck Classname to check * @return {Component} * @method hasClass */ Component.prototype.hasClass = function hasClass(classToCheck) { return Dom.hasElClass(this.el_, classToCheck); }; /** * Add a CSS class name to the component's element * * @param {String} classToAdd Classname to add * @return {Component} * @method addClass */ Component.prototype.addClass = function addClass(classToAdd) { Dom.addElClass(this.el_, classToAdd); return this; }; /** * Remove and return a CSS class name from the component's element * * @param {String} classToRemove Classname to remove * @return {Component} * @method removeClass */ Component.prototype.removeClass = function removeClass(classToRemove) { Dom.removeElClass(this.el_, classToRemove); return this; }; /** * Show the component element if hidden * * @return {Component} * @method show */ Component.prototype.show = function show() { this.removeClass('vjs-hidden'); return this; }; /** * Hide the component element if currently showing * * @return {Component} * @method hide */ Component.prototype.hide = function hide() { this.addClass('vjs-hidden'); return this; }; /** * Lock an item in its visible state * To be used with fadeIn/fadeOut. * * @return {Component} * @private * @method lockShowing */ Component.prototype.lockShowing = function lockShowing() { this.addClass('vjs-lock-showing'); return this; }; /** * Unlock an item to be hidden * To be used with fadeIn/fadeOut. * * @return {Component} * @private * @method unlockShowing */ Component.prototype.unlockShowing = function unlockShowing() { this.removeClass('vjs-lock-showing'); return this; }; /** * Set or get the width of the component (CSS values) * Setting the video tag dimension values only works with values in pixels. * Percent values will not work. * Some percents can be used, but width()/height() will return the number + %, * not the actual computed width/height. * * @param {Number|String=} num Optional width number * @param {Boolean} skipListeners Skip the 'resize' event trigger * @return {Component} This component, when setting the width * @return {Number|String} The width, when getting * @method width */ Component.prototype.width = function width(num, skipListeners) { return this.dimension('width', num, skipListeners); }; /** * Get or set the height of the component (CSS values) * Setting the video tag dimension values only works with values in pixels. * Percent values will not work. * Some percents can be used, but width()/height() will return the number + %, * not the actual computed width/height. * * @param {Number|String=} num New component height * @param {Boolean=} skipListeners Skip the resize event trigger * @return {Component} This component, when setting the height * @return {Number|String} The height, when getting * @method height */ Component.prototype.height = function height(num, skipListeners) { return this.dimension('height', num, skipListeners); }; /** * Set both width and height at the same time * * @param {Number|String} width Width of player * @param {Number|String} height Height of player * @return {Component} The component * @method dimensions */ Component.prototype.dimensions = function dimensions(width, height) { // Skip resize listeners on width for optimization return this.width(width, true).height(height); }; /** * Get or set width or height * This is the shared code for the width() and height() methods. * All for an integer, integer + 'px' or integer + '%'; * Known issue: Hidden elements officially have a width of 0. We're defaulting * to the style.width value and falling back to computedStyle which has the * hidden element issue. Info, but probably not an efficient fix: * http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/ * * @param {String} widthOrHeight 'width' or 'height' * @param {Number|String=} num New dimension * @param {Boolean=} skipListeners Skip resize event trigger * @return {Component} The component if a dimension was set * @return {Number|String} The dimension if nothing was set * @private * @method dimension */ Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) { if (num !== undefined) { // Set to zero if null or literally NaN (NaN !== NaN) if (num === null || num !== num) { num = 0; } // Check if using css width/height (% or px) and adjust if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) { this.el_.style[widthOrHeight] = num; } else if (num === 'auto') { this.el_.style[widthOrHeight] = ''; } else { this.el_.style[widthOrHeight] = num + 'px'; } // skipListeners allows us to avoid triggering the resize event when setting both width and height if (!skipListeners) { this.trigger('resize'); } // Return component return this; } // Not setting a value, so getting it // Make sure element exists if (!this.el_) { return 0; } // Get dimension value from style var val = this.el_.style[widthOrHeight]; var pxIndex = val.indexOf('px'); if (pxIndex !== -1) { // Return the pixel value with no 'px' return parseInt(val.slice(0, pxIndex), 10); } // No px so using % or no style was set, so falling back to offsetWidth/height // If component has display:none, offset will return 0 // TODO: handle display:none and no dimension style using px return parseInt(this.el_['offset' + _utilsToTitleCaseJs2['default'](widthOrHeight)], 10); }; /** * Emit 'tap' events when touch events are supported * This is used to support toggling the controls through a tap on the video. * We're requiring them to be enabled because otherwise every component would * have this extra overhead unnecessarily, on mobile devices where extra * overhead is especially bad. * * @private * @method emitTapEvents */ Component.prototype.emitTapEvents = function emitTapEvents() { // Track the start time so we can determine how long the touch lasted var touchStart = 0; var firstTouch = null; // Maximum movement allowed during a touch event to still be considered a tap // Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number. var tapMovementThreshold = 10; // The maximum length a touch can be while still being considered a tap var touchTimeThreshold = 200; var couldBeTap = undefined; this.on('touchstart', function (event) { // If more than one finger, don't consider treating this as a click if (event.touches.length === 1) { // Copy the touches object to prevent modifying the original firstTouch = _objectAssign2['default']({}, event.touches[0]); // Record start time so we can detect a tap vs. "touch and hold" touchStart = new Date().getTime(); // Reset couldBeTap tracking couldBeTap = true; } }); this.on('touchmove', function (event) { // If more than one finger, don't consider treating this as a click if (event.touches.length > 1) { couldBeTap = false; } else if (firstTouch) { // Some devices will throw touchmoves for all but the slightest of taps. // So, if we moved only a small distance, this could still be a tap var xdiff = event.touches[0].pageX - firstTouch.pageX; var ydiff = event.touches[0].pageY - firstTouch.pageY; var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff); if (touchDistance > tapMovementThreshold) { couldBeTap = false; } } }); var noTap = function noTap() { couldBeTap = false; }; // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s this.on('touchleave', noTap); this.on('touchcancel', noTap); // When the touch ends, measure how long it took and trigger the appropriate // event this.on('touchend', function (event) { firstTouch = null; // Proceed only if the touchmove/leave/cancel event didn't happen if (couldBeTap === true) { // Measure how long the touch lasted var touchTime = new Date().getTime() - touchStart; // Make sure the touch was less than the threshold to be considered a tap if (touchTime < touchTimeThreshold) { // Don't let browser turn this into a click event.preventDefault(); this.trigger('tap'); // It may be good to copy the touchend event object and change the // type to tap, if the other event properties aren't exact after // Events.fixEvent runs (e.g. event.target) } } }); }; /** * Report user touch activity when touch events occur * User activity is used to determine when controls should show/hide. It's * relatively simple when it comes to mouse events, because any mouse event * should show the controls. So we capture mouse events that bubble up to the * player and report activity when that happens. * With touch events it isn't as easy. We can't rely on touch events at the * player level, because a tap (touchstart + touchend) on the video itself on * mobile devices is meant to turn controls off (and on). User activity is * checked asynchronously, so what could happen is a tap event on the video * turns the controls off, then the touchend event bubbles up to the player, * which if it reported user activity, would turn the controls right back on. * (We also don't want to completely block touch events from bubbling up) * Also a touchmove, touch+hold, and anything other than a tap is not supposed * to turn the controls back on on a mobile device. * Here we're setting the default component behavior to report user activity * whenever touch events happen, and this can be turned off by components that * want touch events to act differently. * * @method enableTouchActivity */ Component.prototype.enableTouchActivity = function enableTouchActivity() { // Don't continue if the root player doesn't support reporting user activity if (!this.player() || !this.player().reportUserActivity) { return; } // listener for reporting that the user is active var report = Fn.bind(this.player(), this.player().reportUserActivity); var touchHolding = undefined; this.on('touchstart', function () { report(); // For as long as the they are touching the device or have their mouse down, // we consider them active even if they're not moving their finger or mouse. // So we want to continue to update that they are active this.clearInterval(touchHolding); // report at the same interval as activityCheck touchHolding = this.setInterval(report, 250); }); var touchEnd = function touchEnd(event) { report(); // stop the interval that maintains activity if the touch is holding this.clearInterval(touchHolding); }; this.on('touchmove', report); this.on('touchend', touchEnd); this.on('touchcancel', touchEnd); }; /** * Creates timeout and sets up disposal automatically. * * @param {Function} fn The function to run after the timeout. * @param {Number} timeout Number of ms to delay before executing specified function. * @return {Number} Returns the timeout ID * @method setTimeout */ Component.prototype.setTimeout = function setTimeout(fn, timeout) { fn = Fn.bind(this, fn); // window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't. var timeoutId = _globalWindow2['default'].setTimeout(fn, timeout); var disposeFn = function disposeFn() { this.clearTimeout(timeoutId); }; disposeFn.guid = 'vjs-timeout-' + timeoutId; this.on('dispose', disposeFn); return timeoutId; }; /** * Clears a timeout and removes the associated dispose listener * * @param {Number} timeoutId The id of the timeout to clear * @return {Number} Returns the timeout ID * @method clearTimeout */ Component.prototype.clearTimeout = function clearTimeout(timeoutId) { _globalWindow2['default'].clearTimeout(timeoutId); var disposeFn = function disposeFn() {}; disposeFn.guid = 'vjs-timeout-' + timeoutId; this.off('dispose', disposeFn); return timeoutId; }; /** * Creates an interval and sets up disposal automatically. * * @param {Function} fn The function to run every N seconds. * @param {Number} interval Number of ms to delay before executing specified function. * @return {Number} Returns the interval ID * @method setInterval */ Component.prototype.setInterval = function setInterval(fn, interval) { fn = Fn.bind(this, fn); var intervalId = _globalWindow2['default'].setInterval(fn, interval); var disposeFn = function disposeFn() { this.clearInterval(intervalId); }; disposeFn.guid = 'vjs-interval-' + intervalId; this.on('dispose', disposeFn); return intervalId; }; /** * Clears an interval and removes the associated dispose listener * * @param {Number} intervalId The id of the interval to clear * @return {Number} Returns the interval ID * @method clearInterval */ Component.prototype.clearInterval = function clearInterval(intervalId) { _globalWindow2['default'].clearInterval(intervalId); var disposeFn = function disposeFn() {}; disposeFn.guid = 'vjs-interval-' + intervalId; this.off('dispose', disposeFn); return intervalId; }; /** * Registers a component * * @param {String} name Name of the component to register * @param {Object} comp The component to register * @static * @method registerComponent */ Component.registerComponent = function registerComponent(name, comp) { if (!Component.components_) { Component.components_ = {}; } Component.components_[name] = comp; return comp; }; /** * Gets a component by name * * @param {String} name Name of the component to get * @return {Component} * @static * @method getComponent */ Component.getComponent = function getComponent(name) { if (Component.components_ && Component.components_[name]) { return Component.components_[name]; } if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) { _utilsLogJs2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)'); return _globalWindow2['default'].videojs[name]; } }; /** * Sets up the constructor using the supplied init method * or uses the init of the parent object * * @param {Object} props An object of properties * @static * @deprecated * @method extend */ Component.extend = function extend(props) { props = props || {}; _utilsLogJs2['default'].warn('Component.extend({}) has been deprecated, use videojs.extend(Component, {}) instead'); // Set up the constructor using the supplied init method // or using the init of the parent object // Make sure to check the unobfuscated version for external libs var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {}; // In Resig's simple class inheritance (previously used) the constructor // is a function that calls `this.init.apply(arguments)` // However that would prevent us from using `ParentObject.call(this);` // in a Child constructor because the `this` in `this.init` // would still refer to the Child and cause an infinite loop. // We would instead have to do // `ParentObject.prototype.init.apply(this, arguments);` // Bleh. We're not creating a _super() function, so it's good to keep // the parent constructor reference simple. var subObj = function subObj() { init.apply(this, arguments); }; // Inherit from this object's prototype subObj.prototype = Object.create(this.prototype); // Reset the constructor property for subObj otherwise // instances of subObj would have the constructor of the parent Object subObj.prototype.constructor = subObj; // Make the class extendable subObj.extend = Component.extend; // Extend subObj's prototype with functions and other properties from props for (var _name2 in props) { if (props.hasOwnProperty(_name2)) { subObj.prototype[_name2] = props[_name2]; } } return subObj; }; return Component; })(); Component.registerComponent('Component', Component); exports['default'] = Component; module.exports = exports['default']; },{"./utils/dom.js":123,"./utils/events.js":124,"./utils/fn.js":125,"./utils/guid.js":127,"./utils/log.js":128,"./utils/merge-options.js":129,"./utils/to-title-case.js":132,"global/window":2,"object.assign":45}],64:[function(_dereq_,module,exports){ /** * @file control-bar.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); // Required children var _playToggleJs = _dereq_('./play-toggle.js'); var _playToggleJs2 = _interopRequireDefault(_playToggleJs); var _timeControlsCurrentTimeDisplayJs = _dereq_('./time-controls/current-time-display.js'); var _timeControlsCurrentTimeDisplayJs2 = _interopRequireDefault(_timeControlsCurrentTimeDisplayJs); var _timeControlsDurationDisplayJs = _dereq_('./time-controls/duration-display.js'); var _timeControlsDurationDisplayJs2 = _interopRequireDefault(_timeControlsDurationDisplayJs); var _timeControlsTimeDividerJs = _dereq_('./time-controls/time-divider.js'); var _timeControlsTimeDividerJs2 = _interopRequireDefault(_timeControlsTimeDividerJs); var _timeControlsRemainingTimeDisplayJs = _dereq_('./time-controls/remaining-time-display.js'); var _timeControlsRemainingTimeDisplayJs2 = _interopRequireDefault(_timeControlsRemainingTimeDisplayJs); var _liveDisplayJs = _dereq_('./live-display.js'); var _liveDisplayJs2 = _interopRequireDefault(_liveDisplayJs); var _progressControlProgressControlJs = _dereq_('./progress-control/progress-control.js'); var _progressControlProgressControlJs2 = _interopRequireDefault(_progressControlProgressControlJs); var _fullscreenToggleJs = _dereq_('./fullscreen-toggle.js'); var _fullscreenToggleJs2 = _interopRequireDefault(_fullscreenToggleJs); var _volumeControlVolumeControlJs = _dereq_('./volume-control/volume-control.js'); var _volumeControlVolumeControlJs2 = _interopRequireDefault(_volumeControlVolumeControlJs); var _volumeMenuButtonJs = _dereq_('./volume-menu-button.js'); var _volumeMenuButtonJs2 = _interopRequireDefault(_volumeMenuButtonJs); var _muteToggleJs = _dereq_('./mute-toggle.js'); var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs); var _textTrackControlsChaptersButtonJs = _dereq_('./text-track-controls/chapters-button.js'); var _textTrackControlsChaptersButtonJs2 = _interopRequireDefault(_textTrackControlsChaptersButtonJs); var _textTrackControlsSubtitlesButtonJs = _dereq_('./text-track-controls/subtitles-button.js'); var _textTrackControlsSubtitlesButtonJs2 = _interopRequireDefault(_textTrackControlsSubtitlesButtonJs); var _textTrackControlsCaptionsButtonJs = _dereq_('./text-track-controls/captions-button.js'); var _textTrackControlsCaptionsButtonJs2 = _interopRequireDefault(_textTrackControlsCaptionsButtonJs); var _playbackRateMenuPlaybackRateMenuButtonJs = _dereq_('./playback-rate-menu/playback-rate-menu-button.js'); var _playbackRateMenuPlaybackRateMenuButtonJs2 = _interopRequireDefault(_playbackRateMenuPlaybackRateMenuButtonJs); var _spacerControlsCustomControlSpacerJs = _dereq_('./spacer-controls/custom-control-spacer.js'); var _spacerControlsCustomControlSpacerJs2 = _interopRequireDefault(_spacerControlsCustomControlSpacerJs); /** * Container of main controls * * @extends Component * @class ControlBar */ var ControlBar = (function (_Component) { _inherits(ControlBar, _Component); function ControlBar() { _classCallCheck(this, ControlBar); _Component.apply(this, arguments); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ ControlBar.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-control-bar' }); }; return ControlBar; })(_componentJs2['default']); ControlBar.prototype.options_ = { loadEvent: 'play', children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'subtitlesButton', 'captionsButton', 'fullscreenToggle'] }; _componentJs2['default'].registerComponent('ControlBar', ControlBar); exports['default'] = ControlBar; module.exports = exports['default']; },{"../component.js":63,"./fullscreen-toggle.js":65,"./live-display.js":66,"./mute-toggle.js":67,"./play-toggle.js":68,"./playback-rate-menu/playback-rate-menu-button.js":69,"./progress-control/progress-control.js":74,"./spacer-controls/custom-control-spacer.js":76,"./text-track-controls/captions-button.js":79,"./text-track-controls/chapters-button.js":80,"./text-track-controls/subtitles-button.js":83,"./time-controls/current-time-display.js":86,"./time-controls/duration-display.js":87,"./time-controls/remaining-time-display.js":88,"./time-controls/time-divider.js":89,"./volume-control/volume-control.js":91,"./volume-menu-button.js":93}],65:[function(_dereq_,module,exports){ /** * @file fullscreen-toggle.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _buttonJs = _dereq_('../button.js'); var _buttonJs2 = _interopRequireDefault(_buttonJs); var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * Toggle fullscreen video * * @extends Button * @class FullscreenToggle */ var FullscreenToggle = (function (_Button) { _inherits(FullscreenToggle, _Button); function FullscreenToggle() { _classCallCheck(this, FullscreenToggle); _Button.apply(this, arguments); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this); }; /** * Handles click for full screen * * @method handleClick */ FullscreenToggle.prototype.handleClick = function handleClick() { if (!this.player_.isFullscreen()) { this.player_.requestFullscreen(); this.controlText('Non-Fullscreen'); } else { this.player_.exitFullscreen(); this.controlText('Fullscreen'); } }; return FullscreenToggle; })(_buttonJs2['default']); FullscreenToggle.prototype.controlText_ = 'Fullscreen'; _componentJs2['default'].registerComponent('FullscreenToggle', FullscreenToggle); exports['default'] = FullscreenToggle; module.exports = exports['default']; },{"../button.js":62,"../component.js":63}],66:[function(_dereq_,module,exports){ /** * @file live-display.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); /** * Displays the live indicator * TODO - Future make it click to snap to live * * @extends Component * @class LiveDisplay */ var LiveDisplay = (function (_Component) { _inherits(LiveDisplay, _Component); function LiveDisplay(player, options) { _classCallCheck(this, LiveDisplay); _Component.call(this, player, options); this.updateShowing(); this.on(this.player(), 'durationchange', this.updateShowing); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ LiveDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-live-control vjs-control' }); this.contentEl_ = Dom.createEl('div', { className: 'vjs-live-display', innerHTML: '' + this.localize('Stream Type') + '' + this.localize('LIVE') }, { 'aria-live': 'off' }); el.appendChild(this.contentEl_); return el; }; LiveDisplay.prototype.updateShowing = function updateShowing() { if (this.player().duration() === Infinity) { this.show(); } else { this.hide(); } }; return LiveDisplay; })(_component2['default']); _component2['default'].registerComponent('LiveDisplay', LiveDisplay); exports['default'] = LiveDisplay; module.exports = exports['default']; },{"../component":63,"../utils/dom.js":123}],67:[function(_dereq_,module,exports){ /** * @file mute-toggle.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _button = _dereq_('../button'); var _button2 = _interopRequireDefault(_button); var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); /** * A button component for muting the audio * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MuteToggle */ var MuteToggle = (function (_Button) { _inherits(MuteToggle, _Button); function MuteToggle(player, options) { _classCallCheck(this, MuteToggle); _Button.call(this, player, options); this.on(player, 'volumechange', this.update); // hide mute toggle if the current tech doesn't support volume control if (player.tech_ && player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden'); } this.on(player, 'loadstart', function () { this.update(); // We need to update the button to account for a default muted state. if (player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden'); } else { this.removeClass('vjs-hidden'); } }); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ MuteToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this); }; /** * Handle click on mute * * @method handleClick */ MuteToggle.prototype.handleClick = function handleClick() { this.player_.muted(this.player_.muted() ? false : true); }; /** * Update volume * * @method update */ MuteToggle.prototype.update = function update() { var vol = this.player_.volume(), level = 3; if (vol === 0 || this.player_.muted()) { level = 0; } else if (vol < 0.33) { level = 1; } else if (vol < 0.67) { level = 2; } // Don't rewrite the button text if the actual text doesn't change. // This causes unnecessary and confusing information for screen reader users. // This check is needed because this function gets called every time the volume level is changed. var toMute = this.player_.muted() ? 'Unmute' : 'Mute'; var localizedMute = this.localize(toMute); if (this.controlText() !== localizedMute) { this.controlText(localizedMute); } /* TODO improve muted icon classes */ for (var i = 0; i < 4; i++) { Dom.removeElClass(this.el_, 'vjs-vol-' + i); } Dom.addElClass(this.el_, 'vjs-vol-' + level); }; return MuteToggle; })(_button2['default']); MuteToggle.prototype.controlText_ = 'Mute'; _component2['default'].registerComponent('MuteToggle', MuteToggle); exports['default'] = MuteToggle; module.exports = exports['default']; },{"../button":62,"../component":63,"../utils/dom.js":123}],68:[function(_dereq_,module,exports){ /** * @file play-toggle.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _buttonJs = _dereq_('../button.js'); var _buttonJs2 = _interopRequireDefault(_buttonJs); var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * Button to toggle between play and pause * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class PlayToggle */ var PlayToggle = (function (_Button) { _inherits(PlayToggle, _Button); function PlayToggle(player, options) { _classCallCheck(this, PlayToggle); _Button.call(this, player, options); this.on(player, 'play', this.handlePlay); this.on(player, 'pause', this.handlePause); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ PlayToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this); }; /** * Handle click to toggle between play and pause * * @method handleClick */ PlayToggle.prototype.handleClick = function handleClick() { if (this.player_.paused()) { this.player_.play(); } else { this.player_.pause(); } }; /** * Add the vjs-playing class to the element so it can change appearance * * @method handlePlay */ PlayToggle.prototype.handlePlay = function handlePlay() { this.removeClass('vjs-paused'); this.addClass('vjs-playing'); this.controlText('Pause'); // change the button text to "Pause" }; /** * Add the vjs-paused class to the element so it can change appearance * * @method handlePause */ PlayToggle.prototype.handlePause = function handlePause() { this.removeClass('vjs-playing'); this.addClass('vjs-paused'); this.controlText('Play'); // change the button text to "Play" }; return PlayToggle; })(_buttonJs2['default']); PlayToggle.prototype.controlText_ = 'Play'; _componentJs2['default'].registerComponent('PlayToggle', PlayToggle); exports['default'] = PlayToggle; module.exports = exports['default']; },{"../button.js":62,"../component.js":63}],69:[function(_dereq_,module,exports){ /** * @file playback-rate-menu-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js'); var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs); var _menuMenuJs = _dereq_('../../menu/menu.js'); var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs); var _playbackRateMenuItemJs = _dereq_('./playback-rate-menu-item.js'); var _playbackRateMenuItemJs2 = _interopRequireDefault(_playbackRateMenuItemJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); /** * The component for controlling the playback rate * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class PlaybackRateMenuButton */ var PlaybackRateMenuButton = (function (_MenuButton) { _inherits(PlaybackRateMenuButton, _MenuButton); function PlaybackRateMenuButton(player, options) { _classCallCheck(this, PlaybackRateMenuButton); _MenuButton.call(this, player, options); this.updateVisibility(); this.updateLabel(); this.on(player, 'loadstart', this.updateVisibility); this.on(player, 'ratechange', this.updateLabel); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ PlaybackRateMenuButton.prototype.createEl = function createEl() { var el = _MenuButton.prototype.createEl.call(this); this.labelEl_ = Dom.createEl('div', { className: 'vjs-playback-rate-value', innerHTML: 1.0 }); el.appendChild(this.labelEl_); return el; }; /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this); }; /** * Create the playback rate menu * * @return {Menu} Menu object populated with items * @method createMenu */ PlaybackRateMenuButton.prototype.createMenu = function createMenu() { var menu = new _menuMenuJs2['default'](this.player()); var rates = this.playbackRates(); if (rates) { for (var i = rates.length - 1; i >= 0; i--) { menu.addChild(new _playbackRateMenuItemJs2['default'](this.player(), { 'rate': rates[i] + 'x' })); } } return menu; }; /** * Updates ARIA accessibility attributes * * @method updateARIAAttributes */ PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() { // Current playback rate this.el().setAttribute('aria-valuenow', this.player().playbackRate()); }; /** * Handle menu item click * * @method handleClick */ PlaybackRateMenuButton.prototype.handleClick = function handleClick() { // select next rate option var currentRate = this.player().playbackRate(); var rates = this.playbackRates(); // this will select first one if the last one currently selected var newRate = rates[0]; for (var i = 0; i < rates.length; i++) { if (rates[i] > currentRate) { newRate = rates[i]; break; } } this.player().playbackRate(newRate); }; /** * Get possible playback rates * * @return {Array} Possible playback rates * @method playbackRates */ PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() { return this.options_['playbackRates'] || this.options_.playerOptions && this.options_.playerOptions['playbackRates']; }; /** * Get supported playback rates * * @return {Array} Supported playback rates * @method playbackRateSupported */ PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() { return this.player().tech_ && this.player().tech_['featuresPlaybackRate'] && this.playbackRates() && this.playbackRates().length > 0; }; /** * Hide playback rate controls when they're no playback rate options to select * * @method updateVisibility */ PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility() { if (this.playbackRateSupported()) { this.removeClass('vjs-hidden'); } else { this.addClass('vjs-hidden'); } }; /** * Update button label when rate changed * * @method updateLabel */ PlaybackRateMenuButton.prototype.updateLabel = function updateLabel() { if (this.playbackRateSupported()) { this.labelEl_.innerHTML = this.player().playbackRate() + 'x'; } }; return PlaybackRateMenuButton; })(_menuMenuButtonJs2['default']); PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate'; _componentJs2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton); exports['default'] = PlaybackRateMenuButton; module.exports = exports['default']; },{"../../component.js":63,"../../menu/menu-button.js":100,"../../menu/menu.js":102,"../../utils/dom.js":123,"./playback-rate-menu-item.js":70}],70:[function(_dereq_,module,exports){ /** * @file playback-rate-menu-item.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _menuMenuItemJs = _dereq_('../../menu/menu-item.js'); var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * The specific menu item type for selecting a playback rate * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class PlaybackRateMenuItem */ var PlaybackRateMenuItem = (function (_MenuItem) { _inherits(PlaybackRateMenuItem, _MenuItem); function PlaybackRateMenuItem(player, options) { _classCallCheck(this, PlaybackRateMenuItem); var label = options['rate']; var rate = parseFloat(label, 10); // Modify options for parent MenuItem class's init. options['label'] = label; options['selected'] = rate === 1; _MenuItem.call(this, player, options); this.label = label; this.rate = rate; this.on(player, 'ratechange', this.update); } /** * Handle click on menu item * * @method handleClick */ PlaybackRateMenuItem.prototype.handleClick = function handleClick() { _MenuItem.prototype.handleClick.call(this); this.player().playbackRate(this.rate); }; /** * Update playback rate with selected rate * * @method update */ PlaybackRateMenuItem.prototype.update = function update() { this.selected(this.player().playbackRate() === this.rate); }; return PlaybackRateMenuItem; })(_menuMenuItemJs2['default']); PlaybackRateMenuItem.prototype.contentElType = 'button'; _componentJs2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem); exports['default'] = PlaybackRateMenuItem; module.exports = exports['default']; },{"../../component.js":63,"../../menu/menu-item.js":101}],71:[function(_dereq_,module,exports){ /** * @file load-progress-bar.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); /** * Shows load progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class LoadProgressBar */ var LoadProgressBar = (function (_Component) { _inherits(LoadProgressBar, _Component); function LoadProgressBar(player, options) { _classCallCheck(this, LoadProgressBar); _Component.call(this, player, options); this.on(player, 'progress', this.update); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ LoadProgressBar.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-load-progress', innerHTML: '' + this.localize('Loaded') + ': 0%' }); }; /** * Update progress bar * * @method update */ LoadProgressBar.prototype.update = function update() { var buffered = this.player_.buffered(); var duration = this.player_.duration(); var bufferedEnd = this.player_.bufferedEnd(); var children = this.el_.children; // get the percent width of a time compared to the total end var percentify = function percentify(time, end) { var percent = time / end || 0; // no NaN return (percent >= 1 ? 1 : percent) * 100 + '%'; }; // update the width of the progress bar this.el_.style.width = percentify(bufferedEnd, duration); // add child elements to represent the individual buffered time ranges for (var i = 0; i < buffered.length; i++) { var start = buffered.start(i); var end = buffered.end(i); var part = children[i]; if (!part) { part = this.el_.appendChild(Dom.createEl()); } // set the percent based on the width of the progress bar (bufferedEnd) part.style.left = percentify(start, bufferedEnd); part.style.width = percentify(end - start, bufferedEnd); } // remove unused buffered range elements for (var i = children.length; i > buffered.length; i--) { this.el_.removeChild(children[i - 1]); } }; return LoadProgressBar; })(_componentJs2['default']); _componentJs2['default'].registerComponent('LoadProgressBar', LoadProgressBar); exports['default'] = LoadProgressBar; module.exports = exports['default']; },{"../../component.js":63,"../../utils/dom.js":123}],72:[function(_dereq_,module,exports){ /** * @file mouse-time-display.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); var _lodashCompatFunctionThrottle = _dereq_('lodash-compat/function/throttle'); var _lodashCompatFunctionThrottle2 = _interopRequireDefault(_lodashCompatFunctionThrottle); /** * The Mouse Time Display component shows the time you will seek to * when hovering over the progress bar * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class MouseTimeDisplay */ var MouseTimeDisplay = (function (_Component) { _inherits(MouseTimeDisplay, _Component); function MouseTimeDisplay(player, options) { var _this = this; _classCallCheck(this, MouseTimeDisplay); _Component.call(this, player, options); this.update(0, 0); player.on('ready', function () { _this.on(player.controlBar.progressControl.el(), 'mousemove', _lodashCompatFunctionThrottle2['default'](Fn.bind(_this, _this.handleMouseMove), 25)); }); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ MouseTimeDisplay.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-mouse-display' }); }; MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) { var duration = this.player_.duration(); var newTime = this.calculateDistance(event) * duration; var position = event.pageX - Dom.findElPosition(this.el().parentNode).left; this.update(newTime, position); }; MouseTimeDisplay.prototype.update = function update(newTime, position) { var time = _utilsFormatTimeJs2['default'](newTime, this.player_.duration()); this.el().style.left = position + 'px'; this.el().setAttribute('data-current-time', time); }; MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) { return Dom.getPointerPosition(this.el().parentNode, event).x; }; return MouseTimeDisplay; })(_componentJs2['default']); _componentJs2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay); exports['default'] = MouseTimeDisplay; module.exports = exports['default']; },{"../../component.js":63,"../../utils/dom.js":123,"../../utils/fn.js":125,"../../utils/format-time.js":126,"lodash-compat/function/throttle":7}],73:[function(_dereq_,module,exports){ /** * @file play-progress-bar.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); /** * Shows play progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class PlayProgressBar */ var PlayProgressBar = (function (_Component) { _inherits(PlayProgressBar, _Component); function PlayProgressBar(player, options) { _classCallCheck(this, PlayProgressBar); _Component.call(this, player, options); this.updateDataAttr(); this.on(player, 'timeupdate', this.updateDataAttr); player.ready(Fn.bind(this, this.updateDataAttr)); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ PlayProgressBar.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-play-progress vjs-slider-bar', innerHTML: '' + this.localize('Progress') + ': 0%' }); }; PlayProgressBar.prototype.updateDataAttr = function updateDataAttr() { var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); this.el_.setAttribute('data-current-time', _utilsFormatTimeJs2['default'](time, this.player_.duration())); }; return PlayProgressBar; })(_componentJs2['default']); _componentJs2['default'].registerComponent('PlayProgressBar', PlayProgressBar); exports['default'] = PlayProgressBar; module.exports = exports['default']; },{"../../component.js":63,"../../utils/fn.js":125,"../../utils/format-time.js":126}],74:[function(_dereq_,module,exports){ /** * @file progress-control.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _seekBarJs = _dereq_('./seek-bar.js'); var _seekBarJs2 = _interopRequireDefault(_seekBarJs); var _mouseTimeDisplayJs = _dereq_('./mouse-time-display.js'); var _mouseTimeDisplayJs2 = _interopRequireDefault(_mouseTimeDisplayJs); /** * The Progress Control component contains the seek bar, load progress, * and play progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class ProgressControl */ var ProgressControl = (function (_Component) { _inherits(ProgressControl, _Component); function ProgressControl() { _classCallCheck(this, ProgressControl); _Component.apply(this, arguments); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ ProgressControl.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-progress-control vjs-control' }); }; return ProgressControl; })(_componentJs2['default']); ProgressControl.prototype.options_ = { children: ['seekBar'] }; _componentJs2['default'].registerComponent('ProgressControl', ProgressControl); exports['default'] = ProgressControl; module.exports = exports['default']; },{"../../component.js":63,"./mouse-time-display.js":72,"./seek-bar.js":75}],75:[function(_dereq_,module,exports){ /** * @file seek-bar.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _sliderSliderJs = _dereq_('../../slider/slider.js'); var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _loadProgressBarJs = _dereq_('./load-progress-bar.js'); var _loadProgressBarJs2 = _interopRequireDefault(_loadProgressBarJs); var _playProgressBarJs = _dereq_('./play-progress-bar.js'); var _playProgressBarJs2 = _interopRequireDefault(_playProgressBarJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); /** * Seek Bar and holder for the progress bars * * @param {Player|Object} player * @param {Object=} options * @extends Slider * @class SeekBar */ var SeekBar = (function (_Slider) { _inherits(SeekBar, _Slider); function SeekBar(player, options) { _classCallCheck(this, SeekBar); _Slider.call(this, player, options); this.on(player, 'timeupdate', this.updateARIAAttributes); player.ready(Fn.bind(this, this.updateARIAAttributes)); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ SeekBar.prototype.createEl = function createEl() { return _Slider.prototype.createEl.call(this, 'div', { className: 'vjs-progress-holder' }, { 'aria-label': 'video progress bar' }); }; /** * Update ARIA accessibility attributes * * @method updateARIAAttributes */ SeekBar.prototype.updateARIAAttributes = function updateARIAAttributes() { // Allows for smooth scrubbing, when player can't keep up. var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); this.el_.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)); // machine readable value of progress bar (percentage complete) this.el_.setAttribute('aria-valuetext', _utilsFormatTimeJs2['default'](time, this.player_.duration())); // human readable value of progress bar (time complete) }; /** * Get percentage of video played * * @return {Number} Percentage played * @method getPercent */ SeekBar.prototype.getPercent = function getPercent() { var percent = this.player_.currentTime() / this.player_.duration(); return percent >= 1 ? 1 : percent; }; /** * Handle mouse down on seek bar * * @method handleMouseDown */ SeekBar.prototype.handleMouseDown = function handleMouseDown(event) { _Slider.prototype.handleMouseDown.call(this, event); this.player_.scrubbing(true); this.videoWasPlaying = !this.player_.paused(); this.player_.pause(); }; /** * Handle mouse move on seek bar * * @method handleMouseMove */ SeekBar.prototype.handleMouseMove = function handleMouseMove(event) { var newTime = this.calculateDistance(event) * this.player_.duration(); // Don't let video end while scrubbing. if (newTime === this.player_.duration()) { newTime = newTime - 0.1; } // Set new time (tell player to seek to new time) this.player_.currentTime(newTime); }; /** * Handle mouse up on seek bar * * @method handleMouseUp */ SeekBar.prototype.handleMouseUp = function handleMouseUp(event) { _Slider.prototype.handleMouseUp.call(this, event); this.player_.scrubbing(false); if (this.videoWasPlaying) { this.player_.play(); } }; /** * Move more quickly fast forward for keyboard-only users * * @method stepForward */ SeekBar.prototype.stepForward = function stepForward() { this.player_.currentTime(this.player_.currentTime() + 5); // more quickly fast forward for keyboard-only users }; /** * Move more quickly rewind for keyboard-only users * * @method stepBack */ SeekBar.prototype.stepBack = function stepBack() { this.player_.currentTime(this.player_.currentTime() - 5); // more quickly rewind for keyboard-only users }; return SeekBar; })(_sliderSliderJs2['default']); SeekBar.prototype.options_ = { children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'], 'barName': 'playProgressBar' }; SeekBar.prototype.playerEvent = 'timeupdate'; _componentJs2['default'].registerComponent('SeekBar', SeekBar); exports['default'] = SeekBar; module.exports = exports['default']; },{"../../component.js":63,"../../slider/slider.js":107,"../../utils/fn.js":125,"../../utils/format-time.js":126,"./load-progress-bar.js":71,"./play-progress-bar.js":73,"object.assign":45}],76:[function(_dereq_,module,exports){ /** * @file custom-control-spacer.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _spacerJs = _dereq_('./spacer.js'); var _spacerJs2 = _interopRequireDefault(_spacerJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * Spacer specifically meant to be used as an insertion point for new plugins, etc. * * @extends Spacer * @class CustomControlSpacer */ var CustomControlSpacer = (function (_Spacer) { _inherits(CustomControlSpacer, _Spacer); function CustomControlSpacer() { _classCallCheck(this, CustomControlSpacer); _Spacer.apply(this, arguments); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ CustomControlSpacer.prototype.createEl = function createEl() { var el = _Spacer.prototype.createEl.call(this, { className: this.buildCSSClass() }); // No-flex/table-cell mode requires there be some content // in the cell to fill the remaining space of the table. el.innerHTML = ' '; return el; }; return CustomControlSpacer; })(_spacerJs2['default']); _componentJs2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer); exports['default'] = CustomControlSpacer; module.exports = exports['default']; },{"../../component.js":63,"./spacer.js":77}],77:[function(_dereq_,module,exports){ /** * @file spacer.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * Just an empty spacer element that can be used as an append point for plugins, etc. * Also can be used to create space between elements when necessary. * * @extends Component * @class Spacer */ var Spacer = (function (_Component) { _inherits(Spacer, _Component); function Spacer() { _classCallCheck(this, Spacer); _Component.apply(this, arguments); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ Spacer.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ Spacer.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: this.buildCSSClass() }); }; return Spacer; })(_componentJs2['default']); _componentJs2['default'].registerComponent('Spacer', Spacer); exports['default'] = Spacer; module.exports = exports['default']; },{"../../component.js":63}],78:[function(_dereq_,module,exports){ /** * @file caption-settings-menu-item.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js'); var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * The menu item for caption track settings menu * * @param {Player|Object} player * @param {Object=} options * @extends TextTrackMenuItem * @class CaptionSettingsMenuItem */ var CaptionSettingsMenuItem = (function (_TextTrackMenuItem) { _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem); function CaptionSettingsMenuItem(player, options) { _classCallCheck(this, CaptionSettingsMenuItem); options['track'] = { 'kind': options['kind'], 'player': player, 'label': options['kind'] + ' settings', 'default': false, mode: 'disabled' }; _TextTrackMenuItem.call(this, player, options); this.addClass('vjs-texttrack-settings'); } /** * Handle click on menu item * * @method handleClick */ CaptionSettingsMenuItem.prototype.handleClick = function handleClick() { this.player().getChild('textTrackSettings').show(); }; return CaptionSettingsMenuItem; })(_textTrackMenuItemJs2['default']); _componentJs2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem); exports['default'] = CaptionSettingsMenuItem; module.exports = exports['default']; },{"../../component.js":63,"./text-track-menu-item.js":85}],79:[function(_dereq_,module,exports){ /** * @file captions-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _textTrackButtonJs = _dereq_('./text-track-button.js'); var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _captionSettingsMenuItemJs = _dereq_('./caption-settings-menu-item.js'); var _captionSettingsMenuItemJs2 = _interopRequireDefault(_captionSettingsMenuItemJs); /** * The button component for toggling and selecting captions * * @param {Object} player Player object * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends TextTrackButton * @class CaptionsButton */ var CaptionsButton = (function (_TextTrackButton) { _inherits(CaptionsButton, _TextTrackButton); function CaptionsButton(player, options, ready) { _classCallCheck(this, CaptionsButton); _TextTrackButton.call(this, player, options, ready); this.el_.setAttribute('aria-label', 'Captions Menu'); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ CaptionsButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; /** * Update caption menu items * * @method update */ CaptionsButton.prototype.update = function update() { var threshold = 2; _TextTrackButton.prototype.update.call(this); // if native, then threshold is 1 because no settings button if (this.player().tech_ && this.player().tech_['featuresNativeTextTracks']) { threshold = 1; } if (this.items && this.items.length > threshold) { this.show(); } else { this.hide(); } }; /** * Create caption menu items * * @return {Array} Array of menu items * @method createItems */ CaptionsButton.prototype.createItems = function createItems() { var items = []; if (!(this.player().tech_ && this.player().tech_['featuresNativeTextTracks'])) { items.push(new _captionSettingsMenuItemJs2['default'](this.player_, { 'kind': this.kind_ })); } return _TextTrackButton.prototype.createItems.call(this, items); }; return CaptionsButton; })(_textTrackButtonJs2['default']); CaptionsButton.prototype.kind_ = 'captions'; CaptionsButton.prototype.controlText_ = 'Captions'; _componentJs2['default'].registerComponent('CaptionsButton', CaptionsButton); exports['default'] = CaptionsButton; module.exports = exports['default']; },{"../../component.js":63,"./caption-settings-menu-item.js":78,"./text-track-button.js":84}],80:[function(_dereq_,module,exports){ /** * @file chapters-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _textTrackButtonJs = _dereq_('./text-track-button.js'); var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js'); var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs); var _chaptersTrackMenuItemJs = _dereq_('./chapters-track-menu-item.js'); var _chaptersTrackMenuItemJs2 = _interopRequireDefault(_chaptersTrackMenuItemJs); var _menuMenuJs = _dereq_('../../menu/menu.js'); var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsToTitleCaseJs = _dereq_('../../utils/to-title-case.js'); var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); /** * The button component for toggling and selecting chapters * Chapters act much differently than other text tracks * Cues are navigation vs. other tracks of alternative languages * * @param {Object} player Player object * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends TextTrackButton * @class ChaptersButton */ var ChaptersButton = (function (_TextTrackButton) { _inherits(ChaptersButton, _TextTrackButton); function ChaptersButton(player, options, ready) { _classCallCheck(this, ChaptersButton); _TextTrackButton.call(this, player, options, ready); this.el_.setAttribute('aria-label', 'Chapters Menu'); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ ChaptersButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; /** * Create a menu item for each text track * * @return {Array} Array of menu items * @method createItems */ ChaptersButton.prototype.createItems = function createItems() { var items = []; var tracks = this.player_.textTracks(); if (!tracks) { return items; } for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; if (track['kind'] === this.kind_) { items.push(new _textTrackMenuItemJs2['default'](this.player_, { 'track': track })); } } return items; }; /** * Create menu from chapter buttons * * @return {Menu} Menu of chapter buttons * @method createMenu */ ChaptersButton.prototype.createMenu = function createMenu() { var tracks = this.player_.textTracks() || []; var chaptersTrack = undefined; var items = this.items = []; for (var i = 0, l = tracks.length; i < l; i++) { var track = tracks[i]; if (track['kind'] === this.kind_) { if (!track.cues) { track['mode'] = 'hidden'; /* jshint loopfunc:true */ // TODO see if we can figure out a better way of doing this https://github.com/videojs/video.js/issues/1864 _globalWindow2['default'].setTimeout(Fn.bind(this, function () { this.createMenu(); }), 100); /* jshint loopfunc:false */ } else { chaptersTrack = track; break; } } } var menu = this.menu; if (menu === undefined) { menu = new _menuMenuJs2['default'](this.player_); menu.contentEl().appendChild(Dom.createEl('li', { className: 'vjs-menu-title', innerHTML: _utilsToTitleCaseJs2['default'](this.kind_), tabIndex: -1 })); } if (chaptersTrack) { var cues = chaptersTrack['cues'], cue = undefined; for (var i = 0, l = cues.length; i < l; i++) { cue = cues[i]; var mi = new _chaptersTrackMenuItemJs2['default'](this.player_, { 'track': chaptersTrack, 'cue': cue }); items.push(mi); menu.addChild(mi); } this.addChild(menu); } if (this.items.length > 0) { this.show(); } return menu; }; return ChaptersButton; })(_textTrackButtonJs2['default']); ChaptersButton.prototype.kind_ = 'chapters'; ChaptersButton.prototype.controlText_ = 'Chapters'; _componentJs2['default'].registerComponent('ChaptersButton', ChaptersButton); exports['default'] = ChaptersButton; module.exports = exports['default']; },{"../../component.js":63,"../../menu/menu.js":102,"../../utils/dom.js":123,"../../utils/fn.js":125,"../../utils/to-title-case.js":132,"./chapters-track-menu-item.js":81,"./text-track-button.js":84,"./text-track-menu-item.js":85,"global/window":2}],81:[function(_dereq_,module,exports){ /** * @file chapters-track-menu-item.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _menuMenuItemJs = _dereq_('../../menu/menu-item.js'); var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); /** * The chapter track menu item * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class ChaptersTrackMenuItem */ var ChaptersTrackMenuItem = (function (_MenuItem) { _inherits(ChaptersTrackMenuItem, _MenuItem); function ChaptersTrackMenuItem(player, options) { _classCallCheck(this, ChaptersTrackMenuItem); var track = options['track']; var cue = options['cue']; var currentTime = player.currentTime(); // Modify options for parent MenuItem class's init. options['label'] = cue.text; options['selected'] = cue['startTime'] <= currentTime && currentTime < cue['endTime']; _MenuItem.call(this, player, options); this.track = track; this.cue = cue; track.addEventListener('cuechange', Fn.bind(this, this.update)); } /** * Handle click on menu item * * @method handleClick */ ChaptersTrackMenuItem.prototype.handleClick = function handleClick() { _MenuItem.prototype.handleClick.call(this); this.player_.currentTime(this.cue.startTime); this.update(this.cue.startTime); }; /** * Update chapter menu item * * @method update */ ChaptersTrackMenuItem.prototype.update = function update() { var cue = this.cue; var currentTime = this.player_.currentTime(); // vjs.log(currentTime, cue.startTime); this.selected(cue['startTime'] <= currentTime && currentTime < cue['endTime']); }; return ChaptersTrackMenuItem; })(_menuMenuItemJs2['default']); _componentJs2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem); exports['default'] = ChaptersTrackMenuItem; module.exports = exports['default']; },{"../../component.js":63,"../../menu/menu-item.js":101,"../../utils/fn.js":125}],82:[function(_dereq_,module,exports){ /** * @file off-text-track-menu-item.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js'); var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * A special menu item for turning of a specific type of text track * * @param {Player|Object} player * @param {Object=} options * @extends TextTrackMenuItem * @class OffTextTrackMenuItem */ var OffTextTrackMenuItem = (function (_TextTrackMenuItem) { _inherits(OffTextTrackMenuItem, _TextTrackMenuItem); function OffTextTrackMenuItem(player, options) { _classCallCheck(this, OffTextTrackMenuItem); // Create pseudo track info // Requires options['kind'] options['track'] = { 'kind': options['kind'], 'player': player, 'label': options['kind'] + ' off', 'default': false, 'mode': 'disabled' }; _TextTrackMenuItem.call(this, player, options); this.selected(true); } /** * Handle text track change * * @param {Object} event Event object * @method handleTracksChange */ OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { var tracks = this.player().textTracks(); var selected = true; for (var i = 0, l = tracks.length; i < l; i++) { var track = tracks[i]; if (track['kind'] === this.track['kind'] && track['mode'] === 'showing') { selected = false; break; } } this.selected(selected); }; return OffTextTrackMenuItem; })(_textTrackMenuItemJs2['default']); _componentJs2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem); exports['default'] = OffTextTrackMenuItem; module.exports = exports['default']; },{"../../component.js":63,"./text-track-menu-item.js":85}],83:[function(_dereq_,module,exports){ /** * @file subtitles-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _textTrackButtonJs = _dereq_('./text-track-button.js'); var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * The button component for toggling and selecting subtitles * * @param {Object} player Player object * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends TextTrackButton * @class SubtitlesButton */ var SubtitlesButton = (function (_TextTrackButton) { _inherits(SubtitlesButton, _TextTrackButton); function SubtitlesButton(player, options, ready) { _classCallCheck(this, SubtitlesButton); _TextTrackButton.call(this, player, options, ready); this.el_.setAttribute('aria-label', 'Subtitles Menu'); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; return SubtitlesButton; })(_textTrackButtonJs2['default']); SubtitlesButton.prototype.kind_ = 'subtitles'; SubtitlesButton.prototype.controlText_ = 'Subtitles'; _componentJs2['default'].registerComponent('SubtitlesButton', SubtitlesButton); exports['default'] = SubtitlesButton; module.exports = exports['default']; },{"../../component.js":63,"./text-track-button.js":84}],84:[function(_dereq_,module,exports){ /** * @file text-track-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js'); var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js'); var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs); var _offTextTrackMenuItemJs = _dereq_('./off-text-track-menu-item.js'); var _offTextTrackMenuItemJs2 = _interopRequireDefault(_offTextTrackMenuItemJs); /** * The base class for buttons that toggle specific text track types (e.g. subtitles) * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class TextTrackButton */ var TextTrackButton = (function (_MenuButton) { _inherits(TextTrackButton, _MenuButton); function TextTrackButton(player, options) { _classCallCheck(this, TextTrackButton); _MenuButton.call(this, player, options); var tracks = this.player_.textTracks(); if (this.items.length <= 1) { this.hide(); } if (!tracks) { return; } var updateHandler = Fn.bind(this, this.update); tracks.addEventListener('removetrack', updateHandler); tracks.addEventListener('addtrack', updateHandler); this.player_.on('dispose', function () { tracks.removeEventListener('removetrack', updateHandler); tracks.removeEventListener('addtrack', updateHandler); }); } // Create a menu item for each text track TextTrackButton.prototype.createItems = function createItems() { var items = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]; // Add an OFF menu item to turn all tracks off items.push(new _offTextTrackMenuItemJs2['default'](this.player_, { 'kind': this.kind_ })); var tracks = this.player_.textTracks(); if (!tracks) { return items; } for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; // only add tracks that are of the appropriate kind and have a label if (track['kind'] === this.kind_) { items.push(new _textTrackMenuItemJs2['default'](this.player_, { 'track': track })); } } return items; }; return TextTrackButton; })(_menuMenuButtonJs2['default']); _componentJs2['default'].registerComponent('TextTrackButton', TextTrackButton); exports['default'] = TextTrackButton; module.exports = exports['default']; },{"../../component.js":63,"../../menu/menu-button.js":100,"../../utils/fn.js":125,"./off-text-track-menu-item.js":82,"./text-track-menu-item.js":85}],85:[function(_dereq_,module,exports){ /** * @file text-track-menu-item.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _menuMenuItemJs = _dereq_('../../menu/menu-item.js'); var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /** * The specific menu item type for selecting a language within a text track kind * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class TextTrackMenuItem */ var TextTrackMenuItem = (function (_MenuItem) { _inherits(TextTrackMenuItem, _MenuItem); function TextTrackMenuItem(player, options) { var _this = this; _classCallCheck(this, TextTrackMenuItem); var track = options['track']; var tracks = player.textTracks(); // Modify options for parent MenuItem class's init. options['label'] = track['label'] || track['language'] || 'Unknown'; options['selected'] = track['default'] || track['mode'] === 'showing'; _MenuItem.call(this, player, options); this.track = track; if (tracks) { (function () { var changeHandler = Fn.bind(_this, _this.handleTracksChange); tracks.addEventListener('change', changeHandler); _this.on('dispose', function () { tracks.removeEventListener('change', changeHandler); }); })(); } // iOS7 doesn't dispatch change events to TextTrackLists when an // associated track's mode changes. Without something like // Object.observe() (also not present on iOS7), it's not // possible to detect changes to the mode attribute and polyfill // the change event. As a poor substitute, we manually dispatch // change events whenever the controls modify the mode. if (tracks && tracks.onchange === undefined) { (function () { var event = undefined; _this.on(['tap', 'click'], function () { if (typeof _globalWindow2['default'].Event !== 'object') { // Android 2.3 throws an Illegal Constructor error for window.Event try { event = new _globalWindow2['default'].Event('change'); } catch (err) {} } if (!event) { event = _globalDocument2['default'].createEvent('Event'); event.initEvent('change', true, true); } tracks.dispatchEvent(event); }); })(); } } /** * Handle click on text track * * @method handleClick */ TextTrackMenuItem.prototype.handleClick = function handleClick(event) { var kind = this.track['kind']; var tracks = this.player_.textTracks(); _MenuItem.prototype.handleClick.call(this, event); if (!tracks) return; for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; if (track['kind'] !== kind) { continue; } if (track === this.track) { track['mode'] = 'showing'; } else { track['mode'] = 'disabled'; } } }; /** * Handle text track change * * @method handleTracksChange */ TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { this.selected(this.track['mode'] === 'showing'); }; return TextTrackMenuItem; })(_menuMenuItemJs2['default']); _componentJs2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem); exports['default'] = TextTrackMenuItem; module.exports = exports['default']; },{"../../component.js":63,"../../menu/menu-item.js":101,"../../utils/fn.js":125,"global/document":1,"global/window":2}],86:[function(_dereq_,module,exports){ /** * @file current-time-display.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); /** * Displays the current time * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class CurrentTimeDisplay */ var CurrentTimeDisplay = (function (_Component) { _inherits(CurrentTimeDisplay, _Component); function CurrentTimeDisplay(player, options) { _classCallCheck(this, CurrentTimeDisplay); _Component.call(this, player, options); this.on(player, 'timeupdate', this.updateContent); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ CurrentTimeDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-current-time vjs-time-control vjs-control' }); this.contentEl_ = Dom.createEl('div', { className: 'vjs-current-time-display', // label the current time for screen reader users innerHTML: 'Current Time ' + '0:00' }, { // tell screen readers not to automatically read the time as it changes 'aria-live': 'off' }); el.appendChild(this.contentEl_); return el; }; /** * Update current time display * * @method updateContent */ CurrentTimeDisplay.prototype.updateContent = function updateContent() { // Allows for smooth scrubbing, when player can't keep up. var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); var localizedText = this.localize('Current Time'); var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration()); this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime; }; return CurrentTimeDisplay; })(_componentJs2['default']); _componentJs2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay); exports['default'] = CurrentTimeDisplay; module.exports = exports['default']; },{"../../component.js":63,"../../utils/dom.js":123,"../../utils/format-time.js":126}],87:[function(_dereq_,module,exports){ /** * @file duration-display.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); /** * Displays the duration * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class DurationDisplay */ var DurationDisplay = (function (_Component) { _inherits(DurationDisplay, _Component); function DurationDisplay(player, options) { _classCallCheck(this, DurationDisplay); _Component.call(this, player, options); // this might need to be changed to 'durationchange' instead of 'timeupdate' eventually, // however the durationchange event fires before this.player_.duration() is set, // so the value cannot be written out using this method. // Once the order of durationchange and this.player_.duration() being set is figured out, // this can be updated. this.on(player, 'timeupdate', this.updateContent); this.on(player, 'loadedmetadata', this.updateContent); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ DurationDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-duration vjs-time-control vjs-control' }); this.contentEl_ = Dom.createEl('div', { className: 'vjs-duration-display', // label the duration time for screen reader users innerHTML: '' + this.localize('Duration Time') + ' 0:00' }, { // tell screen readers not to automatically read the time as it changes 'aria-live': 'off' }); el.appendChild(this.contentEl_); return el; }; /** * Update duration time display * * @method updateContent */ DurationDisplay.prototype.updateContent = function updateContent() { var duration = this.player_.duration(); if (duration) { var localizedText = this.localize('Duration Time'); var formattedTime = _utilsFormatTimeJs2['default'](duration); this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime; // label the duration time for screen reader users } }; return DurationDisplay; })(_componentJs2['default']); _componentJs2['default'].registerComponent('DurationDisplay', DurationDisplay); exports['default'] = DurationDisplay; module.exports = exports['default']; },{"../../component.js":63,"../../utils/dom.js":123,"../../utils/format-time.js":126}],88:[function(_dereq_,module,exports){ /** * @file remaining-time-display.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); /** * Displays the time left in the video * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class RemainingTimeDisplay */ var RemainingTimeDisplay = (function (_Component) { _inherits(RemainingTimeDisplay, _Component); function RemainingTimeDisplay(player, options) { _classCallCheck(this, RemainingTimeDisplay); _Component.call(this, player, options); this.on(player, 'timeupdate', this.updateContent); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ RemainingTimeDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-remaining-time vjs-time-control vjs-control' }); this.contentEl_ = Dom.createEl('div', { className: 'vjs-remaining-time-display', // label the remaining time for screen reader users innerHTML: '' + this.localize('Remaining Time') + ' -0:00' }, { // tell screen readers not to automatically read the time as it changes 'aria-live': 'off' }); el.appendChild(this.contentEl_); return el; }; /** * Update remaining time display * * @method updateContent */ RemainingTimeDisplay.prototype.updateContent = function updateContent() { if (this.player_.duration()) { var localizedText = this.localize('Remaining Time'); var formattedTime = _utilsFormatTimeJs2['default'](this.player_.remainingTime()); this.contentEl_.innerHTML = '' + localizedText + ' -' + formattedTime; } // Allows for smooth scrubbing, when player can't keep up. // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime(); // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration()); }; return RemainingTimeDisplay; })(_componentJs2['default']); _componentJs2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay); exports['default'] = RemainingTimeDisplay; module.exports = exports['default']; },{"../../component.js":63,"../../utils/dom.js":123,"../../utils/format-time.js":126}],89:[function(_dereq_,module,exports){ /** * @file time-divider.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * The separator between the current time and duration. * Can be hidden if it's not needed in the design. * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class TimeDivider */ var TimeDivider = (function (_Component) { _inherits(TimeDivider, _Component); function TimeDivider() { _classCallCheck(this, TimeDivider); _Component.apply(this, arguments); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ TimeDivider.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-time-control vjs-time-divider', innerHTML: '
/
' }); }; return TimeDivider; })(_componentJs2['default']); _componentJs2['default'].registerComponent('TimeDivider', TimeDivider); exports['default'] = TimeDivider; module.exports = exports['default']; },{"../../component.js":63}],90:[function(_dereq_,module,exports){ /** * @file volume-bar.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _sliderSliderJs = _dereq_('../../slider/slider.js'); var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); // Required children var _volumeLevelJs = _dereq_('./volume-level.js'); var _volumeLevelJs2 = _interopRequireDefault(_volumeLevelJs); /** * The bar that contains the volume level and can be clicked on to adjust the level * * @param {Player|Object} player * @param {Object=} options * @extends Slider * @class VolumeBar */ var VolumeBar = (function (_Slider) { _inherits(VolumeBar, _Slider); function VolumeBar(player, options) { _classCallCheck(this, VolumeBar); _Slider.call(this, player, options); this.on(player, 'volumechange', this.updateARIAAttributes); player.ready(Fn.bind(this, this.updateARIAAttributes)); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ VolumeBar.prototype.createEl = function createEl() { return _Slider.prototype.createEl.call(this, 'div', { className: 'vjs-volume-bar vjs-slider-bar' }, { 'aria-label': 'volume level' }); }; /** * Handle mouse move on volume bar * * @method handleMouseMove */ VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) { if (this.player_.muted()) { this.player_.muted(false); } this.player_.volume(this.calculateDistance(event)); }; /** * Get percent of volume level * * @retun {Number} Volume level percent * @method getPercent */ VolumeBar.prototype.getPercent = function getPercent() { if (this.player_.muted()) { return 0; } else { return this.player_.volume(); } }; /** * Increase volume level for keyboard users * * @method stepForward */ VolumeBar.prototype.stepForward = function stepForward() { this.player_.volume(this.player_.volume() + 0.1); }; /** * Decrease volume level for keyboard users * * @method stepBack */ VolumeBar.prototype.stepBack = function stepBack() { this.player_.volume(this.player_.volume() - 0.1); }; /** * Update ARIA accessibility attributes * * @method updateARIAAttributes */ VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes() { // Current value of volume bar as a percentage var volume = (this.player_.volume() * 100).toFixed(2); this.el_.setAttribute('aria-valuenow', volume); this.el_.setAttribute('aria-valuetext', volume + '%'); }; return VolumeBar; })(_sliderSliderJs2['default']); VolumeBar.prototype.options_ = { children: ['volumeLevel'], 'barName': 'volumeLevel' }; VolumeBar.prototype.playerEvent = 'volumechange'; _componentJs2['default'].registerComponent('VolumeBar', VolumeBar); exports['default'] = VolumeBar; module.exports = exports['default']; },{"../../component.js":63,"../../slider/slider.js":107,"../../utils/fn.js":125,"./volume-level.js":92}],91:[function(_dereq_,module,exports){ /** * @file volume-control.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); // Required children var _volumeBarJs = _dereq_('./volume-bar.js'); var _volumeBarJs2 = _interopRequireDefault(_volumeBarJs); /** * The component for controlling the volume level * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class VolumeControl */ var VolumeControl = (function (_Component) { _inherits(VolumeControl, _Component); function VolumeControl(player, options) { _classCallCheck(this, VolumeControl); _Component.call(this, player, options); // hide volume controls when they're not supported by the current tech if (player.tech_ && player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden'); } this.on(player, 'loadstart', function () { if (player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden'); } else { this.removeClass('vjs-hidden'); } }); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ VolumeControl.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-volume-control vjs-control' }); }; return VolumeControl; })(_componentJs2['default']); VolumeControl.prototype.options_ = { children: ['volumeBar'] }; _componentJs2['default'].registerComponent('VolumeControl', VolumeControl); exports['default'] = VolumeControl; module.exports = exports['default']; },{"../../component.js":63,"./volume-bar.js":90}],92:[function(_dereq_,module,exports){ /** * @file volume-level.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * Shows volume level * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class VolumeLevel */ var VolumeLevel = (function (_Component) { _inherits(VolumeLevel, _Component); function VolumeLevel() { _classCallCheck(this, VolumeLevel); _Component.apply(this, arguments); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ VolumeLevel.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-volume-level', innerHTML: '' }); }; return VolumeLevel; })(_componentJs2['default']); _componentJs2['default'].registerComponent('VolumeLevel', VolumeLevel); exports['default'] = VolumeLevel; module.exports = exports['default']; },{"../../component.js":63}],93:[function(_dereq_,module,exports){ /** * @file volume-menu-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _buttonJs = _dereq_('../button.js'); var _buttonJs2 = _interopRequireDefault(_buttonJs); var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _menuMenuJs = _dereq_('../menu/menu.js'); var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs); var _menuMenuButtonJs = _dereq_('../menu/menu-button.js'); var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs); var _muteToggleJs = _dereq_('./mute-toggle.js'); var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs); var _volumeControlVolumeBarJs = _dereq_('./volume-control/volume-bar.js'); var _volumeControlVolumeBarJs2 = _interopRequireDefault(_volumeControlVolumeBarJs); /** * Button for volume menu * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class VolumeMenuButton */ var VolumeMenuButton = (function (_MenuButton) { _inherits(VolumeMenuButton, _MenuButton); function VolumeMenuButton(player) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; _classCallCheck(this, VolumeMenuButton); // Default to inline if (options.inline === undefined) { options.inline = true; } // If the vertical option isn't passed at all, default to true. if (options.vertical === undefined) { // If an inline volumeMenuButton is used, we should default to using // a horizontal slider for obvious reasons. if (options.inline) { options.vertical = false; } else { options.vertical = true; } } // The vertical option needs to be set on the volumeBar as well, // since that will need to be passed along to the VolumeBar constructor options.volumeBar = options.volumeBar || {}; options.volumeBar.vertical = !!options.vertical; _MenuButton.call(this, player, options); // Same listeners as MuteToggle this.on(player, 'volumechange', this.volumeUpdate); this.on(player, 'loadstart', this.volumeUpdate); // hide mute toggle if the current tech doesn't support volume control function updateVisibility() { if (player.tech_ && player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden'); } else { this.removeClass('vjs-hidden'); } } updateVisibility.call(this); this.on(player, 'loadstart', updateVisibility); this.on(this.volumeBar, ['slideractive', 'focus'], function () { this.addClass('vjs-slider-active'); }); this.on(this.volumeBar, ['sliderinactive', 'blur'], function () { this.removeClass('vjs-slider-active'); }); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() { var orientationClass = ''; if (!!this.options_.vertical) { orientationClass = 'vjs-volume-menu-button-vertical'; } else { orientationClass = 'vjs-volume-menu-button-horizontal'; } return 'vjs-volume-menu-button ' + _MenuButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass; }; /** * Allow sub components to stack CSS class names * * @return {Menu} The volume menu button * @method createMenu */ VolumeMenuButton.prototype.createMenu = function createMenu() { var menu = new _menuMenuJs2['default'](this.player_, { contentElType: 'div' }); var vb = new _volumeControlVolumeBarJs2['default'](this.player_, this.options_.volumeBar); menu.addChild(vb); this.volumeBar = vb; return menu; }; /** * Handle click on volume menu and calls super * * @method handleClick */ VolumeMenuButton.prototype.handleClick = function handleClick() { _muteToggleJs2['default'].prototype.handleClick.call(this); _MenuButton.prototype.handleClick.call(this); }; return VolumeMenuButton; })(_menuMenuButtonJs2['default']); VolumeMenuButton.prototype.volumeUpdate = _muteToggleJs2['default'].prototype.update; VolumeMenuButton.prototype.controlText_ = 'Mute'; _componentJs2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton); exports['default'] = VolumeMenuButton; module.exports = exports['default']; },{"../button.js":62,"../component.js":63,"../menu/menu-button.js":100,"../menu/menu.js":102,"./mute-toggle.js":67,"./volume-control/volume-bar.js":90}],94:[function(_dereq_,module,exports){ /** * @file error-display.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('./component'); var _component2 = _interopRequireDefault(_component); var _utilsDomJs = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); /** * Display that an error has occurred making the video unplayable * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends Component * @class ErrorDisplay */ var ErrorDisplay = (function (_Component) { _inherits(ErrorDisplay, _Component); function ErrorDisplay(player, options) { _classCallCheck(this, ErrorDisplay); _Component.call(this, player, options); this.update(); this.on(player, 'error', this.update); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ ErrorDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-error-display' }); this.contentEl_ = Dom.createEl('div'); el.appendChild(this.contentEl_); return el; }; /** * Update the error message in localized language * * @method update */ ErrorDisplay.prototype.update = function update() { if (this.player().error()) { this.contentEl_.innerHTML = this.localize(this.player().error().message); } }; return ErrorDisplay; })(_component2['default']); _component2['default'].registerComponent('ErrorDisplay', ErrorDisplay); exports['default'] = ErrorDisplay; module.exports = exports['default']; },{"./component":63,"./utils/dom.js":123}],95:[function(_dereq_,module,exports){ /** * @file event-target.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } var _utilsEventsJs = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var EventTarget = function EventTarget() {}; EventTarget.prototype.allowedEvents_ = {}; EventTarget.prototype.on = function (type, fn) { // Remove the addEventListener alias before calling Events.on // so we don't get into an infinite type loop var ael = this.addEventListener; this.addEventListener = Function.prototype; Events.on(this, type, fn); this.addEventListener = ael; }; EventTarget.prototype.addEventListener = EventTarget.prototype.on; EventTarget.prototype.off = function (type, fn) { Events.off(this, type, fn); }; EventTarget.prototype.removeEventListener = EventTarget.prototype.off; EventTarget.prototype.one = function (type, fn) { Events.one(this, type, fn); }; EventTarget.prototype.trigger = function (event) { var type = event.type || event; if (typeof event === 'string') { event = { type: type }; } event = Events.fixEvent(event); if (this.allowedEvents_[type] && this['on' + type]) { this['on' + type](event); } Events.trigger(this, event); }; // The standard DOM EventTarget.dispatchEvent() is aliased to trigger() EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger; exports['default'] = EventTarget; module.exports = exports['default']; },{"./utils/events.js":124}],96:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _utilsLog = _dereq_('./utils/log'); var _utilsLog2 = _interopRequireDefault(_utilsLog); /* * @file extend.js * * A combination of node inherits and babel's inherits (after transpile). * Both work the same but node adds `super_` to the subClass * and Bable adds the superClass as __proto__. Both seem useful. */ var _inherits = function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) { // node subClass.super_ = superClass; } }; /* * Function for subclassing using the same inheritance that * videojs uses internally * ```js * var Button = videojs.getComponent('Button'); * ``` * ```js * var MyButton = videojs.extend(Button, { * constructor: function(player, options) { * Button.call(this, player, options); * }, * onClick: function() { * // doSomething * } * }); * ``` */ var extendFn = function extendFn(superClass) { var subClassMethods = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; var subClass = function subClass() { superClass.apply(this, arguments); }; var methods = {}; if (typeof subClassMethods === 'object') { if (typeof subClassMethods.init === 'function') { _utilsLog2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.'); subClassMethods.constructor = subClassMethods.init; } if (subClassMethods.constructor !== Object.prototype.constructor) { subClass = subClassMethods.constructor; } methods = subClassMethods; } else if (typeof subClassMethods === 'function') { subClass = subClassMethods; } _inherits(subClass, superClass); // Extend subObj's prototype with functions and other properties from props for (var name in methods) { if (methods.hasOwnProperty(name)) { subClass.prototype[name] = methods[name]; } } return subClass; }; exports['default'] = extendFn; module.exports = exports['default']; },{"./utils/log":128}],97:[function(_dereq_,module,exports){ /** * @file fullscreen-api.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /* * Store the browser-specific methods for the fullscreen API * @type {Object|undefined} * @private */ var FullscreenApi = {}; // browser API methods // map approach from Screenful.js - https://github.com/sindresorhus/screenfull.js var apiMap = [ // Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html ['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'], // WebKit ['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'], // Old WebKit (Safari 5.1) ['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'], // Mozilla ['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'], // Microsoft ['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']]; var specApi = apiMap[0]; var browserApi = undefined; // determine the supported set of functions for (var i = 0; i < apiMap.length; i++) { // check for exitFullscreen function if (apiMap[i][1] in _globalDocument2['default']) { browserApi = apiMap[i]; break; } } // map the browser API names to the spec API names if (browserApi) { for (var i = 0; i < browserApi.length; i++) { FullscreenApi[specApi[i]] = browserApi[i]; } } exports['default'] = FullscreenApi; module.exports = exports['default']; },{"global/document":1}],98:[function(_dereq_,module,exports){ /** * @file loading-spinner.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('./component'); var _component2 = _interopRequireDefault(_component); /* Loading Spinner ================================================================================ */ /** * Loading spinner for waiting events * * @extends Component * @class LoadingSpinner */ var LoadingSpinner = (function (_Component) { _inherits(LoadingSpinner, _Component); function LoadingSpinner() { _classCallCheck(this, LoadingSpinner); _Component.apply(this, arguments); } /** * Create the component's DOM element * * @method createEl */ LoadingSpinner.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-loading-spinner' }); }; return LoadingSpinner; })(_component2['default']); _component2['default'].registerComponent('LoadingSpinner', LoadingSpinner); exports['default'] = LoadingSpinner; module.exports = exports['default']; },{"./component":63}],99:[function(_dereq_,module,exports){ /** * @file media-error.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); /* * Custom MediaError to mimic the HTML5 MediaError * * @param {Number} code The media error code */ var MediaError = function MediaError(code) { if (typeof code === 'number') { this.code = code; } else if (typeof code === 'string') { // default code is zero, so this is a custom error this.message = code; } else if (typeof code === 'object') { // object _objectAssign2['default'](this, code); } if (!this.message) { this.message = MediaError.defaultMessages[this.code] || ''; } }; /* * The error code that refers two one of the defined * MediaError types * * @type {Number} */ MediaError.prototype.code = 0; /* * An optional message to be shown with the error. * Message is not part of the HTML5 video spec * but allows for more informative custom errors. * * @type {String} */ MediaError.prototype.message = ''; /* * An optional status code that can be set by plugins * to allow even more detail about the error. * For example the HLS plugin might provide the specific * HTTP status code that was returned when the error * occurred, then allowing a custom error overlay * to display more information. * * @type {Array} */ MediaError.prototype.status = null; MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', // = 0 'MEDIA_ERR_ABORTED', // = 1 'MEDIA_ERR_NETWORK', // = 2 'MEDIA_ERR_DECODE', // = 3 'MEDIA_ERR_SRC_NOT_SUPPORTED', // = 4 'MEDIA_ERR_ENCRYPTED' // = 5 ]; MediaError.defaultMessages = { 1: 'You aborted the media playback', 2: 'A network error caused the media download to fail part-way.', 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.', 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.', 5: 'The media is encrypted and we do not have the keys to decrypt it.' }; // Add types as properties on MediaError // e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4; for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) { MediaError[MediaError.errorTypes[errNum]] = errNum; // values should be accessible on both the class and instance MediaError.prototype[MediaError.errorTypes[errNum]] = errNum; } exports['default'] = MediaError; module.exports = exports['default']; },{"object.assign":45}],100:[function(_dereq_,module,exports){ /** * @file menu-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _buttonJs = _dereq_('../button.js'); var _buttonJs2 = _interopRequireDefault(_buttonJs); var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _menuJs = _dereq_('./menu.js'); var _menuJs2 = _interopRequireDefault(_menuJs); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js'); var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs); /** * A button class with a popup menu * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MenuButton */ var MenuButton = (function (_Button) { _inherits(MenuButton, _Button); function MenuButton(player) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; _classCallCheck(this, MenuButton); _Button.call(this, player, options); this.update(); this.on('keydown', this.handleKeyPress); this.el_.setAttribute('aria-haspopup', true); this.el_.setAttribute('role', 'button'); } /** * Update menu * * @method update */ MenuButton.prototype.update = function update() { var menu = this.createMenu(); if (this.menu) { this.removeChild(this.menu); } this.menu = menu; this.addChild(menu); /** * Track the state of the menu button * * @type {Boolean} * @private */ this.buttonPressed_ = false; if (this.items && this.items.length === 0) { this.hide(); } else if (this.items && this.items.length > 1) { this.show(); } }; /** * Create menu * * @return {Menu} The constructed menu * @method createMenu */ MenuButton.prototype.createMenu = function createMenu() { var menu = new _menuJs2['default'](this.player_); // Add a title list item to the top if (this.options_.title) { menu.contentEl().appendChild(Dom.createEl('li', { className: 'vjs-menu-title', innerHTML: _utilsToTitleCaseJs2['default'](this.options_.title), tabIndex: -1 })); } this.items = this['createItems'](); if (this.items) { // Add menu items to the menu for (var i = 0; i < this.items.length; i++) { menu.addItem(this.items[i]); } } return menu; }; /** * Create the list of menu items. Specific to each subclass. * * @method createItems */ MenuButton.prototype.createItems = function createItems() {}; /** * Create the component's DOM element * * @return {Element} * @method createEl */ MenuButton.prototype.createEl = function createEl() { return _Button.prototype.createEl.call(this, 'div', { className: this.buildCSSClass() }); }; /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ MenuButton.prototype.buildCSSClass = function buildCSSClass() { var menuButtonClass = 'vjs-menu-button'; // If the inline option is passed, we want to use different styles altogether. if (this.options_.inline === true) { menuButtonClass += '-inline'; } else { menuButtonClass += '-popup'; } return 'vjs-menu-button ' + menuButtonClass + ' ' + _Button.prototype.buildCSSClass.call(this); }; /** * Focus - Add keyboard functionality to element * This function is not needed anymore. Instead, the * keyboard functionality is handled by * treating the button as triggering a submenu. * When the button is pressed, the submenu * appears. Pressing the button again makes * the submenu disappear. * * @method handleFocus */ MenuButton.prototype.handleFocus = function handleFocus() {}; /** * Can't turn off list display that we turned * on with focus, because list would go away. * * @method handleBlur */ MenuButton.prototype.handleBlur = function handleBlur() {}; /** * When you click the button it adds focus, which * will show the menu indefinitely. * So we'll remove focus when the mouse leaves the button. * Focus is needed for tab navigation. * Allow sub components to stack CSS class names * * @method handleClick */ MenuButton.prototype.handleClick = function handleClick() { this.one('mouseout', Fn.bind(this, function () { this.menu.unlockShowing(); this.el_.blur(); })); if (this.buttonPressed_) { this.unpressButton(); } else { this.pressButton(); } }; /** * Handle key press on menu * * @param {Object} Key press event * @method handleKeyPress */ MenuButton.prototype.handleKeyPress = function handleKeyPress(event) { // Check for space bar (32) or enter (13) keys if (event.which === 32 || event.which === 13) { if (this.buttonPressed_) { this.unpressButton(); } else { this.pressButton(); } event.preventDefault(); // Check for escape (27) key } else if (event.which === 27) { if (this.buttonPressed_) { this.unpressButton(); } event.preventDefault(); } }; /** * Makes changes based on button pressed * * @method pressButton */ MenuButton.prototype.pressButton = function pressButton() { this.buttonPressed_ = true; this.menu.lockShowing(); this.el_.setAttribute('aria-pressed', true); if (this.items && this.items.length > 0) { this.items[0].el().focus(); // set the focus to the title of the submenu } }; /** * Makes changes based on button unpressed * * @method unpressButton */ MenuButton.prototype.unpressButton = function unpressButton() { this.buttonPressed_ = false; this.menu.unlockShowing(); this.el_.setAttribute('aria-pressed', false); }; return MenuButton; })(_buttonJs2['default']); _componentJs2['default'].registerComponent('MenuButton', MenuButton); exports['default'] = MenuButton; module.exports = exports['default']; },{"../button.js":62,"../component.js":63,"../utils/dom.js":123,"../utils/fn.js":125,"../utils/to-title-case.js":132,"./menu.js":102}],101:[function(_dereq_,module,exports){ /** * @file menu-item.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _buttonJs = _dereq_('../button.js'); var _buttonJs2 = _interopRequireDefault(_buttonJs); var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); /** * The component for a menu item. `
  • ` * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MenuItem */ var MenuItem = (function (_Button) { _inherits(MenuItem, _Button); function MenuItem(player, options) { _classCallCheck(this, MenuItem); _Button.call(this, player, options); this.selected(options['selected']); } /** * Create the component's DOM element * * @param {String=} type Desc * @param {Object=} props Desc * @return {Element} * @method createEl */ MenuItem.prototype.createEl = function createEl(type, props, attrs) { return _Button.prototype.createEl.call(this, 'li', _objectAssign2['default']({ className: 'vjs-menu-item', innerHTML: this.localize(this.options_['label']) }, props), attrs); }; /** * Handle a click on the menu item, and set it to selected * * @method handleClick */ MenuItem.prototype.handleClick = function handleClick() { this.selected(true); }; /** * Set this menu item as selected or not * * @param {Boolean} selected * @method selected */ MenuItem.prototype.selected = function selected(_selected) { if (_selected) { this.addClass('vjs-selected'); this.el_.setAttribute('aria-selected', true); } else { this.removeClass('vjs-selected'); this.el_.setAttribute('aria-selected', false); } }; return MenuItem; })(_buttonJs2['default']); _componentJs2['default'].registerComponent('MenuItem', MenuItem); exports['default'] = MenuItem; module.exports = exports['default']; },{"../button.js":62,"../component.js":63,"object.assign":45}],102:[function(_dereq_,module,exports){ /** * @file menu.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsEventsJs = _dereq_('../utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); /** * The Menu component is used to build pop up menus, including subtitle and * captions selection menus. * * @extends Component * @class Menu */ var Menu = (function (_Component) { _inherits(Menu, _Component); function Menu() { _classCallCheck(this, Menu); _Component.apply(this, arguments); } /** * Add a menu item to the menu * * @param {Object|String} component Component or component type to add * @method addItem */ Menu.prototype.addItem = function addItem(component) { this.addChild(component); component.on('click', Fn.bind(this, function () { this.unlockShowing(); })); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ Menu.prototype.createEl = function createEl() { var contentElType = this.options_.contentElType || 'ul'; this.contentEl_ = Dom.createEl(contentElType, { className: 'vjs-menu-content' }); var el = _Component.prototype.createEl.call(this, 'div', { append: this.contentEl_, className: 'vjs-menu' }); el.appendChild(this.contentEl_); // Prevent clicks from bubbling up. Needed for Menu Buttons, // where a click on the parent is significant Events.on(el, 'click', function (event) { event.preventDefault(); event.stopImmediatePropagation(); }); return el; }; return Menu; })(_componentJs2['default']); _componentJs2['default'].registerComponent('Menu', Menu); exports['default'] = Menu; module.exports = exports['default']; },{"../component.js":63,"../utils/dom.js":123,"../utils/events.js":124,"../utils/fn.js":125}],103:[function(_dereq_,module,exports){ /** * @file player.js */ // Subclasses Component 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('./component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _utilsEventsJs = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var _utilsDomJs = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFnJs = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsGuidJs = _dereq_('./utils/guid.js'); var Guid = _interopRequireWildcard(_utilsGuidJs); var _utilsBrowserJs = _dereq_('./utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _utilsLogJs = _dereq_('./utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js'); var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs); var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js'); var _utilsBufferJs = _dereq_('./utils/buffer.js'); var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js'); var stylesheet = _interopRequireWildcard(_utilsStylesheetJs); var _fullscreenApiJs = _dereq_('./fullscreen-api.js'); var _fullscreenApiJs2 = _interopRequireDefault(_fullscreenApiJs); var _mediaErrorJs = _dereq_('./media-error.js'); var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs); var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple'); var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js'); var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs); var _tracksTextTrackListConverterJs = _dereq_('./tracks/text-track-list-converter.js'); var _tracksTextTrackListConverterJs2 = _interopRequireDefault(_tracksTextTrackListConverterJs); // Include required child components (importing also registers them) var _techLoaderJs = _dereq_('./tech/loader.js'); var _techLoaderJs2 = _interopRequireDefault(_techLoaderJs); var _posterImageJs = _dereq_('./poster-image.js'); var _posterImageJs2 = _interopRequireDefault(_posterImageJs); var _tracksTextTrackDisplayJs = _dereq_('./tracks/text-track-display.js'); var _tracksTextTrackDisplayJs2 = _interopRequireDefault(_tracksTextTrackDisplayJs); var _loadingSpinnerJs = _dereq_('./loading-spinner.js'); var _loadingSpinnerJs2 = _interopRequireDefault(_loadingSpinnerJs); var _bigPlayButtonJs = _dereq_('./big-play-button.js'); var _bigPlayButtonJs2 = _interopRequireDefault(_bigPlayButtonJs); var _controlBarControlBarJs = _dereq_('./control-bar/control-bar.js'); var _controlBarControlBarJs2 = _interopRequireDefault(_controlBarControlBarJs); var _errorDisplayJs = _dereq_('./error-display.js'); var _errorDisplayJs2 = _interopRequireDefault(_errorDisplayJs); var _tracksTextTrackSettingsJs = _dereq_('./tracks/text-track-settings.js'); var _tracksTextTrackSettingsJs2 = _interopRequireDefault(_tracksTextTrackSettingsJs); // Require html5 tech, at least for disposing the original video tag var _techHtml5Js = _dereq_('./tech/html5.js'); var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js); /** * An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video. * ```js * var myPlayer = videojs('example_video_1'); * ``` * In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready. * ```html * * ``` * After an instance has been created it can be accessed globally using `Video('example_video_1')`. * * @param {Element} tag The original video tag used for configuring options * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Component * @class Player */ var Player = (function (_Component) { _inherits(Player, _Component); /** * player's constructor function * * @constructs * @method init * @param {Element} tag The original video tag used for configuring options * @param {Object=} options Player options * @param {Function=} ready Ready callback function */ function Player(tag, options, ready) { var _this = this; _classCallCheck(this, Player); // Make sure tag ID exists tag.id = tag.id || 'vjs_video_' + Guid.newGUID(); // Set Options // The options argument overrides options set in the video tag // which overrides globally set options. // This latter part coincides with the load order // (tag must exist before Player) options = _objectAssign2['default'](Player.getTagSettings(tag), options); // Delay the initialization of children because we need to set up // player properties first, and can't use `this` before `super()` options.initChildren = false; // Same with creating the element options.createEl = false; // we don't want the player to report touch activity on itself // see enableTouchActivity in Component options.reportTouchActivity = false; // Run base component initializing with new options _Component.call(this, null, options, ready); // if the global option object was accidentally blown away by // someone, bail early with an informative error if (!this.options_ || !this.options_.techOrder || !this.options_.techOrder.length) { throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?'); } this.tag = tag; // Store the original tag used to set options // Store the tag attributes used to restore html5 element this.tagAttributes = tag && Dom.getElAttributes(tag); // Update current language this.language(this.options_.language); // Update Supported Languages if (options.languages) { (function () { // Normalise player option languages to lowercase var languagesToLower = {}; Object.getOwnPropertyNames(options.languages).forEach(function (name) { languagesToLower[name.toLowerCase()] = options.languages[name]; }); _this.languages_ = languagesToLower; })(); } else { this.languages_ = Player.prototype.options_.languages; } // Cache for video property values. this.cache_ = {}; // Set poster this.poster_ = options.poster || ''; // Set controls this.controls_ = !!options.controls; // Original tag settings stored in options // now remove immediately so native controls don't flash. // May be turned back on by HTML5 tech if nativeControlsForTouch is true tag.controls = false; /* * Store the internal state of scrubbing * * @private * @return {Boolean} True if the user is scrubbing */ this.scrubbing_ = false; this.el_ = this.createEl(); // We also want to pass the original player options to each component and plugin // as well so they don't need to reach back into the player for options later. // We also need to do another copy of this.options_ so we don't end up with // an infinite loop. var playerOptionsCopy = _utilsMergeOptionsJs2['default'](this.options_); // Load plugins if (options.plugins) { (function () { var plugins = options.plugins; Object.getOwnPropertyNames(plugins).forEach(function (name) { if (typeof this[name] === 'function') { this[name](plugins[name]); } else { _utilsLogJs2['default'].error('Unable to find plugin:', name); } }, _this); })(); } this.options_.playerOptions = playerOptionsCopy; this.initChildren(); // Set isAudio based on whether or not an audio tag was used this.isAudio(tag.nodeName.toLowerCase() === 'audio'); // Update controls className. Can't do this when the controls are initially // set because the element doesn't exist yet. if (this.controls()) { this.addClass('vjs-controls-enabled'); } else { this.addClass('vjs-controls-disabled'); } if (this.isAudio()) { this.addClass('vjs-audio'); } if (this.flexNotSupported_()) { this.addClass('vjs-no-flex'); } // TODO: Make this smarter. Toggle user state between touching/mousing // using events, since devices can have both touch and mouse events. // if (browser.TOUCH_ENABLED) { // this.addClass('vjs-touch-enabled'); // } // Make player easily findable by ID Player.players[this.id_] = this; // When the player is first initialized, trigger activity so components // like the control bar show themselves if needed this.userActive(true); this.reportUserActivity(); this.listenForUserActivity_(); this.on('fullscreenchange', this.handleFullscreenChange_); this.on('stageclick', this.handleStageClick_); } /* * Global player list * * @type {Object} */ /** * Destroys the video player and does any necessary cleanup * ```js * myPlayer.dispose(); * ``` * This is especially helpful if you are dynamically adding and removing videos * to/from the DOM. * * @method dispose */ Player.prototype.dispose = function dispose() { this.trigger('dispose'); // prevent dispose from being called twice this.off('dispose'); if (this.styleEl_) { this.styleEl_.parentNode.removeChild(this.styleEl_); } // Kill reference to this player Player.players[this.id_] = null; if (this.tag && this.tag.player) { this.tag.player = null; } if (this.el_ && this.el_.player) { this.el_.player = null; } if (this.tech_) { this.tech_.dispose(); } _Component.prototype.dispose.call(this); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ Player.prototype.createEl = function createEl() { var el = this.el_ = _Component.prototype.createEl.call(this, 'div'); var tag = this.tag; // Remove width/height attrs from tag so CSS can make it 100% width/height tag.removeAttribute('width'); tag.removeAttribute('height'); // Copy over all the attributes from the tag, including ID and class // ID will now reference player box, not the video tag var attrs = Dom.getElAttributes(tag); Object.getOwnPropertyNames(attrs).forEach(function (attr) { // workaround so we don't totally break IE7 // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7 if (attr === 'class') { el.className = attrs[attr]; } else { el.setAttribute(attr, attrs[attr]); } }); // Update tag id/class for use as HTML5 playback tech // Might think we should do this after embedding in container so .vjs-tech class // doesn't flash 100% width/height, but class only applies with .video-js parent tag.id += '_html5_api'; tag.className = 'vjs-tech'; // Make player findable on elements tag.player = el.player = this; // Default state of video is paused this.addClass('vjs-paused'); // Add a style element in the player that we'll use to set the width/height // of the player in a way that's still overrideable by CSS, just like the // video element this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions'); var defaultsStyleEl = _globalDocument2['default'].querySelector('.vjs-styles-defaults'); var head = _globalDocument2['default'].querySelector('head'); head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild); // Pass in the width/height/aspectRatio options which will update the style el this.width(this.options_.width); this.height(this.options_.height); this.fluid(this.options_.fluid); this.aspectRatio(this.options_.aspectRatio); // insertElFirst seems to cause the networkState to flicker from 3 to 2, so // keep track of the original for later so we can know if the source originally failed tag.initNetworkState_ = tag.networkState; // Wrap video tag in div (el/box) container if (tag.parentNode) { tag.parentNode.insertBefore(el, tag); } Dom.insertElFirst(tag, el); // Breaks iPhone, fixed in HTML5 setup. this.el_ = el; return el; }; /** * Get/set player width * * @param {Number=} value Value for width * @return {Number} Width when getting * @method width */ Player.prototype.width = function width(value) { return this.dimension('width', value); }; /** * Get/set player height * * @param {Number=} value Value for height * @return {Number} Height when getting * @method height */ Player.prototype.height = function height(value) { return this.dimension('height', value); }; /** * Get/set dimension for player * * @param {String} dimension Either width or height * @param {Number=} value Value for dimension * @return {Component} * @method dimension */ Player.prototype.dimension = function dimension(_dimension, value) { var privDimension = _dimension + '_'; if (value === undefined) { return this[privDimension] || 0; } if (value === '') { // If an empty string is given, reset the dimension to be automatic this[privDimension] = undefined; } else { var parsedVal = parseFloat(value); if (isNaN(parsedVal)) { _utilsLogJs2['default'].error('Improper value "' + value + '" supplied for for ' + _dimension); return this; } this[privDimension] = parsedVal; } this.updateStyleEl_(); return this; }; /** * Add/remove the vjs-fluid class * * @param {Boolean} bool Value of true adds the class, value of false removes the class * @method fluid */ Player.prototype.fluid = function fluid(bool) { if (bool === undefined) { return !!this.fluid_; } this.fluid_ = !!bool; if (bool) { this.addClass('vjs-fluid'); } else { this.removeClass('vjs-fluid'); } }; /** * Get/Set the aspect ratio * * @param {String=} ratio Aspect ratio for player * @return aspectRatio * @method aspectRatio */ Player.prototype.aspectRatio = function aspectRatio(ratio) { if (ratio === undefined) { return this.aspectRatio_; } // Check for width:height format if (!/^\d+\:\d+$/.test(ratio)) { throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.'); } this.aspectRatio_ = ratio; // We're assuming if you set an aspect ratio you want fluid mode, // because in fixed mode you could calculate width and height yourself. this.fluid(true); this.updateStyleEl_(); }; /** * Update styles of the player element (height, width and aspect ratio) * * @method updateStyleEl_ */ Player.prototype.updateStyleEl_ = function updateStyleEl_() { var width = undefined; var height = undefined; var aspectRatio = undefined; // The aspect ratio is either used directly or to calculate width and height. if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') { // Use any aspectRatio that's been specifically set aspectRatio = this.aspectRatio_; } else if (this.videoWidth()) { // Otherwise try to get the aspect ratio from the video metadata aspectRatio = this.videoWidth() + ':' + this.videoHeight(); } else { // Or use a default. The video element's is 2:1, but 16:9 is more common. aspectRatio = '16:9'; } // Get the ratio as a decimal we can use to calculate dimensions var ratioParts = aspectRatio.split(':'); var ratioMultiplier = ratioParts[1] / ratioParts[0]; if (this.width_ !== undefined) { // Use any width that's been specifically set width = this.width_; } else if (this.height_ !== undefined) { // Or calulate the width from the aspect ratio if a height has been set width = this.height_ / ratioMultiplier; } else { // Or use the video's metadata, or use the video el's default of 300 width = this.videoWidth() || 300; } if (this.height_ !== undefined) { // Use any height that's been specifically set height = this.height_; } else { // Otherwise calculate the height from the ratio and the width height = width * ratioMultiplier; } var idClass = this.id() + '-dimensions'; // Ensure the right class is still on the player for the style element this.addClass(idClass); stylesheet.setTextContent(this.styleEl_, '\n .' + idClass + ' {\n width: ' + width + 'px;\n height: ' + height + 'px;\n }\n\n .' + idClass + '.vjs-fluid {\n padding-top: ' + ratioMultiplier * 100 + '%;\n }\n '); }; /** * Load the Media Playback Technology (tech) * Load/Create an instance of playback technology including element and API methods * And append playback element in player div. * * @param {String} techName Name of the playback technology * @param {String} source Video source * @method loadTech_ * @private */ Player.prototype.loadTech_ = function loadTech_(techName, source) { // Pause and remove current playback technology if (this.tech_) { this.unloadTech_(); } // get rid of the HTML5 video tag as soon as we are using another tech if (techName !== 'Html5' && this.tag) { _componentJs2['default'].getComponent('Html5').disposeMediaElement(this.tag); this.tag.player = null; this.tag = null; } this.techName_ = techName; // Turn off API access because we're loading a new tech that might load asynchronously this.isReady_ = false; // Grab tech-specific options from player options and add source and parent element to use. var techOptions = _objectAssign2['default']({ 'nativeControlsForTouch': this.options_.nativeControlsForTouch, 'source': source, 'playerId': this.id(), 'techId': this.id() + '_' + techName + '_api', 'textTracks': this.textTracks_, 'autoplay': this.options_.autoplay, 'preload': this.options_.preload, 'loop': this.options_.loop, 'muted': this.options_.muted, 'poster': this.poster(), 'language': this.language(), 'vtt.js': this.options_['vtt.js'] }, this.options_[techName.toLowerCase()]); if (this.tag) { techOptions.tag = this.tag; } if (source) { this.currentType_ = source.type; if (source.src === this.cache_.src && this.cache_.currentTime > 0) { techOptions.startTime = this.cache_.currentTime; } this.cache_.src = source.src; } // Initialize tech instance var techComponent = _componentJs2['default'].getComponent(techName); this.tech_ = new techComponent(techOptions); // player.triggerReady is always async, so don't need this to be async this.tech_.ready(Fn.bind(this, this.handleTechReady_), true); _tracksTextTrackListConverterJs2['default'].jsonToTextTracks(this.textTracksJson_ || [], this.tech_); // Listen to all HTML5-defined events and trigger them on the player this.on(this.tech_, 'loadstart', this.handleTechLoadStart_); this.on(this.tech_, 'waiting', this.handleTechWaiting_); this.on(this.tech_, 'canplay', this.handleTechCanPlay_); this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_); this.on(this.tech_, 'playing', this.handleTechPlaying_); this.on(this.tech_, 'ended', this.handleTechEnded_); this.on(this.tech_, 'seeking', this.handleTechSeeking_); this.on(this.tech_, 'seeked', this.handleTechSeeked_); this.on(this.tech_, 'play', this.handleTechPlay_); this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_); this.on(this.tech_, 'pause', this.handleTechPause_); this.on(this.tech_, 'progress', this.handleTechProgress_); this.on(this.tech_, 'durationchange', this.handleTechDurationChange_); this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_); this.on(this.tech_, 'error', this.handleTechError_); this.on(this.tech_, 'suspend', this.handleTechSuspend_); this.on(this.tech_, 'abort', this.handleTechAbort_); this.on(this.tech_, 'emptied', this.handleTechEmptied_); this.on(this.tech_, 'stalled', this.handleTechStalled_); this.on(this.tech_, 'loadedmetadata', this.handleTechLoadedMetaData_); this.on(this.tech_, 'loadeddata', this.handleTechLoadedData_); this.on(this.tech_, 'timeupdate', this.handleTechTimeUpdate_); this.on(this.tech_, 'ratechange', this.handleTechRateChange_); this.on(this.tech_, 'volumechange', this.handleTechVolumeChange_); this.on(this.tech_, 'texttrackchange', this.handleTechTextTrackChange_); this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_); this.on(this.tech_, 'posterchange', this.handleTechPosterChange_); this.usingNativeControls(this.techGet_('controls')); if (this.controls() && !this.usingNativeControls()) { this.addTechControlsListeners_(); } // Add the tech element in the DOM if it was not already there // Make sure to not insert the original video element if using Html5 if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) { Dom.insertElFirst(this.tech_.el(), this.el()); } // Get rid of the original video tag reference after the first tech is loaded if (this.tag) { this.tag.player = null; this.tag = null; } }; /** * Unload playback technology * * @method unloadTech_ * @private */ Player.prototype.unloadTech_ = function unloadTech_() { // Save the current text tracks so that we can reuse the same text tracks with the next tech this.textTracks_ = this.textTracks(); this.textTracksJson_ = _tracksTextTrackListConverterJs2['default'].textTracksToJson(this); this.isReady_ = false; this.tech_.dispose(); this.tech_ = false; }; /** * Set up click and touch listeners for the playback element * * On desktops, a click on the video itself will toggle playback, * on a mobile device a click on the video toggles controls. * (toggling controls is done by toggling the user state between active and * inactive) * A tap can signal that a user has become active, or has become inactive * e.g. a quick tap on an iPhone movie should reveal the controls. Another * quick tap should hide them again (signaling the user is in an inactive * viewing state) * In addition to this, we still want the user to be considered inactive after * a few seconds of inactivity. * Note: the only part of iOS interaction we can't mimic with this setup * is a touch and hold on the video element counting as activity in order to * keep the controls showing, but that shouldn't be an issue. A touch and hold * on any controls will still keep the user active * * @private * @method addTechControlsListeners_ */ Player.prototype.addTechControlsListeners_ = function addTechControlsListeners_() { // Make sure to remove all the previous listeners in case we are called multiple times. this.removeTechControlsListeners_(); // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do // trigger mousedown/up. // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object // Any touch events are set to block the mousedown event from happening this.on(this.tech_, 'mousedown', this.handleTechClick_); // If the controls were hidden we don't want that to change without a tap event // so we'll check if the controls were already showing before reporting user // activity this.on(this.tech_, 'touchstart', this.handleTechTouchStart_); this.on(this.tech_, 'touchmove', this.handleTechTouchMove_); this.on(this.tech_, 'touchend', this.handleTechTouchEnd_); // The tap listener needs to come after the touchend listener because the tap // listener cancels out any reportedUserActivity when setting userActive(false) this.on(this.tech_, 'tap', this.handleTechTap_); }; /** * Remove the listeners used for click and tap controls. This is needed for * toggling to controls disabled, where a tap/touch should do nothing. * * @method removeTechControlsListeners_ * @private */ Player.prototype.removeTechControlsListeners_ = function removeTechControlsListeners_() { // We don't want to just use `this.off()` because there might be other needed // listeners added by techs that extend this. this.off(this.tech_, 'tap', this.handleTechTap_); this.off(this.tech_, 'touchstart', this.handleTechTouchStart_); this.off(this.tech_, 'touchmove', this.handleTechTouchMove_); this.off(this.tech_, 'touchend', this.handleTechTouchEnd_); this.off(this.tech_, 'mousedown', this.handleTechClick_); }; /** * Player waits for the tech to be ready * * @method handleTechReady_ * @private */ Player.prototype.handleTechReady_ = function handleTechReady_() { this.triggerReady(); // Keep the same volume as before if (this.cache_.volume) { this.techCall_('setVolume', this.cache_.volume); } // Look if the tech found a higher resolution poster while loading this.handleTechPosterChange_(); // Update the duration if available this.handleTechDurationChange_(); // Chrome and Safari both have issues with autoplay. // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work. // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays) // This fixes both issues. Need to wait for API, so it updates displays correctly if (this.tag && this.options_.autoplay && this.paused()) { delete this.tag.poster; // Chrome Fix. Fixed in Chrome v16. this.play(); } }; /** * Fired when the user agent begins looking for media data * * @private * @method handleTechLoadStart_ */ Player.prototype.handleTechLoadStart_ = function handleTechLoadStart_() { // TODO: Update to use `emptied` event instead. See #1277. this.removeClass('vjs-ended'); // reset the error state this.error(null); // If it's already playing we want to trigger a firstplay event now. // The firstplay event relies on both the play and loadstart events // which can happen in any order for a new source if (!this.paused()) { this.trigger('loadstart'); this.trigger('firstplay'); } else { // reset the hasStarted state this.hasStarted(false); this.trigger('loadstart'); } }; /** * Add/remove the vjs-has-started class * * @param {Boolean} hasStarted The value of true adds the class the value of false remove the class * @return {Boolean} Boolean value if has started * @private * @method hasStarted */ Player.prototype.hasStarted = function hasStarted(_hasStarted) { if (_hasStarted !== undefined) { // only update if this is a new value if (this.hasStarted_ !== _hasStarted) { this.hasStarted_ = _hasStarted; if (_hasStarted) { this.addClass('vjs-has-started'); // trigger the firstplay event if this newly has played this.trigger('firstplay'); } else { this.removeClass('vjs-has-started'); } } return this; } return !!this.hasStarted_; }; /** * Fired whenever the media begins or resumes playback * * @private * @method handleTechPlay_ */ Player.prototype.handleTechPlay_ = function handleTechPlay_() { this.removeClass('vjs-ended'); this.removeClass('vjs-paused'); this.addClass('vjs-playing'); // hide the poster when the user hits play // https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play this.hasStarted(true); this.trigger('play'); }; /** * Fired whenever the media begins waiting * * @private * @method handleTechWaiting_ */ Player.prototype.handleTechWaiting_ = function handleTechWaiting_() { this.addClass('vjs-waiting'); this.trigger('waiting'); }; /** * A handler for events that signal that waiting has ended * which is not consistent between browsers. See #1351 * * @private * @method handleTechCanPlay_ */ Player.prototype.handleTechCanPlay_ = function handleTechCanPlay_() { this.removeClass('vjs-waiting'); this.trigger('canplay'); }; /** * A handler for events that signal that waiting has ended * which is not consistent between browsers. See #1351 * * @private * @method handleTechCanPlayThrough_ */ Player.prototype.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() { this.removeClass('vjs-waiting'); this.trigger('canplaythrough'); }; /** * A handler for events that signal that waiting has ended * which is not consistent between browsers. See #1351 * * @private * @method handleTechPlaying_ */ Player.prototype.handleTechPlaying_ = function handleTechPlaying_() { this.removeClass('vjs-waiting'); this.trigger('playing'); }; /** * Fired whenever the player is jumping to a new time * * @private * @method handleTechSeeking_ */ Player.prototype.handleTechSeeking_ = function handleTechSeeking_() { this.addClass('vjs-seeking'); this.trigger('seeking'); }; /** * Fired when the player has finished jumping to a new time * * @private * @method handleTechSeeked_ */ Player.prototype.handleTechSeeked_ = function handleTechSeeked_() { this.removeClass('vjs-seeking'); this.trigger('seeked'); }; /** * Fired the first time a video is played * Not part of the HLS spec, and we're not sure if this is the best * implementation yet, so use sparingly. If you don't have a reason to * prevent playback, use `myPlayer.one('play');` instead. * * @private * @method handleTechFirstPlay_ */ Player.prototype.handleTechFirstPlay_ = function handleTechFirstPlay_() { //If the first starttime attribute is specified //then we will start at the given offset in seconds if (this.options_.starttime) { this.currentTime(this.options_.starttime); } this.addClass('vjs-has-started'); this.trigger('firstplay'); }; /** * Fired whenever the media has been paused * * @private * @method handleTechPause_ */ Player.prototype.handleTechPause_ = function handleTechPause_() { this.removeClass('vjs-playing'); this.addClass('vjs-paused'); this.trigger('pause'); }; /** * Fired while the user agent is downloading media data * * @private * @method handleTechProgress_ */ Player.prototype.handleTechProgress_ = function handleTechProgress_() { this.trigger('progress'); }; /** * Fired when the end of the media resource is reached (currentTime == duration) * * @private * @method handleTechEnded_ */ Player.prototype.handleTechEnded_ = function handleTechEnded_() { this.addClass('vjs-ended'); if (this.options_.loop) { this.currentTime(0); this.play(); } else if (!this.paused()) { this.pause(); } this.trigger('ended'); }; /** * Fired when the duration of the media resource is first known or changed * * @private * @method handleTechDurationChange_ */ Player.prototype.handleTechDurationChange_ = function handleTechDurationChange_() { this.duration(this.techGet_('duration')); }; /** * Handle a click on the media element to play/pause * * @param {Object=} event Event object * @private * @method handleTechClick_ */ Player.prototype.handleTechClick_ = function handleTechClick_(event) { // We're using mousedown to detect clicks thanks to Flash, but mousedown // will also be triggered with right-clicks, so we need to prevent that if (event.button !== 0) return; // When controls are disabled a click should not toggle playback because // the click is considered a control if (this.controls()) { if (this.paused()) { this.play(); } else { this.pause(); } } }; /** * Handle a tap on the media element. It will toggle the user * activity state, which hides and shows the controls. * * @private * @method handleTechTap_ */ Player.prototype.handleTechTap_ = function handleTechTap_() { this.userActive(!this.userActive()); }; /** * Handle touch to start * * @private * @method handleTechTouchStart_ */ Player.prototype.handleTechTouchStart_ = function handleTechTouchStart_() { this.userWasActive = this.userActive(); }; /** * Handle touch to move * * @private * @method handleTechTouchMove_ */ Player.prototype.handleTechTouchMove_ = function handleTechTouchMove_() { if (this.userWasActive) { this.reportUserActivity(); } }; /** * Handle touch to end * * @private * @method handleTechTouchEnd_ */ Player.prototype.handleTechTouchEnd_ = function handleTechTouchEnd_(event) { // Stop the mouse events from also happening event.preventDefault(); }; /** * Fired when the player switches in or out of fullscreen mode * * @private * @method handleFullscreenChange_ */ Player.prototype.handleFullscreenChange_ = function handleFullscreenChange_() { if (this.isFullscreen()) { this.addClass('vjs-fullscreen'); } else { this.removeClass('vjs-fullscreen'); } }; /** * native click events on the SWF aren't triggered on IE11, Win8.1RT * use stageclick events triggered from inside the SWF instead * * @private * @method handleStageClick_ */ Player.prototype.handleStageClick_ = function handleStageClick_() { this.reportUserActivity(); }; /** * Handle Tech Fullscreen Change * * @private * @method handleTechFullscreenChange_ */ Player.prototype.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) { if (data) { this.isFullscreen(data.isFullscreen); } this.trigger('fullscreenchange'); }; /** * Fires when an error occurred during the loading of an audio/video * * @private * @method handleTechError_ */ Player.prototype.handleTechError_ = function handleTechError_() { var error = this.tech_.error(); this.error(error && error.code); }; /** * Fires when the browser is intentionally not getting media data * * @private * @method handleTechSuspend_ */ Player.prototype.handleTechSuspend_ = function handleTechSuspend_() { this.trigger('suspend'); }; /** * Fires when the loading of an audio/video is aborted * * @private * @method handleTechAbort_ */ Player.prototype.handleTechAbort_ = function handleTechAbort_() { this.trigger('abort'); }; /** * Fires when the current playlist is empty * * @private * @method handleTechEmptied_ */ Player.prototype.handleTechEmptied_ = function handleTechEmptied_() { this.trigger('emptied'); }; /** * Fires when the browser is trying to get media data, but data is not available * * @private * @method handleTechStalled_ */ Player.prototype.handleTechStalled_ = function handleTechStalled_() { this.trigger('stalled'); }; /** * Fires when the browser has loaded meta data for the audio/video * * @private * @method handleTechLoadedMetaData_ */ Player.prototype.handleTechLoadedMetaData_ = function handleTechLoadedMetaData_() { this.trigger('loadedmetadata'); }; /** * Fires when the browser has loaded the current frame of the audio/video * * @private * @method handleTechLoadedData_ */ Player.prototype.handleTechLoadedData_ = function handleTechLoadedData_() { this.trigger('loadeddata'); }; /** * Fires when the current playback position has changed * * @private * @method handleTechTimeUpdate_ */ Player.prototype.handleTechTimeUpdate_ = function handleTechTimeUpdate_() { this.trigger('timeupdate'); }; /** * Fires when the playing speed of the audio/video is changed * * @private * @method handleTechRateChange_ */ Player.prototype.handleTechRateChange_ = function handleTechRateChange_() { this.trigger('ratechange'); }; /** * Fires when the volume has been changed * * @private * @method handleTechVolumeChange_ */ Player.prototype.handleTechVolumeChange_ = function handleTechVolumeChange_() { this.trigger('volumechange'); }; /** * Fires when the text track has been changed * * @private * @method handleTechTextTrackChange_ */ Player.prototype.handleTechTextTrackChange_ = function handleTechTextTrackChange_() { this.trigger('texttrackchange'); }; /** * Get object for cached values. * * @return {Object} * @method getCache */ Player.prototype.getCache = function getCache() { return this.cache_; }; /** * Pass values to the playback tech * * @param {String=} method Method * @param {Object=} arg Argument * @private * @method techCall_ */ Player.prototype.techCall_ = function techCall_(method, arg) { // If it's not ready yet, call method when it is if (this.tech_ && !this.tech_.isReady_) { this.tech_.ready(function () { this[method](arg); }, true); // Otherwise call method now } else { try { this.tech_[method](arg); } catch (e) { _utilsLogJs2['default'](e); throw e; } } }; /** * Get calls can't wait for the tech, and sometimes don't need to. * * @param {String} method Tech method * @return {Method} * @private * @method techGet_ */ Player.prototype.techGet_ = function techGet_(method) { if (this.tech_ && this.tech_.isReady_) { // Flash likes to die and reload when you hide or reposition it. // In these cases the object methods go away and we get errors. // When that happens we'll catch the errors and inform tech that it's not ready any more. try { return this.tech_[method](); } catch (e) { // When building additional tech libs, an expected method may not be defined yet if (this.tech_[method] === undefined) { _utilsLogJs2['default']('Video.js: ' + method + ' method not defined for ' + this.techName_ + ' playback technology.', e); } else { // When a method isn't available on the object it throws a TypeError if (e.name === 'TypeError') { _utilsLogJs2['default']('Video.js: ' + method + ' unavailable on ' + this.techName_ + ' playback technology element.', e); this.tech_.isReady_ = false; } else { _utilsLogJs2['default'](e); } } throw e; } } return; }; /** * start media playback * ```js * myPlayer.play(); * ``` * * @return {Player} self * @method play */ Player.prototype.play = function play() { this.techCall_('play'); return this; }; /** * Pause the video playback * ```js * myPlayer.pause(); * ``` * * @return {Player} self * @method pause */ Player.prototype.pause = function pause() { this.techCall_('pause'); return this; }; /** * Check if the player is paused * ```js * var isPaused = myPlayer.paused(); * var isPlaying = !myPlayer.paused(); * ``` * * @return {Boolean} false if the media is currently playing, or true otherwise * @method paused */ Player.prototype.paused = function paused() { // The initial state of paused should be true (in Safari it's actually false) return this.techGet_('paused') === false ? false : true; }; /** * Returns whether or not the user is "scrubbing". Scrubbing is when the user * has clicked the progress bar handle and is dragging it along the progress bar. * * @param {Boolean} isScrubbing True/false the user is scrubbing * @return {Boolean} The scrubbing status when getting * @return {Object} The player when setting * @method scrubbing */ Player.prototype.scrubbing = function scrubbing(isScrubbing) { if (isScrubbing !== undefined) { this.scrubbing_ = !!isScrubbing; if (isScrubbing) { this.addClass('vjs-scrubbing'); } else { this.removeClass('vjs-scrubbing'); } return this; } return this.scrubbing_; }; /** * Get or set the current time (in seconds) * ```js * // get * var whereYouAt = myPlayer.currentTime(); * // set * myPlayer.currentTime(120); // 2 minutes into the video * ``` * * @param {Number|String=} seconds The time to seek to * @return {Number} The time in seconds, when not setting * @return {Player} self, when the current time is set * @method currentTime */ Player.prototype.currentTime = function currentTime(seconds) { if (seconds !== undefined) { this.techCall_('setCurrentTime', seconds); return this; } // cache last currentTime and return. default to 0 seconds // // Caching the currentTime is meant to prevent a massive amount of reads on the tech's // currentTime when scrubbing, but may not provide much performance benefit afterall. // Should be tested. Also something has to read the actual current time or the cache will // never get updated. return this.cache_.currentTime = this.techGet_('currentTime') || 0; }; /** * Get the length in time of the video in seconds * ```js * var lengthOfVideo = myPlayer.duration(); * ``` * **NOTE**: The video must have started loading before the duration can be * known, and in the case of Flash, may not be known until the video starts * playing. * * @param {Number} seconds Duration when setting * @return {Number} The duration of the video in seconds when getting * @method duration */ Player.prototype.duration = function duration(seconds) { if (seconds === undefined) { return this.cache_.duration || 0; } seconds = parseFloat(seconds) || 0; // Standardize on Inifity for signaling video is live if (seconds < 0) { seconds = Infinity; } if (seconds !== this.cache_.duration) { // Cache the last set value for optimized scrubbing (esp. Flash) this.cache_.duration = seconds; if (seconds === Infinity) { this.addClass('vjs-live'); } else { this.removeClass('vjs-live'); } this.trigger('durationchange'); } return this; }; /** * Calculates how much time is left. * ```js * var timeLeft = myPlayer.remainingTime(); * ``` * Not a native video element function, but useful * * @return {Number} The time remaining in seconds * @method remainingTime */ Player.prototype.remainingTime = function remainingTime() { return this.duration() - this.currentTime(); }; // http://dev.w3.org/html5/spec/video.html#dom-media-buffered // Buffered returns a timerange object. // Kind of like an array of portions of the video that have been downloaded. /** * Get a TimeRange object with the times of the video that have been downloaded * If you just want the percent of the video that's been downloaded, * use bufferedPercent. * ```js * // Number of different ranges of time have been buffered. Usually 1. * numberOfRanges = bufferedTimeRange.length, * // Time in seconds when the first range starts. Usually 0. * firstRangeStart = bufferedTimeRange.start(0), * // Time in seconds when the first range ends * firstRangeEnd = bufferedTimeRange.end(0), * // Length in seconds of the first time range * firstRangeLength = firstRangeEnd - firstRangeStart; * ``` * * @return {Object} A mock TimeRange object (following HTML spec) * @method buffered */ Player.prototype.buffered = function buffered() { var buffered = this.techGet_('buffered'); if (!buffered || !buffered.length) { buffered = _utilsTimeRangesJs.createTimeRange(0, 0); } return buffered; }; /** * Get the percent (as a decimal) of the video that's been downloaded * ```js * var howMuchIsDownloaded = myPlayer.bufferedPercent(); * ``` * 0 means none, 1 means all. * (This method isn't in the HTML5 spec, but it's very convenient) * * @return {Number} A decimal between 0 and 1 representing the percent * @method bufferedPercent */ Player.prototype.bufferedPercent = function bufferedPercent() { return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration()); }; /** * Get the ending time of the last buffered time range * This is used in the progress bar to encapsulate all time ranges. * * @return {Number} The end of the last buffered time range * @method bufferedEnd */ Player.prototype.bufferedEnd = function bufferedEnd() { var buffered = this.buffered(), duration = this.duration(), end = buffered.end(buffered.length - 1); if (end > duration) { end = duration; } return end; }; /** * Get or set the current volume of the media * ```js * // get * var howLoudIsIt = myPlayer.volume(); * // set * myPlayer.volume(0.5); // Set volume to half * ``` * 0 is off (muted), 1.0 is all the way up, 0.5 is half way. * * @param {Number} percentAsDecimal The new volume as a decimal percent * @return {Number} The current volume when getting * @return {Player} self when setting * @method volume */ Player.prototype.volume = function volume(percentAsDecimal) { var vol = undefined; if (percentAsDecimal !== undefined) { vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); // Force value to between 0 and 1 this.cache_.volume = vol; this.techCall_('setVolume', vol); return this; } // Default to 1 when returning current volume. vol = parseFloat(this.techGet_('volume')); return isNaN(vol) ? 1 : vol; }; /** * Get the current muted state, or turn mute on or off * ```js * // get * var isVolumeMuted = myPlayer.muted(); * // set * myPlayer.muted(true); // mute the volume * ``` * * @param {Boolean=} muted True to mute, false to unmute * @return {Boolean} True if mute is on, false if not when getting * @return {Player} self when setting mute * @method muted */ Player.prototype.muted = function muted(_muted) { if (_muted !== undefined) { this.techCall_('setMuted', _muted); return this; } return this.techGet_('muted') || false; // Default to false }; // Check if current tech can support native fullscreen // (e.g. with built in controls like iOS, so not our flash swf) /** * Check to see if fullscreen is supported * * @return {Boolean} * @method supportsFullScreen */ Player.prototype.supportsFullScreen = function supportsFullScreen() { return this.techGet_('supportsFullScreen') || false; }; /** * Check if the player is in fullscreen mode * ```js * // get * var fullscreenOrNot = myPlayer.isFullscreen(); * // set * myPlayer.isFullscreen(true); // tell the player it's in fullscreen * ``` * NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official * property and instead document.fullscreenElement is used. But isFullscreen is * still a valuable property for internal player workings. * * @param {Boolean=} isFS Update the player's fullscreen state * @return {Boolean} true if fullscreen false if not when getting * @return {Player} self when setting * @method isFullscreen */ Player.prototype.isFullscreen = function isFullscreen(isFS) { if (isFS !== undefined) { this.isFullscreen_ = !!isFS; return this; } return !!this.isFullscreen_; }; /** * Increase the size of the video to full screen * ```js * myPlayer.requestFullscreen(); * ``` * In some browsers, full screen is not supported natively, so it enters * "full window mode", where the video fills the browser window. * In browsers and devices that support native full screen, sometimes the * browser's default controls will be shown, and not the Video.js custom skin. * This includes most mobile devices (iOS, Android) and older versions of * Safari. * * @return {Player} self * @method requestFullscreen */ Player.prototype.requestFullscreen = function requestFullscreen() { var fsApi = _fullscreenApiJs2['default']; this.isFullscreen(true); if (fsApi.requestFullscreen) { // the browser supports going fullscreen at the element level so we can // take the controls fullscreen as well as the video // Trigger fullscreenchange event after change // We have to specifically add this each time, and remove // when canceling fullscreen. Otherwise if there's multiple // players on a page, they would all be reacting to the same fullscreen // events Events.on(_globalDocument2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) { this.isFullscreen(_globalDocument2['default'][fsApi.fullscreenElement]); // If cancelling fullscreen, remove event listener. if (this.isFullscreen() === false) { Events.off(_globalDocument2['default'], fsApi.fullscreenchange, documentFullscreenChange); } this.trigger('fullscreenchange'); })); this.el_[fsApi.requestFullscreen](); } else if (this.tech_.supportsFullScreen()) { // we can't take the video.js controls fullscreen but we can go fullscreen // with native controls this.techCall_('enterFullScreen'); } else { // fullscreen isn't supported so we'll just stretch the video element to // fill the viewport this.enterFullWindow(); this.trigger('fullscreenchange'); } return this; }; /** * Return the video to its normal size after having been in full screen mode * ```js * myPlayer.exitFullscreen(); * ``` * * @return {Player} self * @method exitFullscreen */ Player.prototype.exitFullscreen = function exitFullscreen() { var fsApi = _fullscreenApiJs2['default']; this.isFullscreen(false); // Check for browser element fullscreen support if (fsApi.requestFullscreen) { _globalDocument2['default'][fsApi.exitFullscreen](); } else if (this.tech_.supportsFullScreen()) { this.techCall_('exitFullScreen'); } else { this.exitFullWindow(); this.trigger('fullscreenchange'); } return this; }; /** * When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us. * * @method enterFullWindow */ Player.prototype.enterFullWindow = function enterFullWindow() { this.isFullWindow = true; // Storing original doc overflow value to return to when fullscreen is off this.docOrigOverflow = _globalDocument2['default'].documentElement.style.overflow; // Add listener for esc key to exit fullscreen Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey)); // Hide any scroll bars _globalDocument2['default'].documentElement.style.overflow = 'hidden'; // Apply fullscreen styles Dom.addElClass(_globalDocument2['default'].body, 'vjs-full-window'); this.trigger('enterFullWindow'); }; /** * Check for call to either exit full window or full screen on ESC key * * @param {String} event Event to check for key press * @method fullWindowOnEscKey */ Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) { if (event.keyCode === 27) { if (this.isFullscreen() === true) { this.exitFullscreen(); } else { this.exitFullWindow(); } } }; /** * Exit full window * * @method exitFullWindow */ Player.prototype.exitFullWindow = function exitFullWindow() { this.isFullWindow = false; Events.off(_globalDocument2['default'], 'keydown', this.fullWindowOnEscKey); // Unhide scroll bars. _globalDocument2['default'].documentElement.style.overflow = this.docOrigOverflow; // Remove fullscreen styles Dom.removeElClass(_globalDocument2['default'].body, 'vjs-full-window'); // Resize the box, controller, and poster to original sizes // this.positionAll(); this.trigger('exitFullWindow'); }; /** * Select source based on tech order * * @param {Array} sources The sources for a media asset * @return {Object|Boolean} Object of source and tech order, otherwise false * @method selectSource */ Player.prototype.selectSource = function selectSource(sources) { // Loop through each playback technology in the options order for (var i = 0, j = this.options_.techOrder; i < j.length; i++) { var techName = _utilsToTitleCaseJs2['default'](j[i]); var tech = _componentJs2['default'].getComponent(techName); // Check if the current tech is defined before continuing if (!tech) { _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.'); continue; } // Check if the browser supports this technology if (tech.isSupported()) { // Loop through each source object for (var a = 0, b = sources; a < b.length; a++) { var source = b[a]; // Check if source can be played with this technology if (tech.canPlaySource(source)) { return { source: source, tech: techName }; } } } } return false; }; /** * The source function updates the video source * There are three types of variables you can pass as the argument. * **URL String**: A URL to the the video file. Use this method if you are sure * the current playback technology (HTML5/Flash) can support the source you * provide. Currently only MP4 files can be used in both HTML5 and Flash. * ```js * myPlayer.src("http://www.example.com/path/to/video.mp4"); * ``` * **Source Object (or element):* * A javascript object containing information * about the source file. Use this method if you want the player to determine if * it can support the file using the type information. * ```js * myPlayer.src({ type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" }); * ``` * **Array of Source Objects:* * To provide multiple versions of the source so * that it can be played using HTML5 across browsers you can use an array of * source objects. Video.js will detect which version is supported and load that * file. * ```js * myPlayer.src([ * { type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" }, * { type: "video/webm", src: "http://www.example.com/path/to/video.webm" }, * { type: "video/ogg", src: "http://www.example.com/path/to/video.ogv" } * ]); * ``` * * @param {String|Object|Array=} source The source URL, object, or array of sources * @return {String} The current video source when getting * @return {String} The player when setting * @method src */ Player.prototype.src = function src(source) { if (source === undefined) { return this.techGet_('src'); } var currentTech = _componentJs2['default'].getComponent(this.techName_); // case: Array of source objects to choose from and pick the best to play if (Array.isArray(source)) { this.sourceList_(source); // case: URL String (http://myvideo...) } else if (typeof source === 'string') { // create a source object from the string this.src({ src: source }); // case: Source object { src: '', type: '' ... } } else if (source instanceof Object) { // check if the source has a type and the loaded tech cannot play the source // if there's no type we'll just try the current tech if (source.type && !currentTech.canPlaySource(source)) { // create a source list with the current source and send through // the tech loop to check for a compatible technology this.sourceList_([source]); } else { this.cache_.src = source.src; this.currentType_ = source.type || ''; // wait until the tech is ready to set the source this.ready(function () { // The setSource tech method was added with source handlers // so older techs won't support it // We need to check the direct prototype for the case where subclasses // of the tech do not support source handlers if (currentTech.prototype.hasOwnProperty('setSource')) { this.techCall_('setSource', source); } else { this.techCall_('src', source.src); } if (this.options_.preload === 'auto') { this.load(); } if (this.options_.autoplay) { this.play(); } // Set the source synchronously if possible (#2326) }, true); } } return this; }; /** * Handle an array of source objects * * @param {Array} sources Array of source objects * @private * @method sourceList_ */ Player.prototype.sourceList_ = function sourceList_(sources) { var sourceTech = this.selectSource(sources); if (sourceTech) { if (sourceTech.tech === this.techName_) { // if this technology is already loaded, set the source this.src(sourceTech.source); } else { // load this technology with the chosen source this.loadTech_(sourceTech.tech, sourceTech.source); } } else { // We need to wrap this in a timeout to give folks a chance to add error event handlers this.setTimeout(function () { this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) }); }, 0); // we could not find an appropriate tech, but let's still notify the delegate that this is it // this needs a better comment about why this is needed this.triggerReady(); } }; /** * Begin loading the src data. * * @return {Player} Returns the player * @method load */ Player.prototype.load = function load() { this.techCall_('load'); return this; }; /** * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4 * Can be used in conjuction with `currentType` to assist in rebuilding the current source object. * * @return {String} The current source * @method currentSrc */ Player.prototype.currentSrc = function currentSrc() { return this.techGet_('currentSrc') || this.cache_.src || ''; }; /** * Get the current source type e.g. video/mp4 * This can allow you rebuild the current source object so that you could load the same * source and tech later * * @return {String} The source MIME type * @method currentType */ Player.prototype.currentType = function currentType() { return this.currentType_ || ''; }; /** * Get or set the preload attribute * * @param {Boolean} value Boolean to determine if preload should be used * @return {String} The preload attribute value when getting * @return {Player} Returns the player when setting * @method preload */ Player.prototype.preload = function preload(value) { if (value !== undefined) { this.techCall_('setPreload', value); this.options_.preload = value; return this; } return this.techGet_('preload'); }; /** * Get or set the autoplay attribute. * * @param {Boolean} value Boolean to determine if preload should be used * @return {String} The autoplay attribute value when getting * @return {Player} Returns the player when setting * @method autoplay */ Player.prototype.autoplay = function autoplay(value) { if (value !== undefined) { this.techCall_('setAutoplay', value); this.options_.autoplay = value; return this; } return this.techGet_('autoplay', value); }; /** * Get or set the loop attribute on the video element. * * @param {Boolean} value Boolean to determine if preload should be used * @return {String} The loop attribute value when getting * @return {Player} Returns the player when setting * @method loop */ Player.prototype.loop = function loop(value) { if (value !== undefined) { this.techCall_('setLoop', value); this.options_['loop'] = value; return this; } return this.techGet_('loop'); }; /** * Get or set the poster image source url * * ##### EXAMPLE: * ```js * // get * var currentPoster = myPlayer.poster(); * // set * myPlayer.poster('http://example.com/myImage.jpg'); * ``` * * @param {String=} src Poster image source URL * @return {String} poster URL when getting * @return {Player} self when setting * @method poster */ Player.prototype.poster = function poster(src) { if (src === undefined) { return this.poster_; } // The correct way to remove a poster is to set as an empty string // other falsey values will throw errors if (!src) { src = ''; } // update the internal poster variable this.poster_ = src; // update the tech's poster this.techCall_('setPoster', src); // alert components that the poster has been set this.trigger('posterchange'); return this; }; /** * Some techs (e.g. YouTube) can provide a poster source in an * asynchronous way. We want the poster component to use this * poster source so that it covers up the tech's controls. * (YouTube's play button). However we only want to use this * soruce if the player user hasn't set a poster through * the normal APIs. * * @private * @method handleTechPosterChange_ */ Player.prototype.handleTechPosterChange_ = function handleTechPosterChange_() { if (!this.poster_ && this.tech_ && this.tech_.poster) { this.poster_ = this.tech_.poster() || ''; // Let components know the poster has changed this.trigger('posterchange'); } }; /** * Get or set whether or not the controls are showing. * * @param {Boolean} bool Set controls to showing or not * @return {Boolean} Controls are showing * @method controls */ Player.prototype.controls = function controls(bool) { if (bool !== undefined) { bool = !!bool; // force boolean // Don't trigger a change event unless it actually changed if (this.controls_ !== bool) { this.controls_ = bool; if (this.usingNativeControls()) { this.techCall_('setControls', bool); } if (bool) { this.removeClass('vjs-controls-disabled'); this.addClass('vjs-controls-enabled'); this.trigger('controlsenabled'); if (!this.usingNativeControls()) { this.addTechControlsListeners_(); } } else { this.removeClass('vjs-controls-enabled'); this.addClass('vjs-controls-disabled'); this.trigger('controlsdisabled'); if (!this.usingNativeControls()) { this.removeTechControlsListeners_(); } } } return this; } return !!this.controls_; }; /** * Toggle native controls on/off. Native controls are the controls built into * devices (e.g. default iPhone controls), Flash, or other techs * (e.g. Vimeo Controls) * **This should only be set by the current tech, because only the tech knows * if it can support native controls** * * @param {Boolean} bool True signals that native controls are on * @return {Player} Returns the player * @private * @method usingNativeControls */ Player.prototype.usingNativeControls = function usingNativeControls(bool) { if (bool !== undefined) { bool = !!bool; // force boolean // Don't trigger a change event unless it actually changed if (this.usingNativeControls_ !== bool) { this.usingNativeControls_ = bool; if (bool) { this.addClass('vjs-using-native-controls'); /** * player is using the native device controls * * @event usingnativecontrols * @memberof Player * @instance * @private */ this.trigger('usingnativecontrols'); } else { this.removeClass('vjs-using-native-controls'); /** * player is using the custom HTML controls * * @event usingcustomcontrols * @memberof Player * @instance * @private */ this.trigger('usingcustomcontrols'); } } return this; } return !!this.usingNativeControls_; }; /** * Set or get the current MediaError * * @param {*} err A MediaError or a String/Number to be turned into a MediaError * @return {MediaError|null} when getting * @return {Player} when setting * @method error */ Player.prototype.error = function error(err) { if (err === undefined) { return this.error_ || null; } // restoring to default if (err === null) { this.error_ = err; this.removeClass('vjs-error'); return this; } // error instance if (err instanceof _mediaErrorJs2['default']) { this.error_ = err; } else { this.error_ = new _mediaErrorJs2['default'](err); } // fire an error event on the player this.trigger('error'); // add the vjs-error classname to the player this.addClass('vjs-error'); // log the name of the error type and any message // ie8 just logs "[object object]" if you just log the error object _utilsLogJs2['default'].error('(CODE:' + this.error_.code + ' ' + _mediaErrorJs2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_); return this; }; /** * Returns whether or not the player is in the "ended" state. * * @return {Boolean} True if the player is in the ended state, false if not. * @method ended */ Player.prototype.ended = function ended() { return this.techGet_('ended'); }; /** * Returns whether or not the player is in the "seeking" state. * * @return {Boolean} True if the player is in the seeking state, false if not. * @method seeking */ Player.prototype.seeking = function seeking() { return this.techGet_('seeking'); }; /** * Returns the TimeRanges of the media that are currently available * for seeking to. * * @return {TimeRanges} the seekable intervals of the media timeline * @method seekable */ Player.prototype.seekable = function seekable() { return this.techGet_('seekable'); }; /** * Report user activity * * @param {Object} event Event object * @method reportUserActivity */ Player.prototype.reportUserActivity = function reportUserActivity(event) { this.userActivity_ = true; }; /** * Get/set if user is active * * @param {Boolean} bool Value when setting * @return {Boolean} Value if user is active user when getting * @method userActive */ Player.prototype.userActive = function userActive(bool) { if (bool !== undefined) { bool = !!bool; if (bool !== this.userActive_) { this.userActive_ = bool; if (bool) { // If the user was inactive and is now active we want to reset the // inactivity timer this.userActivity_ = true; this.removeClass('vjs-user-inactive'); this.addClass('vjs-user-active'); this.trigger('useractive'); } else { // We're switching the state to inactive manually, so erase any other // activity this.userActivity_ = false; // Chrome/Safari/IE have bugs where when you change the cursor it can // trigger a mousemove event. This causes an issue when you're hiding // the cursor when the user is inactive, and a mousemove signals user // activity. Making it impossible to go into inactive mode. Specifically // this happens in fullscreen when we really need to hide the cursor. // // When this gets resolved in ALL browsers it can be removed // https://code.google.com/p/chromium/issues/detail?id=103041 if (this.tech_) { this.tech_.one('mousemove', function (e) { e.stopPropagation(); e.preventDefault(); }); } this.removeClass('vjs-user-active'); this.addClass('vjs-user-inactive'); this.trigger('userinactive'); } } return this; } return this.userActive_; }; /** * Listen for user activity based on timeout value * * @private * @method listenForUserActivity_ */ Player.prototype.listenForUserActivity_ = function listenForUserActivity_() { var mouseInProgress = undefined, lastMoveX = undefined, lastMoveY = undefined; var handleActivity = Fn.bind(this, this.reportUserActivity); var handleMouseMove = function handleMouseMove(e) { // #1068 - Prevent mousemove spamming // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970 if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) { lastMoveX = e.screenX; lastMoveY = e.screenY; handleActivity(); } }; var handleMouseDown = function handleMouseDown() { handleActivity(); // For as long as the they are touching the device or have their mouse down, // we consider them active even if they're not moving their finger or mouse. // So we want to continue to update that they are active this.clearInterval(mouseInProgress); // Setting userActivity=true now and setting the interval to the same time // as the activityCheck interval (250) should ensure we never miss the // next activityCheck mouseInProgress = this.setInterval(handleActivity, 250); }; var handleMouseUp = function handleMouseUp(event) { handleActivity(); // Stop the interval that maintains activity if the mouse/touch is down this.clearInterval(mouseInProgress); }; // Any mouse movement will be considered user activity this.on('mousedown', handleMouseDown); this.on('mousemove', handleMouseMove); this.on('mouseup', handleMouseUp); // Listen for keyboard navigation // Shouldn't need to use inProgress interval because of key repeat this.on('keydown', handleActivity); this.on('keyup', handleActivity); // Run an interval every 250 milliseconds instead of stuffing everything into // the mousemove/touchmove function itself, to prevent performance degradation. // `this.reportUserActivity` simply sets this.userActivity_ to true, which // then gets picked up by this loop // http://ejohn.org/blog/learning-from-twitter/ var inactivityTimeout = undefined; var activityCheck = this.setInterval(function () { // Check to see if mouse/touch activity has happened if (this.userActivity_) { // Reset the activity tracker this.userActivity_ = false; // If the user state was inactive, set the state to active this.userActive(true); // Clear any existing inactivity timeout to start the timer over this.clearTimeout(inactivityTimeout); var timeout = this.options_['inactivityTimeout']; if (timeout > 0) { // In milliseconds, if no more activity has occurred the // user will be considered inactive inactivityTimeout = this.setTimeout(function () { // Protect against the case where the inactivityTimeout can trigger just // before the next user activity is picked up by the activityCheck loop // causing a flicker if (!this.userActivity_) { this.userActive(false); } }, timeout); } } }, 250); }; /** * Gets or sets the current playback rate. A playback rate of * 1.0 represents normal speed and 0.5 would indicate half-speed * playback, for instance. * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate * * @param {Number} rate New playback rate to set. * @return {Number} Returns the new playback rate when setting * @return {Number} Returns the current playback rate when getting * @method playbackRate */ Player.prototype.playbackRate = function playbackRate(rate) { if (rate !== undefined) { this.techCall_('setPlaybackRate', rate); return this; } if (this.tech_ && this.tech_['featuresPlaybackRate']) { return this.techGet_('playbackRate'); } else { return 1.0; } }; /** * Gets or sets the audio flag * * @param {Boolean} bool True signals that this is an audio player. * @return {Boolean} Returns true if player is audio, false if not when getting * @return {Player} Returns the player if setting * @private * @method isAudio */ Player.prototype.isAudio = function isAudio(bool) { if (bool !== undefined) { this.isAudio_ = !!bool; return this; } return !!this.isAudio_; }; /** * Returns the current state of network activity for the element, from * the codes in the list below. * - NETWORK_EMPTY (numeric value 0) * The element has not yet been initialised. All attributes are in * their initial states. * - NETWORK_IDLE (numeric value 1) * The element's resource selection algorithm is active and has * selected a resource, but it is not actually using the network at * this time. * - NETWORK_LOADING (numeric value 2) * The user agent is actively trying to download data. * - NETWORK_NO_SOURCE (numeric value 3) * The element's resource selection algorithm is active, but it has * not yet found a resource to use. * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states * @return {Number} the current network activity state * @method networkState */ Player.prototype.networkState = function networkState() { return this.techGet_('networkState'); }; /** * Returns a value that expresses the current state of the element * with respect to rendering the current playback position, from the * codes in the list below. * - HAVE_NOTHING (numeric value 0) * No information regarding the media resource is available. * - HAVE_METADATA (numeric value 1) * Enough of the resource has been obtained that the duration of the * resource is available. * - HAVE_CURRENT_DATA (numeric value 2) * Data for the immediate current playback position is available. * - HAVE_FUTURE_DATA (numeric value 3) * Data for the immediate current playback position is available, as * well as enough data for the user agent to advance the current * playback position in the direction of playback. * - HAVE_ENOUGH_DATA (numeric value 4) * The user agent estimates that enough data is available for * playback to proceed uninterrupted. * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate * @return {Number} the current playback rendering state * @method readyState */ Player.prototype.readyState = function readyState() { return this.techGet_('readyState'); }; /* * Text tracks are tracks of timed text events. * Captions - text displayed over the video for the hearing impaired * Subtitles - text displayed over the video for those who don't understand language in the video * Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video * Descriptions (not supported yet) - audio descriptions that are read back to the user by a screen reading device */ /** * Get an array of associated text tracks. captions, subtitles, chapters, descriptions * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks * * @return {Array} Array of track objects * @method textTracks */ Player.prototype.textTracks = function textTracks() { // cannot use techGet_ directly because it checks to see whether the tech is ready. // Flash is unlikely to be ready in time but textTracks should still work. return this.tech_ && this.tech_['textTracks'](); }; /** * Get an array of remote text tracks * * @return {Array} * @method remoteTextTracks */ Player.prototype.remoteTextTracks = function remoteTextTracks() { return this.tech_ && this.tech_['remoteTextTracks'](); }; /** * Add a text track * In addition to the W3C settings we allow adding additional info through options. * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack * * @param {String} kind Captions, subtitles, chapters, descriptions, or metadata * @param {String=} label Optional label * @param {String=} language Optional language * @method addTextTrack */ Player.prototype.addTextTrack = function addTextTrack(kind, label, language) { return this.tech_ && this.tech_['addTextTrack'](kind, label, language); }; /** * Add a remote text track * * @param {Object} options Options for remote text track * @method addRemoteTextTrack */ Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) { return this.tech_ && this.tech_['addRemoteTextTrack'](options); }; /** * Remove a remote text track * * @param {Object} track Remote text track to remove * @method removeRemoteTextTrack */ Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { this.tech_ && this.tech_['removeRemoteTextTrack'](track); }; /** * Get video width * * @return {Number} Video width * @method videoWidth */ Player.prototype.videoWidth = function videoWidth() { return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0; }; /** * Get video height * * @return {Number} Video height * @method videoHeight */ Player.prototype.videoHeight = function videoHeight() { return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0; }; // Methods to add support for // initialTime: function(){ return this.techCall_('initialTime'); }, // startOffsetTime: function(){ return this.techCall_('startOffsetTime'); }, // played: function(){ return this.techCall_('played'); }, // videoTracks: function(){ return this.techCall_('videoTracks'); }, // audioTracks: function(){ return this.techCall_('audioTracks'); }, // defaultPlaybackRate: function(){ return this.techCall_('defaultPlaybackRate'); }, // defaultMuted: function(){ return this.techCall_('defaultMuted'); } /** * The player's language code * NOTE: The language should be set in the player options if you want the * the controls to be built with a specific language. Changing the lanugage * later will not update controls text. * * @param {String} code The locale string * @return {String} The locale string when getting * @return {Player} self when setting * @method language */ Player.prototype.language = function language(code) { if (code === undefined) { return this.language_; } this.language_ = ('' + code).toLowerCase(); return this; }; /** * Get the player's language dictionary * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time * Languages specified directly in the player options have precedence * * @return {Array} Array of languages * @method languages */ Player.prototype.languages = function languages() { return _utilsMergeOptionsJs2['default'](Player.prototype.options_.languages, this.languages_); }; /** * Converts track info to JSON * * @return {Object} JSON object of options * @method toJSON */ Player.prototype.toJSON = function toJSON() { var options = _utilsMergeOptionsJs2['default'](this.options_); var tracks = options.tracks; options.tracks = []; for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; // deep merge tracks and null out player so no circular references track = _utilsMergeOptionsJs2['default'](track); track.player = undefined; options.tracks[i] = track; } return options; }; /** * Gets tag settings * * @param {Element} tag The player tag * @return {Array} An array of sources and track objects * @static * @method getTagSettings */ Player.getTagSettings = function getTagSettings(tag) { var baseOptions = { 'sources': [], 'tracks': [] }; var tagOptions = Dom.getElAttributes(tag); var dataSetup = tagOptions['data-setup']; // Check if data-setup attr exists. if (dataSetup !== null) { // Parse options JSON var _safeParseTuple = _safeJsonParseTuple2['default'](dataSetup || '{}'); var err = _safeParseTuple[0]; var data = _safeParseTuple[1]; if (err) { _utilsLogJs2['default'].error(err); } _objectAssign2['default'](tagOptions, data); } _objectAssign2['default'](baseOptions, tagOptions); // Get tag children settings if (tag.hasChildNodes()) { var children = tag.childNodes; for (var i = 0, j = children.length; i < j; i++) { var child = children[i]; // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/ var childName = child.nodeName.toLowerCase(); if (childName === 'source') { baseOptions.sources.push(Dom.getElAttributes(child)); } else if (childName === 'track') { baseOptions.tracks.push(Dom.getElAttributes(child)); } } } return baseOptions; }; return Player; })(_componentJs2['default']); Player.players = {}; var navigator = _globalWindow2['default'].navigator; /* * Player instance options, surfaced using options * options = Player.prototype.options_ * Make changes in options, not here. * * @type {Object} * @private */ Player.prototype.options_ = { // Default order of fallback technology techOrder: ['html5', 'flash'], // techOrder: ['flash','html5'], html5: {}, flash: {}, // defaultVolume: 0.85, defaultVolume: 0.00, // The freakin seaguls are driving me crazy! // default inactivity timeout inactivityTimeout: 2000, // default playback rates playbackRates: [], // Add playback rate selection by adding rates // 'playbackRates': [0.5, 1, 1.5, 2], // Included control sets children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'controlBar', 'errorDisplay', 'textTrackSettings'], language: _globalDocument2['default'].getElementsByTagName('html')[0].getAttribute('lang') || navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language || 'en', // locales and their language translations languages: {}, // Default message to show when a video cannot be played. notSupportedMessage: 'No compatible source was found for this video.' }; /** * Fired when the player has initial duration and dimension information * * @event loadedmetadata */ Player.prototype.handleLoadedMetaData_; /** * Fired when the player has downloaded data at the current playback position * * @event loadeddata */ Player.prototype.handleLoadedData_; /** * Fired when the user is active, e.g. moves the mouse over the player * * @event useractive */ Player.prototype.handleUserActive_; /** * Fired when the user is inactive, e.g. a short delay after the last mouse move or control interaction * * @event userinactive */ Player.prototype.handleUserInactive_; /** * Fired when the current playback position has changed * * During playback this is fired every 15-250 milliseconds, depending on the * playback technology in use. * * @event timeupdate */ Player.prototype.handleTimeUpdate_; /** * Fired when the volume changes * * @event volumechange */ Player.prototype.handleVolumeChange_; /** * Fired when an error occurs * * @event error */ Player.prototype.handleError_; Player.prototype.flexNotSupported_ = function () { var elem = _globalDocument2['default'].createElement('i'); // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more // common flex features that we can rely on when checking for flex support. return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || 'msFlexOrder' in elem.style) /* IE10-specific (2012 flex spec) */; }; _componentJs2['default'].registerComponent('Player', Player); exports['default'] = Player; module.exports = exports['default']; // If empty string, make it a parsable json object. },{"./big-play-button.js":61,"./component.js":63,"./control-bar/control-bar.js":64,"./error-display.js":94,"./fullscreen-api.js":97,"./loading-spinner.js":98,"./media-error.js":99,"./poster-image.js":105,"./tech/html5.js":110,"./tech/loader.js":111,"./tracks/text-track-display.js":114,"./tracks/text-track-list-converter.js":116,"./tracks/text-track-settings.js":118,"./utils/browser.js":120,"./utils/buffer.js":121,"./utils/dom.js":123,"./utils/events.js":124,"./utils/fn.js":125,"./utils/guid.js":127,"./utils/log.js":128,"./utils/merge-options.js":129,"./utils/stylesheet.js":130,"./utils/time-ranges.js":131,"./utils/to-title-case.js":132,"global/document":1,"global/window":2,"object.assign":45,"safe-json-parse/tuple":53}],104:[function(_dereq_,module,exports){ /** * @file plugins.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _playerJs = _dereq_('./player.js'); var _playerJs2 = _interopRequireDefault(_playerJs); /** * The method for registering a video.js plugin * * @param {String} name The name of the plugin * @param {Function} init The function that is run when the player inits * @method plugin */ var plugin = function plugin(name, init) { _playerJs2['default'].prototype[name] = init; }; exports['default'] = plugin; module.exports = exports['default']; },{"./player.js":103}],105:[function(_dereq_,module,exports){ /** * @file poster-image.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _buttonJs = _dereq_('./button.js'); var _buttonJs2 = _interopRequireDefault(_buttonJs); var _componentJs = _dereq_('./component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsDomJs = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsBrowserJs = _dereq_('./utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); /** * The component that handles showing the poster image. * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class PosterImage */ var PosterImage = (function (_Button) { _inherits(PosterImage, _Button); function PosterImage(player, options) { _classCallCheck(this, PosterImage); _Button.call(this, player, options); this.update(); player.on('posterchange', Fn.bind(this, this.update)); } /** * Clean up the poster image * * @method dispose */ PosterImage.prototype.dispose = function dispose() { this.player().off('posterchange', this.update); _Button.prototype.dispose.call(this); }; /** * Create the poster's image element * * @return {Element} * @method createEl */ PosterImage.prototype.createEl = function createEl() { var el = Dom.createEl('div', { className: 'vjs-poster', // Don't want poster to be tabbable. tabIndex: -1 }); // To ensure the poster image resizes while maintaining its original aspect // ratio, use a div with `background-size` when available. For browsers that // do not support `background-size` (e.g. IE8), fall back on using a regular // img element. if (!browser.BACKGROUND_SIZE_SUPPORTED) { this.fallbackImg_ = Dom.createEl('img'); el.appendChild(this.fallbackImg_); } return el; }; /** * Event handler for updates to the player's poster source * * @method update */ PosterImage.prototype.update = function update() { var url = this.player().poster(); this.setSrc(url); // If there's no poster source we should display:none on this component // so it's not still clickable or right-clickable if (url) { this.show(); } else { this.hide(); } }; /** * Set the poster source depending on the display method * * @param {String} url The URL to the poster source * @method setSrc */ PosterImage.prototype.setSrc = function setSrc(url) { if (this.fallbackImg_) { this.fallbackImg_.src = url; } else { var backgroundImage = ''; // Any falsey values should stay as an empty string, otherwise // this will throw an extra error if (url) { backgroundImage = 'url("' + url + '")'; } this.el_.style.backgroundImage = backgroundImage; } }; /** * Event handler for clicks on the poster image * * @method handleClick */ PosterImage.prototype.handleClick = function handleClick() { // We don't want a click to trigger playback when controls are disabled // but CSS should be hiding the poster to prevent that from happening if (this.player_.paused()) { this.player_.play(); } else { this.player_.pause(); } }; return PosterImage; })(_buttonJs2['default']); _componentJs2['default'].registerComponent('PosterImage', PosterImage); exports['default'] = PosterImage; module.exports = exports['default']; },{"./button.js":62,"./component.js":63,"./utils/browser.js":120,"./utils/dom.js":123,"./utils/fn.js":125}],106:[function(_dereq_,module,exports){ /** * @file setup.js * * Functions for automatically setting up a player * based on the data-setup attribute of the video tag */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } var _utilsEventsJs = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _windowLoaded = false; var videojs = undefined; // Automatically set up any tags that have a data-setup attribute var autoSetup = function autoSetup() { // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack* // var vids = Array.prototype.slice.call(document.getElementsByTagName('video')); // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio')); // var mediaEls = vids.concat(audios); // Because IE8 doesn't support calling slice on a node list, we need to loop through each list of elements // to build up a new, combined list of elements. var vids = _globalDocument2['default'].getElementsByTagName('video'); var audios = _globalDocument2['default'].getElementsByTagName('audio'); var mediaEls = []; if (vids && vids.length > 0) { for (var i = 0, e = vids.length; i < e; i++) { mediaEls.push(vids[i]); } } if (audios && audios.length > 0) { for (var i = 0, e = audios.length; i < e; i++) { mediaEls.push(audios[i]); } } // Check if any media elements exist if (mediaEls && mediaEls.length > 0) { for (var i = 0, e = mediaEls.length; i < e; i++) { var mediaEl = mediaEls[i]; // Check if element exists, has getAttribute func. // IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately. if (mediaEl && mediaEl.getAttribute) { // Make sure this player hasn't already been set up. if (mediaEl['player'] === undefined) { var options = mediaEl.getAttribute('data-setup'); // Check if data-setup attr exists. // We only auto-setup if they've added the data-setup attr. if (options !== null) { // Create new video.js instance. var player = videojs(mediaEl); } } // If getAttribute isn't defined, we need to wait for the DOM. } else { autoSetupTimeout(1); break; } } // No videos were found, so keep looping unless page is finished loading. } else if (!_windowLoaded) { autoSetupTimeout(1); } }; // Pause to let the DOM keep processing var autoSetupTimeout = function autoSetupTimeout(wait, vjs) { videojs = vjs; setTimeout(autoSetup, wait); }; if (_globalDocument2['default'].readyState === 'complete') { _windowLoaded = true; } else { Events.one(_globalWindow2['default'], 'load', function () { _windowLoaded = true; }); } var hasLoaded = function hasLoaded() { return _windowLoaded; }; exports.autoSetup = autoSetup; exports.autoSetupTimeout = autoSetupTimeout; exports.hasLoaded = hasLoaded; },{"./utils/events.js":124,"global/document":1,"global/window":2}],107:[function(_dereq_,module,exports){ /** * @file slider.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); /** * The base functionality for sliders like the volume bar and seek bar * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class Slider */ var Slider = (function (_Component) { _inherits(Slider, _Component); function Slider(player, options) { _classCallCheck(this, Slider); _Component.call(this, player, options); // Set property names to bar to match with the child Slider class is looking for this.bar = this.getChild(this.options_.barName); // Set a horizontal or vertical class on the slider depending on the slider type this.vertical(!!this.options_.vertical); this.on('mousedown', this.handleMouseDown); this.on('touchstart', this.handleMouseDown); this.on('focus', this.handleFocus); this.on('blur', this.handleBlur); this.on('click', this.handleClick); this.on(player, 'controlsvisible', this.update); this.on(player, this.playerEvent, this.update); } /** * Create the component's DOM element * * @param {String} type Type of element to create * @param {Object=} props List of properties in Object form * @return {Element} * @method createEl */ Slider.prototype.createEl = function createEl(type) { var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2]; // Add the slider element class to all sub classes props.className = props.className + ' vjs-slider'; props = _objectAssign2['default']({ tabIndex: 0 }, props); attributes = _objectAssign2['default']({ 'role': 'slider', 'aria-valuenow': 0, 'aria-valuemin': 0, 'aria-valuemax': 100, tabIndex: 0 }, attributes); return _Component.prototype.createEl.call(this, type, props, attributes); }; /** * Handle mouse down on slider * * @param {Object} event Mouse down event object * @method handleMouseDown */ Slider.prototype.handleMouseDown = function handleMouseDown(event) { event.preventDefault(); Dom.blockTextSelection(); this.addClass('vjs-sliding'); this.trigger('slideractive'); this.on(_globalDocument2['default'], 'mousemove', this.handleMouseMove); this.on(_globalDocument2['default'], 'mouseup', this.handleMouseUp); this.on(_globalDocument2['default'], 'touchmove', this.handleMouseMove); this.on(_globalDocument2['default'], 'touchend', this.handleMouseUp); this.handleMouseMove(event); }; /** * To be overridden by a subclass * * @method handleMouseMove */ Slider.prototype.handleMouseMove = function handleMouseMove() {}; /** * Handle mouse up on Slider * * @method handleMouseUp */ Slider.prototype.handleMouseUp = function handleMouseUp() { Dom.unblockTextSelection(); this.removeClass('vjs-sliding'); this.trigger('sliderinactive'); this.off(_globalDocument2['default'], 'mousemove', this.handleMouseMove); this.off(_globalDocument2['default'], 'mouseup', this.handleMouseUp); this.off(_globalDocument2['default'], 'touchmove', this.handleMouseMove); this.off(_globalDocument2['default'], 'touchend', this.handleMouseUp); this.update(); }; /** * Update slider * * @method update */ Slider.prototype.update = function update() { // In VolumeBar init we have a setTimeout for update that pops and update to the end of the // execution stack. The player is destroyed before then update will cause an error if (!this.el_) return; // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse. // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later. // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration(); var progress = this.getPercent(); var bar = this.bar; // If there's no bar... if (!bar) return; // Protect against no duration and other division issues if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) { progress = 0; } // Convert to a percentage for setting var percentage = (progress * 100).toFixed(2) + '%'; // Set the new bar width or height if (this.vertical()) { bar.el().style.height = percentage; } else { bar.el().style.width = percentage; } }; /** * Calculate distance for slider * * @param {Object} event Event object * @method calculateDistance */ Slider.prototype.calculateDistance = function calculateDistance(event) { var position = Dom.getPointerPosition(this.el_, event); if (this.vertical()) { return position.y; } return position.x; }; /** * Handle on focus for slider * * @method handleFocus */ Slider.prototype.handleFocus = function handleFocus() { this.on(_globalDocument2['default'], 'keydown', this.handleKeyPress); }; /** * Handle key press for slider * * @param {Object} event Event object * @method handleKeyPress */ Slider.prototype.handleKeyPress = function handleKeyPress(event) { if (event.which === 37 || event.which === 40) { // Left and Down Arrows event.preventDefault(); this.stepBack(); } else if (event.which === 38 || event.which === 39) { // Up and Right Arrows event.preventDefault(); this.stepForward(); } }; /** * Handle on blur for slider * * @method handleBlur */ Slider.prototype.handleBlur = function handleBlur() { this.off(_globalDocument2['default'], 'keydown', this.handleKeyPress); }; /** * Listener for click events on slider, used to prevent clicks * from bubbling up to parent elements like button menus. * * @param {Object} event Event object * @method handleClick */ Slider.prototype.handleClick = function handleClick(event) { event.stopImmediatePropagation(); event.preventDefault(); }; /** * Get/set if slider is horizontal for vertical * * @param {Boolean} bool True if slider is vertical, false is horizontal * @return {Boolean} True if slider is vertical, false is horizontal * @method vertical */ Slider.prototype.vertical = function vertical(bool) { if (bool === undefined) { return this.vertical_ || false; } this.vertical_ = !!bool; if (this.vertical_) { this.addClass('vjs-slider-vertical'); } else { this.addClass('vjs-slider-horizontal'); } return this; }; return Slider; })(_componentJs2['default']); _componentJs2['default'].registerComponent('Slider', Slider); exports['default'] = Slider; module.exports = exports['default']; },{"../component.js":63,"../utils/dom.js":123,"global/document":1,"object.assign":45}],108:[function(_dereq_,module,exports){ /** * @file flash-rtmp.js */ 'use strict'; exports.__esModule = true; function FlashRtmpDecorator(Flash) { Flash.streamingFormats = { 'rtmp/mp4': 'MP4', 'rtmp/flv': 'FLV' }; Flash.streamFromParts = function (connection, stream) { return connection + '&' + stream; }; Flash.streamToParts = function (src) { var parts = { connection: '', stream: '' }; if (!src) return parts; // Look for the normal URL separator we expect, '&'. // If found, we split the URL into two pieces around the // first '&'. var connEnd = src.indexOf('&'); var streamBegin = undefined; if (connEnd !== -1) { streamBegin = connEnd + 1; } else { // If there's not a '&', we use the last '/' as the delimiter. connEnd = streamBegin = src.lastIndexOf('/') + 1; if (connEnd === 0) { // really, there's not a '/'? connEnd = streamBegin = src.length; } } parts.connection = src.substring(0, connEnd); parts.stream = src.substring(streamBegin, src.length); return parts; }; Flash.isStreamingType = function (srcType) { return srcType in Flash.streamingFormats; }; // RTMP has four variations, any string starting // with one of these protocols should be valid Flash.RTMP_RE = /^rtmp[set]?:\/\//i; Flash.isStreamingSrc = function (src) { return Flash.RTMP_RE.test(src); }; /** * A source handler for RTMP urls * @type {Object} */ Flash.rtmpSourceHandler = {}; /** * Check Flash can handle the source natively * @param {Object} source The source object * @return {String} 'probably', 'maybe', or '' (empty string) */ Flash.rtmpSourceHandler.canHandleSource = function (source) { if (Flash.isStreamingType(source.type) || Flash.isStreamingSrc(source.src)) { return 'maybe'; } return ''; }; /** * Pass the source to the flash object * Adaptive source handlers will have more complicated workflows before passing * video data to the video element * @param {Object} source The source object * @param {Flash} tech The instance of the Flash tech */ Flash.rtmpSourceHandler.handleSource = function (source, tech) { var srcParts = Flash.streamToParts(source.src); tech['setRtmpConnection'](srcParts.connection); tech['setRtmpStream'](srcParts.stream); }; // Register the native source handler Flash.registerSourceHandler(Flash.rtmpSourceHandler); return Flash; } exports['default'] = FlashRtmpDecorator; module.exports = exports['default']; },{}],109:[function(_dereq_,module,exports){ /** * @file flash.js * VideoJS-SWF - Custom Flash Player with HTML5-ish API * https://github.com/zencoder/video-js-swf * Not using setupTriggers. Using global onEvent func to distribute events */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _tech = _dereq_('./tech'); var _tech2 = _interopRequireDefault(_tech); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsUrlJs = _dereq_('../utils/url.js'); var Url = _interopRequireWildcard(_utilsUrlJs); var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js'); var _flashRtmp = _dereq_('./flash-rtmp'); var _flashRtmp2 = _interopRequireDefault(_flashRtmp); var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); var navigator = _globalWindow2['default'].navigator; /** * Flash Media Controller - Wrapper for fallback SWF API * * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Tech * @class Flash */ var Flash = (function (_Tech) { _inherits(Flash, _Tech); function Flash(options, ready) { _classCallCheck(this, Flash); _Tech.call(this, options, ready); // Set the source when ready if (options.source) { this.ready(function () { this.setSource(options.source); }, true); } // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers // This allows resetting the playhead when we catch the reload if (options.startTime) { this.ready(function () { this.load(); this.play(); this.currentTime(options.startTime); }, true); } // Add global window functions that the swf expects // A 4.x workflow we weren't able to solve for in 5.0 // because of the need to hard code these functions // into the swf for security reasons _globalWindow2['default'].videojs = _globalWindow2['default'].videojs || {}; _globalWindow2['default'].videojs.Flash = _globalWindow2['default'].videojs.Flash || {}; _globalWindow2['default'].videojs.Flash.onReady = Flash.onReady; _globalWindow2['default'].videojs.Flash.onEvent = Flash.onEvent; _globalWindow2['default'].videojs.Flash.onError = Flash.onError; this.on('seeked', function () { this.lastSeekTarget_ = undefined; }); } // Create setters and getters for attributes /** * Create the component's DOM element * * @return {Element} * @method createEl */ Flash.prototype.createEl = function createEl() { var options = this.options_; // If video.js is hosted locally you should also set the location // for the hosted swf, which should be relative to the page (not video.js) // Otherwise this adds a CDN url. // The CDN also auto-adds a swf URL for that specific version. if (!options.swf) { options.swf = '//vjs.zencdn.net/swf/5.0.0-rc1/video-js.swf'; } // Generate ID for swf object var objId = options.techId; // Merge default flashvars with ones passed in to init var flashVars = _objectAssign2['default']({ // SWF Callback Functions 'readyFunction': 'videojs.Flash.onReady', 'eventProxyFunction': 'videojs.Flash.onEvent', 'errorEventProxyFunction': 'videojs.Flash.onError', // Player Settings 'autoplay': options.autoplay, 'preload': options.preload, 'loop': options.loop, 'muted': options.muted }, options.flashVars); // Merge default parames with ones passed in var params = _objectAssign2['default']({ 'wmode': 'opaque', // Opaque is needed to overlay controls, but can affect playback performance 'bgcolor': '#000000' // Using bgcolor prevents a white flash when the object is loading }, options.params); // Merge default attributes with ones passed in var attributes = _objectAssign2['default']({ 'id': objId, 'name': objId, // Both ID and Name needed or swf to identify itself 'class': 'vjs-tech' }, options.attributes); this.el_ = Flash.embed(options.swf, flashVars, params, attributes); this.el_.tech = this; return this.el_; }; /** * Play for flash tech * * @method play */ Flash.prototype.play = function play() { if (this.ended()) { this.setCurrentTime(0); } this.el_.vjs_play(); }; /** * Pause for flash tech * * @method pause */ Flash.prototype.pause = function pause() { this.el_.vjs_pause(); }; /** * Get/set video * * @param {Object=} src Source object * @return {Object} * @method src */ Flash.prototype.src = function src(_src) { if (_src === undefined) { return this.currentSrc(); } // Setting src through `src` not `setSrc` will be deprecated return this.setSrc(_src); }; /** * Set video * * @param {Object=} src Source object * @deprecated * @method setSrc */ Flash.prototype.setSrc = function setSrc(src) { // Make sure source URL is absolute. src = Url.getAbsoluteURL(src); this.el_.vjs_src(src); // Currently the SWF doesn't autoplay if you load a source later. // e.g. Load player w/ no source, wait 2s, set src. if (this.autoplay()) { var tech = this; this.setTimeout(function () { tech.play(); }, 0); } }; /** * Returns true if the tech is currently seeking. * @return {boolean} true if seeking */ Flash.prototype.seeking = function seeking() { return this.lastSeekTarget_ !== undefined; }; /** * Set current time * * @param {Number} time Current time of video * @method setCurrentTime */ Flash.prototype.setCurrentTime = function setCurrentTime(time) { var seekable = this.seekable(); if (seekable.length) { // clamp to the current seekable range time = time > seekable.start(0) ? time : seekable.start(0); time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1); this.lastSeekTarget_ = time; this.trigger('seeking'); this.el_.vjs_setProperty('currentTime', time); _Tech.prototype.setCurrentTime.call(this); } }; /** * Get current time * * @param {Number=} time Current time of video * @return {Number} Current time * @method currentTime */ Flash.prototype.currentTime = function currentTime(time) { // when seeking make the reported time keep up with the requested time // by reading the time we're seeking to if (this.seeking()) { return this.lastSeekTarget_ || 0; } return this.el_.vjs_getProperty('currentTime'); }; /** * Get current source * * @method currentSrc */ Flash.prototype.currentSrc = function currentSrc() { if (this.currentSource_) { return this.currentSource_.src; } else { return this.el_.vjs_getProperty('currentSrc'); } }; /** * Load media into player * * @method load */ Flash.prototype.load = function load() { this.el_.vjs_load(); }; /** * Get poster * * @method poster */ Flash.prototype.poster = function poster() { this.el_.vjs_getProperty('poster'); }; /** * Poster images are not handled by the Flash tech so make this a no-op * * @method setPoster */ Flash.prototype.setPoster = function setPoster() {}; /** * Determine if can seek in media * * @return {TimeRangeObject} * @method seekable */ Flash.prototype.seekable = function seekable() { var duration = this.duration(); if (duration === 0) { return _utilsTimeRangesJs.createTimeRange(); } return _utilsTimeRangesJs.createTimeRange(0, duration); }; /** * Get buffered time range * * @return {TimeRangeObject} * @method buffered */ Flash.prototype.buffered = function buffered() { var ranges = this.el_.vjs_getProperty('buffered'); if (ranges.length === 0) { return _utilsTimeRangesJs.createTimeRange(); } return _utilsTimeRangesJs.createTimeRange(ranges[0][0], ranges[0][1]); }; /** * Get fullscreen support - * Flash does not allow fullscreen through javascript * so always returns false * * @return {Boolean} false * @method supportsFullScreen */ Flash.prototype.supportsFullScreen = function supportsFullScreen() { return false; // Flash does not allow fullscreen through javascript }; /** * Request to enter fullscreen * Flash does not allow fullscreen through javascript * so always returns false * * @return {Boolean} false * @method enterFullScreen */ Flash.prototype.enterFullScreen = function enterFullScreen() { return false; }; return Flash; })(_tech2['default']); var _api = Flash.prototype; var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(','); var _readOnly = 'networkState,readyState,initialTime,duration,startOffsetTime,paused,ended,videoTracks,audioTracks,videoWidth,videoHeight'.split(','); function _createSetter(attr) { var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1); _api['set' + attrUpper] = function (val) { return this.el_.vjs_setProperty(attr, val); }; } function _createGetter(attr) { _api[attr] = function () { return this.el_.vjs_getProperty(attr); }; } // Create getter and setters for all read/write attributes for (var i = 0; i < _readWrite.length; i++) { _createGetter(_readWrite[i]); _createSetter(_readWrite[i]); } // Create getters for read-only attributes for (var i = 0; i < _readOnly.length; i++) { _createGetter(_readOnly[i]); } /* Flash Support Testing -------------------------------------------------------- */ Flash.isSupported = function () { return Flash.version()[0] >= 10; // return swfobject.hasFlashPlayerVersion('10'); }; // Add Source Handler pattern functions to this tech _tech2['default'].withSourceHandlers(Flash); /* * The default native source handler. * This simply passes the source to the video element. Nothing fancy. * * @param {Object} source The source object * @param {Flash} tech The instance of the Flash tech */ Flash.nativeSourceHandler = {}; /* * Check Flash can handle the source natively * * @param {Object} source The source object * @return {String} 'probably', 'maybe', or '' (empty string) */ Flash.nativeSourceHandler.canHandleSource = function (source) { var type; function guessMimeType(src) { var ext = Url.getFileExtension(src); if (ext) { return 'video/' + ext; } return ''; } if (!source.type) { type = guessMimeType(source.src); } else { // Strip code information from the type because we don't get that specific type = source.type.replace(/;.*/, '').toLowerCase(); } if (type in Flash.formats) { return 'maybe'; } return ''; }; /* * Pass the source to the flash object * Adaptive source handlers will have more complicated workflows before passing * video data to the video element * * @param {Object} source The source object * @param {Flash} tech The instance of the Flash tech */ Flash.nativeSourceHandler.handleSource = function (source, tech) { tech.setSrc(source.src); }; /* * Clean up the source handler when disposing the player or switching sources.. * (no cleanup is needed when supporting the format natively) */ Flash.nativeSourceHandler.dispose = function () {}; // Register the native source handler Flash.registerSourceHandler(Flash.nativeSourceHandler); Flash.formats = { 'video/flv': 'FLV', 'video/x-flv': 'FLV', 'video/mp4': 'MP4', 'video/m4v': 'MP4' }; Flash.onReady = function (currSwf) { var el = Dom.getEl(currSwf); var tech = el && el.tech; // if there is no el then the tech has been disposed // and the tech element was removed from the player div if (tech && tech.el()) { // check that the flash object is really ready Flash.checkReady(tech); } }; // The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object. // If it's not ready, we set a timeout to check again shortly. Flash.checkReady = function (tech) { // stop worrying if the tech has been disposed if (!tech.el()) { return; } // check if API property exists if (tech.el().vjs_getProperty) { // tell tech it's ready tech.triggerReady(); } else { // wait longer this.setTimeout(function () { Flash['checkReady'](tech); }, 50); } }; // Trigger events from the swf on the player Flash.onEvent = function (swfID, eventName) { var tech = Dom.getEl(swfID).tech; tech.trigger(eventName); }; // Log errors from the swf Flash.onError = function (swfID, err) { var tech = Dom.getEl(swfID).tech; // trigger MEDIA_ERR_SRC_NOT_SUPPORTED if (err === 'srcnotfound') { return tech.error(4); } // trigger a custom error tech.error('FLASH: ' + err); }; // Flash Version Check Flash.version = function () { var version = '0,0,0'; // IE try { version = new _globalWindow2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]; // other browsers } catch (e) { try { if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) { version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]; } } catch (err) {} } return version.split(','); }; // Flash embedding method. Only used in non-iframe mode Flash.embed = function (swf, flashVars, params, attributes) { var code = Flash.getEmbedCode(swf, flashVars, params, attributes); // Get element by embedding code and retrieving created element var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0]; return obj; }; Flash.getEmbedCode = function (swf, flashVars, params, attributes) { var objTag = ''; }); attributes = _objectAssign2['default']({ // Add swf to attributes (need both for IE and Others to work) 'data': swf, // Default to 100% width/height 'width': '100%', 'height': '100%' }, attributes); // Create Attributes string Object.getOwnPropertyNames(attributes).forEach(function (key) { attrsString += key + '="' + attributes[key] + '" '; }); return '' + objTag + attrsString + '>' + paramsString + ''; }; // Run Flash through the RTMP decorator _flashRtmp2['default'](Flash); _component2['default'].registerComponent('Flash', Flash); exports['default'] = Flash; module.exports = exports['default']; },{"../component":63,"../utils/dom.js":123,"../utils/time-ranges.js":131,"../utils/url.js":133,"./flash-rtmp":108,"./tech":112,"global/window":2,"object.assign":45}],110:[function(_dereq_,module,exports){ /** * @file html5.js * HTML5 Media Controller - Wrapper for HTML5 Media API */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _techJs = _dereq_('./tech.js'); var _techJs2 = _interopRequireDefault(_techJs); var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsUrlJs = _dereq_('../utils/url.js'); var Url = _interopRequireWildcard(_utilsUrlJs); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsLogJs = _dereq_('../utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js'); var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs); /** * HTML5 Media Controller - Wrapper for HTML5 Media API * * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Tech * @class Html5 */ var Html5 = (function (_Tech) { _inherits(Html5, _Tech); function Html5(options, ready) { _classCallCheck(this, Html5); _Tech.call(this, options, ready); var source = options.source; // Set the source if one is provided // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted) // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source // anyway so the error gets fired. if (source && (this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) { this.setSource(source); } else { this.handleLateInit_(this.el_); } if (this.el_.hasChildNodes()) { var nodes = this.el_.childNodes; var nodesLength = nodes.length; var removeNodes = []; while (nodesLength--) { var node = nodes[nodesLength]; var nodeName = node.nodeName.toLowerCase(); if (nodeName === 'track') { if (!this.featuresNativeTextTracks) { // Empty video tag tracks so the built-in player doesn't use them also. // This may not be fast enough to stop HTML5 browsers from reading the tags // so we'll need to turn off any default tracks if we're manually doing // captions and subtitles. videoElement.textTracks removeNodes.push(node); } else { this.remoteTextTracks().addTrack_(node.track); } } } for (var i = 0; i < removeNodes.length; i++) { this.el_.removeChild(removeNodes[i]); } } if (this.featuresNativeTextTracks) { this.handleTextTrackChange_ = Fn.bind(this, this.handleTextTrackChange); this.handleTextTrackAdd_ = Fn.bind(this, this.handleTextTrackAdd); this.handleTextTrackRemove_ = Fn.bind(this, this.handleTextTrackRemove); this.proxyNativeTextTracks_(); } // Determine if native controls should be used // Our goal should be to get the custom controls on mobile solid everywhere // so we can remove this all together. Right now this will block custom // controls on touch enabled laptops like the Chrome Pixel if (browser.TOUCH_ENABLED && options.nativeControlsForTouch === true || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) { this.setControls(true); } this.triggerReady(); } /* HTML5 Support Testing ---------------------------------------------------- */ /* * Element for testing browser HTML5 video capabilities * * @type {Element} * @constant * @private */ /** * Dispose of html5 media element * * @method dispose */ Html5.prototype.dispose = function dispose() { var tt = this.el().textTracks; var emulatedTt = this.textTracks(); // remove native event listeners if (tt && tt.removeEventListener) { tt.removeEventListener('change', this.handleTextTrackChange_); tt.removeEventListener('addtrack', this.handleTextTrackAdd_); tt.removeEventListener('removetrack', this.handleTextTrackRemove_); } // clearout the emulated text track list. var i = emulatedTt.length; while (i--) { emulatedTt.removeTrack_(emulatedTt[i]); } Html5.disposeMediaElement(this.el_); _Tech.prototype.dispose.call(this); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ Html5.prototype.createEl = function createEl() { var el = this.options_.tag; // Check if this browser supports moving the element into the box. // On the iPhone video will break if you move the element, // So we have to create a brand new element. if (!el || this['movingMediaElementInDOM'] === false) { // If the original tag is still there, clone and remove it. if (el) { var clone = el.cloneNode(true); el.parentNode.insertBefore(clone, el); Html5.disposeMediaElement(el); el = clone; } else { el = _globalDocument2['default'].createElement('video'); // determine if native controls should be used var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag); var attributes = _utilsMergeOptionsJs2['default']({}, tagAttributes); if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) { delete attributes.controls; } Dom.setElAttributes(el, _objectAssign2['default'](attributes, { id: this.options_.techId, 'class': 'vjs-tech' })); } } // Update specific tag settings, in case they were overridden var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted']; for (var i = settingsAttrs.length - 1; i >= 0; i--) { var attr = settingsAttrs[i]; var overwriteAttrs = {}; if (typeof this.options_[attr] !== 'undefined') { overwriteAttrs[attr] = this.options_[attr]; } Dom.setElAttributes(el, overwriteAttrs); } return el; // jenniisawesome = true; }; // If we're loading the playback object after it has started loading // or playing the video (often with autoplay on) then the loadstart event // has already fired and we need to fire it manually because many things // rely on it. Html5.prototype.handleLateInit_ = function handleLateInit_(el) { var _this = this; if (el.networkState === 0 || el.networkState === 3) { // The video element hasn't started loading the source yet // or didn't find a source return; } if (el.readyState === 0) { var _ret = (function () { // NetworkState is set synchronously BUT loadstart is fired at the // end of the current stack, usually before setInterval(fn, 0). // So at this point we know loadstart may have already fired or is // about to fire, and either way the player hasn't seen it yet. // We don't want to fire loadstart prematurely here and cause a // double loadstart so we'll wait and see if it happens between now // and the next loop, and fire it if not. // HOWEVER, we also want to make sure it fires before loadedmetadata // which could also happen between now and the next loop, so we'll // watch for that also. var loadstartFired = false; var setLoadstartFired = function setLoadstartFired() { loadstartFired = true; }; _this.on('loadstart', setLoadstartFired); var triggerLoadstart = function triggerLoadstart() { // We did miss the original loadstart. Make sure the player // sees loadstart before loadedmetadata if (!loadstartFired) { this.trigger('loadstart'); } }; _this.on('loadedmetadata', triggerLoadstart); _this.ready(function () { this.off('loadstart', setLoadstartFired); this.off('loadedmetadata', triggerLoadstart); if (!loadstartFired) { // We did miss the original native loadstart. Fire it now. this.trigger('loadstart'); } }); return { v: undefined }; })(); if (typeof _ret === 'object') return _ret.v; } // From here on we know that loadstart already fired and we missed it. // The other readyState events aren't as much of a problem if we double // them, so not going to go to as much trouble as loadstart to prevent // that unless we find reason to. var eventsToTrigger = ['loadstart']; // loadedmetadata: newly equal to HAVE_METADATA (1) or greater eventsToTrigger.push('loadedmetadata'); // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater if (el.readyState >= 2) { eventsToTrigger.push('loadeddata'); } // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater if (el.readyState >= 3) { eventsToTrigger.push('canplay'); } // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4) if (el.readyState >= 4) { eventsToTrigger.push('canplaythrough'); } // We still need to give the player time to add event listeners this.ready(function () { eventsToTrigger.forEach(function (type) { this.trigger(type); }, this); }); }; Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() { var tt = this.el().textTracks; if (tt && tt.addEventListener) { tt.addEventListener('change', this.handleTextTrackChange_); tt.addEventListener('addtrack', this.handleTextTrackAdd_); tt.addEventListener('removetrack', this.handleTextTrackRemove_); } }; Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) { var tt = this.textTracks(); this.textTracks().trigger({ type: 'change', target: tt, currentTarget: tt, srcElement: tt }); }; Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) { this.textTracks().addTrack_(e.track); }; Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) { this.textTracks().removeTrack_(e.track); }; /** * Play for html5 tech * * @method play */ Html5.prototype.play = function play() { this.el_.play(); }; /** * Pause for html5 tech * * @method pause */ Html5.prototype.pause = function pause() { this.el_.pause(); }; /** * Paused for html5 tech * * @return {Boolean} * @method paused */ Html5.prototype.paused = function paused() { return this.el_.paused; }; /** * Get current time * * @return {Number} * @method currentTime */ Html5.prototype.currentTime = function currentTime() { return this.el_.currentTime; }; /** * Set current time * * @param {Number} seconds Current time of video * @method setCurrentTime */ Html5.prototype.setCurrentTime = function setCurrentTime(seconds) { try { this.el_.currentTime = seconds; } catch (e) { _utilsLogJs2['default'](e, 'Video is not ready. (Video.js)'); // this.warning(VideoJS.warnings.videoNotReady); } }; /** * Get duration * * @return {Number} * @method duration */ Html5.prototype.duration = function duration() { return this.el_.duration || 0; }; /** * Get a TimeRange object that represents the intersection * of the time ranges for which the user agent has all * relevant media * * @return {TimeRangeObject} * @method buffered */ Html5.prototype.buffered = function buffered() { return this.el_.buffered; }; /** * Get volume level * * @return {Number} * @method volume */ Html5.prototype.volume = function volume() { return this.el_.volume; }; /** * Set volume level * * @param {Number} percentAsDecimal Volume percent as a decimal * @method setVolume */ Html5.prototype.setVolume = function setVolume(percentAsDecimal) { this.el_.volume = percentAsDecimal; }; /** * Get if muted * * @return {Boolean} * @method muted */ Html5.prototype.muted = function muted() { return this.el_.muted; }; /** * Set muted * * @param {Boolean} If player is to be muted or note * @method setMuted */ Html5.prototype.setMuted = function setMuted(muted) { this.el_.muted = muted; }; /** * Get player width * * @return {Number} * @method width */ Html5.prototype.width = function width() { return this.el_.offsetWidth; }; /** * Get player height * * @return {Number} * @method height */ Html5.prototype.height = function height() { return this.el_.offsetHeight; }; /** * Get if there is fullscreen support * * @return {Boolean} * @method supportsFullScreen */ Html5.prototype.supportsFullScreen = function supportsFullScreen() { if (typeof this.el_.webkitEnterFullScreen === 'function') { var userAgent = _globalWindow2['default'].navigator.userAgent; // Seems to be broken in Chromium/Chrome && Safari in Leopard if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) { return true; } } return false; }; /** * Request to enter fullscreen * * @method enterFullScreen */ Html5.prototype.enterFullScreen = function enterFullScreen() { var video = this.el_; if ('webkitDisplayingFullscreen' in video) { this.one('webkitbeginfullscreen', function () { this.one('webkitendfullscreen', function () { this.trigger('fullscreenchange', { isFullscreen: false }); }); this.trigger('fullscreenchange', { isFullscreen: true }); }); } if (video.paused && video.networkState <= video.HAVE_METADATA) { // attempt to prime the video element for programmatic access // this isn't necessary on the desktop but shouldn't hurt this.el_.play(); // playing and pausing synchronously during the transition to fullscreen // can get iOS ~6.1 devices into a play/pause loop this.setTimeout(function () { video.pause(); video.webkitEnterFullScreen(); }, 0); } else { video.webkitEnterFullScreen(); } }; /** * Request to exit fullscreen * * @method exitFullScreen */ Html5.prototype.exitFullScreen = function exitFullScreen() { this.el_.webkitExitFullScreen(); }; /** * Get/set video * * @param {Object=} src Source object * @return {Object} * @method src */ Html5.prototype.src = function src(_src) { if (_src === undefined) { return this.el_.src; } else { // Setting src through `src` instead of `setSrc` will be deprecated this.setSrc(_src); } }; /** * Set video * * @param {Object} src Source object * @deprecated * @method setSrc */ Html5.prototype.setSrc = function setSrc(src) { this.el_.src = src; }; /** * Load media into player * * @method load */ Html5.prototype.load = function load() { this.el_.load(); }; /** * Get current source * * @return {Object} * @method currentSrc */ Html5.prototype.currentSrc = function currentSrc() { return this.el_.currentSrc; }; /** * Get poster * * @return {String} * @method poster */ Html5.prototype.poster = function poster() { return this.el_.poster; }; /** * Set poster * * @param {String} val URL to poster image * @method */ Html5.prototype.setPoster = function setPoster(val) { this.el_.poster = val; }; /** * Get preload attribute * * @return {String} * @method preload */ Html5.prototype.preload = function preload() { return this.el_.preload; }; /** * Set preload attribute * * @param {String} val Value for preload attribute * @method setPreload */ Html5.prototype.setPreload = function setPreload(val) { this.el_.preload = val; }; /** * Get autoplay attribute * * @return {String} * @method autoplay */ Html5.prototype.autoplay = function autoplay() { return this.el_.autoplay; }; /** * Set autoplay attribute * * @param {String} val Value for preload attribute * @method setAutoplay */ Html5.prototype.setAutoplay = function setAutoplay(val) { this.el_.autoplay = val; }; /** * Get controls attribute * * @return {String} * @method controls */ Html5.prototype.controls = function controls() { return this.el_.controls; }; /** * Set controls attribute * * @param {String} val Value for controls attribute * @method setControls */ Html5.prototype.setControls = function setControls(val) { this.el_.controls = !!val; }; /** * Get loop attribute * * @return {String} * @method loop */ Html5.prototype.loop = function loop() { return this.el_.loop; }; /** * Set loop attribute * * @param {String} val Value for loop attribute * @method setLoop */ Html5.prototype.setLoop = function setLoop(val) { this.el_.loop = val; }; /** * Get error value * * @return {String} * @method error */ Html5.prototype.error = function error() { return this.el_.error; }; /** * Get whether or not the player is in the "seeking" state * * @return {Boolean} * @method seeking */ Html5.prototype.seeking = function seeking() { return this.el_.seeking; }; /** * Get a TimeRanges object that represents the * ranges of the media resource to which it is possible * for the user agent to seek. * * @return {TimeRangeObject} * @method seekable */ Html5.prototype.seekable = function seekable() { return this.el_.seekable; }; /** * Get if video ended * * @return {Boolean} * @method ended */ Html5.prototype.ended = function ended() { return this.el_.ended; }; /** * Get the value of the muted content attribute * This attribute has no dynamic effect, it only * controls the default state of the element * * @return {Boolean} * @method defaultMuted */ Html5.prototype.defaultMuted = function defaultMuted() { return this.el_.defaultMuted; }; /** * Get desired speed at which the media resource is to play * * @return {Number} * @method playbackRate */ Html5.prototype.playbackRate = function playbackRate() { return this.el_.playbackRate; }; /** * Returns a TimeRanges object that represents the ranges of the * media resource that the user agent has played. * @return {TimeRangeObject} the range of points on the media * timeline that has been reached through normal playback * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-played */ Html5.prototype.played = function played() { return this.el_.played; }; /** * Set desired speed at which the media resource is to play * * @param {Number} val Speed at which the media resource is to play * @method setPlaybackRate */ Html5.prototype.setPlaybackRate = function setPlaybackRate(val) { this.el_.playbackRate = val; }; /** * Get the current state of network activity for the element, from * the list below * NETWORK_EMPTY (numeric value 0) * NETWORK_IDLE (numeric value 1) * NETWORK_LOADING (numeric value 2) * NETWORK_NO_SOURCE (numeric value 3) * * @return {Number} * @method networkState */ Html5.prototype.networkState = function networkState() { return this.el_.networkState; }; /** * Get a value that expresses the current state of the element * with respect to rendering the current playback position, from * the codes in the list below * HAVE_NOTHING (numeric value 0) * HAVE_METADATA (numeric value 1) * HAVE_CURRENT_DATA (numeric value 2) * HAVE_FUTURE_DATA (numeric value 3) * HAVE_ENOUGH_DATA (numeric value 4) * * @return {Number} * @method readyState */ Html5.prototype.readyState = function readyState() { return this.el_.readyState; }; /** * Get width of video * * @return {Number} * @method videoWidth */ Html5.prototype.videoWidth = function videoWidth() { return this.el_.videoWidth; }; /** * Get height of video * * @return {Number} * @method videoHeight */ Html5.prototype.videoHeight = function videoHeight() { return this.el_.videoHeight; }; /** * Get text tracks * * @return {TextTrackList} * @method textTracks */ Html5.prototype.textTracks = function textTracks() { return _Tech.prototype.textTracks.call(this); }; /** * Creates and returns a text track object * * @param {String} kind Text track kind (subtitles, captions, descriptions * chapters and metadata) * @param {String=} label Label to identify the text track * @param {String=} language Two letter language abbreviation * @return {TextTrackObject} * @method addTextTrack */ Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) { if (!this['featuresNativeTextTracks']) { return _Tech.prototype.addTextTrack.call(this, kind, label, language); } return this.el_.addTextTrack(kind, label, language); }; /** * Creates and returns a remote text track object * * @param {Object} options The object should contain values for * kind, language, label and src (location of the WebVTT file) * @return {TextTrackObject} * @method addRemoteTextTrack */ Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]; if (!this['featuresNativeTextTracks']) { return _Tech.prototype.addRemoteTextTrack.call(this, options); } var track = _globalDocument2['default'].createElement('track'); if (options['kind']) { track['kind'] = options['kind']; } if (options['label']) { track['label'] = options['label']; } if (options['language'] || options['srclang']) { track['srclang'] = options['language'] || options['srclang']; } if (options['default']) { track['default'] = options['default']; } if (options['id']) { track['id'] = options['id']; } if (options['src']) { track['src'] = options['src']; } this.el().appendChild(track); this.remoteTextTracks().addTrack_(track.track); return track; }; /** * Remove remote text track from TextTrackList object * * @param {TextTrackObject} track Texttrack object to remove * @method removeRemoteTextTrack */ Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { if (!this['featuresNativeTextTracks']) { return _Tech.prototype.removeRemoteTextTrack.call(this, track); } var tracks, i; this.remoteTextTracks().removeTrack_(track); tracks = this.el().querySelectorAll('track'); i = tracks.length; while (i--) { if (track === tracks[i] || track === tracks[i].track) { this.el().removeChild(tracks[i]); } } }; return Html5; })(_techJs2['default']); Html5.TEST_VID = _globalDocument2['default'].createElement('video'); var track = _globalDocument2['default'].createElement('track'); track.kind = 'captions'; track.srclang = 'en'; track.label = 'English'; Html5.TEST_VID.appendChild(track); /* * Check if HTML5 video is supported by this browser/device * * @return {Boolean} */ Html5.isSupported = function () { // IE9 with no Media Player is a LIAR! (#984) try { Html5.TEST_VID['volume'] = 0.5; } catch (e) { return false; } return !!Html5.TEST_VID.canPlayType; }; // Add Source Handler pattern functions to this tech _techJs2['default'].withSourceHandlers(Html5); /* * The default native source handler. * This simply passes the source to the video element. Nothing fancy. * * @param {Object} source The source object * @param {Html5} tech The instance of the HTML5 tech */ Html5.nativeSourceHandler = {}; /* * Check if the video element can handle the source natively * * @param {Object} source The source object * @return {String} 'probably', 'maybe', or '' (empty string) */ Html5.nativeSourceHandler.canHandleSource = function (source) { var match, ext; function canPlayType(type) { // IE9 on Windows 7 without MediaPlayer throws an error here // https://github.com/videojs/video.js/issues/519 try { return Html5.TEST_VID.canPlayType(type); } catch (e) { return ''; } } // If a type was provided we should rely on that if (source.type) { return canPlayType(source.type); } else if (source.src) { // If no type, fall back to checking 'video/[EXTENSION]' ext = Url.getFileExtension(source.src); return canPlayType('video/' + ext); } return ''; }; /* * Pass the source to the video element * Adaptive source handlers will have more complicated workflows before passing * video data to the video element * * @param {Object} source The source object * @param {Html5} tech The instance of the Html5 tech */ Html5.nativeSourceHandler.handleSource = function (source, tech) { tech.setSrc(source.src); }; /* * Clean up the source handler when disposing the player or switching sources.. * (no cleanup is needed when supporting the format natively) */ Html5.nativeSourceHandler.dispose = function () {}; // Register the native source handler Html5.registerSourceHandler(Html5.nativeSourceHandler); /* * Check if the volume can be changed in this browser/device. * Volume cannot be changed in a lot of mobile devices. * Specifically, it can't be changed from 1 on iOS. * * @return {Boolean} */ Html5.canControlVolume = function () { var volume = Html5.TEST_VID.volume; Html5.TEST_VID.volume = volume / 2 + 0.1; return volume !== Html5.TEST_VID.volume; }; /* * Check if playbackRate is supported in this browser/device. * * @return {Number} [description] */ Html5.canControlPlaybackRate = function () { var playbackRate = Html5.TEST_VID.playbackRate; Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1; return playbackRate !== Html5.TEST_VID.playbackRate; }; /* * Check to see if native text tracks are supported by this browser/device * * @return {Boolean} */ Html5.supportsNativeTextTracks = function () { var supportsTextTracks; // Figure out native text track support // If mode is a number, we cannot change it because it'll disappear from view. // Browsers with numeric modes include IE10 and older (<=2013) samsung android models. // Firefox isn't playing nice either with modifying the mode // TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862 supportsTextTracks = !!Html5.TEST_VID.textTracks; if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) { supportsTextTracks = typeof Html5.TEST_VID.textTracks[0]['mode'] !== 'number'; } if (supportsTextTracks && browser.IS_FIREFOX) { supportsTextTracks = false; } if (supportsTextTracks && !('onremovetrack' in Html5.TEST_VID.textTracks)) { supportsTextTracks = false; } return supportsTextTracks; }; /** * An array of events available on the Html5 tech. * * @private * @type {Array} */ Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange']; /* * Set the tech's volume control support status * * @type {Boolean} */ Html5.prototype['featuresVolumeControl'] = Html5.canControlVolume(); /* * Set the tech's playbackRate support status * * @type {Boolean} */ Html5.prototype['featuresPlaybackRate'] = Html5.canControlPlaybackRate(); /* * Set the tech's status on moving the video element. * In iOS, if you move a video element in the DOM, it breaks video playback. * * @type {Boolean} */ Html5.prototype['movingMediaElementInDOM'] = !browser.IS_IOS; /* * Set the the tech's fullscreen resize support status. * HTML video is able to automatically resize when going to fullscreen. * (No longer appears to be used. Can probably be removed.) */ Html5.prototype['featuresFullscreenResize'] = true; /* * Set the tech's progress event support status * (this disables the manual progress events of the Tech) */ Html5.prototype['featuresProgressEvents'] = true; /* * Sets the tech's status on native text track support * * @type {Boolean} */ Html5.prototype['featuresNativeTextTracks'] = Html5.supportsNativeTextTracks(); // HTML5 Feature detection and Device Fixes --------------------------------- // var canPlayType = undefined; var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i; var mp4RE = /^video\/mp4/i; Html5.patchCanPlayType = function () { // Android 4.0 and above can play HLS to some extent but it reports being unable to do so if (browser.ANDROID_VERSION >= 4.0) { if (!canPlayType) { canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType; } Html5.TEST_VID.constructor.prototype.canPlayType = function (type) { if (type && mpegurlRE.test(type)) { return 'maybe'; } return canPlayType.call(this, type); }; } // Override Android 2.2 and less canPlayType method which is broken if (browser.IS_OLD_ANDROID) { if (!canPlayType) { canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType; } Html5.TEST_VID.constructor.prototype.canPlayType = function (type) { if (type && mp4RE.test(type)) { return 'maybe'; } return canPlayType.call(this, type); }; } }; Html5.unpatchCanPlayType = function () { var r = Html5.TEST_VID.constructor.prototype.canPlayType; Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType; canPlayType = null; return r; }; // by default, patch the video element Html5.patchCanPlayType(); Html5.disposeMediaElement = function (el) { if (!el) { return; } if (el.parentNode) { el.parentNode.removeChild(el); } // remove any child track or source nodes to prevent their loading while (el.hasChildNodes()) { el.removeChild(el.firstChild); } // remove any src reference. not setting `src=''` because that causes a warning // in firefox el.removeAttribute('src'); // force the media element to update its loading state by calling load() // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793) if (typeof el.load === 'function') { // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) (function () { try { el.load(); } catch (e) { // not supported } })(); } }; _component2['default'].registerComponent('Html5', Html5); exports['default'] = Html5; module.exports = exports['default']; },{"../component":63,"../utils/browser.js":120,"../utils/dom.js":123,"../utils/fn.js":125,"../utils/log.js":128,"../utils/merge-options.js":129,"../utils/url.js":133,"./tech.js":112,"global/document":1,"global/window":2,"object.assign":45}],111:[function(_dereq_,module,exports){ /** * @file loader.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js'); var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs); /** * The Media Loader is the component that decides which playback technology to load * when the player is initialized. * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Component * @class MediaLoader */ var MediaLoader = (function (_Component) { _inherits(MediaLoader, _Component); function MediaLoader(player, options, ready) { _classCallCheck(this, MediaLoader); _Component.call(this, player, options, ready); // If there are no sources when the player is initialized, // load the first supported playback technology. if (!options.playerOptions['sources'] || options.playerOptions['sources'].length === 0) { for (var i = 0, j = options.playerOptions['techOrder']; i < j.length; i++) { var techName = _utilsToTitleCaseJs2['default'](j[i]); var tech = _component2['default'].getComponent(techName); // Check if the browser supports this technology if (tech && tech.isSupported()) { player.loadTech_(techName); break; } } } else { // // Loop through playback technologies (HTML5, Flash) and check for support. // // Then load the best source. // // A few assumptions here: // // All playback technologies respect preload false. player.src(options.playerOptions['sources']); } } return MediaLoader; })(_component2['default']); _component2['default'].registerComponent('MediaLoader', MediaLoader); exports['default'] = MediaLoader; module.exports = exports['default']; },{"../component":63,"../utils/to-title-case.js":132,"global/window":2}],112:[function(_dereq_,module,exports){ /** * @file tech.js * Media Technology Controller - Base class for media playback * technology controllers like Flash and HTML5 */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _tracksTextTrack = _dereq_('../tracks/text-track'); var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack); var _tracksTextTrackList = _dereq_('../tracks/text-track-list'); var _tracksTextTrackList2 = _interopRequireDefault(_tracksTextTrackList); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsLogJs = _dereq_('../utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js'); var _utilsBufferJs = _dereq_('../utils/buffer.js'); var _mediaErrorJs = _dereq_('../media-error.js'); var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /** * Base class for media (HTML5 Video, Flash) controllers * * @param {Object=} options Options object * @param {Function=} ready Ready callback function * @extends Component * @class Tech */ var Tech = (function (_Component) { _inherits(Tech, _Component); function Tech() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]; var ready = arguments.length <= 1 || arguments[1] === undefined ? function () {} : arguments[1]; _classCallCheck(this, Tech); // we don't want the tech to report user activity automatically. // This is done manually in addControlsListeners options.reportTouchActivity = false; _Component.call(this, null, options, ready); // keep track of whether the current source has played at all to // implement a very limited played() this.hasStarted_ = false; this.on('playing', function () { this.hasStarted_ = true; }); this.on('loadstart', function () { this.hasStarted_ = false; }); this.textTracks_ = options.textTracks; // Manually track progress in cases where the browser/flash player doesn't report it. if (!this.featuresProgressEvents) { this.manualProgressOn(); } // Manually track timeupdates in cases where the browser/flash player doesn't report it. if (!this.featuresTimeupdateEvents) { this.manualTimeUpdatesOn(); } if (options.nativeCaptions === false || options.nativeTextTracks === false) { this.featuresNativeTextTracks = false; } if (!this.featuresNativeTextTracks) { this.on('ready', this.emulateTextTracks); } this.initTextTrackListeners(); // Turn on component tap events this.emitTapEvents(); } /* * List of associated text tracks * * @type {Array} * @private */ /* Fallbacks for unsupported event types ================================================================================ */ // Manually trigger progress events based on changes to the buffered amount // Many flash players and older HTML5 browsers don't send progress or progress-like events /** * Turn on progress events * * @method manualProgressOn */ Tech.prototype.manualProgressOn = function manualProgressOn() { this.on('durationchange', this.onDurationChange); this.manualProgress = true; // Trigger progress watching when a source begins loading this.one('ready', this.trackProgress); }; /** * Turn off progress events * * @method manualProgressOff */ Tech.prototype.manualProgressOff = function manualProgressOff() { this.manualProgress = false; this.stopTrackingProgress(); this.off('durationchange', this.onDurationChange); }; /** * Track progress * * @method trackProgress */ Tech.prototype.trackProgress = function trackProgress() { this.stopTrackingProgress(); this.progressInterval = this.setInterval(Fn.bind(this, function () { // Don't trigger unless buffered amount is greater than last time var numBufferedPercent = this.bufferedPercent(); if (this.bufferedPercent_ !== numBufferedPercent) { this.trigger('progress'); } this.bufferedPercent_ = numBufferedPercent; if (numBufferedPercent === 1) { this.stopTrackingProgress(); } }), 500); }; /** * Update duration * * @method onDurationChange */ Tech.prototype.onDurationChange = function onDurationChange() { this.duration_ = this.duration(); }; /** * Create and get TimeRange object for buffering * * @return {TimeRangeObject} * @method buffered */ Tech.prototype.buffered = function buffered() { return _utilsTimeRangesJs.createTimeRange(0, 0); }; /** * Get buffered percent * * @return {Number} * @method bufferedPercent */ Tech.prototype.bufferedPercent = function bufferedPercent() { return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration_); }; /** * Stops tracking progress by clearing progress interval * * @method stopTrackingProgress */ Tech.prototype.stopTrackingProgress = function stopTrackingProgress() { this.clearInterval(this.progressInterval); }; /*! Time Tracking -------------------------------------------------------------- */ /** * Set event listeners for on play and pause and tracking current time * * @method manualTimeUpdatesOn */ Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() { this.manualTimeUpdates = true; this.on('play', this.trackCurrentTime); this.on('pause', this.stopTrackingCurrentTime); }; /** * Remove event listeners for on play and pause and tracking current time * * @method manualTimeUpdatesOff */ Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() { this.manualTimeUpdates = false; this.stopTrackingCurrentTime(); this.off('play', this.trackCurrentTime); this.off('pause', this.stopTrackingCurrentTime); }; /** * Tracks current time * * @method trackCurrentTime */ Tech.prototype.trackCurrentTime = function trackCurrentTime() { if (this.currentTimeInterval) { this.stopTrackingCurrentTime(); } this.currentTimeInterval = this.setInterval(function () { this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); }, 250); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15 }; /** * Turn off play progress tracking (when paused or dragging) * * @method stopTrackingCurrentTime */ Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() { this.clearInterval(this.currentTimeInterval); // #1002 - if the video ends right before the next timeupdate would happen, // the progress bar won't make it all the way to the end this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); }; /** * Turn off any manual progress or timeupdate tracking * * @method dispose */ Tech.prototype.dispose = function dispose() { // clear out text tracks because we can't reuse them between techs var textTracks = this.textTracks(); if (textTracks) { var i = textTracks.length; while (i--) { this.removeRemoteTextTrack(textTracks[i]); } } // Turn off any manual progress or timeupdate tracking if (this.manualProgress) { this.manualProgressOff(); } if (this.manualTimeUpdates) { this.manualTimeUpdatesOff(); } _Component.prototype.dispose.call(this); }; /** * When invoked without an argument, returns a MediaError object * representing the current error state of the player or null if * there is no error. When invoked with an argument, set the current * error state of the player. * @param {MediaError=} err Optional an error object * @return {MediaError} the current error object or null * @method error */ Tech.prototype.error = function error(err) { if (err !== undefined) { if (err instanceof _mediaErrorJs2['default']) { this.error_ = err; } else { this.error_ = new _mediaErrorJs2['default'](err); } this.trigger('error'); } return this.error_; }; /** * Return the time ranges that have been played through for the * current source. This implementation is incomplete. It does not * track the played time ranges, only whether the source has played * at all or not. * @return {TimeRangeObject} a single time range if this video has * played or an empty set of ranges if not. * @method played */ Tech.prototype.played = function played() { if (this.hasStarted_) { return _utilsTimeRangesJs.createTimeRange(0, 0); } return _utilsTimeRangesJs.createTimeRange(); }; /** * Set current time * * @method setCurrentTime */ Tech.prototype.setCurrentTime = function setCurrentTime() { // improve the accuracy of manual timeupdates if (this.manualTimeUpdates) { this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); } }; /** * Initialize texttrack listeners * * @method initTextTrackListeners */ Tech.prototype.initTextTrackListeners = function initTextTrackListeners() { var textTrackListChanges = Fn.bind(this, function () { this.trigger('texttrackchange'); }); var tracks = this.textTracks(); if (!tracks) return; tracks.addEventListener('removetrack', textTrackListChanges); tracks.addEventListener('addtrack', textTrackListChanges); this.on('dispose', Fn.bind(this, function () { tracks.removeEventListener('removetrack', textTrackListChanges); tracks.removeEventListener('addtrack', textTrackListChanges); })); }; /** * Emulate texttracks * * @method emulateTextTracks */ Tech.prototype.emulateTextTracks = function emulateTextTracks() { if (!_globalWindow2['default']['WebVTT'] && this.el().parentNode != null) { var script = _globalDocument2['default'].createElement('script'); script.src = this.options_['vtt.js'] || '../node_modules/vtt.js/dist/vtt.js'; this.el().parentNode.appendChild(script); _globalWindow2['default']['WebVTT'] = true; } var tracks = this.textTracks(); if (!tracks) { return; } var textTracksChanges = Fn.bind(this, function () { var _this = this; var updateDisplay = function updateDisplay() { return _this.trigger('texttrackchange'); }; updateDisplay(); for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; track.removeEventListener('cuechange', updateDisplay); if (track.mode === 'showing') { track.addEventListener('cuechange', updateDisplay); } } }); tracks.addEventListener('change', textTracksChanges); this.on('dispose', function () { tracks.removeEventListener('change', textTracksChanges); }); }; /* * Provide default methods for text tracks. * * Html5 tech overrides these. */ /** * Get texttracks * * @returns {TextTrackList} * @method textTracks */ Tech.prototype.textTracks = function textTracks() { this.textTracks_ = this.textTracks_ || new _tracksTextTrackList2['default'](); return this.textTracks_; }; /** * Get remote texttracks * * @returns {TextTrackList} * @method remoteTextTracks */ Tech.prototype.remoteTextTracks = function remoteTextTracks() { this.remoteTextTracks_ = this.remoteTextTracks_ || new _tracksTextTrackList2['default'](); return this.remoteTextTracks_; }; /** * Creates and returns a remote text track object * * @param {String} kind Text track kind (subtitles, captions, descriptions * chapters and metadata) * @param {String=} label Label to identify the text track * @param {String=} language Two letter language abbreviation * @return {TextTrackObject} * @method addTextTrack */ Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) { if (!kind) { throw new Error('TextTrack kind is required but was not provided'); } return createTrackHelper(this, kind, label, language); }; /** * Creates and returns a remote text track object * * @param {Object} options The object should contain values for * kind, language, label and src (location of the WebVTT file) * @return {TextTrackObject} * @method addRemoteTextTrack */ Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) { var track = createTrackHelper(this, options.kind, options.label, options.language, options); this.remoteTextTracks().addTrack_(track); return { track: track }; }; /** * Remove remote texttrack * * @param {TextTrackObject} track Texttrack to remove * @method removeRemoteTextTrack */ Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { this.textTracks().removeTrack_(track); this.remoteTextTracks().removeTrack_(track); }; /** * Provide a default setPoster method for techs * Poster support for techs should be optional, so we don't want techs to * break if they don't have a way to set a poster. * * @method setPoster */ Tech.prototype.setPoster = function setPoster() {}; return Tech; })(_component2['default']); Tech.prototype.textTracks_; var createTrackHelper = function createTrackHelper(self, kind, label, language) { var options = arguments.length <= 4 || arguments[4] === undefined ? {} : arguments[4]; var tracks = self.textTracks(); options.kind = kind; if (label) { options.label = label; } if (language) { options.language = language; } options.tech = self; var track = new _tracksTextTrack2['default'](options); tracks.addTrack_(track); return track; }; Tech.prototype.featuresVolumeControl = true; // Resizing plugins using request fullscreen reloads the plugin Tech.prototype.featuresFullscreenResize = false; Tech.prototype.featuresPlaybackRate = false; // Optional events that we can manually mimic with timers // currently not triggered by video-js-swf Tech.prototype.featuresProgressEvents = false; Tech.prototype.featuresTimeupdateEvents = false; Tech.prototype.featuresNativeTextTracks = false; /* * A functional mixin for techs that want to use the Source Handler pattern. * * ##### EXAMPLE: * * Tech.withSourceHandlers.call(MyTech); * */ Tech.withSourceHandlers = function (_Tech) { /* * Register a source handler * Source handlers are scripts for handling specific formats. * The source handler pattern is used for adaptive formats (HLS, DASH) that * manually load video data and feed it into a Source Buffer (Media Source Extensions) * @param {Function} handler The source handler * @param {Boolean} first Register it before any existing handlers */ _Tech.registerSourceHandler = function (handler, index) { var handlers = _Tech.sourceHandlers; if (!handlers) { handlers = _Tech.sourceHandlers = []; } if (index === undefined) { // add to the end of the list index = handlers.length; } handlers.splice(index, 0, handler); }; /* * Return the first source handler that supports the source * TODO: Answer question: should 'probably' be prioritized over 'maybe' * @param {Object} source The source object * @returns {Object} The first source handler that supports the source * @returns {null} Null if no source handler is found */ _Tech.selectSourceHandler = function (source) { var handlers = _Tech.sourceHandlers || []; var can = undefined; for (var i = 0; i < handlers.length; i++) { can = handlers[i].canHandleSource(source); if (can) { return handlers[i]; } } return null; }; /* * Check if the tech can support the given source * @param {Object} srcObj The source object * @return {String} 'probably', 'maybe', or '' (empty string) */ _Tech.canPlaySource = function (srcObj) { var sh = _Tech.selectSourceHandler(srcObj); if (sh) { return sh.canHandleSource(srcObj); } return ''; }; var originalSeekable = _Tech.prototype.seekable; // when a source handler is registered, prefer its implementation of // seekable when present. _Tech.prototype.seekable = function () { if (this.sourceHandler_ && this.sourceHandler_.seekable) { return this.sourceHandler_.seekable(); } return originalSeekable.call(this); }; /* * Create a function for setting the source using a source object * and source handlers. * Should never be called unless a source handler was found. * @param {Object} source A source object with src and type keys * @return {Tech} self */ _Tech.prototype.setSource = function (source) { var sh = _Tech.selectSourceHandler(source); if (!sh) { // Fall back to a native source hander when unsupported sources are // deliberately set if (_Tech.nativeSourceHandler) { sh = _Tech.nativeSourceHandler; } else { _utilsLogJs2['default'].error('No source hander found for the current source.'); } } // Dispose any existing source handler this.disposeSourceHandler(); this.off('dispose', this.disposeSourceHandler); this.currentSource_ = source; this.sourceHandler_ = sh.handleSource(source, this); this.on('dispose', this.disposeSourceHandler); return this; }; /* * Clean up any existing source handler */ _Tech.prototype.disposeSourceHandler = function () { if (this.sourceHandler_ && this.sourceHandler_.dispose) { this.sourceHandler_.dispose(); } }; }; _component2['default'].registerComponent('Tech', Tech); // Old name for Tech _component2['default'].registerComponent('MediaTechController', Tech); exports['default'] = Tech; module.exports = exports['default']; },{"../component":63,"../media-error.js":99,"../tracks/text-track":119,"../tracks/text-track-list":117,"../utils/buffer.js":121,"../utils/fn.js":125,"../utils/log.js":128,"../utils/time-ranges.js":131,"global/document":1,"global/window":2}],113:[function(_dereq_,module,exports){ /** * @file text-track-cue-list.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /* * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist * * interface TextTrackCueList { * readonly attribute unsigned long length; * getter TextTrackCue (unsigned long index); * TextTrackCue? getCueById(DOMString id); * }; */ var TextTrackCueList = function TextTrackCueList(cues) { var list = this; if (browser.IS_IE8) { list = _globalDocument2['default'].createElement('custom'); for (var prop in TextTrackCueList.prototype) { list[prop] = TextTrackCueList.prototype[prop]; } } TextTrackCueList.prototype.setCues_.call(list, cues); Object.defineProperty(list, 'length', { get: function get() { return this.length_; } }); if (browser.IS_IE8) { return list; } }; TextTrackCueList.prototype.setCues_ = function (cues) { var oldLength = this.length || 0; var i = 0; var l = cues.length; this.cues_ = cues; this.length_ = cues.length; var defineProp = function defineProp(i) { if (!('' + i in this)) { Object.defineProperty(this, '' + i, { get: function get() { return this.cues_[i]; } }); } }; if (oldLength < l) { i = oldLength; for (; i < l; i++) { defineProp.call(this, i); } } }; TextTrackCueList.prototype.getCueById = function (id) { var result = null; for (var i = 0, l = this.length; i < l; i++) { var cue = this[i]; if (cue.id === id) { result = cue; break; } } return result; }; exports['default'] = TextTrackCueList; module.exports = exports['default']; },{"../utils/browser.js":120,"global/document":1}],114:[function(_dereq_,module,exports){ /** * @file text-track-display.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _menuMenuJs = _dereq_('../menu/menu.js'); var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs); var _menuMenuItemJs = _dereq_('../menu/menu-item.js'); var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs); var _menuMenuButtonJs = _dereq_('../menu/menu-button.js'); var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var darkGray = '#222'; var lightGray = '#ccc'; var fontMap = { monospace: 'monospace', sansSerif: 'sans-serif', serif: 'serif', monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace', monospaceSerif: '"Courier New", monospace', proportionalSansSerif: 'sans-serif', proportionalSerif: 'serif', casual: '"Comic Sans MS", Impact, fantasy', script: '"Monotype Corsiva", cursive', smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif' }; /** * The component for displaying text track cues * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Component * @class TextTrackDisplay */ var TextTrackDisplay = (function (_Component) { _inherits(TextTrackDisplay, _Component); function TextTrackDisplay(player, options, ready) { _classCallCheck(this, TextTrackDisplay); _Component.call(this, player, options, ready); player.on('loadstart', Fn.bind(this, this.toggleDisplay)); player.on('texttrackchange', Fn.bind(this, this.updateDisplay)); // This used to be called during player init, but was causing an error // if a track should show by default and the display hadn't loaded yet. // Should probably be moved to an external track loader when we support // tracks that don't need a display. player.ready(Fn.bind(this, function () { if (player.tech_ && player.tech_['featuresNativeTextTracks']) { this.hide(); return; } player.on('fullscreenchange', Fn.bind(this, this.updateDisplay)); var tracks = this.options_.playerOptions['tracks'] || []; for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; this.player_.addRemoteTextTrack(track); } })); } /** * Add cue HTML to display * * @param {Number} color Hex number for color, like #f0e * @param {Number} opacity Value for opacity,0.0 - 1.0 * @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)' * @method constructColor */ /** * Toggle display texttracks * * @method toggleDisplay */ TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() { if (this.player_.tech_ && this.player_.tech_['featuresNativeTextTracks']) { this.hide(); } else { this.show(); } }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ TextTrackDisplay.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-text-track-display' }); }; /** * Clear display texttracks * * @method clearDisplay */ TextTrackDisplay.prototype.clearDisplay = function clearDisplay() { if (typeof _globalWindow2['default']['WebVTT'] === 'function') { _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], [], this.el_); } }; /** * Update display texttracks * * @method updateDisplay */ TextTrackDisplay.prototype.updateDisplay = function updateDisplay() { var tracks = this.player_.textTracks(); this.clearDisplay(); if (!tracks) { return; } for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; if (track['mode'] === 'showing') { this.updateForTrack(track); } } }; /** * Add texttrack to texttrack list * * @param {TextTrackObject} track Texttrack object to be added to list * @method updateForTrack */ TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) { if (typeof _globalWindow2['default']['WebVTT'] !== 'function' || !track['activeCues']) { return; } var overrides = this.player_['textTrackSettings'].getValues(); var cues = []; for (var _i = 0; _i < track['activeCues'].length; _i++) { cues.push(track['activeCues'][_i]); } _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], track['activeCues'], this.el_); var i = cues.length; while (i--) { var cueDiv = cues[i].displayState; if (overrides.color) { cueDiv.firstChild.style.color = overrides.color; } if (overrides.textOpacity) { tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity)); } if (overrides.backgroundColor) { cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor; } if (overrides.backgroundOpacity) { tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity)); } if (overrides.windowColor) { if (overrides.windowOpacity) { tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity)); } else { cueDiv.style.backgroundColor = overrides.windowColor; } } if (overrides.edgeStyle) { if (overrides.edgeStyle === 'dropshadow') { cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray; } else if (overrides.edgeStyle === 'raised') { cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray; } else if (overrides.edgeStyle === 'depressed') { cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray; } else if (overrides.edgeStyle === 'uniform') { cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray; } } if (overrides.fontPercent && overrides.fontPercent !== 1) { var fontSize = _globalWindow2['default'].parseFloat(cueDiv.style.fontSize); cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px'; cueDiv.style.height = 'auto'; cueDiv.style.top = 'auto'; cueDiv.style.bottom = '2px'; } if (overrides.fontFamily && overrides.fontFamily !== 'default') { if (overrides.fontFamily === 'small-caps') { cueDiv.firstChild.style.fontVariant = 'small-caps'; } else { cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily]; } } } }; return TextTrackDisplay; })(_component2['default']); function constructColor(color, opacity) { return 'rgba(' + // color looks like "#f0e" parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')'; } /** * Try to update style * Some style changes will throw an error, particularly in IE8. Those should be noops. * * @param {Element} el The element to be styles * @param {CSSProperty} style The CSS property to be styled * @param {CSSStyle} rule The actual style to be applied to the property * @method tryUpdateStyle */ function tryUpdateStyle(el, style, rule) { // try { el.style[style] = rule; } catch (e) {} } _component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay); exports['default'] = TextTrackDisplay; module.exports = exports['default']; },{"../component":63,"../menu/menu-button.js":100,"../menu/menu-item.js":101,"../menu/menu.js":102,"../utils/fn.js":125,"global/document":1,"global/window":2}],115:[function(_dereq_,module,exports){ /** * @file text-track-enums.js * * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode * * enum TextTrackMode { "disabled", "hidden", "showing" }; */ 'use strict'; exports.__esModule = true; var TextTrackMode = { 'disabled': 'disabled', 'hidden': 'hidden', 'showing': 'showing' }; /* * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind * * enum TextTrackKind { "subtitles", "captions", "descriptions", "chapters", "metadata" }; */ var TextTrackKind = { 'subtitles': 'subtitles', 'captions': 'captions', 'descriptions': 'descriptions', 'chapters': 'chapters', 'metadata': 'metadata' }; exports.TextTrackMode = TextTrackMode; exports.TextTrackKind = TextTrackKind; },{}],116:[function(_dereq_,module,exports){ /** * Utilities for capturing text track state and re-creating tracks * based on a capture. * * @file text-track-list-converter.js */ /** * Examine a single text track and return a JSON-compatible javascript * object that represents the text track's state. * @param track {TextTrackObject} the text track to query * @return {Object} a serializable javascript representation of the * @private */ 'use strict'; exports.__esModule = true; var trackToJson_ = function trackToJson_(track) { return { kind: track.kind, label: track.label, language: track.language, id: track.id, inBandMetadataTrackDispatchType: track.inBandMetadataTrackDispatchType, mode: track.mode, cues: track.cues && Array.prototype.map.call(track.cues, function (cue) { return { startTime: cue.startTime, endTime: cue.endTime, text: cue.text, id: cue.id }; }), src: track.src }; }; /** * Examine a tech and return a JSON-compatible javascript array that * represents the state of all text tracks currently configured. The * return array is compatible with `jsonToTextTracks`. * @param tech {tech} the tech object to query * @return {Array} a serializable javascript representation of the * @function textTracksToJson */ var textTracksToJson = function textTracksToJson(tech) { var trackEls = tech.el().querySelectorAll('track'); var trackObjs = Array.prototype.map.call(trackEls, function (t) { return t.track; }); var tracks = Array.prototype.map.call(trackEls, function (trackEl) { var json = trackToJson_(trackEl.track); json.src = trackEl.src; return json; }); return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) { return trackObjs.indexOf(track) === -1; }).map(trackToJson_)); }; /** * Creates a set of remote text tracks on a tech based on an array of * javascript text track representations. * @param json {Array} an array of text track representation objects, * like those that would be produced by `textTracksToJson` * @param tech {tech} the tech to create text tracks on * @function jsonToTextTracks */ var jsonToTextTracks = function jsonToTextTracks(json, tech) { json.forEach(function (track) { var addedTrack = tech.addRemoteTextTrack(track).track; if (!track.src && track.cues) { track.cues.forEach(function (cue) { return addedTrack.addCue(cue); }); } }); return tech.textTracks(); }; exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ }; module.exports = exports['default']; },{}],117:[function(_dereq_,module,exports){ /** * @file text-track-list.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _eventTarget = _dereq_('../event-target'); var _eventTarget2 = _interopRequireDefault(_eventTarget); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /* * https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist * * interface TextTrackList : EventTarget { * readonly attribute unsigned long length; * getter TextTrack (unsigned long index); * TextTrack? getTrackById(DOMString id); * * attribute EventHandler onchange; * attribute EventHandler onaddtrack; * attribute EventHandler onremovetrack; * }; */ var TextTrackList = function TextTrackList(tracks) { var list = this; if (browser.IS_IE8) { list = _globalDocument2['default'].createElement('custom'); for (var prop in TextTrackList.prototype) { list[prop] = TextTrackList.prototype[prop]; } } tracks = tracks || []; list.tracks_ = []; Object.defineProperty(list, 'length', { get: function get() { return this.tracks_.length; } }); for (var i = 0; i < tracks.length; i++) { list.addTrack_(tracks[i]); } if (browser.IS_IE8) { return list; } }; TextTrackList.prototype = Object.create(_eventTarget2['default'].prototype); TextTrackList.prototype.constructor = TextTrackList; /* * change - One or more tracks in the track list have been enabled or disabled. * addtrack - A track has been added to the track list. * removetrack - A track has been removed from the track list. */ TextTrackList.prototype.allowedEvents_ = { 'change': 'change', 'addtrack': 'addtrack', 'removetrack': 'removetrack' }; // emulate attribute EventHandler support to allow for feature detection for (var _event in TextTrackList.prototype.allowedEvents_) { TextTrackList.prototype['on' + _event] = null; } TextTrackList.prototype.addTrack_ = function (track) { var index = this.tracks_.length; if (!('' + index in this)) { Object.defineProperty(this, index, { get: function get() { return this.tracks_[index]; } }); } track.addEventListener('modechange', Fn.bind(this, function () { this.trigger('change'); })); this.tracks_.push(track); this.trigger({ type: 'addtrack', track: track }); }; TextTrackList.prototype.removeTrack_ = function (rtrack) { var result = null; var track = undefined; for (var i = 0, l = this.length; i < l; i++) { track = this[i]; if (track === rtrack) { this.tracks_.splice(i, 1); break; } } this.trigger({ type: 'removetrack', track: track }); }; TextTrackList.prototype.getTrackById = function (id) { var result = null; for (var i = 0, l = this.length; i < l; i++) { var track = this[i]; if (track.id === id) { result = track; break; } } return result; }; exports['default'] = TextTrackList; module.exports = exports['default']; },{"../event-target":95,"../utils/browser.js":120,"../utils/fn.js":125,"global/document":1}],118:[function(_dereq_,module,exports){ /** * @file text-track-settings.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _utilsEventsJs = _dereq_('../utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsLogJs = _dereq_('../utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple'); var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); /** * Manipulate settings of texttracks * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends Component * @class TextTrackSettings */ var TextTrackSettings = (function (_Component) { _inherits(TextTrackSettings, _Component); function TextTrackSettings(player, options) { _classCallCheck(this, TextTrackSettings); _Component.call(this, player, options); this.hide(); // Grab `persistTextTrackSettings` from the player options if not passed in child options if (options.persistTextTrackSettings === undefined) { this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings; } Events.on(this.el().querySelector('.vjs-done-button'), 'click', Fn.bind(this, function () { this.saveSettings(); this.hide(); })); Events.on(this.el().querySelector('.vjs-default-button'), 'click', Fn.bind(this, function () { this.el().querySelector('.vjs-fg-color > select').selectedIndex = 0; this.el().querySelector('.vjs-bg-color > select').selectedIndex = 0; this.el().querySelector('.window-color > select').selectedIndex = 0; this.el().querySelector('.vjs-text-opacity > select').selectedIndex = 0; this.el().querySelector('.vjs-bg-opacity > select').selectedIndex = 0; this.el().querySelector('.vjs-window-opacity > select').selectedIndex = 0; this.el().querySelector('.vjs-edge-style select').selectedIndex = 0; this.el().querySelector('.vjs-font-family select').selectedIndex = 0; this.el().querySelector('.vjs-font-percent select').selectedIndex = 2; this.updateDisplay(); })); Events.on(this.el().querySelector('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay)); if (this.options_.persistTextTrackSettings) { this.restoreSettings(); } } /** * Create the component's DOM element * * @return {Element} * @method createEl */ TextTrackSettings.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-caption-settings vjs-modal-overlay', innerHTML: captionOptionsMenuTemplate() }); }; /** * Get texttrack settings * Settings are * .vjs-edge-style * .vjs-font-family * .vjs-fg-color * .vjs-text-opacity * .vjs-bg-color * .vjs-bg-opacity * .window-color * .vjs-window-opacity * * @return {Object} * @method getValues */ TextTrackSettings.prototype.getValues = function getValues() { var el = this.el(); var textEdge = getSelectedOptionValue(el.querySelector('.vjs-edge-style select')); var fontFamily = getSelectedOptionValue(el.querySelector('.vjs-font-family select')); var fgColor = getSelectedOptionValue(el.querySelector('.vjs-fg-color > select')); var textOpacity = getSelectedOptionValue(el.querySelector('.vjs-text-opacity > select')); var bgColor = getSelectedOptionValue(el.querySelector('.vjs-bg-color > select')); var bgOpacity = getSelectedOptionValue(el.querySelector('.vjs-bg-opacity > select')); var windowColor = getSelectedOptionValue(el.querySelector('.window-color > select')); var windowOpacity = getSelectedOptionValue(el.querySelector('.vjs-window-opacity > select')); var fontPercent = _globalWindow2['default']['parseFloat'](getSelectedOptionValue(el.querySelector('.vjs-font-percent > select'))); var result = { 'backgroundOpacity': bgOpacity, 'textOpacity': textOpacity, 'windowOpacity': windowOpacity, 'edgeStyle': textEdge, 'fontFamily': fontFamily, 'color': fgColor, 'backgroundColor': bgColor, 'windowColor': windowColor, 'fontPercent': fontPercent }; for (var _name in result) { if (result[_name] === '' || result[_name] === 'none' || _name === 'fontPercent' && result[_name] === 1.00) { delete result[_name]; } } return result; }; /** * Set texttrack settings * Settings are * .vjs-edge-style * .vjs-font-family * .vjs-fg-color * .vjs-text-opacity * .vjs-bg-color * .vjs-bg-opacity * .window-color * .vjs-window-opacity * * @param {Object} values Object with texttrack setting values * @method setValues */ TextTrackSettings.prototype.setValues = function setValues(values) { var el = this.el(); setSelectedOption(el.querySelector('.vjs-edge-style select'), values.edgeStyle); setSelectedOption(el.querySelector('.vjs-font-family select'), values.fontFamily); setSelectedOption(el.querySelector('.vjs-fg-color > select'), values.color); setSelectedOption(el.querySelector('.vjs-text-opacity > select'), values.textOpacity); setSelectedOption(el.querySelector('.vjs-bg-color > select'), values.backgroundColor); setSelectedOption(el.querySelector('.vjs-bg-opacity > select'), values.backgroundOpacity); setSelectedOption(el.querySelector('.window-color > select'), values.windowColor); setSelectedOption(el.querySelector('.vjs-window-opacity > select'), values.windowOpacity); var fontPercent = values.fontPercent; if (fontPercent) { fontPercent = fontPercent.toFixed(2); } setSelectedOption(el.querySelector('.vjs-font-percent > select'), fontPercent); }; /** * Restore texttrack settings * * @method restoreSettings */ TextTrackSettings.prototype.restoreSettings = function restoreSettings() { var _safeParseTuple = _safeJsonParseTuple2['default'](_globalWindow2['default'].localStorage.getItem('vjs-text-track-settings')); var err = _safeParseTuple[0]; var values = _safeParseTuple[1]; if (err) { _utilsLogJs2['default'].error(err); } if (values) { this.setValues(values); } }; /** * Save texttrack settings to local storage * * @method saveSettings */ TextTrackSettings.prototype.saveSettings = function saveSettings() { if (!this.options_.persistTextTrackSettings) { return; } var values = this.getValues(); try { if (Object.getOwnPropertyNames(values).length > 0) { _globalWindow2['default'].localStorage.setItem('vjs-text-track-settings', JSON.stringify(values)); } else { _globalWindow2['default'].localStorage.removeItem('vjs-text-track-settings'); } } catch (e) {} }; /** * Update display of texttrack settings * * @method updateDisplay */ TextTrackSettings.prototype.updateDisplay = function updateDisplay() { var ttDisplay = this.player_.getChild('textTrackDisplay'); if (ttDisplay) { ttDisplay.updateDisplay(); } }; return TextTrackSettings; })(_component2['default']); _component2['default'].registerComponent('TextTrackSettings', TextTrackSettings); function getSelectedOptionValue(target) { var selectedOption = undefined; // not all browsers support selectedOptions, so, fallback to options if (target.selectedOptions) { selectedOption = target.selectedOptions[0]; } else if (target.options) { selectedOption = target.options[target.options.selectedIndex]; } return selectedOption.value; } function setSelectedOption(target, value) { if (!value) { return; } var i = undefined; for (i = 0; i < target.options.length; i++) { var option = target.options[i]; if (option.value === value) { break; } } target.selectedIndex = i; } function captionOptionsMenuTemplate() { var template = '
    \n
    \n
    \n \n \n \n \n \n
    \n
    \n \n \n \n \n \n
    \n
    \n \n \n \n \n \n
    \n
    \n
    \n
    \n \n \n
    \n
    \n \n \n
    \n
    \n \n \n
    \n
    \n
    \n
    \n \n \n
    '; return template; } exports['default'] = TextTrackSettings; module.exports = exports['default']; },{"../component":63,"../utils/events.js":124,"../utils/fn.js":125,"../utils/log.js":128,"global/window":2,"safe-json-parse/tuple":53}],119:[function(_dereq_,module,exports){ /** * @file text-track.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _textTrackCueList = _dereq_('./text-track-cue-list'); var _textTrackCueList2 = _interopRequireDefault(_textTrackCueList); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsGuidJs = _dereq_('../utils/guid.js'); var Guid = _interopRequireWildcard(_utilsGuidJs); var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _textTrackEnums = _dereq_('./text-track-enums'); var TextTrackEnum = _interopRequireWildcard(_textTrackEnums); var _utilsLogJs = _dereq_('../utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _eventTarget = _dereq_('../event-target'); var _eventTarget2 = _interopRequireDefault(_eventTarget); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _utilsUrlJs = _dereq_('../utils/url.js'); var _xhr = _dereq_('xhr'); var _xhr2 = _interopRequireDefault(_xhr); /* * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack * * interface TextTrack : EventTarget { * readonly attribute TextTrackKind kind; * readonly attribute DOMString label; * readonly attribute DOMString language; * * readonly attribute DOMString id; * readonly attribute DOMString inBandMetadataTrackDispatchType; * * attribute TextTrackMode mode; * * readonly attribute TextTrackCueList? cues; * readonly attribute TextTrackCueList? activeCues; * * void addCue(TextTrackCue cue); * void removeCue(TextTrackCue cue); * * attribute EventHandler oncuechange; * }; */ var TextTrack = function TextTrack() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]; if (!options.tech) { throw new Error('A tech was not provided.'); } var tt = this; if (browser.IS_IE8) { tt = _globalDocument2['default'].createElement('custom'); for (var prop in TextTrack.prototype) { tt[prop] = TextTrack.prototype[prop]; } } tt.tech_ = options.tech; var mode = TextTrackEnum.TextTrackMode[options['mode']] || 'disabled'; var kind = TextTrackEnum.TextTrackKind[options['kind']] || 'subtitles'; var label = options['label'] || ''; var language = options['language'] || options['srclang'] || ''; var id = options['id'] || 'vjs_text_track_' + Guid.newGUID(); if (kind === 'metadata' || kind === 'chapters') { mode = 'hidden'; } tt.cues_ = []; tt.activeCues_ = []; var cues = new _textTrackCueList2['default'](tt.cues_); var activeCues = new _textTrackCueList2['default'](tt.activeCues_); var changed = false; var timeupdateHandler = Fn.bind(tt, function () { this['activeCues']; if (changed) { this['trigger']('cuechange'); changed = false; } }); if (mode !== 'disabled') { tt.tech_.on('timeupdate', timeupdateHandler); } Object.defineProperty(tt, 'kind', { get: function get() { return kind; }, set: Function.prototype }); Object.defineProperty(tt, 'label', { get: function get() { return label; }, set: Function.prototype }); Object.defineProperty(tt, 'language', { get: function get() { return language; }, set: Function.prototype }); Object.defineProperty(tt, 'id', { get: function get() { return id; }, set: Function.prototype }); Object.defineProperty(tt, 'mode', { get: function get() { return mode; }, set: function set(newMode) { if (!TextTrackEnum.TextTrackMode[newMode]) { return; } mode = newMode; if (mode === 'showing') { this.tech_.on('timeupdate', timeupdateHandler); } this.trigger('modechange'); } }); Object.defineProperty(tt, 'cues', { get: function get() { if (!this.loaded_) { return null; } return cues; }, set: Function.prototype }); Object.defineProperty(tt, 'activeCues', { get: function get() { if (!this.loaded_) { return null; } if (this['cues'].length === 0) { return activeCues; // nothing to do } var ct = this.tech_.currentTime(); var active = []; for (var i = 0, l = this['cues'].length; i < l; i++) { var cue = this['cues'][i]; if (cue['startTime'] <= ct && cue['endTime'] >= ct) { active.push(cue); } else if (cue['startTime'] === cue['endTime'] && cue['startTime'] <= ct && cue['startTime'] + 0.5 >= ct) { active.push(cue); } } changed = false; if (active.length !== this.activeCues_.length) { changed = true; } else { for (var i = 0; i < active.length; i++) { if (indexOf.call(this.activeCues_, active[i]) === -1) { changed = true; } } } this.activeCues_ = active; activeCues.setCues_(this.activeCues_); return activeCues; }, set: Function.prototype }); if (options.src) { tt.src = options.src; loadTrack(options.src, tt); } else { tt.loaded_ = true; } if (browser.IS_IE8) { return tt; } }; TextTrack.prototype = Object.create(_eventTarget2['default'].prototype); TextTrack.prototype.constructor = TextTrack; /* * cuechange - One or more cues in the track have become active or stopped being active. */ TextTrack.prototype.allowedEvents_ = { 'cuechange': 'cuechange' }; TextTrack.prototype.addCue = function (cue) { var tracks = this.tech_.textTracks(); if (tracks) { for (var i = 0; i < tracks.length; i++) { if (tracks[i] !== this) { tracks[i].removeCue(cue); } } } this.cues_.push(cue); this['cues'].setCues_(this.cues_); }; TextTrack.prototype.removeCue = function (removeCue) { var removed = false; for (var i = 0, l = this.cues_.length; i < l; i++) { var cue = this.cues_[i]; if (cue === removeCue) { this.cues_.splice(i, 1); removed = true; } } if (removed) { this.cues.setCues_(this.cues_); } }; /* * Downloading stuff happens below this point */ var parseCues = function parseCues(srcContent, track) { if (typeof _globalWindow2['default']['WebVTT'] !== 'function') { //try again a bit later return _globalWindow2['default'].setTimeout(function () { parseCues(srcContent, track); }, 25); } var parser = new _globalWindow2['default']['WebVTT']['Parser'](_globalWindow2['default'], _globalWindow2['default']['vttjs'], _globalWindow2['default']['WebVTT']['StringDecoder']()); parser['oncue'] = function (cue) { track.addCue(cue); }; parser['onparsingerror'] = function (error) { _utilsLogJs2['default'].error(error); }; parser['parse'](srcContent); parser['flush'](); }; var loadTrack = function loadTrack(src, track) { var opts = { uri: src }; var crossOrigin = _utilsUrlJs.isCrossOrigin(src); if (crossOrigin) { opts.cors = crossOrigin; } _xhr2['default'](opts, Fn.bind(this, function (err, response, responseBody) { if (err) { return _utilsLogJs2['default'].error(err, response); } track.loaded_ = true; parseCues(responseBody, track); })); }; var indexOf = function indexOf(searchElement, fromIndex) { if (this == null) { throw new TypeError('"this" is null or not defined'); } var O = Object(this); var len = O.length >>> 0; if (len === 0) { return -1; } var n = +fromIndex || 0; if (Math.abs(n) === Infinity) { n = 0; } if (n >= len) { return -1; } var k = Math.max(n >= 0 ? n : len - Math.abs(n), 0); while (k < len) { if (k in O && O[k] === searchElement) { return k; } k++; } return -1; }; exports['default'] = TextTrack; module.exports = exports['default']; },{"../event-target":95,"../utils/browser.js":120,"../utils/fn.js":125,"../utils/guid.js":127,"../utils/log.js":128,"../utils/url.js":133,"./text-track-cue-list":113,"./text-track-enums":115,"global/document":1,"global/window":2,"xhr":55}],120:[function(_dereq_,module,exports){ /** * @file browser.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var USER_AGENT = _globalWindow2['default'].navigator.userAgent; var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT); var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null; /* * Device is an iPhone * * @type {Boolean} * @constant * @private */ var IS_IPHONE = /iPhone/i.test(USER_AGENT); exports.IS_IPHONE = IS_IPHONE; var IS_IPAD = /iPad/i.test(USER_AGENT); exports.IS_IPAD = IS_IPAD; var IS_IPOD = /iPod/i.test(USER_AGENT); exports.IS_IPOD = IS_IPOD; var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD; exports.IS_IOS = IS_IOS; var IOS_VERSION = (function () { var match = USER_AGENT.match(/OS (\d+)_/i); if (match && match[1]) { return match[1]; } })(); exports.IOS_VERSION = IOS_VERSION; var IS_ANDROID = /Android/i.test(USER_AGENT); exports.IS_ANDROID = IS_ANDROID; var ANDROID_VERSION = (function () { // This matches Android Major.Minor.Patch versions // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i), major, minor; if (!match) { return null; } major = match[1] && parseFloat(match[1]); minor = match[2] && parseFloat(match[2]); if (major && minor) { return parseFloat(match[1] + '.' + match[2]); } else if (major) { return major; } else { return null; } })(); exports.ANDROID_VERSION = ANDROID_VERSION; // Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser var IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3; exports.IS_OLD_ANDROID = IS_OLD_ANDROID; var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537; exports.IS_NATIVE_ANDROID = IS_NATIVE_ANDROID; var IS_FIREFOX = /Firefox/i.test(USER_AGENT); exports.IS_FIREFOX = IS_FIREFOX; var IS_CHROME = /Chrome/i.test(USER_AGENT); exports.IS_CHROME = IS_CHROME; var IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT); exports.IS_IE8 = IS_IE8; var TOUCH_ENABLED = !!('ontouchstart' in _globalWindow2['default'] || _globalWindow2['default'].DocumentTouch && _globalDocument2['default'] instanceof _globalWindow2['default'].DocumentTouch); exports.TOUCH_ENABLED = TOUCH_ENABLED; var BACKGROUND_SIZE_SUPPORTED = ('backgroundSize' in _globalDocument2['default'].createElement('video').style); exports.BACKGROUND_SIZE_SUPPORTED = BACKGROUND_SIZE_SUPPORTED; },{"global/document":1,"global/window":2}],121:[function(_dereq_,module,exports){ /** * @file buffer.js */ 'use strict'; exports.__esModule = true; exports.bufferedPercent = bufferedPercent; var _timeRangesJs = _dereq_('./time-ranges.js'); /** * Compute how much your video has been buffered * * @param {Object} Buffered object * @param {Number} Total duration * @return {Number} Percent buffered of the total duration * @private * @function bufferedPercent */ function bufferedPercent(buffered, duration) { var bufferedDuration = 0, start, end; if (!duration) { return 0; } if (!buffered || !buffered.length) { buffered = _timeRangesJs.createTimeRange(0, 0); } for (var i = 0; i < buffered.length; i++) { start = buffered.start(i); end = buffered.end(i); // buffered end can be bigger than duration by a very small fraction if (end > duration) { end = duration; } bufferedDuration += end - start; } return bufferedDuration / duration; } },{"./time-ranges.js":131}],122:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _logJs = _dereq_('./log.js'); var _logJs2 = _interopRequireDefault(_logJs); /** * Object containing the default behaviors for available handler methods. * * @private * @type {Object} */ var defaultBehaviors = { get: function get(obj, key) { return obj[key]; }, set: function set(obj, key, value) { obj[key] = value; return true; } }; /** * Expose private objects publicly using a Proxy to log deprecation warnings. * * Browsers that do not support Proxy objects will simply return the `target` * object, so it can be directly exposed. * * @param {Object} target The target object. * @param {Object} messages Messages to display from a Proxy. Only operations * with an associated message will be proxied. * @param {String} [messages.get] * @param {String} [messages.set] * @return {Object} A Proxy if supported or the `target` argument. */ exports['default'] = function (target) { var messages = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; if (typeof Proxy === 'function') { var _ret = (function () { var handler = {}; // Build a handler object based on those keys that have both messages // and default behaviors. Object.keys(messages).forEach(function (key) { if (defaultBehaviors.hasOwnProperty(key)) { handler[key] = function () { _logJs2['default'].warn(messages[key]); return defaultBehaviors[key].apply(this, arguments); }; } }); return { v: new Proxy(target, handler) }; })(); if (typeof _ret === 'object') return _ret.v; } return target; }; module.exports = exports['default']; },{"./log.js":128}],123:[function(_dereq_,module,exports){ /** * @file dom.js */ 'use strict'; exports.__esModule = true; exports.getEl = getEl; exports.createEl = createEl; exports.insertElFirst = insertElFirst; exports.getElData = getElData; exports.hasElData = hasElData; exports.removeElData = removeElData; exports.hasElClass = hasElClass; exports.addElClass = addElClass; exports.removeElClass = removeElClass; exports.setElAttributes = setElAttributes; exports.getElAttributes = getElAttributes; exports.blockTextSelection = blockTextSelection; exports.unblockTextSelection = unblockTextSelection; exports.findElPosition = findElPosition; exports.getPointerPosition = getPointerPosition; var _templateObject = _taggedTemplateLiteralLoose(['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.'], ['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.']); function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; } var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _guidJs = _dereq_('./guid.js'); var Guid = _interopRequireWildcard(_guidJs); var _logJs = _dereq_('./log.js'); var _logJs2 = _interopRequireDefault(_logJs); var _tsml = _dereq_('tsml'); var _tsml2 = _interopRequireDefault(_tsml); /** * Shorthand for document.getElementById() * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs. * * @param {String} id Element ID * @return {Element} Element with supplied ID * @function getEl */ function getEl(id) { if (id.indexOf('#') === 0) { id = id.slice(1); } return _globalDocument2['default'].getElementById(id); } /** * Creates an element and applies properties. * * @param {String=} tagName Name of tag to be created. * @param {Object=} properties Element properties to be applied. * @return {Element} * @function createEl */ function createEl() { var tagName = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0]; var properties = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2]; var el = _globalDocument2['default'].createElement(tagName); Object.getOwnPropertyNames(properties).forEach(function (propName) { var val = properties[propName]; // See #2176 // We originally were accepting both properties and attributes in the // same object, but that doesn't work so well. if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') { _logJs2['default'].warn(_tsml2['default'](_templateObject, propName, val)); el.setAttribute(propName, val); } else { el[propName] = val; } }); Object.getOwnPropertyNames(attributes).forEach(function (attrName) { var val = attributes[attrName]; el.setAttribute(attrName, attributes[attrName]); }); return el; } /** * Insert an element as the first child node of another * * @param {Element} child Element to insert * @param {Element} parent Element to insert child into * @private * @function insertElFirst */ function insertElFirst(child, parent) { if (parent.firstChild) { parent.insertBefore(child, parent.firstChild); } else { parent.appendChild(child); } } /** * Element Data Store. Allows for binding data to an element without putting it directly on the element. * Ex. Event listeners are stored here. * (also from jsninja.com, slightly modified and updated for closure compiler) * * @type {Object} * @private */ var elData = {}; /* * Unique attribute name to store an element's guid in * * @type {String} * @constant * @private */ var elIdAttr = 'vdata' + new Date().getTime(); /** * Returns the cache object where data for an element is stored * * @param {Element} el Element to store data for. * @return {Object} * @function getElData */ function getElData(el) { var id = el[elIdAttr]; if (!id) { id = el[elIdAttr] = Guid.newGUID(); } if (!elData[id]) { elData[id] = {}; } return elData[id]; } /** * Returns whether or not an element has cached data * * @param {Element} el A dom element * @return {Boolean} * @private * @function hasElData */ function hasElData(el) { var id = el[elIdAttr]; if (!id) { return false; } return !!Object.getOwnPropertyNames(elData[id]).length; } /** * Delete data for the element from the cache and the guid attr from getElementById * * @param {Element} el Remove data for an element * @private * @function removeElData */ function removeElData(el) { var id = el[elIdAttr]; if (!id) { return; } // Remove all stored data delete elData[id]; // Remove the elIdAttr property from the DOM node try { delete el[elIdAttr]; } catch (e) { if (el.removeAttribute) { el.removeAttribute(elIdAttr); } else { // IE doesn't appear to support removeAttribute on the document element el[elIdAttr] = null; } } } /** * Check if an element has a CSS class * * @param {Element} element Element to check * @param {String} classToCheck Classname to check * @function hasElClass */ function hasElClass(element, classToCheck) { return (' ' + element.className + ' ').indexOf(' ' + classToCheck + ' ') !== -1; } /** * Add a CSS class name to an element * * @param {Element} element Element to add class name to * @param {String} classToAdd Classname to add * @function addElClass */ function addElClass(element, classToAdd) { if (!hasElClass(element, classToAdd)) { element.className = element.className === '' ? classToAdd : element.className + ' ' + classToAdd; } } /** * Remove a CSS class name from an element * * @param {Element} element Element to remove from class name * @param {String} classToRemove Classname to remove * @function removeElClass */ function removeElClass(element, classToRemove) { if (!hasElClass(element, classToRemove)) { return; } var classNames = element.className.split(' '); // no arr.indexOf in ie8, and we don't want to add a big shim for (var i = classNames.length - 1; i >= 0; i--) { if (classNames[i] === classToRemove) { classNames.splice(i, 1); } } element.className = classNames.join(' '); } /** * Apply attributes to an HTML element. * * @param {Element} el Target element. * @param {Object=} attributes Element attributes to be applied. * @private * @function setElAttributes */ function setElAttributes(el, attributes) { Object.getOwnPropertyNames(attributes).forEach(function (attrName) { var attrValue = attributes[attrName]; if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) { el.removeAttribute(attrName); } else { el.setAttribute(attrName, attrValue === true ? '' : attrValue); } }); } /** * Get an element's attribute values, as defined on the HTML tag * Attributes are not the same as properties. They're defined on the tag * or with setAttribute (which shouldn't be used with HTML) * This will return true or false for boolean attributes. * * @param {Element} tag Element from which to get tag attributes * @return {Object} * @private * @function getElAttributes */ function getElAttributes(tag) { var obj, knownBooleans, attrs, attrName, attrVal; obj = {}; // known boolean attributes // we can check for matching boolean properties, but older browsers // won't know about HTML5 boolean attributes that we still read from knownBooleans = ',' + 'autoplay,controls,loop,muted,default' + ','; if (tag && tag.attributes && tag.attributes.length > 0) { attrs = tag.attributes; for (var i = attrs.length - 1; i >= 0; i--) { attrName = attrs[i].name; attrVal = attrs[i].value; // check for known booleans // the matching element property will return a value for typeof if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) { // the value of an included boolean attribute is typically an empty // string ('') which would equal false if we just check for a false value. // we also don't want support bad code like autoplay='false' attrVal = attrVal !== null ? true : false; } obj[attrName] = attrVal; } } return obj; } /** * Attempt to block the ability to select text while dragging controls * * @return {Boolean} * @method blockTextSelection */ function blockTextSelection() { _globalDocument2['default'].body.focus(); _globalDocument2['default'].onselectstart = function () { return false; }; } /** * Turn off text selection blocking * * @return {Boolean} * @method unblockTextSelection */ function unblockTextSelection() { _globalDocument2['default'].onselectstart = function () { return true; }; } /** * Offset Left * getBoundingClientRect technique from * John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/ * * @param {Element} el Element from which to get offset * @return {Object=} * @method findElPosition */ function findElPosition(el) { var box = undefined; if (el.getBoundingClientRect && el.parentNode) { box = el.getBoundingClientRect(); } if (!box) { return { left: 0, top: 0 }; } var docEl = _globalDocument2['default'].documentElement; var body = _globalDocument2['default'].body; var clientLeft = docEl.clientLeft || body.clientLeft || 0; var scrollLeft = _globalWindow2['default'].pageXOffset || body.scrollLeft; var left = box.left + scrollLeft - clientLeft; var clientTop = docEl.clientTop || body.clientTop || 0; var scrollTop = _globalWindow2['default'].pageYOffset || body.scrollTop; var top = box.top + scrollTop - clientTop; // Android sometimes returns slightly off decimal values, so need to round return { left: Math.round(left), top: Math.round(top) }; } /** * Get pointer position in element * Returns an object with x and y coordinates. * The base on the coordinates are the bottom left of the element. * * @param {Element} el Element on which to get the pointer position on * @param {Event} event Event object * @return {Object=} position This object will have x and y coordinates corresponding to the mouse position * @metho getPointerPosition */ function getPointerPosition(el, event) { var position = {}; var box = findElPosition(el); var boxW = el.offsetWidth; var boxH = el.offsetHeight; var boxY = box.top; var boxX = box.left; var pageY = event.pageY; var pageX = event.pageX; if (event.changedTouches) { pageX = event.changedTouches[0].pageX; pageY = event.changedTouches[0].pageY; } position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH)); position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW)); return position; } },{"./guid.js":127,"./log.js":128,"global/document":1,"global/window":2,"tsml":54}],124:[function(_dereq_,module,exports){ /** * @file events.js * * Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/) * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible) * This should work very similarly to jQuery's events, however it's based off the book version which isn't as * robust as jquery's, so there's probably some differences. */ 'use strict'; exports.__esModule = true; exports.on = on; exports.off = off; exports.trigger = trigger; exports.one = one; exports.fixEvent = fixEvent; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } var _domJs = _dereq_('./dom.js'); var Dom = _interopRequireWildcard(_domJs); var _guidJs = _dereq_('./guid.js'); var Guid = _interopRequireWildcard(_guidJs); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /** * Add an event listener to element * It stores the handler function in a separate cache object * and adds a generic handler to the element's event, * along with a unique id (guid) to the element. * * @param {Element|Object} elem Element or object to bind listeners to * @param {String|Array} type Type of event to bind to. * @param {Function} fn Event listener. * @method on */ function on(elem, type, fn) { if (Array.isArray(type)) { return _handleMultipleEvents(on, elem, type, fn); } var data = Dom.getElData(elem); // We need a place to store all our handler data if (!data.handlers) data.handlers = {}; if (!data.handlers[type]) data.handlers[type] = []; if (!fn.guid) fn.guid = Guid.newGUID(); data.handlers[type].push(fn); if (!data.dispatcher) { data.disabled = false; data.dispatcher = function (event, hash) { if (data.disabled) return; event = fixEvent(event); var handlers = data.handlers[event.type]; if (handlers) { // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off. var handlersCopy = handlers.slice(0); for (var m = 0, n = handlersCopy.length; m < n; m++) { if (event.isImmediatePropagationStopped()) { break; } else { handlersCopy[m].call(elem, event, hash); } } } }; } if (data.handlers[type].length === 1) { if (elem.addEventListener) { elem.addEventListener(type, data.dispatcher, false); } else if (elem.attachEvent) { elem.attachEvent('on' + type, data.dispatcher); } } } /** * Removes event listeners from an element * * @param {Element|Object} elem Object to remove listeners from * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element. * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type. * @method off */ function off(elem, type, fn) { // Don't want to add a cache object through getElData if not needed if (!Dom.hasElData(elem)) return; var data = Dom.getElData(elem); // If no events exist, nothing to unbind if (!data.handlers) { return; } if (Array.isArray(type)) { return _handleMultipleEvents(off, elem, type, fn); } // Utility function var removeType = function removeType(t) { data.handlers[t] = []; _cleanUpEvents(elem, t); }; // Are we removing all bound events? if (!type) { for (var t in data.handlers) { removeType(t); }return; } var handlers = data.handlers[type]; // If no handlers exist, nothing to unbind if (!handlers) return; // If no listener was provided, remove all listeners for type if (!fn) { removeType(type); return; } // We're only removing a single handler if (fn.guid) { for (var n = 0; n < handlers.length; n++) { if (handlers[n].guid === fn.guid) { handlers.splice(n--, 1); } } } _cleanUpEvents(elem, type); } /** * Trigger an event for an element * * @param {Element|Object} elem Element to trigger an event on * @param {Event|Object|String} event A string (the type) or an event object with a type attribute * @param {Object} [hash] data hash to pass along with the event * @return {Boolean=} Returned only if default was prevented * @method trigger */ function trigger(elem, event, hash) { // Fetches element data and a reference to the parent (for bubbling). // Don't want to add a data object to cache for every parent, // so checking hasElData first. var elemData = Dom.hasElData(elem) ? Dom.getElData(elem) : {}; var parent = elem.parentNode || elem.ownerDocument; // type = event.type || event, // handler; // If an event name was passed as a string, creates an event out of it if (typeof event === 'string') { event = { type: event, target: elem }; } // Normalizes the event properties. event = fixEvent(event); // If the passed element has a dispatcher, executes the established handlers. if (elemData.dispatcher) { elemData.dispatcher.call(elem, event, hash); } // Unless explicitly stopped or the event does not bubble (e.g. media events) // recursively calls this function to bubble the event up the DOM. if (parent && !event.isPropagationStopped() && event.bubbles === true) { trigger.call(null, parent, event, hash); // If at the top of the DOM, triggers the default action unless disabled. } else if (!parent && !event.defaultPrevented) { var targetData = Dom.getElData(event.target); // Checks if the target has a default action for this event. if (event.target[event.type]) { // Temporarily disables event dispatching on the target as we have already executed the handler. targetData.disabled = true; // Executes the default action. if (typeof event.target[event.type] === 'function') { event.target[event.type](); } // Re-enables event dispatching. targetData.disabled = false; } } // Inform the triggerer if the default was prevented by returning false return !event.defaultPrevented; } /** * Trigger a listener only once for an event * * @param {Element|Object} elem Element or object to * @param {String|Array} type Name/type of event * @param {Function} fn Event handler function * @method one */ function one(elem, type, fn) { if (Array.isArray(type)) { return _handleMultipleEvents(one, elem, type, fn); } var func = function func() { off(elem, type, func); fn.apply(this, arguments); }; // copy the guid to the new function so it can removed using the original function's ID func.guid = fn.guid = fn.guid || Guid.newGUID(); on(elem, type, func); } /** * Fix a native event to have standard property values * * @param {Object} event Event object to fix * @return {Object} * @private * @method fixEvent */ function fixEvent(event) { function returnTrue() { return true; } function returnFalse() { return false; } // Test if fixing up is needed // Used to check if !event.stopPropagation instead of isPropagationStopped // But native events return true for stopPropagation, but don't have // other expected methods like isPropagationStopped. Seems to be a problem // with the Javascript Ninja code. So we're just overriding all events now. if (!event || !event.isPropagationStopped) { var old = event || _globalWindow2['default'].event; event = {}; // Clone the old object so that we can modify the values event = {}; // IE8 Doesn't like when you mess with native event properties // Firefox returns false for event.hasOwnProperty('type') and other props // which makes copying more difficult. // TODO: Probably best to create a whitelist of event props for (var key in old) { // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation // and webkitMovementX/Y if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY') { // Chrome 32+ warns if you try to copy deprecated returnValue, but // we still want to if preventDefault isn't supported (IE8). if (!(key === 'returnValue' && old.preventDefault)) { event[key] = old[key]; } } } // The event occurred on this element if (!event.target) { event.target = event.srcElement || _globalDocument2['default']; } // Handle which other element the event is related to if (!event.relatedTarget) { event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement; } // Stop the default browser action event.preventDefault = function () { if (old.preventDefault) { old.preventDefault(); } event.returnValue = false; old.returnValue = false; event.defaultPrevented = true; }; event.defaultPrevented = false; // Stop the event from bubbling event.stopPropagation = function () { if (old.stopPropagation) { old.stopPropagation(); } event.cancelBubble = true; old.cancelBubble = true; event.isPropagationStopped = returnTrue; }; event.isPropagationStopped = returnFalse; // Stop the event from bubbling and executing other handlers event.stopImmediatePropagation = function () { if (old.stopImmediatePropagation) { old.stopImmediatePropagation(); } event.isImmediatePropagationStopped = returnTrue; event.stopPropagation(); }; event.isImmediatePropagationStopped = returnFalse; // Handle mouse position if (event.clientX != null) { var doc = _globalDocument2['default'].documentElement, body = _globalDocument2['default'].body; event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0); event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0); } // Handle key presses event.which = event.charCode || event.keyCode; // Fix button for mouse clicks: // 0 == left; 1 == middle; 2 == right if (event.button != null) { event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0; } } // Returns fixed-up instance return event; } /** * Clean up the listener cache and dispatchers * * @param {Element|Object} elem Element to clean up * @param {String} type Type of event to clean up * @private * @method _cleanUpEvents */ function _cleanUpEvents(elem, type) { var data = Dom.getElData(elem); // Remove the events of a particular type if there are none left if (data.handlers[type].length === 0) { delete data.handlers[type]; // data.handlers[type] = null; // Setting to null was causing an error with data.handlers // Remove the meta-handler from the element if (elem.removeEventListener) { elem.removeEventListener(type, data.dispatcher, false); } else if (elem.detachEvent) { elem.detachEvent('on' + type, data.dispatcher); } } // Remove the events object if there are no types left if (Object.getOwnPropertyNames(data.handlers).length <= 0) { delete data.handlers; delete data.dispatcher; delete data.disabled; } // Finally remove the element data if there is no data left if (Object.getOwnPropertyNames(data).length === 0) { Dom.removeElData(elem); } } /** * Loops through an array of event types and calls the requested method for each type. * * @param {Function} fn The event method we want to use. * @param {Element|Object} elem Element or object to bind listeners to * @param {String} type Type of event to bind to. * @param {Function} callback Event listener. * @private * @function _handleMultipleEvents */ function _handleMultipleEvents(fn, elem, types, callback) { types.forEach(function (type) { //Call the event method for each one of the types fn(elem, type, callback); }); } },{"./dom.js":123,"./guid.js":127,"global/document":1,"global/window":2}],125:[function(_dereq_,module,exports){ /** * @file fn.js */ 'use strict'; exports.__esModule = true; var _guidJs = _dereq_('./guid.js'); /** * Bind (a.k.a proxy or Context). A simple method for changing the context of a function * It also stores a unique id on the function so it can be easily removed from events * * @param {*} context The object to bind as scope * @param {Function} fn The function to be bound to a scope * @param {Number=} uid An optional unique ID for the function to be set * @return {Function} * @private * @method bind */ var bind = function bind(context, fn, uid) { // Make sure the function has a unique ID if (!fn.guid) { fn.guid = _guidJs.newGUID(); } // Create the new function that changes the context var ret = function ret() { return fn.apply(context, arguments); }; // Allow for the ability to individualize this function // Needed in the case where multiple objects might share the same prototype // IF both items add an event listener with the same function, then you try to remove just one // it will remove both because they both have the same guid. // when using this, you need to use the bind method when you remove the listener as well. // currently used in text tracks ret.guid = uid ? uid + '_' + fn.guid : fn.guid; return ret; }; exports.bind = bind; },{"./guid.js":127}],126:[function(_dereq_,module,exports){ /** * @file format-time.js * * Format seconds as a time string, H:MM:SS or M:SS * Supplying a guide (in seconds) will force a number of leading zeros * to cover the length of the guide * * @param {Number} seconds Number of seconds to be turned into a string * @param {Number} guide Number (in seconds) to model the string after * @return {String} Time formatted as H:MM:SS or M:SS * @private * @function formatTime */ 'use strict'; exports.__esModule = true; function formatTime(seconds) { var guide = arguments.length <= 1 || arguments[1] === undefined ? seconds : arguments[1]; return (function () { var s = Math.floor(seconds % 60); var m = Math.floor(seconds / 60 % 60); var h = Math.floor(seconds / 3600); var gm = Math.floor(guide / 60 % 60); var gh = Math.floor(guide / 3600); // handle invalid times if (isNaN(seconds) || seconds === Infinity) { // '-' is false for all relational operators (e.g. <, >=) so this setting // will add the minimum number of fields specified by the guide h = m = s = '-'; } // Check if we need to show hours h = h > 0 || gh > 0 ? h + ':' : ''; // If hours are showing, we may need to add a leading zero. // Always show at least one digit of minutes. m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':'; // Check if leading zero is need for seconds s = s < 10 ? '0' + s : s; return h + m + s; })(); } exports['default'] = formatTime; module.exports = exports['default']; },{}],127:[function(_dereq_,module,exports){ /** * @file guid.js * * Unique ID for an element or function * @type {Number} * @private */ "use strict"; exports.__esModule = true; exports.newGUID = newGUID; var _guid = 1; /** * Get the next unique ID * * @return {String} * @function newGUID */ function newGUID() { return _guid++; } },{}],128:[function(_dereq_,module,exports){ /** * @file log.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); /** * Log plain debug messages */ var log = function log() { _logType(null, arguments); }; /** * Keep a history of log messages * @type {Array} */ log.history = []; /** * Log error messages */ log.error = function () { _logType('error', arguments); }; /** * Log warning messages */ log.warn = function () { _logType('warn', arguments); }; /** * Log messages to the console and history based on the type of message * * @param {String} type The type of message, or `null` for `log` * @param {Object} args The args to be passed to the log * @private * @method _logType */ function _logType(type, args) { // convert args to an array to get array functions var argsArray = Array.prototype.slice.call(args); // if there's no console then don't try to output messages // they will still be stored in log.history // Was setting these once outside of this function, but containing them // in the function makes it easier to test cases where console doesn't exist var noop = function noop() {}; var console = _globalWindow2['default']['console'] || { 'log': noop, 'warn': noop, 'error': noop }; if (type) { // add the type to the front of the message argsArray.unshift(type.toUpperCase() + ':'); } else { // default to log with no prefix type = 'log'; } // add to history log.history.push(argsArray); // add console prefix after adding to history argsArray.unshift('VIDEOJS:'); // call appropriate log function if (console[type].apply) { console[type].apply(console, argsArray); } else { // ie8 doesn't allow error.apply, but it will just join() the array anyway console[type](argsArray.join(' ')); } } exports['default'] = log; module.exports = exports['default']; },{"global/window":2}],129:[function(_dereq_,module,exports){ /** * @file merge-options.js */ 'use strict'; exports.__esModule = true; exports['default'] = mergeOptions; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge'); var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge); function isPlain(obj) { return !!obj && typeof obj === 'object' && obj.toString() === '[object Object]' && obj.constructor === Object; } /** * Merge customizer. video.js simply overwrites non-simple objects * (like arrays) instead of attempting to overlay them. * @see https://lodash.com/docs#merge */ var customizer = function customizer(destination, source) { // If we're not working with a plain object, copy the value as is // If source is an array, for instance, it will replace destination if (!isPlain(source)) { return source; } // If the new value is a plain object but the first object value is not // we need to create a new object for the first object to merge with. // This makes it consistent with how merge() works by default // and also protects from later changes the to first object affecting // the second object's values. if (!isPlain(destination)) { return mergeOptions(source); } }; /** * Merge one or more options objects, recursively merging **only** * plain object properties. Previously `deepMerge`. * * @param {...Object} source One or more objects to merge * @returns {Object} a new object that is the union of all * provided objects * @function mergeOptions */ function mergeOptions() { // contruct the call dynamically to handle the variable number of // objects to merge var args = Array.prototype.slice.call(arguments); // unshift an empty object into the front of the call as the target // of the merge args.unshift({}); // customize conflict resolution to match our historical merge behavior args.push(customizer); _lodashCompatObjectMerge2['default'].apply(null, args); // return the mutated result object return args[0]; } module.exports = exports['default']; },{"lodash-compat/object/merge":40}],130:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var createStyleElement = function createStyleElement(className) { var style = _globalDocument2['default'].createElement('style'); style.className = className; return style; }; exports.createStyleElement = createStyleElement; var setTextContent = function setTextContent(el, content) { if (el.styleSheet) { el.styleSheet.cssText = content; } else { el.textContent = content; } }; exports.setTextContent = setTextContent; },{"global/document":1}],131:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; exports.createTimeRanges = createTimeRanges; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _logJs = _dereq_('./log.js'); var _logJs2 = _interopRequireDefault(_logJs); /** * @file time-ranges.js * * Should create a fake TimeRange object * Mimics an HTML5 time range instance, which has functions that * return the start and end times for a range * TimeRanges are returned by the buffered() method * * @param {(Number|Array)} Start of a single range or an array of ranges * @param {Number} End of a single range * @private * @method createTimeRanges */ function createTimeRanges(start, end) { if (Array.isArray(start)) { return createTimeRangesObj(start); } else if (start === undefined || end === undefined) { return createTimeRangesObj(); } return createTimeRangesObj([[start, end]]); } exports.createTimeRange = createTimeRanges; function createTimeRangesObj(ranges) { if (ranges === undefined || ranges.length === 0) { return { length: 0, start: function start() { throw new Error('This TimeRanges object is empty'); }, end: function end() { throw new Error('This TimeRanges object is empty'); } }; } return { length: ranges.length, start: getRange.bind(null, 'start', 0, ranges), end: getRange.bind(null, 'end', 1, ranges) }; } function getRange(fnName, valueIndex, ranges, rangeIndex) { if (rangeIndex === undefined) { _logJs2['default'].warn('DEPRECATED: Function \'' + fnName + '\' on \'TimeRanges\' called without an index argument.'); rangeIndex = 0; } rangeCheck(fnName, rangeIndex, ranges.length - 1); return ranges[rangeIndex][valueIndex]; } function rangeCheck(fnName, index, maxIndex) { if (index < 0 || index > maxIndex) { throw new Error('Failed to execute \'' + fnName + '\' on \'TimeRanges\': The index provided (' + index + ') is greater than or equal to the maximum bound (' + maxIndex + ').'); } } },{"./log.js":128}],132:[function(_dereq_,module,exports){ /** * @file to-title-case.js * * Uppercase the first letter of a string * * @param {String} string String to be uppercased * @return {String} * @private * @method toTitleCase */ "use strict"; exports.__esModule = true; function toTitleCase(string) { return string.charAt(0).toUpperCase() + string.slice(1); } exports["default"] = toTitleCase; module.exports = exports["default"]; },{}],133:[function(_dereq_,module,exports){ /** * @file url.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); /** * Resolve and parse the elements of a URL * * @param {String} url The url to parse * @return {Object} An object of url details * @method parseUrl */ var parseUrl = function parseUrl(url) { var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host']; // add the url to an anchor and let the browser parse the URL var a = _globalDocument2['default'].createElement('a'); a.href = url; // IE8 (and 9?) Fix // ie8 doesn't parse the URL correctly until the anchor is actually // added to the body, and an innerHTML is needed to trigger the parsing var addToBody = a.host === '' && a.protocol !== 'file:'; var div = undefined; if (addToBody) { div = _globalDocument2['default'].createElement('div'); div.innerHTML = ''; a = div.firstChild; // prevent the div from affecting layout div.setAttribute('style', 'display:none; position:absolute;'); _globalDocument2['default'].body.appendChild(div); } // Copy the specific URL properties to a new object // This is also needed for IE8 because the anchor loses its // properties when it's removed from the dom var details = {}; for (var i = 0; i < props.length; i++) { details[props[i]] = a[props[i]]; } // IE9 adds the port to the host property unlike everyone else. If // a port identifier is added for standard ports, strip it. if (details.protocol === 'http:') { details.host = details.host.replace(/:80$/, ''); } if (details.protocol === 'https:') { details.host = details.host.replace(/:443$/, ''); } if (addToBody) { _globalDocument2['default'].body.removeChild(div); } return details; }; exports.parseUrl = parseUrl; /** * Get absolute version of relative URL. Used to tell flash correct URL. * http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue * * @param {String} url URL to make absolute * @return {String} Absolute URL * @private * @method getAbsoluteURL */ var getAbsoluteURL = function getAbsoluteURL(url) { // Check if absolute URL if (!url.match(/^https?:\/\//)) { // Convert to absolute URL. Flash hosted off-site needs an absolute URL. var div = _globalDocument2['default'].createElement('div'); div.innerHTML = 'x'; url = div.firstChild.href; } return url; }; exports.getAbsoluteURL = getAbsoluteURL; /** * Returns the extension of the passed file name. It will return an empty string if you pass an invalid path * * @param {String} path The fileName path like '/path/to/file.mp4' * @returns {String} The extension in lower case or an empty string if no extension could be found. * @method getFileExtension */ var getFileExtension = function getFileExtension(path) { if (typeof path === 'string') { var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i; var pathParts = splitPathRe.exec(path); if (pathParts) { return pathParts.pop().toLowerCase(); } } return ''; }; exports.getFileExtension = getFileExtension; /** * Returns whether the url passed is a cross domain request or not. * * @param {String} url The url to check * @return {Boolean} Whether it is a cross domain request or not * @method isCrossOrigin */ var isCrossOrigin = function isCrossOrigin(url) { var urlInfo = parseUrl(url); var winLoc = _globalWindow2['default'].location; // IE8 protocol relative urls will return ':' for protocol var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol; // Check if url is for another domain/origin // IE8 doesn't know location.origin, so we won't rely on it here var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host; return crossOrigin; }; exports.isCrossOrigin = isCrossOrigin; },{"global/document":1,"global/window":2}],134:[function(_dereq_,module,exports){ /** * @file video.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _setup = _dereq_('./setup'); var setup = _interopRequireWildcard(_setup); var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js'); var stylesheet = _interopRequireWildcard(_utilsStylesheetJs); var _component = _dereq_('./component'); var _component2 = _interopRequireDefault(_component); var _eventTarget = _dereq_('./event-target'); var _eventTarget2 = _interopRequireDefault(_eventTarget); var _utilsEventsJs = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var _player = _dereq_('./player'); var _player2 = _interopRequireDefault(_player); var _pluginsJs = _dereq_('./plugins.js'); var _pluginsJs2 = _interopRequireDefault(_pluginsJs); var _srcJsUtilsMergeOptionsJs = _dereq_('../../src/js/utils/merge-options.js'); var _srcJsUtilsMergeOptionsJs2 = _interopRequireDefault(_srcJsUtilsMergeOptionsJs); var _utilsFnJs = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _tracksTextTrackJs = _dereq_('./tracks/text-track.js'); var _tracksTextTrackJs2 = _interopRequireDefault(_tracksTextTrackJs); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js'); var _utilsFormatTimeJs = _dereq_('./utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); var _utilsLogJs = _dereq_('./utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _utilsDomJs = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsBrowserJs = _dereq_('./utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _utilsUrlJs = _dereq_('./utils/url.js'); var Url = _interopRequireWildcard(_utilsUrlJs); var _extendJs = _dereq_('./extend.js'); var _extendJs2 = _interopRequireDefault(_extendJs); var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge'); var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge); var _utilsCreateDeprecationProxyJs = _dereq_('./utils/create-deprecation-proxy.js'); var _utilsCreateDeprecationProxyJs2 = _interopRequireDefault(_utilsCreateDeprecationProxyJs); var _xhr = _dereq_('xhr'); var _xhr2 = _interopRequireDefault(_xhr); // Include the built-in techs var _techHtml5Js = _dereq_('./tech/html5.js'); var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js); var _techFlashJs = _dereq_('./tech/flash.js'); var _techFlashJs2 = _interopRequireDefault(_techFlashJs); // HTML5 Element Shim for IE8 if (typeof HTMLVideoElement === 'undefined') { _globalDocument2['default'].createElement('video'); _globalDocument2['default'].createElement('audio'); _globalDocument2['default'].createElement('track'); } /** * Doubles as the main function for users to create a player instance and also * the main library object. * The `videojs` function can be used to initialize or retrieve a player. * ```js * var myPlayer = videojs('my_video_id'); * ``` * * @param {String|Element} id Video element or video element ID * @param {Object=} options Optional options object for config/settings * @param {Function=} ready Optional ready callback * @return {Player} A player instance * @mixes videojs * @method videojs */ var videojs = function videojs(id, options, ready) { var tag; // Element of ID // Allow for element or ID to be passed in // String ID if (typeof id === 'string') { // Adjust for jQuery ID syntax if (id.indexOf('#') === 0) { id = id.slice(1); } // If a player instance has already been created for this ID return it. if (videojs.getPlayers()[id]) { // If options or ready funtion are passed, warn if (options) { _utilsLogJs2['default'].warn('Player "' + id + '" is already initialised. Options will not be applied.'); } if (ready) { videojs.getPlayers()[id].ready(ready); } return videojs.getPlayers()[id]; // Otherwise get element for ID } else { tag = Dom.getEl(id); } // ID is a media element } else { tag = id; } // Check for a useable element if (!tag || !tag.nodeName) { // re: nodeName, could be a box div also throw new TypeError('The element or ID supplied is not valid. (videojs)'); // Returns } // Element may have a player attr referring to an already created player instance. // If not, set up a new player and return the instance. return tag['player'] || new _player2['default'](tag, options, ready); }; // Add default styles var style = _globalDocument2['default'].querySelector('.vjs-styles-defaults'); if (!style) { style = stylesheet.createStyleElement('vjs-styles-defaults'); var head = _globalDocument2['default'].querySelector('head'); head.insertBefore(style, head.firstChild); stylesheet.setTextContent(style, '\n .video-js {\n width: 300px;\n height: 150px;\n }\n\n .vjs-fluid {\n padding-top: 56.25%\n }\n '); } // Run Auto-load players // You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version) setup.autoSetupTimeout(1, videojs); /* * Current software version (semver) * * @type {String} */ videojs.VERSION = '5.0.2-10'; /** * The global options object. These are the settings that take effect * if no overrides are specified when the player is created. * * ```js * videojs.options.autoplay = true * // -> all players will autoplay by default * ``` * * @type {Object} */ videojs.options = _player2['default'].prototype.options_; /** * Get an object with the currently created players, keyed by player ID * * @return {Object} The created players * @mixes videojs * @method getPlayers */ videojs.getPlayers = function () { return _player2['default'].players; }; /** * For backward compatibility, expose players object. * * @deprecated * @memberOf videojs * @property {Object|Proxy} players */ videojs.players = _utilsCreateDeprecationProxyJs2['default'](_player2['default'].players, { get: 'Access to videojs.players is deprecated; use videojs.getPlayers instead', set: 'Modification of videojs.players is deprecated' }); /** * Get a component class object by name * ```js * var VjsButton = videojs.getComponent('Button'); * // Create a new instance of the component * var myButton = new VjsButton(myPlayer); * ``` * * @return {Component} Component identified by name * @mixes videojs * @method getComponent */ videojs.getComponent = _component2['default'].getComponent; /** * Register a component so it can referred to by name * Used when adding to other * components, either through addChild * `component.addChild('myComponent')` * or through default children options * `{ children: ['myComponent'] }`. * ```js * // Get a component to subclass * var VjsButton = videojs.getComponent('Button'); * // Subclass the component (see 'extend' doc for more info) * var MySpecialButton = videojs.extend(VjsButton, {}); * // Register the new component * VjsButton.registerComponent('MySepcialButton', MySepcialButton); * // (optionally) add the new component as a default player child * myPlayer.addChild('MySepcialButton'); * ``` * NOTE: You could also just initialize the component before adding. * `component.addChild(new MyComponent());` * * @param {String} The class name of the component * @param {Component} The component class * @return {Component} The newly registered component * @mixes videojs * @method registerComponent */ videojs.registerComponent = _component2['default'].registerComponent; /** * A suite of browser and device tests * * @type {Object} * @private */ videojs.browser = browser; /** * Whether or not the browser supports touch events. Included for backward * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED` * instead going forward. * * @deprecated * @type {Boolean} */ videojs.TOUCH_ENABLED = browser.TOUCH_ENABLED; /** * Subclass an existing class * Mimics ES6 subclassing with the `extend` keyword * ```js * // Create a basic javascript 'class' * function MyClass(name){ * // Set a property at initialization * this.myName = name; * } * // Create an instance method * MyClass.prototype.sayMyName = function(){ * alert(this.myName); * }; * // Subclass the exisitng class and change the name * // when initializing * var MySubClass = videojs.extend(MyClass, { * constructor: function(name) { * // Call the super class constructor for the subclass * MyClass.call(this, name) * } * }); * // Create an instance of the new sub class * var myInstance = new MySubClass('John'); * myInstance.sayMyName(); // -> should alert "John" * ``` * * @param {Function} The Class to subclass * @param {Object} An object including instace methods for the new class * Optionally including a `constructor` function * @return {Function} The newly created subclass * @mixes videojs * @method extend */ videojs.extend = _extendJs2['default']; /** * Merge two options objects recursively * Performs a deep merge like lodash.merge but **only merges plain objects** * (not arrays, elements, anything else) * Other values will be copied directly from the second object. * ```js * var defaultOptions = { * foo: true, * bar: { * a: true, * b: [1,2,3] * } * }; * var newOptions = { * foo: false, * bar: { * b: [4,5,6] * } * }; * var result = videojs.mergeOptions(defaultOptions, newOptions); * // result.foo = false; * // result.bar.a = true; * // result.bar.b = [4,5,6]; * ``` * * @param {Object} The options object whose values will be overriden * @param {Object} The options object with values to override the first * @param {Object} Any number of additional options objects * * @return {Object} a new object with the merged values * @mixes videojs * @method mergeOptions */ videojs.mergeOptions = _srcJsUtilsMergeOptionsJs2['default']; /** * Change the context (this) of a function * * videojs.bind(newContext, function(){ * this === newContext * }); * * NOTE: as of v5.0 we require an ES5 shim, so you should use the native * `function(){}.bind(newContext);` instead of this. * * @param {*} context The object to bind as scope * @param {Function} fn The function to be bound to a scope * @param {Number=} uid An optional unique ID for the function to be set * @return {Function} */ videojs.bind = Fn.bind; /** * Create a Video.js player plugin * Plugins are only initialized when options for the plugin are included * in the player options, or the plugin function on the player instance is * called. * **See the plugin guide in the docs for a more detailed example** * ```js * // Make a plugin that alerts when the player plays * videojs.plugin('myPlugin', function(myPluginOptions) { * myPluginOptions = myPluginOptions || {}; * * var player = this; * var alertText = myPluginOptions.text || 'Player is playing!' * * player.on('play', function(){ * alert(alertText); * }); * }); * // USAGE EXAMPLES * // EXAMPLE 1: New player with plugin options, call plugin immediately * var player1 = videojs('idOne', { * myPlugin: { * text: 'Custom text!' * } * }); * // Click play * // --> Should alert 'Custom text!' * // EXAMPLE 3: New player, initialize plugin later * var player3 = videojs('idThree'); * // Click play * // --> NO ALERT * // Click pause * // Initialize plugin using the plugin function on the player instance * player3.myPlugin({ * text: 'Plugin added later!' * }); * // Click play * // --> Should alert 'Plugin added later!' * ``` * * @param {String} The plugin name * @param {Function} The plugin function that will be called with options * @mixes videojs * @method plugin */ videojs.plugin = _pluginsJs2['default']; /** * Adding languages so that they're available to all players. * ```js * videojs.addLanguage('es', { 'Hello': 'Hola' }); * ``` * * @param {String} code The language code or dictionary property * @param {Object} data The data values to be translated * @return {Object} The resulting language dictionary object * @mixes videojs * @method addLanguage */ videojs.addLanguage = function (code, data) { var _merge; code = ('' + code).toLowerCase(); return _lodashCompatObjectMerge2['default'](videojs.options.languages, (_merge = {}, _merge[code] = data, _merge))[code]; }; /** * Log debug messages. * * @param {...Object} messages One or more messages to log */ videojs.log = _utilsLogJs2['default']; /** * Creates an emulated TimeRange object. * * @param {Number|Array} start Start time in seconds or an array of ranges * @param {Number} end End time in seconds * @return {Object} Fake TimeRange object * @method createTimeRange */ videojs.createTimeRange = videojs.createTimeRanges = _utilsTimeRangesJs.createTimeRanges; /** * Format seconds as a time string, H:MM:SS or M:SS * Supplying a guide (in seconds) will force a number of leading zeros * to cover the length of the guide * * @param {Number} seconds Number of seconds to be turned into a string * @param {Number} guide Number (in seconds) to model the string after * @return {String} Time formatted as H:MM:SS or M:SS * @method formatTime */ videojs.formatTime = _utilsFormatTimeJs2['default']; /** * Resolve and parse the elements of a URL * * @param {String} url The url to parse * @return {Object} An object of url details * @method parseUrl */ videojs.parseUrl = Url.parseUrl; /** * Returns whether the url passed is a cross domain request or not. * * @param {String} url The url to check * @return {Boolean} Whether it is a cross domain request or not * @method isCrossOrigin */ videojs.isCrossOrigin = Url.isCrossOrigin; /** * Event target class. * * @type {Function} */ videojs.EventTarget = _eventTarget2['default']; /** * Add an event listener to element * It stores the handler function in a separate cache object * and adds a generic handler to the element's event, * along with a unique id (guid) to the element. * * @param {Element|Object} elem Element or object to bind listeners to * @param {String|Array} type Type of event to bind to. * @param {Function} fn Event listener. * @method on */ videojs.on = Events.on; /** * Trigger a listener only once for an event * * @param {Element|Object} elem Element or object to * @param {String|Array} type Name/type of event * @param {Function} fn Event handler function * @method one */ videojs.one = Events.one; /** * Removes event listeners from an element * * @param {Element|Object} elem Object to remove listeners from * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element. * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type. * @method off */ videojs.off = Events.off; /** * Trigger an event for an element * * @param {Element|Object} elem Element to trigger an event on * @param {Event|Object|String} event A string (the type) or an event object with a type attribute * @param {Object} [hash] data hash to pass along with the event * @return {Boolean=} Returned only if default was prevented * @method trigger */ videojs.trigger = Events.trigger; /** * A cross-browser XMLHttpRequest wrapper. Here's a simple example: * * videojs.xhr({ * body: someJSONString, * uri: "/foo", * headers: { * "Content-Type": "application/json" * } * }, function (err, resp, body) { * // check resp.statusCode * }); * * Check out the [full * documentation](https://github.com/Raynos/xhr/blob/v2.1.0/README.md) * for more options. * * @param {Object} options settings for the request. * @return {XMLHttpRequest|XDomainRequest} the request object. * @see https://github.com/Raynos/xhr */ videojs.xhr = _xhr2['default']; /** * TextTrack class * * @type {Function} */ videojs.TextTrack = _tracksTextTrackJs2['default']; // REMOVING: We probably should add this to the migration plugin // // Expose but deprecate the window[componentName] method for accessing components // Object.getOwnPropertyNames(Component.components).forEach(function(name){ // let component = Component.components[name]; // // // A deprecation warning as the constuctor // module.exports[name] = function(player, options, ready){ // log.warn('Using videojs.'+name+' to access the '+name+' component has been deprecated. Please use videojs.getComponent("componentName")'); // // return new Component(player, options, ready); // }; // // // Allow the prototype and class methods to be accessible still this way // // Though anything that attempts to override class methods will no longer work // assign(module.exports[name], component); // }); /* * Custom Universal Module Definition (UMD) * * Video.js will never be a non-browser lib so we can simplify UMD a bunch and * still support requirejs and browserify. This also needs to be closure * compiler compatible, so string keys are used. */ if (typeof define === 'function' && define['amd']) { define('videojs', [], function () { return videojs; }); // checking that module is an object too because of umdjs/umd#35 } else if (typeof exports === 'object' && typeof module === 'object') { module['exports'] = videojs; } exports['default'] = videojs; module.exports = exports['default']; },{"../../src/js/utils/merge-options.js":129,"./component":63,"./event-target":95,"./extend.js":96,"./player":103,"./plugins.js":104,"./setup":106,"./tech/flash.js":109,"./tech/html5.js":110,"./tracks/text-track.js":119,"./utils/browser.js":120,"./utils/create-deprecation-proxy.js":122,"./utils/dom.js":123,"./utils/events.js":124,"./utils/fn.js":125,"./utils/format-time.js":126,"./utils/log.js":128,"./utils/stylesheet.js":130,"./utils/time-ranges.js":131,"./utils/url.js":133,"global/document":1,"lodash-compat/object/merge":40,"object.assign":45,"xhr":55}]},{},[134])(134) }); //# sourceMappingURL=video.js.map /* vtt.js - v0.12.1 (https://github.com/mozilla/vtt.js) built on 08-07-2015 */ (function(root) { var vttjs = root.vttjs = {}; var cueShim = vttjs.VTTCue; var regionShim = vttjs.VTTRegion; var oldVTTCue = root.VTTCue; var oldVTTRegion = root.VTTRegion; vttjs.shim = function() { vttjs.VTTCue = cueShim; vttjs.VTTRegion = regionShim; }; vttjs.restore = function() { vttjs.VTTCue = oldVTTCue; vttjs.VTTRegion = oldVTTRegion; }; }(this)); /** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ (function(root, vttjs) { var autoKeyword = "auto"; var directionSetting = { "": true, "lr": true, "rl": true }; var alignSetting = { "start": true, "middle": true, "end": true, "left": true, "right": true }; function findDirectionSetting(value) { if (typeof value !== "string") { return false; } var dir = directionSetting[value.toLowerCase()]; return dir ? value.toLowerCase() : false; } function findAlignSetting(value) { if (typeof value !== "string") { return false; } var align = alignSetting[value.toLowerCase()]; return align ? value.toLowerCase() : false; } function extend(obj) { var i = 1; for (; i < arguments.length; i++) { var cobj = arguments[i]; for (var p in cobj) { obj[p] = cobj[p]; } } return obj; } function VTTCue(startTime, endTime, text) { var cue = this; var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent); var baseObj = {}; if (isIE8) { cue = document.createElement('custom'); } else { baseObj.enumerable = true; } /** * Shim implementation specific properties. These properties are not in * the spec. */ // Lets us know when the VTTCue's data has changed in such a way that we need // to recompute its display state. This lets us compute its display state // lazily. cue.hasBeenReset = false; /** * VTTCue and TextTrackCue properties * http://dev.w3.org/html5/webvtt/#vttcue-interface */ var _id = ""; var _pauseOnExit = false; var _startTime = startTime; var _endTime = endTime; var _text = text; var _region = null; var _vertical = ""; var _snapToLines = true; var _line = "auto"; var _lineAlign = "start"; var _position = 50; var _positionAlign = "middle"; var _size = 50; var _align = "middle"; Object.defineProperty(cue, "id", extend({}, baseObj, { get: function() { return _id; }, set: function(value) { _id = "" + value; } })); Object.defineProperty(cue, "pauseOnExit", extend({}, baseObj, { get: function() { return _pauseOnExit; }, set: function(value) { _pauseOnExit = !!value; } })); Object.defineProperty(cue, "startTime", extend({}, baseObj, { get: function() { return _startTime; }, set: function(value) { if (typeof value !== "number") { throw new TypeError("Start time must be set to a number."); } _startTime = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "endTime", extend({}, baseObj, { get: function() { return _endTime; }, set: function(value) { if (typeof value !== "number") { throw new TypeError("End time must be set to a number."); } _endTime = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "text", extend({}, baseObj, { get: function() { return _text; }, set: function(value) { _text = "" + value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "region", extend({}, baseObj, { get: function() { return _region; }, set: function(value) { _region = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "vertical", extend({}, baseObj, { get: function() { return _vertical; }, set: function(value) { var setting = findDirectionSetting(value); // Have to check for false because the setting an be an empty string. if (setting === false) { throw new SyntaxError("An invalid or illegal string was specified."); } _vertical = setting; this.hasBeenReset = true; } })); Object.defineProperty(cue, "snapToLines", extend({}, baseObj, { get: function() { return _snapToLines; }, set: function(value) { _snapToLines = !!value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "line", extend({}, baseObj, { get: function() { return _line; }, set: function(value) { if (typeof value !== "number" && value !== autoKeyword) { throw new SyntaxError("An invalid number or illegal string was specified."); } _line = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "lineAlign", extend({}, baseObj, { get: function() { return _lineAlign; }, set: function(value) { var setting = findAlignSetting(value); if (!setting) { throw new SyntaxError("An invalid or illegal string was specified."); } _lineAlign = setting; this.hasBeenReset = true; } })); Object.defineProperty(cue, "position", extend({}, baseObj, { get: function() { return _position; }, set: function(value) { if (value < 0 || value > 100) { throw new Error("Position must be between 0 and 100."); } _position = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "positionAlign", extend({}, baseObj, { get: function() { return _positionAlign; }, set: function(value) { var setting = findAlignSetting(value); if (!setting) { throw new SyntaxError("An invalid or illegal string was specified."); } _positionAlign = setting; this.hasBeenReset = true; } })); Object.defineProperty(cue, "size", extend({}, baseObj, { get: function() { return _size; }, set: function(value) { if (value < 0 || value > 100) { throw new Error("Size must be between 0 and 100."); } _size = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "align", extend({}, baseObj, { get: function() { return _align; }, set: function(value) { var setting = findAlignSetting(value); if (!setting) { throw new SyntaxError("An invalid or illegal string was specified."); } _align = setting; this.hasBeenReset = true; } })); /** * Other spec defined properties */ // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-video-element.html#text-track-cue-display-state cue.displayState = undefined; if (isIE8) { return cue; } } /** * VTTCue methods */ VTTCue.prototype.getCueAsHTML = function() { // Assume WebVTT.convertCueToDOMTree is on the global. return WebVTT.convertCueToDOMTree(window, this.text); }; root.VTTCue = root.VTTCue || VTTCue; vttjs.VTTCue = VTTCue; }(this, (this.vttjs || {}))); /** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ (function(root, vttjs) { var scrollSetting = { "": true, "up": true }; function findScrollSetting(value) { if (typeof value !== "string") { return false; } var scroll = scrollSetting[value.toLowerCase()]; return scroll ? value.toLowerCase() : false; } function isValidPercentValue(value) { return typeof value === "number" && (value >= 0 && value <= 100); } // VTTRegion shim http://dev.w3.org/html5/webvtt/#vttregion-interface function VTTRegion() { var _width = 100; var _lines = 3; var _regionAnchorX = 0; var _regionAnchorY = 100; var _viewportAnchorX = 0; var _viewportAnchorY = 100; var _scroll = ""; Object.defineProperties(this, { "width": { enumerable: true, get: function() { return _width; }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error("Width must be between 0 and 100."); } _width = value; } }, "lines": { enumerable: true, get: function() { return _lines; }, set: function(value) { if (typeof value !== "number") { throw new TypeError("Lines must be set to a number."); } _lines = value; } }, "regionAnchorY": { enumerable: true, get: function() { return _regionAnchorY; }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error("RegionAnchorX must be between 0 and 100."); } _regionAnchorY = value; } }, "regionAnchorX": { enumerable: true, get: function() { return _regionAnchorX; }, set: function(value) { if(!isValidPercentValue(value)) { throw new Error("RegionAnchorY must be between 0 and 100."); } _regionAnchorX = value; } }, "viewportAnchorY": { enumerable: true, get: function() { return _viewportAnchorY; }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error("ViewportAnchorY must be between 0 and 100."); } _viewportAnchorY = value; } }, "viewportAnchorX": { enumerable: true, get: function() { return _viewportAnchorX; }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error("ViewportAnchorX must be between 0 and 100."); } _viewportAnchorX = value; } }, "scroll": { enumerable: true, get: function() { return _scroll; }, set: function(value) { var setting = findScrollSetting(value); // Have to check for false as an empty string is a legal value. if (setting === false) { throw new SyntaxError("An invalid or illegal string was specified."); } _scroll = setting; } } }); } root.VTTRegion = root.VTTRegion || VTTRegion; vttjs.VTTRegion = VTTRegion; }(this, (this.vttjs || {}))); /** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */ (function(global) { var _objCreate = Object.create || (function() { function F() {} return function(o) { if (arguments.length !== 1) { throw new Error('Object.create shim only accepts one parameter.'); } F.prototype = o; return new F(); }; })(); // Creates a new ParserError object from an errorData object. The errorData // object should have default code and message properties. The default message // property can be overriden by passing in a message parameter. // See ParsingError.Errors below for acceptable errors. function ParsingError(errorData, message) { this.name = "ParsingError"; this.code = errorData.code; this.message = message || errorData.message; } ParsingError.prototype = _objCreate(Error.prototype); ParsingError.prototype.constructor = ParsingError; // ParsingError metadata for acceptable ParsingErrors. ParsingError.Errors = { BadSignature: { code: 0, message: "Malformed WebVTT signature." }, BadTimeStamp: { code: 1, message: "Malformed time stamp." } }; // Try to parse input as a time stamp. function parseTimeStamp(input) { function computeSeconds(h, m, s, f) { return (h | 0) * 3600 + (m | 0) * 60 + (s | 0) + (f | 0) / 1000; } var m = input.match(/^(\d+):(\d{2})(:\d{2})?\.(\d{3})/); if (!m) { return null; } if (m[3]) { // Timestamp takes the form of [hours]:[minutes]:[seconds].[milliseconds] return computeSeconds(m[1], m[2], m[3].replace(":", ""), m[4]); } else if (m[1] > 59) { // Timestamp takes the form of [hours]:[minutes].[milliseconds] // First position is hours as it's over 59. return computeSeconds(m[1], m[2], 0, m[4]); } else { // Timestamp takes the form of [minutes]:[seconds].[milliseconds] return computeSeconds(0, m[1], m[2], m[4]); } } // A settings object holds key/value pairs and will ignore anything but the first // assignment to a specific key. function Settings() { this.values = _objCreate(null); } Settings.prototype = { // Only accept the first assignment to any key. set: function(k, v) { if (!this.get(k) && v !== "") { this.values[k] = v; } }, // Return the value for a key, or a default value. // If 'defaultKey' is passed then 'dflt' is assumed to be an object with // a number of possible default values as properties where 'defaultKey' is // the key of the property that will be chosen; otherwise it's assumed to be // a single value. get: function(k, dflt, defaultKey) { if (defaultKey) { return this.has(k) ? this.values[k] : dflt[defaultKey]; } return this.has(k) ? this.values[k] : dflt; }, // Check whether we have a value for a key. has: function(k) { return k in this.values; }, // Accept a setting if its one of the given alternatives. alt: function(k, v, a) { for (var n = 0; n < a.length; ++n) { if (v === a[n]) { this.set(k, v); break; } } }, // Accept a setting if its a valid (signed) integer. integer: function(k, v) { if (/^-?\d+$/.test(v)) { // integer this.set(k, parseInt(v, 10)); } }, // Accept a setting if its a valid percentage. percent: function(k, v) { var m; if ((m = v.match(/^([\d]{1,3})(\.[\d]*)?%$/))) { v = parseFloat(v); if (v >= 0 && v <= 100) { this.set(k, v); return true; } } return false; } }; // Helper function to parse input into groups separated by 'groupDelim', and // interprete each group as a key/value pair separated by 'keyValueDelim'. function parseOptions(input, callback, keyValueDelim, groupDelim) { var groups = groupDelim ? input.split(groupDelim) : [input]; for (var i in groups) { if (typeof groups[i] !== "string") { continue; } var kv = groups[i].split(keyValueDelim); if (kv.length !== 2) { continue; } var k = kv[0]; var v = kv[1]; callback(k, v); } } function parseCue(input, cue, regionList) { // Remember the original input if we need to throw an error. var oInput = input; // 4.1 WebVTT timestamp function consumeTimeStamp() { var ts = parseTimeStamp(input); if (ts === null) { throw new ParsingError(ParsingError.Errors.BadTimeStamp, "Malformed timestamp: " + oInput); } // Remove time stamp from input. input = input.replace(/^[^\sa-zA-Z-]+/, ""); return ts; } // 4.4.2 WebVTT cue settings function consumeCueSettings(input, cue) { var settings = new Settings(); parseOptions(input, function (k, v) { switch (k) { case "region": // Find the last region we parsed with the same region id. for (var i = regionList.length - 1; i >= 0; i--) { if (regionList[i].id === v) { settings.set(k, regionList[i].region); break; } } break; case "vertical": settings.alt(k, v, ["rl", "lr"]); break; case "line": var vals = v.split(","), vals0 = vals[0]; settings.integer(k, vals0); settings.percent(k, vals0) ? settings.set("snapToLines", false) : null; settings.alt(k, vals0, ["auto"]); if (vals.length === 2) { settings.alt("lineAlign", vals[1], ["start", "middle", "end"]); } break; case "position": vals = v.split(","); settings.percent(k, vals[0]); if (vals.length === 2) { settings.alt("positionAlign", vals[1], ["start", "middle", "end"]); } break; case "size": settings.percent(k, v); break; case "align": settings.alt(k, v, ["start", "middle", "end", "left", "right"]); break; } }, /:/, /\s/); // Apply default values for any missing fields. cue.region = settings.get("region", null); cue.vertical = settings.get("vertical", ""); cue.line = settings.get("line", "auto"); cue.lineAlign = settings.get("lineAlign", "start"); cue.snapToLines = settings.get("snapToLines", true); cue.size = settings.get("size", 100); cue.align = settings.get("align", "middle"); cue.position = settings.get("position", { start: 0, left: 0, middle: 50, end: 100, right: 100 }, cue.align); cue.positionAlign = settings.get("positionAlign", { start: "start", left: "start", middle: "middle", end: "end", right: "end" }, cue.align); } function skipWhitespace() { input = input.replace(/^\s+/, ""); } // 4.1 WebVTT cue timings. skipWhitespace(); cue.startTime = consumeTimeStamp(); // (1) collect cue start time skipWhitespace(); if (input.substr(0, 3) !== "-->") { // (3) next characters must match "-->" throw new ParsingError(ParsingError.Errors.BadTimeStamp, "Malformed time stamp (time stamps must be separated by '-->'): " + oInput); } input = input.substr(3); skipWhitespace(); cue.endTime = consumeTimeStamp(); // (5) collect cue end time // 4.1 WebVTT cue settings list. skipWhitespace(); consumeCueSettings(input, cue); } var ESCAPE = { "&": "&", "<": "<", ">": ">", "‎": "\u200e", "‏": "\u200f", " ": "\u00a0" }; var TAG_NAME = { c: "span", i: "i", b: "b", u: "u", ruby: "ruby", rt: "rt", v: "span", lang: "span" }; var TAG_ANNOTATION = { v: "title", lang: "lang" }; var NEEDS_PARENT = { rt: "ruby" }; // Parse content into a document fragment. function parseContent(window, input) { function nextToken() { // Check for end-of-string. if (!input) { return null; } // Consume 'n' characters from the input. function consume(result) { input = input.substr(result.length); return result; } var m = input.match(/^([^<]*)(<[^>]+>?)?/); // If there is some text before the next tag, return it, otherwise return // the tag. return consume(m[1] ? m[1] : m[2]); } // Unescape a string 's'. function unescape1(e) { return ESCAPE[e]; } function unescape(s) { while ((m = s.match(/&(amp|lt|gt|lrm|rlm|nbsp);/))) { s = s.replace(m[0], unescape1); } return s; } function shouldAdd(current, element) { return !NEEDS_PARENT[element.localName] || NEEDS_PARENT[element.localName] === current.localName; } // Create an element for this tag. function createElement(type, annotation) { var tagName = TAG_NAME[type]; if (!tagName) { return null; } var element = window.document.createElement(tagName); element.localName = tagName; var name = TAG_ANNOTATION[type]; if (name && annotation) { element[name] = annotation.trim(); } return element; } var rootDiv = window.document.createElement("div"), current = rootDiv, t, tagStack = []; while ((t = nextToken()) !== null) { if (t[0] === '<') { if (t[1] === "/") { // If the closing tag matches, move back up to the parent node. if (tagStack.length && tagStack[tagStack.length - 1] === t.substr(2).replace(">", "")) { tagStack.pop(); current = current.parentNode; } // Otherwise just ignore the end tag. continue; } var ts = parseTimeStamp(t.substr(1, t.length - 2)); var node; if (ts) { // Timestamps are lead nodes as well. node = window.document.createProcessingInstruction("timestamp", ts); current.appendChild(node); continue; } var m = t.match(/^<([^.\s/0-9>]+)(\.[^\s\\>]+)?([^>\\]+)?(\\?)>?$/); // If we can't parse the tag, skip to the next tag. if (!m) { continue; } // Try to construct an element, and ignore the tag if we couldn't. node = createElement(m[1], m[3]); if (!node) { continue; } // Determine if the tag should be added based on the context of where it // is placed in the cuetext. if (!shouldAdd(current, node)) { continue; } // Set the class list (as a list of classes, separated by space). if (m[2]) { node.className = m[2].substr(1).replace('.', ' '); } // Append the node to the current node, and enter the scope of the new // node. tagStack.push(m[1]); current.appendChild(node); current = node; continue; } // Text nodes are leaf nodes. current.appendChild(window.document.createTextNode(unescape(t))); } return rootDiv; } // This is a list of all the Unicode characters that have a strong // right-to-left category. What this means is that these characters are // written right-to-left for sure. It was generated by pulling all the strong // right-to-left characters out of the Unicode data table. That table can // found at: http://www.unicode.org/Public/UNIDATA/UnicodeData.txt var strongRTLChars = [0x05BE, 0x05C0, 0x05C3, 0x05C6, 0x05D0, 0x05D1, 0x05D2, 0x05D3, 0x05D4, 0x05D5, 0x05D6, 0x05D7, 0x05D8, 0x05D9, 0x05DA, 0x05DB, 0x05DC, 0x05DD, 0x05DE, 0x05DF, 0x05E0, 0x05E1, 0x05E2, 0x05E3, 0x05E4, 0x05E5, 0x05E6, 0x05E7, 0x05E8, 0x05E9, 0x05EA, 0x05F0, 0x05F1, 0x05F2, 0x05F3, 0x05F4, 0x0608, 0x060B, 0x060D, 0x061B, 0x061E, 0x061F, 0x0620, 0x0621, 0x0622, 0x0623, 0x0624, 0x0625, 0x0626, 0x0627, 0x0628, 0x0629, 0x062A, 0x062B, 0x062C, 0x062D, 0x062E, 0x062F, 0x0630, 0x0631, 0x0632, 0x0633, 0x0634, 0x0635, 0x0636, 0x0637, 0x0638, 0x0639, 0x063A, 0x063B, 0x063C, 0x063D, 0x063E, 0x063F, 0x0640, 0x0641, 0x0642, 0x0643, 0x0644, 0x0645, 0x0646, 0x0647, 0x0648, 0x0649, 0x064A, 0x066D, 0x066E, 0x066F, 0x0671, 0x0672, 0x0673, 0x0674, 0x0675, 0x0676, 0x0677, 0x0678, 0x0679, 0x067A, 0x067B, 0x067C, 0x067D, 0x067E, 0x067F, 0x0680, 0x0681, 0x0682, 0x0683, 0x0684, 0x0685, 0x0686, 0x0687, 0x0688, 0x0689, 0x068A, 0x068B, 0x068C, 0x068D, 0x068E, 0x068F, 0x0690, 0x0691, 0x0692, 0x0693, 0x0694, 0x0695, 0x0696, 0x0697, 0x0698, 0x0699, 0x069A, 0x069B, 0x069C, 0x069D, 0x069E, 0x069F, 0x06A0, 0x06A1, 0x06A2, 0x06A3, 0x06A4, 0x06A5, 0x06A6, 0x06A7, 0x06A8, 0x06A9, 0x06AA, 0x06AB, 0x06AC, 0x06AD, 0x06AE, 0x06AF, 0x06B0, 0x06B1, 0x06B2, 0x06B3, 0x06B4, 0x06B5, 0x06B6, 0x06B7, 0x06B8, 0x06B9, 0x06BA, 0x06BB, 0x06BC, 0x06BD, 0x06BE, 0x06BF, 0x06C0, 0x06C1, 0x06C2, 0x06C3, 0x06C4, 0x06C5, 0x06C6, 0x06C7, 0x06C8, 0x06C9, 0x06CA, 0x06CB, 0x06CC, 0x06CD, 0x06CE, 0x06CF, 0x06D0, 0x06D1, 0x06D2, 0x06D3, 0x06D4, 0x06D5, 0x06E5, 0x06E6, 0x06EE, 0x06EF, 0x06FA, 0x06FB, 0x06FC, 0x06FD, 0x06FE, 0x06FF, 0x0700, 0x0701, 0x0702, 0x0703, 0x0704, 0x0705, 0x0706, 0x0707, 0x0708, 0x0709, 0x070A, 0x070B, 0x070C, 0x070D, 0x070F, 0x0710, 0x0712, 0x0713, 0x0714, 0x0715, 0x0716, 0x0717, 0x0718, 0x0719, 0x071A, 0x071B, 0x071C, 0x071D, 0x071E, 0x071F, 0x0720, 0x0721, 0x0722, 0x0723, 0x0724, 0x0725, 0x0726, 0x0727, 0x0728, 0x0729, 0x072A, 0x072B, 0x072C, 0x072D, 0x072E, 0x072F, 0x074D, 0x074E, 0x074F, 0x0750, 0x0751, 0x0752, 0x0753, 0x0754, 0x0755, 0x0756, 0x0757, 0x0758, 0x0759, 0x075A, 0x075B, 0x075C, 0x075D, 0x075E, 0x075F, 0x0760, 0x0761, 0x0762, 0x0763, 0x0764, 0x0765, 0x0766, 0x0767, 0x0768, 0x0769, 0x076A, 0x076B, 0x076C, 0x076D, 0x076E, 0x076F, 0x0770, 0x0771, 0x0772, 0x0773, 0x0774, 0x0775, 0x0776, 0x0777, 0x0778, 0x0779, 0x077A, 0x077B, 0x077C, 0x077D, 0x077E, 0x077F, 0x0780, 0x0781, 0x0782, 0x0783, 0x0784, 0x0785, 0x0786, 0x0787, 0x0788, 0x0789, 0x078A, 0x078B, 0x078C, 0x078D, 0x078E, 0x078F, 0x0790, 0x0791, 0x0792, 0x0793, 0x0794, 0x0795, 0x0796, 0x0797, 0x0798, 0x0799, 0x079A, 0x079B, 0x079C, 0x079D, 0x079E, 0x079F, 0x07A0, 0x07A1, 0x07A2, 0x07A3, 0x07A4, 0x07A5, 0x07B1, 0x07C0, 0x07C1, 0x07C2, 0x07C3, 0x07C4, 0x07C5, 0x07C6, 0x07C7, 0x07C8, 0x07C9, 0x07CA, 0x07CB, 0x07CC, 0x07CD, 0x07CE, 0x07CF, 0x07D0, 0x07D1, 0x07D2, 0x07D3, 0x07D4, 0x07D5, 0x07D6, 0x07D7, 0x07D8, 0x07D9, 0x07DA, 0x07DB, 0x07DC, 0x07DD, 0x07DE, 0x07DF, 0x07E0, 0x07E1, 0x07E2, 0x07E3, 0x07E4, 0x07E5, 0x07E6, 0x07E7, 0x07E8, 0x07E9, 0x07EA, 0x07F4, 0x07F5, 0x07FA, 0x0800, 0x0801, 0x0802, 0x0803, 0x0804, 0x0805, 0x0806, 0x0807, 0x0808, 0x0809, 0x080A, 0x080B, 0x080C, 0x080D, 0x080E, 0x080F, 0x0810, 0x0811, 0x0812, 0x0813, 0x0814, 0x0815, 0x081A, 0x0824, 0x0828, 0x0830, 0x0831, 0x0832, 0x0833, 0x0834, 0x0835, 0x0836, 0x0837, 0x0838, 0x0839, 0x083A, 0x083B, 0x083C, 0x083D, 0x083E, 0x0840, 0x0841, 0x0842, 0x0843, 0x0844, 0x0845, 0x0846, 0x0847, 0x0848, 0x0849, 0x084A, 0x084B, 0x084C, 0x084D, 0x084E, 0x084F, 0x0850, 0x0851, 0x0852, 0x0853, 0x0854, 0x0855, 0x0856, 0x0857, 0x0858, 0x085E, 0x08A0, 0x08A2, 0x08A3, 0x08A4, 0x08A5, 0x08A6, 0x08A7, 0x08A8, 0x08A9, 0x08AA, 0x08AB, 0x08AC, 0x200F, 0xFB1D, 0xFB1F, 0xFB20, 0xFB21, 0xFB22, 0xFB23, 0xFB24, 0xFB25, 0xFB26, 0xFB27, 0xFB28, 0xFB2A, 0xFB2B, 0xFB2C, 0xFB2D, 0xFB2E, 0xFB2F, 0xFB30, 0xFB31, 0xFB32, 0xFB33, 0xFB34, 0xFB35, 0xFB36, 0xFB38, 0xFB39, 0xFB3A, 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0x1EE6D, 0x1EE6E, 0x1EE6F, 0x1EE70, 0x1EE71, 0x1EE72, 0x1EE74, 0x1EE75, 0x1EE76, 0x1EE77, 0x1EE79, 0x1EE7A, 0x1EE7B, 0x1EE7C, 0x1EE7E, 0x1EE80, 0x1EE81, 0x1EE82, 0x1EE83, 0x1EE84, 0x1EE85, 0x1EE86, 0x1EE87, 0x1EE88, 0x1EE89, 0x1EE8B, 0x1EE8C, 0x1EE8D, 0x1EE8E, 0x1EE8F, 0x1EE90, 0x1EE91, 0x1EE92, 0x1EE93, 0x1EE94, 0x1EE95, 0x1EE96, 0x1EE97, 0x1EE98, 0x1EE99, 0x1EE9A, 0x1EE9B, 0x1EEA1, 0x1EEA2, 0x1EEA3, 0x1EEA5, 0x1EEA6, 0x1EEA7, 0x1EEA8, 0x1EEA9, 0x1EEAB, 0x1EEAC, 0x1EEAD, 0x1EEAE, 0x1EEAF, 0x1EEB0, 0x1EEB1, 0x1EEB2, 0x1EEB3, 0x1EEB4, 0x1EEB5, 0x1EEB6, 0x1EEB7, 0x1EEB8, 0x1EEB9, 0x1EEBA, 0x1EEBB, 0x10FFFD]; function determineBidi(cueDiv) { var nodeStack = [], text = "", charCode; if (!cueDiv || !cueDiv.childNodes) { return "ltr"; } function pushNodes(nodeStack, node) { for (var i = node.childNodes.length - 1; i >= 0; i--) { nodeStack.push(node.childNodes[i]); } } function nextTextNode(nodeStack) { if (!nodeStack || !nodeStack.length) { return null; } var node = nodeStack.pop(), text = node.textContent || node.innerText; if (text) { // TODO: This should match all unicode type B characters (paragraph // separator characters). See issue #115. var m = text.match(/^.*(\n|\r)/); if (m) { nodeStack.length = 0; return m[0]; } return text; } if (node.tagName === "ruby") { return nextTextNode(nodeStack); } if (node.childNodes) { pushNodes(nodeStack, node); return nextTextNode(nodeStack); } } pushNodes(nodeStack, cueDiv); while ((text = nextTextNode(nodeStack))) { for (var i = 0; i < text.length; i++) { charCode = text.charCodeAt(i); for (var j = 0; j < strongRTLChars.length; j++) { if (strongRTLChars[j] === charCode) { return "rtl"; } } } } return "ltr"; } function computeLinePos(cue) { if (typeof cue.line === "number" && (cue.snapToLines || (cue.line >= 0 && cue.line <= 100))) { return cue.line; } if (!cue.track || !cue.track.textTrackList || !cue.track.textTrackList.mediaElement) { return -1; } var track = cue.track, trackList = track.textTrackList, count = 0; for (var i = 0; i < trackList.length && trackList[i] !== track; i++) { if (trackList[i].mode === "showing") { count++; } } return ++count * -1; } function StyleBox() { } // Apply styles to a div. If there is no div passed then it defaults to the // div on 'this'. StyleBox.prototype.applyStyles = function(styles, div) { div = div || this.div; for (var prop in styles) { if (styles.hasOwnProperty(prop)) { div.style[prop] = styles[prop]; } } }; StyleBox.prototype.formatStyle = function(val, unit) { return val === 0 ? 0 : val + unit; }; // Constructs the computed display state of the cue (a div). Places the div // into the overlay which should be a block level element (usually a div). function CueStyleBox(window, cue, styleOptions) { var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent); var color = "rgba(255, 255, 255, 1)"; var backgroundColor = "rgba(0, 0, 0, 0.8)"; if (isIE8) { color = "rgb(255, 255, 255)"; backgroundColor = "rgb(0, 0, 0)"; } StyleBox.call(this); this.cue = cue; // Parse our cue's text into a DOM tree rooted at 'cueDiv'. This div will // have inline positioning and will function as the cue background box. this.cueDiv = parseContent(window, cue.text); var styles = { color: color, backgroundColor: backgroundColor, position: "relative", left: 0, right: 0, top: 0, bottom: 0, display: "inline" }; if (!isIE8) { styles.writingMode = cue.vertical === "" ? "horizontal-tb" : cue.vertical === "lr" ? "vertical-lr" : "vertical-rl"; styles.unicodeBidi = "plaintext"; } this.applyStyles(styles, this.cueDiv); // Create an absolutely positioned div that will be used to position the cue // div. Note, all WebVTT cue-setting alignments are equivalent to the CSS // mirrors of them except "middle" which is "center" in CSS. this.div = window.document.createElement("div"); styles = { textAlign: cue.align === "middle" ? "center" : cue.align, font: styleOptions.font, whiteSpace: "pre-line", position: "absolute" }; if (!isIE8) { styles.direction = determineBidi(this.cueDiv); styles.writingMode = cue.vertical === "" ? "horizontal-tb" : cue.vertical === "lr" ? "vertical-lr" : "vertical-rl". stylesunicodeBidi = "plaintext"; } this.applyStyles(styles); this.div.appendChild(this.cueDiv); // Calculate the distance from the reference edge of the viewport to the text // position of the cue box. The reference edge will be resolved later when // the box orientation styles are applied. var textPos = 0; switch (cue.positionAlign) { case "start": textPos = cue.position; break; case "middle": textPos = cue.position - (cue.size / 2); break; case "end": textPos = cue.position - cue.size; break; } // Horizontal box orientation; textPos is the distance from the left edge of the // area to the left edge of the box and cue.size is the distance extending to // the right from there. if (cue.vertical === "") { this.applyStyles({ left: this.formatStyle(textPos, "%"), width: this.formatStyle(cue.size, "%") }); // Vertical box orientation; textPos is the distance from the top edge of the // area to the top edge of the box and cue.size is the height extending // downwards from there. } else { this.applyStyles({ top: this.formatStyle(textPos, "%"), height: this.formatStyle(cue.size, "%") }); } this.move = function(box) { this.applyStyles({ top: this.formatStyle(box.top, "px"), bottom: this.formatStyle(box.bottom, "px"), left: this.formatStyle(box.left, "px"), right: this.formatStyle(box.right, "px"), height: this.formatStyle(box.height, "px"), width: this.formatStyle(box.width, "px") }); }; } CueStyleBox.prototype = _objCreate(StyleBox.prototype); CueStyleBox.prototype.constructor = CueStyleBox; // Represents the co-ordinates of an Element in a way that we can easily // compute things with such as if it overlaps or intersects with another Element. // Can initialize it with either a StyleBox or another BoxPosition. function BoxPosition(obj) { var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent); // Either a BoxPosition was passed in and we need to copy it, or a StyleBox // was passed in and we need to copy the results of 'getBoundingClientRect' // as the object returned is readonly. All co-ordinate values are in reference // to the viewport origin (top left). var lh, height, width, top; if (obj.div) { height = obj.div.offsetHeight; width = obj.div.offsetWidth; top = obj.div.offsetTop; var rects = (rects = obj.div.childNodes) && (rects = rects[0]) && rects.getClientRects && rects.getClientRects(); obj = obj.div.getBoundingClientRect(); // In certain cases the outter div will be slightly larger then the sum of // the inner div's lines. This could be due to bold text, etc, on some platforms. // In this case we should get the average line height and use that. This will // result in the desired behaviour. lh = rects ? Math.max((rects[0] && rects[0].height) || 0, obj.height / rects.length) : 0; } this.left = obj.left; this.right = obj.right; this.top = obj.top || top; this.height = obj.height || height; this.bottom = obj.bottom || (top + (obj.height || height)); this.width = obj.width || width; this.lineHeight = lh !== undefined ? lh : obj.lineHeight; if (isIE8 && !this.lineHeight) { this.lineHeight = 13; } } // Move the box along a particular axis. Optionally pass in an amount to move // the box. If no amount is passed then the default is the line height of the // box. BoxPosition.prototype.move = function(axis, toMove) { toMove = toMove !== undefined ? toMove : this.lineHeight; switch (axis) { case "+x": this.left += toMove; this.right += toMove; break; case "-x": this.left -= toMove; this.right -= toMove; break; case "+y": this.top += toMove; this.bottom += toMove; break; case "-y": this.top -= toMove; this.bottom -= toMove; break; } }; // Check if this box overlaps another box, b2. BoxPosition.prototype.overlaps = function(b2) { return this.left < b2.right && this.right > b2.left && this.top < b2.bottom && this.bottom > b2.top; }; // Check if this box overlaps any other boxes in boxes. BoxPosition.prototype.overlapsAny = function(boxes) { for (var i = 0; i < boxes.length; i++) { if (this.overlaps(boxes[i])) { return true; } } return false; }; // Check if this box is within another box. BoxPosition.prototype.within = function(container) { return this.top >= container.top && this.bottom <= container.bottom && this.left >= container.left && this.right <= container.right; }; // Check if this box is entirely within the container or it is overlapping // on the edge opposite of the axis direction passed. For example, if "+x" is // passed and the box is overlapping on the left edge of the container, then // return true. BoxPosition.prototype.overlapsOppositeAxis = function(container, axis) { switch (axis) { case "+x": return this.left < container.left; case "-x": return this.right > container.right; case "+y": return this.top < container.top; case "-y": return this.bottom > container.bottom; } }; // Find the percentage of the area that this box is overlapping with another // box. BoxPosition.prototype.intersectPercentage = function(b2) { var x = Math.max(0, Math.min(this.right, b2.right) - Math.max(this.left, b2.left)), y = Math.max(0, Math.min(this.bottom, b2.bottom) - Math.max(this.top, b2.top)), intersectArea = x * y; return intersectArea / (this.height * this.width); }; // Convert the positions from this box to CSS compatible positions using // the reference container's positions. This has to be done because this // box's positions are in reference to the viewport origin, whereas, CSS // values are in referecne to their respective edges. BoxPosition.prototype.toCSSCompatValues = function(reference) { return { top: this.top - reference.top, bottom: reference.bottom - this.bottom, left: this.left - reference.left, right: reference.right - this.right, height: this.height, width: this.width }; }; // Get an object that represents the box's position without anything extra. // Can pass a StyleBox, HTMLElement, or another BoxPositon. BoxPosition.getSimpleBoxPosition = function(obj) { var height = obj.div ? obj.div.offsetHeight : obj.tagName ? obj.offsetHeight : 0; var width = obj.div ? obj.div.offsetWidth : obj.tagName ? obj.offsetWidth : 0; var top = obj.div ? obj.div.offsetTop : obj.tagName ? obj.offsetTop : 0; obj = obj.div ? obj.div.getBoundingClientRect() : obj.tagName ? obj.getBoundingClientRect() : obj; var ret = { left: obj.left, right: obj.right, top: obj.top || top, height: obj.height || height, bottom: obj.bottom || (top + (obj.height || height)), width: obj.width || width }; return ret; }; // Move a StyleBox to its specified, or next best, position. The containerBox // is the box that contains the StyleBox, such as a div. boxPositions are // a list of other boxes that the styleBox can't overlap with. function moveBoxToLinePosition(window, styleBox, containerBox, boxPositions) { // Find the best position for a cue box, b, on the video. The axis parameter // is a list of axis, the order of which, it will move the box along. For example: // Passing ["+x", "-x"] will move the box first along the x axis in the positive // direction. If it doesn't find a good position for it there it will then move // it along the x axis in the negative direction. function findBestPosition(b, axis) { var bestPosition, specifiedPosition = new BoxPosition(b), percentage = 1; // Highest possible so the first thing we get is better. for (var i = 0; i < axis.length; i++) { while (b.overlapsOppositeAxis(containerBox, axis[i]) || (b.within(containerBox) && b.overlapsAny(boxPositions))) { b.move(axis[i]); } // We found a spot where we aren't overlapping anything. This is our // best position. if (b.within(containerBox)) { return b; } var p = b.intersectPercentage(containerBox); // If we're outside the container box less then we were on our last try // then remember this position as the best position. if (percentage > p) { bestPosition = new BoxPosition(b); percentage = p; } // Reset the box position to the specified position. b = new BoxPosition(specifiedPosition); } return bestPosition || specifiedPosition; } var boxPosition = new BoxPosition(styleBox), cue = styleBox.cue, linePos = computeLinePos(cue), axis = []; // If we have a line number to align the cue to. if (cue.snapToLines) { var size; switch (cue.vertical) { case "": axis = [ "+y", "-y" ]; size = "height"; break; case "rl": axis = [ "+x", "-x" ]; size = "width"; break; case "lr": axis = [ "-x", "+x" ]; size = "width"; break; } var step = boxPosition.lineHeight, position = step * Math.round(linePos), maxPosition = containerBox[size] + step, initialAxis = axis[0]; // If the specified intial position is greater then the max position then // clamp the box to the amount of steps it would take for the box to // reach the max position. if (Math.abs(position) > maxPosition) { position = position < 0 ? -1 : 1; position *= Math.ceil(maxPosition / step) * step; } // If computed line position returns negative then line numbers are // relative to the bottom of the video instead of the top. Therefore, we // need to increase our initial position by the length or width of the // video, depending on the writing direction, and reverse our axis directions. if (linePos < 0) { position += cue.vertical === "" ? containerBox.height : containerBox.width; axis = axis.reverse(); } // Move the box to the specified position. This may not be its best // position. boxPosition.move(initialAxis, position); } else { // If we have a percentage line value for the cue. var calculatedPercentage = (boxPosition.lineHeight / containerBox.height) * 100; switch (cue.lineAlign) { case "middle": linePos -= (calculatedPercentage / 2); break; case "end": linePos -= calculatedPercentage; break; } // Apply initial line position to the cue box. switch (cue.vertical) { case "": styleBox.applyStyles({ top: styleBox.formatStyle(linePos, "%") }); break; case "rl": styleBox.applyStyles({ left: styleBox.formatStyle(linePos, "%") }); break; case "lr": styleBox.applyStyles({ right: styleBox.formatStyle(linePos, "%") }); break; } axis = [ "+y", "-x", "+x", "-y" ]; // Get the box position again after we've applied the specified positioning // to it. boxPosition = new BoxPosition(styleBox); } var bestPosition = findBestPosition(boxPosition, axis); styleBox.move(bestPosition.toCSSCompatValues(containerBox)); } function WebVTT() { // Nothing } // Helper to allow strings to be decoded instead of the default binary utf8 data. WebVTT.StringDecoder = function() { return { decode: function(data) { if (!data) { return ""; } if (typeof data !== "string") { throw new Error("Error - expected string data."); } return decodeURIComponent(encodeURIComponent(data)); } }; }; WebVTT.convertCueToDOMTree = function(window, cuetext) { if (!window || !cuetext) { return null; } return parseContent(window, cuetext); }; var FONT_SIZE_PERCENT = 0.05; var FONT_STYLE = "sans-serif"; var CUE_BACKGROUND_PADDING = "1.5%"; // Runs the processing model over the cues and regions passed to it. // @param overlay A block level element (usually a div) that the computed cues // and regions will be placed into. WebVTT.processCues = function(window, cues, overlay) { if (!window || !cues || !overlay) { return null; } // Remove all previous children. while (overlay.firstChild) { overlay.removeChild(overlay.firstChild); } var paddedOverlay = window.document.createElement("div"); paddedOverlay.style.position = "absolute"; paddedOverlay.style.left = "0"; paddedOverlay.style.right = "0"; paddedOverlay.style.top = "0"; paddedOverlay.style.bottom = "0"; paddedOverlay.style.margin = CUE_BACKGROUND_PADDING; overlay.appendChild(paddedOverlay); // Determine if we need to compute the display states of the cues. This could // be the case if a cue's state has been changed since the last computation or // if it has not been computed yet. function shouldCompute(cues) { for (var i = 0; i < cues.length; i++) { if (cues[i].hasBeenReset || !cues[i].displayState) { return true; } } return false; } // We don't need to recompute the cues' display states. Just reuse them. if (!shouldCompute(cues)) { for (var i = 0; i < cues.length; i++) { paddedOverlay.appendChild(cues[i].displayState); } return; } var boxPositions = [], containerBox = BoxPosition.getSimpleBoxPosition(paddedOverlay), fontSize = Math.round(containerBox.height * FONT_SIZE_PERCENT * 100) / 100; var styleOptions = { font: fontSize + "px " + FONT_STYLE }; (function() { var styleBox, cue; for (var i = 0; i < cues.length; i++) { cue = cues[i]; // Compute the intial position and styles of the cue div. styleBox = new CueStyleBox(window, cue, styleOptions); paddedOverlay.appendChild(styleBox.div); // Move the cue div to it's correct line position. moveBoxToLinePosition(window, styleBox, containerBox, boxPositions); // Remember the computed div so that we don't have to recompute it later // if we don't have too. cue.displayState = styleBox.div; boxPositions.push(BoxPosition.getSimpleBoxPosition(styleBox)); } })(); }; WebVTT.Parser = function(window, vttjs, decoder) { if (!decoder) { decoder = vttjs; vttjs = {}; } if (!vttjs) { vttjs = {}; } this.window = window; this.vttjs = vttjs; this.state = "INITIAL"; this.buffer = ""; this.decoder = decoder || new TextDecoder("utf8"); this.regionList = []; }; WebVTT.Parser.prototype = { // If the error is a ParsingError then report it to the consumer if // possible. If it's not a ParsingError then throw it like normal. reportOrThrowError: function(e) { if (e instanceof ParsingError) { this.onparsingerror && this.onparsingerror(e); } else { throw e; } }, parse: function (data) { var self = this; // If there is no data then we won't decode it, but will just try to parse // whatever is in buffer already. This may occur in circumstances, for // example when flush() is called. if (data) { // Try to decode the data that we received. self.buffer += self.decoder.decode(data, {stream: true}); } function collectNextLine() { var buffer = self.buffer; var pos = 0; while (pos < buffer.length && buffer[pos] !== '\r' && buffer[pos] !== '\n') { ++pos; } var line = buffer.substr(0, pos); // Advance the buffer early in case we fail below. if (buffer[pos] === '\r') { ++pos; } if (buffer[pos] === '\n') { ++pos; } self.buffer = buffer.substr(pos); return line; } // 3.4 WebVTT region and WebVTT region settings syntax function parseRegion(input) { var settings = new Settings(); parseOptions(input, function (k, v) { switch (k) { case "id": settings.set(k, v); break; case "width": settings.percent(k, v); break; case "lines": settings.integer(k, v); break; case "regionanchor": case "viewportanchor": var xy = v.split(','); if (xy.length !== 2) { break; } // We have to make sure both x and y parse, so use a temporary // settings object here. var anchor = new Settings(); anchor.percent("x", xy[0]); anchor.percent("y", xy[1]); if (!anchor.has("x") || !anchor.has("y")) { break; } settings.set(k + "X", anchor.get("x")); settings.set(k + "Y", anchor.get("y")); break; case "scroll": settings.alt(k, v, ["up"]); break; } }, /=/, /\s/); // Create the region, using default values for any values that were not // specified. if (settings.has("id")) { var region = new (self.vttjs.VTTRegion || self.window.VTTRegion)(); region.width = settings.get("width", 100); region.lines = settings.get("lines", 3); region.regionAnchorX = settings.get("regionanchorX", 0); region.regionAnchorY = settings.get("regionanchorY", 100); region.viewportAnchorX = settings.get("viewportanchorX", 0); region.viewportAnchorY = settings.get("viewportanchorY", 100); region.scroll = settings.get("scroll", ""); // Register the region. self.onregion && self.onregion(region); // Remember the VTTRegion for later in case we parse any VTTCues that // reference it. self.regionList.push({ id: settings.get("id"), region: region }); } } // 3.2 WebVTT metadata header syntax function parseHeader(input) { parseOptions(input, function (k, v) { switch (k) { case "Region": // 3.3 WebVTT region metadata header syntax parseRegion(v); break; } }, /:/); } // 5.1 WebVTT file parsing. try { var line; if (self.state === "INITIAL") { // We can't start parsing until we have the first line. if (!/\r\n|\n/.test(self.buffer)) { return this; } line = collectNextLine(); var m = line.match(/^WEBVTT([ \t].*)?$/); if (!m || !m[0]) { throw new ParsingError(ParsingError.Errors.BadSignature); } self.state = "HEADER"; } var alreadyCollectedLine = false; while (self.buffer) { // We can't parse a line until we have the full line. if (!/\r\n|\n/.test(self.buffer)) { return this; } if (!alreadyCollectedLine) { line = collectNextLine(); } else { alreadyCollectedLine = false; } switch (self.state) { case "HEADER": // 13-18 - Allow a header (metadata) under the WEBVTT line. if (/:/.test(line)) { parseHeader(line); } else if (!line) { // An empty line terminates the header and starts the body (cues). self.state = "ID"; } continue; case "NOTE": // Ignore NOTE blocks. if (!line) { self.state = "ID"; } continue; case "ID": // Check for the start of NOTE blocks. if (/^NOTE($|[ \t])/.test(line)) { self.state = "NOTE"; break; } // 19-29 - Allow any number of line terminators, then initialize new cue values. if (!line) { continue; } self.cue = new (self.vttjs.VTTCue || self.window.VTTCue)(0, 0, ""); self.state = "CUE"; // 30-39 - Check if self line contains an optional identifier or timing data. if (line.indexOf("-->") === -1) { self.cue.id = line; continue; } // Process line as start of a cue. /*falls through*/ case "CUE": // 40 - Collect cue timings and settings. try { parseCue(line, self.cue, self.regionList); } catch (e) { self.reportOrThrowError(e); // In case of an error ignore rest of the cue. self.cue = null; self.state = "BADCUE"; continue; } self.state = "CUETEXT"; continue; case "CUETEXT": var hasSubstring = line.indexOf("-->") !== -1; // 34 - If we have an empty line then report the cue. // 35 - If we have the special substring '-->' then report the cue, // but do not collect the line as we need to process the current // one as a new cue. if (!line || hasSubstring && (alreadyCollectedLine = true)) { // We are done parsing self cue. self.oncue && self.oncue(self.cue); self.cue = null; self.state = "ID"; continue; } if (self.cue.text) { self.cue.text += "\n"; } self.cue.text += line; continue; case "BADCUE": // BADCUE // 54-62 - Collect and discard the remaining cue. if (!line) { self.state = "ID"; } continue; } } } catch (e) { self.reportOrThrowError(e); // If we are currently parsing a cue, report what we have. if (self.state === "CUETEXT" && self.cue && self.oncue) { self.oncue(self.cue); } self.cue = null; // Enter BADWEBVTT state if header was not parsed correctly otherwise // another exception occurred so enter BADCUE state. self.state = self.state === "INITIAL" ? "BADWEBVTT" : "BADCUE"; } return this; }, flush: function () { var self = this; try { // Finish decoding the stream. self.buffer += self.decoder.decode(); // Synthesize the end of the current cue or region. if (self.cue || self.state === "HEADER") { self.buffer += "\n\n"; self.parse(); } // If we've flushed, parsed, and we're still on the INITIAL state then // that means we don't have enough of the stream to parse the first // line. if (self.state === "INITIAL") { throw new ParsingError(ParsingError.Errors.BadSignature); } } catch(e) { self.reportOrThrowError(e); } self.onflush && self.onflush(); return this; } }; global.WebVTT = WebVTT; }(this, (this.vttjs || {}))); (function(window, vjs){ 'use strict'; // helpers function add_css(url, ver){ var link = document.createElement('link'); link.setAttribute('rel', 'stylesheet'); link.setAttribute('href', url+(ver ? '?'+ver : '')); document.getElementsByTagName('head')[0].appendChild(link); } function get_class_name(element){ return element.className.split(/\s+/g); } function add_class_name(element, class_name){ var classes = get_class_name(element); if (classes.indexOf(class_name)==-1) { classes.push(class_name); element.className = classes.join(' '); return true; } return false; } function remove_class_name(element, class_name){ var classes = get_class_name(element); var class_index = classes.indexOf(class_name); if (class_index>=0) { classes.splice(class_index, 1); element.className = classes.join(' '); } } // main skin code var HolaSkin = function(video, opt){ var _this = this; this.vjs = video; this.el = video.el(); this.opt = opt; this.intv = 0; this.stagger = 3; this.steptotal = 5; this.classes_added = []; this.vjs.on('dispose', function(){ _this.dispose(); }); this.vjs.on('ready', function(){ _this.init(); }); this.apply(); }; HolaSkin.prototype.apply = function(){ var c, classes = [this.opt.className]; if (this.opt.show_controls_before_start) classes.push('vjs-show-controls-before-start'); while ((c = classes.shift())) { if (add_class_name(this.el, c)) this.classes_added.push(c); } }; // XXX michaelg: taken from mp_video.js but play mode adjusted 2px right // play/pause curves and transform var play1 = 'M 21.5,18 32,25 21.5,32 21.5,32 Z'; var play2 = 'M 19.5,18 22.5,18 22.5,32 19.5,32 Z'; var pause1 = 'M 21.5,18 24.5,25 24.5,25 21.5,32 Z'; var pause2 = 'M 27.5,18 30.5,18 30.5,32 27.5,32 Z'; var morph_html = [ '', '', '', '', '', ''].join(''); var umorph_html = [ '', '', ''].join(''); HolaSkin.prototype.set_play_button_state = function(btn_svg, paused){ var intv = this.intv; var steptotal = this.steptotal; var stagger = this.stagger; function mk_transition(from, to, steps){ return (function(){ var start = parseFloat(from); var delta = (parseFloat(to)-start)/parseFloat(steps); return (function(){ return start += delta; }); }()); } function mk_transform(from_path, to_path, steps){ var path1pts = from_path.split(' ').slice(1, -1); var path2pts = to_path.split(' ').slice(1, -1); return (function(){ var pathgen = path1pts.map(function(coord, index){ return coord.split(',').map(function(fld, idx){ return mk_transition(fld, path2pts[index].split(',')[idx], steps); }); }); return (function(){ return pathgen.reduce(function(prev, curr){ return prev+' '+curr.reduce(function(prv, crr){ return prv()+','+crr(); }); }, 'M')+' Z'; }); }()); } var bars = btn_svg.getElementsByTagName('path'); var stepcnt = 0, stepcnt1 = 0; if (intv) clearInterval(intv); if (paused) { var mk_path3 = mk_transform(play2, play1, steptotal); var mk_path4 = mk_transform(pause2, pause1, steptotal); intv = setInterval(function(){ if (stepcnt < steptotal) bars[1].setAttribute('d', mk_path4()); if (stepcnt >= stagger) bars[0].setAttribute('d', mk_path3()); stepcnt++; if (stepcnt >= steptotal+stagger) { clearInterval(intv); intv = 0; } }, 20); } else { var mk_path1 = mk_transform(play1, play2, steptotal); var mk_path2 = mk_transform(pause1, pause2, steptotal); intv = setInterval(function(){ if (stepcnt < steptotal) bars[0].setAttribute('d', mk_path1()); if (stepcnt >= stagger) bars[1].setAttribute('d', mk_path2()); stepcnt++; if (stepcnt >= steptotal+stagger) { clearInterval(intv); intv = 0; } }, 20); } }; HolaSkin.prototype.init = function(){ var _this = this; var player = this.vjs; // play button special treatment: both buttons share a single shape // that's how it is morphed simultaneously if (!!this.opt.no_play_transform) { this.steptotal = 1; this.stagger = 0; } var play_button = player.controlBar.playToggle.el(); play_button.insertAdjacentHTML('beforeend', morph_html); player.bigPlayButton.el().insertAdjacentHTML('beforeend', umorph_html); var morph = document.getElementById('morph'); player.on('play', function(){ _this.set_play_button_state(morph, false); }) .on('pause', function(){ _this.set_play_button_state(morph, true); }); _this.set_play_button_state(morph, player.paused()); }; HolaSkin.prototype.dispose = function(){ while (this.classes_added.length) remove_class_name(this.el, this.classes_added.pop()); }; var defaults = { className: 'vjs5-hola-skin', css: '/css/videojs-hola-skin.css', ver: 'ver=0.0.1-5' }; // VideoJS plugin register vjs.plugin('hola_skin', function(options){ var opt = vjs.mergeOptions(defaults, options); if (opt.css && (!options.className || options.css)) add_css(opt.css, opt.ver); new HolaSkin(this, opt); }); }(window, window.videojs)); (function(window, vjs){ 'use strict'; // XXX michaelg remove when vjs5.1 exposes this interface var vjs_merge = function(obj1, obj2){ if (!obj2) { return obj1; } for (var key in obj2){ if (Object.prototype.hasOwnProperty.call(obj2, key)) { obj1[key] = obj2[key]; } } return obj1; }; var info_overlay, notify_overlay, popup_menu; var Menu = vjs.getComponent('Menu'); vjs.registerComponent('PopupMenu', vjs.extend(Menu, { className: 'vjs-rightclick-popup', popped: false, constructor: function(player, options){ Menu.call(this, player, options); var player_ = player; this.addClass(this.className); this.hide(); var _this = this; var opt = this.options_; var opt_report = vjs.mergeOptions({label: 'Report playback issue'}, opt.report); this.addChild(new ReportButton(player, opt_report)); var opt_savelog = vjs.mergeOptions({label: 'Save logs to disk'}); this.addChild(new LogButton(player,opt_savelog)); if (opt.info) { opt.info = vjs.mergeOptions({label: 'Technical info'}, opt.info); this.addChild(new InfoButton(player, opt.info)); } player_.on('contextmenu', function(evt){ evt.preventDefault(); if(_this.popped) { _this.hide(); _this.popped = false; } else { _this.show(); var oX = evt.offsetX; var oY = evt.offsetY; if (_this.el_.offsetWidth+oX>player_.el_.offsetWidth) oX = oX-_this.el_.offsetWidth; if (_this.el_.offsetHeight+oY>player_.el_.offsetHeight) oY = oY-_this.el_.offsetHeight; _this.el_.style.top=oY+'px'; _this.el_.style.left=oX+'px'; _this.popped = true; } }); player_.on('click', function(evt){ if (_this.popped) { _this.hide(); _this.popped = false; evt.stopPropagation(); evt.preventDefault(); return false; } }); this.children().forEach(function(item){ item.on('click', function(evt){ _this.hide(); _this.popped = false; }); }); } })); var MenuButton = vjs.getComponent('MenuButton'); vjs.registerComponent('SettingsButton', vjs.extend(MenuButton, { buttonText: 'Settings', className: 'vjs-settings-button', createItems: function(){ this.addClass(this.className); var items = []; var player = this.player_; var opt = this.options_; if (opt.info) { opt.info = vjs.mergeOptions({label: 'Technical info'}, opt.info); items.push(new InfoButton(player, opt.info)); } if (opt.report) { opt.report = vjs.mergeOptions({label: 'Report playback issue'}, opt.report); items.push(new ReportButton(player, opt.report)); } var quality = opt.quality; var sources = quality && quality.sources ? quality.sources : null; if (sources && sources.length>1) { items.push(new MenuLabel(player, {label: 'Quality'})); for (var i=0; i=pos) return round(range.end(i)-pos); } } return '--'; }, }, downloaded: { units: 'sec', title: 'Downloaded', get: function(p){ var range = p.buffered(); var buf_sec = 0; if (range && range.length) { for (var i=0; i time) { active = Math.max(active, time); } } setting = settings[active]; if (setting.src && img.src != setting.src) { img.src = setting.src; } if (setting.style && img.style != setting.style) { extend(img.style, setting.style); } width = getVisibleWidth(img, setting.width || settings[0].width); halfWidth = width / 2; // make sure that the thumbnail doesn't fall off the right side of the left side of the player if ( (left + halfWidth) > right ) { left -= (left + halfWidth) - right; } else if (left < halfWidth) { left = halfWidth; } div.style.left = left + 'px'; }; // update the thumbnail while hovering progressControl.on('mousemove', moveListener); progressControl.on('touchmove', moveListener); moveCancel = function(event) { div.style.left = '-1000px'; }; // move the placeholder out of the way when not hovering progressControl.on('mouseout', moveCancel); progressControl.on('touchcancel', moveCancel); progressControl.on('touchend', moveCancel); player.on('userinactive', moveCancel); }); })(); (function(window, vjs){ 'use strict'; vjs.utils = vjs.utils||{}; function local_storage_init(){ // Cookie functions from // https://developer.mozilla.org/en-US/docs/DOM/document.cookie function get_cookie_item(key){ if (!key || !has_cookie_item(key)) return null; var reg_ex = new RegExp('(?:^|.*;\\s*)' +window.escape(key).replace(/[\-\.\+\*]/g, '\\$&') +'\\s*\\=\\s*((?:[^;](?!;))*[^;]?).*'); return window.unescape(document.cookie.replace(reg_ex,'$1')); } function set_cookie_item(key, value, end, path, domain, secure){ if (!key || /^(?:expires|max\-age|path|domain|secure)$/i.test(key)) return; var expires = ''; if (end){ switch (end.constructor){ case Number: expires = end===Infinity ? '; expires=Tue, 19 Jan 2038 03:14:07 GMT' : '; max-age=' + end; break; case String: expires = '; expires=' + end; break; case Date: expires = '; expires=' + end.toGMTString(); break; } } document.cookie = window.escape(key)+'='+window.escape(value)+ expires+(domain ? '; domain='+domain : '')+ (path ? '; path=' + path : '')+ (secure ? '; secure' : ''); } function has_cookie_item(key){ return (new RegExp('(?:^|;\\s*)' +window.escape(key).replace(/[\-\.\+\*]/g, '\\$&')+'\\s*\\=') ).test(document.cookie); } function has_local_storage(){ try { window.localStorage.setItem('vjs-storage-test', 'value'); window.localStorage.removeItem('vjs-storage-test'); return true; } catch(e){ return false; } } vjs.utils.localStorage = has_local_storage() ? window.localStorage : { getItem: get_cookie_item, setItem: function(key, value){ set_cookie_item(key, value, Infinity, '/'); } }; } local_storage_init(); })(window, window.videojs); /*! videojs-contrib-media-sources - v2.0.1 - 2016-01-31 * Copyright (c) 2016 Brightcove; Licensed */ /** * mux.js * * Copyright (c) 2014 Brightcove * All rights reserved. * * A lightweight readable stream implemention that handles event dispatching. * Objects that inherit from streams should call init in their constructors. */ (function(window, undefined) { var Stream = function() { this.init = function() { var listeners = {}; /** * Add a listener for a specified event type. * @param type {string} the event name * @param listener {function} the callback to be invoked when an event of * the specified type occurs */ this.on = function(type, listener) { if (!listeners[type]) { listeners[type] = []; } listeners[type].push(listener); }; /** * Remove a listener for a specified event type. * @param type {string} the event name * @param listener {function} a function previously registered for this * type of event through `on` */ this.off = function(type, listener) { var index; if (!listeners[type]) { return false; } index = listeners[type].indexOf(listener); listeners[type].splice(index, 1); return index > -1; }; /** * Trigger an event of the specified type on this stream. Any additional * arguments to this function are passed as parameters to event listeners. * @param type {string} the event name */ this.trigger = function(type) { var callbacks, i, length, args; callbacks = listeners[type]; if (!callbacks) { return; } // Slicing the arguments on every invocation of this method // can add a significant amount of overhead. Avoid the // intermediate object creation for the common case of a // single callback argument if (arguments.length === 2) { length = callbacks.length; for (i = 0; i < length; ++i) { callbacks[i].call(this, arguments[1]); } } else { args = []; i = arguments.length; for (i = 1; i < arguments.length; ++i) { args.push(arguments[i]) } length = callbacks.length; for (i = 0; i < length; ++i) { callbacks[i].apply(this, args); } } }; /** * Destroys the stream and cleans up. */ this.dispose = function() { listeners = {}; }; }; }; /** * Forwards all `data` events on this stream to the destination stream. The * destination stream should provide a method `push` to receive the data * events as they arrive. * @param destination {stream} the stream that will receive all `data` events * @param autoFlush {boolean} if false, we will not call `flush` on the destination * when the current stream emits a 'done' event * @see http://nodejs.org/api/stream.html#stream_readable_pipe_destination_options */ Stream.prototype.pipe = function(destination) { this.on('data', function(data) { destination.push(data); }); this.on('done', function() { destination.flush(); }); return destination; }; // Default stream functions that are expected to be overridden to perform // actual work. These are provided by the prototype as a sort of no-op // implementation so that we don't have to check for their existence in the // `pipe` function above. Stream.prototype.push = function(data) { this.trigger('data', data); }; Stream.prototype.flush = function() { this.trigger('done'); }; window.muxjs = window.muxjs || {}; window.muxjs.Stream = Stream; })(this); (function(window, muxjs) { /** * Parser for exponential Golomb codes, a variable-bitwidth number encoding * scheme used by h264. */ muxjs.ExpGolomb = function(workingData) { var // the number of bytes left to examine in workingData workingBytesAvailable = workingData.byteLength, // the current word being examined workingWord = 0, // :uint // the number of bits left to examine in the current word workingBitsAvailable = 0; // :uint; // ():uint this.length = function() { return (8 * workingBytesAvailable); }; // ():uint this.bitsAvailable = function() { return (8 * workingBytesAvailable) + workingBitsAvailable; }; // ():void this.loadWord = function() { var position = workingData.byteLength - workingBytesAvailable, workingBytes = new Uint8Array(4), availableBytes = Math.min(4, workingBytesAvailable); if (availableBytes === 0) { throw new Error('no bytes available'); } workingBytes.set(workingData.subarray(position, position + availableBytes)); workingWord = new DataView(workingBytes.buffer).getUint32(0); // track the amount of workingData that has been processed workingBitsAvailable = availableBytes * 8; workingBytesAvailable -= availableBytes; }; // (count:int):void this.skipBits = function(count) { var skipBytes; // :int if (workingBitsAvailable > count) { workingWord <<= count; workingBitsAvailable -= count; } else { count -= workingBitsAvailable; skipBytes = Math.floor(count / 8); count -= (skipBytes * 8); workingBytesAvailable -= skipBytes; this.loadWord(); workingWord <<= count; workingBitsAvailable -= count; } }; // (size:int):uint this.readBits = function(size) { var bits = Math.min(workingBitsAvailable, size), // :uint valu = workingWord >>> (32 - bits); // :uint console.assert(size < 32, 'Cannot read more than 32 bits at a time'); workingBitsAvailable -= bits; if (workingBitsAvailable > 0) { workingWord <<= bits; } else if (workingBytesAvailable > 0) { this.loadWord(); } bits = size - bits; if (bits > 0) { return valu << bits | this.readBits(bits); } else { return valu; } }; // ():uint this.skipLeadingZeros = function() { var leadingZeroCount; // :uint for (leadingZeroCount = 0 ; leadingZeroCount < workingBitsAvailable ; ++leadingZeroCount) { if (0 !== (workingWord & (0x80000000 >>> leadingZeroCount))) { // the first bit of working word is 1 workingWord <<= leadingZeroCount; workingBitsAvailable -= leadingZeroCount; return leadingZeroCount; } } // we exhausted workingWord and still have not found a 1 this.loadWord(); return leadingZeroCount + this.skipLeadingZeros(); }; // ():void this.skipUnsignedExpGolomb = function() { this.skipBits(1 + this.skipLeadingZeros()); }; // ():void this.skipExpGolomb = function() { this.skipBits(1 + this.skipLeadingZeros()); }; // ():uint this.readUnsignedExpGolomb = function() { var clz = this.skipLeadingZeros(); // :uint return this.readBits(clz + 1) - 1; }; // ():int this.readExpGolomb = function() { var valu = this.readUnsignedExpGolomb(); // :int if (0x01 & valu) { // the number is odd if the low order bit is set return (1 + valu) >>> 1; // add 1 to make it even, and divide by 2 } else { return -1 * (valu >>> 1); // divide by two then make it negative } }; // Some convenience functions // :Boolean this.readBoolean = function() { return 1 === this.readBits(1); }; // ():int this.readUnsignedByte = function() { return this.readBits(8); }; this.loadWord(); }; })(this, this.muxjs); /** * An object that stores the bytes of an FLV tag and methods for * querying and manipulating that data. * @see http://download.macromedia.com/f4v/video_file_format_spec_v10_1.pdf */ (function(window) { window.videojs = window.videojs || {}; window.muxjs = window.muxjs || {}; var hls = window.muxjs; // (type:uint, extraData:Boolean = false) extends ByteArray hls.FlvTag = function(type, extraData) { var // Counter if this is a metadata tag, nal start marker if this is a video // tag. unused if this is an audio tag adHoc = 0, // :uint // checks whether the FLV tag has enough capacity to accept the proposed // write and re-allocates the internal buffers if necessary prepareWrite = function(flv, count) { var bytes, minLength = flv.position + count; if (minLength < flv.bytes.byteLength) { // there's enough capacity so do nothing return; } // allocate a new buffer and copy over the data that will not be modified bytes = new Uint8Array(minLength * 2); bytes.set(flv.bytes.subarray(0, flv.position), 0); flv.bytes = bytes; flv.view = new DataView(flv.bytes.buffer); }, // commonly used metadata properties widthBytes = hls.FlvTag.widthBytes || new Uint8Array('width'.length), heightBytes = hls.FlvTag.heightBytes || new Uint8Array('height'.length), videocodecidBytes = hls.FlvTag.videocodecidBytes || new Uint8Array('videocodecid'.length), i; if (!hls.FlvTag.widthBytes) { // calculating the bytes of common metadata names ahead of time makes the // corresponding writes faster because we don't have to loop over the // characters // re-test with test/perf.html if you're planning on changing this for (i = 0; i < 'width'.length; i++) { widthBytes[i] = 'width'.charCodeAt(i); } for (i = 0; i < 'height'.length; i++) { heightBytes[i] = 'height'.charCodeAt(i); } for (i = 0; i < 'videocodecid'.length; i++) { videocodecidBytes[i] = 'videocodecid'.charCodeAt(i); } hls.FlvTag.widthBytes = widthBytes; hls.FlvTag.heightBytes = heightBytes; hls.FlvTag.videocodecidBytes = videocodecidBytes; } this.keyFrame = false; // :Boolean switch(type) { case hls.FlvTag.VIDEO_TAG: this.length = 16; break; case hls.FlvTag.AUDIO_TAG: this.length = 13; this.keyFrame = true; break; case hls.FlvTag.METADATA_TAG: this.length = 29; this.keyFrame = true; break; default: throw("Error Unknown TagType"); } this.bytes = new Uint8Array(16384); this.view = new DataView(this.bytes.buffer); this.bytes[0] = type; this.position = this.length; this.keyFrame = extraData; // Defaults to false // presentation timestamp this.pts = 0; // decoder timestamp this.dts = 0; // ByteArray#writeBytes(bytes:ByteArray, offset:uint = 0, length:uint = 0) this.writeBytes = function(bytes, offset, length) { var start = offset || 0, end; length = length || bytes.byteLength; end = start + length; prepareWrite(this, length); this.bytes.set(bytes.subarray(start, end), this.position); this.position += length; this.length = Math.max(this.length, this.position); }; // ByteArray#writeByte(value:int):void this.writeByte = function(byte) { prepareWrite(this, 1); this.bytes[this.position] = byte; this.position++; this.length = Math.max(this.length, this.position); }; // ByteArray#writeShort(value:int):void this.writeShort = function(short) { prepareWrite(this, 2); this.view.setUint16(this.position, short); this.position += 2; this.length = Math.max(this.length, this.position); }; // Negative index into array // (pos:uint):int this.negIndex = function(pos) { return this.bytes[this.length - pos]; }; // The functions below ONLY work when this[0] == VIDEO_TAG. // We are not going to check for that because we dont want the overhead // (nal:ByteArray = null):int this.nalUnitSize = function() { if (adHoc === 0) { return 0; } return this.length - (adHoc + 4); }; this.startNalUnit = function() { // remember position and add 4 bytes if (adHoc > 0) { throw new Error("Attempted to create new NAL wihout closing the old one"); } // reserve 4 bytes for nal unit size adHoc = this.length; this.length += 4; this.position = this.length; }; // (nal:ByteArray = null):void this.endNalUnit = function(nalContainer) { var nalStart, // :uint nalLength; // :uint // Rewind to the marker and write the size if (this.length === adHoc + 4) { // we started a nal unit, but didnt write one, so roll back the 4 byte size value this.length -= 4; } else if (adHoc > 0) { nalStart = adHoc + 4; nalLength = this.length - nalStart; this.position = adHoc; this.view.setUint32(this.position, nalLength); this.position = this.length; if (nalContainer) { // Add the tag to the NAL unit nalContainer.push(this.bytes.subarray(nalStart, nalStart + nalLength)); } } adHoc = 0; }; /** * Write out a 64-bit floating point valued metadata property. This method is * called frequently during a typical parse and needs to be fast. */ // (key:String, val:Number):void this.writeMetaDataDouble = function(key, val) { var i; prepareWrite(this, 2 + key.length + 9); // write size of property name this.view.setUint16(this.position, key.length); this.position += 2; // this next part looks terrible but it improves parser throughput by // 10kB/s in my testing // write property name if (key === 'width') { this.bytes.set(widthBytes, this.position); this.position += 5; } else if (key === 'height') { this.bytes.set(heightBytes, this.position); this.position += 6; } else if (key === 'videocodecid') { this.bytes.set(videocodecidBytes, this.position); this.position += 12; } else { for (i = 0; i < key.length; i++) { this.bytes[this.position] = key.charCodeAt(i); this.position++; } } // skip null byte this.position++; // write property value this.view.setFloat64(this.position, val); this.position += 8; // update flv tag length this.length = Math.max(this.length, this.position); ++adHoc; }; // (key:String, val:Boolean):void this.writeMetaDataBoolean = function(key, val) { var i; prepareWrite(this, 2); this.view.setUint16(this.position, key.length); this.position += 2; for (i = 0; i < key.length; i++) { console.assert(key.charCodeAt(i) < 255); prepareWrite(this, 1); this.bytes[this.position] = key.charCodeAt(i); this.position++; } prepareWrite(this, 2); this.view.setUint8(this.position, 0x01); this.position++; this.view.setUint8(this.position, val ? 0x01 : 0x00); this.position++; this.length = Math.max(this.length, this.position); ++adHoc; }; // ():ByteArray this.finalize = function() { var dtsDelta, // :int len; // :int switch(this.bytes[0]) { // Video Data case hls.FlvTag.VIDEO_TAG: this.bytes[11] = ((this.keyFrame || extraData) ? 0x10 : 0x20 ) | 0x07; // We only support AVC, 1 = key frame (for AVC, a seekable frame), 2 = inter frame (for AVC, a non-seekable frame) this.bytes[12] = extraData ? 0x00 : 0x01; dtsDelta = this.pts - this.dts; this.bytes[13] = (dtsDelta & 0x00FF0000) >>> 16; this.bytes[14] = (dtsDelta & 0x0000FF00) >>> 8; this.bytes[15] = (dtsDelta & 0x000000FF) >>> 0; break; case hls.FlvTag.AUDIO_TAG: this.bytes[11] = 0xAF; // 44 kHz, 16-bit stereo this.bytes[12] = extraData ? 0x00 : 0x01; break; case hls.FlvTag.METADATA_TAG: this.position = 11; this.view.setUint8(this.position, 0x02); // String type this.position++; this.view.setUint16(this.position, 0x0A); // 10 Bytes this.position += 2; // set "onMetaData" this.bytes.set([0x6f, 0x6e, 0x4d, 0x65, 0x74, 0x61, 0x44, 0x61, 0x74, 0x61], this.position); this.position += 10; this.bytes[this.position] = 0x08; // Array type this.position++; this.view.setUint32(this.position, adHoc); this.position = this.length; this.bytes.set([0, 0, 9], this.position); this.position += 3; // End Data Tag this.length = this.position; break; } len = this.length - 11; // write the DataSize field this.bytes[ 1] = (len & 0x00FF0000) >>> 16; this.bytes[ 2] = (len & 0x0000FF00) >>> 8; this.bytes[ 3] = (len & 0x000000FF) >>> 0; // write the Timestamp this.bytes[ 4] = (this.dts & 0x00FF0000) >>> 16; this.bytes[ 5] = (this.dts & 0x0000FF00) >>> 8; this.bytes[ 6] = (this.dts & 0x000000FF) >>> 0; this.bytes[ 7] = (this.dts & 0xFF000000) >>> 24; // write the StreamID this.bytes[ 8] = 0; this.bytes[ 9] = 0; this.bytes[10] = 0; // Sometimes we're at the end of the view and have one slot to write a // uint32, so, prepareWrite of count 4, since, view is uint8 prepareWrite(this, 4); this.view.setUint32(this.length, this.length); this.length += 4; this.position += 4; // trim down the byte buffer to what is actually being used this.bytes = this.bytes.subarray(0, this.length); this.frameTime = hls.FlvTag.frameTime(this.bytes); console.assert(this.bytes.byteLength === this.length); return this; }; }; hls.FlvTag.AUDIO_TAG = 0x08; // == 8, :uint hls.FlvTag.VIDEO_TAG = 0x09; // == 9, :uint hls.FlvTag.METADATA_TAG = 0x12; // == 18, :uint // (tag:ByteArray):Boolean { hls.FlvTag.isAudioFrame = function(tag) { return hls.FlvTag.AUDIO_TAG === tag[0]; }; // (tag:ByteArray):Boolean { hls.FlvTag.isVideoFrame = function(tag) { return hls.FlvTag.VIDEO_TAG === tag[0]; }; // (tag:ByteArray):Boolean { hls.FlvTag.isMetaData = function(tag) { return hls.FlvTag.METADATA_TAG === tag[0]; }; // (tag:ByteArray):Boolean { hls.FlvTag.isKeyFrame = function(tag) { if (hls.FlvTag.isVideoFrame(tag)) { return tag[11] === 0x17; } if (hls.FlvTag.isAudioFrame(tag)) { return true; } if (hls.FlvTag.isMetaData(tag)) { return true; } return false; }; // (tag:ByteArray):uint { hls.FlvTag.frameTime = function(tag) { var pts = tag[ 4] << 16; // :uint pts |= tag[ 5] << 8; pts |= tag[ 6] << 0; pts |= tag[ 7] << 24; return pts; }; })(this); (function() { var H264ExtraData, ExpGolomb = window.muxjs.ExpGolomb, FlvTag = window.muxjs.FlvTag; window.muxjs.H264ExtraData = H264ExtraData = function() { this.sps = []; // :Array this.pps = []; // :Array }; H264ExtraData.prototype.extraDataExists = function() { // :Boolean return this.sps.length > 0; }; // (sizeOfScalingList:int, expGolomb:ExpGolomb):void H264ExtraData.prototype.scaling_list = function(sizeOfScalingList, expGolomb) { var lastScale = 8, // :int nextScale = 8, // :int j, delta_scale; // :int for (j = 0; j < sizeOfScalingList; ++j) { if (0 !== nextScale) { delta_scale = expGolomb.readExpGolomb(); nextScale = (lastScale + delta_scale + 256) % 256; //useDefaultScalingMatrixFlag = ( j = = 0 && nextScale = = 0 ) } lastScale = (nextScale === 0) ? lastScale : nextScale; // scalingList[ j ] = ( nextScale == 0 ) ? lastScale : nextScale; // lastScale = scalingList[ j ] } }; /** * RBSP: raw bit-stream payload. The actual encoded video data. * * SPS: sequence parameter set. Part of the RBSP. Metadata to be applied * to a complete video sequence, like width and height. */ H264ExtraData.prototype.getSps0Rbsp = function() { // :ByteArray var sps = this.sps[0], offset = 1, start = 1, written = 0, end = sps.byteLength - 2, result = new Uint8Array(sps.byteLength); // In order to prevent 0x0000 01 from being interpreted as a // NAL start code, occurences of that byte sequence in the // RBSP are escaped with an "emulation byte". That turns // sequences of 0x0000 01 into 0x0000 0301. When interpreting // a NAL payload, they must be filtered back out. while (offset < end) { if (sps[offset] === 0x00 && sps[offset + 1] === 0x00 && sps[offset + 2] === 0x03) { result.set(sps.subarray(start, offset + 1), written); written += offset + 1 - start; start = offset + 3; } offset++; } result.set(sps.subarray(start), written); return result.subarray(0, written + (sps.byteLength - start)); }; // (pts:uint):FlvTag H264ExtraData.prototype.metaDataTag = function(pts) { var tag = new FlvTag(FlvTag.METADATA_TAG), // :FlvTag expGolomb, // :ExpGolomb profile_idc, // :int chroma_format_idc, // :int imax, // :int i, // :int pic_order_cnt_type, // :int num_ref_frames_in_pic_order_cnt_cycle, // :uint pic_width_in_mbs_minus1, // :int pic_height_in_map_units_minus1, // :int frame_mbs_only_flag, // :int frame_cropping_flag, // :Boolean frame_crop_left_offset = 0, // :int frame_crop_right_offset = 0, // :int frame_crop_top_offset = 0, // :int frame_crop_bottom_offset = 0, // :int width, height; tag.dts = pts; tag.pts = pts; expGolomb = new ExpGolomb(this.getSps0Rbsp()); // :int = expGolomb.readUnsignedByte(); // profile_idc u(8) profile_idc = expGolomb.readUnsignedByte(); // constraint_set[0-5]_flag, u(1), reserved_zero_2bits u(2), level_idc u(8) expGolomb.skipBits(16); // seq_parameter_set_id expGolomb.skipUnsignedExpGolomb(); if (profile_idc === 100 || profile_idc === 110 || profile_idc === 122 || profile_idc === 244 || profile_idc === 44 || profile_idc === 83 || profile_idc === 86 || profile_idc === 118 || profile_idc === 128) { chroma_format_idc = expGolomb.readUnsignedExpGolomb(); if (3 === chroma_format_idc) { expGolomb.skipBits(1); // separate_colour_plane_flag } expGolomb.skipUnsignedExpGolomb(); // bit_depth_luma_minus8 expGolomb.skipUnsignedExpGolomb(); // bit_depth_chroma_minus8 expGolomb.skipBits(1); // qpprime_y_zero_transform_bypass_flag if (expGolomb.readBoolean()) { // seq_scaling_matrix_present_flag imax = (chroma_format_idc !== 3) ? 8 : 12; for (i = 0 ; i < imax ; ++i) { if (expGolomb.readBoolean()) { // seq_scaling_list_present_flag[ i ] if (i < 6) { this.scaling_list(16, expGolomb); } else { this.scaling_list(64, expGolomb); } } } } } expGolomb.skipUnsignedExpGolomb(); // log2_max_frame_num_minus4 pic_order_cnt_type = expGolomb.readUnsignedExpGolomb(); if ( 0 === pic_order_cnt_type ) { expGolomb.readUnsignedExpGolomb(); //log2_max_pic_order_cnt_lsb_minus4 } else if ( 1 === pic_order_cnt_type ) { expGolomb.skipBits(1); // delta_pic_order_always_zero_flag expGolomb.skipExpGolomb(); // offset_for_non_ref_pic expGolomb.skipExpGolomb(); // offset_for_top_to_bottom_field num_ref_frames_in_pic_order_cnt_cycle = expGolomb.readUnsignedExpGolomb(); for(i = 0 ; i < num_ref_frames_in_pic_order_cnt_cycle ; ++i) { expGolomb.skipExpGolomb(); // offset_for_ref_frame[ i ] } } expGolomb.skipUnsignedExpGolomb(); // max_num_ref_frames expGolomb.skipBits(1); // gaps_in_frame_num_value_allowed_flag pic_width_in_mbs_minus1 = expGolomb.readUnsignedExpGolomb(); pic_height_in_map_units_minus1 = expGolomb.readUnsignedExpGolomb(); frame_mbs_only_flag = expGolomb.readBits(1); if (0 === frame_mbs_only_flag) { expGolomb.skipBits(1); // mb_adaptive_frame_field_flag } expGolomb.skipBits(1); // direct_8x8_inference_flag frame_cropping_flag = expGolomb.readBoolean(); if (frame_cropping_flag) { frame_crop_left_offset = expGolomb.readUnsignedExpGolomb(); frame_crop_right_offset = expGolomb.readUnsignedExpGolomb(); frame_crop_top_offset = expGolomb.readUnsignedExpGolomb(); frame_crop_bottom_offset = expGolomb.readUnsignedExpGolomb(); } width = ((pic_width_in_mbs_minus1 + 1) * 16) - frame_crop_left_offset * 2 - frame_crop_right_offset * 2; height = ((2 - frame_mbs_only_flag) * (pic_height_in_map_units_minus1 + 1) * 16) - (frame_crop_top_offset * 2) - (frame_crop_bottom_offset * 2); tag.writeMetaDataDouble("videocodecid", 7); tag.writeMetaDataDouble("width", width); tag.writeMetaDataDouble("height", height); // tag.writeMetaDataDouble("videodatarate", 0 ); // tag.writeMetaDataDouble("framerate", 0); return tag; }; // (pts:uint):FlvTag H264ExtraData.prototype.extraDataTag = function(pts) { var i, tag = new FlvTag(FlvTag.VIDEO_TAG, true); tag.dts = pts; tag.pts = pts; tag.writeByte(0x01);// version tag.writeByte(this.sps[0][1]);// profile tag.writeByte(this.sps[0][2]);// compatibility tag.writeByte(this.sps[0][3]);// level tag.writeByte(0xFC | 0x03); // reserved (6 bits), NULA length size - 1 (2 bits) tag.writeByte(0xE0 | 0x01 ); // reserved (3 bits), num of SPS (5 bits) tag.writeShort( this.sps[0].length ); // data of SPS tag.writeBytes( this.sps[0] ); // SPS tag.writeByte( this.pps.length ); // num of PPS (will there ever be more that 1 PPS?) for (i = 0 ; i < this.pps.length ; ++i) { tag.writeShort(this.pps[i].length); // 2 bytes for length of PPS tag.writeBytes(this.pps[i]); // data of PPS } return tag; }; })(); (function(window) { var FlvTag = window.muxjs.FlvTag, adtsSampleingRates = [ 96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000 ]; window.muxjs.AacStream = function() { var next_pts, // :uint state, // :uint pes_length, // :int lastMetaPts, adtsProtectionAbsent, // :Boolean adtsObjectType, // :int adtsSampleingIndex, // :int adtsChanelConfig, // :int adtsFrameSize, // :int adtsSampleCount, // :int adtsDuration, // :int aacFrame, // :FlvTag = null; extraData; // :uint; this.tags = []; // (pts:uint):void this.setTimeStampOffset = function(pts) { // keep track of the last time a metadata tag was written out // set the initial value so metadata will be generated before any // payload data lastMetaPts = pts - 1000; }; // (pts:uint, pes_size:int, dataAligned:Boolean):void this.setNextTimeStamp = function(pts, pes_size, dataAligned) { next_pts = pts; pes_length = pes_size; // If data is aligned, flush all internal buffers if (dataAligned) { state = 0; } }; // (data:ByteArray, o:int = 0, l:int = 0):void this.writeBytes = function(data, offset, length) { var end, // :int newExtraData, // :uint bytesToCopy; // :int // default arguments offset = offset || 0; length = length || 0; // Do not allow more than 'pes_length' bytes to be written length = (pes_length < length ? pes_length : length); pes_length -= length; end = offset + length; while (offset < end) { switch (state) { default: state = 0; break; case 0: if (offset >= end) { return; } if (0xFF !== data[offset]) { console.assert(false, 'Error no ATDS header found'); offset += 1; state = 0; return; } offset += 1; state = 1; break; case 1: if (offset >= end) { return; } if (0xF0 !== (data[offset] & 0xF0)) { console.assert(false, 'Error no ATDS header found'); offset +=1; state = 0; return; } adtsProtectionAbsent = !!(data[offset] & 0x01); offset += 1; state = 2; break; case 2: if (offset >= end) { return; } adtsObjectType = ((data[offset] & 0xC0) >>> 6) + 1; adtsSampleingIndex = ((data[offset] & 0x3C) >>> 2); adtsChanelConfig = ((data[offset] & 0x01) << 2); offset += 1; state = 3; break; case 3: if (offset >= end) { return; } adtsChanelConfig |= ((data[offset] & 0xC0) >>> 6); adtsFrameSize = ((data[offset] & 0x03) << 11); offset += 1; state = 4; break; case 4: if (offset >= end) { return; } adtsFrameSize |= (data[offset] << 3); offset += 1; state = 5; break; case 5: if(offset >= end) { return; } adtsFrameSize |= ((data[offset] & 0xE0) >>> 5); adtsFrameSize -= (adtsProtectionAbsent ? 7 : 9); offset += 1; state = 6; break; case 6: if (offset >= end) { return; } adtsSampleCount = ((data[offset] & 0x03) + 1) * 1024; adtsDuration = (adtsSampleCount * 1000) / adtsSampleingRates[adtsSampleingIndex]; newExtraData = (adtsObjectType << 11) | (adtsSampleingIndex << 7) | (adtsChanelConfig << 3); // write out metadata tags every 1 second so that the decoder // is re-initialized quickly after seeking into a different // audio configuration if (newExtraData !== extraData || next_pts - lastMetaPts >= 1000) { aacFrame = new FlvTag(FlvTag.METADATA_TAG); aacFrame.pts = next_pts; aacFrame.dts = next_pts; // AAC is always 10 aacFrame.writeMetaDataDouble("audiocodecid", 10); aacFrame.writeMetaDataBoolean("stereo", 2 === adtsChanelConfig); aacFrame.writeMetaDataDouble ("audiosamplerate", adtsSampleingRates[adtsSampleingIndex]); // Is AAC always 16 bit? aacFrame.writeMetaDataDouble ("audiosamplesize", 16); this.tags.push(aacFrame); extraData = newExtraData; aacFrame = new FlvTag(FlvTag.AUDIO_TAG, true); // For audio, DTS is always the same as PTS. We want to set the DTS // however so we can compare with video DTS to determine approximate // packet order aacFrame.pts = next_pts; aacFrame.dts = aacFrame.pts; aacFrame.view.setUint16(aacFrame.position, newExtraData); aacFrame.position += 2; aacFrame.length = Math.max(aacFrame.length, aacFrame.position); this.tags.push(aacFrame); lastMetaPts = next_pts; } // Skip the checksum if there is one offset += 1; state = 7; break; case 7: if (!adtsProtectionAbsent) { if (2 > (end - offset)) { return; } else { offset += 2; } } aacFrame = new FlvTag(FlvTag.AUDIO_TAG); aacFrame.pts = next_pts; aacFrame.dts = next_pts; state = 8; break; case 8: while (adtsFrameSize) { if (offset >= end) { return; } bytesToCopy = (end - offset) < adtsFrameSize ? (end - offset) : adtsFrameSize; aacFrame.writeBytes(data, offset, bytesToCopy); offset += bytesToCopy; adtsFrameSize -= bytesToCopy; } this.tags.push(aacFrame); // finished with this frame state = 0; next_pts += adtsDuration; } } }; }; })(this); (function(window) { var FlvTag = window.muxjs.FlvTag, H264ExtraData = window.muxjs.H264ExtraData, H264Stream, NALUnitType; /** * Network Abstraction Layer (NAL) units are the packets of an H264 * stream. NAL units are divided into types based on their payload * data. Each type has a unique numeric identifier. * * NAL unit * |- NAL header -|------ RBSP ------| * * NAL unit: Network abstraction layer unit. The combination of a NAL * header and an RBSP. * NAL header: the encapsulation unit for transport-specific metadata in * an h264 stream. Exactly one byte. */ // incomplete, see Table 7.1 of ITU-T H.264 for 12-32 window.muxjs.NALUnitType = NALUnitType = { unspecified: 0, slice_layer_without_partitioning_rbsp_non_idr: 1, slice_data_partition_a_layer_rbsp: 2, slice_data_partition_b_layer_rbsp: 3, slice_data_partition_c_layer_rbsp: 4, slice_layer_without_partitioning_rbsp_idr: 5, sei_rbsp: 6, seq_parameter_set_rbsp: 7, pic_parameter_set_rbsp: 8, access_unit_delimiter_rbsp: 9, end_of_seq_rbsp: 10, end_of_stream_rbsp: 11 }; window.muxjs.H264Stream = H264Stream = function() { this._next_pts = 0; // :uint; this._next_dts = 0; // :uint; this._h264Frame = null; // :FlvTag this._oldExtraData = new H264ExtraData(); // :H264ExtraData this._newExtraData = new H264ExtraData(); // :H264ExtraData this._nalUnitType = -1; // :int this._state = 0; // :uint; this.tags = []; }; //(pts:uint):void H264Stream.prototype.setTimeStampOffset = function() {}; //(pts:uint, dts:uint, dataAligned:Boolean):void H264Stream.prototype.setNextTimeStamp = function(pts, dts, dataAligned) { // We could end up with a DTS less than 0 here. We need to deal with that! this._next_pts = pts; this._next_dts = dts; // If data is aligned, flush all internal buffers if (dataAligned) { this.finishFrame(); } }; H264Stream.prototype.finishFrame = function() { if (this._h264Frame) { // Push SPS before EVERY IDR frame for seeking if (this._newExtraData.extraDataExists()) { this._oldExtraData = this._newExtraData; this._newExtraData = new H264ExtraData(); } // Check if keyframe and the length of tags. // This makes sure we write metadata on the first frame of a segment. if (this._oldExtraData.extraDataExists() && (this._h264Frame.keyFrame || this.tags.length === 0)) { // Push extra data on every IDR frame in case we did a stream change + seek this.tags.push(this._oldExtraData.metaDataTag(this._h264Frame.pts)); this.tags.push(this._oldExtraData.extraDataTag(this._h264Frame.pts)); } this._h264Frame.endNalUnit(); this.tags.push(this._h264Frame); } this._h264Frame = null; this._nalUnitType = -1; this._state = 0; }; // (data:ByteArray, o:int, l:int):void H264Stream.prototype.writeBytes = function(data, offset, length) { var nalUnitSize, // :uint start, // :uint end, // :uint t; // :int // default argument values offset = offset || 0; length = length || 0; if (length <= 0) { // data is empty so there's nothing to write return; } // scan through the bytes until we find the start code (0x000001) for a // NAL unit and then begin writing it out // strip NAL start codes as we go switch (this._state) { default: /* falls through */ case 0: this._state = 1; /* falls through */ case 1: // A NAL unit may be split across two TS packets. Look back a bit to // make sure the prefix of the start code wasn't already written out. if (data[offset] <= 1) { nalUnitSize = this._h264Frame ? this._h264Frame.nalUnitSize() : 0; if (nalUnitSize >= 1 && this._h264Frame.negIndex(1) === 0) { // ?? ?? 00 | O[01] ?? ?? if (data[offset] === 1 && nalUnitSize >= 2 && this._h264Frame.negIndex(2) === 0) { // ?? 00 00 : 01 if (3 <= nalUnitSize && 0 === this._h264Frame.negIndex(3)) { this._h264Frame.length -= 3; // 00 00 00 : 01 } else { this._h264Frame.length -= 2; // 00 00 : 01 } this._state = 3; return this.writeBytes(data, offset + 1, length - 1); } if (length > 1 && data[offset] === 0 && data[offset + 1] === 1) { // ?? 00 | 00 01 if (nalUnitSize >= 2 && this._h264Frame.negIndex(2) === 0) { this._h264Frame.length -= 2; // 00 00 : 00 01 } else { this._h264Frame.length -= 1; // 00 : 00 01 } this._state = 3; return this.writeBytes(data, offset + 2, length - 2); } if (length > 2 && data[offset] === 0 && data[offset + 1] === 0 && data[offset + 2] === 1) { // 00 : 00 00 01 // this._h264Frame.length -= 1; this._state = 3; return this.writeBytes(data, offset + 3, length - 3); } } } // allow fall through if the above fails, we may end up checking a few // bytes a second time. But that case will be VERY rare this._state = 2; /* falls through */ case 2: // Look for start codes in the data from the current offset forward start = offset; end = start + length; for (t = end - 3; offset < t;) { if (data[offset + 2] > 1) { // if data[offset + 2] is greater than 1, there is no way a start // code can begin before offset + 3 offset += 3; } else if (data[offset + 1] !== 0) { offset += 2; } else if (data[offset] !== 0) { offset += 1; } else { // If we get here we have 00 00 00 or 00 00 01 if (data[offset + 2] === 1) { if (offset > start) { // XXX pavelp: check if this fix masks another bug if (this._h264Frame) this._h264Frame.writeBytes(data, start, offset - start); } this._state = 3; offset += 3; return this.writeBytes(data, offset, end - offset); } if (end - offset >= 4 && data[offset + 2] === 0 && data[offset + 3] === 1) { if (offset > start) { // XXX pavelp: check if this fix masks another bug if (this._h264Frame) this._h264Frame.writeBytes(data, start, offset - start); } this._state = 3; offset += 4; return this.writeBytes(data, offset, end - offset); } // We are at the end of the buffer, or we have 3 NULLS followed by // something that is not a 1, either way we can step forward by at // least 3 offset += 3; } } // We did not find any start codes. Try again next packet this._state = 1; if (this._h264Frame) { this._h264Frame.writeBytes(data, start, length); } return; case 3: // The next byte is the first byte of a NAL Unit if (this._h264Frame) { // we've come to a new NAL unit so finish up the one we've been // working on switch (this._nalUnitType) { case NALUnitType.seq_parameter_set_rbsp: this._h264Frame.endNalUnit(this._newExtraData.sps); break; case NALUnitType.pic_parameter_set_rbsp: this._h264Frame.endNalUnit(this._newExtraData.pps); break; case NALUnitType.slice_layer_without_partitioning_rbsp_idr: this._h264Frame.endNalUnit(); break; default: this._h264Frame.endNalUnit(); break; } } // setup to begin processing the new NAL unit this._nalUnitType = data[offset] & 0x1F; if (this._h264Frame) { if (this._nalUnitType === NALUnitType.access_unit_delimiter_rbsp) { // starting a new access unit, flush the previous one this.finishFrame(); } else if (this._nalUnitType === NALUnitType.slice_layer_without_partitioning_rbsp_idr) { this._h264Frame.keyFrame = true; } } // finishFrame may render this._h264Frame null, so we must test again if (!this._h264Frame) { this._h264Frame = new FlvTag(FlvTag.VIDEO_TAG); this._h264Frame.pts = this._next_pts; this._h264Frame.dts = this._next_dts; } this._h264Frame.startNalUnit(); // We know there will not be an overlapping start code, so we can skip // that test this._state = 2; return this.writeBytes(data, offset, length); } // switch }; })(this); /** * Accepts program elementary stream (PES) data events and parses out * ID3 metadata from them, if present. * @see http://id3.org/id3v2.3.0 */ (function(window, muxjs, undefined) { 'use strict'; var // return a percent-encoded representation of the specified byte range // @see http://en.wikipedia.org/wiki/Percent-encoding percentEncode = function(bytes, start, end) { var i, result = ''; for (i = start; i < end; i++) { result += '%' + ('00' + bytes[i].toString(16)).slice(-2); } return result; }, // return the string representation of the specified byte range, // interpreted as UTf-8. parseUtf8 = function(bytes, start, end) { return window.decodeURIComponent(percentEncode(bytes, start, end)); }, // return the string representation of the specified byte range, // interpreted as ISO-8859-1. parseIso88591 = function(bytes, start, end) { return window.unescape(percentEncode(bytes, start, end)); }, tagParsers = { 'TXXX': function(tag) { var i; if (tag.data[0] !== 3) { // ignore frames with unrecognized character encodings return; } for (i = 1; i < tag.data.length; i++) { if (tag.data[i] === 0) { // parse the text fields tag.description = parseUtf8(tag.data, 1, i); // do not include the null terminator in the tag value tag.value = parseUtf8(tag.data, i + 1, tag.data.length - 1); break; } } }, 'WXXX': function(tag) { var i; if (tag.data[0] !== 3) { // ignore frames with unrecognized character encodings return; } for (i = 1; i < tag.data.length; i++) { if (tag.data[i] === 0) { // parse the description and URL fields tag.description = parseUtf8(tag.data, 1, i); tag.url = parseUtf8(tag.data, i + 1, tag.data.length); break; } } }, 'PRIV': function(tag) { var i; for (i = 0; i < tag.data.length; i++) { if (tag.data[i] === 0) { // parse the description and URL fields tag.owner = parseIso88591(tag.data, 0, i); break; } } tag.privateData = tag.data.subarray(i + 1); } }, MetadataStream; MetadataStream = function(options) { var settings = { debug: !!(options && options.debug), // the bytes of the program-level descriptor field in MP2T // see ISO/IEC 13818-1:2013 (E), section 2.6 "Program and // program element descriptors" descriptor: options && options.descriptor }, // the total size in bytes of the ID3 tag being parsed tagSize = 0, // tag data that is not complete enough to be parsed buffer = [], // the total number of bytes currently in the buffer bufferSize = 0, i; MetadataStream.prototype.init.call(this); // calculate the text track in-band metadata track dispatch type // https://html.spec.whatwg.org/multipage/embedded-content.html#steps-to-expose-a-media-resource-specific-text-track this.dispatchType = muxjs.SegmentParser.STREAM_TYPES.metadata.toString(16); if (settings.descriptor) { for (i = 0; i < settings.descriptor.length; i++) { this.dispatchType += ('00' + settings.descriptor[i].toString(16)).slice(-2); } } this.push = function(chunk) { var tag, frameStart, frameSize, frame, i; // ignore events that don't look like ID3 data if (buffer.length === 0 && (chunk.data.length < 10 || chunk.data[0] !== 'I'.charCodeAt(0) || chunk.data[1] !== 'D'.charCodeAt(0) || chunk.data[2] !== '3'.charCodeAt(0))) { if (settings.debug) { console.log('Skipping unrecognized metadata packet'); } return; } // add this chunk to the data we've collected so far buffer.push(chunk); bufferSize += chunk.data.byteLength; // grab the size of the entire frame from the ID3 header if (buffer.length === 1) { // the frame size is transmitted as a 28-bit integer in the // last four bytes of the ID3 header. // The most significant bit of each byte is dropped and the // results concatenated to recover the actual value. tagSize = (chunk.data[6] << 21) | (chunk.data[7] << 14) | (chunk.data[8] << 7) | (chunk.data[9]); // ID3 reports the tag size excluding the header but it's more // convenient for our comparisons to include it tagSize += 10; } // if the entire frame has not arrived, wait for more data if (bufferSize < tagSize) { return; } // collect the entire frame so it can be parsed tag = { data: new Uint8Array(tagSize), frames: [], pts: buffer[0].pts, dts: buffer[0].dts }; for (i = 0; i < tagSize;) { tag.data.set(buffer[0].data, i); i += buffer[0].data.byteLength; bufferSize -= buffer[0].data.byteLength; buffer.shift(); } // find the start of the first frame and the end of the tag frameStart = 10; if (tag.data[5] & 0x40) { // advance the frame start past the extended header frameStart += 4; // header size field frameStart += (tag.data[10] << 24) | (tag.data[11] << 16) | (tag.data[12] << 8) | (tag.data[13]); // clip any padding off the end tagSize -= (tag.data[16] << 24) | (tag.data[17] << 16) | (tag.data[18] << 8) | (tag.data[19]); } // parse one or more ID3 frames // http://id3.org/id3v2.3.0#ID3v2_frame_overview do { // determine the number of bytes in this frame frameSize = (tag.data[frameStart + 4] << 24) | (tag.data[frameStart + 5] << 16) | (tag.data[frameStart + 6] << 8) | (tag.data[frameStart + 7]); if (frameSize < 1) { return console.log('Malformed ID3 frame encountered. Skipping metadata parsing.'); } frame = { id: String.fromCharCode(tag.data[frameStart], tag.data[frameStart + 1], tag.data[frameStart + 2], tag.data[frameStart + 3]), data: tag.data.subarray(frameStart + 10, frameStart + frameSize + 10) }; if (tagParsers[frame.id]) { tagParsers[frame.id](frame); } tag.frames.push(frame); frameStart += 10; // advance past the frame header frameStart += frameSize; // advance past the frame body } while (frameStart < tagSize); this.trigger('data', tag); }; }; MetadataStream.prototype = new muxjs.Stream(); muxjs.MetadataStream = MetadataStream; })(window, window.muxjs); (function(window) { var FlvTag = muxjs.FlvTag, H264Stream = muxjs.H264Stream, AacStream = muxjs.AacStream, MetadataStream = muxjs.MetadataStream, MP2T_PACKET_LENGTH, STREAM_TYPES; /** * An object that incrementally transmuxes MPEG2 Trasport Stream * chunks into an FLV. */ muxjs.SegmentParser = function() { var self = this, parseTSPacket, streamBuffer = new Uint8Array(MP2T_PACKET_LENGTH), streamBufferByteCount = 0, h264Stream = new H264Stream(), aacStream = new AacStream(); // expose the stream metadata self.stream = { // the mapping between transport stream programs and the PIDs // that form their elementary streams programMapTable: {} }; // allow in-band metadata to be observed self.metadataStream = new MetadataStream(); // For information on the FLV format, see // http://download.macromedia.com/f4v/video_file_format_spec_v10_1.pdf. // Technically, this function returns the header and a metadata FLV tag // if duration is greater than zero // duration in seconds // @return {object} the bytes of the FLV header as a Uint8Array self.getFlvHeader = function(duration, audio, video) { // :ByteArray { var headBytes = new Uint8Array(3 + 1 + 1 + 4), head = new DataView(headBytes.buffer), metadata, result, metadataLength; // default arguments duration = duration || 0; audio = audio === undefined? true : audio; video = video === undefined? true : video; // signature head.setUint8(0, 0x46); // 'F' head.setUint8(1, 0x4c); // 'L' head.setUint8(2, 0x56); // 'V' // version head.setUint8(3, 0x01); // flags head.setUint8(4, (audio ? 0x04 : 0x00) | (video ? 0x01 : 0x00)); // data offset, should be 9 for FLV v1 head.setUint32(5, headBytes.byteLength); // init the first FLV tag if (duration <= 0) { // no duration available so just write the first field of the first // FLV tag result = new Uint8Array(headBytes.byteLength + 4); result.set(headBytes); result.set([0, 0, 0, 0], headBytes.byteLength); return result; } // write out the duration metadata tag metadata = new FlvTag(FlvTag.METADATA_TAG); metadata.pts = metadata.dts = 0; metadata.writeMetaDataDouble("duration", duration); metadataLength = metadata.finalize().length; result = new Uint8Array(headBytes.byteLength + metadataLength); result.set(headBytes); result.set(head.byteLength, metadataLength); return result; }; self.flushTags = function() { h264Stream.finishFrame(); }; /** * Returns whether a call to `getNextTag()` will be successful. * @return {boolean} whether there is at least one transmuxed FLV * tag ready */ self.tagsAvailable = function() { // :int { return h264Stream.tags.length + aacStream.tags.length; }; /** * Returns the next tag in decoder-timestamp (DTS) order. * @returns {object} the next tag to decoded. */ self.getNextTag = function() { var tag; if (!h264Stream.tags.length) { // only audio tags remain tag = aacStream.tags.shift(); } else if (!aacStream.tags.length) { // only video tags remain tag = h264Stream.tags.shift(); } else if (aacStream.tags[0].dts < h264Stream.tags[0].dts) { // audio should be decoded next tag = aacStream.tags.shift(); } else { // video should be decoded next tag = h264Stream.tags.shift(); } return tag.finalize(); }; self.parseSegmentBinaryData = function(data) { // :ByteArray) { var dataPosition = 0, dataSlice; // To avoid an extra copy, we will stash overflow data, and only // reconstruct the first packet. The rest of the packets will be // parsed directly from data if (streamBufferByteCount > 0) { if (data.byteLength + streamBufferByteCount < MP2T_PACKET_LENGTH) { // the current data is less than a single m2ts packet, so stash it // until we receive more // ?? this seems to append streamBuffer onto data and then just give up. I'm not sure why that would be interesting. console.log('data.length + streamBuffer.length < MP2T_PACKET_LENGTH ??'); streamBuffer.readBytes(data, data.length, streamBuffer.length); return; } else { // we have enough data for an m2ts packet // process it immediately dataSlice = data.subarray(0, MP2T_PACKET_LENGTH - streamBufferByteCount); streamBuffer.set(dataSlice, streamBufferByteCount); parseTSPacket(streamBuffer); // reset the buffer streamBuffer = new Uint8Array(MP2T_PACKET_LENGTH); streamBufferByteCount = 0; } } while (true) { // Make sure we are TS aligned while(dataPosition < data.byteLength && data[dataPosition] !== 0x47) { // If there is no sync byte skip forward until we find one // TODO if we find a sync byte, look 188 bytes in the future (if // possible). If there is not a sync byte there, keep looking dataPosition++; } // base case: not enough data to parse a m2ts packet if (data.byteLength - dataPosition < MP2T_PACKET_LENGTH) { if (data.byteLength - dataPosition > 0) { // there are bytes remaining, save them for next time streamBuffer.set(data.subarray(dataPosition), streamBufferByteCount); streamBufferByteCount += data.byteLength - dataPosition; } return; } // attempt to parse a m2ts packet if (parseTSPacket(data.subarray(dataPosition, dataPosition + MP2T_PACKET_LENGTH))) { dataPosition += MP2T_PACKET_LENGTH; } else { // If there was an error parsing a TS packet. it could be // because we are not TS packet aligned. Step one forward by // one byte and allow the code above to find the next console.log('error parsing m2ts packet, attempting to re-align'); dataPosition++; } } }; /** * Parses a video/mp2t packet and appends the underlying video and * audio data onto h264stream and aacStream, respectively. * @param data {Uint8Array} the bytes of an MPEG2-TS packet, * including the sync byte. * @return {boolean} whether a valid packet was encountered */ // TODO add more testing to make sure we dont walk past the end of a TS // packet! parseTSPacket = function(data) { // :ByteArray):Boolean { var offset = 0, // :uint end = offset + MP2T_PACKET_LENGTH, // :uint // Payload Unit Start Indicator pusi = !!(data[offset + 1] & 0x40), // mask: 0100 0000 // packet identifier (PID), a unique identifier for the elementary // stream this packet describes pid = (data[offset + 1] & 0x1F) << 8 | data[offset + 2], // mask: 0001 1111 // adaptation_field_control, whether this header is followed by an // adaptation field, a payload, or both afflag = (data[offset + 3] & 0x30 ) >>> 4, patTableId, // :int patCurrentNextIndicator, // Boolean patSectionLength, // :uint programNumber, // :uint programPid, // :uint patEntriesEnd, // :uint pesPacketSize, // :int, dataAlignmentIndicator, // :Boolean, ptsDtsIndicator, // :int pesHeaderLength, // :int pts, // :uint dts, // :uint pmtCurrentNextIndicator, // :Boolean pmtProgramDescriptorsLength, pmtSectionLength, // :uint streamType, // :int elementaryPID, // :int ESInfolength; // :int // Continuity Counter we could use this for sanity check, and // corrupt stream detection // cc = (data[offset + 3] & 0x0F); // move past the header offset += 4; // if an adaption field is present, its length is specified by // the fifth byte of the PES header. The adaptation field is // used to specify some forms of timing and control data that we // do not currently use. if (afflag > 0x01) { offset += data[offset] + 1; } // Handle a Program Association Table (PAT). PATs map PIDs to // individual programs. If this transport stream was being used // for television broadcast, a program would probably be // equivalent to a channel. In HLS, it would be very unusual to // create an mp2t stream with multiple programs. if (0x0000 === pid) { // The PAT may be split into multiple sections and those // sections may be split into multiple packets. If a PAT // section starts in this packet, PUSI will be true and the // first byte of the playload will indicate the offset from // the current position to the start of the section. if (pusi) { offset += 1 + data[offset]; } patTableId = data[offset]; if (patTableId !== 0x00) { console.log('the table_id of the PAT should be 0x00 but was' + patTableId.toString(16)); } // the current_next_indicator specifies whether this PAT is // currently applicable or is part of the next table to become // active patCurrentNextIndicator = !!(data[offset + 5] & 0x01); if (patCurrentNextIndicator) { // section_length specifies the number of bytes following // its position to the end of this section // section_length = rest of header + (n * entry length) + CRC // = 5 + (n * 4) + 4 patSectionLength = (data[offset + 1] & 0x0F) << 8 | data[offset + 2]; // move past the rest of the PSI header to the first program // map table entry offset += 8; // we don't handle streams with more than one program, so // raise an exception if we encounter one patEntriesEnd = offset + (patSectionLength - 5 - 4); for (; offset < patEntriesEnd; offset += 4) { programNumber = (data[offset] << 8 | data[offset + 1]); programPid = (data[offset + 2] & 0x1F) << 8 | data[offset + 3]; // network PID program number equals 0 // this is primarily an artifact of EBU DVB and can be ignored if (programNumber === 0) { self.stream.networkPid = programPid; } else if (self.stream.pmtPid === undefined) { // the Program Map Table (PMT) associates the underlying // video and audio streams with a unique PID self.stream.pmtPid = programPid; } else if (self.stream.pmtPid !== programPid) { throw new Error("TS has more that 1 program"); } } } } else if (pid === self.stream.programMapTable[STREAM_TYPES.h264] || pid === self.stream.programMapTable[STREAM_TYPES.adts] || pid === self.stream.programMapTable[STREAM_TYPES.metadata]) { if (pusi) { // comment out for speed if (0x00 !== data[offset + 0] || 0x00 !== data[offset + 1] || 0x01 !== data[offset + 2]) { // look for PES start code throw new Error("PES did not begin with start code"); } // var sid:int = data[offset+3]; // StreamID pesPacketSize = (data[offset + 4] << 8) | data[offset + 5]; dataAlignmentIndicator = (data[offset + 6] & 0x04) !== 0; ptsDtsIndicator = data[offset + 7]; pesHeaderLength = data[offset + 8]; // TODO sanity check header length offset += 9; // Skip past PES header // PTS and DTS are normially stored as a 33 bit number. // JavaScript does not have a integer type larger than 32 bit // BUT, we need to convert from 90ns to 1ms time scale anyway. // so what we are going to do instead, is drop the least // significant bit (the same as dividing by two) then we can // divide by 45 (45 * 2 = 90) to get ms. if (ptsDtsIndicator & 0xC0) { // the PTS and DTS are not written out directly. For information on // how they are encoded, see // http://dvd.sourceforge.net/dvdinfo/pes-hdr.html pts = (data[offset + 0] & 0x0E) << 28 | (data[offset + 1] & 0xFF) << 21 | (data[offset + 2] & 0xFE) << 13 | (data[offset + 3] & 0xFF) << 6 | (data[offset + 4] & 0xFE) >>> 2; pts /= 45; dts = pts; if (ptsDtsIndicator & 0x40) {// DTS dts = (data[offset + 5] & 0x0E ) << 28 | (data[offset + 6] & 0xFF ) << 21 | (data[offset + 7] & 0xFE ) << 13 | (data[offset + 8] & 0xFF ) << 6 | (data[offset + 9] & 0xFE ) >>> 2; dts /= 45; } } // Skip past "optional" portion of PTS header offset += pesHeaderLength; if (pid === self.stream.programMapTable[STREAM_TYPES.h264]) { h264Stream.setNextTimeStamp(pts, dts, dataAlignmentIndicator); } else if (pid === self.stream.programMapTable[STREAM_TYPES.adts]) { aacStream.setNextTimeStamp(pts, pesPacketSize, dataAlignmentIndicator); } } if (pid === self.stream.programMapTable[STREAM_TYPES.adts]) { aacStream.writeBytes(data, offset, end - offset); } else if (pid === self.stream.programMapTable[STREAM_TYPES.h264]) { h264Stream.writeBytes(data, offset, end - offset); } else if (pid === self.stream.programMapTable[STREAM_TYPES.metadata]) { self.metadataStream.push({ pts: pts, dts: dts, data: data.subarray(offset) }); } } else if (self.stream.pmtPid === pid) { // similarly to the PAT, jump to the first byte of the section if (pusi) { offset += 1 + data[offset]; } if (data[offset] !== 0x02) { console.log('The table_id of a PMT should be 0x02 but was ' + data[offset].toString(16)); } // whether this PMT is currently applicable or is part of the // next table to become active pmtCurrentNextIndicator = !!(data[offset + 5] & 0x01); if (pmtCurrentNextIndicator) { // overwrite any existing program map table self.stream.programMapTable = {}; // section_length specifies the number of bytes following // its position to the end of this section pmtSectionLength = (data[offset + 1] & 0x0f) << 8 | data[offset + 2]; // subtract the length of the program info descriptors pmtProgramDescriptorsLength = (data[offset + 10] & 0x0f) << 8 | data[offset + 11]; pmtSectionLength -= pmtProgramDescriptorsLength; // skip CRC and PSI data we dont care about // rest of header + CRC = 9 + 4 pmtSectionLength -= 13; // capture the PID of PCR packets so we can ignore them if we see any self.stream.programMapTable.pcrPid = (data[offset + 8] & 0x1f) << 8 | data[offset + 9]; // align offset to the first entry in the PMT offset += 12 + pmtProgramDescriptorsLength; // iterate through the entries while (0 < pmtSectionLength) { // the type of data carried in the PID this entry describes streamType = data[offset + 0]; // the PID for this entry elementaryPID = (data[offset + 1] & 0x1F) << 8 | data[offset + 2]; if (streamType === STREAM_TYPES.h264 && self.stream.programMapTable[streamType] && self.stream.programMapTable[streamType] !== elementaryPID) { throw new Error("Program has more than 1 video stream"); } else if (streamType === STREAM_TYPES.adts && self.stream.programMapTable[streamType] && self.stream.programMapTable[streamType] !== elementaryPID) { throw new Error("Program has more than 1 audio Stream"); } // add the stream type entry to the map self.stream.programMapTable[streamType] = elementaryPID; // TODO add support for MP3 audio // the length of the entry descriptor ESInfolength = (data[offset + 3] & 0x0F) << 8 | data[offset + 4]; // capture the stream descriptor for metadata streams if (streamType === STREAM_TYPES.metadata) { self.metadataStream.descriptor = new Uint8Array(data.subarray(offset + 5, offset + 5 + ESInfolength)); } // move to the first byte after the end of this entry offset += 5 + ESInfolength; pmtSectionLength -= 5 + ESInfolength; } } // We could test the CRC here to detect corruption with extra CPU cost } else if (self.stream.networkPid === pid) { // network information specific data (NIT) packet } else if (0x0011 === pid) { // Service Description Table } else if (0x1FFF === pid) { // NULL packet } else if (self.stream.programMapTable.pcrPid) { // program clock reference (PCR) PID for the primary program // PTS values are sufficient to synchronize playback for us so // we can safely ignore these } else { console.log("Unknown PID parsing TS packet: " + pid); } return true; }; self.getTags = function() { return h264Stream.tags; }; self.stats = { h264Tags: function() { return h264Stream.tags.length; }, minVideoPts: function() { return h264Stream.tags[0].pts; }, maxVideoPts: function() { return h264Stream.tags[h264Stream.tags.length - 1].pts; }, aacTags: function() { return aacStream.tags.length; }, minAudioPts: function() { return aacStream.tags[0].pts; }, maxAudioPts: function() { return aacStream.tags[aacStream.tags.length - 1].pts; } }; }; // MPEG2-TS constants muxjs.SegmentParser.MP2T_PACKET_LENGTH = MP2T_PACKET_LENGTH = 188; muxjs.SegmentParser.STREAM_TYPES = STREAM_TYPES = { h264: 0x1b, adts: 0x0f, metadata: 0x15 }; // forward compatibility muxjs.mp2t = muxjs.mp2t || {}; muxjs.mp2t.H264_STREAM_TYPE = STREAM_TYPES.h264; muxjs.mp2t.ADTS_STREAM_TYPE = STREAM_TYPES.adts; muxjs.mp2t.METADATA_STREAM_TYPE = STREAM_TYPES.metadata; })(window); (function(window, muxjs, undefined){ 'use strict'; var urlCount = 0, EventTarget = videojs.EventTarget, defaults, VirtualSourceBuffer, flvCodec = /video\/flv(;\s*codecs=["']vp6,aac["'])?$/, objectUrlPrefix = 'blob:vjs-media-source/', interceptBufferCreation, addSourceBuffer, aggregateUpdateHandler, scheduleTick, deprecateOldCue, Cue; Cue = window.WebKitDataCue || window.VTTCue; deprecateOldCue = function(cue) { Object.defineProperties(cue.frame, { 'id': { get: function() { videojs.log.warn('cue.frame.id is deprecated. Use cue.value.key instead.'); return cue.value.key; } }, 'value': { get: function() { videojs.log.warn('cue.frame.value is deprecated. Use cue.value.data instead.'); return cue.value.data; } }, 'privateData': { get: function() { videojs.log.warn('cue.frame.privateData is deprecated. Use cue.value.data instead.'); return cue.value.data; } } }); }; // ------------ // Media Source // ------------ defaults = { // how to determine the MediaSource implementation to use. There // are three available modes: // - auto: use native MediaSources where available and Flash // everywhere else // - html5: always use native MediaSources // - flash: always use the Flash MediaSource polyfill mode: 'auto' }; videojs.MediaSource = videojs.extend(EventTarget, { constructor: function(options){ var self; this.settings_ = videojs.mergeOptions(defaults, options); // determine whether native MediaSources should be used if ((this.settings_.mode === 'auto' && videojs.MediaSource.supportsNativeMediaSources()) || this.settings_.mode === 'html5') { self = new window.MediaSource(); interceptBufferCreation(self); // capture the associated player when the MediaSource is // successfully attached self.addEventListener('sourceopen', function() { var video = document.querySelector('[src="' + self.url_ + '"]'); if (!video && video.parentNode) { return; } self.player_ = videojs(video.parentNode); }); return self; } // otherwise, emulate them through the SWF return new videojs.FlashMediaSource(); } }); videojs.MediaSource.supportsNativeMediaSources = function() { return !!window.MediaSource; }; // ---- // HTML // ---- interceptBufferCreation = function(mediaSource) { // virtual source buffers will be created as needed to transmux // MPEG-2 TS into supported ones mediaSource.virtualBuffers = []; // intercept calls to addSourceBuffer so video/mp2t can be // transmuxed to mp4s mediaSource.addSourceBuffer_ = mediaSource.addSourceBuffer; mediaSource.addSourceBuffer = addSourceBuffer; }; addSourceBuffer = function(type) { var audio, video, buffer, codecs; // create a virtual source buffer to transmux MPEG-2 transport // stream segments into fragmented MP4s if ((/^video\/mp2t/i).test(type)) { codecs = type.split(';').slice(1).join(';'); // Replace the old apple-style `avc1.
    .
    ` codec string with the standard // `avc1.` codecs = codecs.replace(/avc1\.(\d+)\.(\d+)/i, function(orig, profile, avcLevel) { var profileHex = ('00' + Number(profile).toString(16)).slice(-2), avcLevelHex = ('00' + Number(avcLevel).toString(16)).slice(-2); return 'avc1.' + profileHex + '00' + avcLevelHex; }); buffer = new VirtualSourceBuffer(this, codecs); this.virtualBuffers.push(buffer); return buffer; } // delegate to the native implementation return this.addSourceBuffer_(type); }; aggregateUpdateHandler = function(mediaSource, guardBufferName, type) { return function() { if (!mediaSource[guardBufferName] || !mediaSource[guardBufferName].updating) { return mediaSource.trigger(type); } }; }; VirtualSourceBuffer = videojs.extend(EventTarget, { constructor: function VirtualSourceBuffer(mediaSource, codecs) { var self = this; this.timestampOffset_ = 0; this.pendingBuffers_ = []; this.bufferUpdating_ = false; // append muxed segments to their respective native buffers as // soon as they are available this.transmuxer_ = new Worker(URL.createObjectURL(new Blob(["var muxjs={},transmuxer,initOptions={};!function(a,b){b.ExpGolomb=function(a){var b=a.byteLength,c=0,d=0;this.length=function(){return 8*b},this.bitsAvailable=function(){return 8*b+d},this.loadWord=function(){var e=a.byteLength-b,f=new Uint8Array(4),g=Math.min(4,b);if(0===g)throw new Error(\"no bytes available\");f.set(a.subarray(e,e+g)),c=new DataView(f.buffer).getUint32(0),d=8*g,b-=g},this.skipBits=function(a){var e;d>a?(c<<=a,d-=a):(a-=d,e=Math.floor(a/8),a-=8*e,b-=e,this.loadWord(),c<<=a,d-=a)},this.readBits=function(a){var e=Math.min(d,a),f=c>>>32-e;return console.assert(32>a,\"Cannot read more than 32 bits at a time\"),d-=e,d>0?c<<=e:b>0&&this.loadWord(),e=a-e,e>0?f<a;++a)if(0!==(c&2147483648>>>a))return c<<=a,d-=a,a;return this.loadWord(),a+this.skipLeadingZeros()},this.skipUnsignedExpGolomb=function(){this.skipBits(1+this.skipLeadingZeros())},this.skipExpGolomb=function(){this.skipBits(1+this.skipLeadingZeros())},this.readUnsignedExpGolomb=function(){var a=this.skipLeadingZeros();return this.readBits(a+1)-1},this.readExpGolomb=function(){var a=this.readUnsignedExpGolomb();return 1&a?1+a>>>1:-1*(a>>>1)},this.readBoolean=function(){return 1===this.readBits(1)},this.readUnsignedByte=function(){return this.readBits(8)},this.loadWord()}}(this,this.muxjs),function(a,b,c){\"use strict\";function d(a){return[a>>>24&255,a>>>16&255,a>>>8&255,255&a]}function e(a){return[a>>>8&255,255&a]}var f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T;S=a.Uint8Array,T=a.DataView,function(){var 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Uint8Array(b.byteLength+d.data.byteLength),e.set(b),e.set(d.data,b.byteLength),b=e):b=d.data;c3&&this.trigger(\"data\",b.subarray(c+3)),b=null,c=0,this.trigger(\"done\")}},l.prototype=new b.Stream,k=function(){var a,c,d,e,f,g,h,i=new l;k.prototype.init.call(this),a=this,this.push=function(a){\"video\"===a.type&&(c=a.trackId,d=a.pts,e=a.dts,i.push(a))},i.on(\"data\",function(b){var h={trackId:c,pts:d,dts:e,data:b};switch(31&b[0]){case 5:h.nalUnitType=\"slice_layer_without_partitioning_rbsp_idr\";break;case 6:h.nalUnitType=\"sei_rbsp\";break;case 7:h.nalUnitType=\"seq_parameter_set_rbsp\",h.escapedRBSP=f(b.subarray(1)),h.config=g(h.escapedRBSP);break;case 8:h.nalUnitType=\"pic_parameter_set_rbsp\";break;case 9:h.nalUnitType=\"access_unit_delimiter_rbsp\"}a.trigger(\"data\",h)}),i.on(\"done\",function(){a.trigger(\"done\")}),this.flush=function(){i.flush()},h=function(a,b){var c,d,e=8,f=8;for(c=0;a>c;c++)0!==f&&(d=b.readExpGolomb(),f=(e+d+256)%256),e=0===f?e:f},f=function(a){for(var b,c,d=a.byteLength,e=[],f=1;d-2>f;)0===a[f]&&0===a[f+1]&&3===a[f+2]?(e.push(f+2),f+=2):f++;if(0===e.length)return a;b=d-e.length,c=new Uint8Array(b);var g=0;for(f=0;b>f;g++,f++)g===e[0]&&(g++,e.shift()),c[f]=a[g];return c},g=function(a){var c,d,e,f,g,i,j,k,l,m,n,o,p=0,q=0,r=0,s=0;if(c=new b.ExpGolomb(a),d=c.readUnsignedByte(),f=c.readUnsignedByte(),e=c.readUnsignedByte(),c.skipUnsignedExpGolomb(),(100===d||110===d||122===d||244===d||44===d||83===d||86===d||118===d||128===d||138===d||139===d||134===d)&&(g=c.readUnsignedExpGolomb(),3===g&&c.skipBits(1),c.skipUnsignedExpGolomb(),c.skipUnsignedExpGolomb(),c.skipBits(1),c.readBoolean()))for(n=3!==g?8:12,o=0;n>o;o++)c.readBoolean()&&(6>o?h(16,c):h(64,c));if(c.skipUnsignedExpGolomb(),i=c.readUnsignedExpGolomb(),0===i)c.readUnsignedExpGolomb();else if(1===i)for(c.skipBits(1),c.skipExpGolomb(),c.skipExpGolomb(),j=c.readUnsignedExpGolomb(),o=0;j>o;o++)c.skipExpGolomb();return c.skipUnsignedExpGolomb(),c.skipBits(1),k=c.readUnsignedExpGolomb(),l=c.readUnsignedExpGolomb(),m=c.readBits(1),0===m&&c.skipBits(1),c.skipBits(1),c.readBoolean()&&(p=c.readUnsignedExpGolomb(),q=c.readUnsignedExpGolomb(),r=c.readUnsignedExpGolomb(),s=c.readUnsignedExpGolomb()),{profileIdc:d,levelIdc:e,profileCompatibility:f,width:16*(k+1)-2*p-2*q,height:(2-m)*(l+1)*16-2*r-2*s}}},k.prototype=new b.Stream,g=function(a){var b,d,e=0,f=[],h=0;g.prototype.init.call(this),delete a.minPTS,this.push=function(c){n(a,c),\"seq_parameter_set_rbsp\"!==c.nalUnitType||b||(b=c.config,a.width=b.width,a.height=b.height,a.sps=[c.data],a.profileIdc=b.profileIdc,a.levelIdc=b.levelIdc,a.profileCompatibility=b.profileCompatibility),\"pic_parameter_set_rbsp\"!==c.nalUnitType||d||(d=c.data,a.pps=[c.data]),f.push(c),h+=c.data.byteLength},this.flush=function(){var g,i,j,k,l,m,n,q,r;if(0!==h){for(n=new Uint8Array(h+4*f.length),q=new DataView(n.buffer),a.samples=[],r={size:0,flags:{isLeading:0,dependsOn:1,isDependedOn:0,hasRedundancy:0,degradationPriority:0}},m=0;f.length;)i=f[0],\"access_unit_delimiter_rbsp\"===i.nalUnitType&&(g&&(r.duration=i.dts-g.dts,a.samples.push(r)),r={size:0,flags:{isLeading:0,dependsOn:1,isDependedOn:0,hasRedundancy:0,degradationPriority:0},compositionTimeOffset:i.pts-i.dts},g=i),\"slice_layer_without_partitioning_rbsp_idr\"===i.nalUnitType&&(r.flags.dependsOn=2),r.size+=4,r.size+=i.data.byteLength,q.setUint32(m,i.data.byteLength),m+=4,n.set(i.data,m),m+=i.data.byteLength,f.shift();a.samples.length&&(r.duration=a.samples[a.samples.length-1].duration),a.samples.push(r),h=0,k=w.mdat(n),p(a),this.trigger(\"timelineStartInfo\",a.timelineStartInfo),j=w.moof(e,[a]),l=new Uint8Array(j.byteLength+k.byteLength),e++,l.set(j),l.set(k,j.byteLength),o(a),this.trigger(\"data\",{track:a,boxes:l}),b=c,d=c,this.trigger(\"done\")}}},g.prototype=new b.Stream,n=function(a,b){\"number\"==typeof b.pts&&(a.timelineStartInfo.pts===c?a.timelineStartInfo.pts=b.pts:a.timelineStartInfo.pts=Math.min(a.timelineStartInfo.pts,b.pts)),\"number\"==typeof b.dts&&(a.timelineStartInfo.dts===c?a.timelineStartInfo.dts=b.dts:a.timelineStartInfo.dts=Math.min(a.timelineStartInfo.dts,b.dts),a.minSegmentDts===c?a.minSegmentDts=b.dts:a.minSegmentDts=Math.min(a.minSegmentDts,b.dts),a.maxSegmentDts===c?a.maxSegmentDts=b.dts:a.maxSegmentDts=Math.max(a.maxSegmentDts,b.dts))},o=function(a){delete a.minSegmentDts,delete a.maxSegmentDts},p=function(a){var b,c=9e4;a.baseMediaDecodeTime=a.minSegmentDts-a.timelineStartInfo.dts,\"audio\"===a.type&&(b=a.samplerate/c,a.baseMediaDecodeTime*=b,a.baseMediaDecodeTime=Math.floor(a.baseMediaDecodeTime))},m=function(a){this.numberOfTracks=0,this.metadataStream=a.metadataStream,\"undefined\"!=typeof a.remux?this.remuxTracks=!!a.remux:this.remuxTracks=!0,this.pendingTracks=[],this.videoTrack=null,this.pendingBoxes=[],this.pendingCaptions=[],this.pendingMetadata=[],this.pendingBytes=0,m.prototype.init.call(this),this.push=function(a){return a.text?this.pendingCaptions.push(a):a.frames?this.pendingMetadata.push(a):(this.pendingTracks.push(a.track),this.pendingBoxes.push(a.boxes),this.pendingBytes+=a.boxes.byteLength,\"video\"===a.track.type&&(this.videoTrack=a.track),void(\"audio\"===a.track.type&&(this.audioTrack=a.track)))}},m.prototype=new b.Stream,m.prototype.flush=function(){var a,c,d,e,f=0,g={captions:[],metadata:[]},h=0;if(!(0===this.pendingTracks.length||this.remuxTracks&&this.pendingTracks.lengthc;c++)e=3*c,f={type:3&b[e+2],pts:a},4&b[e+2]&&(f.ccData=b[e+3]<<8|b[e+4],g.push(f));return g},h=function(){h.prototype.init.call(this),this.field1_=new v,this.field1_.on(\"data\",this.trigger.bind(this,\"data\"))};h.prototype=new b.Stream,h.prototype.push=function(a){var b,c,h,i;if(\"sei_rbsp\"===a.nalUnitType&&(b=e(a.data),b.payloadType===d&&(c=f(b))))for(h=g(a.pts,c),i=0;i>>8,16===(240&d))return;this[this.mode_](a.pts,d,255&b)}}};v.prototype=new b.Stream,v.prototype.flushDisplayed=function(a){var b,c;for(c=0;ca;a++)this.displayed_[a]=this.displayed_[a+1];this.displayed_[t]=\"\"},b.mp2t=b.mp2t||{},b.mp2t.CaptionStream=h,b.mp2t.Cea608Stream=v}(this,this.muxjs);var wireTransmuxerEvents=function(a){a.on(\"data\",function(a){a.data=a.data.buffer,postMessage({action:\"data\",segment:a},[a.data])}),a.captionStream&&a.captionStream.on(\"data\",function(a){postMessage({action:\"caption\",data:a})}),a.on(\"done\",function(a){postMessage({action:\"done\"})})},messageHandlers={init:function(a){initOptions=a&&a.options||{},this.defaultInit()},defaultInit:function(){transmuxer=new muxjs.mp2t.Transmuxer(initOptions),wireTransmuxerEvents(transmuxer)},push:function(a){var b=new Uint8Array(a.data);transmuxer.push(b)},resetTransmuxer:function(a){this.defaultInit()},flush:function(a){transmuxer.flush()}};onmessage=function(a){transmuxer||\"init\"===a.data.action||messageHandlers.defaultInit(),a.data&&a.data.action&&messageHandlers[a.data.action]&&messageHandlers[a.data.action](a.data)};"], {type: "application/javascript"}))); this.transmuxer_.onmessage = function (event) { if (event.data.action === 'data') { var segment = event.data.segment; // Cast to type segment.data = new Uint8Array(segment.data); // If any sourceBuffers have not been created, do so now if (segment.type === 'video') { if (!self.videoBuffer_) { // Some common mp4 codec strings. Saved for future twittling: // 4d400d // 42c01e & 42c01f self.videoBuffer_ = mediaSource.addSourceBuffer_('video/mp4;' + (codecs || 'codecs=avc1.4d400d')); self.videoBuffer_.timestampOffset = self.timestampOffset_; // aggregate buffer events self.videoBuffer_.addEventListener('updatestart', aggregateUpdateHandler(self, 'audioBuffer_', 'updatestart')); self.videoBuffer_.addEventListener('update', aggregateUpdateHandler(self, 'audioBuffer_', 'update')); self.videoBuffer_.addEventListener('updateend', aggregateUpdateHandler(self, 'audioBuffer_', 'updateend')); } } else if (segment.type === 'audio') { if (!self.audioBuffer_) { self.audioBuffer_ = mediaSource.addSourceBuffer_('audio/mp4;' + (codecs || 'codecs=mp4a.40.2')); self.audioBuffer_.timestampOffset = self.timestampOffset_; // aggregate buffer events self.audioBuffer_.addEventListener('updatestart', aggregateUpdateHandler(self, 'videoBuffer_', 'updatestart')); self.audioBuffer_.addEventListener('update', aggregateUpdateHandler(self, 'videoBuffer_', 'update')); self.audioBuffer_.addEventListener('updateend', aggregateUpdateHandler(self, 'videoBuffer_', 'updateend')); } } else if (segment.type === 'combined') { if (!self.videoBuffer_) { self.videoBuffer_ = mediaSource.addSourceBuffer_('video/mp4;' + (codecs || 'codecs=avc1.4d400d, mp4a.40.2')); self.videoBuffer_.timestampOffset = self.timestampOffset_; // aggregate buffer events self.videoBuffer_.addEventListener('updatestart', aggregateUpdateHandler(self, 'videoBuffer_', 'updatestart')); self.videoBuffer_.addEventListener('update', aggregateUpdateHandler(self, 'videoBuffer_', 'update')); self.videoBuffer_.addEventListener('updateend', aggregateUpdateHandler(self, 'videoBuffer_', 'updateend')); } } // create an in-band caption track if one is present in the segment if (segment.captions && segment.captions.length && !self.inbandTextTrack_) { self.inbandTextTrack_ = mediaSource.player_.addTextTrack('captions'); } if (segment.metadata && segment.metadata.length && !self.metadataTrack_) { self.metadataTrack_ = mediaSource.player_.addTextTrack('metadata', 'Timed Metadata'); self.metadataTrack_.inBandMetadataTrackDispatchType = segment.metadata.dispatchType; } // Add the segments to the pendingBuffers array self.pendingBuffers_.push(segment); return; } if (event.data.action === 'done') { // All buffers should have been flushed from the muxer // start processing anything we have received self.processPendingSegments_(); return; } }; // this timestampOffset is a property with the side-effect of resetting // baseMediaDecodeTime in the transmuxer on the setter Object.defineProperty(this, 'timestampOffset', { get: function() { return this.timestampOffset_; }, set: function(val) { if (typeof val === 'number' && val >= 0) { this.timestampOffset_ = val; if (this.videoBuffer_) { this.videoBuffer_.timestampOffset = val; } if (this.audioBuffer_) { this.audioBuffer_.timestampOffset = val; } // We have to tell the transmuxer to reset the baseMediaDecodeTime to // zero for the next segment this.transmuxer_.postMessage({action: 'resetTransmuxer'}); } } }); // this buffer is "updating" if either of its native buffers are Object.defineProperty(this, 'updating', { get: function() { return this.bufferUpdating_ || (this.audioBuffer_ && this.audioBuffer_.updating) || (this.videoBuffer_ && this.videoBuffer_.updating); } }); // the buffered property is the intersection of the buffered // ranges of the native source buffers Object.defineProperty(this, 'buffered', { get: function() { var start = null, end = null, arity = 0, extents = [], ranges = []; // Handle the case where there is no buffer data if ((!this.videoBuffer_ || this.videoBuffer_.buffered.length === 0) && (!this.audioBuffer_ || this.audioBuffer_.buffered.length === 0)) { return videojs.createTimeRange(); } // Handle the case where we only have one buffer if (!this.videoBuffer_) { return this.audioBuffer_.buffered; } else if (!this.audioBuffer_) { return this.audioBuffer_.buffered; } // Handle the case where we have both buffers and create an // intersection of the two var videoIndex = 0, audioIndex = 0; var videoBuffered = this.videoBuffer_.buffered; var audioBuffered = this.audioBuffer_.buffered; var count = videoBuffered.length; // A) Gather up all start and end times while (count--) { extents.push({time: videoBuffered.start(count), type: 'start'}); extents.push({time: videoBuffered.end(count), type: 'end'}); } count = audioBuffered.length; while (count--) { extents.push({time: audioBuffered.start(count), type: 'start'}); extents.push({time: audioBuffered.end(count), type: 'end'}); } // B) Sort them by time extents.sort(function(a, b){return a.time - b.time;}); // C) Go along one by one incrementing arity for start and decrementing // arity for ends for(count = 0; count < extents.length; count++) { if (extents[count].type === 'start') { arity++; // D) If arity is ever incremented to 2 we are entering an // overlapping range if (arity === 2) { start = extents[count].time; } } else if (extents[count].type === 'end') { arity--; // E) If arity is ever decremented to 1 we leaving an // overlapping range if (arity === 1) { end = extents[count].time; } } // F) Record overlapping ranges if (start !== null && end !== null) { ranges.push([start, end]); start = null; end = null; } } return videojs.createTimeRanges(ranges); } }); }, appendBuffer: function(segment) { // Start the internal "updating" state this.bufferUpdating_ = true; this.transmuxer_.postMessage({action: 'push', data: segment.buffer}, [segment.buffer]); this.transmuxer_.postMessage({action: 'flush'}); }, removeCuesFromTrack_: function(start, end, track) { var i, cue; if (!track) { return; } i = track.cues.length; while(i--) { cue = track.cues[i]; // Remove any overlapping cue if (cue.startTime <= end && cue.endTime >= start) { track.removeCue(cue); } } }, remove: function(start, end) { if (this.videoBuffer_) { this.videoBuffer_.remove(start, end); } if (this.audioBuffer_) { this.audioBuffer_.remove(start, end); } // Remove Metadata Cues (id3) this.removeCuesFromTrack_(start, end, this.metadataTrack_); // Remove Any Captions this.removeCuesFromTrack_(start, end, this.inbandTextTrack_); }, /** * Process any segments that the muxer has output * Concatenate segments together based on type and append them into * their respective sourceBuffers */ processPendingSegments_: function() { var sortedSegments = { video: { segments: [], bytes: 0 }, audio: { segments: [], bytes: 0 }, captions: [], metadata: [] }; // Sort segments into separate video/audio arrays and // keep track of their total byte lengths sortedSegments = this.pendingBuffers_.reduce(function (segmentObj, segment) { var type = segment.type, data = segment.data; // A "combined" segment type (unified video/audio) uses the videoBuffer if (type === 'combined') { type = 'video'; } segmentObj[type].segments.push(data); segmentObj[type].bytes += data.byteLength; // Gather any captions into a single array if (segment.captions) { segmentObj.captions = segmentObj.captions.concat(segment.captions); } // Gather any metadata into a single array if (segment.metadata) { segmentObj.metadata = segmentObj.metadata.concat(segment.metadata); } return segmentObj; }, sortedSegments); // add cues for any video captions encountered sortedSegments.captions.forEach(function(cue) { this.inbandTextTrack_.addCue( new VTTCue( cue.startTime + this.timestampOffset, cue.endTime + this.timestampOffset, cue.text )); }, this); // add cues for any id3 tags encountered sortedSegments.metadata.forEach(function(metadata) { var time = metadata.cueTime + this.timestampOffset; metadata.frames.forEach(function(frame) { var cue = new Cue( time, time, frame.value || frame.url || frame.data || ''); cue.frame = frame; cue.value = frame; deprecateOldCue(cue); this.metadataTrack_.addCue(cue); }, this); }, this); // Merge multiple video and audio segments into one and append this.concatAndAppendSegments_(sortedSegments.video, this.videoBuffer_); this.concatAndAppendSegments_(sortedSegments.audio, this.audioBuffer_); this.pendingBuffers_.length = 0; // We are no longer in the internal "updating" state this.bufferUpdating_ = false; }, /** * Combind all segments into a single Uint8Array and then append them * to the destination buffer */ concatAndAppendSegments_: function(segmentObj, destinationBuffer) { var offset = 0, tempBuffer; if (segmentObj.bytes) { tempBuffer = new Uint8Array(segmentObj.bytes); // Combine the individual segments into one large typed-array segmentObj.segments.forEach(function (segment) { tempBuffer.set(segment, offset); offset += segment.byteLength; }); destinationBuffer.appendBuffer(tempBuffer); } }, // abort any sourceBuffer actions and throw out any un-appended data abort: function() { if (this.videoBuffer_) { this.videoBuffer_.abort(); } if (this.audioBuffer_) { this.audioBuffer_.abort(); } if (this.transmuxer_) { this.transmuxer_.postMessage({action: 'resetTransmuxer'}); } this.pendingBuffers_.length = 0; this.bufferUpdating_ = false; } }); // ----- // Flash // ----- videojs.FlashMediaSource = videojs.extend(EventTarget, { constructor: function(){ var self = this; this.sourceBuffers = []; this.readyState = 'closed'; this.on(['sourceopen', 'webkitsourceopen'], function(event){ // find the swf where we will push media data this.swfObj = document.getElementById(event.swfId); this.tech_ = this.swfObj.tech; this.readyState = 'open'; this.tech_.on('seeking', function() { var i = self.sourceBuffers.length; while (i--) { self.sourceBuffers[i].abort(); } }); // trigger load events if (this.swfObj) { this.swfObj.vjs_load(); } }); } }); /** * The maximum size in bytes for append operations to the video.js * SWF. Calling through to Flash blocks and can be expensive so * tuning this parameter may improve playback on slower * systems. There are two factors to consider: * - Each interaction with the SWF must be quick or you risk dropping * video frames. To maintain 60fps for the rest of the page, each append * cannot take longer than 16ms. Given the likelihood that the page will * be executing more javascript than just playback, you probably want to * aim for ~8ms. * - Bigger appends significantly increase throughput. The total number of * bytes over time delivered to the SWF must exceed the video bitrate or * playback will stall. * * The default is set so that a 4MB/s stream should playback * without stuttering. */ videojs.FlashMediaSource.BYTES_PER_SECOND_GOAL = 4 * 1024 * 1024; videojs.FlashMediaSource.TICKS_PER_SECOND = 60; // create a new source buffer to receive a type of media data videojs.FlashMediaSource.prototype.addSourceBuffer = function(type){ var sourceBuffer; // if this is an FLV type, we'll push data to flash if (type.indexOf('video/mp2t') === 0) { // Flash source buffers sourceBuffer = new videojs.FlashSourceBuffer(this); } else { throw new Error('NotSupportedError (Video.js)'); } this.sourceBuffers.push(sourceBuffer); return sourceBuffer; }; /** * Set or return the presentation duration. * @param value {double} the duration of the media in seconds * @param {double} the current presentation duration * @see http://www.w3.org/TR/media-source/#widl-MediaSource-duration */ try { Object.defineProperty(videojs.FlashMediaSource.prototype, 'duration', { get: function(){ if (!this.swfObj) { return NaN; } // get the current duration from the SWF return this.swfObj.vjs_getProperty('duration'); }, set: function(value){ this.swfObj.vjs_setProperty('duration', value); return value; } }); } catch (e) { // IE8 throws if defineProperty is called on a non-DOM node. We // don't support IE8 but we shouldn't throw an error if loaded // there. videojs.FlashMediaSource.prototype.duration = NaN; } /** * Signals the end of the stream. * @param error {string} (optional) Signals that a playback error * has occurred. If specified, it must be either "network" or * "decode". * @see https://w3c.github.io/media-source/#widl-MediaSource-endOfStream-void-EndOfStreamError-error */ videojs.FlashMediaSource.prototype.endOfStream = function(error){ if (error === 'network') { // MEDIA_ERR_NETWORK this.tech_.error(2); } else if (error === 'decode') { // MEDIA_ERR_DECODE this.tech_.error(3); } this.readyState = 'ended'; }; // store references to the media sources so they can be connected // to a video element (a swf object) videojs.mediaSources = {}; // provide a method for a swf object to notify JS that a media source is now open videojs.MediaSource.open = function(msObjectURL, swfId){ var mediaSource = videojs.mediaSources[msObjectURL]; if (mediaSource) { mediaSource.trigger({ type: 'sourceopen', swfId: swfId }); } else { throw new Error('Media Source not found (Video.js)'); } }; scheduleTick = function(func) { // Chrome doesn't invoke requestAnimationFrame callbacks // in background tabs, so use setTimeout. window.setTimeout(func, Math.ceil(1000 / videojs.FlashMediaSource.TICKS_PER_SECOND)); }; // Source Buffer videojs.FlashSourceBuffer = videojs.extend(EventTarget, { constructor: function(source){ var encodedHeader; // byte arrays queued to be appended this.buffer_ = []; // the total number of queued bytes this.bufferSize_ = 0; // to be able to determine the correct position to seek to, we // need to retain information about the mapping between the // media timeline and PTS values this.basePtsOffset_ = NaN; this.source = source; // indicates whether the asynchronous continuation of an operation // is still being processed // see https://w3c.github.io/media-source/#widl-SourceBuffer-updating this.updating = false; this.timestampOffset_ = 0; // TS to FLV transmuxer this.segmentParser_ = new muxjs.SegmentParser(); encodedHeader = window.btoa(String.fromCharCode.apply(null, Array.prototype.slice.call(this.segmentParser_.getFlvHeader()))); this.source.swfObj.vjs_appendBuffer(encodedHeader); Object.defineProperty(this, 'timestampOffset', { get: function() { return this.timestampOffset_; }, set: function(val) { if (typeof val === 'number' && val >= 0) { this.timestampOffset_ = val; // We have to tell flash to expect a discontinuity this.source.swfObj.vjs_discontinuity(); // the media <-> PTS mapping must be re-established after // the discontinuity this.basePtsOffset_ = NaN; } } }); Object.defineProperty(this, 'buffered', { get: function() { return videojs.createTimeRange(0, this.source.swfObj.vjs_getProperty('buffered')); } }); }, // accept video data and pass to the video (swf) object appendBuffer: function(uint8Array){ var error, flvBytes, ptsTarget; if (this.updating) { error = new Error('SourceBuffer.append() cannot be called ' + 'while an update is in progress'); error.name = 'InvalidStateError'; error.code = 11; throw error; } if (this.buffer_.length === 0) { scheduleTick(this.processBuffer_.bind(this)); } this.updating = true; this.source.readyState = 'open'; this.trigger({ type: 'update' }); flvBytes = this.tsToFlv_(uint8Array); this.buffer_.push(flvBytes); this.bufferSize_ += flvBytes.byteLength; }, // reset the parser and remove any data queued to be sent to the swf abort: function() { this.buffer_ = []; this.bufferSize_ = 0; this.source.swfObj.vjs_abort(); // report any outstanding updates have ended if (this.updating) { this.updating = false; this.trigger({ type: 'updateend' }); } }, // Flash cannot remove ranges already buffered in the NetStream // but seeking clears the buffer entirely. For most purposes, // having this operation act as a no-op is acceptable. remove: function() { this.trigger({ type: 'update' }); this.trigger({ type: 'updateend' }); }, // append a portion of the current buffer to the SWF processBuffer_: function() { var chunk, i, length, payload, maxSize, binary, b64str; if (!this.buffer_.length) { // do nothing if the buffer is empty return; } if (document.hidden) { // When the document is hidden, the browser will likely // invoke callbacks less frequently than we want. Just // append a whole second's worth of data. It doesn't // matter if the video janks, since the user can't see it. maxSize = videojs.FlashMediaSource.BYTES_PER_SECOND_GOAL; } else { maxSize = Math.ceil(videojs.FlashMediaSource.BYTES_PER_SECOND_GOAL / videojs.FlashMediaSource.TICKS_PER_SECOND); } // concatenate appends up to the max append size payload = new Uint8Array(Math.min(maxSize, this.bufferSize_)); i = payload.byteLength; while (i) { chunk = this.buffer_[0].subarray(0, i); payload.set(chunk, payload.byteLength - i); // requeue any bytes that won't make it this round if (chunk.byteLength < this.buffer_[0].byteLength) { this.buffer_[0] = this.buffer_[0].subarray(i); } else { this.buffer_.shift(); } i -= chunk.byteLength; } this.bufferSize_ -= payload.byteLength; // base64 encode the bytes binary = ''; length = payload.byteLength; for (i = 0; i < length; i++) { binary += String.fromCharCode(payload[i]); } b64str = window.btoa(binary); // bypass normal ExternalInterface calls and pass xml directly // IE can be slow by default this.source.swfObj.CallFunction('' + b64str + ''); // schedule another append if necessary if (this.bufferSize_ !== 0) { scheduleTick(this.processBuffer_.bind(this)); } else { this.updating = false; this.trigger({ type: 'updateend' }); if (this.source.readyState === 'ended') { this.source.swfObj.vjs_endOfStream(); } } }, // transmux segment data from MP2T to FLV tsToFlv_: function(bytes) { var segmentByteLength = 0, tags = [], tech = this.source.tech_, start = 0, i, j, segment, targetPts; // transmux the TS to FLV this.segmentParser_.parseSegmentBinaryData(bytes); this.segmentParser_.flushTags(); // assemble the FLV tags in decoder order while (this.segmentParser_.tagsAvailable()) { tags.push(this.segmentParser_.getNextTag()); } // establish the media timeline to PTS translation if we don't // have one already if (isNaN(this.basePtsOffset_) && tags.length) { this.basePtsOffset_ = tags[0].pts; } // if the player is seeking, determine the PTS value for the // target media timeline position if (tech.seeking()) { targetPts = tech.currentTime() - this.timestampOffset; targetPts *= 1e3; // PTS values are represented in milliseconds targetPts += this.basePtsOffset_; // skip tags less than the seek target while (start < tags.length && tags[start].pts < targetPts) { start++; } } // concatenate the bytes into a single segment for (i = start; i < tags.length; i++) { segmentByteLength += tags[i].bytes.byteLength; } segment = new Uint8Array(segmentByteLength); for (i = start, j = 0; i < tags.length; i++) { segment.set(tags[i].bytes, j); j += tags[i].bytes.byteLength; } return segment; } }); // URL videojs.URL = { createObjectURL: function(object){ var url; // if the object isn't an emulated MediaSource, delegate to the // native implementation if (!(object instanceof videojs.FlashMediaSource)) { url = window.URL.createObjectURL(object); object.url_ = url; return url; } // build a URL that can be used to map back to the emulated // MediaSource url = objectUrlPrefix + urlCount; urlCount++; // setup the mapping back to object videojs.mediaSources[url] = object; return url; } }; })(this, this.muxjs); (function(window, videojs, document, undefined){ 'use strict'; /*jshint browser:true*/ var Flash = videojs.getComponent('Flash'); var Osmf = videojs.extend(Flash, { constructor: function(options, ready){ var source = options.source; var _player = videojs(options.playerId); _player.osmf = this; options.flashVars = { 'playerId': options.playerId, 'readyFunction': 'onReady', 'eventProxyFunction': 'onEvent', 'errorEventProxyFunction': 'onError' }; Flash.call(this, options, ready); this.firstplay = false; this.loadstart = false; _player.on('loadeddata', Osmf.onLoadedData); _player.on('ended', Osmf.onEnded); options.source = source; } }); Osmf.formats = { 'application/adobe-f4m': 'F4M', 'application/adobe-f4v': 'F4V', 'application/dash+xml': 'MPD' }; Osmf.canPlaySource = function(src){ var type = src.type.replace(/;.*/, '').toLowerCase(); return type in Osmf.formats ? 'maybe' : ''; }; Osmf.log_enabled = false; var api = Osmf.prototype; var readWrite = ['preload', 'defaultPlaybackRate', 'playbackRate', 'autoplay', 'loop', 'mediaGroup', 'controller', 'controls', 'volume', 'muted', 'defaultMuted']; var readOnly = ['error', 'networkState', 'readyState', 'seeking', 'textTracks', 'videoWidth', 'startOffsetTime', 'paused', 'played', 'ended', 'streamType', 'videoTracks', 'audioTracks', 'initialTime', 'videoHeight']; var createSetter = function(attr){ var attrUpper = attr.charAt(0).toUpperCase()+attr.slice(1); api['set'+attrUpper] = function(val){ if (!this.el_.vjs_setProperty) return; return this.el_.vjs_setProperty(attr, val); }; }; var createGetter = function(attr){ api[attr] = function(){ if (!this.el_.vjs_getProperty) return; return this.el_.vjs_getProperty(attr); }; }; (function(){ for (var i = 0; i=10; }; Osmf.onLoadedData = function(){ var player = this; if (player.options_.autoplay) player.play(); else if (player.options_.preload && player.options_.preload!=='none') { if (player.currentTime()) player.currentTime(0); player.play(); player.pause(); player.bigPlayButton.show(); player.bigPlayButton.one('click', function(){ player.bigPlayButton.hide(); }); } }; Osmf.onEnded = function(){ if (this.options().loop) this.currentTime(0); this.pause(); }; Osmf.onReady = function(currentSwf){ if (Osmf.log_enabled) videojs.log('OSMF', 'Ready', currentSwf); Flash.onReady(currentSwf); var player = document.getElementById(currentSwf).player; if (player.currentSrc() && player.currentSrc().length>0) player.tech.el_.vjs_src(player.currentSrc()); }; Osmf.onError = function(currentSwf, err){ var player = document.getElementById(currentSwf).player; if (err=='loaderror') err = 'srcnotfound'; if (Osmf.log_enabled) videojs.log('OSMF', 'Error', err); if (player.tech.options_.reconnectOnError && !player.tech.reconnecting_) { player.tech.reconnecting_ = true; player.trigger("waiting"); setTimeout(function(){ player.src(player.currentSrc()); player.tech.reconnecting_ = false; player.error(null); }, 5000); } player.error({code: 4, msg: ""}); }; Osmf.onEvent = function(currentSwf, event, data){ var player = document.getElementById(currentSwf).player; switch (event) { case 'playing': if (player.tech.firstplay===false) { if (Osmf.log_enabled) videojs.log('OSMF', 'Event', currentSwf, 'loadstart'); player.trigger('loadstart'); player.tech.loadstart = true; if (Osmf.log_enabled) videojs.log('OSMF', 'Event', currentSwf, 'firstplay'); player.trigger('firstplay'); player.tech.firstplay = true; } break; case 'buffering': event = 'waiting'; break; case 'ready': event = 'loadeddata'; break; } Flash.onEvent(currentSwf, event); if (event!=='timeupdate' && Osmf.log_enabled) videojs.log('OSMF', 'Event', currentSwf, event); }; Osmf.prototype.supportsFullScreen = function(){ return false; }; Osmf.prototype.enterFullScreen = function(){ return false; }; videojs.options.osmf = {}; videojs.options.techOrder.push('osmf'); videojs.registerComponent('Osmf', Osmf); })(window, window.videojs, document); PK ,‡KHÈ~•99¢ 9¢ videojs.osmf.min.js/** * @license * Video.js 5.0.2-10 * Copyright Brightcove, Inc. * Available under Apache License Version 2.0 * * * Includes vtt.js * Available under Apache License Version 2.0 * */ !function(a){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=a();else if("function"==typeof define&&define.amd)define([],a);else{var b;b="undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self?self:this,b.videojs=a()}}(function(){var a;return function b(a,c,d){function e(g,h){if(!c[g]){if(!a[g]){var i="function"==typeof require&&require;if(!h&&i)return i(g,!0);if(f)return f(g,!0);var j=new Error("Cannot find module '"+g+"'");throw j.code="MODULE_NOT_FOUND",j}var k=c[g]={exports:{}};a[g][0].call(k.exports,function(b){var c=a[g][1][b];return e(c?c:b)},k,k.exports,b,a,c,d)}return c[g].exports}for(var f="function"==typeof 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e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}c.__esModule=!0;var g=a("global/window"),h=e(g),i=a("./utils/dom.js"),j=d(i),k=a("./utils/fn.js"),l=d(k),m=a("./utils/guid.js"),n=d(m),o=a("./utils/events.js"),p=d(o),q=a("./utils/log.js"),r=e(q),s=a("./utils/to-title-case.js"),t=e(s),u=a("object.assign"),v=e(u),w=a("./utils/merge-options.js"),x=e(w),y=function(){function a(b,c,d){if(f(this,a),this.player_=!b&&this.play?b=this:b,this.options_=x["default"]({},this.options_),c=this.options_=x["default"](this.options_,c),this.id_=c.id||c.el&&c.el.id,!this.id_){var e=b&&b.id&&b.id()||"no_player";this.id_=e+"_component_"+n.newGUID()}this.name_=c.name||null,c.el?this.el_=c.el:c.createEl!==!1&&(this.el_=this.createEl()),this.children_=[],this.childIndex_={},this.childNameIndex_={},c.initChildren!==!1&&this.initChildren(),this.ready(d),c.reportTouchActivity!==!1&&this.enableTouchActivity()}return a.prototype.dispose=function(){if(this.trigger({type:"dispose",bubbles:!1}),this.children_)for(var a=this.children_.length-1;a>=0;a--)this.children_[a].dispose&&this.children_[a].dispose();this.children_=null,this.childIndex_=null,this.childNameIndex_=null,this.off(),this.el_.parentNode&&this.el_.parentNode.removeChild(this.el_),j.removeElData(this.el_),this.el_=null},a.prototype.player=function(){return this.player_},a.prototype.options=function(a){return r["default"].warn("this.options() has been deprecated and will be moved to the constructor in 6.0"),a?(this.options_=x["default"](this.options_,a),this.options_):this.options_},a.prototype.el=function(){return this.el_},a.prototype.createEl=function(a,b,c){return j.createEl(a,b,c)},a.prototype.localize=function(a){var b=this.player_.language&&this.player_.language(),c=this.player_.languages&&this.player_.languages();if(!b||!c)return a;var d=c[b];if(d&&d[a])return d[a];var e=b.split("-")[0],f=c[e];return f&&f[a]?f[a]:a},a.prototype.contentEl=function(){return this.contentEl_||this.el_},a.prototype.id=function(){return this.id_},a.prototype.name=function(){return this.name_},a.prototype.children=function(){return this.children_},a.prototype.getChildById=function(a){return this.childIndex_[a]},a.prototype.getChild=function(a){return this.childNameIndex_[a]},a.prototype.addChild=function(b){var c=arguments.length<=1||void 0===arguments[1]?{}:arguments[1],d=void 0,e=void 0;if("string"==typeof b){e=b,c||(c={}),c===!0&&(r["default"].warn("Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`."),c={});var f=c.componentClass||t["default"](e);c.name=e;var g=a.getComponent(f);d=new g(this.player_||this,c)}else d=b;return this.children_.push(d),"function"==typeof d.id&&(this.childIndex_[d.id()]=d),e=e||d.name&&d.name(),e&&(this.childNameIndex_[e]=d),"function"==typeof d.el&&d.el()&&this.contentEl().appendChild(d.el()),d},a.prototype.removeChild=function(a){if("string"==typeof a&&(a=this.getChild(a)),a&&this.children_){for(var b=!1,c=this.children_.length-1;c>=0;c--)if(this.children_[c]===a){b=!0,this.children_.splice(c,1);break}if(b){this.childIndex_[a.id()]=null,this.childNameIndex_[a.name()]=null;var d=a.el();d&&d.parentNode===this.contentEl()&&this.contentEl().removeChild(a.el()); }}},a.prototype.initChildren=function(){var a=this,b=this.options_.children;b&&!function(){var c=a.options_,d=function(b,d){void 0!==c[b]&&(d=c[b]),d!==!1&&(d===!0&&(d={}),d.playerOptions=a.options_.playerOptions,a[b]=a.addChild(b,d))};if(Array.isArray(b))for(var e=0;e0&&a.forEach(function(a){a.call(this)},this),this.trigger("ready")},1)},a.prototype.hasClass=function(a){return j.hasElClass(this.el_,a)},a.prototype.addClass=function(a){return j.addElClass(this.el_,a),this},a.prototype.removeClass=function(a){return j.removeElClass(this.el_,a),this},a.prototype.show=function(){return this.removeClass("vjs-hidden"),this},a.prototype.hide=function(){return this.addClass("vjs-hidden"),this},a.prototype.lockShowing=function(){return this.addClass("vjs-lock-showing"),this},a.prototype.unlockShowing=function(){return this.removeClass("vjs-lock-showing"),this},a.prototype.width=function(a,b){return this.dimension("width",a,b)},a.prototype.height=function(a,b){return this.dimension("height",a,b)},a.prototype.dimensions=function(a,b){return this.width(a,!0).height(b)},a.prototype.dimension=function(a,b,c){if(void 0!==b)return(null===b||b!==b)&&(b=0),this.el_.style[a]=-1!==(""+b).indexOf("%")||-1!==(""+b).indexOf("px")?b:"auto"===b?"":b+"px",c||this.trigger("resize"),this;if(!this.el_)return 0;var d=this.el_.style[a],e=d.indexOf("px");return-1!==e?parseInt(d.slice(0,e),10):parseInt(this.el_["offset"+t["default"](a)],10)},a.prototype.emitTapEvents=function(){var a=0,b=null,c=10,d=200,e=void 0;this.on("touchstart",function(c){1===c.touches.length&&(b=v["default"]({},c.touches[0]),a=(new Date).getTime(),e=!0)}),this.on("touchmove",function(a){if(a.touches.length>1)e=!1;else if(b){var d=a.touches[0].pageX-b.pageX,f=a.touches[0].pageY-b.pageY,g=Math.sqrt(d*d+f*f);g>c&&(e=!1)}});var f=function(){e=!1};this.on("touchleave",f),this.on("touchcancel",f),this.on("touchend",function(c){if(b=null,e===!0){var f=(new Date).getTime()-a;d>f&&(c.preventDefault(),this.trigger("tap"))}})},a.prototype.enableTouchActivity=function(){if(this.player()&&this.player().reportUserActivity){var a=l.bind(this.player(),this.player().reportUserActivity),b=void 0;this.on("touchstart",function(){a(),this.clearInterval(b),b=this.setInterval(a,250)});var c=function(){a(),this.clearInterval(b)};this.on("touchmove",a),this.on("touchend",c),this.on("touchcancel",c)}},a.prototype.setTimeout=function(a,b){a=l.bind(this,a);var c=h["default"].setTimeout(a,b),d=function(){this.clearTimeout(c)};return d.guid="vjs-timeout-"+c,this.on("dispose",d),c},a.prototype.clearTimeout=function(a){h["default"].clearTimeout(a);var b=function(){};return b.guid="vjs-timeout-"+a,this.off("dispose",b),a},a.prototype.setInterval=function(a,b){a=l.bind(this,a);var c=h["default"].setInterval(a,b),d=function(){this.clearInterval(c)};return d.guid="vjs-interval-"+c,this.on("dispose",d),c},a.prototype.clearInterval=function(a){h["default"].clearInterval(a);var b=function(){};return b.guid="vjs-interval-"+a,this.off("dispose",b),a},a.registerComponent=function(b,c){return a.components_||(a.components_={}),a.components_[b]=c,c},a.getComponent=function(b){return a.components_&&a.components_[b]?a.components_[b]:h["default"]&&h["default"].videojs&&h["default"].videojs[b]?(r["default"].warn("The "+b+" component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)"),h["default"].videojs[b]):void 0},a.extend=function(b){b=b||{},r["default"].warn("Component.extend({}) has been deprecated, use videojs.extend(Component, {}) instead");var c=b.init||b.init||this.prototype.init||this.prototype.init||function(){},d=function(){c.apply(this,arguments)};d.prototype=Object.create(this.prototype),d.prototype.constructor=d,d.extend=a.extend;for(var e in b)b.hasOwnProperty(e)&&(d.prototype[e]=b[e]);return d},a}();y.registerComponent("Component",y),c["default"]=y,b.exports=c["default"]},{"./utils/dom.js":123,"./utils/events.js":124,"./utils/fn.js":125,"./utils/guid.js":127,"./utils/log.js":128,"./utils/merge-options.js":129,"./utils/to-title-case.js":132,"global/window":2,"object.assign":45}],64:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}function e(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function f(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var g=a("../component.js"),h=d(g),i=a("./play-toggle.js"),j=(d(i),a("./time-controls/current-time-display.js")),k=(d(j),a("./time-controls/duration-display.js")),l=(d(k),a("./time-controls/time-divider.js")),m=(d(l),a("./time-controls/remaining-time-display.js")),n=(d(m),a("./live-display.js")),o=(d(n),a("./progress-control/progress-control.js")),p=(d(o),a("./fullscreen-toggle.js")),q=(d(p),a("./volume-control/volume-control.js")),r=(d(q),a("./volume-menu-button.js")),s=(d(r),a("./mute-toggle.js")),t=(d(s),a("./text-track-controls/chapters-button.js")),u=(d(t),a("./text-track-controls/subtitles-button.js")),v=(d(u),a("./text-track-controls/captions-button.js")),w=(d(v),a("./playback-rate-menu/playback-rate-menu-button.js")),x=(d(w),a("./spacer-controls/custom-control-spacer.js")),y=(d(x),function(a){function b(){e(this,b),a.apply(this,arguments)}return f(b,a),b.prototype.createEl=function(){return a.prototype.createEl.call(this,"div",{className:"vjs-control-bar"})},b}(h["default"]));y.prototype.options_={loadEvent:"play",children:["playToggle","volumeMenuButton","currentTimeDisplay","timeDivider","durationDisplay","progressControl","liveDisplay","remainingTimeDisplay","customControlSpacer","playbackRateMenuButton","chaptersButton","subtitlesButton","captionsButton","fullscreenToggle"]},h["default"].registerComponent("ControlBar",y),c["default"]=y,b.exports=c["default"]},{"../component.js":63,"./fullscreen-toggle.js":65,"./live-display.js":66,"./mute-toggle.js":67,"./play-toggle.js":68,"./playback-rate-menu/playback-rate-menu-button.js":69,"./progress-control/progress-control.js":74,"./spacer-controls/custom-control-spacer.js":76,"./text-track-controls/captions-button.js":79,"./text-track-controls/chapters-button.js":80,"./text-track-controls/subtitles-button.js":83,"./time-controls/current-time-display.js":86,"./time-controls/duration-display.js":87,"./time-controls/remaining-time-display.js":88,"./time-controls/time-divider.js":89,"./volume-control/volume-control.js":91,"./volume-menu-button.js":93}],65:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}function e(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function f(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var g=a("../button.js"),h=d(g),i=a("../component.js"),j=d(i),k=function(a){function b(){e(this,b),a.apply(this,arguments)}return f(b,a),b.prototype.buildCSSClass=function(){return"vjs-fullscreen-control "+a.prototype.buildCSSClass.call(this)},b.prototype.handleClick=function(){this.player_.isFullscreen()?(this.player_.exitFullscreen(),this.controlText("Fullscreen")):(this.player_.requestFullscreen(),this.controlText("Non-Fullscreen"))},b}(h["default"]);k.prototype.controlText_="Fullscreen",j["default"].registerComponent("FullscreenToggle",k),c["default"]=k,b.exports=c["default"]},{"../button.js":62,"../component.js":63}],66:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var h=a("../component"),i=e(h),j=a("../utils/dom.js"),k=d(j),l=function(a){function b(c,d){f(this,b),a.call(this,c,d),this.updateShowing(),this.on(this.player(),"durationchange",this.updateShowing)}return g(b,a),b.prototype.createEl=function(){var b=a.prototype.createEl.call(this,"div",{className:"vjs-live-control vjs-control"});return this.contentEl_=k.createEl("div",{className:"vjs-live-display",innerHTML:''+this.localize("Stream Type")+""+this.localize("LIVE")},{"aria-live":"off"}),b.appendChild(this.contentEl_),b},b.prototype.updateShowing=function(){this.player().duration()===1/0?this.show():this.hide()},b}(i["default"]);i["default"].registerComponent("LiveDisplay",l),c["default"]=l,b.exports=c["default"]},{"../component":63,"../utils/dom.js":123}],67:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var h=a("../button"),i=e(h),j=a("../component"),k=e(j),l=a("../utils/dom.js"),m=d(l),n=function(a){function b(c,d){f(this,b),a.call(this,c,d),this.on(c,"volumechange",this.update),c.tech_&&c.tech_.featuresVolumeControl===!1&&this.addClass("vjs-hidden"),this.on(c,"loadstart",function(){this.update(),c.tech_.featuresVolumeControl===!1?this.addClass("vjs-hidden"):this.removeClass("vjs-hidden")})}return g(b,a),b.prototype.buildCSSClass=function(){return"vjs-mute-control "+a.prototype.buildCSSClass.call(this)},b.prototype.handleClick=function(){this.player_.muted(this.player_.muted()?!1:!0)},b.prototype.update=function(){var a=this.player_.volume(),b=3;0===a||this.player_.muted()?b=0:.33>a?b=1:.67>a&&(b=2);var c=this.player_.muted()?"Unmute":"Mute",d=this.localize(c);this.controlText()!==d&&this.controlText(d);for(var e=0;4>e;e++)m.removeElClass(this.el_,"vjs-vol-"+e);m.addElClass(this.el_,"vjs-vol-"+b)},b}(i["default"]);n.prototype.controlText_="Mute",k["default"].registerComponent("MuteToggle",n),c["default"]=n,b.exports=c["default"]},{"../button":62,"../component":63,"../utils/dom.js":123}],68:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}function e(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function f(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var g=a("../button.js"),h=d(g),i=a("../component.js"),j=d(i),k=function(a){function b(c,d){e(this,b),a.call(this,c,d),this.on(c,"play",this.handlePlay),this.on(c,"pause",this.handlePause)}return f(b,a),b.prototype.buildCSSClass=function(){return"vjs-play-control "+a.prototype.buildCSSClass.call(this)},b.prototype.handleClick=function(){this.player_.paused()?this.player_.play():this.player_.pause()},b.prototype.handlePlay=function(){this.removeClass("vjs-paused"),this.addClass("vjs-playing"),this.controlText("Pause")},b.prototype.handlePause=function(){this.removeClass("vjs-playing"),this.addClass("vjs-paused"),this.controlText("Play")},b}(h["default"]);k.prototype.controlText_="Play",j["default"].registerComponent("PlayToggle",k),c["default"]=k,b.exports=c["default"]},{"../button.js":62,"../component.js":63}],69:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var h=a("../../menu/menu-button.js"),i=e(h),j=a("../../menu/menu.js"),k=e(j),l=a("./playback-rate-menu-item.js"),m=e(l),n=a("../../component.js"),o=e(n),p=a("../../utils/dom.js"),q=d(p),r=function(a){function b(c,d){f(this,b),a.call(this,c,d),this.updateVisibility(),this.updateLabel(),this.on(c,"loadstart",this.updateVisibility),this.on(c,"ratechange",this.updateLabel)}return g(b,a),b.prototype.createEl=function(){var b=a.prototype.createEl.call(this);return this.labelEl_=q.createEl("div",{className:"vjs-playback-rate-value",innerHTML:1}),b.appendChild(this.labelEl_),b},b.prototype.buildCSSClass=function(){return"vjs-playback-rate "+a.prototype.buildCSSClass.call(this)},b.prototype.createMenu=function(){var a=new k["default"](this.player()),b=this.playbackRates();if(b)for(var c=b.length-1;c>=0;c--)a.addChild(new m["default"](this.player(),{rate:b[c]+"x"}));return a},b.prototype.updateARIAAttributes=function(){this.el().setAttribute("aria-valuenow",this.player().playbackRate())},b.prototype.handleClick=function(){for(var a=this.player().playbackRate(),b=this.playbackRates(),c=b[0],d=0;da){c=b[d];break}this.player().playbackRate(c)},b.prototype.playbackRates=function(){return this.options_.playbackRates||this.options_.playerOptions&&this.options_.playerOptions.playbackRates},b.prototype.playbackRateSupported=function(){return this.player().tech_&&this.player().tech_.featuresPlaybackRate&&this.playbackRates()&&this.playbackRates().length>0},b.prototype.updateVisibility=function(){this.playbackRateSupported()?this.removeClass("vjs-hidden"):this.addClass("vjs-hidden")},b.prototype.updateLabel=function(){this.playbackRateSupported()&&(this.labelEl_.innerHTML=this.player().playbackRate()+"x")},b}(i["default"]);r.prototype.controlText_="Playback Rate",o["default"].registerComponent("PlaybackRateMenuButton",r),c["default"]=r,b.exports=c["default"]},{"../../component.js":63,"../../menu/menu-button.js":100,"../../menu/menu.js":102,"../../utils/dom.js":123,"./playback-rate-menu-item.js":70}],70:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}function e(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function f(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof 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a=(100*this.player_.volume()).toFixed(2);this.el_.setAttribute("aria-valuenow",a),this.el_.setAttribute("aria-valuetext",a+"%")},b}(i["default"]));o.prototype.options_={children:["volumeLevel"],barName:"volumeLevel"},o.prototype.playerEvent="volumechange",k["default"].registerComponent("VolumeBar",o),c["default"]=o,b.exports=c["default"]},{"../../component.js":63,"../../slider/slider.js":107,"../../utils/fn.js":125,"./volume-level.js":92}],91:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}function e(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function f(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var g=a("../../component.js"),h=d(g),i=a("./volume-bar.js"),j=(d(i),function(a){function b(c,d){e(this,b),a.call(this,c,d),c.tech_&&c.tech_.featuresVolumeControl===!1&&this.addClass("vjs-hidden"),this.on(c,"loadstart",function(){c.tech_.featuresVolumeControl===!1?this.addClass("vjs-hidden"):this.removeClass("vjs-hidden")})}return f(b,a),b.prototype.createEl=function(){return a.prototype.createEl.call(this,"div",{className:"vjs-volume-control vjs-control"})},b}(h["default"]));j.prototype.options_={children:["volumeBar"]},h["default"].registerComponent("VolumeControl",j),c["default"]=j,b.exports=c["default"]},{"../../component.js":63,"./volume-bar.js":90}],92:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}function e(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function f(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof 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0===f.vertical&&(f.vertical=f.inline?!1:!0),f.volumeBar=f.volumeBar||{},f.volumeBar.vertical=!!f.vertical,a.call(this,c,f),this.on(c,"volumechange",this.volumeUpdate),this.on(c,"loadstart",this.volumeUpdate),d.call(this),this.on(c,"loadstart",d),this.on(this.volumeBar,["slideractive","focus"],function(){this.addClass("vjs-slider-active")}),this.on(this.volumeBar,["sliderinactive","blur"],function(){this.removeClass("vjs-slider-active")})}return f(b,a),b.prototype.buildCSSClass=function(){var b="";return b=this.options_.vertical?"vjs-volume-menu-button-vertical":"vjs-volume-menu-button-horizontal","vjs-volume-menu-button "+a.prototype.buildCSSClass.call(this)+" "+b},b.prototype.createMenu=function(){var a=new k["default"](this.player_,{contentElType:"div"}),b=new q["default"](this.player_,this.options_.volumeBar);return a.addChild(b),this.volumeBar=b,a},b.prototype.handleClick=function(){o["default"].prototype.handleClick.call(this),a.prototype.handleClick.call(this)},b}(m["default"]);r.prototype.volumeUpdate=o["default"].prototype.update,r.prototype.controlText_="Mute",i["default"].registerComponent("VolumeMenuButton",r),c["default"]=r,b.exports=c["default"]},{"../button.js":62,"../component.js":63,"../menu/menu-button.js":100,"../menu/menu.js":102,"./mute-toggle.js":67,"./volume-control/volume-bar.js":90}],94:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof 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h=a("./component.js"),i=e(h),j=a("global/document"),k=e(j),l=a("global/window"),m=e(l),n=a("./utils/events.js"),o=d(n),p=a("./utils/dom.js"),q=d(p),r=a("./utils/fn.js"),s=d(r),t=a("./utils/guid.js"),u=d(t),v=a("./utils/browser.js"),w=(d(v),a("./utils/log.js")),x=e(w),y=a("./utils/to-title-case.js"),z=e(y),A=a("./utils/time-ranges.js"),B=a("./utils/buffer.js"),C=a("./utils/stylesheet.js"),D=d(C),E=a("./fullscreen-api.js"),F=e(E),G=a("./media-error.js"),H=e(G),I=a("safe-json-parse/tuple"),J=e(I),K=a("object.assign"),L=e(K),M=a("./utils/merge-options.js"),N=e(M),O=a("./tracks/text-track-list-converter.js"),P=e(O),Q=a("./tech/loader.js"),R=(e(Q),a("./poster-image.js")),S=(e(R),a("./tracks/text-track-display.js")),T=(e(S),a("./loading-spinner.js")),U=(e(T),a("./big-play-button.js")),V=(e(U),a("./control-bar/control-bar.js")),W=(e(V),a("./error-display.js")),X=(e(W),a("./tracks/text-track-settings.js")),Y=(e(X),a("./tech/html5.js")),Z=(e(Y),function(a){function b(c,d,e){var g=this;if(f(this,b),c.id=c.id||"vjs_video_"+u.newGUID(),d=L["default"](b.getTagSettings(c),d),d.initChildren=!1,d.createEl=!1,d.reportTouchActivity=!1,a.call(this,null,d,e),!this.options_||!this.options_.techOrder||!this.options_.techOrder.length)throw new Error("No techOrder specified. Did you overwrite videojs.options instead of just changing the properties you want to override?");this.tag=c,this.tagAttributes=c&&q.getElAttributes(c),this.language(this.options_.language),d.languages?!function(){var a={};Object.getOwnPropertyNames(d.languages).forEach(function(b){a[b.toLowerCase()]=d.languages[b]}),g.languages_=a}():this.languages_=b.prototype.options_.languages,this.cache_={},this.poster_=d.poster||"",this.controls_=!!d.controls,c.controls=!1,this.scrubbing_=!1,this.el_=this.createEl();var h=N["default"](this.options_);d.plugins&&!function(){var a=d.plugins;Object.getOwnPropertyNames(a).forEach(function(b){"function"==typeof this[b]?this[b](a[b]):x["default"].error("Unable to find plugin:",b)},g)}(),this.options_.playerOptions=h,this.initChildren(),this.isAudio("audio"===c.nodeName.toLowerCase()),this.addClass(this.controls()?"vjs-controls-enabled":"vjs-controls-disabled"),this.isAudio()&&this.addClass("vjs-audio"),this.flexNotSupported_()&&this.addClass("vjs-no-flex"),b.players[this.id_]=this,this.userActive(!0),this.reportUserActivity(),this.listenForUserActivity_(),this.on("fullscreenchange",this.handleFullscreenChange_),this.on("stageclick",this.handleStageClick_)}return g(b,a),b.prototype.dispose=function(){this.trigger("dispose"),this.off("dispose"),this.styleEl_&&this.styleEl_.parentNode.removeChild(this.styleEl_),b.players[this.id_]=null,this.tag&&this.tag.player&&(this.tag.player=null),this.el_&&this.el_.player&&(this.el_.player=null),this.tech_&&this.tech_.dispose(),a.prototype.dispose.call(this)},b.prototype.createEl=function(){var b=this.el_=a.prototype.createEl.call(this,"div"),c=this.tag;c.removeAttribute("width"),c.removeAttribute("height");var d=q.getElAttributes(c);Object.getOwnPropertyNames(d).forEach(function(a){"class"===a?b.className=d[a]:b.setAttribute(a,d[a])}),c.id+="_html5_api",c.className="vjs-tech",c.player=b.player=this,this.addClass("vjs-paused"),this.styleEl_=D.createStyleElement("vjs-styles-dimensions");var e=k["default"].querySelector(".vjs-styles-defaults"),f=k["default"].querySelector("head");return f.insertBefore(this.styleEl_,e?e.nextSibling:f.firstChild),this.width(this.options_.width),this.height(this.options_.height),this.fluid(this.options_.fluid),this.aspectRatio(this.options_.aspectRatio),c.initNetworkState_=c.networkState,c.parentNode&&c.parentNode.insertBefore(b,c),q.insertElFirst(c,b),this.el_=b,b},b.prototype.width=function(a){return this.dimension("width",a)},b.prototype.height=function(a){return this.dimension("height",a)},b.prototype.dimension=function(a,b){var c=a+"_";if(void 0===b)return this[c]||0;if(""===b)this[c]=void 0;else{var d=parseFloat(b);if(isNaN(d))return x["default"].error('Improper value "'+b+'" supplied for for '+a),this;this[c]=d}return this.updateStyleEl_(),this},b.prototype.fluid=function(a){return void 0===a?!!this.fluid_:(this.fluid_=!!a,void(a?this.addClass("vjs-fluid"):this.removeClass("vjs-fluid")))},b.prototype.aspectRatio=function(a){if(void 0===a)return this.aspectRatio_;if(!/^\d+\:\d+$/.test(a))throw new Error("Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.");this.aspectRatio_=a,this.fluid(!0),this.updateStyleEl_()},b.prototype.updateStyleEl_=function(){var a=void 0,b=void 0,c=void 0;c=void 0!==this.aspectRatio_&&"auto"!==this.aspectRatio_?this.aspectRatio_:this.videoWidth()?this.videoWidth()+":"+this.videoHeight():"16:9";var d=c.split(":"),e=d[1]/d[0];a=void 0!==this.width_?this.width_:void 0!==this.height_?this.height_/e:this.videoWidth()||300,b=void 0!==this.height_?this.height_:a*e;var f=this.id()+"-dimensions";this.addClass(f),D.setTextContent(this.styleEl_,"\n ."+f+" {\n width: "+a+"px;\n height: "+b+"px;\n }\n\n ."+f+".vjs-fluid {\n padding-top: "+100*e+"%;\n }\n ")},b.prototype.loadTech_=function(a,b){this.tech_&&this.unloadTech_(),"Html5"!==a&&this.tag&&(i["default"].getComponent("Html5").disposeMediaElement(this.tag),this.tag.player=null,this.tag=null),this.techName_=a,this.isReady_=!1;var c=L["default"]({nativeControlsForTouch:this.options_.nativeControlsForTouch,source:b,playerId:this.id(),techId:this.id()+"_"+a+"_api",textTracks:this.textTracks_,autoplay:this.options_.autoplay,preload:this.options_.preload,loop:this.options_.loop,muted:this.options_.muted,poster:this.poster(),language:this.language(),"vtt.js":this.options_["vtt.js"]},this.options_[a.toLowerCase()]);this.tag&&(c.tag=this.tag),b&&(this.currentType_=b.type,b.src===this.cache_.src&&this.cache_.currentTime>0&&(c.startTime=this.cache_.currentTime),this.cache_.src=b.src);var d=i["default"].getComponent(a);this.tech_=new d(c),this.tech_.ready(s.bind(this,this.handleTechReady_),!0),P["default"].jsonToTextTracks(this.textTracksJson_||[],this.tech_),this.on(this.tech_,"loadstart",this.handleTechLoadStart_),this.on(this.tech_,"waiting",this.handleTechWaiting_),this.on(this.tech_,"canplay",this.handleTechCanPlay_),this.on(this.tech_,"canplaythrough",this.handleTechCanPlayThrough_),this.on(this.tech_,"playing",this.handleTechPlaying_),this.on(this.tech_,"ended",this.handleTechEnded_),this.on(this.tech_,"seeking",this.handleTechSeeking_),this.on(this.tech_,"seeked",this.handleTechSeeked_),this.on(this.tech_,"play",this.handleTechPlay_),this.on(this.tech_,"firstplay",this.handleTechFirstPlay_),this.on(this.tech_,"pause",this.handleTechPause_),this.on(this.tech_,"progress",this.handleTechProgress_),this.on(this.tech_,"durationchange",this.handleTechDurationChange_),this.on(this.tech_,"fullscreenchange",this.handleTechFullscreenChange_),this.on(this.tech_,"error",this.handleTechError_),this.on(this.tech_,"suspend",this.handleTechSuspend_),this.on(this.tech_,"abort",this.handleTechAbort_),this.on(this.tech_,"emptied",this.handleTechEmptied_),this.on(this.tech_,"stalled",this.handleTechStalled_),this.on(this.tech_,"loadedmetadata",this.handleTechLoadedMetaData_),this.on(this.tech_,"loadeddata",this.handleTechLoadedData_),this.on(this.tech_,"timeupdate",this.handleTechTimeUpdate_),this.on(this.tech_,"ratechange",this.handleTechRateChange_),this.on(this.tech_,"volumechange",this.handleTechVolumeChange_),this.on(this.tech_,"texttrackchange",this.handleTechTextTrackChange_),this.on(this.tech_,"loadedmetadata",this.updateStyleEl_),this.on(this.tech_,"posterchange",this.handleTechPosterChange_),this.usingNativeControls(this.techGet_("controls")),this.controls()&&!this.usingNativeControls()&&this.addTechControlsListeners_(),this.tech_.el().parentNode===this.el()||"Html5"===a&&this.tag||q.insertElFirst(this.tech_.el(),this.el()),this.tag&&(this.tag.player=null,this.tag=null)},b.prototype.unloadTech_=function(){this.textTracks_=this.textTracks(),this.textTracksJson_=P["default"].textTracksToJson(this),this.isReady_=!1,this.tech_.dispose(),this.tech_=!1},b.prototype.addTechControlsListeners_=function(){this.removeTechControlsListeners_(),this.on(this.tech_,"mousedown",this.handleTechClick_),this.on(this.tech_,"touchstart",this.handleTechTouchStart_),this.on(this.tech_,"touchmove",this.handleTechTouchMove_),this.on(this.tech_,"touchend",this.handleTechTouchEnd_),this.on(this.tech_,"tap",this.handleTechTap_)},b.prototype.removeTechControlsListeners_=function(){this.off(this.tech_,"tap",this.handleTechTap_),this.off(this.tech_,"touchstart",this.handleTechTouchStart_),this.off(this.tech_,"touchmove",this.handleTechTouchMove_),this.off(this.tech_,"touchend",this.handleTechTouchEnd_),this.off(this.tech_,"mousedown",this.handleTechClick_)},b.prototype.handleTechReady_=function(){this.triggerReady(),this.cache_.volume&&this.techCall_("setVolume",this.cache_.volume),this.handleTechPosterChange_(),this.handleTechDurationChange_(),this.tag&&this.options_.autoplay&&this.paused()&&(delete this.tag.poster,this.play())},b.prototype.handleTechLoadStart_=function(){this.removeClass("vjs-ended"),this.error(null),this.paused()?(this.hasStarted(!1),this.trigger("loadstart")):(this.trigger("loadstart"),this.trigger("firstplay"))},b.prototype.hasStarted=function(a){return void 0!==a?(this.hasStarted_!==a&&(this.hasStarted_=a,a?(this.addClass("vjs-has-started"),this.trigger("firstplay")):this.removeClass("vjs-has-started")),this):!!this.hasStarted_},b.prototype.handleTechPlay_=function(){this.removeClass("vjs-ended"),this.removeClass("vjs-paused"),this.addClass("vjs-playing"),this.hasStarted(!0),this.trigger("play")},b.prototype.handleTechWaiting_=function(){this.addClass("vjs-waiting"),this.trigger("waiting")},b.prototype.handleTechCanPlay_=function(){this.removeClass("vjs-waiting"),this.trigger("canplay")},b.prototype.handleTechCanPlayThrough_=function(){this.removeClass("vjs-waiting"),this.trigger("canplaythrough")},b.prototype.handleTechPlaying_=function(){this.removeClass("vjs-waiting"),this.trigger("playing")},b.prototype.handleTechSeeking_=function(){this.addClass("vjs-seeking"),this.trigger("seeking")},b.prototype.handleTechSeeked_=function(){this.removeClass("vjs-seeking"),this.trigger("seeked")},b.prototype.handleTechFirstPlay_=function(){this.options_.starttime&&this.currentTime(this.options_.starttime),this.addClass("vjs-has-started"),this.trigger("firstplay")},b.prototype.handleTechPause_=function(){this.removeClass("vjs-playing"),this.addClass("vjs-paused"),this.trigger("pause")},b.prototype.handleTechProgress_=function(){this.trigger("progress")},b.prototype.handleTechEnded_=function(){this.addClass("vjs-ended"),this.options_.loop?(this.currentTime(0),this.play()):this.paused()||this.pause(),this.trigger("ended")},b.prototype.handleTechDurationChange_=function(){this.duration(this.techGet_("duration"))},b.prototype.handleTechClick_=function(a){0===a.button&&this.controls()&&(this.paused()?this.play():this.pause())},b.prototype.handleTechTap_=function(){this.userActive(!this.userActive())},b.prototype.handleTechTouchStart_=function(){this.userWasActive=this.userActive()},b.prototype.handleTechTouchMove_=function(){this.userWasActive&&this.reportUserActivity()},b.prototype.handleTechTouchEnd_=function(a){a.preventDefault()},b.prototype.handleFullscreenChange_=function(){this.isFullscreen()?this.addClass("vjs-fullscreen"):this.removeClass("vjs-fullscreen")},b.prototype.handleStageClick_=function(){this.reportUserActivity()},b.prototype.handleTechFullscreenChange_=function(a,b){b&&this.isFullscreen(b.isFullscreen),this.trigger("fullscreenchange")},b.prototype.handleTechError_=function(){var a=this.tech_.error();this.error(a&&a.code)},b.prototype.handleTechSuspend_=function(){this.trigger("suspend")},b.prototype.handleTechAbort_=function(){this.trigger("abort")},b.prototype.handleTechEmptied_=function(){this.trigger("emptied")},b.prototype.handleTechStalled_=function(){this.trigger("stalled")},b.prototype.handleTechLoadedMetaData_=function(){this.trigger("loadedmetadata")},b.prototype.handleTechLoadedData_=function(){this.trigger("loadeddata")},b.prototype.handleTechTimeUpdate_=function(){this.trigger("timeupdate")},b.prototype.handleTechRateChange_=function(){this.trigger("ratechange")},b.prototype.handleTechVolumeChange_=function(){this.trigger("volumechange")},b.prototype.handleTechTextTrackChange_=function(){this.trigger("texttrackchange")},b.prototype.getCache=function(){return this.cache_},b.prototype.techCall_=function(a,b){if(this.tech_&&!this.tech_.isReady_)this.tech_.ready(function(){this[a](b)},!0);else try{this.tech_[a](b)}catch(c){throw x["default"](c),c}},b.prototype.techGet_=function(a){if(this.tech_&&this.tech_.isReady_)try{return this.tech_[a]()}catch(b){throw void 0===this.tech_[a]?x["default"]("Video.js: "+a+" method not defined for "+this.techName_+" playback technology.",b):"TypeError"===b.name?(x["default"]("Video.js: "+a+" unavailable on "+this.techName_+" playback technology element.",b),this.tech_.isReady_=!1):x["default"](b),b}},b.prototype.play=function(){return this.techCall_("play"),this},b.prototype.pause=function(){return this.techCall_("pause"),this},b.prototype.paused=function(){return this.techGet_("paused")===!1?!1:!0},b.prototype.scrubbing=function(a){return void 0!==a?(this.scrubbing_=!!a,a?this.addClass("vjs-scrubbing"):this.removeClass("vjs-scrubbing"),this):this.scrubbing_},b.prototype.currentTime=function(a){return void 0!==a?(this.techCall_("setCurrentTime",a),this):this.cache_.currentTime=this.techGet_("currentTime")||0},b.prototype.duration=function(a){return void 0===a?this.cache_.duration||0:(a=parseFloat(a)||0,0>a&&(a=1/0),a!==this.cache_.duration&&(this.cache_.duration=a,a===1/0?this.addClass("vjs-live"):this.removeClass("vjs-live"),this.trigger("durationchange")),this)},b.prototype.remainingTime=function(){return this.duration()-this.currentTime()},b.prototype.buffered=function c(){var c=this.techGet_("buffered");return c&&c.length||(c=A.createTimeRange(0,0)),c},b.prototype.bufferedPercent=function(){return B.bufferedPercent(this.buffered(),this.duration())},b.prototype.bufferedEnd=function(){var a=this.buffered(),b=this.duration(),c=a.end(a.length-1);return c>b&&(c=b),c},b.prototype.volume=function(a){var b=void 0;return void 0!==a?(b=Math.max(0,Math.min(1,parseFloat(a))),this.cache_.volume=b,this.techCall_("setVolume",b),this):(b=parseFloat(this.techGet_("volume")),isNaN(b)?1:b)},b.prototype.muted=function(a){return void 0!==a?(this.techCall_("setMuted",a),this):this.techGet_("muted")||!1},b.prototype.supportsFullScreen=function(){return this.techGet_("supportsFullScreen")||!1},b.prototype.isFullscreen=function(a){return void 0!==a?(this.isFullscreen_=!!a,this):!!this.isFullscreen_},b.prototype.requestFullscreen=function(){var a=F["default"];return this.isFullscreen(!0),a.requestFullscreen?(o.on(k["default"],a.fullscreenchange,s.bind(this,function b(){this.isFullscreen(k["default"][a.fullscreenElement]),this.isFullscreen()===!1&&o.off(k["default"],a.fullscreenchange,b),this.trigger("fullscreenchange")})),this.el_[a.requestFullscreen]()):this.tech_.supportsFullScreen()?this.techCall_("enterFullScreen"):(this.enterFullWindow(),this.trigger("fullscreenchange")),this},b.prototype.exitFullscreen=function(){var a=F["default"];return this.isFullscreen(!1),a.requestFullscreen?k["default"][a.exitFullscreen]():this.tech_.supportsFullScreen()?this.techCall_("exitFullScreen"):(this.exitFullWindow(),this.trigger("fullscreenchange")),this},b.prototype.enterFullWindow=function(){this.isFullWindow=!0,this.docOrigOverflow=k["default"].documentElement.style.overflow,o.on(k["default"],"keydown",s.bind(this,this.fullWindowOnEscKey)),k["default"].documentElement.style.overflow="hidden",q.addElClass(k["default"].body,"vjs-full-window"),this.trigger("enterFullWindow")},b.prototype.fullWindowOnEscKey=function(a){27===a.keyCode&&(this.isFullscreen()===!0?this.exitFullscreen():this.exitFullWindow())},b.prototype.exitFullWindow=function(){this.isFullWindow=!1,o.off(k["default"],"keydown",this.fullWindowOnEscKey),k["default"].documentElement.style.overflow=this.docOrigOverflow,q.removeElClass(k["default"].body,"vjs-full-window"),this.trigger("exitFullWindow")},b.prototype.selectSource=function(a){for(var b=0,c=this.options_.techOrder;b0&&(h=this.setTimeout(function(){this.userActivity_||this.userActive(!1)},a))}},250)}},b.prototype.playbackRate=function(a){return void 0!==a?(this.techCall_("setPlaybackRate",a),this):this.tech_&&this.tech_.featuresPlaybackRate?this.techGet_("playbackRate"):1},b.prototype.isAudio=function(a){return void 0!==a?(this.isAudio_=!!a,this):!!this.isAudio_},b.prototype.networkState=function(){return this.techGet_("networkState")},b.prototype.readyState=function(){return this.techGet_("readyState")},b.prototype.textTracks=function(){return this.tech_&&this.tech_.textTracks()},b.prototype.remoteTextTracks=function(){return this.tech_&&this.tech_.remoteTextTracks()},b.prototype.addTextTrack=function(a,b,c){return this.tech_&&this.tech_.addTextTrack(a,b,c)},b.prototype.addRemoteTextTrack=function(a){return this.tech_&&this.tech_.addRemoteTextTrack(a)},b.prototype.removeRemoteTextTrack=function(a){this.tech_&&this.tech_.removeRemoteTextTrack(a)},b.prototype.videoWidth=function(){return this.tech_&&this.tech_.videoWidth&&this.tech_.videoWidth()||0},b.prototype.videoHeight=function(){return this.tech_&&this.tech_.videoHeight&&this.tech_.videoHeight()||0},b.prototype.language=function(a){return void 0===a?this.language_:(this.language_=(""+a).toLowerCase(),this)},b.prototype.languages=function(){return N["default"](b.prototype.options_.languages,this.languages_)},b.prototype.toJSON=function(){var a=N["default"](this.options_),b=a.tracks;a.tracks=[];for(var c=0;ci;i++){var k=h[i],l=k.nodeName.toLowerCase();"source"===l?b.sources.push(q.getElAttributes(k)):"track"===l&&b.tracks.push(q.getElAttributes(k))}return b},b}(i["default"]));Z.players={};var $=m["default"].navigator;Z.prototype.options_={techOrder:["html5","flash"],html5:{},flash:{},defaultVolume:0,inactivityTimeout:2e3,playbackRates:[],children:["mediaLoader","posterImage","textTrackDisplay","loadingSpinner","bigPlayButton","controlBar","errorDisplay","textTrackSettings"],language:k["default"].getElementsByTagName("html")[0].getAttribute("lang")||$.languages&&$.languages[0]||$.userLanguage||$.language||"en",languages:{},notSupportedMessage:"No compatible source was found for this video."},Z.prototype.handleLoadedMetaData_,Z.prototype.handleLoadedData_,Z.prototype.handleUserActive_,Z.prototype.handleUserInactive_,Z.prototype.handleTimeUpdate_,Z.prototype.handleVolumeChange_,Z.prototype.handleError_,Z.prototype.flexNotSupported_=function(){var a=k["default"].createElement("i");return!("flexBasis"in a.style||"webkitFlexBasis"in a.style||"mozFlexBasis"in a.style||"msFlexBasis"in a.style||"msFlexOrder"in 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c,d,e,f;if(c=a[b])if(2===arguments.length)for(e=c.length,d=0;e>d;++d)c[d].call(this,arguments[1]);else{for(f=[],d=arguments.length,d=1;dd;++d)c[d].apply(this,f)}},this.dispose=function(){a={}}}};c.prototype.pipe=function(a){return this.on("data",function(b){a.push(b)}),this.on("done",function(){a.flush()}),a},c.prototype.push=function(a){this.trigger("data",a)},c.prototype.flush=function(){this.trigger("done")},a.muxjs=a.muxjs||{},a.muxjs.Stream=c}(this),function(a,b,c){"use strict";var d,e=function(a,b,c){var d,e="";for(d=b;c>d;d++)e+="%"+("00"+a[d].toString(16)).slice(-2);return e},f=function(b,c,d){return a.decodeURIComponent(e(b,c,d))},g=function(b,c,d){return a.unescape(e(b,c,d))},h={TXXX:function(a){var b;if(3===a.data[0]){for(b=1;bi)){for(b={data:new 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b.payloadUnitStartIndicator?(b.dataAlignmentIndicator=0!==(4&a[6]),c=a[7],192&c&&(b.pts=(14&a[9])<<28|(255&a[10])<<21|(254&a[11])<<13|(255&a[12])<<6|(254&a[13])>>>2,b.pts*=2,b.pts+=2&a[13],b.dts=b.pts,64&c&&(b.dts=(14&a[14])<<28|(255&a[15])<<21|(254&a[16])<<13|(255&a[17])<<6|(254&a[18])>>>2,b.dts*=2,b.dts+=2&a[18])),void(b.data=a.subarray(9+a[8]))):void(b.data=a)},this.push=function(b){var d={},e=4;d.payloadUnitStartIndicator=!!(64&b[1]),d.pid=31&b[1],d.pid<<=8,d.pid|=b[2],(48&b[3])>>>4>1&&(e+=b[e]+1),0===d.pid?(d.type="pat",a(b.subarray(e),d),this.trigger("data",d)):d.pid===this.pmtPid?(d.type="pmt",a(b.subarray(e),d),this.trigger("data",d)):this.programMapTable===c?this.packetsWaitingForPmt.push([b,e,d]):this.processPes_(b,e,d)},this.processPes_=function(a,b,c){c.streamType=this.programMapTable[c.pid],c.type="pes",f(a.subarray(b),c),this.trigger("data",c)}},e.prototype=new b.Stream,e.STREAM_TYPES={h264:27,adts:15},f=function(){var a,b={data:[],size:0},c={data:[],size:0},d={data:[],size:0},e=function(b,c){var d,e={type:c,data:new Uint8Array(b.size)},f=0;if(b.data.length){for(e.trackId=b.data[0].pid,e.pts=b.data[0].pts,e.dts=b.data[0].dts;b.data.length;)d=b.data.shift(),e.data.set(d.data,f),f+=d.data.byteLength;b.size=0,a.trigger("data",e)}};f.prototype.init.call(this),a=this,this.push=function(f){({pat:function(){},pes:function(){var a,g;switch(f.streamType){case r:a=b,g="video";break;case s:a=c,g="audio";break;case t:a=d,g="timed-metadata";break;default:return}f.payloadUnitStartIndicator&&e(a,g),a.data.push(f),a.size+=f.data.byteLength},pmt:function(){var b,c,d={type:"metadata",tracks:[]},e=f.programMapTable;for(b in e)e.hasOwnProperty(b)&&(c={timelineStartInfo:{}},c.id=+b,e[b]===r?(c.codec="avc",c.type="video"):e[b]===s&&(c.codec="adts",c.type="audio"),d.tracks.push(c));a.trigger("data",d)}})[f.type]()},this.flush=function(){e(b,"video"),e(c,"audio"),e(d,"timed-metadata"),this.trigger("done")}},f.prototype=new b.Stream,j=function(){var a,b,d=0;j.prototype.init.call(this),a=this,this.push=function(a){var e,f,g,h;if("audio"===a.type)for(b?(h=b,b=new Uint8Array(h.byteLength+a.data.byteLength),b.set(h),b.set(a.data,h.byteLength)):b=a.data;d+5>5,g=d+e,b.byteLength>>6&3)+1,channelcount:(1&b[d+2])<<3|(192&b[d+3])>>>6,samplerate:u[(60&b[d+2])>>>2],samplingfrequencyindex:(60&b[d+2])>>>2,samplesize:16,data:b.subarray(d+7+f,g)}),b.byteLength===g)return void(b=c);b=b.subarray(g),d=0}else d++}},j.prototype=new b.Stream,h=function(a){var b=[],d=0,e=0,f=0;h.prototype.init.call(this),this.push=function(e){n(a,e),a&&a.channelcount===c&&(a.audioobjecttype=e.audioobjecttype,a.channelcount=e.channelcount,a.samplerate=e.samplerate,a.samplingfrequencyindex=e.samplingfrequencyindex,a.samplesize=e.samplesize),b.push(e),d+=e.data.byteLength},this.setEarliestDts=function(a){f=a},this.flush=function(){var c,g,h,i,j,k,l;if(0===d)return void this.trigger("done");for(a.minSegmentDts=f?(a.minSegmentDts=Math.min(a.minSegmentDts,b.dts),!0):(d-=b.data.byteLength,!1)})),h=new Uint8Array(d),a.samples=[],j=0;b.length;)g=b[0],i={size:g.data.byteLength,duration:1024},a.samples.push(i),h.set(g.data,j),j+=g.data.byteLength,b.shift();d=0,k=w.mdat(h),p(a),l=w.moof(e,[a]),c=new Uint8Array(l.byteLength+k.byteLength),e++,c.set(l),c.set(k,l.byteLength),o(a),this.trigger("data",{track:a,boxes:c}),this.trigger("done")}},h.prototype=new b.Stream,l=function(){var a,b,c=0;l.prototype.init.call(this),this.push=function(d){var e;for(b?(e=new Uint8Array(b.byteLength+d.data.byteLength),e.set(b),e.set(d.data,b.byteLength),b=e):b=d.data;c3&&this.trigger("data",b.subarray(c+3)),b=null,c=0,this.trigger("done")}},l.prototype=new b.Stream,k=function(){var a,c,d,e,f,g,h,i=new l;k.prototype.init.call(this),a=this,this.push=function(a){"video"===a.type&&(c=a.trackId,d=a.pts,e=a.dts,i.push(a))},i.on("data",function(b){var h={trackId:c,pts:d,dts:e,data:b};switch(31&b[0]){case 5:h.nalUnitType="slice_layer_without_partitioning_rbsp_idr";break;case 6:h.nalUnitType="sei_rbsp";break;case 7:h.nalUnitType="seq_parameter_set_rbsp",h.escapedRBSP=f(b.subarray(1)),h.config=g(h.escapedRBSP);break;case 8:h.nalUnitType="pic_parameter_set_rbsp";break;case 9:h.nalUnitType="access_unit_delimiter_rbsp"}a.trigger("data",h)}),i.on("done",function(){a.trigger("done")}),this.flush=function(){i.flush()},h=function(a,b){var c,d,e=8,f=8;for(c=0;a>c;c++)0!==f&&(d=b.readExpGolomb(),f=(e+d+256)%256),e=0===f?e:f},f=function(a){for(var b,c,d=a.byteLength,e=[],f=1;d-2>f;)0===a[f]&&0===a[f+1]&&3===a[f+2]?(e.push(f+2),f+=2):f++;if(0===e.length)return a;b=d-e.length,c=new Uint8Array(b);var g=0;for(f=0;b>f;g++,f++)g===e[0]&&(g++,e.shift()),c[f]=a[g];return c},g=function(a){var c,d,e,f,g,i,j,k,l,m,n,o,p=0,q=0,r=0,s=0;if(c=new b.ExpGolomb(a),d=c.readUnsignedByte(),f=c.readUnsignedByte(),e=c.readUnsignedByte(),c.skipUnsignedExpGolomb(),(100===d||110===d||122===d||244===d||44===d||83===d||86===d||118===d||128===d||138===d||139===d||134===d)&&(g=c.readUnsignedExpGolomb(),3===g&&c.skipBits(1),c.skipUnsignedExpGolomb(),c.skipUnsignedExpGolomb(),c.skipBits(1),c.readBoolean()))for(n=3!==g?8:12,o=0;n>o;o++)c.readBoolean()&&(6>o?h(16,c):h(64,c));if(c.skipUnsignedExpGolomb(),i=c.readUnsignedExpGolomb(),0===i)c.readUnsignedExpGolomb();else if(1===i)for(c.skipBits(1),c.skipExpGolomb(),c.skipExpGolomb(),j=c.readUnsignedExpGolomb(),o=0;j>o;o++)c.skipExpGolomb();return c.skipUnsignedExpGolomb(),c.skipBits(1),k=c.readUnsignedExpGolomb(),l=c.readUnsignedExpGolomb(),m=c.readBits(1),0===m&&c.skipBits(1),c.skipBits(1),c.readBoolean()&&(p=c.readUnsignedExpGolomb(),q=c.readUnsignedExpGolomb(),r=c.readUnsignedExpGolomb(),s=c.readUnsignedExpGolomb()),{profileIdc:d,levelIdc:e,profileCompatibility:f,width:16*(k+1)-2*p-2*q,height:(2-m)*(l+1)*16-2*r-2*s}}},k.prototype=new b.Stream,g=function(a){var b,d,e=0,f=[],h=0;g.prototype.init.call(this),delete a.minPTS,this.push=function(c){n(a,c),"seq_parameter_set_rbsp"!==c.nalUnitType||b||(b=c.config,a.width=b.width,a.height=b.height,a.sps=[c.data],a.profileIdc=b.profileIdc,a.levelIdc=b.levelIdc,a.profileCompatibility=b.profileCompatibility),"pic_parameter_set_rbsp"!==c.nalUnitType||d||(d=c.data,a.pps=[c.data]),f.push(c),h+=c.data.byteLength},this.flush=function(){var g,i,j,k,l,m,n,q,r;if(0!==h){for(n=new Uint8Array(h+4*f.length),q=new DataView(n.buffer),a.samples=[],r={size:0,flags:{isLeading:0,dependsOn:1,isDependedOn:0,hasRedundancy:0,degradationPriority:0}},m=0;f.length;)i=f[0],"access_unit_delimiter_rbsp"===i.nalUnitType&&(g&&(r.duration=i.dts-g.dts,a.samples.push(r)),r={size:0,flags:{isLeading:0,dependsOn:1,isDependedOn:0,hasRedundancy:0,degradationPriority:0},compositionTimeOffset:i.pts-i.dts},g=i),"slice_layer_without_partitioning_rbsp_idr"===i.nalUnitType&&(r.flags.dependsOn=2),r.size+=4,r.size+=i.data.byteLength,q.setUint32(m,i.data.byteLength),m+=4,n.set(i.data,m),m+=i.data.byteLength,f.shift();a.samples.length&&(r.duration=a.samples[a.samples.length-1].duration),a.samples.push(r),h=0,k=w.mdat(n),p(a),this.trigger("timelineStartInfo",a.timelineStartInfo),j=w.moof(e,[a]),l=new Uint8Array(j.byteLength+k.byteLength),e++,l.set(j),l.set(k,j.byteLength),o(a),this.trigger("data",{track:a,boxes:l}),b=c,d=c,this.trigger("done")}}},g.prototype=new b.Stream,n=function(a,b){"number"==typeof b.pts&&(a.timelineStartInfo.pts===c?a.timelineStartInfo.pts=b.pts:a.timelineStartInfo.pts=Math.min(a.timelineStartInfo.pts,b.pts)),"number"==typeof b.dts&&(a.timelineStartInfo.dts===c?a.timelineStartInfo.dts=b.dts:a.timelineStartInfo.dts=Math.min(a.timelineStartInfo.dts,b.dts),a.minSegmentDts===c?a.minSegmentDts=b.dts:a.minSegmentDts=Math.min(a.minSegmentDts,b.dts),a.maxSegmentDts===c?a.maxSegmentDts=b.dts:a.maxSegmentDts=Math.max(a.maxSegmentDts,b.dts))},o=function(a){delete a.minSegmentDts,delete a.maxSegmentDts},p=function(a){var b,c=9e4;a.baseMediaDecodeTime=a.minSegmentDts-a.timelineStartInfo.dts,"audio"===a.type&&(b=a.samplerate/c,a.baseMediaDecodeTime*=b,a.baseMediaDecodeTime=Math.floor(a.baseMediaDecodeTime))},m=function(a){this.numberOfTracks=0,this.metadataStream=a.metadataStream,"undefined"!=typeof a.remux?this.remuxTracks=!!a.remux:this.remuxTracks=!0,this.pendingTracks=[],this.videoTrack=null,this.pendingBoxes=[],this.pendingCaptions=[],this.pendingMetadata=[],this.pendingBytes=0,m.prototype.init.call(this),this.push=function(a){return a.text?this.pendingCaptions.push(a):a.frames?this.pendingMetadata.push(a):(this.pendingTracks.push(a.track),this.pendingBoxes.push(a.boxes),this.pendingBytes+=a.boxes.byteLength,"video"===a.track.type&&(this.videoTrack=a.track),void("audio"===a.track.type&&(this.audioTrack=a.track)))}},m.prototype=new b.Stream,m.prototype.flush=function(){var a,c,d,e,f=0,g={captions:[],metadata:[]},h=0;if(!(0===this.pendingTracks.length||this.remuxTracks&&this.pendingTracks.lengthc;c++)e=3*c,f={type:3&b[e+2],pts:a},4&b[e+2]&&(f.ccData=b[e+3]<<8|b[e+4],g.push(f));return g},h=function(){h.prototype.init.call(this),this.field1_=new v,this.field1_.on("data",this.trigger.bind(this,"data"))};h.prototype=new b.Stream,h.prototype.push=function(a){var b,c,h,i;if("sei_rbsp"===a.nalUnitType&&(b=e(a.data),b.payloadType===d&&(c=f(b))))for(h=g(a.pts,c),i=0;i>>8,16===(240&d))return;this[this.mode_](a.pts,d,255&b)}}};v.prototype=new b.Stream,v.prototype.flushDisplayed=function(a){var b,c;for(c=0;ca;a++)this.displayed_[a]=this.displayed_[a+1];this.displayed_[t]=""},b.mp2t=b.mp2t||{},b.mp2t.CaptionStream=h,b.mp2t.Cea608Stream=v}(this,this.muxjs);var wireTransmuxerEvents=function(a){a.on("data",function(a){a.data=a.data.buffer,postMessage({action:"data",segment:a},[a.data])}),a.captionStream&&a.captionStream.on("data",function(a){postMessage({action:"caption",data:a})}),a.on("done",function(a){postMessage({action:"done"})})},messageHandlers={init:function(a){initOptions=a&&a.options||{},this.defaultInit()},defaultInit:function(){transmuxer=new muxjs.mp2t.Transmuxer(initOptions),wireTransmuxerEvents(transmuxer)},push:function(a){var b=new Uint8Array(a.data);transmuxer.push(b)},resetTransmuxer:function(a){this.defaultInit()},flush:function(a){transmuxer.flush()}};onmessage=function(a){transmuxer||"init"===a.data.action||messageHandlers.defaultInit(),a.data&&a.data.action&&messageHandlers[a.data.action]&&messageHandlers[a.data.action](a.data)};'],{ type:"application/javascript"}))),this.transmuxer_.onmessage=function(d){if("data"===d.data.action){var e=d.data.segment;return e.data=new Uint8Array(e.data),"video"===e.type?c.videoBuffer_||(c.videoBuffer_=a.addSourceBuffer_("video/mp4;"+(b||"codecs=avc1.4d400d")),c.videoBuffer_.timestampOffset=c.timestampOffset_,c.videoBuffer_.addEventListener("updatestart",g(c,"audioBuffer_","updatestart")),c.videoBuffer_.addEventListener("update",g(c,"audioBuffer_","update")),c.videoBuffer_.addEventListener("updateend",g(c,"audioBuffer_","updateend"))):"audio"===e.type?c.audioBuffer_||(c.audioBuffer_=a.addSourceBuffer_("audio/mp4;"+(b||"codecs=mp4a.40.2")),c.audioBuffer_.timestampOffset=c.timestampOffset_,c.audioBuffer_.addEventListener("updatestart",g(c,"videoBuffer_","updatestart")),c.audioBuffer_.addEventListener("update",g(c,"videoBuffer_","update")),c.audioBuffer_.addEventListener("updateend",g(c,"videoBuffer_","updateend"))):"combined"===e.type&&(c.videoBuffer_||(c.videoBuffer_=a.addSourceBuffer_("video/mp4;"+(b||"codecs=avc1.4d400d, mp4a.40.2")),c.videoBuffer_.timestampOffset=c.timestampOffset_,c.videoBuffer_.addEventListener("updatestart",g(c,"videoBuffer_","updatestart")),c.videoBuffer_.addEventListener("update",g(c,"videoBuffer_","update")),c.videoBuffer_.addEventListener("updateend",g(c,"videoBuffer_","updateend")))),e.captions&&e.captions.length&&!c.inbandTextTrack_&&(c.inbandTextTrack_=a.player_.addTextTrack("captions")),e.metadata&&e.metadata.length&&!c.metadataTrack_&&(c.metadataTrack_=a.player_.addTextTrack("metadata","Timed Metadata"),c.metadataTrack_.inBandMetadataTrackDispatchType=e.metadata.dispatchType),void c.pendingBuffers_.push(e)}return"done"===d.data.action?void c.processPendingSegments_():void 0},Object.defineProperty(this,"timestampOffset",{get:function(){return this.timestampOffset_},set:function(a){"number"==typeof a&&a>=0&&(this.timestampOffset_=a,this.videoBuffer_&&(this.videoBuffer_.timestampOffset=a),this.audioBuffer_&&(this.audioBuffer_.timestampOffset=a),this.transmuxer_.postMessage({action:"resetTransmuxer"}))}}),Object.defineProperty(this,"updating",{get:function(){return this.bufferUpdating_||this.audioBuffer_&&this.audioBuffer_.updating||this.videoBuffer_&&this.videoBuffer_.updating}}),Object.defineProperty(this,"buffered",{get:function(){var a=null,b=null,c=0,d=[],e=[];if(!(this.videoBuffer_&&0!==this.videoBuffer_.buffered.length||this.audioBuffer_&&0!==this.audioBuffer_.buffered.length))return videojs.createTimeRange();if(!this.videoBuffer_)return this.audioBuffer_.buffered;if(!this.audioBuffer_)return this.audioBuffer_.buffered;for(var 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The debounced function comes with a `cancel` method to cancel\n * delayed invocations. Provide an options object to indicate that `func`\n * should be invoked on the leading and/or trailing edge of the `wait` timeout.\n * Subsequent calls to the debounced function return the result of the last\n * `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked\n * on the trailing edge of the timeout only if the the debounced function is\n * invoked more than once during the `wait` timeout.\n *\n * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options] The options object.\n * @param {boolean} [options.leading=false] Specify invoking on the leading\n * edge of the timeout.\n * @param {number} [options.maxWait] The maximum time `func` is allowed to be\n * delayed before it's invoked.\n * @param {boolean} [options.trailing=true] Specify invoking on the trailing\n * edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // avoid costly calculations while the window size is in flux\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // invoke `sendMail` when the click event is fired, debouncing subsequent calls\n * jQuery('#postbox').on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // ensure `batchLog` is invoked once after 1 second of debounced calls\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', _.debounce(batchLog, 250, {\n * 'maxWait': 1000\n * }));\n *\n * // cancel a debounced call\n * var todoChanges = _.debounce(batchLog, 1000);\n * Object.observe(models.todo, todoChanges);\n *\n * Object.observe(models, function(changes) {\n * if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) {\n * todoChanges.cancel();\n * }\n * }, ['delete']);\n *\n * // ...at some point `models.todo` is changed\n * models.todo.completed = true;\n *\n * // ...before 1 second has passed `models.todo` is deleted\n * // which cancels the debounced `todoChanges` call\n * delete models.todo;\n */\nfunction debounce(func, wait, options) {\n var args,\n maxTimeoutId,\n result,\n stamp,\n thisArg,\n timeoutId,\n trailingCall,\n lastCalled = 0,\n maxWait = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = wait < 0 ? 0 : (+wait || 0);\n if (options === true) {\n var leading = true;\n trailing = false;\n } else if (isObject(options)) {\n leading = !!options.leading;\n maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait);\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function cancel() {\n if (timeoutId) {\n clearTimeout(timeoutId);\n }\n if (maxTimeoutId) {\n clearTimeout(maxTimeoutId);\n }\n lastCalled = 0;\n maxTimeoutId = timeoutId = trailingCall = undefined;\n }\n\n function complete(isCalled, id) {\n if (id) {\n clearTimeout(id);\n }\n maxTimeoutId = timeoutId = trailingCall = undefined;\n if (isCalled) {\n lastCalled = now();\n result = func.apply(thisArg, args);\n if (!timeoutId && !maxTimeoutId) {\n args = thisArg = undefined;\n }\n }\n }\n\n function delayed() {\n var remaining = wait - (now() - stamp);\n if (remaining <= 0 || remaining > wait) {\n complete(trailingCall, maxTimeoutId);\n } else {\n timeoutId = setTimeout(delayed, remaining);\n }\n }\n\n function maxDelayed() {\n complete(trailing, timeoutId);\n }\n\n function debounced() {\n args = arguments;\n stamp = now();\n thisArg = this;\n trailingCall = trailing && (timeoutId || !leading);\n\n if (maxWait === false) {\n var leadingCall = leading && !timeoutId;\n } else {\n if (!maxTimeoutId && !leading) {\n lastCalled = stamp;\n }\n var remaining = maxWait - (stamp - lastCalled),\n isCalled = remaining <= 0 || remaining > maxWait;\n\n if (isCalled) {\n if (maxTimeoutId) {\n maxTimeoutId = clearTimeout(maxTimeoutId);\n }\n lastCalled = stamp;\n result = func.apply(thisArg, args);\n }\n else if (!maxTimeoutId) {\n maxTimeoutId = setTimeout(maxDelayed, remaining);\n }\n }\n if (isCalled && timeoutId) {\n timeoutId = clearTimeout(timeoutId);\n }\n else if (!timeoutId && wait !== maxWait) {\n timeoutId = setTimeout(delayed, wait);\n }\n if (leadingCall) {\n isCalled = true;\n result = func.apply(thisArg, args);\n }\n if (isCalled && !timeoutId && !maxTimeoutId) {\n args = thisArg = undefined;\n }\n return result;\n }\n debounced.cancel = cancel;\n return debounced;\n}\n\nmodule.exports = debounce;\n","/** Used as the `TypeError` message for \"Functions\" methods. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Native method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * Creates a function that invokes `func` with the `this` binding of the\n * created function and arguments from `start` and beyond provided as an array.\n *\n * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/Web/JavaScript/Reference/Functions/rest_parameters).\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var say = _.restParam(function(what, names) {\n * return what + ' ' + _.initial(names).join(', ') +\n * (_.size(names) > 1 ? ', & ' : '') + _.last(names);\n * });\n *\n * say('hello', 'fred', 'barney', 'pebbles');\n * // => 'hello fred, barney, & pebbles'\n */\nfunction restParam(func, start) {\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n rest = Array(length);\n\n while (++index < length) {\n rest[index] = args[start + index];\n }\n switch (start) {\n case 0: return func.call(this, rest);\n case 1: return func.call(this, args[0], rest);\n case 2: return func.call(this, args[0], args[1], rest);\n }\n var otherArgs = Array(start + 1);\n index = -1;\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = rest;\n return func.apply(this, otherArgs);\n };\n}\n\nmodule.exports = restParam;\n","var debounce = require('./debounce'),\n isObject = require('../lang/isObject');\n\n/** Used as the `TypeError` message for \"Functions\" methods. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed invocations. Provide an options object to indicate\n * that `func` should be invoked on the leading and/or trailing edge of the\n * `wait` timeout. Subsequent calls to the throttled function return the\n * result of the last `func` call.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked\n * on the trailing edge of the timeout only if the the throttled function is\n * invoked more than once during the `wait` timeout.\n *\n * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options] The options object.\n * @param {boolean} [options.leading=true] Specify invoking on the leading\n * edge of the timeout.\n * @param {boolean} [options.trailing=true] Specify invoking on the trailing\n * edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // avoid excessively updating the position while scrolling\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes\n * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, {\n * 'trailing': false\n * }));\n *\n * // cancel a trailing throttled call\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (options === false) {\n leading = false;\n } else if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, { 'leading': leading, 'maxWait': +wait, 'trailing': trailing });\n}\n\nmodule.exports = throttle;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction arrayCopy(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nmodule.exports = arrayCopy;\n","/**\n * A specialized version of `_.forEach` for arrays without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nmodule.exports = arrayEach;\n","/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property names to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @returns {Object} Returns `object`.\n */\nfunction baseCopy(source, props, object) {\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n object[key] = source[key];\n }\n return object;\n}\n\nmodule.exports = baseCopy;\n","var createBaseFor = require('./createBaseFor');\n\n/**\n * The base implementation of `baseForIn` and `baseForOwn` which iterates\n * over `object` properties returned by `keysFunc` invoking `iteratee` for\n * each property. Iteratee functions may exit iteration early by explicitly\n * returning `false`.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\nvar baseFor = createBaseFor();\n\nmodule.exports = baseFor;\n","var baseFor = require('./baseFor'),\n keysIn = require('../object/keysIn');\n\n/**\n * The base implementation of `_.forIn` without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Object} Returns `object`.\n */\nfunction baseForIn(object, iteratee) {\n return baseFor(object, iteratee, keysIn);\n}\n\nmodule.exports = baseForIn;\n","var arrayEach = require('./arrayEach'),\n baseMergeDeep = require('./baseMergeDeep'),\n isArray = require('../lang/isArray'),\n isArrayLike = require('./isArrayLike'),\n isObject = require('../lang/isObject'),\n isObjectLike = require('./isObjectLike'),\n isTypedArray = require('../lang/isTypedArray'),\n keys = require('../object/keys');\n\n/**\n * The base implementation of `_.merge` without support for argument juggling,\n * multiple sources, and `this` binding `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Array} [stackA=[]] Tracks traversed source objects.\n * @param {Array} [stackB=[]] Associates values with source counterparts.\n * @returns {Object} Returns `object`.\n */\nfunction baseMerge(object, source, customizer, stackA, stackB) {\n if (!isObject(object)) {\n return object;\n }\n var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)),\n props = isSrcArr ? undefined : keys(source);\n\n arrayEach(props || source, function(srcValue, key) {\n if (props) {\n key = srcValue;\n srcValue = source[key];\n }\n if (isObjectLike(srcValue)) {\n stackA || (stackA = []);\n stackB || (stackB = []);\n baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB);\n }\n else {\n var value = object[key],\n result = customizer ? customizer(value, srcValue, key, object, source) : undefined,\n isCommon = result === undefined;\n\n if (isCommon) {\n result = srcValue;\n }\n if ((result !== undefined || (isSrcArr && !(key in object))) &&\n (isCommon || (result === result ? (result !== value) : (value === value)))) {\n object[key] = result;\n }\n }\n });\n return object;\n}\n\nmodule.exports = baseMerge;\n","var arrayCopy = require('./arrayCopy'),\n isArguments = require('../lang/isArguments'),\n isArray = require('../lang/isArray'),\n isArrayLike = require('./isArrayLike'),\n isPlainObject = require('../lang/isPlainObject'),\n isTypedArray = require('../lang/isTypedArray'),\n toPlainObject = require('../lang/toPlainObject');\n\n/**\n * A specialized version of `baseMerge` for arrays and objects which performs\n * deep merges and tracks traversed objects enabling objects with circular\n * references to be merged.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {string} key The key of the value to merge.\n * @param {Function} mergeFunc The function to merge values.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Array} [stackA=[]] Tracks traversed source objects.\n * @param {Array} [stackB=[]] Associates values with source counterparts.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) {\n var length = stackA.length,\n srcValue = source[key];\n\n while (length--) {\n if (stackA[length] == srcValue) {\n object[key] = stackB[length];\n return;\n }\n }\n var value = object[key],\n result = customizer ? customizer(value, srcValue, key, object, source) : undefined,\n isCommon = result === undefined;\n\n if (isCommon) {\n result = srcValue;\n if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) {\n result = isArray(value)\n ? value\n : (isArrayLike(value) ? arrayCopy(value) : []);\n }\n else if (isPlainObject(srcValue) || isArguments(srcValue)) {\n result = isArguments(value)\n ? toPlainObject(value)\n : (isPlainObject(value) ? value : {});\n }\n else {\n isCommon = false;\n }\n }\n // Add the source value to the stack of traversed objects and associate\n // it with its merged value.\n stackA.push(srcValue);\n stackB.push(result);\n\n if (isCommon) {\n // Recursively merge objects and arrays (susceptible to call stack limits).\n object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB);\n } else if (result === result ? (result !== value) : (value === value)) {\n object[key] = result;\n }\n}\n\nmodule.exports = baseMergeDeep;\n","var toObject = require('./toObject');\n\n/**\n * The base implementation of `_.property` without support for deep paths.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @returns {Function} Returns the new function.\n */\nfunction baseProperty(key) {\n return function(object) {\n return object == null ? undefined : toObject(object)[key];\n };\n}\n\nmodule.exports = baseProperty;\n","var identity = require('../utility/identity');\n\n/**\n * A specialized version of `baseCallback` which only supports `this` binding\n * and specifying the number of arguments to provide to `func`.\n *\n * @private\n * @param {Function} func The function to bind.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {number} [argCount] The number of arguments to provide to `func`.\n * @returns {Function} Returns the callback.\n */\nfunction bindCallback(func, thisArg, argCount) {\n if (typeof func != 'function') {\n return identity;\n }\n if (thisArg === undefined) {\n return func;\n }\n switch (argCount) {\n case 1: return function(value) {\n return func.call(thisArg, value);\n };\n case 3: return function(value, index, collection) {\n return func.call(thisArg, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(thisArg, accumulator, value, index, collection);\n };\n case 5: return function(value, other, key, object, source) {\n return func.call(thisArg, value, other, key, object, source);\n };\n }\n return function() {\n return func.apply(thisArg, arguments);\n };\n}\n\nmodule.exports = bindCallback;\n","var bindCallback = require('./bindCallback'),\n isIterateeCall = require('./isIterateeCall'),\n restParam = require('../function/restParam');\n\n/**\n * Creates a `_.assign`, `_.defaults`, or `_.merge` function.\n *\n * @private\n * @param {Function} assigner The function to assign values.\n * @returns {Function} Returns the new assigner function.\n */\nfunction createAssigner(assigner) {\n return restParam(function(object, sources) {\n var index = -1,\n length = object == null ? 0 : sources.length,\n customizer = length > 2 ? sources[length - 2] : undefined,\n guard = length > 2 ? sources[2] : undefined,\n thisArg = length > 1 ? sources[length - 1] : undefined;\n\n if (typeof customizer == 'function') {\n customizer = bindCallback(customizer, thisArg, 5);\n length -= 2;\n } else {\n customizer = typeof thisArg == 'function' ? thisArg : undefined;\n length -= (customizer ? 1 : 0);\n }\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n customizer = length < 3 ? undefined : customizer;\n length = 1;\n }\n while (++index < length) {\n var source = sources[index];\n if (source) {\n assigner(object, source, customizer);\n }\n }\n return object;\n });\n}\n\nmodule.exports = createAssigner;\n","var toObject = require('./toObject');\n\n/**\n * Creates a base function for `_.forIn` or `_.forInRight`.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseFor(fromRight) {\n return function(object, iteratee, keysFunc) {\n var iterable = toObject(object),\n props = keysFunc(object),\n length = props.length,\n index = fromRight ? length : -1;\n\n while ((fromRight ? index-- : ++index < length)) {\n var key = props[index];\n if (iteratee(iterable[key], key, iterable) === false) {\n break;\n }\n }\n return object;\n };\n}\n\nmodule.exports = createBaseFor;\n","var baseProperty = require('./baseProperty');\n\n/**\n * Gets the \"length\" property value of `object`.\n *\n * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)\n * that affects Safari on at least iOS 8.1-8.3 ARM64.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {*} Returns the \"length\" value.\n */\nvar getLength = baseProperty('length');\n\nmodule.exports = getLength;\n","var isNative = require('../lang/isNative');\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = object == null ? undefined : object[key];\n return isNative(value) ? value : undefined;\n}\n\nmodule.exports = getNative;\n","var getLength = require('./getLength'),\n isLength = require('./isLength');\n\n/**\n * Checks if `value` is array-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n */\nfunction isArrayLike(value) {\n return value != null && isLength(getLength(value));\n}\n\nmodule.exports = isArrayLike;\n","/**\n * Checks if `value` is a host object in IE < 9.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a host object, else `false`.\n */\nvar isHostObject = (function() {\n try {\n Object({ 'toString': 0 } + '');\n } catch(e) {\n return function() { return false; };\n }\n return function(value) {\n // IE < 9 presents many host objects as `Object` objects that can coerce\n // to strings despite having improperly defined `toString` methods.\n return typeof value.toString != 'function' && typeof (value + '') == 'string';\n };\n}());\n\nmodule.exports = isHostObject;\n","/** Used to detect unsigned integer values. */\nvar reIsUint = /^\\d+$/;\n\n/**\n * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)\n * of an array-like value.\n */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;\n length = length == null ? MAX_SAFE_INTEGER : length;\n return value > -1 && value % 1 == 0 && value < length;\n}\n\nmodule.exports = isIndex;\n","var isArrayLike = require('./isArrayLike'),\n isIndex = require('./isIndex'),\n isObject = require('../lang/isObject');\n\n/**\n * Checks if the provided arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.\n */\nfunction isIterateeCall(value, index, object) {\n if (!isObject(object)) {\n return false;\n }\n var type = typeof index;\n if (type == 'number'\n ? (isArrayLike(object) && isIndex(index, object.length))\n : (type == 'string' && index in object)) {\n var other = object[index];\n return value === value ? (value === other) : (other !== other);\n }\n return false;\n}\n\nmodule.exports = isIterateeCall;\n","/**\n * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)\n * of an array-like value.\n */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n */\nfunction isLength(value) {\n return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nmodule.exports = isLength;\n","/**\n * Checks if `value` is object-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\nmodule.exports = isObjectLike;\n","var isArguments = require('../lang/isArguments'),\n isArray = require('../lang/isArray'),\n isIndex = require('./isIndex'),\n isLength = require('./isLength'),\n isString = require('../lang/isString'),\n keysIn = require('../object/keysIn');\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * A fallback implementation of `Object.keys` which creates an array of the\n * own enumerable property names of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction shimKeys(object) {\n var props = keysIn(object),\n propsLength = props.length,\n length = propsLength && object.length;\n\n var allowIndexes = !!length && isLength(length) &&\n (isArray(object) || isArguments(object) || isString(object));\n\n var index = -1,\n result = [];\n\n while (++index < propsLength) {\n var key = props[index];\n if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = shimKeys;\n","var isObject = require('../lang/isObject'),\n isString = require('../lang/isString'),\n support = require('../support');\n\n/**\n * Converts `value` to an object if it's not one.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {Object} Returns the object.\n */\nfunction toObject(value) {\n if (support.unindexedChars && isString(value)) {\n var index = -1,\n length = value.length,\n result = Object(value);\n\n while (++index < length) {\n result[index] = value.charAt(index);\n }\n return result;\n }\n return isObject(value) ? value : Object(value);\n}\n\nmodule.exports = toObject;\n","var isArrayLike = require('../internal/isArrayLike'),\n isObjectLike = require('../internal/isObjectLike');\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Native method references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is classified as an `arguments` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nfunction isArguments(value) {\n return isObjectLike(value) && isArrayLike(value) &&\n hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee');\n}\n\nmodule.exports = isArguments;\n","var getNative = require('../internal/getNative'),\n isLength = require('../internal/isLength'),\n isObjectLike = require('../internal/isObjectLike');\n\n/** `Object#toString` result references. */\nvar arrayTag = '[object Array]';\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/* Native method references for those with the same name as other `lodash` methods. */\nvar nativeIsArray = getNative(Array, 'isArray');\n\n/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(function() { return arguments; }());\n * // => false\n */\nvar isArray = nativeIsArray || function(value) {\n return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag;\n};\n\nmodule.exports = isArray;\n","var isObject = require('./isObject');\n\n/** `Object#toString` result references. */\nvar funcTag = '[object Function]';\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in older versions of Chrome and Safari which return 'function' for regexes\n // and Safari 8 which returns 'object' for typed array constructors.\n return isObject(value) && objToString.call(value) == funcTag;\n}\n\nmodule.exports = isFunction;\n","var isFunction = require('./isFunction'),\n isHostObject = require('../internal/isHostObject'),\n isObjectLike = require('../internal/isObjectLike');\n\n/** Used to detect host constructors (Safari > 5). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar fnToString = Function.prototype.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n fnToString.call(hasOwnProperty).replace(/[\\\\^$.*+?()[\\]{}|]/g, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * Checks if `value` is a native function.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function, else `false`.\n * @example\n *\n * _.isNative(Array.prototype.push);\n * // => true\n *\n * _.isNative(_);\n * // => false\n */\nfunction isNative(value) {\n if (value == null) {\n return false;\n }\n if (isFunction(value)) {\n return reIsNative.test(fnToString.call(value));\n }\n return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value);\n}\n\nmodule.exports = isNative;\n","/**\n * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.\n * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(1);\n * // => false\n */\nfunction isObject(value) {\n // Avoid a V8 JIT bug in Chrome 19-20.\n // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\nmodule.exports = isObject;\n","var baseForIn = require('../internal/baseForIn'),\n isArguments = require('./isArguments'),\n isHostObject = require('../internal/isHostObject'),\n isObjectLike = require('../internal/isObjectLike'),\n support = require('../support');\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * **Note:** This method assumes objects created by the `Object` constructor\n * have no inherited enumerable properties.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n var Ctor;\n\n // Exit early for non `Object` objects.\n if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value) && !isArguments(value)) ||\n (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) {\n return false;\n }\n // IE < 9 iterates inherited properties before own properties. If the first\n // iterated property is an object's own property then there are no inherited\n // enumerable properties.\n var result;\n if (support.ownLast) {\n baseForIn(value, function(subValue, key, object) {\n result = hasOwnProperty.call(object, key);\n return false;\n });\n return result !== false;\n }\n // In most environments an object's own properties are iterated before\n // its inherited properties. If the last iterated property is an object's\n // own property then there are no inherited enumerable properties.\n baseForIn(value, function(subValue, key) {\n result = key;\n });\n return result === undefined || hasOwnProperty.call(value, result);\n}\n\nmodule.exports = isPlainObject;\n","var isObjectLike = require('../internal/isObjectLike');\n\n/** `Object#toString` result references. */\nvar stringTag = '[object String]';\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/**\n * Checks if `value` is classified as a `String` primitive or object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isString('abc');\n * // => true\n *\n * _.isString(1);\n * // => false\n */\nfunction isString(value) {\n return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag);\n}\n\nmodule.exports = isString;\n","var isLength = require('../internal/isLength'),\n isObjectLike = require('../internal/isObjectLike');\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dateTag] = typedArrayTags[errorTag] =\ntypedArrayTags[funcTag] = typedArrayTags[mapTag] =\ntypedArrayTags[numberTag] = typedArrayTags[objectTag] =\ntypedArrayTags[regexpTag] = typedArrayTags[setTag] =\ntypedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false;\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nfunction isTypedArray(value) {\n return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)];\n}\n\nmodule.exports = isTypedArray;\n","var baseCopy = require('../internal/baseCopy'),\n keysIn = require('../object/keysIn');\n\n/**\n * Converts `value` to a plain object flattening inherited enumerable\n * properties of `value` to own properties of the plain object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {Object} Returns the converted plain object.\n * @example\n *\n * function Foo() {\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.assign({ 'a': 1 }, new Foo);\n * // => { 'a': 1, 'b': 2 }\n *\n * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));\n * // => { 'a': 1, 'b': 2, 'c': 3 }\n */\nfunction toPlainObject(value) {\n return baseCopy(value, keysIn(value));\n}\n\nmodule.exports = toPlainObject;\n","var getNative = require('../internal/getNative'),\n isArrayLike = require('../internal/isArrayLike'),\n isObject = require('../lang/isObject'),\n shimKeys = require('../internal/shimKeys'),\n support = require('../support');\n\n/* Native method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = getNative(Object, 'keys');\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nvar keys = !nativeKeys ? shimKeys : function(object) {\n var Ctor = object == null ? undefined : object.constructor;\n if ((typeof Ctor == 'function' && Ctor.prototype === object) ||\n (typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) {\n return shimKeys(object);\n }\n return isObject(object) ? nativeKeys(object) : [];\n};\n\nmodule.exports = keys;\n","var arrayEach = require('../internal/arrayEach'),\n isArguments = require('../lang/isArguments'),\n isArray = require('../lang/isArray'),\n isFunction = require('../lang/isFunction'),\n isIndex = require('../internal/isIndex'),\n isLength = require('../internal/isLength'),\n isObject = require('../lang/isObject'),\n isString = require('../lang/isString'),\n support = require('../support');\n\n/** `Object#toString` result references. */\nvar arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n stringTag = '[object String]';\n\n/** Used to fix the JScript `[[DontEnum]]` bug. */\nvar shadowProps = [\n 'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable',\n 'toLocaleString', 'toString', 'valueOf'\n];\n\n/** Used for native method references. */\nvar errorProto = Error.prototype,\n objectProto = Object.prototype,\n stringProto = String.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/** Used to avoid iterating over non-enumerable properties in IE < 9. */\nvar nonEnumProps = {};\nnonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true };\nnonEnumProps[boolTag] = nonEnumProps[stringTag] = { 'constructor': true, 'toString': true, 'valueOf': true };\nnonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = { 'constructor': true, 'toString': true };\nnonEnumProps[objectTag] = { 'constructor': true };\n\narrayEach(shadowProps, function(key) {\n for (var tag in nonEnumProps) {\n if (hasOwnProperty.call(nonEnumProps, tag)) {\n var props = nonEnumProps[tag];\n props[key] = hasOwnProperty.call(props, key);\n }\n }\n});\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n if (object == null) {\n return [];\n }\n if (!isObject(object)) {\n object = Object(object);\n }\n var length = object.length;\n\n length = (length && isLength(length) &&\n (isArray(object) || isArguments(object) || isString(object)) && length) || 0;\n\n var Ctor = object.constructor,\n index = -1,\n proto = (isFunction(Ctor) && Ctor.prototype) || objectProto,\n isProto = proto === object,\n result = Array(length),\n skipIndexes = length > 0,\n skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error),\n skipProto = support.enumPrototypes && isFunction(object);\n\n while (++index < length) {\n result[index] = (index + '');\n }\n // lodash skips the `constructor` property when it infers it's iterating\n // over a `prototype` object because IE < 9 can't set the `[[Enumerable]]`\n // attribute of an existing property and the `constructor` property of a\n // prototype defaults to non-enumerable.\n for (var key in object) {\n if (!(skipProto && key == 'prototype') &&\n !(skipErrorProps && (key == 'message' || key == 'name')) &&\n !(skipIndexes && isIndex(key, length)) &&\n !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n if (support.nonEnumShadows && object !== objectProto) {\n var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object)),\n nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag];\n\n if (tag == objectTag) {\n proto = objectProto;\n }\n length = shadowProps.length;\n while (length--) {\n key = shadowProps[length];\n var nonEnum = nonEnums[key];\n if (!(isProto && nonEnum) &&\n (nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) {\n result.push(key);\n }\n }\n }\n return result;\n}\n\nmodule.exports = keysIn;\n","var baseMerge = require('../internal/baseMerge'),\n createAssigner = require('../internal/createAssigner');\n\n/**\n * Recursively merges own enumerable properties of the source object(s), that\n * don't resolve to `undefined` into the destination object. Subsequent sources\n * overwrite property assignments of previous sources. If `customizer` is\n * provided it's invoked to produce the merged values of the destination and\n * source properties. If `customizer` returns `undefined` merging is handled\n * by the method instead. The `customizer` is bound to `thisArg` and invoked\n * with five arguments: (objectValue, sourceValue, key, object, source).\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @param {Function} [customizer] The function to customize assigned values.\n * @param {*} [thisArg] The `this` binding of `customizer`.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var users = {\n * 'data': [{ 'user': 'barney' }, { 'user': 'fred' }]\n * };\n *\n * var ages = {\n * 'data': [{ 'age': 36 }, { 'age': 40 }]\n * };\n *\n * _.merge(users, ages);\n * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] }\n *\n * // using a customizer callback\n * var object = {\n * 'fruits': ['apple'],\n * 'vegetables': ['beet']\n * };\n *\n * var other = {\n * 'fruits': ['banana'],\n * 'vegetables': ['carrot']\n * };\n *\n * _.merge(object, other, function(a, b) {\n * if (_.isArray(a)) {\n * return a.concat(b);\n * }\n * });\n * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] }\n */\nvar merge = createAssigner(baseMerge);\n\nmodule.exports = merge;\n","/** Used for native method references. */\nvar arrayProto = Array.prototype,\n errorProto = Error.prototype,\n objectProto = Object.prototype;\n\n/** Native method references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable,\n splice = arrayProto.splice;\n\n/**\n * An object environment feature flags.\n *\n * @static\n * @memberOf _\n * @type Object\n */\nvar support = {};\n\n(function(x) {\n var Ctor = function() { this.x = x; },\n object = { '0': x, 'length': x },\n props = [];\n\n Ctor.prototype = { 'valueOf': x, 'y': x };\n for (var key in new Ctor) { props.push(key); }\n\n /**\n * Detect if `name` or `message` properties of `Error.prototype` are\n * enumerable by default (IE < 9, Safari < 5.1).\n *\n * @memberOf _.support\n * @type boolean\n */\n support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') ||\n propertyIsEnumerable.call(errorProto, 'name');\n\n /**\n * Detect if `prototype` properties are enumerable by default.\n *\n * Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1\n * (if the prototype or a property on the prototype has been set)\n * incorrectly set the `[[Enumerable]]` value of a function's `prototype`\n * property to `true`.\n *\n * @memberOf _.support\n * @type boolean\n */\n support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype');\n\n /**\n * Detect if properties shadowing those on `Object.prototype` are non-enumerable.\n *\n * In IE < 9 an object's own properties, shadowing non-enumerable ones,\n * are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug).\n *\n * @memberOf _.support\n * @type boolean\n */\n support.nonEnumShadows = !/valueOf/.test(props);\n\n /**\n * Detect if own properties are iterated after inherited properties (IE < 9).\n *\n * @memberOf _.support\n * @type boolean\n */\n support.ownLast = props[0] != 'x';\n\n /**\n * Detect if `Array#shift` and `Array#splice` augment array-like objects\n * correctly.\n *\n * Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array\n * `shift()` and `splice()` functions that fail to remove the last element,\n * `value[0]`, of array-like objects even though the \"length\" property is\n * set to `0`. The `shift()` method is buggy in compatibility modes of IE 8,\n * while `splice()` is buggy regardless of mode in IE < 9.\n *\n * @memberOf _.support\n * @type boolean\n */\n support.spliceObjects = (splice.call(object, 0, 1), !object[0]);\n\n /**\n * Detect lack of support for accessing string characters by index.\n *\n * IE < 8 can't access characters by index. IE 8 can only access characters\n * by index on string literals, not string objects.\n *\n * @memberOf _.support\n * @type boolean\n */\n support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx';\n}(1, 0));\n\nmodule.exports = support;\n","/**\n * This method returns the first argument provided to it.\n *\n * @static\n * @memberOf _\n * @category Utility\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'user': 'fred' };\n *\n * _.identity(object) === object;\n * // => true\n */\nfunction identity(value) {\n return value;\n}\n\nmodule.exports = identity;\n","'use strict';\n\nvar keys = require('object-keys');\n\nmodule.exports = function hasSymbols() {\n\tif (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false; }\n\tif (typeof Symbol.iterator === 'symbol') { return true; }\n\n\tvar obj = {};\n\tvar sym = Symbol('test');\n\tif (typeof sym === 'string') { return false; }\n\n\t// temp disabled per https://github.com/ljharb/object.assign/issues/17\n\t// if (sym instanceof Symbol) { return false; }\n\t// temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4\n\t// if (!(Object(sym) instanceof Symbol)) { return false; }\n\n\tvar symVal = 42;\n\tobj[sym] = symVal;\n\tfor (sym in obj) { return false; }\n\tif (keys(obj).length !== 0) { return false; }\n\tif (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false; }\n\n\tif (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false; }\n\n\tvar syms = Object.getOwnPropertySymbols(obj);\n\tif (syms.length !== 1 || syms[0] !== sym) { return false; }\n\n\tif (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false; }\n\n\tif (typeof Object.getOwnPropertyDescriptor === 'function') {\n\t\tvar descriptor = Object.getOwnPropertyDescriptor(obj, sym);\n\t\tif (descriptor.value !== symVal || descriptor.enumerable !== true) { return false; }\n\t}\n\n\treturn true;\n};\n","'use strict';\n\n// modified from https://github.com/es-shims/es6-shim\nvar keys = require('object-keys');\nvar bind = require('function-bind');\nvar canBeObject = function (obj) {\n\treturn typeof obj !== 'undefined' && obj !== null;\n};\nvar hasSymbols = require('./hasSymbols')();\nvar toObject = Object;\nvar push = bind.call(Function.call, Array.prototype.push);\nvar propIsEnumerable = bind.call(Function.call, Object.prototype.propertyIsEnumerable);\n\nmodule.exports = function assign(target, source1) {\n\tif (!canBeObject(target)) { throw new TypeError('target must be an object'); }\n\tvar objTarget = toObject(target);\n\tvar s, source, i, props, syms, value, key;\n\tfor (s = 1; s < arguments.length; ++s) {\n\t\tsource = toObject(arguments[s]);\n\t\tprops = keys(source);\n\t\tif (hasSymbols && Object.getOwnPropertySymbols) {\n\t\t\tsyms = Object.getOwnPropertySymbols(source);\n\t\t\tfor (i = 0; i < syms.length; ++i) {\n\t\t\t\tkey = syms[i];\n\t\t\t\tif (propIsEnumerable(source, key)) {\n\t\t\t\t\tpush(props, key);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tfor (i = 0; i < props.length; ++i) {\n\t\t\tkey = props[i];\n\t\t\tvalue = source[key];\n\t\t\tif (propIsEnumerable(source, key)) {\n\t\t\t\tobjTarget[key] = value;\n\t\t\t}\n\t\t}\n\t}\n\treturn objTarget;\n};\n","'use strict';\n\nvar defineProperties = require('define-properties');\n\nvar implementation = require('./implementation');\nvar getPolyfill = require('./polyfill');\nvar shim = require('./shim');\n\ndefineProperties(implementation, {\n\timplementation: implementation,\n\tgetPolyfill: getPolyfill,\n\tshim: shim\n});\n\nmodule.exports = implementation;\n","'use strict';\n\nvar keys = require('object-keys');\nvar foreach = require('foreach');\nvar hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol';\n\nvar toStr = Object.prototype.toString;\n\nvar isFunction = function (fn) {\n\treturn typeof fn === 'function' && toStr.call(fn) === '[object Function]';\n};\n\nvar arePropertyDescriptorsSupported = function () {\n\tvar obj = {};\n\ttry {\n\t\tObject.defineProperty(obj, 'x', { enumerable: false, value: obj });\n /* eslint-disable no-unused-vars, no-restricted-syntax */\n for (var _ in obj) { return false; }\n /* eslint-enable no-unused-vars, no-restricted-syntax */\n\t\treturn obj.x === obj;\n\t} catch (e) { /* this is IE 8. */\n\t\treturn false;\n\t}\n};\nvar supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported();\n\nvar defineProperty = function (object, name, value, predicate) {\n\tif (name in object && (!isFunction(predicate) || !predicate())) {\n\t\treturn;\n\t}\n\tif (supportsDescriptors) {\n\t\tObject.defineProperty(object, name, {\n\t\t\tconfigurable: true,\n\t\t\tenumerable: false,\n\t\t\tvalue: value,\n\t\t\twritable: true\n\t\t});\n\t} else {\n\t\tobject[name] = value;\n\t}\n};\n\nvar defineProperties = function (object, map) {\n\tvar predicates = arguments.length > 2 ? arguments[2] : {};\n\tvar props = keys(map);\n\tif (hasSymbols) {\n\t\tprops = props.concat(Object.getOwnPropertySymbols(map));\n\t}\n\tforeach(props, function (name) {\n\t\tdefineProperty(object, name, map[name], predicates[name]);\n\t});\n};\n\ndefineProperties.supportsDescriptors = !!supportsDescriptors;\n\nmodule.exports = defineProperties;\n","\nvar hasOwn = Object.prototype.hasOwnProperty;\nvar toString = Object.prototype.toString;\n\nmodule.exports = function forEach (obj, fn, ctx) {\n if (toString.call(fn) !== '[object Function]') {\n throw new TypeError('iterator must be a function');\n }\n var l = obj.length;\n if (l === +l) {\n for (var i = 0; i < l; i++) {\n fn.call(ctx, obj[i], i, obj);\n }\n } else {\n for (var k in obj) {\n if (hasOwn.call(obj, k)) {\n fn.call(ctx, obj[k], k, obj);\n }\n }\n }\n};\n\n","var ERROR_MESSAGE = 'Function.prototype.bind called on incompatible ';\nvar slice = Array.prototype.slice;\nvar toStr = Object.prototype.toString;\nvar funcType = '[object Function]';\n\nmodule.exports = function bind(that) {\n var target = this;\n if (typeof target !== 'function' || toStr.call(target) !== funcType) {\n throw new TypeError(ERROR_MESSAGE + target);\n }\n var args = slice.call(arguments, 1);\n\n var binder = function () {\n if (this instanceof bound) {\n var result = target.apply(\n this,\n args.concat(slice.call(arguments))\n );\n if (Object(result) === result) {\n return result;\n }\n return this;\n } else {\n return target.apply(\n that,\n args.concat(slice.call(arguments))\n );\n }\n };\n\n var boundLength = Math.max(0, target.length - args.length);\n var boundArgs = [];\n for (var i = 0; i < boundLength; i++) {\n boundArgs.push('$' + i);\n }\n\n var bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder);\n\n if (target.prototype) {\n var Empty = function Empty() {};\n Empty.prototype = target.prototype;\n bound.prototype = new Empty();\n Empty.prototype = null;\n }\n\n return bound;\n};\n\n","'use strict';\n\n// modified from https://github.com/es-shims/es5-shim\nvar has = Object.prototype.hasOwnProperty;\nvar toStr = Object.prototype.toString;\nvar slice = Array.prototype.slice;\nvar isArgs = require('./isArguments');\nvar hasDontEnumBug = !({ toString: null }).propertyIsEnumerable('toString');\nvar hasProtoEnumBug = function () {}.propertyIsEnumerable('prototype');\nvar dontEnums = [\n\t'toString',\n\t'toLocaleString',\n\t'valueOf',\n\t'hasOwnProperty',\n\t'isPrototypeOf',\n\t'propertyIsEnumerable',\n\t'constructor'\n];\nvar equalsConstructorPrototype = function (o) {\n\tvar ctor = o.constructor;\n\treturn ctor && ctor.prototype === o;\n};\nvar blacklistedKeys = {\n\t$console: true,\n\t$frame: true,\n\t$frameElement: true,\n\t$frames: true,\n\t$parent: true,\n\t$self: true,\n\t$webkitIndexedDB: true,\n\t$webkitStorageInfo: true,\n\t$window: true\n};\nvar hasAutomationEqualityBug = (function () {\n\t/* global window */\n\tif (typeof window === 'undefined') { return false; }\n\tfor (var k in window) {\n\t\ttry {\n\t\t\tif (!blacklistedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') {\n\t\t\t\ttry {\n\t\t\t\t\tequalsConstructorPrototype(window[k]);\n\t\t\t\t} catch (e) {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t} catch (e) {\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n}());\nvar equalsConstructorPrototypeIfNotBuggy = function (o) {\n\t/* global window */\n\tif (typeof window === 'undefined' || !hasAutomationEqualityBug) {\n\t\treturn equalsConstructorPrototype(o);\n\t}\n\ttry {\n\t\treturn equalsConstructorPrototype(o);\n\t} catch (e) {\n\t\treturn false;\n\t}\n};\n\nvar keysShim = function keys(object) {\n\tvar isObject = object !== null && typeof object === 'object';\n\tvar isFunction = toStr.call(object) === '[object Function]';\n\tvar isArguments = isArgs(object);\n\tvar isString = isObject && toStr.call(object) === '[object String]';\n\tvar theKeys = [];\n\n\tif (!isObject && !isFunction && !isArguments) {\n\t\tthrow new TypeError('Object.keys called on a non-object');\n\t}\n\n\tvar skipProto = hasProtoEnumBug && isFunction;\n\tif (isString && object.length > 0 && !has.call(object, 0)) {\n\t\tfor (var i = 0; i < object.length; ++i) {\n\t\t\ttheKeys.push(String(i));\n\t\t}\n\t}\n\n\tif (isArguments && object.length > 0) {\n\t\tfor (var j = 0; j < object.length; ++j) {\n\t\t\ttheKeys.push(String(j));\n\t\t}\n\t} else {\n\t\tfor (var name in object) {\n\t\t\tif (!(skipProto && name === 'prototype') && has.call(object, name)) {\n\t\t\t\ttheKeys.push(String(name));\n\t\t\t}\n\t\t}\n\t}\n\n\tif (hasDontEnumBug) {\n\t\tvar skipConstructor = equalsConstructorPrototypeIfNotBuggy(object);\n\n\t\tfor (var k = 0; k < dontEnums.length; ++k) {\n\t\t\tif (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {\n\t\t\t\ttheKeys.push(dontEnums[k]);\n\t\t\t}\n\t\t}\n\t}\n\treturn theKeys;\n};\n\nkeysShim.shim = function shimObjectKeys() {\n\tif (Object.keys) {\n\t\tvar keysWorksWithArguments = (function () {\n\t\t\t// Safari 5.0 bug\n\t\t\treturn (Object.keys(arguments) || '').length === 2;\n\t\t}(1, 2));\n\t\tif (!keysWorksWithArguments) {\n\t\t\tvar originalKeys = Object.keys;\n\t\t\tObject.keys = function keys(object) {\n\t\t\t\tif (isArgs(object)) {\n\t\t\t\t\treturn originalKeys(slice.call(object));\n\t\t\t\t} else {\n\t\t\t\t\treturn originalKeys(object);\n\t\t\t\t}\n\t\t\t};\n\t\t}\n\t} else {\n\t\tObject.keys = keysShim;\n\t}\n\treturn Object.keys || keysShim;\n};\n\nmodule.exports = keysShim;\n","'use strict';\n\nvar toStr = Object.prototype.toString;\n\nmodule.exports = function isArguments(value) {\n\tvar str = toStr.call(value);\n\tvar isArgs = str === '[object Arguments]';\n\tif (!isArgs) {\n\t\tisArgs = str !== '[object Array]' &&\n\t\t\tvalue !== null &&\n\t\t\ttypeof value === 'object' &&\n\t\t\ttypeof value.length === 'number' &&\n\t\t\tvalue.length >= 0 &&\n\t\t\ttoStr.call(value.callee) === '[object Function]';\n\t}\n\treturn isArgs;\n};\n","'use strict';\n\nvar implementation = require('./implementation');\n\nvar lacksProperEnumerationOrder = function () {\n\tif (!Object.assign) {\n\t\treturn false;\n\t}\n\t// v8, specifically in node 4.x, has a bug with incorrect property enumeration order\n\t// note: this does not detect the bug unless there's 20 characters\n\tvar str = 'abcdefghijklmnopqrst';\n\tvar letters = str.split('');\n\tvar map = {};\n\tfor (var i = 0; i < letters.length; ++i) {\n\t\tmap[letters[i]] = letters[i];\n\t}\n\tvar obj = Object.assign({}, map);\n\tvar actual = '';\n\tfor (var k in obj) {\n\t\tactual += k;\n\t}\n\treturn str !== actual;\n};\n\nvar assignHasPendingExceptions = function () {\n\tif (!Object.assign || !Object.preventExtensions) {\n\t\treturn false;\n\t}\n\t// Firefox 37 still has \"pending exception\" logic in its Object.assign implementation,\n\t// which is 72% slower than our shim, and Firefox 40's native implementation.\n\tvar thrower = Object.preventExtensions({ 1: 2 });\n\ttry {\n\t\tObject.assign(thrower, 'xy');\n\t} catch (e) {\n\t\treturn thrower[1] === 'y';\n\t}\n};\n\nmodule.exports = function getPolyfill() {\n\tif (!Object.assign) {\n\t\treturn implementation;\n\t}\n\tif (lacksProperEnumerationOrder()) {\n\t\treturn implementation;\n\t}\n\tif (assignHasPendingExceptions()) {\n\t\treturn implementation;\n\t}\n\treturn Object.assign;\n};\n","'use strict';\n\nvar define = require('define-properties');\nvar getPolyfill = require('./polyfill');\n\nmodule.exports = function shimAssign() {\n\tvar polyfill = getPolyfill();\n\tdefine(\n\t\tObject,\n\t\t{ assign: polyfill },\n\t\t{ assign: function () { return Object.assign !== polyfill; } }\n\t);\n\treturn polyfill;\n};\n","module.exports = SafeParseTuple\n\nfunction SafeParseTuple(obj, reviver) {\n var json\n var error = null\n\n try {\n json = JSON.parse(obj, reviver)\n } catch (err) {\n error = err\n }\n\n return [error, json]\n}\n","function clean (s) {\n return s.replace(/\\n\\r?\\s*/g, '')\n}\n\n\nmodule.exports = function tsml (sa) {\n var s = ''\n , i = 0\n\n for (; i < arguments.length; i++)\n s += clean(sa[i]) + (arguments[i + 1] || '')\n\n return s\n}","\"use strict\";\nvar window = require(\"global/window\")\nvar once = require(\"once\")\nvar parseHeaders = require(\"parse-headers\")\n\n\n\nmodule.exports = createXHR\ncreateXHR.XMLHttpRequest = window.XMLHttpRequest || noop\ncreateXHR.XDomainRequest = \"withCredentials\" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest\n\n\nfunction isEmpty(obj){\n for(var i in obj){\n if(obj.hasOwnProperty(i)) return false\n }\n return true\n}\n\nfunction createXHR(options, callback) {\n function readystatechange() {\n if (xhr.readyState === 4) {\n loadFunc()\n }\n }\n\n function getBody() {\n // Chrome with requestType=blob throws errors arround when even testing access to responseText\n var body = undefined\n\n if (xhr.response) {\n body = xhr.response\n } else if (xhr.responseType === \"text\" || !xhr.responseType) {\n body = xhr.responseText || xhr.responseXML\n }\n\n if (isJson) {\n try {\n body = JSON.parse(body)\n } catch (e) {}\n }\n\n return body\n }\n\n var failureResponse = {\n body: undefined,\n headers: {},\n statusCode: 0,\n method: method,\n url: uri,\n rawRequest: xhr\n }\n\n function errorFunc(evt) {\n clearTimeout(timeoutTimer)\n if(!(evt instanceof Error)){\n evt = new Error(\"\" + (evt || \"Unknown XMLHttpRequest Error\") )\n }\n evt.statusCode = 0\n callback(evt, failureResponse)\n }\n\n // will load the data & process the response in a special response object\n function loadFunc() {\n if (aborted) return\n var status\n clearTimeout(timeoutTimer)\n if(options.useXDR && xhr.status===undefined) {\n //IE8 CORS GET successful response doesn't have a status field, but body is fine\n status = 200\n } else {\n status = (xhr.status === 1223 ? 204 : xhr.status)\n }\n var response = failureResponse\n var err = null\n\n if (status !== 0){\n response = {\n body: getBody(),\n statusCode: status,\n method: method,\n headers: {},\n url: uri,\n rawRequest: xhr\n }\n if(xhr.getAllResponseHeaders){ //remember xhr can in fact be XDR for CORS in IE\n response.headers = parseHeaders(xhr.getAllResponseHeaders())\n }\n } else {\n err = new Error(\"Internal XMLHttpRequest Error\")\n }\n callback(err, response, response.body)\n\n }\n\n if (typeof options === \"string\") {\n options = { uri: options }\n }\n\n options = options || {}\n if(typeof callback === \"undefined\"){\n throw new Error(\"callback argument missing\")\n }\n callback = once(callback)\n\n var xhr = options.xhr || null\n\n if (!xhr) {\n if (options.cors || options.useXDR) {\n xhr = new createXHR.XDomainRequest()\n }else{\n xhr = new createXHR.XMLHttpRequest()\n }\n }\n\n var key\n var aborted\n var uri = xhr.url = options.uri || options.url\n var method = xhr.method = options.method || \"GET\"\n var body = options.body || options.data\n var headers = xhr.headers = options.headers || {}\n var sync = !!options.sync\n var isJson = false\n var timeoutTimer\n\n if (\"json\" in options) {\n isJson = true\n headers[\"accept\"] || headers[\"Accept\"] || (headers[\"Accept\"] = \"application/json\") //Don't override existing accept header declared by user\n if (method !== \"GET\" && method !== \"HEAD\") {\n headers[\"content-type\"] || headers[\"Content-Type\"] || (headers[\"Content-Type\"] = \"application/json\") //Don't override existing accept header declared by user\n body = JSON.stringify(options.json)\n }\n }\n\n xhr.onreadystatechange = readystatechange\n xhr.onload = loadFunc\n xhr.onerror = errorFunc\n // IE9 must have onprogress be set to a unique function.\n xhr.onprogress = function () {\n // IE must die\n }\n xhr.ontimeout = errorFunc\n xhr.open(method, uri, !sync, options.username, options.password)\n //has to be after open\n if(!sync) {\n xhr.withCredentials = !!options.withCredentials\n }\n // Cannot set timeout with sync request\n // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly\n // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent\n if (!sync && options.timeout > 0 ) {\n timeoutTimer = setTimeout(function(){\n aborted=true//IE9 may still call readystatechange\n xhr.abort(\"timeout\")\n var e = new Error(\"XMLHttpRequest timeout\")\n e.code = \"ETIMEDOUT\"\n errorFunc(e)\n }, options.timeout )\n }\n\n if (xhr.setRequestHeader) {\n for(key in headers){\n if(headers.hasOwnProperty(key)){\n xhr.setRequestHeader(key, headers[key])\n }\n }\n } else if (options.headers && !isEmpty(options.headers)) {\n throw new Error(\"Headers cannot be set on an XDomainRequest object\")\n }\n\n if (\"responseType\" in options) {\n xhr.responseType = options.responseType\n }\n\n if (\"beforeSend\" in options &&\n typeof options.beforeSend === \"function\"\n ) {\n options.beforeSend(xhr)\n }\n\n xhr.send(body)\n\n return xhr\n\n\n}\n\nfunction noop() {}\n","module.exports = once\n\nonce.proto = once(function () {\n Object.defineProperty(Function.prototype, 'once', {\n value: function () {\n return once(this)\n },\n configurable: true\n })\n})\n\nfunction once (fn) {\n var called = false\n return function () {\n if (called) return\n called = true\n return fn.apply(this, arguments)\n }\n}\n","var isFunction = require('is-function')\n\nmodule.exports = forEach\n\nvar toString = Object.prototype.toString\nvar hasOwnProperty = Object.prototype.hasOwnProperty\n\nfunction forEach(list, iterator, context) {\n if (!isFunction(iterator)) {\n throw new TypeError('iterator must be a function')\n }\n\n if (arguments.length < 3) {\n context = this\n }\n \n if (toString.call(list) === '[object Array]')\n forEachArray(list, iterator, context)\n else if (typeof list === 'string')\n forEachString(list, iterator, context)\n else\n forEachObject(list, iterator, context)\n}\n\nfunction forEachArray(array, iterator, context) {\n for (var i = 0, len = array.length; i < len; i++) {\n if (hasOwnProperty.call(array, i)) {\n iterator.call(context, array[i], i, array)\n }\n }\n}\n\nfunction forEachString(string, iterator, context) {\n for (var i = 0, len = string.length; i < len; i++) {\n // no such thing as a sparse string.\n iterator.call(context, string.charAt(i), i, string)\n }\n}\n\nfunction forEachObject(object, iterator, context) {\n for (var k in object) {\n if (hasOwnProperty.call(object, k)) {\n iterator.call(context, object[k], k, object)\n }\n }\n}\n","module.exports = isFunction\n\nvar toString = Object.prototype.toString\n\nfunction isFunction (fn) {\n var string = toString.call(fn)\n return string === '[object Function]' ||\n (typeof fn === 'function' && string !== '[object RegExp]') ||\n (typeof window !== 'undefined' &&\n // IE8 and below\n (fn === window.setTimeout ||\n fn === window.alert ||\n fn === window.confirm ||\n fn === window.prompt))\n};\n","\nexports = module.exports = trim;\n\nfunction trim(str){\n return str.replace(/^\\s*|\\s*$/g, '');\n}\n\nexports.left = function(str){\n return str.replace(/^\\s*/, '');\n};\n\nexports.right = function(str){\n return str.replace(/\\s*$/, '');\n};\n","var trim = require('trim')\n , forEach = require('for-each')\n , isArray = function(arg) {\n return Object.prototype.toString.call(arg) === '[object Array]';\n }\n\nmodule.exports = function (headers) {\n if (!headers)\n return {}\n\n var result = {}\n\n forEach(\n trim(headers).split('\\n')\n , function (row) {\n var index = row.indexOf(':')\n , key = trim(row.slice(0, index)).toLowerCase()\n , value = trim(row.slice(index + 1))\n\n if (typeof(result[key]) === 'undefined') {\n result[key] = value\n } else if (isArray(result[key])) {\n result[key].push(value)\n } else {\n result[key] = [ result[key], value ]\n }\n }\n )\n\n return result\n}","/**\n * @file big-play-button.js\n */\nimport Button from './button.js';\nimport Component from './component.js';\n\n/**\n * Initial play button. Shows before the video has played. The hiding of the\n * big play button is done via CSS and player states.\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @extends Button\n * @class BigPlayButton\n */\nclass BigPlayButton extends Button {\n\n constructor(player, options) {\n super(player, options);\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return 'vjs-big-play-button';\n }\n\n /**\n * Handles click for play\n *\n * @method handleClick\n */\n handleClick() {\n this.player_.play();\n }\n\n}\n\nBigPlayButton.prototype.controlText_ = 'Play Video';\n\nComponent.registerComponent('BigPlayButton', BigPlayButton);\nexport default BigPlayButton;\n","/**\n * @file button.js\n */\nimport Component from './component';\nimport * as Dom from './utils/dom.js';\nimport * as Events from './utils/events.js';\nimport * as Fn from './utils/fn.js';\nimport document from 'global/document';\nimport assign from 'object.assign';\n\n/**\n * Base class for all buttons\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @extends Component\n * @class Button\n */\nclass Button extends Component {\n\n constructor(player, options) {\n super(player, options);\n\n this.emitTapEvents();\n\n this.on('tap', this.handleClick);\n this.on('click', this.handleClick);\n this.on('focus', this.handleFocus);\n this.on('blur', this.handleBlur);\n }\n\n /**\n * Create the component's DOM element\n *\n * @param {String=} type Element's node type. e.g. 'div'\n * @param {Object=} props An object of element attributes that should be set on the element Tag name\n * @return {Element}\n * @method createEl\n */\n createEl(tag='button', props={}, attributes={}) {\n props = assign({\n className: this.buildCSSClass(),\n tabIndex: 0\n }, props);\n\n // Add standard Aria info\n attributes = assign({\n role: 'button',\n type: 'button', // Necessary since the default button type is \"submit\"\n 'aria-live': 'polite' // let the screen reader user know that the text of the button may change\n }, attributes);\n\n let el = super.createEl(tag, props, attributes);\n\n this.controlTextEl_ = Dom.createEl('span', {\n className: 'vjs-control-text'\n });\n\n el.appendChild(this.controlTextEl_);\n\n this.controlText(this.controlText_);\n\n return el;\n }\n\n /**\n * Controls text - both request and localize\n *\n * @param {String} text Text for button\n * @return {String}\n * @method controlText\n */\n controlText(text) {\n if (!text) return this.controlText_ || 'Need Text';\n\n this.controlText_ = text;\n this.controlTextEl_.innerHTML = this.localize(this.controlText_);\n\n return this;\n }\n\n /**\n * Allows sub components to stack CSS class names\n *\n * @return {String}\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-control vjs-button ${super.buildCSSClass()}`;\n }\n\n /**\n * Handle Click - Override with specific functionality for button\n *\n * @method handleClick\n */\n handleClick() {}\n\n /**\n * Handle Focus - Add keyboard functionality to element\n *\n * @method handleFocus\n */\n handleFocus() {\n Events.on(document, 'keydown', Fn.bind(this, this.handleKeyPress));\n }\n\n /**\n * Handle KeyPress (document level) - Trigger click when keys are pressed\n *\n * @method handleKeyPress\n */\n handleKeyPress(event) {\n // Check for space bar (32) or enter (13) keys\n if (event.which === 32 || event.which === 13) {\n event.preventDefault();\n this.handleClick(event);\n }\n }\n\n /**\n * Handle Blur - Remove keyboard triggers\n *\n * @method handleBlur\n */\n handleBlur() {\n Events.off(document, 'keydown', Fn.bind(this, this.handleKeyPress));\n }\n\n}\n\n\nComponent.registerComponent('Button', Button);\nexport default Button;\n","/**\n * @file component.js\n *\n * Player Component - Base class for all UI objects\n */\n\nimport window from 'global/window';\nimport * as Dom from './utils/dom.js';\nimport * as Fn from './utils/fn.js';\nimport * as Guid from './utils/guid.js';\nimport * as Events from './utils/events.js';\nimport log from './utils/log.js';\nimport toTitleCase from './utils/to-title-case.js';\nimport assign from 'object.assign';\nimport mergeOptions from './utils/merge-options.js';\n\n\n/**\n * Base UI Component class\n * Components are embeddable UI objects that are represented by both a\n * javascript object and an element in the DOM. They can be children of other\n * components, and can have many children themselves.\n * ```js\n * // adding a button to the player\n * var button = player.addChild('button');\n * button.el(); // -> button element\n * ```\n * ```html\n *
    \n *
    Button
    \n *
    \n * ```\n * Components are also event targets.\n * ```js\n * button.on('click', function(){\n * console.log('Button Clicked!');\n * });\n * button.trigger('customevent');\n * ```\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @class Component\n */\nclass Component {\n\n constructor(player, options, ready) {\n\n // The component might be the player itself and we can't pass `this` to super\n if (!player && this.play) {\n this.player_ = player = this; // eslint-disable-line\n } else {\n this.player_ = player;\n }\n\n // Make a copy of prototype.options_ to protect against overriding defaults\n this.options_ = mergeOptions({}, this.options_);\n\n // Updated options with supplied options\n options = this.options_ = mergeOptions(this.options_, options);\n\n // Get ID from options or options element if one is supplied\n this.id_ = options.id || (options.el && options.el.id);\n\n // If there was no ID from the options, generate one\n if (!this.id_) {\n // Don't require the player ID function in the case of mock players\n let id = player && player.id && player.id() || 'no_player';\n\n this.id_ = `${id}_component_${Guid.newGUID()}`;\n }\n\n this.name_ = options.name || null;\n\n // Create element if one wasn't provided in options\n if (options.el) {\n this.el_ = options.el;\n } else if (options.createEl !== false) {\n this.el_ = this.createEl();\n }\n\n this.children_ = [];\n this.childIndex_ = {};\n this.childNameIndex_ = {};\n\n // Add any child components in options\n if (options.initChildren !== false) {\n this.initChildren();\n }\n\n this.ready(ready);\n // Don't want to trigger ready here or it will before init is actually\n // finished for all children that run this constructor\n\n if (options.reportTouchActivity !== false) {\n this.enableTouchActivity();\n }\n }\n\n /**\n * Dispose of the component and all child components\n *\n * @method dispose\n */\n dispose() {\n this.trigger({ type: 'dispose', bubbles: false });\n\n // Dispose all children.\n if (this.children_) {\n for (let i = this.children_.length - 1; i >= 0; i--) {\n if (this.children_[i].dispose) {\n this.children_[i].dispose();\n }\n }\n }\n\n // Delete child references\n this.children_ = null;\n this.childIndex_ = null;\n this.childNameIndex_ = null;\n\n // Remove all event listeners.\n this.off();\n\n // Remove element from DOM\n if (this.el_.parentNode) {\n this.el_.parentNode.removeChild(this.el_);\n }\n\n Dom.removeElData(this.el_);\n this.el_ = null;\n }\n\n /**\n * Return the component's player\n *\n * @return {Player}\n * @method player\n */\n player() {\n return this.player_;\n }\n\n /**\n * Deep merge of options objects\n * Whenever a property is an object on both options objects\n * the two properties will be merged using mergeOptions.\n *\n * ```js\n * Parent.prototype.options_ = {\n * optionSet: {\n * 'childOne': { 'foo': 'bar', 'asdf': 'fdsa' },\n * 'childTwo': {},\n * 'childThree': {}\n * }\n * }\n * newOptions = {\n * optionSet: {\n * 'childOne': { 'foo': 'baz', 'abc': '123' }\n * 'childTwo': null,\n * 'childFour': {}\n * }\n * }\n *\n * this.options(newOptions);\n * ```\n * RESULT\n * ```js\n * {\n * optionSet: {\n * 'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' },\n * 'childTwo': null, // Disabled. Won't be initialized.\n * 'childThree': {},\n * 'childFour': {}\n * }\n * }\n * ```\n *\n * @param {Object} obj Object of new option values\n * @return {Object} A NEW object of this.options_ and obj merged\n * @method options\n */\n options(obj) {\n log.warn('this.options() has been deprecated and will be moved to the constructor in 6.0');\n\n if (!obj) {\n return this.options_;\n }\n\n this.options_ = mergeOptions(this.options_, obj);\n return this.options_;\n }\n\n /**\n * Get the component's DOM element\n * ```js\n * var domEl = myComponent.el();\n * ```\n *\n * @return {Element}\n * @method el\n */\n el() {\n return this.el_;\n }\n\n /**\n * Create the component's DOM element\n *\n * @param {String=} tagName Element's node type. e.g. 'div'\n * @param {Object=} properties An object of properties that should be set\n * @param {Object=} attributes An object of attributes that should be set\n * @return {Element}\n * @method createEl\n */\n createEl(tagName, properties, attributes) {\n return Dom.createEl(tagName, properties, attributes);\n }\n\n localize(string) {\n let code = this.player_.language && this.player_.language();\n let languages = this.player_.languages && this.player_.languages();\n\n if (!code || !languages) {\n return string;\n }\n\n let language = languages[code];\n\n if (language && language[string]) {\n return language[string];\n }\n\n let primaryCode = code.split('-')[0];\n let primaryLang = languages[primaryCode];\n\n if (primaryLang && primaryLang[string]) {\n return primaryLang[string];\n }\n\n return string;\n }\n\n /**\n * Return the component's DOM element where children are inserted.\n * Will either be the same as el() or a new element defined in createEl().\n *\n * @return {Element}\n * @method contentEl\n */\n contentEl() {\n return this.contentEl_ || this.el_;\n }\n\n /**\n * Get the component's ID\n * ```js\n * var id = myComponent.id();\n * ```\n *\n * @return {String}\n * @method id\n */\n id() {\n return this.id_;\n }\n\n /**\n * Get the component's name. The name is often used to reference the component.\n * ```js\n * var name = myComponent.name();\n * ```\n *\n * @return {String}\n * @method name\n */\n name() {\n return this.name_;\n }\n\n /**\n * Get an array of all child components\n * ```js\n * var kids = myComponent.children();\n * ```\n *\n * @return {Array} The children\n * @method children\n */\n children() {\n return this.children_;\n }\n\n /**\n * Returns a child component with the provided ID\n *\n * @return {Component}\n * @method getChildById\n */\n getChildById(id) {\n return this.childIndex_[id];\n }\n\n /**\n * Returns a child component with the provided name\n *\n * @return {Component}\n * @method getChild\n */\n getChild(name) {\n return this.childNameIndex_[name];\n }\n\n /**\n * Adds a child component inside this component\n * ```js\n * myComponent.el();\n * // ->
    \n * myComponent.children();\n * // [empty array]\n *\n * var myButton = myComponent.addChild('MyButton');\n * // ->
    myButton
    \n * // -> myButton === myComponent.children()[0];\n * ```\n * Pass in options for child constructors and options for children of the child\n * ```js\n * var myButton = myComponent.addChild('MyButton', {\n * text: 'Press Me',\n * buttonChildExample: {\n * buttonChildOption: true\n * }\n * });\n * ```\n *\n * @param {String|Component} child The class name or instance of a child to add\n * @param {Object=} options Options, including options to be passed to children of the child.\n * @return {Component} The child component (created by this process if a string was used)\n * @method addChild\n */\n addChild(child, options={}) {\n let component;\n let componentName;\n\n // If child is a string, create nt with options\n if (typeof child === 'string') {\n componentName = child;\n\n // Options can also be specified as a boolean, so convert to an empty object if false.\n if (!options) {\n options = {};\n }\n\n // Same as above, but true is deprecated so show a warning.\n if (options === true) {\n log.warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.');\n options = {};\n }\n\n // If no componentClass in options, assume componentClass is the name lowercased\n // (e.g. playButton)\n let componentClassName = options.componentClass || toTitleCase(componentName);\n\n // Set name through options\n options.name = componentName;\n\n // Create a new object & element for this controls set\n // If there's no .player_, this is a player\n let ComponentClass = Component.getComponent(componentClassName);\n\n component = new ComponentClass(this.player_ || this, options);\n\n // child is a component instance\n } else {\n component = child;\n }\n\n this.children_.push(component);\n\n if (typeof component.id === 'function') {\n this.childIndex_[component.id()] = component;\n }\n\n // If a name wasn't used to create the component, check if we can use the\n // name function of the component\n componentName = componentName || (component.name && component.name());\n\n if (componentName) {\n this.childNameIndex_[componentName] = component;\n }\n\n // Add the UI object's element to the container div (box)\n // Having an element is not required\n if (typeof component.el === 'function' && component.el()) {\n this.contentEl().appendChild(component.el());\n }\n\n // Return so it can stored on parent object if desired.\n return component;\n }\n\n /**\n * Remove a child component from this component's list of children, and the\n * child component's element from this component's element\n *\n * @param {Component} component Component to remove\n * @method removeChild\n */\n removeChild(component) {\n if (typeof component === 'string') {\n component = this.getChild(component);\n }\n\n if (!component || !this.children_) {\n return;\n }\n\n let childFound = false;\n\n for (let i = this.children_.length - 1; i >= 0; i--) {\n if (this.children_[i] === component) {\n childFound = true;\n this.children_.splice(i, 1);\n break;\n }\n }\n\n if (!childFound) {\n return;\n }\n\n this.childIndex_[component.id()] = null;\n this.childNameIndex_[component.name()] = null;\n\n let compEl = component.el();\n\n if (compEl && compEl.parentNode === this.contentEl()) {\n this.contentEl().removeChild(component.el());\n }\n }\n\n /**\n * Add and initialize default child components from options\n * ```js\n * // when an instance of MyComponent is created, all children in options\n * // will be added to the instance by their name strings and options\n * MyComponent.prototype.options_ = {\n * children: [\n * 'myChildComponent'\n * ],\n * myChildComponent: {\n * myChildOption: true\n * }\n * };\n *\n * // Or when creating the component\n * var myComp = new MyComponent(player, {\n * children: [\n * 'myChildComponent'\n * ],\n * myChildComponent: {\n * myChildOption: true\n * }\n * });\n * ```\n * The children option can also be an array of\n * child options objects (that also include a 'name' key).\n * This can be used if you have two child components of the\n * same type that need different options.\n * ```js\n * var myComp = new MyComponent(player, {\n * children: [\n * 'button',\n * {\n * name: 'button',\n * someOtherOption: true\n * },\n * {\n * name: 'button',\n * someOtherOption: false\n * }\n * ]\n * });\n * ```\n *\n * @method initChildren\n */\n initChildren() {\n let children = this.options_.children;\n\n if (children) {\n // `this` is `parent`\n let parentOptions = this.options_;\n\n let handleAdd = (name, opts) => {\n // Allow options for children to be set at the parent options\n // e.g. videojs(id, { controlBar: false });\n // instead of videojs(id, { children: { controlBar: false });\n if (parentOptions[name] !== undefined) {\n opts = parentOptions[name];\n }\n\n // Allow for disabling default components\n // e.g. options['children']['posterImage'] = false\n if (opts === false) {\n return;\n }\n\n // Allow options to be passed as a simple boolean if no configuration\n // is necessary.\n if (opts === true) {\n opts = {};\n }\n\n // We also want to pass the original player options to each component as well so they don't need to\n // reach back into the player for options later.\n opts.playerOptions = this.options_.playerOptions;\n\n // Create and add the child component.\n // Add a direct reference to the child by name on the parent instance.\n // If two of the same component are used, different names should be supplied\n // for each\n this[name] = this.addChild(name, opts);\n };\n\n // Allow for an array of children details to passed in the options\n if (Array.isArray(children)) {\n for (let i = 0; i < children.length; i++) {\n let child = children[i];\n let name;\n let opts;\n\n if (typeof child === 'string') {\n // ['myComponent']\n name = child;\n opts = {};\n } else {\n // [{ name: 'myComponent', otherOption: true }]\n name = child.name;\n opts = child;\n }\n\n handleAdd(name, opts);\n }\n } else {\n Object.getOwnPropertyNames(children).forEach(function(name){\n handleAdd(name, children[name]);\n });\n }\n }\n }\n\n /**\n * Allows sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n // Child classes can include a function that does:\n // return 'CLASS NAME' + this._super();\n return '';\n }\n\n /**\n * Add an event listener to this component's element\n * ```js\n * var myFunc = function(){\n * var myComponent = this;\n * // Do something when the event is fired\n * };\n *\n * myComponent.on('eventType', myFunc);\n * ```\n * The context of myFunc will be myComponent unless previously bound.\n * Alternatively, you can add a listener to another element or component.\n * ```js\n * myComponent.on(otherElement, 'eventName', myFunc);\n * myComponent.on(otherComponent, 'eventName', myFunc);\n * ```\n * The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)`\n * and `otherComponent.on('eventName', myFunc)` is that this way the listeners\n * will be automatically cleaned up when either component is disposed.\n * It will also bind myComponent as the context of myFunc.\n * **NOTE**: When using this on elements in the page other than window\n * and document (both permanent), if you remove the element from the DOM\n * you need to call `myComponent.trigger(el, 'dispose')` on it to clean up\n * references to it and allow the browser to garbage collect it.\n *\n * @param {String|Component} first The event type or other component\n * @param {Function|String} second The event handler or event type\n * @param {Function} third The event handler\n * @return {Component}\n * @method on\n */\n on(first, second, third) {\n if (typeof first === 'string' || Array.isArray(first)) {\n Events.on(this.el_, first, Fn.bind(this, second));\n\n // Targeting another component or element\n } else {\n const target = first;\n const type = second;\n const fn = Fn.bind(this, third);\n\n // When this component is disposed, remove the listener from the other component\n const removeOnDispose = () => this.off(target, type, fn);\n\n // Use the same function ID so we can remove it later it using the ID\n // of the original listener\n removeOnDispose.guid = fn.guid;\n this.on('dispose', removeOnDispose);\n\n // If the other component is disposed first we need to clean the reference\n // to the other component in this component's removeOnDispose listener\n // Otherwise we create a memory leak.\n const cleanRemover = () => this.off('dispose', removeOnDispose);\n\n // Add the same function ID so we can easily remove it later\n cleanRemover.guid = fn.guid;\n\n // Check if this is a DOM node\n if (first.nodeName) {\n // Add the listener to the other element\n Events.on(target, type, fn);\n Events.on(target, 'dispose', cleanRemover);\n\n // Should be a component\n // Not using `instanceof Component` because it makes mock players difficult\n } else if (typeof first.on === 'function') {\n // Add the listener to the other component\n target.on(type, fn);\n target.on('dispose', cleanRemover);\n }\n }\n\n return this;\n }\n\n /**\n * Remove an event listener from this component's element\n * ```js\n * myComponent.off('eventType', myFunc);\n * ```\n * If myFunc is excluded, ALL listeners for the event type will be removed.\n * If eventType is excluded, ALL listeners will be removed from the component.\n * Alternatively you can use `off` to remove listeners that were added to other\n * elements or components using `myComponent.on(otherComponent...`.\n * In this case both the event type and listener function are REQUIRED.\n * ```js\n * myComponent.off(otherElement, 'eventType', myFunc);\n * myComponent.off(otherComponent, 'eventType', myFunc);\n * ```\n *\n * @param {String=|Component} first The event type or other component\n * @param {Function=|String} second The listener function or event type\n * @param {Function=} third The listener for other component\n * @return {Component}\n * @method off\n */\n off(first, second, third) {\n if (!first || typeof first === 'string' || Array.isArray(first)) {\n Events.off(this.el_, first, second);\n } else {\n const target = first;\n const type = second;\n // Ensure there's at least a guid, even if the function hasn't been used\n const fn = Fn.bind(this, third);\n\n // Remove the dispose listener on this component,\n // which was given the same guid as the event listener\n this.off('dispose', fn);\n\n if (first.nodeName) {\n // Remove the listener\n Events.off(target, type, fn);\n // Remove the listener for cleaning the dispose listener\n Events.off(target, 'dispose', fn);\n } else {\n target.off(type, fn);\n target.off('dispose', fn);\n }\n }\n\n return this;\n }\n\n /**\n * Add an event listener to be triggered only once and then removed\n * ```js\n * myComponent.one('eventName', myFunc);\n * ```\n * Alternatively you can add a listener to another element or component\n * that will be triggered only once.\n * ```js\n * myComponent.one(otherElement, 'eventName', myFunc);\n * myComponent.one(otherComponent, 'eventName', myFunc);\n * ```\n *\n * @param {String|Component} first The event type or other component\n * @param {Function|String} second The listener function or event type\n * @param {Function=} third The listener function for other component\n * @return {Component}\n * @method one\n */\n one(first, second, third) {\n if (typeof first === 'string' || Array.isArray(first)) {\n Events.one(this.el_, first, Fn.bind(this, second));\n } else {\n const target = first;\n const type = second;\n const fn = Fn.bind(this, third);\n\n const newFunc = () => {\n this.off(target, type, newFunc);\n fn.apply(null, arguments);\n };\n\n // Keep the same function ID so we can remove it later\n newFunc.guid = fn.guid;\n\n this.on(target, type, newFunc);\n }\n\n return this;\n }\n\n /**\n * Trigger an event on an element\n * ```js\n * myComponent.trigger('eventName');\n * myComponent.trigger({'type':'eventName'});\n * myComponent.trigger('eventName', {data: 'some data'});\n * myComponent.trigger({'type':'eventName'}, {data: 'some data'});\n * ```\n *\n * @param {Event|Object|String} event A string (the type) or an event object with a type attribute\n * @param {Object} [hash] data hash to pass along with the event\n * @return {Component} self\n * @method trigger\n */\n trigger(event, hash) {\n Events.trigger(this.el_, event, hash);\n return this;\n }\n\n /**\n * Bind a listener to the component's ready state.\n * Different from event listeners in that if the ready event has already happened\n * it will trigger the function immediately.\n *\n * @param {Function} fn Ready listener\n * @param {Boolean} sync Exec the listener synchronously if component is ready\n * @return {Component}\n * @method ready\n */\n ready(fn, sync=false) {\n if (fn) {\n if (this.isReady_) {\n if (sync) {\n fn.call(this);\n } else {\n // Call the function asynchronously by default for consistency\n this.setTimeout(fn, 1);\n }\n } else {\n this.readyQueue_ = this.readyQueue_ || [];\n this.readyQueue_.push(fn);\n }\n }\n return this;\n }\n\n /**\n * Trigger the ready listeners\n *\n * @return {Component}\n * @method triggerReady\n */\n triggerReady() {\n this.isReady_ = true;\n\n // Ensure ready is triggerd asynchronously\n this.setTimeout(function(){\n let readyQueue = this.readyQueue_;\n\n // Reset Ready Queue\n this.readyQueue_ = [];\n\n if (readyQueue && readyQueue.length > 0) {\n readyQueue.forEach(function(fn){\n fn.call(this);\n }, this);\n }\n\n // Allow for using event listeners also\n this.trigger('ready');\n }, 1);\n }\n\n /**\n * Check if a component's element has a CSS class name\n *\n * @param {String} classToCheck Classname to check\n * @return {Component}\n * @method hasClass\n */\n hasClass(classToCheck) {\n return Dom.hasElClass(this.el_, classToCheck);\n }\n\n /**\n * Add a CSS class name to the component's element\n *\n * @param {String} classToAdd Classname to add\n * @return {Component}\n * @method addClass\n */\n addClass(classToAdd) {\n Dom.addElClass(this.el_, classToAdd);\n return this;\n }\n\n /**\n * Remove and return a CSS class name from the component's element\n *\n * @param {String} classToRemove Classname to remove\n * @return {Component}\n * @method removeClass\n */\n removeClass(classToRemove) {\n Dom.removeElClass(this.el_, classToRemove);\n return this;\n }\n\n /**\n * Show the component element if hidden\n *\n * @return {Component}\n * @method show\n */\n show() {\n this.removeClass('vjs-hidden');\n return this;\n }\n\n /**\n * Hide the component element if currently showing\n *\n * @return {Component}\n * @method hide\n */\n hide() {\n this.addClass('vjs-hidden');\n return this;\n }\n\n /**\n * Lock an item in its visible state\n * To be used with fadeIn/fadeOut.\n *\n * @return {Component}\n * @private\n * @method lockShowing\n */\n lockShowing() {\n this.addClass('vjs-lock-showing');\n return this;\n }\n\n /**\n * Unlock an item to be hidden\n * To be used with fadeIn/fadeOut.\n *\n * @return {Component}\n * @private\n * @method unlockShowing\n */\n unlockShowing() {\n this.removeClass('vjs-lock-showing');\n return this;\n }\n\n /**\n * Set or get the width of the component (CSS values)\n * Setting the video tag dimension values only works with values in pixels.\n * Percent values will not work.\n * Some percents can be used, but width()/height() will return the number + %,\n * not the actual computed width/height.\n *\n * @param {Number|String=} num Optional width number\n * @param {Boolean} skipListeners Skip the 'resize' event trigger\n * @return {Component} This component, when setting the width\n * @return {Number|String} The width, when getting\n * @method width\n */\n width(num, skipListeners) {\n return this.dimension('width', num, skipListeners);\n }\n\n /**\n * Get or set the height of the component (CSS values)\n * Setting the video tag dimension values only works with values in pixels.\n * Percent values will not work.\n * Some percents can be used, but width()/height() will return the number + %,\n * not the actual computed width/height.\n *\n * @param {Number|String=} num New component height\n * @param {Boolean=} skipListeners Skip the resize event trigger\n * @return {Component} This component, when setting the height\n * @return {Number|String} The height, when getting\n * @method height\n */\n height(num, skipListeners) {\n return this.dimension('height', num, skipListeners);\n }\n\n /**\n * Set both width and height at the same time\n *\n * @param {Number|String} width Width of player\n * @param {Number|String} height Height of player\n * @return {Component} The component\n * @method dimensions\n */\n dimensions(width, height) {\n // Skip resize listeners on width for optimization\n return this.width(width, true).height(height);\n }\n\n /**\n * Get or set width or height\n * This is the shared code for the width() and height() methods.\n * All for an integer, integer + 'px' or integer + '%';\n * Known issue: Hidden elements officially have a width of 0. We're defaulting\n * to the style.width value and falling back to computedStyle which has the\n * hidden element issue. Info, but probably not an efficient fix:\n * http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/\n *\n * @param {String} widthOrHeight 'width' or 'height'\n * @param {Number|String=} num New dimension\n * @param {Boolean=} skipListeners Skip resize event trigger\n * @return {Component} The component if a dimension was set\n * @return {Number|String} The dimension if nothing was set\n * @private\n * @method dimension\n */\n dimension(widthOrHeight, num, skipListeners) {\n if (num !== undefined) {\n // Set to zero if null or literally NaN (NaN !== NaN)\n if (num === null || num !== num) {\n num = 0;\n }\n\n // Check if using css width/height (% or px) and adjust\n if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {\n this.el_.style[widthOrHeight] = num;\n } else if (num === 'auto') {\n this.el_.style[widthOrHeight] = '';\n } else {\n this.el_.style[widthOrHeight] = num + 'px';\n }\n\n // skipListeners allows us to avoid triggering the resize event when setting both width and height\n if (!skipListeners) {\n this.trigger('resize');\n }\n\n // Return component\n return this;\n }\n\n // Not setting a value, so getting it\n // Make sure element exists\n if (!this.el_) {\n return 0;\n }\n\n // Get dimension value from style\n let val = this.el_.style[widthOrHeight];\n let pxIndex = val.indexOf('px');\n\n if (pxIndex !== -1) {\n // Return the pixel value with no 'px'\n return parseInt(val.slice(0, pxIndex), 10);\n }\n\n // No px so using % or no style was set, so falling back to offsetWidth/height\n // If component has display:none, offset will return 0\n // TODO: handle display:none and no dimension style using px\n return parseInt(this.el_['offset' + toTitleCase(widthOrHeight)], 10);\n }\n\n /**\n * Emit 'tap' events when touch events are supported\n * This is used to support toggling the controls through a tap on the video.\n * We're requiring them to be enabled because otherwise every component would\n * have this extra overhead unnecessarily, on mobile devices where extra\n * overhead is especially bad.\n *\n * @private\n * @method emitTapEvents\n */\n emitTapEvents() {\n // Track the start time so we can determine how long the touch lasted\n let touchStart = 0;\n let firstTouch = null;\n\n // Maximum movement allowed during a touch event to still be considered a tap\n // Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number.\n const tapMovementThreshold = 10;\n\n // The maximum length a touch can be while still being considered a tap\n const touchTimeThreshold = 200;\n\n let couldBeTap;\n\n this.on('touchstart', function(event) {\n // If more than one finger, don't consider treating this as a click\n if (event.touches.length === 1) {\n // Copy the touches object to prevent modifying the original\n firstTouch = assign({}, event.touches[0]);\n // Record start time so we can detect a tap vs. \"touch and hold\"\n touchStart = new Date().getTime();\n // Reset couldBeTap tracking\n couldBeTap = true;\n }\n });\n\n this.on('touchmove', function(event) {\n // If more than one finger, don't consider treating this as a click\n if (event.touches.length > 1) {\n couldBeTap = false;\n } else if (firstTouch) {\n // Some devices will throw touchmoves for all but the slightest of taps.\n // So, if we moved only a small distance, this could still be a tap\n const xdiff = event.touches[0].pageX - firstTouch.pageX;\n const ydiff = event.touches[0].pageY - firstTouch.pageY;\n const touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);\n\n if (touchDistance > tapMovementThreshold) {\n couldBeTap = false;\n }\n }\n });\n\n const noTap = function() {\n couldBeTap = false;\n };\n\n // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s\n this.on('touchleave', noTap);\n this.on('touchcancel', noTap);\n\n // When the touch ends, measure how long it took and trigger the appropriate\n // event\n this.on('touchend', function(event) {\n firstTouch = null;\n // Proceed only if the touchmove/leave/cancel event didn't happen\n if (couldBeTap === true) {\n // Measure how long the touch lasted\n const touchTime = new Date().getTime() - touchStart;\n\n // Make sure the touch was less than the threshold to be considered a tap\n if (touchTime < touchTimeThreshold) {\n // Don't let browser turn this into a click\n event.preventDefault();\n this.trigger('tap');\n // It may be good to copy the touchend event object and change the\n // type to tap, if the other event properties aren't exact after\n // Events.fixEvent runs (e.g. event.target)\n }\n }\n });\n }\n\n /**\n * Report user touch activity when touch events occur\n * User activity is used to determine when controls should show/hide. It's\n * relatively simple when it comes to mouse events, because any mouse event\n * should show the controls. So we capture mouse events that bubble up to the\n * player and report activity when that happens.\n * With touch events it isn't as easy. We can't rely on touch events at the\n * player level, because a tap (touchstart + touchend) on the video itself on\n * mobile devices is meant to turn controls off (and on). User activity is\n * checked asynchronously, so what could happen is a tap event on the video\n * turns the controls off, then the touchend event bubbles up to the player,\n * which if it reported user activity, would turn the controls right back on.\n * (We also don't want to completely block touch events from bubbling up)\n * Also a touchmove, touch+hold, and anything other than a tap is not supposed\n * to turn the controls back on on a mobile device.\n * Here we're setting the default component behavior to report user activity\n * whenever touch events happen, and this can be turned off by components that\n * want touch events to act differently.\n *\n * @method enableTouchActivity\n */\n enableTouchActivity() {\n // Don't continue if the root player doesn't support reporting user activity\n if (!this.player() || !this.player().reportUserActivity) {\n return;\n }\n\n // listener for reporting that the user is active\n const report = Fn.bind(this.player(), this.player().reportUserActivity);\n\n let touchHolding;\n\n this.on('touchstart', function() {\n report();\n // For as long as the they are touching the device or have their mouse down,\n // we consider them active even if they're not moving their finger or mouse.\n // So we want to continue to update that they are active\n this.clearInterval(touchHolding);\n // report at the same interval as activityCheck\n touchHolding = this.setInterval(report, 250);\n });\n\n const touchEnd = function(event) {\n report();\n // stop the interval that maintains activity if the touch is holding\n this.clearInterval(touchHolding);\n };\n\n this.on('touchmove', report);\n this.on('touchend', touchEnd);\n this.on('touchcancel', touchEnd);\n }\n\n /**\n * Creates timeout and sets up disposal automatically.\n *\n * @param {Function} fn The function to run after the timeout.\n * @param {Number} timeout Number of ms to delay before executing specified function.\n * @return {Number} Returns the timeout ID\n * @method setTimeout\n */\n setTimeout(fn, timeout) {\n fn = Fn.bind(this, fn);\n\n // window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't.\n let timeoutId = window.setTimeout(fn, timeout);\n\n const disposeFn = function() {\n this.clearTimeout(timeoutId);\n };\n\n disposeFn.guid = `vjs-timeout-${timeoutId}`;\n\n this.on('dispose', disposeFn);\n\n return timeoutId;\n }\n\n /**\n * Clears a timeout and removes the associated dispose listener\n *\n * @param {Number} timeoutId The id of the timeout to clear\n * @return {Number} Returns the timeout ID\n * @method clearTimeout\n */\n clearTimeout(timeoutId) {\n window.clearTimeout(timeoutId);\n\n const disposeFn = function() {};\n\n disposeFn.guid = `vjs-timeout-${timeoutId}`;\n\n this.off('dispose', disposeFn);\n\n return timeoutId;\n }\n\n /**\n * Creates an interval and sets up disposal automatically.\n *\n * @param {Function} fn The function to run every N seconds.\n * @param {Number} interval Number of ms to delay before executing specified function.\n * @return {Number} Returns the interval ID\n * @method setInterval\n */\n setInterval(fn, interval) {\n fn = Fn.bind(this, fn);\n\n let intervalId = window.setInterval(fn, interval);\n\n const disposeFn = function() {\n this.clearInterval(intervalId);\n };\n\n disposeFn.guid = `vjs-interval-${intervalId}`;\n\n this.on('dispose', disposeFn);\n\n return intervalId;\n }\n\n /**\n * Clears an interval and removes the associated dispose listener\n *\n * @param {Number} intervalId The id of the interval to clear\n * @return {Number} Returns the interval ID\n * @method clearInterval\n */\n clearInterval(intervalId) {\n window.clearInterval(intervalId);\n\n const disposeFn = function() {};\n\n disposeFn.guid = `vjs-interval-${intervalId}`;\n\n this.off('dispose', disposeFn);\n\n return intervalId;\n }\n\n /**\n * Registers a component\n *\n * @param {String} name Name of the component to register\n * @param {Object} comp The component to register\n * @static\n * @method registerComponent\n */\n static registerComponent(name, comp) {\n if (!Component.components_) {\n Component.components_ = {};\n }\n\n Component.components_[name] = comp;\n return comp;\n }\n\n /**\n * Gets a component by name\n *\n * @param {String} name Name of the component to get\n * @return {Component}\n * @static\n * @method getComponent\n */\n static getComponent(name) {\n if (Component.components_ && Component.components_[name]) {\n return Component.components_[name];\n }\n\n if (window && window.videojs && window.videojs[name]) {\n log.warn(`The ${name} component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)`);\n return window.videojs[name];\n }\n }\n\n /**\n * Sets up the constructor using the supplied init method\n * or uses the init of the parent object\n *\n * @param {Object} props An object of properties\n * @static\n * @deprecated\n * @method extend\n */\n static extend(props) {\n props = props || {};\n\n log.warn('Component.extend({}) has been deprecated, use videojs.extend(Component, {}) instead');\n\n // Set up the constructor using the supplied init method\n // or using the init of the parent object\n // Make sure to check the unobfuscated version for external libs\n let init = props.init || props.init || this.prototype.init || this.prototype.init || function() {};\n // In Resig's simple class inheritance (previously used) the constructor\n // is a function that calls `this.init.apply(arguments)`\n // However that would prevent us from using `ParentObject.call(this);`\n // in a Child constructor because the `this` in `this.init`\n // would still refer to the Child and cause an infinite loop.\n // We would instead have to do\n // `ParentObject.prototype.init.apply(this, arguments);`\n // Bleh. We're not creating a _super() function, so it's good to keep\n // the parent constructor reference simple.\n let subObj = function() {\n init.apply(this, arguments);\n };\n\n // Inherit from this object's prototype\n subObj.prototype = Object.create(this.prototype);\n // Reset the constructor property for subObj otherwise\n // instances of subObj would have the constructor of the parent Object\n subObj.prototype.constructor = subObj;\n\n // Make the class extendable\n subObj.extend = Component.extend;\n\n // Extend subObj's prototype with functions and other properties from props\n for (let name in props) {\n if (props.hasOwnProperty(name)) {\n subObj.prototype[name] = props[name];\n }\n }\n\n return subObj;\n }\n}\n\nComponent.registerComponent('Component', Component);\nexport default Component;\n","/**\n * @file control-bar.js\n */\nimport Component from '../component.js';\n\n// Required children\nimport PlayToggle from './play-toggle.js';\nimport CurrentTimeDisplay from './time-controls/current-time-display.js';\nimport DurationDisplay from './time-controls/duration-display.js';\nimport TimeDivider from './time-controls/time-divider.js';\nimport RemainingTimeDisplay from './time-controls/remaining-time-display.js';\nimport LiveDisplay from './live-display.js';\nimport ProgressControl from './progress-control/progress-control.js';\nimport FullscreenToggle from './fullscreen-toggle.js';\nimport VolumeControl from './volume-control/volume-control.js';\nimport VolumeMenuButton from './volume-menu-button.js';\nimport MuteToggle from './mute-toggle.js';\nimport ChaptersButton from './text-track-controls/chapters-button.js';\nimport SubtitlesButton from './text-track-controls/subtitles-button.js';\nimport CaptionsButton from './text-track-controls/captions-button.js';\nimport PlaybackRateMenuButton from './playback-rate-menu/playback-rate-menu-button.js';\nimport CustomControlSpacer from './spacer-controls/custom-control-spacer.js';\n\n/**\n * Container of main controls\n *\n * @extends Component\n * @class ControlBar\n */\nclass ControlBar extends Component {\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-control-bar'\n });\n }\n}\n\nControlBar.prototype.options_ = {\n loadEvent: 'play',\n children: [\n 'playToggle',\n 'volumeMenuButton',\n 'currentTimeDisplay',\n 'timeDivider',\n 'durationDisplay',\n 'progressControl',\n 'liveDisplay',\n 'remainingTimeDisplay',\n 'customControlSpacer',\n 'playbackRateMenuButton',\n 'chaptersButton',\n 'subtitlesButton',\n 'captionsButton',\n 'fullscreenToggle'\n ]\n};\n\nComponent.registerComponent('ControlBar', ControlBar);\nexport default ControlBar;\n","/**\n * @file fullscreen-toggle.js\n */\nimport Button from '../button.js';\nimport Component from '../component.js';\n\n/**\n * Toggle fullscreen video\n *\n * @extends Button\n * @class FullscreenToggle\n */\nclass FullscreenToggle extends Button {\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-fullscreen-control ${super.buildCSSClass()}`;\n }\n\n /**\n * Handles click for full screen\n *\n * @method handleClick\n */\n handleClick() {\n if (!this.player_.isFullscreen()) {\n this.player_.requestFullscreen();\n this.controlText('Non-Fullscreen');\n } else {\n this.player_.exitFullscreen();\n this.controlText('Fullscreen');\n }\n }\n\n}\n\nFullscreenToggle.prototype.controlText_ = 'Fullscreen';\n\nComponent.registerComponent('FullscreenToggle', FullscreenToggle);\nexport default FullscreenToggle;\n","/**\n * @file live-display.js\n */\nimport Component from '../component';\nimport * as Dom from '../utils/dom.js';\n\n/**\n * Displays the live indicator\n * TODO - Future make it click to snap to live\n *\n * @extends Component\n * @class LiveDisplay\n */\nclass LiveDisplay extends Component {\n\n constructor(player, options) {\n super(player, options);\n\n this.updateShowing();\n this.on(this.player(), 'durationchange', this.updateShowing);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n var el = super.createEl('div', {\n className: 'vjs-live-control vjs-control'\n });\n\n this.contentEl_ = Dom.createEl('div', {\n className: 'vjs-live-display',\n innerHTML: `${this.localize('Stream Type')}${this.localize('LIVE')}`\n }, {\n 'aria-live': 'off'\n });\n\n el.appendChild(this.contentEl_);\n return el;\n }\n\n updateShowing() {\n if (this.player().duration() === Infinity) {\n this.show();\n } else {\n this.hide();\n }\n }\n\n}\n\nComponent.registerComponent('LiveDisplay', LiveDisplay);\nexport default LiveDisplay;\n","/**\n * @file mute-toggle.js\n */\nimport Button from '../button';\nimport Component from '../component';\nimport * as Dom from '../utils/dom.js';\n\n/**\n * A button component for muting the audio\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Button\n * @class MuteToggle\n */\nclass MuteToggle extends Button {\n\n constructor(player, options) {\n super(player, options);\n\n this.on(player, 'volumechange', this.update);\n\n // hide mute toggle if the current tech doesn't support volume control\n if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n }\n\n this.on(player, 'loadstart', function() {\n this.update(); // We need to update the button to account for a default muted state.\n\n if (player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n } else {\n this.removeClass('vjs-hidden');\n }\n });\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-mute-control ${super.buildCSSClass()}`;\n }\n\n /**\n * Handle click on mute\n *\n * @method handleClick\n */\n handleClick() {\n this.player_.muted( this.player_.muted() ? false : true );\n }\n\n /**\n * Update volume\n *\n * @method update\n */\n update() {\n var vol = this.player_.volume(),\n level = 3;\n\n if (vol === 0 || this.player_.muted()) {\n level = 0;\n } else if (vol < 0.33) {\n level = 1;\n } else if (vol < 0.67) {\n level = 2;\n }\n\n // Don't rewrite the button text if the actual text doesn't change.\n // This causes unnecessary and confusing information for screen reader users.\n // This check is needed because this function gets called every time the volume level is changed.\n let toMute = this.player_.muted() ? 'Unmute' : 'Mute';\n let localizedMute = this.localize(toMute);\n if (this.controlText() !== localizedMute) {\n this.controlText(localizedMute);\n }\n\n /* TODO improve muted icon classes */\n for (var i = 0; i < 4; i++) {\n Dom.removeElClass(this.el_, `vjs-vol-${i}`);\n }\n Dom.addElClass(this.el_, `vjs-vol-${level}`);\n }\n\n}\n\nMuteToggle.prototype.controlText_ = 'Mute';\n\nComponent.registerComponent('MuteToggle', MuteToggle);\nexport default MuteToggle;\n","/**\n * @file play-toggle.js\n */\nimport Button from '../button.js';\nimport Component from '../component.js';\n\n/**\n * Button to toggle between play and pause\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Button\n * @class PlayToggle\n */\nclass PlayToggle extends Button {\n\n constructor(player, options){\n super(player, options);\n\n this.on(player, 'play', this.handlePlay);\n this.on(player, 'pause', this.handlePause);\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-play-control ${super.buildCSSClass()}`;\n }\n\n /**\n * Handle click to toggle between play and pause\n *\n * @method handleClick\n */\n handleClick() {\n if (this.player_.paused()) {\n this.player_.play();\n } else {\n this.player_.pause();\n }\n }\n\n /**\n * Add the vjs-playing class to the element so it can change appearance\n *\n * @method handlePlay\n */\n handlePlay() {\n this.removeClass('vjs-paused');\n this.addClass('vjs-playing');\n this.controlText('Pause'); // change the button text to \"Pause\"\n }\n\n /**\n * Add the vjs-paused class to the element so it can change appearance\n *\n * @method handlePause\n */\n handlePause() {\n this.removeClass('vjs-playing');\n this.addClass('vjs-paused');\n this.controlText('Play'); // change the button text to \"Play\"\n }\n\n}\n\nPlayToggle.prototype.controlText_ = 'Play';\n\nComponent.registerComponent('PlayToggle', PlayToggle);\nexport default PlayToggle;\n","/**\n * @file playback-rate-menu-button.js\n */\nimport MenuButton from '../../menu/menu-button.js';\nimport Menu from '../../menu/menu.js';\nimport PlaybackRateMenuItem from './playback-rate-menu-item.js';\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\n\n/**\n * The component for controlling the playback rate\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuButton\n * @class PlaybackRateMenuButton\n */\nclass PlaybackRateMenuButton extends MenuButton {\n\n constructor(player, options){\n super(player, options);\n\n this.updateVisibility();\n this.updateLabel();\n\n this.on(player, 'loadstart', this.updateVisibility);\n this.on(player, 'ratechange', this.updateLabel);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl();\n\n this.labelEl_ = Dom.createEl('div', {\n className: 'vjs-playback-rate-value',\n innerHTML: 1.0\n });\n\n el.appendChild(this.labelEl_);\n\n return el;\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-playback-rate ${super.buildCSSClass()}`;\n }\n\n /**\n * Create the playback rate menu\n *\n * @return {Menu} Menu object populated with items\n * @method createMenu\n */\n createMenu() {\n let menu = new Menu(this.player());\n let rates = this.playbackRates();\n\n if (rates) {\n for (let i = rates.length - 1; i >= 0; i--) {\n menu.addChild(\n new PlaybackRateMenuItem(this.player(), { 'rate': rates[i] + 'x'})\n );\n }\n }\n\n return menu;\n }\n\n /**\n * Updates ARIA accessibility attributes\n *\n * @method updateARIAAttributes\n */\n updateARIAAttributes() {\n // Current playback rate\n this.el().setAttribute('aria-valuenow', this.player().playbackRate());\n }\n\n /**\n * Handle menu item click\n *\n * @method handleClick\n */\n handleClick() {\n // select next rate option\n let currentRate = this.player().playbackRate();\n let rates = this.playbackRates();\n\n // this will select first one if the last one currently selected\n let newRate = rates[0];\n for (let i = 0; i < rates.length ; i++) {\n if (rates[i] > currentRate) {\n newRate = rates[i];\n break;\n }\n }\n this.player().playbackRate(newRate);\n }\n\n /**\n * Get possible playback rates\n *\n * @return {Array} Possible playback rates\n * @method playbackRates\n */\n playbackRates() {\n return this.options_['playbackRates'] || (this.options_.playerOptions && this.options_.playerOptions['playbackRates']);\n }\n\n /**\n * Get supported playback rates\n *\n * @return {Array} Supported playback rates\n * @method playbackRateSupported\n */\n playbackRateSupported() {\n return this.player().tech_\n && this.player().tech_['featuresPlaybackRate']\n && this.playbackRates()\n && this.playbackRates().length > 0\n ;\n }\n\n /**\n * Hide playback rate controls when they're no playback rate options to select\n *\n * @method updateVisibility\n */\n updateVisibility() {\n if (this.playbackRateSupported()) {\n this.removeClass('vjs-hidden');\n } else {\n this.addClass('vjs-hidden');\n }\n }\n\n /**\n * Update button label when rate changed\n *\n * @method updateLabel\n */\n updateLabel() {\n if (this.playbackRateSupported()) {\n this.labelEl_.innerHTML = this.player().playbackRate() + 'x';\n }\n }\n\n}\n\nPlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';\n\nComponent.registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);\nexport default PlaybackRateMenuButton;\n","/**\n * @file playback-rate-menu-item.js\n */\nimport MenuItem from '../../menu/menu-item.js';\nimport Component from '../../component.js';\n\n/**\n * The specific menu item type for selecting a playback rate\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuItem\n * @class PlaybackRateMenuItem\n */\nclass PlaybackRateMenuItem extends MenuItem {\n\n constructor(player, options){\n let label = options['rate'];\n let rate = parseFloat(label, 10);\n\n // Modify options for parent MenuItem class's init.\n options['label'] = label;\n options['selected'] = rate === 1;\n super(player, options);\n\n this.label = label;\n this.rate = rate;\n\n this.on(player, 'ratechange', this.update);\n }\n\n /**\n * Handle click on menu item\n *\n * @method handleClick\n */\n handleClick() {\n super.handleClick();\n this.player().playbackRate(this.rate);\n }\n\n /**\n * Update playback rate with selected rate\n *\n * @method update\n */\n update() {\n this.selected(this.player().playbackRate() === this.rate);\n }\n\n}\n\nPlaybackRateMenuItem.prototype.contentElType = 'button';\n\nComponent.registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);\nexport default PlaybackRateMenuItem;\n","/**\n * @file load-progress-bar.js\n */\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\n\n/**\n * Shows load progress\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class LoadProgressBar\n */\nclass LoadProgressBar extends Component {\n\n constructor(player, options){\n super(player, options);\n this.on(player, 'progress', this.update);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-load-progress',\n innerHTML: `${this.localize('Loaded')}: 0%`\n });\n }\n\n /**\n * Update progress bar\n *\n * @method update\n */\n update() {\n let buffered = this.player_.buffered();\n let duration = this.player_.duration();\n let bufferedEnd = this.player_.bufferedEnd();\n let children = this.el_.children;\n\n // get the percent width of a time compared to the total end\n let percentify = function (time, end){\n let percent = (time / end) || 0; // no NaN\n return ((percent >= 1 ? 1 : percent) * 100) + '%';\n };\n\n // update the width of the progress bar\n this.el_.style.width = percentify(bufferedEnd, duration);\n\n // add child elements to represent the individual buffered time ranges\n for (let i = 0; i < buffered.length; i++) {\n let start = buffered.start(i);\n let end = buffered.end(i);\n let part = children[i];\n\n if (!part) {\n part = this.el_.appendChild(Dom.createEl());\n }\n\n // set the percent based on the width of the progress bar (bufferedEnd)\n part.style.left = percentify(start, bufferedEnd);\n part.style.width = percentify(end - start, bufferedEnd);\n }\n\n // remove unused buffered range elements\n for (let i = children.length; i > buffered.length; i--) {\n this.el_.removeChild(children[i-1]);\n }\n }\n\n}\n\nComponent.registerComponent('LoadProgressBar', LoadProgressBar);\nexport default LoadProgressBar;\n","/**\n * @file mouse-time-display.js\n */\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\nimport * as Fn from '../../utils/fn.js';\nimport formatTime from '../../utils/format-time.js';\nimport throttle from 'lodash-compat/function/throttle';\n\n/**\n * The Mouse Time Display component shows the time you will seek to\n * when hovering over the progress bar\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class MouseTimeDisplay\n */\nclass MouseTimeDisplay extends Component {\n\n constructor(player, options) {\n super(player, options);\n\n this.update(0, 0);\n\n player.on('ready', () => {\n this.on(player.controlBar.progressControl.el(), 'mousemove', throttle(Fn.bind(this, this.handleMouseMove), 25));\n });\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-mouse-display'\n });\n }\n\n handleMouseMove(event) {\n let duration = this.player_.duration();\n let newTime = this.calculateDistance(event) * duration;\n let position = event.pageX - Dom.findElPosition(this.el().parentNode).left;\n\n this.update(newTime, position);\n }\n\n update(newTime, position) {\n let time = formatTime(newTime, this.player_.duration());\n\n this.el().style.left = position + 'px';\n this.el().setAttribute('data-current-time', time);\n }\n\n calculateDistance(event) {\n return Dom.getPointerPosition(this.el().parentNode, event).x;\n }\n}\n\nComponent.registerComponent('MouseTimeDisplay', MouseTimeDisplay);\nexport default MouseTimeDisplay;\n","/**\n * @file play-progress-bar.js\n */\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\nimport formatTime from '../../utils/format-time.js';\n\n/**\n * Shows play progress\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class PlayProgressBar\n */\nclass PlayProgressBar extends Component {\n\n constructor(player, options){\n super(player, options);\n this.updateDataAttr();\n this.on(player, 'timeupdate', this.updateDataAttr);\n player.ready(Fn.bind(this, this.updateDataAttr));\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-play-progress vjs-slider-bar',\n innerHTML: `${this.localize('Progress')}: 0%`\n });\n }\n\n updateDataAttr() {\n let time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();\n this.el_.setAttribute('data-current-time', formatTime(time, this.player_.duration()));\n }\n\n}\n\nComponent.registerComponent('PlayProgressBar', PlayProgressBar);\nexport default PlayProgressBar;\n","/**\n * @file progress-control.js\n */\nimport Component from '../../component.js';\nimport SeekBar from './seek-bar.js';\nimport MouseTimeDisplay from './mouse-time-display.js';\n\n/**\n * The Progress Control component contains the seek bar, load progress,\n * and play progress\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class ProgressControl\n */\nclass ProgressControl extends Component {\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-progress-control vjs-control'\n });\n }\n}\n\nProgressControl.prototype.options_ = {\n children: [\n 'seekBar'\n ]\n};\n\nComponent.registerComponent('ProgressControl', ProgressControl);\nexport default ProgressControl;\n","/**\n * @file seek-bar.js\n */\nimport Slider from '../../slider/slider.js';\nimport Component from '../../component.js';\nimport LoadProgressBar from './load-progress-bar.js';\nimport PlayProgressBar from './play-progress-bar.js';\nimport * as Fn from '../../utils/fn.js';\nimport formatTime from '../../utils/format-time.js';\nimport assign from 'object.assign';\n\n/**\n * Seek Bar and holder for the progress bars\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Slider\n * @class SeekBar\n */\nclass SeekBar extends Slider {\n\n constructor(player, options){\n super(player, options);\n this.on(player, 'timeupdate', this.updateARIAAttributes);\n player.ready(Fn.bind(this, this.updateARIAAttributes));\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-progress-holder'\n }, {\n 'aria-label': 'video progress bar'\n });\n }\n\n /**\n * Update ARIA accessibility attributes\n *\n * @method updateARIAAttributes\n */\n updateARIAAttributes() {\n // Allows for smooth scrubbing, when player can't keep up.\n let time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();\n this.el_.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)); // machine readable value of progress bar (percentage complete)\n this.el_.setAttribute('aria-valuetext', formatTime(time, this.player_.duration())); // human readable value of progress bar (time complete)\n }\n\n /**\n * Get percentage of video played\n *\n * @return {Number} Percentage played\n * @method getPercent\n */\n getPercent() {\n let percent = this.player_.currentTime() / this.player_.duration();\n return percent >= 1 ? 1 : percent;\n }\n\n /**\n * Handle mouse down on seek bar\n *\n * @method handleMouseDown\n */\n handleMouseDown(event) {\n super.handleMouseDown(event);\n\n this.player_.scrubbing(true);\n\n this.videoWasPlaying = !this.player_.paused();\n this.player_.pause();\n }\n\n /**\n * Handle mouse move on seek bar\n *\n * @method handleMouseMove\n */\n handleMouseMove(event) {\n let newTime = this.calculateDistance(event) * this.player_.duration();\n\n // Don't let video end while scrubbing.\n if (newTime === this.player_.duration()) { newTime = newTime - 0.1; }\n\n // Set new time (tell player to seek to new time)\n this.player_.currentTime(newTime);\n }\n\n /**\n * Handle mouse up on seek bar\n *\n * @method handleMouseUp\n */\n handleMouseUp(event) {\n super.handleMouseUp(event);\n\n this.player_.scrubbing(false);\n if (this.videoWasPlaying) {\n this.player_.play();\n }\n }\n\n /**\n * Move more quickly fast forward for keyboard-only users\n *\n * @method stepForward\n */\n stepForward() {\n this.player_.currentTime(this.player_.currentTime() + 5); // more quickly fast forward for keyboard-only users\n }\n\n /**\n * Move more quickly rewind for keyboard-only users\n *\n * @method stepBack\n */\n stepBack() {\n this.player_.currentTime(this.player_.currentTime() - 5); // more quickly rewind for keyboard-only users\n }\n\n}\n\nSeekBar.prototype.options_ = {\n children: [\n 'loadProgressBar',\n 'mouseTimeDisplay',\n 'playProgressBar'\n ],\n 'barName': 'playProgressBar'\n};\n\nSeekBar.prototype.playerEvent = 'timeupdate';\n\nComponent.registerComponent('SeekBar', SeekBar);\nexport default SeekBar;\n","/**\n * @file custom-control-spacer.js\n */\nimport Spacer from './spacer.js';\nimport Component from '../../component.js';\n\n/**\n * Spacer specifically meant to be used as an insertion point for new plugins, etc.\n *\n * @extends Spacer\n * @class CustomControlSpacer\n */\nclass CustomControlSpacer extends Spacer {\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-custom-control-spacer ${super.buildCSSClass()}`;\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl({\n className: this.buildCSSClass(),\n });\n\n // No-flex/table-cell mode requires there be some content\n // in the cell to fill the remaining space of the table.\n el.innerHTML = ' ';\n return el;\n }\n}\n\nComponent.registerComponent('CustomControlSpacer', CustomControlSpacer);\nexport default CustomControlSpacer;\n","/**\n * @file spacer.js\n */\nimport Component from '../../component.js';\n\n/**\n * Just an empty spacer element that can be used as an append point for plugins, etc.\n * Also can be used to create space between elements when necessary.\n *\n * @extends Component\n * @class Spacer\n */\nclass Spacer extends Component {\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-spacer ${super.buildCSSClass()}`;\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: this.buildCSSClass()\n });\n }\n}\n\nComponent.registerComponent('Spacer', Spacer);\n\nexport default Spacer;\n","/**\n * @file caption-settings-menu-item.js\n */\nimport TextTrackMenuItem from './text-track-menu-item.js';\nimport Component from '../../component.js';\n\n/**\n * The menu item for caption track settings menu\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends TextTrackMenuItem\n * @class CaptionSettingsMenuItem\n */\n class CaptionSettingsMenuItem extends TextTrackMenuItem {\n\n constructor(player, options) {\n options['track'] = {\n 'kind': options['kind'],\n 'player': player,\n 'label': options['kind'] + ' settings',\n 'default': false,\n mode: 'disabled'\n };\n\n super(player, options);\n this.addClass('vjs-texttrack-settings');\n }\n\n /**\n * Handle click on menu item\n *\n * @method handleClick\n */\n handleClick() {\n this.player().getChild('textTrackSettings').show();\n }\n\n}\n\nComponent.registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);\nexport default CaptionSettingsMenuItem;\n","/**\n * @file captions-button.js\n */\nimport TextTrackButton from './text-track-button.js';\nimport Component from '../../component.js';\nimport CaptionSettingsMenuItem from './caption-settings-menu-item.js';\n\n/**\n * The button component for toggling and selecting captions\n *\n * @param {Object} player Player object\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends TextTrackButton\n * @class CaptionsButton\n */\nclass CaptionsButton extends TextTrackButton {\n\n constructor(player, options, ready){\n super(player, options, ready);\n this.el_.setAttribute('aria-label','Captions Menu');\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-captions-button ${super.buildCSSClass()}`;\n }\n\n /**\n * Update caption menu items\n *\n * @method update\n */\n update() {\n let threshold = 2;\n super.update();\n\n // if native, then threshold is 1 because no settings button\n if (this.player().tech_ && this.player().tech_['featuresNativeTextTracks']) {\n threshold = 1;\n }\n\n if (this.items && this.items.length > threshold) {\n this.show();\n } else {\n this.hide();\n }\n }\n\n /**\n * Create caption menu items\n *\n * @return {Array} Array of menu items\n * @method createItems\n */\n createItems() {\n let items = [];\n\n if (!(this.player().tech_ && this.player().tech_['featuresNativeTextTracks'])) {\n items.push(new CaptionSettingsMenuItem(this.player_, { 'kind': this.kind_ }));\n }\n\n return super.createItems(items);\n }\n\n}\n\nCaptionsButton.prototype.kind_ = 'captions';\nCaptionsButton.prototype.controlText_ = 'Captions';\n\nComponent.registerComponent('CaptionsButton', CaptionsButton);\nexport default CaptionsButton;\n","/**\n * @file chapters-button.js\n */\nimport TextTrackButton from './text-track-button.js';\nimport Component from '../../component.js';\nimport TextTrackMenuItem from './text-track-menu-item.js';\nimport ChaptersTrackMenuItem from './chapters-track-menu-item.js';\nimport Menu from '../../menu/menu.js';\nimport * as Dom from '../../utils/dom.js';\nimport * as Fn from '../../utils/fn.js';\nimport toTitleCase from '../../utils/to-title-case.js';\nimport window from 'global/window';\n\n/**\n * The button component for toggling and selecting chapters\n * Chapters act much differently than other text tracks\n * Cues are navigation vs. other tracks of alternative languages\n *\n * @param {Object} player Player object\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends TextTrackButton\n * @class ChaptersButton\n */\nclass ChaptersButton extends TextTrackButton {\n\n constructor(player, options, ready){\n super(player, options, ready);\n this.el_.setAttribute('aria-label','Chapters Menu');\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-chapters-button ${super.buildCSSClass()}`;\n }\n\n /**\n * Create a menu item for each text track\n *\n * @return {Array} Array of menu items\n * @method createItems\n */\n createItems() {\n let items = [];\n\n let tracks = this.player_.textTracks();\n\n if (!tracks) {\n return items;\n }\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n if (track['kind'] === this.kind_) {\n items.push(new TextTrackMenuItem(this.player_, {\n 'track': track\n }));\n }\n }\n\n return items;\n }\n\n /**\n * Create menu from chapter buttons\n *\n * @return {Menu} Menu of chapter buttons\n * @method createMenu\n */\n createMenu() {\n let tracks = this.player_.textTracks() || [];\n let chaptersTrack;\n let items = this.items = [];\n\n for (let i = 0, l = tracks.length; i < l; i++) {\n let track = tracks[i];\n if (track['kind'] === this.kind_) {\n if (!track.cues) {\n track['mode'] = 'hidden';\n /* jshint loopfunc:true */\n // TODO see if we can figure out a better way of doing this https://github.com/videojs/video.js/issues/1864\n window.setTimeout(Fn.bind(this, function() {\n this.createMenu();\n }), 100);\n /* jshint loopfunc:false */\n } else {\n chaptersTrack = track;\n break;\n }\n }\n }\n\n let menu = this.menu;\n if (menu === undefined) {\n menu = new Menu(this.player_);\n menu.contentEl().appendChild(Dom.createEl('li', {\n className: 'vjs-menu-title',\n innerHTML: toTitleCase(this.kind_),\n tabIndex: -1\n }));\n }\n\n if (chaptersTrack) {\n let cues = chaptersTrack['cues'], cue;\n\n for (let i = 0, l = cues.length; i < l; i++) {\n cue = cues[i];\n\n let mi = new ChaptersTrackMenuItem(this.player_, {\n 'track': chaptersTrack,\n 'cue': cue\n });\n\n items.push(mi);\n\n menu.addChild(mi);\n }\n this.addChild(menu);\n }\n\n if (this.items.length > 0) {\n this.show();\n }\n\n return menu;\n }\n\n}\n\nChaptersButton.prototype.kind_ = 'chapters';\nChaptersButton.prototype.controlText_ = 'Chapters';\n\nComponent.registerComponent('ChaptersButton', ChaptersButton);\nexport default ChaptersButton;\n","/**\n * @file chapters-track-menu-item.js\n */\nimport MenuItem from '../../menu/menu-item.js';\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\n\n/**\n * The chapter track menu item\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuItem\n * @class ChaptersTrackMenuItem\n */\nclass ChaptersTrackMenuItem extends MenuItem {\n\n constructor(player, options){\n let track = options['track'];\n let cue = options['cue'];\n let currentTime = player.currentTime();\n\n // Modify options for parent MenuItem class's init.\n options['label'] = cue.text;\n options['selected'] = (cue['startTime'] <= currentTime && currentTime < cue['endTime']);\n super(player, options);\n\n this.track = track;\n this.cue = cue;\n track.addEventListener('cuechange', Fn.bind(this, this.update));\n }\n\n /**\n * Handle click on menu item\n *\n * @method handleClick\n */\n handleClick() {\n super.handleClick();\n this.player_.currentTime(this.cue.startTime);\n this.update(this.cue.startTime);\n }\n\n /**\n * Update chapter menu item\n *\n * @method update\n */\n update() {\n let cue = this.cue;\n let currentTime = this.player_.currentTime();\n\n // vjs.log(currentTime, cue.startTime);\n this.selected(cue['startTime'] <= currentTime && currentTime < cue['endTime']);\n }\n\n}\n\nComponent.registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);\nexport default ChaptersTrackMenuItem;\n","/**\n * @file off-text-track-menu-item.js\n */\nimport TextTrackMenuItem from './text-track-menu-item.js';\nimport Component from '../../component.js';\n\n/**\n * A special menu item for turning of a specific type of text track\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends TextTrackMenuItem\n * @class OffTextTrackMenuItem\n */\nclass OffTextTrackMenuItem extends TextTrackMenuItem {\n\n constructor(player, options){\n // Create pseudo track info\n // Requires options['kind']\n options['track'] = {\n 'kind': options['kind'],\n 'player': player,\n 'label': options['kind'] + ' off',\n 'default': false,\n 'mode': 'disabled'\n };\n\n super(player, options);\n this.selected(true);\n }\n\n /**\n * Handle text track change\n *\n * @param {Object} event Event object\n * @method handleTracksChange\n */\n handleTracksChange(event){\n let tracks = this.player().textTracks();\n let selected = true;\n\n for (let i = 0, l = tracks.length; i < l; i++) {\n let track = tracks[i];\n if (track['kind'] === this.track['kind'] && track['mode'] === 'showing') {\n selected = false;\n break;\n }\n }\n\n this.selected(selected);\n }\n\n}\n\nComponent.registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);\nexport default OffTextTrackMenuItem;\n","/**\n * @file subtitles-button.js\n */\nimport TextTrackButton from './text-track-button.js';\nimport Component from '../../component.js';\n\n/**\n * The button component for toggling and selecting subtitles\n *\n * @param {Object} player Player object\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends TextTrackButton\n * @class SubtitlesButton\n */\nclass SubtitlesButton extends TextTrackButton {\n\n constructor(player, options, ready){\n super(player, options, ready);\n this.el_.setAttribute('aria-label','Subtitles Menu');\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-subtitles-button ${super.buildCSSClass()}`;\n }\n\n}\n\nSubtitlesButton.prototype.kind_ = 'subtitles';\nSubtitlesButton.prototype.controlText_ = 'Subtitles';\n\nComponent.registerComponent('SubtitlesButton', SubtitlesButton);\nexport default SubtitlesButton;\n","/**\n * @file text-track-button.js\n */\nimport MenuButton from '../../menu/menu-button.js';\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\nimport TextTrackMenuItem from './text-track-menu-item.js';\nimport OffTextTrackMenuItem from './off-text-track-menu-item.js';\n\n/**\n * The base class for buttons that toggle specific text track types (e.g. subtitles)\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuButton\n * @class TextTrackButton\n */\nclass TextTrackButton extends MenuButton {\n\n constructor(player, options){\n super(player, options);\n\n let tracks = this.player_.textTracks();\n\n if (this.items.length <= 1) {\n this.hide();\n }\n\n if (!tracks) {\n return;\n }\n\n let updateHandler = Fn.bind(this, this.update);\n tracks.addEventListener('removetrack', updateHandler);\n tracks.addEventListener('addtrack', updateHandler);\n\n this.player_.on('dispose', function() {\n tracks.removeEventListener('removetrack', updateHandler);\n tracks.removeEventListener('addtrack', updateHandler);\n });\n }\n\n // Create a menu item for each text track\n createItems(items=[]) {\n // Add an OFF menu item to turn all tracks off\n items.push(new OffTextTrackMenuItem(this.player_, { 'kind': this.kind_ }));\n\n let tracks = this.player_.textTracks();\n\n if (!tracks) {\n return items;\n }\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n\n // only add tracks that are of the appropriate kind and have a label\n if (track['kind'] === this.kind_) {\n items.push(new TextTrackMenuItem(this.player_, {\n 'track': track\n }));\n }\n }\n\n return items;\n }\n\n}\n\nComponent.registerComponent('TextTrackButton', TextTrackButton);\nexport default TextTrackButton;\n","/**\n * @file text-track-menu-item.js\n */\nimport MenuItem from '../../menu/menu-item.js';\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\nimport window from 'global/window';\nimport document from 'global/document';\n\n/**\n * The specific menu item type for selecting a language within a text track kind\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuItem\n * @class TextTrackMenuItem\n */\nclass TextTrackMenuItem extends MenuItem {\n\n constructor(player, options){\n let track = options['track'];\n let tracks = player.textTracks();\n\n // Modify options for parent MenuItem class's init.\n options['label'] = track['label'] || track['language'] || 'Unknown';\n options['selected'] = track['default'] || track['mode'] === 'showing';\n super(player, options);\n\n this.track = track;\n\n if (tracks) {\n let changeHandler = Fn.bind(this, this.handleTracksChange);\n\n tracks.addEventListener('change', changeHandler);\n this.on('dispose', function() {\n tracks.removeEventListener('change', changeHandler);\n });\n }\n\n // iOS7 doesn't dispatch change events to TextTrackLists when an\n // associated track's mode changes. Without something like\n // Object.observe() (also not present on iOS7), it's not\n // possible to detect changes to the mode attribute and polyfill\n // the change event. As a poor substitute, we manually dispatch\n // change events whenever the controls modify the mode.\n if (tracks && tracks.onchange === undefined) {\n let event;\n\n this.on(['tap', 'click'], function() {\n if (typeof window.Event !== 'object') {\n // Android 2.3 throws an Illegal Constructor error for window.Event\n try {\n event = new window.Event('change');\n } catch(err){}\n }\n\n if (!event) {\n event = document.createEvent('Event');\n event.initEvent('change', true, true);\n }\n\n tracks.dispatchEvent(event);\n });\n }\n }\n\n /**\n * Handle click on text track\n *\n * @method handleClick\n */\n handleClick(event) {\n let kind = this.track['kind'];\n let tracks = this.player_.textTracks();\n\n super.handleClick(event);\n\n if (!tracks) return;\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n\n if (track['kind'] !== kind) {\n continue;\n }\n\n if (track === this.track) {\n track['mode'] = 'showing';\n } else {\n track['mode'] = 'disabled';\n }\n }\n }\n\n /**\n * Handle text track change\n *\n * @method handleTracksChange\n */\n handleTracksChange(event){\n this.selected(this.track['mode'] === 'showing');\n }\n\n}\n\nComponent.registerComponent('TextTrackMenuItem', TextTrackMenuItem);\nexport default TextTrackMenuItem;\n","/**\n * @file current-time-display.js\n */\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\nimport formatTime from '../../utils/format-time.js';\n\n/**\n * Displays the current time\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class CurrentTimeDisplay\n */\nclass CurrentTimeDisplay extends Component {\n\n constructor(player, options){\n super(player, options);\n\n this.on(player, 'timeupdate', this.updateContent);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl('div', {\n className: 'vjs-current-time vjs-time-control vjs-control'\n });\n\n this.contentEl_ = Dom.createEl('div', {\n className: 'vjs-current-time-display',\n // label the current time for screen reader users\n innerHTML: 'Current Time ' + '0:00',\n }, {\n // tell screen readers not to automatically read the time as it changes\n 'aria-live': 'off'\n });\n\n el.appendChild(this.contentEl_);\n return el;\n }\n\n /**\n * Update current time display\n *\n * @method updateContent\n */\n updateContent() {\n // Allows for smooth scrubbing, when player can't keep up.\n let time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();\n let localizedText = this.localize('Current Time');\n let formattedTime = formatTime(time, this.player_.duration());\n this.contentEl_.innerHTML = `${localizedText} ${formattedTime}`;\n }\n\n}\n\nComponent.registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);\nexport default CurrentTimeDisplay;\n","/**\n * @file duration-display.js\n */\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\nimport formatTime from '../../utils/format-time.js';\n\n/**\n * Displays the duration\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class DurationDisplay\n */\nclass DurationDisplay extends Component {\n\n constructor(player, options){\n super(player, options);\n\n // this might need to be changed to 'durationchange' instead of 'timeupdate' eventually,\n // however the durationchange event fires before this.player_.duration() is set,\n // so the value cannot be written out using this method.\n // Once the order of durationchange and this.player_.duration() being set is figured out,\n // this can be updated.\n this.on(player, 'timeupdate', this.updateContent);\n this.on(player, 'loadedmetadata', this.updateContent);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl('div', {\n className: 'vjs-duration vjs-time-control vjs-control'\n });\n\n this.contentEl_ = Dom.createEl('div', {\n className: 'vjs-duration-display',\n // label the duration time for screen reader users\n innerHTML: `${this.localize('Duration Time')} 0:00`\n }, {\n // tell screen readers not to automatically read the time as it changes\n 'aria-live': 'off'\n });\n\n el.appendChild(this.contentEl_);\n return el;\n }\n\n /**\n * Update duration time display\n *\n * @method updateContent\n */\n updateContent() {\n let duration = this.player_.duration();\n if (duration) {\n let localizedText = this.localize('Duration Time');\n let formattedTime = formatTime(duration);\n this.contentEl_.innerHTML = `${localizedText} ${formattedTime}`; // label the duration time for screen reader users\n }\n }\n\n}\n\nComponent.registerComponent('DurationDisplay', DurationDisplay);\nexport default DurationDisplay;\n","/**\n * @file remaining-time-display.js\n */\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\nimport formatTime from '../../utils/format-time.js';\n\n/**\n * Displays the time left in the video\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class RemainingTimeDisplay\n */\nclass RemainingTimeDisplay extends Component {\n\n constructor(player, options){\n super(player, options);\n\n this.on(player, 'timeupdate', this.updateContent);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl('div', {\n className: 'vjs-remaining-time vjs-time-control vjs-control'\n });\n\n this.contentEl_ = Dom.createEl('div', {\n className: 'vjs-remaining-time-display',\n // label the remaining time for screen reader users\n innerHTML: `${this.localize('Remaining Time')} -0:00`,\n }, {\n // tell screen readers not to automatically read the time as it changes\n 'aria-live': 'off'\n });\n\n el.appendChild(this.contentEl_);\n return el;\n }\n\n /**\n * Update remaining time display\n *\n * @method updateContent\n */\n updateContent() {\n if (this.player_.duration()) {\n const localizedText = this.localize('Remaining Time');\n const formattedTime = formatTime(this.player_.remainingTime());\n this.contentEl_.innerHTML = `${localizedText} -${formattedTime}`;\n }\n\n // Allows for smooth scrubbing, when player can't keep up.\n // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();\n // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());\n }\n\n}\n\nComponent.registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);\nexport default RemainingTimeDisplay;\n","/**\n * @file time-divider.js\n */\nimport Component from '../../component.js';\n\n/**\n * The separator between the current time and duration.\n * Can be hidden if it's not needed in the design.\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class TimeDivider\n */\nclass TimeDivider extends Component {\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-time-control vjs-time-divider',\n innerHTML: '
    /
    '\n });\n }\n\n}\n\nComponent.registerComponent('TimeDivider', TimeDivider);\nexport default TimeDivider;\n","/**\n * @file volume-bar.js\n */\nimport Slider from '../../slider/slider.js';\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\n\n// Required children\nimport VolumeLevel from './volume-level.js';\n\n/**\n * The bar that contains the volume level and can be clicked on to adjust the level\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Slider\n * @class VolumeBar\n */\nclass VolumeBar extends Slider {\n\n constructor(player, options){\n super(player, options);\n this.on(player, 'volumechange', this.updateARIAAttributes);\n player.ready(Fn.bind(this, this.updateARIAAttributes));\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-volume-bar vjs-slider-bar'\n }, {\n 'aria-label': 'volume level'\n });\n }\n\n /**\n * Handle mouse move on volume bar\n *\n * @method handleMouseMove\n */\n handleMouseMove(event) {\n if (this.player_.muted()) {\n this.player_.muted(false);\n }\n\n this.player_.volume(this.calculateDistance(event));\n }\n\n /**\n * Get percent of volume level\n *\n * @retun {Number} Volume level percent\n * @method getPercent\n */\n getPercent() {\n if (this.player_.muted()) {\n return 0;\n } else {\n return this.player_.volume();\n }\n }\n\n /**\n * Increase volume level for keyboard users\n *\n * @method stepForward\n */\n stepForward() {\n this.player_.volume(this.player_.volume() + 0.1);\n }\n\n /**\n * Decrease volume level for keyboard users\n *\n * @method stepBack\n */\n stepBack() {\n this.player_.volume(this.player_.volume() - 0.1);\n }\n\n /**\n * Update ARIA accessibility attributes\n *\n * @method updateARIAAttributes\n */\n updateARIAAttributes() {\n // Current value of volume bar as a percentage\n let volume = (this.player_.volume() * 100).toFixed(2);\n this.el_.setAttribute('aria-valuenow', volume);\n this.el_.setAttribute('aria-valuetext', volume + '%');\n }\n\n}\n\nVolumeBar.prototype.options_ = {\n children: [\n 'volumeLevel'\n ],\n 'barName': 'volumeLevel'\n};\n\nVolumeBar.prototype.playerEvent = 'volumechange';\n\nComponent.registerComponent('VolumeBar', VolumeBar);\nexport default VolumeBar;\n","/**\n * @file volume-control.js\n */\nimport Component from '../../component.js';\n\n// Required children\nimport VolumeBar from './volume-bar.js';\n\n/**\n * The component for controlling the volume level\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class VolumeControl\n */\nclass VolumeControl extends Component {\n\n constructor(player, options){\n super(player, options);\n\n // hide volume controls when they're not supported by the current tech\n if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n }\n this.on(player, 'loadstart', function(){\n if (player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n } else {\n this.removeClass('vjs-hidden');\n }\n });\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-volume-control vjs-control'\n });\n }\n\n}\n\nVolumeControl.prototype.options_ = {\n children: [\n 'volumeBar'\n ]\n};\n\nComponent.registerComponent('VolumeControl', VolumeControl);\nexport default VolumeControl;\n","/**\n * @file volume-level.js\n */\nimport Component from '../../component.js';\n\n/**\n * Shows volume level\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class VolumeLevel\n */\nclass VolumeLevel extends Component {\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-volume-level',\n innerHTML: ''\n });\n }\n\n}\n\nComponent.registerComponent('VolumeLevel', VolumeLevel);\nexport default VolumeLevel;\n","/**\n * @file volume-menu-button.js\n */\nimport Button from '../button.js';\nimport Component from '../component.js';\nimport Menu from '../menu/menu.js';\nimport MenuButton from '../menu/menu-button.js';\nimport MuteToggle from './mute-toggle.js';\nimport VolumeBar from './volume-control/volume-bar.js';\n\n/**\n * Button for volume menu\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuButton\n * @class VolumeMenuButton\n */\nclass VolumeMenuButton extends MenuButton {\n\n constructor(player, options={}){\n // Default to inline\n if (options.inline === undefined) {\n options.inline = true;\n }\n\n // If the vertical option isn't passed at all, default to true.\n if (options.vertical === undefined) {\n // If an inline volumeMenuButton is used, we should default to using\n // a horizontal slider for obvious reasons.\n if (options.inline) {\n options.vertical = false;\n } else {\n options.vertical = true;\n }\n }\n\n // The vertical option needs to be set on the volumeBar as well,\n // since that will need to be passed along to the VolumeBar constructor\n options.volumeBar = options.volumeBar || {};\n options.volumeBar.vertical = !!options.vertical;\n\n super(player, options);\n\n // Same listeners as MuteToggle\n this.on(player, 'volumechange', this.volumeUpdate);\n this.on(player, 'loadstart', this.volumeUpdate);\n\n // hide mute toggle if the current tech doesn't support volume control\n function updateVisibility() {\n if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n } else {\n this.removeClass('vjs-hidden');\n }\n }\n\n updateVisibility.call(this);\n this.on(player, 'loadstart', updateVisibility);\n\n this.on(this.volumeBar, ['slideractive', 'focus'], function(){\n this.addClass('vjs-slider-active');\n });\n\n this.on(this.volumeBar, ['sliderinactive', 'blur'], function(){\n this.removeClass('vjs-slider-active');\n });\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n let orientationClass = '';\n if (!!this.options_.vertical) {\n orientationClass = 'vjs-volume-menu-button-vertical';\n } else {\n orientationClass = 'vjs-volume-menu-button-horizontal';\n }\n\n return `vjs-volume-menu-button ${super.buildCSSClass()} ${orientationClass}`;\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {Menu} The volume menu button\n * @method createMenu\n */\n createMenu() {\n let menu = new Menu(this.player_, {\n contentElType: 'div'\n });\n\n let vb = new VolumeBar(this.player_, this.options_.volumeBar);\n\n menu.addChild(vb);\n\n this.volumeBar = vb;\n return menu;\n }\n\n /**\n * Handle click on volume menu and calls super\n *\n * @method handleClick\n */\n handleClick() {\n MuteToggle.prototype.handleClick.call(this);\n super.handleClick();\n }\n\n}\n\nVolumeMenuButton.prototype.volumeUpdate = MuteToggle.prototype.update;\nVolumeMenuButton.prototype.controlText_ = 'Mute';\n\nComponent.registerComponent('VolumeMenuButton', VolumeMenuButton);\nexport default VolumeMenuButton;\n","/**\n * @file error-display.js\n */\nimport Component from './component';\nimport * as Dom from './utils/dom.js';\n\n/**\n * Display that an error has occurred making the video unplayable\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @extends Component\n * @class ErrorDisplay\n */\nclass ErrorDisplay extends Component {\n\n constructor(player, options) {\n super(player, options);\n\n this.update();\n this.on(player, 'error', this.update);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n var el = super.createEl('div', {\n className: 'vjs-error-display'\n });\n\n this.contentEl_ = Dom.createEl('div');\n el.appendChild(this.contentEl_);\n\n return el;\n }\n\n /**\n * Update the error message in localized language\n *\n * @method update\n */\n update() {\n if (this.player().error()) {\n this.contentEl_.innerHTML = this.localize(this.player().error().message);\n }\n }\n}\n\nComponent.registerComponent('ErrorDisplay', ErrorDisplay);\nexport default ErrorDisplay;\n","/**\n * @file event-target.js\n */\nimport * as Events from './utils/events.js';\n\nvar EventTarget = function() {};\n\nEventTarget.prototype.allowedEvents_ = {};\n\nEventTarget.prototype.on = function(type, fn) {\n // Remove the addEventListener alias before calling Events.on\n // so we don't get into an infinite type loop\n let ael = this.addEventListener;\n this.addEventListener = Function.prototype;\n Events.on(this, type, fn);\n this.addEventListener = ael;\n};\nEventTarget.prototype.addEventListener = EventTarget.prototype.on;\n\nEventTarget.prototype.off = function(type, fn) {\n Events.off(this, type, fn);\n};\nEventTarget.prototype.removeEventListener = EventTarget.prototype.off;\n\nEventTarget.prototype.one = function(type, fn) {\n Events.one(this, type, fn);\n};\n\nEventTarget.prototype.trigger = function(event) {\n let type = event.type || event;\n\n if (typeof event === 'string') {\n event = {\n type: type\n };\n }\n event = Events.fixEvent(event);\n\n if (this.allowedEvents_[type] && this['on' + type]) {\n this['on' + type](event);\n }\n\n Events.trigger(this, event);\n};\n// The standard DOM EventTarget.dispatchEvent() is aliased to trigger()\nEventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;\n\nexport default EventTarget;\n","import log from './utils/log';\n\n/*\n * @file extend.js\n *\n * A combination of node inherits and babel's inherits (after transpile).\n * Both work the same but node adds `super_` to the subClass\n * and Bable adds the superClass as __proto__. Both seem useful.\n */\nconst _inherits = function (subClass, superClass) {\n if (typeof superClass !== 'function' && superClass !== null) {\n throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);\n }\n\n subClass.prototype = Object.create(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n\n if (superClass) {\n // node\n subClass.super_ = superClass;\n }\n};\n\n/*\n * Function for subclassing using the same inheritance that\n * videojs uses internally\n * ```js\n * var Button = videojs.getComponent('Button');\n * ```\n * ```js\n * var MyButton = videojs.extend(Button, {\n * constructor: function(player, options) {\n * Button.call(this, player, options);\n * },\n * onClick: function() {\n * // doSomething\n * }\n * });\n * ```\n */\nconst extendFn = function(superClass, subClassMethods={}) {\n let subClass = function() {\n superClass.apply(this, arguments);\n };\n let methods = {};\n\n if (typeof subClassMethods === 'object') {\n if (typeof subClassMethods.init === 'function') {\n log.warn('Constructor logic via init() is deprecated; please use constructor() instead.');\n subClassMethods.constructor = subClassMethods.init;\n }\n if (subClassMethods.constructor !== Object.prototype.constructor) {\n subClass = subClassMethods.constructor;\n }\n methods = subClassMethods;\n } else if (typeof subClassMethods === 'function') {\n subClass = subClassMethods;\n }\n\n _inherits(subClass, superClass);\n\n // Extend subObj's prototype with functions and other properties from props\n for (var name in methods) {\n if (methods.hasOwnProperty(name)) {\n subClass.prototype[name] = methods[name];\n }\n }\n\n return subClass;\n};\n\nexport default extendFn;\n","/**\n * @file fullscreen-api.js\n */\nimport document from 'global/document';\n\n/*\n * Store the browser-specific methods for the fullscreen API\n * @type {Object|undefined}\n * @private\n */\nlet FullscreenApi = {};\n\n// browser API methods\n// map approach from Screenful.js - https://github.com/sindresorhus/screenfull.js\nconst apiMap = [\n // Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html\n [\n 'requestFullscreen',\n 'exitFullscreen',\n 'fullscreenElement',\n 'fullscreenEnabled',\n 'fullscreenchange',\n 'fullscreenerror'\n ],\n // WebKit\n [\n 'webkitRequestFullscreen',\n 'webkitExitFullscreen',\n 'webkitFullscreenElement',\n 'webkitFullscreenEnabled',\n 'webkitfullscreenchange',\n 'webkitfullscreenerror'\n ],\n // Old WebKit (Safari 5.1)\n [\n 'webkitRequestFullScreen',\n 'webkitCancelFullScreen',\n 'webkitCurrentFullScreenElement',\n 'webkitCancelFullScreen',\n 'webkitfullscreenchange',\n 'webkitfullscreenerror'\n ],\n // Mozilla\n [\n 'mozRequestFullScreen',\n 'mozCancelFullScreen',\n 'mozFullScreenElement',\n 'mozFullScreenEnabled',\n 'mozfullscreenchange',\n 'mozfullscreenerror'\n ],\n // Microsoft\n [\n 'msRequestFullscreen',\n 'msExitFullscreen',\n 'msFullscreenElement',\n 'msFullscreenEnabled',\n 'MSFullscreenChange',\n 'MSFullscreenError'\n ]\n];\n\nlet specApi = apiMap[0];\nlet browserApi;\n\n// determine the supported set of functions\nfor (let i = 0; i < apiMap.length; i++) {\n // check for exitFullscreen function\n if (apiMap[i][1] in document) {\n browserApi = apiMap[i];\n break;\n }\n}\n\n// map the browser API names to the spec API names\nif (browserApi) {\n for (let i=0; i 1) {\n this.show();\n }\n }\n\n /**\n * Create menu\n *\n * @return {Menu} The constructed menu\n * @method createMenu\n */\n createMenu() {\n var menu = new Menu(this.player_);\n\n // Add a title list item to the top\n if (this.options_.title) {\n menu.contentEl().appendChild(Dom.createEl('li', {\n className: 'vjs-menu-title',\n innerHTML: toTitleCase(this.options_.title),\n tabIndex: -1\n }));\n }\n\n this.items = this['createItems']();\n\n if (this.items) {\n // Add menu items to the menu\n for (var i = 0; i < this.items.length; i++) {\n menu.addItem(this.items[i]);\n }\n }\n\n return menu;\n }\n\n /**\n * Create the list of menu items. Specific to each subclass.\n *\n * @method createItems\n */\n createItems(){}\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: this.buildCSSClass()\n });\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n var menuButtonClass = 'vjs-menu-button';\n\n // If the inline option is passed, we want to use different styles altogether.\n if (this.options_.inline === true) {\n menuButtonClass += '-inline';\n } else {\n menuButtonClass += '-popup';\n }\n\n return `vjs-menu-button ${menuButtonClass} ${super.buildCSSClass()}`;\n }\n\n /**\n * Focus - Add keyboard functionality to element\n * This function is not needed anymore. Instead, the\n * keyboard functionality is handled by\n * treating the button as triggering a submenu.\n * When the button is pressed, the submenu\n * appears. Pressing the button again makes\n * the submenu disappear.\n *\n * @method handleFocus\n */\n handleFocus() {}\n\n /**\n * Can't turn off list display that we turned\n * on with focus, because list would go away.\n *\n * @method handleBlur\n */\n handleBlur() {}\n\n /**\n * When you click the button it adds focus, which\n * will show the menu indefinitely.\n * So we'll remove focus when the mouse leaves the button.\n * Focus is needed for tab navigation.\n * Allow sub components to stack CSS class names\n *\n * @method handleClick\n */\n handleClick() {\n this.one('mouseout', Fn.bind(this, function(){\n this.menu.unlockShowing();\n this.el_.blur();\n }));\n if (this.buttonPressed_){\n this.unpressButton();\n } else {\n this.pressButton();\n }\n }\n\n /**\n * Handle key press on menu\n *\n * @param {Object} Key press event\n * @method handleKeyPress\n */\n handleKeyPress(event) {\n\n // Check for space bar (32) or enter (13) keys\n if (event.which === 32 || event.which === 13) {\n if (this.buttonPressed_){\n this.unpressButton();\n } else {\n this.pressButton();\n }\n event.preventDefault();\n // Check for escape (27) key\n } else if (event.which === 27){\n if (this.buttonPressed_){\n this.unpressButton();\n }\n event.preventDefault();\n }\n }\n\n /**\n * Makes changes based on button pressed\n *\n * @method pressButton\n */\n pressButton() {\n this.buttonPressed_ = true;\n this.menu.lockShowing();\n this.el_.setAttribute('aria-pressed', true);\n if (this.items && this.items.length > 0) {\n this.items[0].el().focus(); // set the focus to the title of the submenu\n }\n }\n\n /**\n * Makes changes based on button unpressed\n *\n * @method unpressButton\n */\n unpressButton() {\n this.buttonPressed_ = false;\n this.menu.unlockShowing();\n this.el_.setAttribute('aria-pressed', false);\n }\n}\n\nComponent.registerComponent('MenuButton', MenuButton);\nexport default MenuButton;\n","/**\n * @file menu-item.js\n */\nimport Button from '../button.js';\nimport Component from '../component.js';\nimport assign from 'object.assign';\n\n/**\n * The component for a menu item. `
  • `\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Button\n * @class MenuItem\n */\nclass MenuItem extends Button {\n\n constructor(player, options) {\n super(player, options);\n this.selected(options['selected']);\n }\n\n /**\n * Create the component's DOM element\n *\n * @param {String=} type Desc\n * @param {Object=} props Desc\n * @return {Element}\n * @method createEl\n */\n createEl(type, props, attrs) {\n return super.createEl('li', assign({\n className: 'vjs-menu-item',\n innerHTML: this.localize(this.options_['label'])\n }, props), attrs);\n }\n\n /**\n * Handle a click on the menu item, and set it to selected\n *\n * @method handleClick\n */\n handleClick() {\n this.selected(true);\n }\n\n /**\n * Set this menu item as selected or not\n *\n * @param {Boolean} selected\n * @method selected\n */\n selected(selected) {\n if (selected) {\n this.addClass('vjs-selected');\n this.el_.setAttribute('aria-selected',true);\n } else {\n this.removeClass('vjs-selected');\n this.el_.setAttribute('aria-selected',false);\n }\n }\n\n}\n\nComponent.registerComponent('MenuItem', MenuItem);\nexport default MenuItem;\n","/**\n * @file menu.js\n */\nimport Component from '../component.js';\nimport * as Dom from '../utils/dom.js';\nimport * as Fn from '../utils/fn.js';\nimport * as Events from '../utils/events.js';\n\n/**\n * The Menu component is used to build pop up menus, including subtitle and\n * captions selection menus.\n *\n * @extends Component\n * @class Menu\n */\nclass Menu extends Component {\n\n /**\n * Add a menu item to the menu\n *\n * @param {Object|String} component Component or component type to add\n * @method addItem\n */\n addItem(component) {\n this.addChild(component);\n component.on('click', Fn.bind(this, function(){\n this.unlockShowing();\n }));\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let contentElType = this.options_.contentElType || 'ul';\n this.contentEl_ = Dom.createEl(contentElType, {\n className: 'vjs-menu-content'\n });\n var el = super.createEl('div', {\n append: this.contentEl_,\n className: 'vjs-menu'\n });\n el.appendChild(this.contentEl_);\n\n // Prevent clicks from bubbling up. Needed for Menu Buttons,\n // where a click on the parent is significant\n Events.on(el, 'click', function(event){\n event.preventDefault();\n event.stopImmediatePropagation();\n });\n\n return el;\n }\n}\n\nComponent.registerComponent('Menu', Menu);\nexport default Menu;\n","/**\n * @file player.js\n */\n // Subclasses Component\nimport Component from './component.js';\n\nimport document from 'global/document';\nimport window from 'global/window';\nimport * as Events from './utils/events.js';\nimport * as Dom from './utils/dom.js';\nimport * as Fn from './utils/fn.js';\nimport * as Guid from './utils/guid.js';\nimport * as browser from './utils/browser.js';\nimport log from './utils/log.js';\nimport toTitleCase from './utils/to-title-case.js';\nimport { createTimeRange } from './utils/time-ranges.js';\nimport { bufferedPercent } from './utils/buffer.js';\nimport * as stylesheet from './utils/stylesheet.js';\nimport FullscreenApi from './fullscreen-api.js';\nimport MediaError from './media-error.js';\nimport safeParseTuple from 'safe-json-parse/tuple';\nimport assign from 'object.assign';\nimport mergeOptions from './utils/merge-options.js';\nimport textTrackConverter from './tracks/text-track-list-converter.js';\n\n// Include required child components (importing also registers them)\nimport MediaLoader from './tech/loader.js';\nimport PosterImage from './poster-image.js';\nimport TextTrackDisplay from './tracks/text-track-display.js';\nimport LoadingSpinner from './loading-spinner.js';\nimport BigPlayButton from './big-play-button.js';\nimport ControlBar from './control-bar/control-bar.js';\nimport ErrorDisplay from './error-display.js';\nimport TextTrackSettings from './tracks/text-track-settings.js';\n\n// Require html5 tech, at least for disposing the original video tag\nimport Html5 from './tech/html5.js';\n\n/**\n * An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video.\n * ```js\n * var myPlayer = videojs('example_video_1');\n * ```\n * In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready.\n * ```html\n * \n * ```\n * After an instance has been created it can be accessed globally using `Video('example_video_1')`.\n *\n * @param {Element} tag The original video tag used for configuring options\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends Component\n * @class Player\n */\nclass Player extends Component {\n\n /**\n * player's constructor function\n *\n * @constructs\n * @method init\n * @param {Element} tag The original video tag used for configuring options\n * @param {Object=} options Player options\n * @param {Function=} ready Ready callback function\n */\n constructor(tag, options, ready){\n // Make sure tag ID exists\n tag.id = tag.id || `vjs_video_${Guid.newGUID()}`;\n\n // Set Options\n // The options argument overrides options set in the video tag\n // which overrides globally set options.\n // This latter part coincides with the load order\n // (tag must exist before Player)\n options = assign(Player.getTagSettings(tag), options);\n\n // Delay the initialization of children because we need to set up\n // player properties first, and can't use `this` before `super()`\n options.initChildren = false;\n\n // Same with creating the element\n options.createEl = false;\n\n // we don't want the player to report touch activity on itself\n // see enableTouchActivity in Component\n options.reportTouchActivity = false;\n\n // Run base component initializing with new options\n super(null, options, ready);\n\n // if the global option object was accidentally blown away by\n // someone, bail early with an informative error\n if (!this.options_ ||\n !this.options_.techOrder ||\n !this.options_.techOrder.length) {\n throw new Error('No techOrder specified. Did you overwrite ' +\n 'videojs.options instead of just changing the ' +\n 'properties you want to override?');\n }\n\n this.tag = tag; // Store the original tag used to set options\n\n // Store the tag attributes used to restore html5 element\n this.tagAttributes = tag && Dom.getElAttributes(tag);\n\n // Update current language\n this.language(this.options_.language);\n\n // Update Supported Languages\n if (options.languages) {\n // Normalise player option languages to lowercase\n let languagesToLower = {};\n\n Object.getOwnPropertyNames(options.languages).forEach(function(name) {\n languagesToLower[name.toLowerCase()] = options.languages[name];\n });\n this.languages_ = languagesToLower;\n } else {\n this.languages_ = Player.prototype.options_.languages;\n }\n\n // Cache for video property values.\n this.cache_ = {};\n\n // Set poster\n this.poster_ = options.poster || '';\n\n // Set controls\n this.controls_ = !!options.controls;\n\n // Original tag settings stored in options\n // now remove immediately so native controls don't flash.\n // May be turned back on by HTML5 tech if nativeControlsForTouch is true\n tag.controls = false;\n\n /*\n * Store the internal state of scrubbing\n *\n * @private\n * @return {Boolean} True if the user is scrubbing\n */\n this.scrubbing_ = false;\n\n this.el_ = this.createEl();\n\n // We also want to pass the original player options to each component and plugin\n // as well so they don't need to reach back into the player for options later.\n // We also need to do another copy of this.options_ so we don't end up with\n // an infinite loop.\n let playerOptionsCopy = mergeOptions(this.options_);\n\n // Load plugins\n if (options.plugins) {\n let plugins = options.plugins;\n\n Object.getOwnPropertyNames(plugins).forEach(function(name){\n if (typeof this[name] === 'function') {\n this[name](plugins[name]);\n } else {\n log.error('Unable to find plugin:', name);\n }\n }, this);\n }\n\n this.options_.playerOptions = playerOptionsCopy;\n\n this.initChildren();\n\n // Set isAudio based on whether or not an audio tag was used\n this.isAudio(tag.nodeName.toLowerCase() === 'audio');\n\n // Update controls className. Can't do this when the controls are initially\n // set because the element doesn't exist yet.\n if (this.controls()) {\n this.addClass('vjs-controls-enabled');\n } else {\n this.addClass('vjs-controls-disabled');\n }\n\n if (this.isAudio()) {\n this.addClass('vjs-audio');\n }\n\n if (this.flexNotSupported_()) {\n this.addClass('vjs-no-flex');\n }\n\n // TODO: Make this smarter. Toggle user state between touching/mousing\n // using events, since devices can have both touch and mouse events.\n // if (browser.TOUCH_ENABLED) {\n // this.addClass('vjs-touch-enabled');\n // }\n\n // Make player easily findable by ID\n Player.players[this.id_] = this;\n\n // When the player is first initialized, trigger activity so components\n // like the control bar show themselves if needed\n this.userActive(true);\n this.reportUserActivity();\n this.listenForUserActivity_();\n\n this.on('fullscreenchange', this.handleFullscreenChange_);\n this.on('stageclick', this.handleStageClick_);\n }\n\n /**\n * Destroys the video player and does any necessary cleanup\n * ```js\n * myPlayer.dispose();\n * ```\n * This is especially helpful if you are dynamically adding and removing videos\n * to/from the DOM.\n *\n * @method dispose\n */\n dispose() {\n this.trigger('dispose');\n // prevent dispose from being called twice\n this.off('dispose');\n\n if (this.styleEl_) {\n this.styleEl_.parentNode.removeChild(this.styleEl_);\n }\n\n // Kill reference to this player\n Player.players[this.id_] = null;\n if (this.tag && this.tag.player) { this.tag.player = null; }\n if (this.el_ && this.el_.player) { this.el_.player = null; }\n\n if (this.tech_) { this.tech_.dispose(); }\n\n super.dispose();\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = this.el_ = super.createEl('div');\n let tag = this.tag;\n\n // Remove width/height attrs from tag so CSS can make it 100% width/height\n tag.removeAttribute('width');\n tag.removeAttribute('height');\n\n // Copy over all the attributes from the tag, including ID and class\n // ID will now reference player box, not the video tag\n const attrs = Dom.getElAttributes(tag);\n\n Object.getOwnPropertyNames(attrs).forEach(function(attr){\n // workaround so we don't totally break IE7\n // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7\n if (attr === 'class') {\n el.className = attrs[attr];\n } else {\n el.setAttribute(attr, attrs[attr]);\n }\n });\n\n // Update tag id/class for use as HTML5 playback tech\n // Might think we should do this after embedding in container so .vjs-tech class\n // doesn't flash 100% width/height, but class only applies with .video-js parent\n tag.id += '_html5_api';\n tag.className = 'vjs-tech';\n\n // Make player findable on elements\n tag.player = el.player = this;\n // Default state of video is paused\n this.addClass('vjs-paused');\n\n // Add a style element in the player that we'll use to set the width/height\n // of the player in a way that's still overrideable by CSS, just like the\n // video element\n this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions');\n let defaultsStyleEl = document.querySelector('.vjs-styles-defaults');\n let head = document.querySelector('head');\n head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);\n\n // Pass in the width/height/aspectRatio options which will update the style el\n this.width(this.options_.width);\n this.height(this.options_.height);\n this.fluid(this.options_.fluid);\n this.aspectRatio(this.options_.aspectRatio);\n\n // insertElFirst seems to cause the networkState to flicker from 3 to 2, so\n // keep track of the original for later so we can know if the source originally failed\n tag.initNetworkState_ = tag.networkState;\n\n // Wrap video tag in div (el/box) container\n if (tag.parentNode) {\n tag.parentNode.insertBefore(el, tag);\n }\n Dom.insertElFirst(tag, el); // Breaks iPhone, fixed in HTML5 setup.\n\n this.el_ = el;\n\n return el;\n }\n\n /**\n * Get/set player width\n *\n * @param {Number=} value Value for width\n * @return {Number} Width when getting\n * @method width\n */\n width(value) {\n return this.dimension('width', value);\n }\n\n /**\n * Get/set player height\n *\n * @param {Number=} value Value for height\n * @return {Number} Height when getting\n * @method height\n */\n height(value) {\n return this.dimension('height', value);\n }\n\n /**\n * Get/set dimension for player\n *\n * @param {String} dimension Either width or height\n * @param {Number=} value Value for dimension\n * @return {Component}\n * @method dimension\n */\n dimension(dimension, value) {\n let privDimension = dimension + '_';\n\n if (value === undefined) {\n return this[privDimension] || 0;\n }\n\n if (value === '') {\n // If an empty string is given, reset the dimension to be automatic\n this[privDimension] = undefined;\n } else {\n let parsedVal = parseFloat(value);\n\n if (isNaN(parsedVal)) {\n log.error(`Improper value \"${value}\" supplied for for ${dimension}`);\n return this;\n }\n\n this[privDimension] = parsedVal;\n }\n\n this.updateStyleEl_();\n return this;\n }\n\n /**\n * Add/remove the vjs-fluid class\n *\n * @param {Boolean} bool Value of true adds the class, value of false removes the class\n * @method fluid\n */\n fluid(bool) {\n if (bool === undefined) {\n return !!this.fluid_;\n }\n\n this.fluid_ = !!bool;\n\n if (bool) {\n this.addClass('vjs-fluid');\n } else {\n this.removeClass('vjs-fluid');\n }\n }\n\n /**\n * Get/Set the aspect ratio\n *\n * @param {String=} ratio Aspect ratio for player\n * @return aspectRatio\n * @method aspectRatio\n */\n aspectRatio(ratio) {\n if (ratio === undefined) {\n return this.aspectRatio_;\n }\n\n // Check for width:height format\n if (!/^\\d+\\:\\d+$/.test(ratio)) {\n throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');\n }\n this.aspectRatio_ = ratio;\n\n // We're assuming if you set an aspect ratio you want fluid mode,\n // because in fixed mode you could calculate width and height yourself.\n this.fluid(true);\n\n this.updateStyleEl_();\n }\n\n /**\n * Update styles of the player element (height, width and aspect ratio)\n *\n * @method updateStyleEl_\n */\n updateStyleEl_() {\n let width;\n let height;\n let aspectRatio;\n\n // The aspect ratio is either used directly or to calculate width and height.\n if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {\n // Use any aspectRatio that's been specifically set\n aspectRatio = this.aspectRatio_;\n } else if (this.videoWidth()) {\n // Otherwise try to get the aspect ratio from the video metadata\n aspectRatio = this.videoWidth() + ':' + this.videoHeight();\n } else {\n // Or use a default. The video element's is 2:1, but 16:9 is more common.\n aspectRatio = '16:9';\n }\n\n // Get the ratio as a decimal we can use to calculate dimensions\n let ratioParts = aspectRatio.split(':');\n let ratioMultiplier = ratioParts[1] / ratioParts[0];\n\n if (this.width_ !== undefined) {\n // Use any width that's been specifically set\n width = this.width_;\n } else if (this.height_ !== undefined) {\n // Or calulate the width from the aspect ratio if a height has been set\n width = this.height_ / ratioMultiplier;\n } else {\n // Or use the video's metadata, or use the video el's default of 300\n width = this.videoWidth() || 300;\n }\n\n if (this.height_ !== undefined) {\n // Use any height that's been specifically set\n height = this.height_;\n } else {\n // Otherwise calculate the height from the ratio and the width\n height = width * ratioMultiplier;\n }\n\n let idClass = this.id()+'-dimensions';\n\n // Ensure the right class is still on the player for the style element\n this.addClass(idClass);\n\n stylesheet.setTextContent(this.styleEl_, `\n .${idClass} {\n width: ${width}px;\n height: ${height}px;\n }\n\n .${idClass}.vjs-fluid {\n padding-top: ${ratioMultiplier * 100}%;\n }\n `);\n }\n\n /**\n * Load the Media Playback Technology (tech)\n * Load/Create an instance of playback technology including element and API methods\n * And append playback element in player div.\n *\n * @param {String} techName Name of the playback technology\n * @param {String} source Video source\n * @method loadTech_\n * @private\n */\n loadTech_(techName, source) {\n\n // Pause and remove current playback technology\n if (this.tech_) {\n this.unloadTech_();\n }\n\n // get rid of the HTML5 video tag as soon as we are using another tech\n if (techName !== 'Html5' && this.tag) {\n Component.getComponent('Html5').disposeMediaElement(this.tag);\n this.tag.player = null;\n this.tag = null;\n }\n\n this.techName_ = techName;\n\n // Turn off API access because we're loading a new tech that might load asynchronously\n this.isReady_ = false;\n\n // Grab tech-specific options from player options and add source and parent element to use.\n var techOptions = assign({\n 'nativeControlsForTouch': this.options_.nativeControlsForTouch,\n 'source': source,\n 'playerId': this.id(),\n 'techId': `${this.id()}_${techName}_api`,\n 'textTracks': this.textTracks_,\n 'autoplay': this.options_.autoplay,\n 'preload': this.options_.preload,\n 'loop': this.options_.loop,\n 'muted': this.options_.muted,\n 'poster': this.poster(),\n 'language': this.language(),\n 'vtt.js': this.options_['vtt.js']\n }, this.options_[techName.toLowerCase()]);\n\n if (this.tag) {\n techOptions.tag = this.tag;\n }\n\n if (source) {\n this.currentType_ = source.type;\n if (source.src === this.cache_.src && this.cache_.currentTime > 0) {\n techOptions.startTime = this.cache_.currentTime;\n }\n\n this.cache_.src = source.src;\n }\n\n // Initialize tech instance\n let techComponent = Component.getComponent(techName);\n this.tech_ = new techComponent(techOptions);\n\n // player.triggerReady is always async, so don't need this to be async\n this.tech_.ready(Fn.bind(this, this.handleTechReady_), true);\n\n textTrackConverter.jsonToTextTracks(this.textTracksJson_ || [], this.tech_);\n\n // Listen to all HTML5-defined events and trigger them on the player\n this.on(this.tech_, 'loadstart', this.handleTechLoadStart_);\n this.on(this.tech_, 'waiting', this.handleTechWaiting_);\n this.on(this.tech_, 'canplay', this.handleTechCanPlay_);\n this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_);\n this.on(this.tech_, 'playing', this.handleTechPlaying_);\n this.on(this.tech_, 'ended', this.handleTechEnded_);\n this.on(this.tech_, 'seeking', this.handleTechSeeking_);\n this.on(this.tech_, 'seeked', this.handleTechSeeked_);\n this.on(this.tech_, 'play', this.handleTechPlay_);\n this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_);\n this.on(this.tech_, 'pause', this.handleTechPause_);\n this.on(this.tech_, 'progress', this.handleTechProgress_);\n this.on(this.tech_, 'durationchange', this.handleTechDurationChange_);\n this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_);\n this.on(this.tech_, 'error', this.handleTechError_);\n this.on(this.tech_, 'suspend', this.handleTechSuspend_);\n this.on(this.tech_, 'abort', this.handleTechAbort_);\n this.on(this.tech_, 'emptied', this.handleTechEmptied_);\n this.on(this.tech_, 'stalled', this.handleTechStalled_);\n this.on(this.tech_, 'loadedmetadata', this.handleTechLoadedMetaData_);\n this.on(this.tech_, 'loadeddata', this.handleTechLoadedData_);\n this.on(this.tech_, 'timeupdate', this.handleTechTimeUpdate_);\n this.on(this.tech_, 'ratechange', this.handleTechRateChange_);\n this.on(this.tech_, 'volumechange', this.handleTechVolumeChange_);\n this.on(this.tech_, 'texttrackchange', this.handleTechTextTrackChange_);\n this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_);\n this.on(this.tech_, 'posterchange', this.handleTechPosterChange_);\n\n this.usingNativeControls(this.techGet_('controls'));\n\n if (this.controls() && !this.usingNativeControls()) {\n this.addTechControlsListeners_();\n }\n\n // Add the tech element in the DOM if it was not already there\n // Make sure to not insert the original video element if using Html5\n if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) {\n Dom.insertElFirst(this.tech_.el(), this.el());\n }\n\n // Get rid of the original video tag reference after the first tech is loaded\n if (this.tag) {\n this.tag.player = null;\n this.tag = null;\n }\n }\n\n /**\n * Unload playback technology\n *\n * @method unloadTech_\n * @private\n */\n unloadTech_() {\n // Save the current text tracks so that we can reuse the same text tracks with the next tech\n this.textTracks_ = this.textTracks();\n this.textTracksJson_ = textTrackConverter.textTracksToJson(this);\n\n this.isReady_ = false;\n\n this.tech_.dispose();\n\n this.tech_ = false;\n }\n\n /**\n * Set up click and touch listeners for the playback element\n *\n * On desktops, a click on the video itself will toggle playback,\n * on a mobile device a click on the video toggles controls.\n * (toggling controls is done by toggling the user state between active and\n * inactive)\n * A tap can signal that a user has become active, or has become inactive\n * e.g. a quick tap on an iPhone movie should reveal the controls. Another\n * quick tap should hide them again (signaling the user is in an inactive\n * viewing state)\n * In addition to this, we still want the user to be considered inactive after\n * a few seconds of inactivity.\n * Note: the only part of iOS interaction we can't mimic with this setup\n * is a touch and hold on the video element counting as activity in order to\n * keep the controls showing, but that shouldn't be an issue. A touch and hold\n * on any controls will still keep the user active\n *\n * @private\n * @method addTechControlsListeners_\n */\n addTechControlsListeners_() {\n // Make sure to remove all the previous listeners in case we are called multiple times.\n this.removeTechControlsListeners_();\n\n // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do\n // trigger mousedown/up.\n // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object\n // Any touch events are set to block the mousedown event from happening\n this.on(this.tech_, 'mousedown', this.handleTechClick_);\n\n // If the controls were hidden we don't want that to change without a tap event\n // so we'll check if the controls were already showing before reporting user\n // activity\n this.on(this.tech_, 'touchstart', this.handleTechTouchStart_);\n this.on(this.tech_, 'touchmove', this.handleTechTouchMove_);\n this.on(this.tech_, 'touchend', this.handleTechTouchEnd_);\n\n // The tap listener needs to come after the touchend listener because the tap\n // listener cancels out any reportedUserActivity when setting userActive(false)\n this.on(this.tech_, 'tap', this.handleTechTap_);\n }\n\n /**\n * Remove the listeners used for click and tap controls. This is needed for\n * toggling to controls disabled, where a tap/touch should do nothing.\n *\n * @method removeTechControlsListeners_\n * @private\n */\n removeTechControlsListeners_() {\n // We don't want to just use `this.off()` because there might be other needed\n // listeners added by techs that extend this.\n this.off(this.tech_, 'tap', this.handleTechTap_);\n this.off(this.tech_, 'touchstart', this.handleTechTouchStart_);\n this.off(this.tech_, 'touchmove', this.handleTechTouchMove_);\n this.off(this.tech_, 'touchend', this.handleTechTouchEnd_);\n this.off(this.tech_, 'mousedown', this.handleTechClick_);\n }\n\n /**\n * Player waits for the tech to be ready\n *\n * @method handleTechReady_\n * @private\n */\n handleTechReady_() {\n this.triggerReady();\n\n // Keep the same volume as before\n if (this.cache_.volume) {\n this.techCall_('setVolume', this.cache_.volume);\n }\n\n // Look if the tech found a higher resolution poster while loading\n this.handleTechPosterChange_();\n\n // Update the duration if available\n this.handleTechDurationChange_();\n\n // Chrome and Safari both have issues with autoplay.\n // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.\n // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)\n // This fixes both issues. Need to wait for API, so it updates displays correctly\n if (this.tag && this.options_.autoplay && this.paused()) {\n delete this.tag.poster; // Chrome Fix. Fixed in Chrome v16.\n this.play();\n }\n }\n\n /**\n * Fired when the user agent begins looking for media data\n *\n * @private\n * @method handleTechLoadStart_\n */\n handleTechLoadStart_() {\n // TODO: Update to use `emptied` event instead. See #1277.\n\n this.removeClass('vjs-ended');\n\n // reset the error state\n this.error(null);\n\n // If it's already playing we want to trigger a firstplay event now.\n // The firstplay event relies on both the play and loadstart events\n // which can happen in any order for a new source\n if (!this.paused()) {\n this.trigger('loadstart');\n this.trigger('firstplay');\n } else {\n // reset the hasStarted state\n this.hasStarted(false);\n this.trigger('loadstart');\n }\n }\n\n /**\n * Add/remove the vjs-has-started class\n *\n * @param {Boolean} hasStarted The value of true adds the class the value of false remove the class\n * @return {Boolean} Boolean value if has started\n * @private\n * @method hasStarted\n */\n hasStarted(hasStarted) {\n if (hasStarted !== undefined) {\n // only update if this is a new value\n if (this.hasStarted_ !== hasStarted) {\n this.hasStarted_ = hasStarted;\n if (hasStarted) {\n this.addClass('vjs-has-started');\n // trigger the firstplay event if this newly has played\n this.trigger('firstplay');\n } else {\n this.removeClass('vjs-has-started');\n }\n }\n return this;\n }\n return !!this.hasStarted_;\n }\n\n /**\n * Fired whenever the media begins or resumes playback\n *\n * @private\n * @method handleTechPlay_\n */\n handleTechPlay_() {\n this.removeClass('vjs-ended');\n this.removeClass('vjs-paused');\n this.addClass('vjs-playing');\n\n // hide the poster when the user hits play\n // https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play\n this.hasStarted(true);\n\n this.trigger('play');\n }\n\n /**\n * Fired whenever the media begins waiting\n *\n * @private\n * @method handleTechWaiting_\n */\n handleTechWaiting_() {\n this.addClass('vjs-waiting');\n this.trigger('waiting');\n }\n\n /**\n * A handler for events that signal that waiting has ended\n * which is not consistent between browsers. See #1351\n *\n * @private\n * @method handleTechCanPlay_\n */\n handleTechCanPlay_() {\n this.removeClass('vjs-waiting');\n this.trigger('canplay');\n }\n\n /**\n * A handler for events that signal that waiting has ended\n * which is not consistent between browsers. See #1351\n *\n * @private\n * @method handleTechCanPlayThrough_\n */\n handleTechCanPlayThrough_() {\n this.removeClass('vjs-waiting');\n this.trigger('canplaythrough');\n }\n\n /**\n * A handler for events that signal that waiting has ended\n * which is not consistent between browsers. See #1351\n *\n * @private\n * @method handleTechPlaying_\n */\n handleTechPlaying_() {\n this.removeClass('vjs-waiting');\n this.trigger('playing');\n }\n\n /**\n * Fired whenever the player is jumping to a new time\n *\n * @private\n * @method handleTechSeeking_\n */\n handleTechSeeking_() {\n this.addClass('vjs-seeking');\n this.trigger('seeking');\n }\n\n /**\n * Fired when the player has finished jumping to a new time\n *\n * @private\n * @method handleTechSeeked_\n */\n handleTechSeeked_() {\n this.removeClass('vjs-seeking');\n this.trigger('seeked');\n }\n\n /**\n * Fired the first time a video is played\n * Not part of the HLS spec, and we're not sure if this is the best\n * implementation yet, so use sparingly. If you don't have a reason to\n * prevent playback, use `myPlayer.one('play');` instead.\n *\n * @private\n * @method handleTechFirstPlay_\n */\n handleTechFirstPlay_() {\n //If the first starttime attribute is specified\n //then we will start at the given offset in seconds\n if(this.options_.starttime){\n this.currentTime(this.options_.starttime);\n }\n\n this.addClass('vjs-has-started');\n this.trigger('firstplay');\n }\n\n /**\n * Fired whenever the media has been paused\n *\n * @private\n * @method handleTechPause_\n */\n handleTechPause_() {\n this.removeClass('vjs-playing');\n this.addClass('vjs-paused');\n this.trigger('pause');\n }\n\n /**\n * Fired while the user agent is downloading media data\n *\n * @private\n * @method handleTechProgress_\n */\n handleTechProgress_() {\n this.trigger('progress');\n }\n\n /**\n * Fired when the end of the media resource is reached (currentTime == duration)\n *\n * @private\n * @method handleTechEnded_\n */\n handleTechEnded_() {\n this.addClass('vjs-ended');\n if (this.options_.loop) {\n this.currentTime(0);\n this.play();\n } else if (!this.paused()) {\n this.pause();\n }\n\n this.trigger('ended');\n }\n\n /**\n * Fired when the duration of the media resource is first known or changed\n *\n * @private\n * @method handleTechDurationChange_\n */\n handleTechDurationChange_() {\n this.duration(this.techGet_('duration'));\n }\n\n /**\n * Handle a click on the media element to play/pause\n *\n * @param {Object=} event Event object\n * @private\n * @method handleTechClick_\n */\n handleTechClick_(event) {\n // We're using mousedown to detect clicks thanks to Flash, but mousedown\n // will also be triggered with right-clicks, so we need to prevent that\n if (event.button !== 0) return;\n\n // When controls are disabled a click should not toggle playback because\n // the click is considered a control\n if (this.controls()) {\n if (this.paused()) {\n this.play();\n } else {\n this.pause();\n }\n }\n }\n\n /**\n * Handle a tap on the media element. It will toggle the user\n * activity state, which hides and shows the controls.\n *\n * @private\n * @method handleTechTap_\n */\n handleTechTap_() {\n this.userActive(!this.userActive());\n }\n\n /**\n * Handle touch to start\n *\n * @private\n * @method handleTechTouchStart_\n */\n handleTechTouchStart_() {\n this.userWasActive = this.userActive();\n }\n\n /**\n * Handle touch to move\n *\n * @private\n * @method handleTechTouchMove_\n */\n handleTechTouchMove_() {\n if (this.userWasActive){\n this.reportUserActivity();\n }\n }\n\n /**\n * Handle touch to end\n *\n * @private\n * @method handleTechTouchEnd_\n */\n handleTechTouchEnd_(event) {\n // Stop the mouse events from also happening\n event.preventDefault();\n }\n\n /**\n * Fired when the player switches in or out of fullscreen mode\n *\n * @private\n * @method handleFullscreenChange_\n */\n handleFullscreenChange_() {\n if (this.isFullscreen()) {\n this.addClass('vjs-fullscreen');\n } else {\n this.removeClass('vjs-fullscreen');\n }\n }\n\n /**\n * native click events on the SWF aren't triggered on IE11, Win8.1RT\n * use stageclick events triggered from inside the SWF instead\n *\n * @private\n * @method handleStageClick_\n */\n handleStageClick_() {\n this.reportUserActivity();\n }\n\n /**\n * Handle Tech Fullscreen Change\n *\n * @private\n * @method handleTechFullscreenChange_\n */\n handleTechFullscreenChange_(event, data) {\n if (data) {\n this.isFullscreen(data.isFullscreen);\n }\n this.trigger('fullscreenchange');\n }\n\n /**\n * Fires when an error occurred during the loading of an audio/video\n *\n * @private\n * @method handleTechError_\n */\n handleTechError_() {\n let error = this.tech_.error();\n this.error(error && error.code);\n }\n\n /**\n * Fires when the browser is intentionally not getting media data\n *\n * @private\n * @method handleTechSuspend_\n */\n handleTechSuspend_() {\n this.trigger('suspend');\n }\n\n /**\n * Fires when the loading of an audio/video is aborted\n *\n * @private\n * @method handleTechAbort_\n */\n handleTechAbort_() {\n this.trigger('abort');\n }\n\n /**\n * Fires when the current playlist is empty\n *\n * @private\n * @method handleTechEmptied_\n */\n handleTechEmptied_() {\n this.trigger('emptied');\n }\n\n /**\n * Fires when the browser is trying to get media data, but data is not available\n *\n * @private\n * @method handleTechStalled_\n */\n handleTechStalled_() {\n this.trigger('stalled');\n }\n\n /**\n * Fires when the browser has loaded meta data for the audio/video\n *\n * @private\n * @method handleTechLoadedMetaData_\n */\n handleTechLoadedMetaData_() {\n this.trigger('loadedmetadata');\n }\n\n /**\n * Fires when the browser has loaded the current frame of the audio/video\n *\n * @private\n * @method handleTechLoadedData_\n */\n handleTechLoadedData_() {\n this.trigger('loadeddata');\n }\n\n /**\n * Fires when the current playback position has changed\n *\n * @private\n * @method handleTechTimeUpdate_\n */\n handleTechTimeUpdate_() {\n this.trigger('timeupdate');\n }\n\n /**\n * Fires when the playing speed of the audio/video is changed\n *\n * @private\n * @method handleTechRateChange_\n */\n handleTechRateChange_() {\n this.trigger('ratechange');\n }\n\n /**\n * Fires when the volume has been changed\n *\n * @private\n * @method handleTechVolumeChange_\n */\n handleTechVolumeChange_() {\n this.trigger('volumechange');\n }\n\n /**\n * Fires when the text track has been changed\n *\n * @private\n * @method handleTechTextTrackChange_\n */\n handleTechTextTrackChange_() {\n this.trigger('texttrackchange');\n }\n\n /**\n * Get object for cached values.\n *\n * @return {Object}\n * @method getCache\n */\n getCache() {\n return this.cache_;\n }\n\n /**\n * Pass values to the playback tech\n *\n * @param {String=} method Method\n * @param {Object=} arg Argument\n * @private\n * @method techCall_\n */\n techCall_(method, arg) {\n // If it's not ready yet, call method when it is\n if (this.tech_ && !this.tech_.isReady_) {\n this.tech_.ready(function(){\n this[method](arg);\n }, true);\n\n // Otherwise call method now\n } else {\n try {\n this.tech_[method](arg);\n } catch(e) {\n log(e);\n throw e;\n }\n }\n }\n\n /**\n * Get calls can't wait for the tech, and sometimes don't need to.\n *\n * @param {String} method Tech method\n * @return {Method}\n * @private\n * @method techGet_\n */\n techGet_(method) {\n if (this.tech_ && this.tech_.isReady_) {\n\n // Flash likes to die and reload when you hide or reposition it.\n // In these cases the object methods go away and we get errors.\n // When that happens we'll catch the errors and inform tech that it's not ready any more.\n try {\n return this.tech_[method]();\n } catch(e) {\n // When building additional tech libs, an expected method may not be defined yet\n if (this.tech_[method] === undefined) {\n log(`Video.js: ${method} method not defined for ${this.techName_} playback technology.`, e);\n } else {\n // When a method isn't available on the object it throws a TypeError\n if (e.name === 'TypeError') {\n log(`Video.js: ${method} unavailable on ${this.techName_} playback technology element.`, e);\n this.tech_.isReady_ = false;\n } else {\n log(e);\n }\n }\n throw e;\n }\n }\n\n return;\n }\n\n /**\n * start media playback\n * ```js\n * myPlayer.play();\n * ```\n *\n * @return {Player} self\n * @method play\n */\n play() {\n this.techCall_('play');\n return this;\n }\n\n /**\n * Pause the video playback\n * ```js\n * myPlayer.pause();\n * ```\n *\n * @return {Player} self\n * @method pause\n */\n pause() {\n this.techCall_('pause');\n return this;\n }\n\n /**\n * Check if the player is paused\n * ```js\n * var isPaused = myPlayer.paused();\n * var isPlaying = !myPlayer.paused();\n * ```\n *\n * @return {Boolean} false if the media is currently playing, or true otherwise\n * @method paused\n */\n paused() {\n // The initial state of paused should be true (in Safari it's actually false)\n return (this.techGet_('paused') === false) ? false : true;\n }\n\n /**\n * Returns whether or not the user is \"scrubbing\". Scrubbing is when the user\n * has clicked the progress bar handle and is dragging it along the progress bar.\n *\n * @param {Boolean} isScrubbing True/false the user is scrubbing\n * @return {Boolean} The scrubbing status when getting\n * @return {Object} The player when setting\n * @method scrubbing\n */\n scrubbing(isScrubbing) {\n if (isScrubbing !== undefined) {\n this.scrubbing_ = !!isScrubbing;\n\n if (isScrubbing) {\n this.addClass('vjs-scrubbing');\n } else {\n this.removeClass('vjs-scrubbing');\n }\n\n return this;\n }\n\n return this.scrubbing_;\n }\n\n /**\n * Get or set the current time (in seconds)\n * ```js\n * // get\n * var whereYouAt = myPlayer.currentTime();\n * // set\n * myPlayer.currentTime(120); // 2 minutes into the video\n * ```\n *\n * @param {Number|String=} seconds The time to seek to\n * @return {Number} The time in seconds, when not setting\n * @return {Player} self, when the current time is set\n * @method currentTime\n */\n currentTime(seconds) {\n if (seconds !== undefined) {\n\n this.techCall_('setCurrentTime', seconds);\n\n return this;\n }\n\n // cache last currentTime and return. default to 0 seconds\n //\n // Caching the currentTime is meant to prevent a massive amount of reads on the tech's\n // currentTime when scrubbing, but may not provide much performance benefit afterall.\n // Should be tested. Also something has to read the actual current time or the cache will\n // never get updated.\n return this.cache_.currentTime = (this.techGet_('currentTime') || 0);\n }\n\n /**\n * Get the length in time of the video in seconds\n * ```js\n * var lengthOfVideo = myPlayer.duration();\n * ```\n * **NOTE**: The video must have started loading before the duration can be\n * known, and in the case of Flash, may not be known until the video starts\n * playing.\n *\n * @param {Number} seconds Duration when setting\n * @return {Number} The duration of the video in seconds when getting\n * @method duration\n */\n duration(seconds) {\n if (seconds === undefined) {\n return this.cache_.duration || 0;\n }\n\n seconds = parseFloat(seconds) || 0;\n\n // Standardize on Inifity for signaling video is live\n if (seconds < 0) {\n seconds = Infinity;\n }\n\n if (seconds !== this.cache_.duration) {\n // Cache the last set value for optimized scrubbing (esp. Flash)\n this.cache_.duration = seconds;\n\n if (seconds === Infinity) {\n this.addClass('vjs-live');\n } else {\n this.removeClass('vjs-live');\n }\n\n this.trigger('durationchange');\n }\n\n return this;\n }\n\n /**\n * Calculates how much time is left.\n * ```js\n * var timeLeft = myPlayer.remainingTime();\n * ```\n * Not a native video element function, but useful\n *\n * @return {Number} The time remaining in seconds\n * @method remainingTime\n */\n remainingTime() {\n return this.duration() - this.currentTime();\n }\n\n // http://dev.w3.org/html5/spec/video.html#dom-media-buffered\n // Buffered returns a timerange object.\n // Kind of like an array of portions of the video that have been downloaded.\n\n /**\n * Get a TimeRange object with the times of the video that have been downloaded\n * If you just want the percent of the video that's been downloaded,\n * use bufferedPercent.\n * ```js\n * // Number of different ranges of time have been buffered. Usually 1.\n * numberOfRanges = bufferedTimeRange.length,\n * // Time in seconds when the first range starts. Usually 0.\n * firstRangeStart = bufferedTimeRange.start(0),\n * // Time in seconds when the first range ends\n * firstRangeEnd = bufferedTimeRange.end(0),\n * // Length in seconds of the first time range\n * firstRangeLength = firstRangeEnd - firstRangeStart;\n * ```\n *\n * @return {Object} A mock TimeRange object (following HTML spec)\n * @method buffered\n */\n buffered() {\n var buffered = this.techGet_('buffered');\n\n if (!buffered || !buffered.length) {\n buffered = createTimeRange(0,0);\n }\n\n return buffered;\n }\n\n /**\n * Get the percent (as a decimal) of the video that's been downloaded\n * ```js\n * var howMuchIsDownloaded = myPlayer.bufferedPercent();\n * ```\n * 0 means none, 1 means all.\n * (This method isn't in the HTML5 spec, but it's very convenient)\n *\n * @return {Number} A decimal between 0 and 1 representing the percent\n * @method bufferedPercent\n */\n bufferedPercent() {\n return bufferedPercent(this.buffered(), this.duration());\n }\n\n /**\n * Get the ending time of the last buffered time range\n * This is used in the progress bar to encapsulate all time ranges.\n *\n * @return {Number} The end of the last buffered time range\n * @method bufferedEnd\n */\n bufferedEnd() {\n var buffered = this.buffered(),\n duration = this.duration(),\n end = buffered.end(buffered.length-1);\n\n if (end > duration) {\n end = duration;\n }\n\n return end;\n }\n\n /**\n * Get or set the current volume of the media\n * ```js\n * // get\n * var howLoudIsIt = myPlayer.volume();\n * // set\n * myPlayer.volume(0.5); // Set volume to half\n * ```\n * 0 is off (muted), 1.0 is all the way up, 0.5 is half way.\n *\n * @param {Number} percentAsDecimal The new volume as a decimal percent\n * @return {Number} The current volume when getting\n * @return {Player} self when setting\n * @method volume\n */\n volume(percentAsDecimal) {\n let vol;\n\n if (percentAsDecimal !== undefined) {\n vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); // Force value to between 0 and 1\n this.cache_.volume = vol;\n this.techCall_('setVolume', vol);\n\n return this;\n }\n\n // Default to 1 when returning current volume.\n vol = parseFloat(this.techGet_('volume'));\n return (isNaN(vol)) ? 1 : vol;\n }\n\n\n /**\n * Get the current muted state, or turn mute on or off\n * ```js\n * // get\n * var isVolumeMuted = myPlayer.muted();\n * // set\n * myPlayer.muted(true); // mute the volume\n * ```\n *\n * @param {Boolean=} muted True to mute, false to unmute\n * @return {Boolean} True if mute is on, false if not when getting\n * @return {Player} self when setting mute\n * @method muted\n */\n muted(muted) {\n if (muted !== undefined) {\n this.techCall_('setMuted', muted);\n return this;\n }\n return this.techGet_('muted') || false; // Default to false\n }\n\n // Check if current tech can support native fullscreen\n // (e.g. with built in controls like iOS, so not our flash swf)\n /**\n * Check to see if fullscreen is supported\n *\n * @return {Boolean}\n * @method supportsFullScreen\n */\n supportsFullScreen() {\n return this.techGet_('supportsFullScreen') || false;\n }\n\n /**\n * Check if the player is in fullscreen mode\n * ```js\n * // get\n * var fullscreenOrNot = myPlayer.isFullscreen();\n * // set\n * myPlayer.isFullscreen(true); // tell the player it's in fullscreen\n * ```\n * NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official\n * property and instead document.fullscreenElement is used. But isFullscreen is\n * still a valuable property for internal player workings.\n *\n * @param {Boolean=} isFS Update the player's fullscreen state\n * @return {Boolean} true if fullscreen false if not when getting\n * @return {Player} self when setting\n * @method isFullscreen\n */\n isFullscreen(isFS) {\n if (isFS !== undefined) {\n this.isFullscreen_ = !!isFS;\n return this;\n }\n return !!this.isFullscreen_;\n }\n\n /**\n * Increase the size of the video to full screen\n * ```js\n * myPlayer.requestFullscreen();\n * ```\n * In some browsers, full screen is not supported natively, so it enters\n * \"full window mode\", where the video fills the browser window.\n * In browsers and devices that support native full screen, sometimes the\n * browser's default controls will be shown, and not the Video.js custom skin.\n * This includes most mobile devices (iOS, Android) and older versions of\n * Safari.\n *\n * @return {Player} self\n * @method requestFullscreen\n */\n requestFullscreen() {\n var fsApi = FullscreenApi;\n\n this.isFullscreen(true);\n\n if (fsApi.requestFullscreen) {\n // the browser supports going fullscreen at the element level so we can\n // take the controls fullscreen as well as the video\n\n // Trigger fullscreenchange event after change\n // We have to specifically add this each time, and remove\n // when canceling fullscreen. Otherwise if there's multiple\n // players on a page, they would all be reacting to the same fullscreen\n // events\n Events.on(document, fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e){\n this.isFullscreen(document[fsApi.fullscreenElement]);\n\n // If cancelling fullscreen, remove event listener.\n if (this.isFullscreen() === false) {\n Events.off(document, fsApi.fullscreenchange, documentFullscreenChange);\n }\n\n this.trigger('fullscreenchange');\n }));\n\n this.el_[fsApi.requestFullscreen]();\n\n } else if (this.tech_.supportsFullScreen()) {\n // we can't take the video.js controls fullscreen but we can go fullscreen\n // with native controls\n this.techCall_('enterFullScreen');\n } else {\n // fullscreen isn't supported so we'll just stretch the video element to\n // fill the viewport\n this.enterFullWindow();\n this.trigger('fullscreenchange');\n }\n\n return this;\n }\n\n /**\n * Return the video to its normal size after having been in full screen mode\n * ```js\n * myPlayer.exitFullscreen();\n * ```\n *\n * @return {Player} self\n * @method exitFullscreen\n */\n exitFullscreen() {\n var fsApi = FullscreenApi;\n this.isFullscreen(false);\n\n // Check for browser element fullscreen support\n if (fsApi.requestFullscreen) {\n document[fsApi.exitFullscreen]();\n } else if (this.tech_.supportsFullScreen()) {\n this.techCall_('exitFullScreen');\n } else {\n this.exitFullWindow();\n this.trigger('fullscreenchange');\n }\n\n return this;\n }\n\n /**\n * When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us.\n *\n * @method enterFullWindow\n */\n enterFullWindow() {\n this.isFullWindow = true;\n\n // Storing original doc overflow value to return to when fullscreen is off\n this.docOrigOverflow = document.documentElement.style.overflow;\n\n // Add listener for esc key to exit fullscreen\n Events.on(document, 'keydown', Fn.bind(this, this.fullWindowOnEscKey));\n\n // Hide any scroll bars\n document.documentElement.style.overflow = 'hidden';\n\n // Apply fullscreen styles\n Dom.addElClass(document.body, 'vjs-full-window');\n\n this.trigger('enterFullWindow');\n }\n\n /**\n * Check for call to either exit full window or full screen on ESC key\n *\n * @param {String} event Event to check for key press\n * @method fullWindowOnEscKey\n */\n fullWindowOnEscKey(event) {\n if (event.keyCode === 27) {\n if (this.isFullscreen() === true) {\n this.exitFullscreen();\n } else {\n this.exitFullWindow();\n }\n }\n }\n\n /**\n * Exit full window\n *\n * @method exitFullWindow\n */\n exitFullWindow() {\n this.isFullWindow = false;\n Events.off(document, 'keydown', this.fullWindowOnEscKey);\n\n // Unhide scroll bars.\n document.documentElement.style.overflow = this.docOrigOverflow;\n\n // Remove fullscreen styles\n Dom.removeElClass(document.body, 'vjs-full-window');\n\n // Resize the box, controller, and poster to original sizes\n // this.positionAll();\n this.trigger('exitFullWindow');\n }\n\n /**\n * Select source based on tech order\n *\n * @param {Array} sources The sources for a media asset\n * @return {Object|Boolean} Object of source and tech order, otherwise false\n * @method selectSource\n */\n selectSource(sources) {\n // Loop through each playback technology in the options order\n for (var i=0,j=this.options_.techOrder;i 0) {\n // In milliseconds, if no more activity has occurred the\n // user will be considered inactive\n inactivityTimeout = this.setTimeout(function () {\n // Protect against the case where the inactivityTimeout can trigger just\n // before the next user activity is picked up by the activityCheck loop\n // causing a flicker\n if (!this.userActivity_) {\n this.userActive(false);\n }\n }, timeout);\n }\n }\n }, 250);\n }\n\n /**\n * Gets or sets the current playback rate. A playback rate of\n * 1.0 represents normal speed and 0.5 would indicate half-speed\n * playback, for instance.\n * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate\n *\n * @param {Number} rate New playback rate to set.\n * @return {Number} Returns the new playback rate when setting\n * @return {Number} Returns the current playback rate when getting\n * @method playbackRate\n */\n playbackRate(rate) {\n if (rate !== undefined) {\n this.techCall_('setPlaybackRate', rate);\n return this;\n }\n\n if (this.tech_ && this.tech_['featuresPlaybackRate']) {\n return this.techGet_('playbackRate');\n } else {\n return 1.0;\n }\n }\n\n /**\n * Gets or sets the audio flag\n *\n * @param {Boolean} bool True signals that this is an audio player.\n * @return {Boolean} Returns true if player is audio, false if not when getting\n * @return {Player} Returns the player if setting\n * @private\n * @method isAudio\n */\n isAudio(bool) {\n if (bool !== undefined) {\n this.isAudio_ = !!bool;\n return this;\n }\n\n return !!this.isAudio_;\n }\n\n /**\n * Returns the current state of network activity for the element, from\n * the codes in the list below.\n * - NETWORK_EMPTY (numeric value 0)\n * The element has not yet been initialised. All attributes are in\n * their initial states.\n * - NETWORK_IDLE (numeric value 1)\n * The element's resource selection algorithm is active and has\n * selected a resource, but it is not actually using the network at\n * this time.\n * - NETWORK_LOADING (numeric value 2)\n * The user agent is actively trying to download data.\n * - NETWORK_NO_SOURCE (numeric value 3)\n * The element's resource selection algorithm is active, but it has\n * not yet found a resource to use.\n *\n * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states\n * @return {Number} the current network activity state\n * @method networkState\n */\n networkState() {\n return this.techGet_('networkState');\n }\n\n /**\n * Returns a value that expresses the current state of the element\n * with respect to rendering the current playback position, from the\n * codes in the list below.\n * - HAVE_NOTHING (numeric value 0)\n * No information regarding the media resource is available.\n * - HAVE_METADATA (numeric value 1)\n * Enough of the resource has been obtained that the duration of the\n * resource is available.\n * - HAVE_CURRENT_DATA (numeric value 2)\n * Data for the immediate current playback position is available.\n * - HAVE_FUTURE_DATA (numeric value 3)\n * Data for the immediate current playback position is available, as\n * well as enough data for the user agent to advance the current\n * playback position in the direction of playback.\n * - HAVE_ENOUGH_DATA (numeric value 4)\n * The user agent estimates that enough data is available for\n * playback to proceed uninterrupted.\n *\n * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate\n * @return {Number} the current playback rendering state\n * @method readyState\n */\n readyState() {\n return this.techGet_('readyState');\n }\n\n /*\n * Text tracks are tracks of timed text events.\n * Captions - text displayed over the video for the hearing impaired\n * Subtitles - text displayed over the video for those who don't understand language in the video\n * Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video\n * Descriptions (not supported yet) - audio descriptions that are read back to the user by a screen reading device\n */\n\n /**\n * Get an array of associated text tracks. captions, subtitles, chapters, descriptions\n * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks\n *\n * @return {Array} Array of track objects\n * @method textTracks\n */\n textTracks() {\n // cannot use techGet_ directly because it checks to see whether the tech is ready.\n // Flash is unlikely to be ready in time but textTracks should still work.\n return this.tech_ && this.tech_['textTracks']();\n }\n\n /**\n * Get an array of remote text tracks\n *\n * @return {Array}\n * @method remoteTextTracks\n */\n remoteTextTracks() {\n return this.tech_ && this.tech_['remoteTextTracks']();\n }\n\n /**\n * Add a text track\n * In addition to the W3C settings we allow adding additional info through options.\n * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack\n *\n * @param {String} kind Captions, subtitles, chapters, descriptions, or metadata\n * @param {String=} label Optional label\n * @param {String=} language Optional language\n * @method addTextTrack\n */\n addTextTrack(kind, label, language) {\n return this.tech_ && this.tech_['addTextTrack'](kind, label, language);\n }\n\n /**\n * Add a remote text track\n *\n * @param {Object} options Options for remote text track\n * @method addRemoteTextTrack\n */\n addRemoteTextTrack(options) {\n return this.tech_ && this.tech_['addRemoteTextTrack'](options);\n }\n\n /**\n * Remove a remote text track\n *\n * @param {Object} track Remote text track to remove\n * @method removeRemoteTextTrack\n */\n removeRemoteTextTrack(track) {\n this.tech_ && this.tech_['removeRemoteTextTrack'](track);\n }\n\n /**\n * Get video width\n *\n * @return {Number} Video width\n * @method videoWidth\n */\n videoWidth() {\n return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;\n }\n\n /**\n * Get video height\n *\n * @return {Number} Video height\n * @method videoHeight\n */\n videoHeight() {\n return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;\n }\n\n // Methods to add support for\n // initialTime: function(){ return this.techCall_('initialTime'); },\n // startOffsetTime: function(){ return this.techCall_('startOffsetTime'); },\n // played: function(){ return this.techCall_('played'); },\n // videoTracks: function(){ return this.techCall_('videoTracks'); },\n // audioTracks: function(){ return this.techCall_('audioTracks'); },\n // defaultPlaybackRate: function(){ return this.techCall_('defaultPlaybackRate'); },\n // defaultMuted: function(){ return this.techCall_('defaultMuted'); }\n\n /**\n * The player's language code\n * NOTE: The language should be set in the player options if you want the\n * the controls to be built with a specific language. Changing the lanugage\n * later will not update controls text.\n *\n * @param {String} code The locale string\n * @return {String} The locale string when getting\n * @return {Player} self when setting\n * @method language\n */\n language(code) {\n if (code === undefined) {\n return this.language_;\n }\n\n this.language_ = (''+code).toLowerCase();\n return this;\n }\n\n /**\n * Get the player's language dictionary\n * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time\n * Languages specified directly in the player options have precedence\n *\n * @return {Array} Array of languages\n * @method languages\n */\n languages() {\n return mergeOptions(Player.prototype.options_.languages, this.languages_);\n }\n\n /**\n * Converts track info to JSON\n *\n * @return {Object} JSON object of options\n * @method toJSON\n */\n toJSON() {\n let options = mergeOptions(this.options_);\n let tracks = options.tracks;\n\n options.tracks = [];\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n\n // deep merge tracks and null out player so no circular references\n track = mergeOptions(track);\n track.player = undefined;\n options.tracks[i] = track;\n }\n\n return options;\n }\n\n /**\n * Gets tag settings\n *\n * @param {Element} tag The player tag\n * @return {Array} An array of sources and track objects\n * @static\n * @method getTagSettings\n */\n static getTagSettings(tag) {\n let baseOptions = {\n 'sources': [],\n 'tracks': []\n };\n\n const tagOptions = Dom.getElAttributes(tag);\n const dataSetup = tagOptions['data-setup'];\n\n // Check if data-setup attr exists.\n if (dataSetup !== null){\n // Parse options JSON\n // If empty string, make it a parsable json object.\n const [err, data] = safeParseTuple(dataSetup || '{}');\n if (err) {\n log.error(err);\n }\n assign(tagOptions, data);\n }\n\n assign(baseOptions, tagOptions);\n\n // Get tag children settings\n if (tag.hasChildNodes()) {\n const children = tag.childNodes;\n\n for (let i=0, j=children.length; i 0) {\n for(let i=0, e=vids.length; i 0) {\n for(let i=0, e=audios.length; i 0) {\n\n for (let i=0, e=mediaEls.length; i seekable.start(0) ? time : seekable.start(0);\n time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);\n\n this.lastSeekTarget_ = time;\n this.trigger('seeking');\n this.el_.vjs_setProperty('currentTime', time);\n super.setCurrentTime();\n }\n }\n\n /**\n * Get current time\n *\n * @param {Number=} time Current time of video\n * @return {Number} Current time\n * @method currentTime\n */\n currentTime(time) {\n // when seeking make the reported time keep up with the requested time\n // by reading the time we're seeking to\n if (this.seeking()) {\n return this.lastSeekTarget_ || 0;\n }\n return this.el_.vjs_getProperty('currentTime');\n }\n\n /**\n * Get current source\n *\n * @method currentSrc\n */\n currentSrc() {\n if (this.currentSource_) {\n return this.currentSource_.src;\n } else {\n return this.el_.vjs_getProperty('currentSrc');\n }\n }\n\n /**\n * Load media into player\n *\n * @method load\n */\n load() {\n this.el_.vjs_load();\n }\n\n /**\n * Get poster\n *\n * @method poster\n */\n poster() {\n this.el_.vjs_getProperty('poster');\n }\n\n /**\n * Poster images are not handled by the Flash tech so make this a no-op\n *\n * @method setPoster\n */\n setPoster() {}\n\n /**\n * Determine if can seek in media\n *\n * @return {TimeRangeObject}\n * @method seekable\n */\n seekable() {\n const duration = this.duration();\n if (duration === 0) {\n return createTimeRange();\n }\n return createTimeRange(0, duration);\n }\n\n /**\n * Get buffered time range\n *\n * @return {TimeRangeObject}\n * @method buffered\n */\n buffered() {\n let ranges = this.el_.vjs_getProperty('buffered');\n if (ranges.length === 0) {\n return createTimeRange();\n }\n return createTimeRange(ranges[0][0], ranges[0][1]);\n }\n\n /**\n * Get fullscreen support -\n * Flash does not allow fullscreen through javascript\n * so always returns false\n *\n * @return {Boolean} false\n * @method supportsFullScreen\n */\n supportsFullScreen() {\n return false; // Flash does not allow fullscreen through javascript\n }\n\n /**\n * Request to enter fullscreen\n * Flash does not allow fullscreen through javascript\n * so always returns false\n *\n * @return {Boolean} false\n * @method enterFullScreen\n */\n enterFullScreen() {\n return false;\n }\n\n}\n\n\n// Create setters and getters for attributes\nconst _api = Flash.prototype;\nconst _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',');\nconst _readOnly = 'networkState,readyState,initialTime,duration,startOffsetTime,paused,ended,videoTracks,audioTracks,videoWidth,videoHeight'.split(',');\n\nfunction _createSetter(attr){\n var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);\n _api['set'+attrUpper] = function(val){ return this.el_.vjs_setProperty(attr, val); };\n}\nfunction _createGetter(attr) {\n _api[attr] = function(){ return this.el_.vjs_getProperty(attr); };\n}\n\n// Create getter and setters for all read/write attributes\nfor (let i = 0; i < _readWrite.length; i++) {\n _createGetter(_readWrite[i]);\n _createSetter(_readWrite[i]);\n}\n\n// Create getters for read-only attributes\nfor (let i = 0; i < _readOnly.length; i++) {\n _createGetter(_readOnly[i]);\n}\n\n/* Flash Support Testing -------------------------------------------------------- */\n\nFlash.isSupported = function(){\n return Flash.version()[0] >= 10;\n // return swfobject.hasFlashPlayerVersion('10');\n};\n\n// Add Source Handler pattern functions to this tech\nTech.withSourceHandlers(Flash);\n\n/*\n * The default native source handler.\n * This simply passes the source to the video element. Nothing fancy.\n *\n * @param {Object} source The source object\n * @param {Flash} tech The instance of the Flash tech\n */\nFlash.nativeSourceHandler = {};\n\n/*\n * Check Flash can handle the source natively\n *\n * @param {Object} source The source object\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\nFlash.nativeSourceHandler.canHandleSource = function(source){\n var type;\n\n function guessMimeType(src) {\n var ext = Url.getFileExtension(src);\n if (ext) {\n return `video/${ext}`;\n }\n return '';\n }\n\n if (!source.type) {\n type = guessMimeType(source.src);\n } else {\n // Strip code information from the type because we don't get that specific\n type = source.type.replace(/;.*/, '').toLowerCase();\n }\n\n if (type in Flash.formats) {\n return 'maybe';\n }\n\n return '';\n};\n\n/*\n * Pass the source to the flash object\n * Adaptive source handlers will have more complicated workflows before passing\n * video data to the video element\n *\n * @param {Object} source The source object\n * @param {Flash} tech The instance of the Flash tech\n */\nFlash.nativeSourceHandler.handleSource = function(source, tech){\n tech.setSrc(source.src);\n};\n\n/*\n * Clean up the source handler when disposing the player or switching sources..\n * (no cleanup is needed when supporting the format natively)\n */\nFlash.nativeSourceHandler.dispose = function(){};\n\n// Register the native source handler\nFlash.registerSourceHandler(Flash.nativeSourceHandler);\n\nFlash.formats = {\n 'video/flv': 'FLV',\n 'video/x-flv': 'FLV',\n 'video/mp4': 'MP4',\n 'video/m4v': 'MP4'\n};\n\nFlash.onReady = function(currSwf){\n let el = Dom.getEl(currSwf);\n let tech = el && el.tech;\n\n // if there is no el then the tech has been disposed\n // and the tech element was removed from the player div\n if (tech && tech.el()) {\n // check that the flash object is really ready\n Flash.checkReady(tech);\n }\n};\n\n// The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object.\n// If it's not ready, we set a timeout to check again shortly.\nFlash.checkReady = function(tech){\n // stop worrying if the tech has been disposed\n if (!tech.el()) {\n return;\n }\n\n // check if API property exists\n if (tech.el().vjs_getProperty) {\n // tell tech it's ready\n tech.triggerReady();\n } else {\n // wait longer\n this.setTimeout(function(){\n Flash['checkReady'](tech);\n }, 50);\n }\n};\n\n// Trigger events from the swf on the player\nFlash.onEvent = function(swfID, eventName){\n let tech = Dom.getEl(swfID).tech;\n tech.trigger(eventName);\n};\n\n// Log errors from the swf\nFlash.onError = function(swfID, err){\n const tech = Dom.getEl(swfID).tech;\n\n // trigger MEDIA_ERR_SRC_NOT_SUPPORTED\n if (err === 'srcnotfound') {\n return tech.error(4);\n }\n\n // trigger a custom error\n tech.error('FLASH: ' + err);\n};\n\n// Flash Version Check\nFlash.version = function(){\n let version = '0,0,0';\n\n // IE\n try {\n version = new window.ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\\D+/g, ',').match(/^,?(.+),?$/)[1];\n\n // other browsers\n } catch(e) {\n try {\n if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin){\n version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\\D+/g, ',').match(/^,?(.+),?$/)[1];\n }\n } catch(err) {}\n }\n return version.split(',');\n};\n\n// Flash embedding method. Only used in non-iframe mode\nFlash.embed = function(swf, flashVars, params, attributes){\n const code = Flash.getEmbedCode(swf, flashVars, params, attributes);\n\n // Get element by embedding code and retrieving created element\n const obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];\n\n return obj;\n};\n\nFlash.getEmbedCode = function(swf, flashVars, params, attributes){\n const objTag = '`;\n });\n\n attributes = assign({\n // Add swf to attributes (need both for IE and Others to work)\n 'data': swf,\n\n // Default to 100% width/height\n 'width': '100%',\n 'height': '100%'\n\n }, attributes);\n\n // Create Attributes string\n Object.getOwnPropertyNames(attributes).forEach(function(key){\n attrsString += `${key}=\"${attributes[key]}\" `;\n });\n\n return `${objTag}${attrsString}>${paramsString}`;\n};\n\n// Run Flash through the RTMP decorator\nFlashRtmpDecorator(Flash);\n\nComponent.registerComponent('Flash', Flash);\nexport default Flash;\n","/**\n * @file html5.js\n * HTML5 Media Controller - Wrapper for HTML5 Media API\n */\n\nimport Tech from './tech.js';\nimport Component from '../component';\nimport * as Dom from '../utils/dom.js';\nimport * as Url from '../utils/url.js';\nimport * as Fn from '../utils/fn.js';\nimport log from '../utils/log.js';\nimport * as browser from '../utils/browser.js';\nimport document from 'global/document';\nimport window from 'global/window';\nimport assign from 'object.assign';\nimport mergeOptions from '../utils/merge-options.js';\n\n/**\n * HTML5 Media Controller - Wrapper for HTML5 Media API\n *\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends Tech\n * @class Html5\n */\nclass Html5 extends Tech {\n\n constructor(options, ready){\n super(options, ready);\n\n const source = options.source;\n\n // Set the source if one is provided\n // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)\n // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source\n // anyway so the error gets fired.\n if (source && (this.el_.currentSrc !== source.src || (options.tag && options.tag.initNetworkState_ === 3))) {\n this.setSource(source);\n } else {\n this.handleLateInit_(this.el_);\n }\n\n if (this.el_.hasChildNodes()) {\n\n let nodes = this.el_.childNodes;\n let nodesLength = nodes.length;\n let removeNodes = [];\n\n while (nodesLength--) {\n let node = nodes[nodesLength];\n let nodeName = node.nodeName.toLowerCase();\n if (nodeName === 'track') {\n if (!this.featuresNativeTextTracks) {\n // Empty video tag tracks so the built-in player doesn't use them also.\n // This may not be fast enough to stop HTML5 browsers from reading the tags\n // so we'll need to turn off any default tracks if we're manually doing\n // captions and subtitles. videoElement.textTracks\n removeNodes.push(node);\n } else {\n this.remoteTextTracks().addTrack_(node.track);\n }\n }\n }\n\n for (let i=0; i= 0; i--) {\n const attr = settingsAttrs[i];\n let overwriteAttrs = {};\n if (typeof this.options_[attr] !== 'undefined') {\n overwriteAttrs[attr] = this.options_[attr];\n }\n Dom.setElAttributes(el, overwriteAttrs);\n }\n\n return el;\n // jenniisawesome = true;\n }\n\n // If we're loading the playback object after it has started loading\n // or playing the video (often with autoplay on) then the loadstart event\n // has already fired and we need to fire it manually because many things\n // rely on it.\n handleLateInit_(el) {\n if (el.networkState === 0 || el.networkState === 3) {\n // The video element hasn't started loading the source yet\n // or didn't find a source\n return;\n }\n\n if (el.readyState === 0) {\n // NetworkState is set synchronously BUT loadstart is fired at the\n // end of the current stack, usually before setInterval(fn, 0).\n // So at this point we know loadstart may have already fired or is\n // about to fire, and either way the player hasn't seen it yet.\n // We don't want to fire loadstart prematurely here and cause a\n // double loadstart so we'll wait and see if it happens between now\n // and the next loop, and fire it if not.\n // HOWEVER, we also want to make sure it fires before loadedmetadata\n // which could also happen between now and the next loop, so we'll\n // watch for that also.\n let loadstartFired = false;\n let setLoadstartFired = function() {\n loadstartFired = true;\n };\n this.on('loadstart', setLoadstartFired);\n\n let triggerLoadstart = function() {\n // We did miss the original loadstart. Make sure the player\n // sees loadstart before loadedmetadata\n if (!loadstartFired) {\n this.trigger('loadstart');\n }\n };\n this.on('loadedmetadata', triggerLoadstart);\n\n this.ready(function(){\n this.off('loadstart', setLoadstartFired);\n this.off('loadedmetadata', triggerLoadstart);\n\n if (!loadstartFired) {\n // We did miss the original native loadstart. Fire it now.\n this.trigger('loadstart');\n }\n });\n\n return;\n }\n\n // From here on we know that loadstart already fired and we missed it.\n // The other readyState events aren't as much of a problem if we double\n // them, so not going to go to as much trouble as loadstart to prevent\n // that unless we find reason to.\n let eventsToTrigger = ['loadstart'];\n\n // loadedmetadata: newly equal to HAVE_METADATA (1) or greater\n eventsToTrigger.push('loadedmetadata');\n\n // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater\n if (el.readyState >= 2) {\n eventsToTrigger.push('loadeddata');\n }\n\n // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater\n if (el.readyState >= 3) {\n eventsToTrigger.push('canplay');\n }\n\n // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)\n if (el.readyState >= 4) {\n eventsToTrigger.push('canplaythrough');\n }\n\n // We still need to give the player time to add event listeners\n this.ready(function(){\n eventsToTrigger.forEach(function(type){\n this.trigger(type);\n }, this);\n });\n }\n\n proxyNativeTextTracks_() {\n let tt = this.el().textTracks;\n\n if (tt && tt.addEventListener) {\n tt.addEventListener('change', this.handleTextTrackChange_);\n tt.addEventListener('addtrack', this.handleTextTrackAdd_);\n tt.addEventListener('removetrack', this.handleTextTrackRemove_);\n }\n }\n\n handleTextTrackChange(e) {\n let tt = this.textTracks();\n this.textTracks().trigger({\n type: 'change',\n target: tt,\n currentTarget: tt,\n srcElement: tt\n });\n }\n\n handleTextTrackAdd(e) {\n this.textTracks().addTrack_(e.track);\n }\n\n handleTextTrackRemove(e) {\n this.textTracks().removeTrack_(e.track);\n }\n\n /**\n * Play for html5 tech\n *\n * @method play\n */\n play() { this.el_.play(); }\n\n /**\n * Pause for html5 tech\n *\n * @method pause\n */\n pause() { this.el_.pause(); }\n\n /**\n * Paused for html5 tech\n *\n * @return {Boolean}\n * @method paused\n */\n paused() { return this.el_.paused; }\n\n /**\n * Get current time\n *\n * @return {Number}\n * @method currentTime\n */\n currentTime() { return this.el_.currentTime; }\n\n /**\n * Set current time\n *\n * @param {Number} seconds Current time of video\n * @method setCurrentTime\n */\n setCurrentTime(seconds) {\n try {\n this.el_.currentTime = seconds;\n } catch(e) {\n log(e, 'Video is not ready. (Video.js)');\n // this.warning(VideoJS.warnings.videoNotReady);\n }\n }\n\n /**\n * Get duration\n *\n * @return {Number}\n * @method duration\n */\n duration() { return this.el_.duration || 0; }\n\n /**\n * Get a TimeRange object that represents the intersection\n * of the time ranges for which the user agent has all\n * relevant media\n *\n * @return {TimeRangeObject}\n * @method buffered\n */\n buffered() { return this.el_.buffered; }\n\n /**\n * Get volume level\n *\n * @return {Number}\n * @method volume\n */\n volume() { return this.el_.volume; }\n\n /**\n * Set volume level\n *\n * @param {Number} percentAsDecimal Volume percent as a decimal\n * @method setVolume\n */\n setVolume(percentAsDecimal) { this.el_.volume = percentAsDecimal; }\n\n /**\n * Get if muted\n *\n * @return {Boolean}\n * @method muted\n */\n muted() { return this.el_.muted; }\n\n /**\n * Set muted\n *\n * @param {Boolean} If player is to be muted or note\n * @method setMuted\n */\n setMuted(muted) { this.el_.muted = muted; }\n\n /**\n * Get player width\n *\n * @return {Number}\n * @method width\n */\n width() { return this.el_.offsetWidth; }\n\n /**\n * Get player height\n *\n * @return {Number}\n * @method height\n */\n height() { return this.el_.offsetHeight; }\n\n /**\n * Get if there is fullscreen support\n *\n * @return {Boolean}\n * @method supportsFullScreen\n */\n supportsFullScreen() {\n if (typeof this.el_.webkitEnterFullScreen === 'function') {\n let userAgent = window.navigator.userAgent;\n // Seems to be broken in Chromium/Chrome && Safari in Leopard\n if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {\n return true;\n }\n }\n return false;\n }\n\n /**\n * Request to enter fullscreen\n *\n * @method enterFullScreen\n */\n enterFullScreen() {\n var video = this.el_;\n\n if ('webkitDisplayingFullscreen' in video) {\n this.one('webkitbeginfullscreen', function() {\n this.one('webkitendfullscreen', function() {\n this.trigger('fullscreenchange', { isFullscreen: false });\n });\n\n this.trigger('fullscreenchange', { isFullscreen: true });\n });\n }\n\n if (video.paused && video.networkState <= video.HAVE_METADATA) {\n // attempt to prime the video element for programmatic access\n // this isn't necessary on the desktop but shouldn't hurt\n this.el_.play();\n\n // playing and pausing synchronously during the transition to fullscreen\n // can get iOS ~6.1 devices into a play/pause loop\n this.setTimeout(function(){\n video.pause();\n video.webkitEnterFullScreen();\n }, 0);\n } else {\n video.webkitEnterFullScreen();\n }\n }\n\n /**\n * Request to exit fullscreen\n *\n * @method exitFullScreen\n */\n exitFullScreen() {\n this.el_.webkitExitFullScreen();\n }\n\n /**\n * Get/set video\n *\n * @param {Object=} src Source object\n * @return {Object}\n * @method src\n */\n src(src) {\n if (src === undefined) {\n return this.el_.src;\n } else {\n // Setting src through `src` instead of `setSrc` will be deprecated\n this.setSrc(src);\n }\n }\n\n /**\n * Set video\n *\n * @param {Object} src Source object\n * @deprecated\n * @method setSrc\n */\n setSrc(src) {\n this.el_.src = src;\n }\n\n /**\n * Load media into player\n *\n * @method load\n */\n load(){\n this.el_.load();\n }\n\n /**\n * Get current source\n *\n * @return {Object}\n * @method currentSrc\n */\n currentSrc() { return this.el_.currentSrc; }\n\n /**\n * Get poster\n *\n * @return {String}\n * @method poster\n */\n poster() { return this.el_.poster; }\n\n /**\n * Set poster\n *\n * @param {String} val URL to poster image\n * @method\n */\n setPoster(val) { this.el_.poster = val; }\n\n /**\n * Get preload attribute\n *\n * @return {String}\n * @method preload\n */\n preload() { return this.el_.preload; }\n\n /**\n * Set preload attribute\n *\n * @param {String} val Value for preload attribute\n * @method setPreload\n */\n setPreload(val) { this.el_.preload = val; }\n\n /**\n * Get autoplay attribute\n *\n * @return {String}\n * @method autoplay\n */\n autoplay() { return this.el_.autoplay; }\n\n /**\n * Set autoplay attribute\n *\n * @param {String} val Value for preload attribute\n * @method setAutoplay\n */\n setAutoplay(val) { this.el_.autoplay = val; }\n\n /**\n * Get controls attribute\n *\n * @return {String}\n * @method controls\n */\n controls() { return this.el_.controls; }\n\n /**\n * Set controls attribute\n *\n * @param {String} val Value for controls attribute\n * @method setControls\n */\n setControls(val) { this.el_.controls = !!val; }\n\n /**\n * Get loop attribute\n *\n * @return {String}\n * @method loop\n */\n loop() { return this.el_.loop; }\n\n /**\n * Set loop attribute\n *\n * @param {String} val Value for loop attribute\n * @method setLoop\n */\n setLoop(val) { this.el_.loop = val; }\n\n /**\n * Get error value\n *\n * @return {String}\n * @method error\n */\n error() { return this.el_.error; }\n\n /**\n * Get whether or not the player is in the \"seeking\" state\n *\n * @return {Boolean}\n * @method seeking\n */\n seeking() { return this.el_.seeking; }\n\n /**\n * Get a TimeRanges object that represents the\n * ranges of the media resource to which it is possible\n * for the user agent to seek.\n *\n * @return {TimeRangeObject}\n * @method seekable\n */\n seekable() { return this.el_.seekable; }\n\n /**\n * Get if video ended\n *\n * @return {Boolean}\n * @method ended\n */\n ended() { return this.el_.ended; }\n\n /**\n * Get the value of the muted content attribute\n * This attribute has no dynamic effect, it only\n * controls the default state of the element\n *\n * @return {Boolean}\n * @method defaultMuted\n */\n defaultMuted() { return this.el_.defaultMuted; }\n\n /**\n * Get desired speed at which the media resource is to play\n *\n * @return {Number}\n * @method playbackRate\n */\n playbackRate() { return this.el_.playbackRate; }\n\n /**\n * Returns a TimeRanges object that represents the ranges of the\n * media resource that the user agent has played.\n * @return {TimeRangeObject} the range of points on the media\n * timeline that has been reached through normal playback\n * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-played\n */\n played() { return this.el_.played; }\n\n /**\n * Set desired speed at which the media resource is to play\n *\n * @param {Number} val Speed at which the media resource is to play\n * @method setPlaybackRate\n */\n setPlaybackRate(val) { this.el_.playbackRate = val; }\n\n /**\n * Get the current state of network activity for the element, from\n * the list below\n * NETWORK_EMPTY (numeric value 0)\n * NETWORK_IDLE (numeric value 1)\n * NETWORK_LOADING (numeric value 2)\n * NETWORK_NO_SOURCE (numeric value 3)\n *\n * @return {Number}\n * @method networkState\n */\n networkState() { return this.el_.networkState; }\n\n /**\n * Get a value that expresses the current state of the element\n * with respect to rendering the current playback position, from\n * the codes in the list below\n * HAVE_NOTHING (numeric value 0)\n * HAVE_METADATA (numeric value 1)\n * HAVE_CURRENT_DATA (numeric value 2)\n * HAVE_FUTURE_DATA (numeric value 3)\n * HAVE_ENOUGH_DATA (numeric value 4)\n *\n * @return {Number}\n * @method readyState\n */\n readyState() { return this.el_.readyState; }\n\n /**\n * Get width of video\n *\n * @return {Number}\n * @method videoWidth\n */\n videoWidth() { return this.el_.videoWidth; }\n\n /**\n * Get height of video\n *\n * @return {Number}\n * @method videoHeight\n */\n videoHeight() { return this.el_.videoHeight; }\n\n /**\n * Get text tracks\n *\n * @return {TextTrackList}\n * @method textTracks\n */\n textTracks() {\n return super.textTracks();\n }\n\n /**\n * Creates and returns a text track object\n *\n * @param {String} kind Text track kind (subtitles, captions, descriptions\n * chapters and metadata)\n * @param {String=} label Label to identify the text track\n * @param {String=} language Two letter language abbreviation\n * @return {TextTrackObject}\n * @method addTextTrack\n */\n addTextTrack(kind, label, language) {\n if (!this['featuresNativeTextTracks']) {\n return super.addTextTrack(kind, label, language);\n }\n\n return this.el_.addTextTrack(kind, label, language);\n }\n\n /**\n * Creates and returns a remote text track object\n *\n * @param {Object} options The object should contain values for\n * kind, language, label and src (location of the WebVTT file)\n * @return {TextTrackObject}\n * @method addRemoteTextTrack\n */\n addRemoteTextTrack(options={}) {\n if (!this['featuresNativeTextTracks']) {\n return super.addRemoteTextTrack(options);\n }\n\n var track = document.createElement('track');\n\n if (options['kind']) {\n track['kind'] = options['kind'];\n }\n if (options['label']) {\n track['label'] = options['label'];\n }\n if (options['language'] || options['srclang']) {\n track['srclang'] = options['language'] || options['srclang'];\n }\n if (options['default']) {\n track['default'] = options['default'];\n }\n if (options['id']) {\n track['id'] = options['id'];\n }\n if (options['src']) {\n track['src'] = options['src'];\n }\n\n this.el().appendChild(track);\n\n this.remoteTextTracks().addTrack_(track.track);\n\n return track;\n }\n\n /**\n * Remove remote text track from TextTrackList object\n *\n * @param {TextTrackObject} track Texttrack object to remove\n * @method removeRemoteTextTrack\n */\n removeRemoteTextTrack(track) {\n if (!this['featuresNativeTextTracks']) {\n return super.removeRemoteTextTrack(track);\n }\n\n var tracks, i;\n\n this.remoteTextTracks().removeTrack_(track);\n\n tracks = this.el().querySelectorAll('track');\n\n i = tracks.length;\n while (i--) {\n if (track === tracks[i] || track === tracks[i].track) {\n this.el().removeChild(tracks[i]);\n }\n }\n }\n\n}\n\n\n/* HTML5 Support Testing ---------------------------------------------------- */\n\n/*\n* Element for testing browser HTML5 video capabilities\n*\n* @type {Element}\n* @constant\n* @private\n*/\nHtml5.TEST_VID = document.createElement('video');\nlet track = document.createElement('track');\ntrack.kind = 'captions';\ntrack.srclang = 'en';\ntrack.label = 'English';\nHtml5.TEST_VID.appendChild(track);\n\n/*\n * Check if HTML5 video is supported by this browser/device\n *\n * @return {Boolean}\n */\nHtml5.isSupported = function(){\n // IE9 with no Media Player is a LIAR! (#984)\n try {\n Html5.TEST_VID['volume'] = 0.5;\n } catch (e) {\n return false;\n }\n\n return !!Html5.TEST_VID.canPlayType;\n};\n\n// Add Source Handler pattern functions to this tech\nTech.withSourceHandlers(Html5);\n\n/*\n * The default native source handler.\n * This simply passes the source to the video element. Nothing fancy.\n *\n * @param {Object} source The source object\n * @param {Html5} tech The instance of the HTML5 tech\n */\nHtml5.nativeSourceHandler = {};\n\n/*\n * Check if the video element can handle the source natively\n *\n * @param {Object} source The source object\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\nHtml5.nativeSourceHandler.canHandleSource = function(source){\n var match, ext;\n\n function canPlayType(type){\n // IE9 on Windows 7 without MediaPlayer throws an error here\n // https://github.com/videojs/video.js/issues/519\n try {\n return Html5.TEST_VID.canPlayType(type);\n } catch(e) {\n return '';\n }\n }\n\n // If a type was provided we should rely on that\n if (source.type) {\n return canPlayType(source.type);\n } else if (source.src) {\n // If no type, fall back to checking 'video/[EXTENSION]'\n ext = Url.getFileExtension(source.src);\n\n return canPlayType(`video/${ext}`);\n }\n\n return '';\n};\n\n/*\n * Pass the source to the video element\n * Adaptive source handlers will have more complicated workflows before passing\n * video data to the video element\n *\n * @param {Object} source The source object\n * @param {Html5} tech The instance of the Html5 tech\n */\nHtml5.nativeSourceHandler.handleSource = function(source, tech){\n tech.setSrc(source.src);\n};\n\n/*\n* Clean up the source handler when disposing the player or switching sources..\n* (no cleanup is needed when supporting the format natively)\n*/\nHtml5.nativeSourceHandler.dispose = function(){};\n\n// Register the native source handler\nHtml5.registerSourceHandler(Html5.nativeSourceHandler);\n\n/*\n * Check if the volume can be changed in this browser/device.\n * Volume cannot be changed in a lot of mobile devices.\n * Specifically, it can't be changed from 1 on iOS.\n *\n * @return {Boolean}\n */\nHtml5.canControlVolume = function(){\n var volume = Html5.TEST_VID.volume;\n Html5.TEST_VID.volume = (volume / 2) + 0.1;\n return volume !== Html5.TEST_VID.volume;\n};\n\n/*\n * Check if playbackRate is supported in this browser/device.\n *\n * @return {Number} [description]\n */\nHtml5.canControlPlaybackRate = function(){\n var playbackRate = Html5.TEST_VID.playbackRate;\n Html5.TEST_VID.playbackRate = (playbackRate / 2) + 0.1;\n return playbackRate !== Html5.TEST_VID.playbackRate;\n};\n\n/*\n * Check to see if native text tracks are supported by this browser/device\n *\n * @return {Boolean}\n */\nHtml5.supportsNativeTextTracks = function() {\n var supportsTextTracks;\n\n // Figure out native text track support\n // If mode is a number, we cannot change it because it'll disappear from view.\n // Browsers with numeric modes include IE10 and older (<=2013) samsung android models.\n // Firefox isn't playing nice either with modifying the mode\n // TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862\n supportsTextTracks = !!Html5.TEST_VID.textTracks;\n if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) {\n supportsTextTracks = typeof Html5.TEST_VID.textTracks[0]['mode'] !== 'number';\n }\n if (supportsTextTracks && browser.IS_FIREFOX) {\n supportsTextTracks = false;\n }\n if (supportsTextTracks && !('onremovetrack' in Html5.TEST_VID.textTracks)) {\n supportsTextTracks = false;\n }\n\n return supportsTextTracks;\n};\n\n/**\n * An array of events available on the Html5 tech.\n *\n * @private\n * @type {Array}\n */\nHtml5.Events = [\n 'loadstart',\n 'suspend',\n 'abort',\n 'error',\n 'emptied',\n 'stalled',\n 'loadedmetadata',\n 'loadeddata',\n 'canplay',\n 'canplaythrough',\n 'playing',\n 'waiting',\n 'seeking',\n 'seeked',\n 'ended',\n 'durationchange',\n 'timeupdate',\n 'progress',\n 'play',\n 'pause',\n 'ratechange',\n 'volumechange'\n];\n\n/*\n * Set the tech's volume control support status\n *\n * @type {Boolean}\n */\nHtml5.prototype['featuresVolumeControl'] = Html5.canControlVolume();\n\n/*\n * Set the tech's playbackRate support status\n *\n * @type {Boolean}\n */\nHtml5.prototype['featuresPlaybackRate'] = Html5.canControlPlaybackRate();\n\n/*\n * Set the tech's status on moving the video element.\n * In iOS, if you move a video element in the DOM, it breaks video playback.\n *\n * @type {Boolean}\n */\nHtml5.prototype['movingMediaElementInDOM'] = !browser.IS_IOS;\n\n/*\n * Set the the tech's fullscreen resize support status.\n * HTML video is able to automatically resize when going to fullscreen.\n * (No longer appears to be used. Can probably be removed.)\n */\nHtml5.prototype['featuresFullscreenResize'] = true;\n\n/*\n * Set the tech's progress event support status\n * (this disables the manual progress events of the Tech)\n */\nHtml5.prototype['featuresProgressEvents'] = true;\n\n/*\n * Sets the tech's status on native text track support\n *\n * @type {Boolean}\n */\nHtml5.prototype['featuresNativeTextTracks'] = Html5.supportsNativeTextTracks();\n\n// HTML5 Feature detection and Device Fixes --------------------------------- //\nlet canPlayType;\nconst mpegurlRE = /^application\\/(?:x-|vnd\\.apple\\.)mpegurl/i;\nconst mp4RE = /^video\\/mp4/i;\n\nHtml5.patchCanPlayType = function() {\n // Android 4.0 and above can play HLS to some extent but it reports being unable to do so\n if (browser.ANDROID_VERSION >= 4.0) {\n if (!canPlayType) {\n canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;\n }\n\n Html5.TEST_VID.constructor.prototype.canPlayType = function(type) {\n if (type && mpegurlRE.test(type)) {\n return 'maybe';\n }\n return canPlayType.call(this, type);\n };\n }\n\n // Override Android 2.2 and less canPlayType method which is broken\n if (browser.IS_OLD_ANDROID) {\n if (!canPlayType) {\n canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;\n }\n\n Html5.TEST_VID.constructor.prototype.canPlayType = function(type){\n if (type && mp4RE.test(type)) {\n return 'maybe';\n }\n return canPlayType.call(this, type);\n };\n }\n};\n\nHtml5.unpatchCanPlayType = function() {\n var r = Html5.TEST_VID.constructor.prototype.canPlayType;\n Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;\n canPlayType = null;\n return r;\n};\n\n// by default, patch the video element\nHtml5.patchCanPlayType();\n\nHtml5.disposeMediaElement = function(el){\n if (!el) { return; }\n\n if (el.parentNode) {\n el.parentNode.removeChild(el);\n }\n\n // remove any child track or source nodes to prevent their loading\n while(el.hasChildNodes()) {\n el.removeChild(el.firstChild);\n }\n\n // remove any src reference. not setting `src=''` because that causes a warning\n // in firefox\n el.removeAttribute('src');\n\n // force the media element to update its loading state by calling load()\n // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)\n if (typeof el.load === 'function') {\n // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)\n (function() {\n try {\n el.load();\n } catch (e) {\n // not supported\n }\n })();\n }\n};\n\nComponent.registerComponent('Html5', Html5);\nexport default Html5;\n","/**\n * @file loader.js\n */\nimport Component from '../component';\nimport window from 'global/window';\nimport toTitleCase from '../utils/to-title-case.js';\n\n/**\n * The Media Loader is the component that decides which playback technology to load\n * when the player is initialized.\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends Component\n * @class MediaLoader\n */\nclass MediaLoader extends Component {\n\n constructor(player, options, ready){\n super(player, options, ready);\n\n // If there are no sources when the player is initialized,\n // load the first supported playback technology.\n\n if (!options.playerOptions['sources'] || options.playerOptions['sources'].length === 0) {\n for (let i=0, j=options.playerOptions['techOrder']; i this.trigger('texttrackchange');\n\n updateDisplay();\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n track.removeEventListener('cuechange', updateDisplay);\n if (track.mode === 'showing') {\n track.addEventListener('cuechange', updateDisplay);\n }\n }\n });\n\n tracks.addEventListener('change', textTracksChanges);\n\n this.on('dispose', function() {\n tracks.removeEventListener('change', textTracksChanges);\n });\n }\n\n /*\n * Provide default methods for text tracks.\n *\n * Html5 tech overrides these.\n */\n\n /**\n * Get texttracks\n *\n * @returns {TextTrackList}\n * @method textTracks\n */\n textTracks() {\n this.textTracks_ = this.textTracks_ || new TextTrackList();\n return this.textTracks_;\n }\n\n /**\n * Get remote texttracks\n *\n * @returns {TextTrackList}\n * @method remoteTextTracks\n */\n remoteTextTracks() {\n this.remoteTextTracks_ = this.remoteTextTracks_ || new TextTrackList();\n return this.remoteTextTracks_;\n }\n\n /**\n * Creates and returns a remote text track object\n *\n * @param {String} kind Text track kind (subtitles, captions, descriptions\n * chapters and metadata)\n * @param {String=} label Label to identify the text track\n * @param {String=} language Two letter language abbreviation\n * @return {TextTrackObject}\n * @method addTextTrack\n */\n addTextTrack(kind, label, language) {\n if (!kind) {\n throw new Error('TextTrack kind is required but was not provided');\n }\n\n return createTrackHelper(this, kind, label, language);\n }\n\n /**\n * Creates and returns a remote text track object\n *\n * @param {Object} options The object should contain values for\n * kind, language, label and src (location of the WebVTT file)\n * @return {TextTrackObject}\n * @method addRemoteTextTrack\n */\n addRemoteTextTrack(options) {\n let track = createTrackHelper(this, options.kind, options.label, options.language, options);\n this.remoteTextTracks().addTrack_(track);\n return {\n track: track\n };\n }\n\n /**\n * Remove remote texttrack\n *\n * @param {TextTrackObject} track Texttrack to remove\n * @method removeRemoteTextTrack\n */\n removeRemoteTextTrack(track) {\n this.textTracks().removeTrack_(track);\n this.remoteTextTracks().removeTrack_(track);\n }\n\n /**\n * Provide a default setPoster method for techs\n * Poster support for techs should be optional, so we don't want techs to\n * break if they don't have a way to set a poster.\n *\n * @method setPoster\n */\n setPoster() {}\n\n}\n\n/*\n * List of associated text tracks\n *\n * @type {Array}\n * @private\n */\nTech.prototype.textTracks_;\n\nvar createTrackHelper = function(self, kind, label, language, options={}) {\n let tracks = self.textTracks();\n\n options.kind = kind;\n\n if (label) {\n options.label = label;\n }\n if (language) {\n options.language = language;\n }\n options.tech = self;\n\n let track = new TextTrack(options);\n tracks.addTrack_(track);\n\n return track;\n};\n\nTech.prototype.featuresVolumeControl = true;\n\n// Resizing plugins using request fullscreen reloads the plugin\nTech.prototype.featuresFullscreenResize = false;\nTech.prototype.featuresPlaybackRate = false;\n\n// Optional events that we can manually mimic with timers\n// currently not triggered by video-js-swf\nTech.prototype.featuresProgressEvents = false;\nTech.prototype.featuresTimeupdateEvents = false;\n\nTech.prototype.featuresNativeTextTracks = false;\n\n/*\n * A functional mixin for techs that want to use the Source Handler pattern.\n *\n * ##### EXAMPLE:\n *\n * Tech.withSourceHandlers.call(MyTech);\n *\n */\nTech.withSourceHandlers = function(_Tech){\n /*\n * Register a source handler\n * Source handlers are scripts for handling specific formats.\n * The source handler pattern is used for adaptive formats (HLS, DASH) that\n * manually load video data and feed it into a Source Buffer (Media Source Extensions)\n * @param {Function} handler The source handler\n * @param {Boolean} first Register it before any existing handlers\n */\n _Tech.registerSourceHandler = function(handler, index){\n let handlers = _Tech.sourceHandlers;\n\n if (!handlers) {\n handlers = _Tech.sourceHandlers = [];\n }\n\n if (index === undefined) {\n // add to the end of the list\n index = handlers.length;\n }\n\n handlers.splice(index, 0, handler);\n };\n\n /*\n * Return the first source handler that supports the source\n * TODO: Answer question: should 'probably' be prioritized over 'maybe'\n * @param {Object} source The source object\n * @returns {Object} The first source handler that supports the source\n * @returns {null} Null if no source handler is found\n */\n _Tech.selectSourceHandler = function(source){\n let handlers = _Tech.sourceHandlers || [];\n let can;\n\n for (let i = 0; i < handlers.length; i++) {\n can = handlers[i].canHandleSource(source);\n\n if (can) {\n return handlers[i];\n }\n }\n\n return null;\n };\n\n /*\n * Check if the tech can support the given source\n * @param {Object} srcObj The source object\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\n _Tech.canPlaySource = function(srcObj){\n let sh = _Tech.selectSourceHandler(srcObj);\n\n if (sh) {\n return sh.canHandleSource(srcObj);\n }\n\n return '';\n };\n\n let originalSeekable = _Tech.prototype.seekable;\n\n // when a source handler is registered, prefer its implementation of\n // seekable when present.\n _Tech.prototype.seekable = function() {\n if (this.sourceHandler_ && this.sourceHandler_.seekable) {\n return this.sourceHandler_.seekable();\n }\n return originalSeekable.call(this);\n };\n\n /*\n * Create a function for setting the source using a source object\n * and source handlers.\n * Should never be called unless a source handler was found.\n * @param {Object} source A source object with src and type keys\n * @return {Tech} self\n */\n _Tech.prototype.setSource = function(source){\n let sh = _Tech.selectSourceHandler(source);\n\n if (!sh) {\n // Fall back to a native source hander when unsupported sources are\n // deliberately set\n if (_Tech.nativeSourceHandler) {\n sh = _Tech.nativeSourceHandler;\n } else {\n log.error('No source hander found for the current source.');\n }\n }\n\n // Dispose any existing source handler\n this.disposeSourceHandler();\n this.off('dispose', this.disposeSourceHandler);\n\n this.currentSource_ = source;\n this.sourceHandler_ = sh.handleSource(source, this);\n this.on('dispose', this.disposeSourceHandler);\n\n return this;\n };\n\n /*\n * Clean up any existing source handler\n */\n _Tech.prototype.disposeSourceHandler = function(){\n if (this.sourceHandler_ && this.sourceHandler_.dispose) {\n this.sourceHandler_.dispose();\n }\n };\n\n};\n\nComponent.registerComponent('Tech', Tech);\n// Old name for Tech\nComponent.registerComponent('MediaTechController', Tech);\nexport default Tech;\n","/**\n * @file text-track-cue-list.js\n */\nimport * as browser from '../utils/browser.js';\nimport document from 'global/document';\n\n/*\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist\n *\n * interface TextTrackCueList {\n * readonly attribute unsigned long length;\n * getter TextTrackCue (unsigned long index);\n * TextTrackCue? getCueById(DOMString id);\n * };\n */\n\nlet TextTrackCueList = function(cues) {\n let list = this;\n\n if (browser.IS_IE8) {\n list = document.createElement('custom');\n\n for (let prop in TextTrackCueList.prototype) {\n list[prop] = TextTrackCueList.prototype[prop];\n }\n }\n\n TextTrackCueList.prototype.setCues_.call(list, cues);\n\n Object.defineProperty(list, 'length', {\n get: function() {\n return this.length_;\n }\n });\n\n if (browser.IS_IE8) {\n return list;\n }\n};\n\nTextTrackCueList.prototype.setCues_ = function(cues) {\n let oldLength = this.length || 0;\n let i = 0;\n let l = cues.length;\n\n this.cues_ = cues;\n this.length_ = cues.length;\n\n let defineProp = function(i) {\n if (!(''+i in this)) {\n Object.defineProperty(this, '' + i, {\n get: function() {\n return this.cues_[i];\n }\n });\n }\n };\n\n if (oldLength < l) {\n i = oldLength;\n\n for(; i < l; i++) {\n defineProp.call(this, i);\n }\n }\n};\n\nTextTrackCueList.prototype.getCueById = function(id) {\n let result = null;\n for (let i = 0, l = this.length; i < l; i++) {\n let cue = this[i];\n if (cue.id === id) {\n result = cue;\n break;\n }\n }\n\n return result;\n};\n\nexport default TextTrackCueList;\n","/**\n * @file text-track-display.js\n */\nimport Component from '../component';\nimport Menu from '../menu/menu.js';\nimport MenuItem from '../menu/menu-item.js';\nimport MenuButton from '../menu/menu-button.js';\nimport * as Fn from '../utils/fn.js';\nimport document from 'global/document';\nimport window from 'global/window';\n\nconst darkGray = '#222';\nconst lightGray = '#ccc';\nconst fontMap = {\n monospace: 'monospace',\n sansSerif: 'sans-serif',\n serif: 'serif',\n monospaceSansSerif: '\"Andale Mono\", \"Lucida Console\", monospace',\n monospaceSerif: '\"Courier New\", monospace',\n proportionalSansSerif: 'sans-serif',\n proportionalSerif: 'serif',\n casual: '\"Comic Sans MS\", Impact, fantasy',\n script: '\"Monotype Corsiva\", cursive',\n smallcaps: '\"Andale Mono\", \"Lucida Console\", monospace, sans-serif'\n};\n\n/**\n * The component for displaying text track cues\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends Component\n * @class TextTrackDisplay\n */\nclass TextTrackDisplay extends Component {\n\n constructor(player, options, ready){\n super(player, options, ready);\n\n player.on('loadstart', Fn.bind(this, this.toggleDisplay));\n player.on('texttrackchange', Fn.bind(this, this.updateDisplay));\n\n // This used to be called during player init, but was causing an error\n // if a track should show by default and the display hadn't loaded yet.\n // Should probably be moved to an external track loader when we support\n // tracks that don't need a display.\n player.ready(Fn.bind(this, function() {\n if (player.tech_ && player.tech_['featuresNativeTextTracks']) {\n this.hide();\n return;\n }\n\n player.on('fullscreenchange', Fn.bind(this, this.updateDisplay));\n\n let tracks = this.options_.playerOptions['tracks'] || [];\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n this.player_.addRemoteTextTrack(track);\n }\n }));\n }\n\n /**\n * Toggle display texttracks\n *\n * @method toggleDisplay\n */\n toggleDisplay() {\n if (this.player_.tech_ && this.player_.tech_['featuresNativeTextTracks']) {\n this.hide();\n } else {\n this.show();\n }\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-text-track-display'\n });\n }\n\n /**\n * Clear display texttracks\n *\n * @method clearDisplay\n */\n clearDisplay() {\n if (typeof window['WebVTT'] === 'function') {\n window['WebVTT']['processCues'](window, [], this.el_);\n }\n }\n\n /**\n * Update display texttracks\n *\n * @method updateDisplay\n */\n updateDisplay() {\n var tracks = this.player_.textTracks();\n\n this.clearDisplay();\n\n if (!tracks) {\n return;\n }\n\n for (let i=0; i < tracks.length; i++) {\n let track = tracks[i];\n if (track['mode'] === 'showing') {\n this.updateForTrack(track);\n }\n }\n }\n\n /**\n * Add texttrack to texttrack list\n *\n * @param {TextTrackObject} track Texttrack object to be added to list\n * @method updateForTrack\n */\n updateForTrack(track) {\n if (typeof window['WebVTT'] !== 'function' || !track['activeCues']) {\n return;\n }\n\n let overrides = this.player_['textTrackSettings'].getValues();\n\n let cues = [];\n for (let i = 0; i < track['activeCues'].length; i++) {\n cues.push(track['activeCues'][i]);\n }\n\n window['WebVTT']['processCues'](window, track['activeCues'], this.el_);\n\n let i = cues.length;\n while (i--) {\n let cueDiv = cues[i].displayState;\n if (overrides.color) {\n cueDiv.firstChild.style.color = overrides.color;\n }\n if (overrides.textOpacity) {\n tryUpdateStyle(cueDiv.firstChild,\n 'color',\n constructColor(overrides.color || '#fff',\n overrides.textOpacity));\n }\n if (overrides.backgroundColor) {\n cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;\n }\n if (overrides.backgroundOpacity) {\n tryUpdateStyle(cueDiv.firstChild,\n 'backgroundColor',\n constructColor(overrides.backgroundColor || '#000',\n overrides.backgroundOpacity));\n }\n if (overrides.windowColor) {\n if (overrides.windowOpacity) {\n tryUpdateStyle(cueDiv,\n 'backgroundColor',\n constructColor(overrides.windowColor, overrides.windowOpacity));\n } else {\n cueDiv.style.backgroundColor = overrides.windowColor;\n }\n }\n if (overrides.edgeStyle) {\n if (overrides.edgeStyle === 'dropshadow') {\n cueDiv.firstChild.style.textShadow = `2px 2px 3px ${darkGray}, 2px 2px 4px ${darkGray}, 2px 2px 5px ${darkGray}`;\n } else if (overrides.edgeStyle === 'raised') {\n cueDiv.firstChild.style.textShadow = `1px 1px ${darkGray}, 2px 2px ${darkGray}, 3px 3px ${darkGray}`;\n } else if (overrides.edgeStyle === 'depressed') {\n cueDiv.firstChild.style.textShadow = `1px 1px ${lightGray}, 0 1px ${lightGray}, -1px -1px ${darkGray}, 0 -1px ${darkGray}`;\n } else if (overrides.edgeStyle === 'uniform') {\n cueDiv.firstChild.style.textShadow = `0 0 4px ${darkGray}, 0 0 4px ${darkGray}, 0 0 4px ${darkGray}, 0 0 4px ${darkGray}`;\n }\n }\n if (overrides.fontPercent && overrides.fontPercent !== 1) {\n const fontSize = window.parseFloat(cueDiv.style.fontSize);\n cueDiv.style.fontSize = (fontSize * overrides.fontPercent) + 'px';\n cueDiv.style.height = 'auto';\n cueDiv.style.top = 'auto';\n cueDiv.style.bottom = '2px';\n }\n if (overrides.fontFamily && overrides.fontFamily !== 'default') {\n if (overrides.fontFamily === 'small-caps') {\n cueDiv.firstChild.style.fontVariant = 'small-caps';\n } else {\n cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];\n }\n }\n }\n }\n\n}\n\n/**\n* Add cue HTML to display\n*\n* @param {Number} color Hex number for color, like #f0e\n* @param {Number} opacity Value for opacity,0.0 - 1.0\n* @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)'\n* @method constructColor\n*/\nfunction constructColor(color, opacity) {\n return 'rgba(' +\n // color looks like \"#f0e\"\n parseInt(color[1] + color[1], 16) + ',' +\n parseInt(color[2] + color[2], 16) + ',' +\n parseInt(color[3] + color[3], 16) + ',' +\n opacity + ')';\n}\n\n/**\n * Try to update style\n * Some style changes will throw an error, particularly in IE8. Those should be noops.\n *\n * @param {Element} el The element to be styles\n * @param {CSSProperty} style The CSS property to be styled\n * @param {CSSStyle} rule The actual style to be applied to the property\n * @method tryUpdateStyle\n */\nfunction tryUpdateStyle(el, style, rule) {\n //\n try {\n el.style[style] = rule;\n } catch (e) {}\n}\n\nComponent.registerComponent('TextTrackDisplay', TextTrackDisplay);\nexport default TextTrackDisplay;\n","/**\n * @file text-track-enums.js\n *\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode\n *\n * enum TextTrackMode { \"disabled\", \"hidden\", \"showing\" };\n */\nvar TextTrackMode = {\n 'disabled': 'disabled',\n 'hidden': 'hidden',\n 'showing': 'showing'\n};\n\n/*\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind\n *\n * enum TextTrackKind { \"subtitles\", \"captions\", \"descriptions\", \"chapters\", \"metadata\" };\n */\nvar TextTrackKind = {\n 'subtitles': 'subtitles',\n 'captions': 'captions',\n 'descriptions': 'descriptions',\n 'chapters': 'chapters',\n 'metadata': 'metadata'\n};\n\nexport { TextTrackMode, TextTrackKind };\n","/**\n * Utilities for capturing text track state and re-creating tracks\n * based on a capture.\n *\n * @file text-track-list-converter.js\n */\n\n/**\n * Examine a single text track and return a JSON-compatible javascript\n * object that represents the text track's state.\n * @param track {TextTrackObject} the text track to query\n * @return {Object} a serializable javascript representation of the\n * @private\n */\nlet trackToJson_ = function(track) {\n return {\n kind: track.kind,\n label: track.label,\n language: track.language,\n id: track.id,\n inBandMetadataTrackDispatchType: track.inBandMetadataTrackDispatchType,\n mode: track.mode,\n cues: track.cues && Array.prototype.map.call(track.cues, function(cue) {\n return {\n startTime: cue.startTime,\n endTime: cue.endTime,\n text: cue.text,\n id: cue.id\n };\n }),\n src: track.src\n };\n};\n\n/**\n * Examine a tech and return a JSON-compatible javascript array that\n * represents the state of all text tracks currently configured. The\n * return array is compatible with `jsonToTextTracks`.\n * @param tech {tech} the tech object to query\n * @return {Array} a serializable javascript representation of the\n * @function textTracksToJson\n */\nlet textTracksToJson = function(tech) {\n let trackEls = tech.el().querySelectorAll('track');\n\n let trackObjs = Array.prototype.map.call(trackEls, (t) => t.track);\n let tracks = Array.prototype.map.call(trackEls, function(trackEl) {\n let json = trackToJson_(trackEl.track);\n json.src = trackEl.src;\n return json;\n });\n\n return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function(track) {\n return trackObjs.indexOf(track) === -1;\n }).map(trackToJson_));\n};\n\n/**\n * Creates a set of remote text tracks on a tech based on an array of\n * javascript text track representations.\n * @param json {Array} an array of text track representation objects,\n * like those that would be produced by `textTracksToJson`\n * @param tech {tech} the tech to create text tracks on\n * @function jsonToTextTracks\n */\nlet jsonToTextTracks = function(json, tech) {\n json.forEach(function(track) {\n let addedTrack = tech.addRemoteTextTrack(track).track;\n if (!track.src && track.cues) {\n track.cues.forEach((cue) => addedTrack.addCue(cue));\n }\n });\n\n return tech.textTracks();\n};\n\nexport default {textTracksToJson, jsonToTextTracks, trackToJson_};\n","/**\n * @file text-track-list.js\n */\nimport EventTarget from '../event-target';\nimport * as Fn from '../utils/fn.js';\nimport * as browser from '../utils/browser.js';\nimport document from 'global/document';\n\n/*\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist\n *\n * interface TextTrackList : EventTarget {\n * readonly attribute unsigned long length;\n * getter TextTrack (unsigned long index);\n * TextTrack? getTrackById(DOMString id);\n *\n * attribute EventHandler onchange;\n * attribute EventHandler onaddtrack;\n * attribute EventHandler onremovetrack;\n * };\n */\nlet TextTrackList = function(tracks) {\n let list = this;\n\n if (browser.IS_IE8) {\n list = document.createElement('custom');\n\n for (let prop in TextTrackList.prototype) {\n list[prop] = TextTrackList.prototype[prop];\n }\n }\n\n tracks = tracks || [];\n list.tracks_ = [];\n\n Object.defineProperty(list, 'length', {\n get: function() {\n return this.tracks_.length;\n }\n });\n\n for (let i = 0; i < tracks.length; i++) {\n list.addTrack_(tracks[i]);\n }\n\n if (browser.IS_IE8) {\n return list;\n }\n};\n\nTextTrackList.prototype = Object.create(EventTarget.prototype);\nTextTrackList.prototype.constructor = TextTrackList;\n\n/*\n * change - One or more tracks in the track list have been enabled or disabled.\n * addtrack - A track has been added to the track list.\n * removetrack - A track has been removed from the track list.\n */\nTextTrackList.prototype.allowedEvents_ = {\n 'change': 'change',\n 'addtrack': 'addtrack',\n 'removetrack': 'removetrack'\n};\n\n// emulate attribute EventHandler support to allow for feature detection\nfor (let event in TextTrackList.prototype.allowedEvents_) {\n TextTrackList.prototype['on' + event] = null;\n}\n\nTextTrackList.prototype.addTrack_ = function(track) {\n let index = this.tracks_.length;\n if (!(''+index in this)) {\n Object.defineProperty(this, index, {\n get: function() {\n return this.tracks_[index];\n }\n });\n }\n\n track.addEventListener('modechange', Fn.bind(this, function() {\n this.trigger('change');\n }));\n this.tracks_.push(track);\n\n this.trigger({\n type: 'addtrack',\n track: track\n });\n};\n\nTextTrackList.prototype.removeTrack_ = function(rtrack) {\n let result = null;\n let track;\n\n for (let i = 0, l = this.length; i < l; i++) {\n track = this[i];\n if (track === rtrack) {\n this.tracks_.splice(i, 1);\n break;\n }\n }\n\n this.trigger({\n type: 'removetrack',\n track: track\n });\n};\n\nTextTrackList.prototype.getTrackById = function(id) {\n let result = null;\n\n for (let i = 0, l = this.length; i < l; i++) {\n let track = this[i];\n if (track.id === id) {\n result = track;\n break;\n }\n }\n\n return result;\n};\n\nexport default TextTrackList;\n","/**\n * @file text-track-settings.js\n */\nimport Component from '../component';\nimport * as Events from '../utils/events.js';\nimport * as Fn from '../utils/fn.js';\nimport log from '../utils/log.js';\nimport safeParseTuple from 'safe-json-parse/tuple';\nimport window from 'global/window';\n\n/**\n * Manipulate settings of texttracks\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @extends Component\n * @class TextTrackSettings\n */\nclass TextTrackSettings extends Component {\n\n constructor(player, options) {\n super(player, options);\n this.hide();\n\n // Grab `persistTextTrackSettings` from the player options if not passed in child options\n if (options.persistTextTrackSettings === undefined) {\n this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings;\n }\n\n Events.on(this.el().querySelector('.vjs-done-button'), 'click', Fn.bind(this, function() {\n this.saveSettings();\n this.hide();\n }));\n\n Events.on(this.el().querySelector('.vjs-default-button'), 'click', Fn.bind(this, function() {\n this.el().querySelector('.vjs-fg-color > select').selectedIndex = 0;\n this.el().querySelector('.vjs-bg-color > select').selectedIndex = 0;\n this.el().querySelector('.window-color > select').selectedIndex = 0;\n this.el().querySelector('.vjs-text-opacity > select').selectedIndex = 0;\n this.el().querySelector('.vjs-bg-opacity > select').selectedIndex = 0;\n this.el().querySelector('.vjs-window-opacity > select').selectedIndex = 0;\n this.el().querySelector('.vjs-edge-style select').selectedIndex = 0;\n this.el().querySelector('.vjs-font-family select').selectedIndex = 0;\n this.el().querySelector('.vjs-font-percent select').selectedIndex = 2;\n this.updateDisplay();\n }));\n\n Events.on(this.el().querySelector('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.el().querySelector('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.el().querySelector('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.el().querySelector('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.el().querySelector('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.el().querySelector('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.el().querySelector('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.el().querySelector('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.el().querySelector('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay));\n\n if (this.options_.persistTextTrackSettings) {\n this.restoreSettings();\n }\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-caption-settings vjs-modal-overlay',\n innerHTML: captionOptionsMenuTemplate()\n });\n }\n\n /**\n * Get texttrack settings \n * Settings are\n * .vjs-edge-style\n * .vjs-font-family\n * .vjs-fg-color\n * .vjs-text-opacity\n * .vjs-bg-color\n * .vjs-bg-opacity\n * .window-color\n * .vjs-window-opacity \n *\n * @return {Object} \n * @method getValues\n */\n getValues() {\n const el = this.el();\n\n const textEdge = getSelectedOptionValue(el.querySelector('.vjs-edge-style select'));\n const fontFamily = getSelectedOptionValue(el.querySelector('.vjs-font-family select'));\n const fgColor = getSelectedOptionValue(el.querySelector('.vjs-fg-color > select'));\n const textOpacity = getSelectedOptionValue(el.querySelector('.vjs-text-opacity > select'));\n const bgColor = getSelectedOptionValue(el.querySelector('.vjs-bg-color > select'));\n const bgOpacity = getSelectedOptionValue(el.querySelector('.vjs-bg-opacity > select'));\n const windowColor = getSelectedOptionValue(el.querySelector('.window-color > select'));\n const windowOpacity = getSelectedOptionValue(el.querySelector('.vjs-window-opacity > select'));\n const fontPercent = window['parseFloat'](getSelectedOptionValue(el.querySelector('.vjs-font-percent > select')));\n\n let result = {\n 'backgroundOpacity': bgOpacity,\n 'textOpacity': textOpacity,\n 'windowOpacity': windowOpacity,\n 'edgeStyle': textEdge,\n 'fontFamily': fontFamily,\n 'color': fgColor,\n 'backgroundColor': bgColor,\n 'windowColor': windowColor,\n 'fontPercent': fontPercent\n };\n for (let name in result) {\n if (result[name] === '' || result[name] === 'none' || (name === 'fontPercent' && result[name] === 1.00)) {\n delete result[name];\n }\n }\n return result;\n }\n\n /**\n * Set texttrack settings \n * Settings are\n * .vjs-edge-style\n * .vjs-font-family\n * .vjs-fg-color\n * .vjs-text-opacity\n * .vjs-bg-color\n * .vjs-bg-opacity\n * .window-color\n * .vjs-window-opacity \n *\n * @param {Object} values Object with texttrack setting values\n * @method setValues\n */\n setValues(values) {\n const el = this.el();\n\n setSelectedOption(el.querySelector('.vjs-edge-style select'), values.edgeStyle);\n setSelectedOption(el.querySelector('.vjs-font-family select'), values.fontFamily);\n setSelectedOption(el.querySelector('.vjs-fg-color > select'), values.color);\n setSelectedOption(el.querySelector('.vjs-text-opacity > select'), values.textOpacity);\n setSelectedOption(el.querySelector('.vjs-bg-color > select'), values.backgroundColor);\n setSelectedOption(el.querySelector('.vjs-bg-opacity > select'), values.backgroundOpacity);\n setSelectedOption(el.querySelector('.window-color > select'), values.windowColor);\n setSelectedOption(el.querySelector('.vjs-window-opacity > select'), values.windowOpacity);\n\n let fontPercent = values.fontPercent;\n\n if (fontPercent) {\n fontPercent = fontPercent.toFixed(2);\n }\n\n setSelectedOption(el.querySelector('.vjs-font-percent > select'), fontPercent);\n }\n\n /**\n * Restore texttrack settings \n *\n * @method restoreSettings\n */\n restoreSettings() {\n let [err, values] = safeParseTuple(window.localStorage.getItem('vjs-text-track-settings'));\n\n if (err) {\n log.error(err);\n }\n\n if (values) {\n this.setValues(values);\n }\n }\n\n /**\n * Save texttrack settings to local storage \n *\n * @method saveSettings\n */\n saveSettings() {\n if (!this.options_.persistTextTrackSettings) {\n return;\n }\n\n let values = this.getValues();\n try {\n if (Object.getOwnPropertyNames(values).length > 0) {\n window.localStorage.setItem('vjs-text-track-settings', JSON.stringify(values));\n } else {\n window.localStorage.removeItem('vjs-text-track-settings');\n }\n } catch (e) {}\n }\n\n /**\n * Update display of texttrack settings \n *\n * @method updateDisplay\n */\n updateDisplay() {\n let ttDisplay = this.player_.getChild('textTrackDisplay');\n if (ttDisplay) {\n ttDisplay.updateDisplay();\n }\n }\n\n}\n\nComponent.registerComponent('TextTrackSettings', TextTrackSettings);\n\nfunction getSelectedOptionValue(target) {\n let selectedOption;\n // not all browsers support selectedOptions, so, fallback to options\n if (target.selectedOptions) {\n selectedOption = target.selectedOptions[0];\n } else if (target.options) {\n selectedOption = target.options[target.options.selectedIndex];\n }\n\n return selectedOption.value;\n}\n\nfunction setSelectedOption(target, value) {\n if (!value) {\n return;\n }\n\n let i;\n for (i = 0; i < target.options.length; i++) {\n const option = target.options[i];\n if (option.value === value) {\n break;\n }\n }\n\n target.selectedIndex = i;\n}\n\nfunction captionOptionsMenuTemplate() {\n let template = `
    \n
    \n
    \n \n \n \n \n \n
    \n
    \n \n \n \n \n \n
    \n
    \n \n \n \n \n \n
    \n
    \n
    \n
    \n \n \n
    \n
    \n \n \n
    \n
    \n \n \n
    \n
    \n
    \n
    \n \n \n
    `;\n\n return template;\n}\n\nexport default TextTrackSettings;\n","/**\n * @file text-track.js\n */\nimport TextTrackCueList from './text-track-cue-list';\nimport * as Fn from '../utils/fn.js';\nimport * as Guid from '../utils/guid.js';\nimport * as browser from '../utils/browser.js';\nimport * as TextTrackEnum from './text-track-enums';\nimport log from '../utils/log.js';\nimport EventTarget from '../event-target';\nimport document from 'global/document';\nimport window from 'global/window';\nimport { isCrossOrigin } from '../utils/url.js';\nimport XHR from 'xhr';\n\n/*\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack\n *\n * interface TextTrack : EventTarget {\n * readonly attribute TextTrackKind kind;\n * readonly attribute DOMString label;\n * readonly attribute DOMString language;\n *\n * readonly attribute DOMString id;\n * readonly attribute DOMString inBandMetadataTrackDispatchType;\n *\n * attribute TextTrackMode mode;\n *\n * readonly attribute TextTrackCueList? cues;\n * readonly attribute TextTrackCueList? activeCues;\n *\n * void addCue(TextTrackCue cue);\n * void removeCue(TextTrackCue cue);\n *\n * attribute EventHandler oncuechange;\n * };\n */\nlet TextTrack = function(options={}) {\n if (!options.tech) {\n throw new Error('A tech was not provided.');\n }\n\n let tt = this;\n if (browser.IS_IE8) {\n tt = document.createElement('custom');\n\n for (let prop in TextTrack.prototype) {\n tt[prop] = TextTrack.prototype[prop];\n }\n }\n\n tt.tech_ = options.tech;\n\n let mode = TextTrackEnum.TextTrackMode[options['mode']] || 'disabled';\n let kind = TextTrackEnum.TextTrackKind[options['kind']] || 'subtitles';\n let label = options['label'] || '';\n let language = options['language'] || options['srclang'] || '';\n let id = options['id'] || 'vjs_text_track_' + Guid.newGUID();\n\n if (kind === 'metadata' || kind === 'chapters') {\n mode = 'hidden';\n }\n\n tt.cues_ = [];\n tt.activeCues_ = [];\n\n let cues = new TextTrackCueList(tt.cues_);\n let activeCues = new TextTrackCueList(tt.activeCues_);\n\n let changed = false;\n let timeupdateHandler = Fn.bind(tt, function() {\n this['activeCues'];\n if (changed) {\n this['trigger']('cuechange');\n changed = false;\n }\n });\n if (mode !== 'disabled') {\n tt.tech_.on('timeupdate', timeupdateHandler);\n }\n\n Object.defineProperty(tt, 'kind', {\n get: function() {\n return kind;\n },\n set: Function.prototype\n });\n\n Object.defineProperty(tt, 'label', {\n get: function() {\n return label;\n },\n set: Function.prototype\n });\n\n Object.defineProperty(tt, 'language', {\n get: function() {\n return language;\n },\n set: Function.prototype\n });\n\n Object.defineProperty(tt, 'id', {\n get: function() {\n return id;\n },\n set: Function.prototype\n });\n\n Object.defineProperty(tt, 'mode', {\n get: function() {\n return mode;\n },\n set: function(newMode) {\n if (!TextTrackEnum.TextTrackMode[newMode]) {\n return;\n }\n mode = newMode;\n if (mode === 'showing') {\n this.tech_.on('timeupdate', timeupdateHandler);\n }\n this.trigger('modechange');\n }\n });\n\n Object.defineProperty(tt, 'cues', {\n get: function() {\n if (!this.loaded_) {\n return null;\n }\n\n return cues;\n },\n set: Function.prototype\n });\n\n Object.defineProperty(tt, 'activeCues', {\n get: function() {\n if (!this.loaded_) {\n return null;\n }\n\n if (this['cues'].length === 0) {\n return activeCues; // nothing to do\n }\n\n let ct = this.tech_.currentTime();\n let active = [];\n\n for (let i = 0, l = this['cues'].length; i < l; i++) {\n let cue = this['cues'][i];\n if (cue['startTime'] <= ct && cue['endTime'] >= ct) {\n active.push(cue);\n } else if (cue['startTime'] === cue['endTime'] && cue['startTime'] <= ct && cue['startTime'] + 0.5 >= ct) {\n active.push(cue);\n }\n }\n\n changed = false;\n\n if (active.length !== this.activeCues_.length) {\n changed = true;\n } else {\n for (let i = 0; i < active.length; i++) {\n if (indexOf.call(this.activeCues_, active[i]) === -1) {\n changed = true;\n }\n }\n }\n\n this.activeCues_ = active;\n activeCues.setCues_(this.activeCues_);\n\n return activeCues;\n },\n set: Function.prototype\n });\n\n if (options.src) {\n tt.src = options.src;\n loadTrack(options.src, tt);\n } else {\n tt.loaded_ = true;\n }\n\n if (browser.IS_IE8) {\n return tt;\n }\n};\n\nTextTrack.prototype = Object.create(EventTarget.prototype);\nTextTrack.prototype.constructor = TextTrack;\n\n/*\n * cuechange - One or more cues in the track have become active or stopped being active.\n */\nTextTrack.prototype.allowedEvents_ = {\n 'cuechange': 'cuechange'\n};\n\nTextTrack.prototype.addCue = function(cue) {\n let tracks = this.tech_.textTracks();\n\n if (tracks) {\n for (let i = 0; i < tracks.length; i++) {\n if (tracks[i] !== this) {\n tracks[i].removeCue(cue);\n }\n }\n }\n\n this.cues_.push(cue);\n this['cues'].setCues_(this.cues_);\n};\n\nTextTrack.prototype.removeCue = function(removeCue) {\n let removed = false;\n\n for (let i = 0, l = this.cues_.length; i < l; i++) {\n let cue = this.cues_[i];\n if (cue === removeCue) {\n this.cues_.splice(i, 1);\n removed = true;\n }\n }\n\n if (removed) {\n this.cues.setCues_(this.cues_);\n }\n};\n\n/*\n* Downloading stuff happens below this point\n*/\nvar parseCues = function(srcContent, track) {\n if (typeof window['WebVTT'] !== 'function') {\n //try again a bit later\n return window.setTimeout(function() {\n parseCues(srcContent, track);\n }, 25);\n }\n\n let parser = new window['WebVTT']['Parser'](window, window['vttjs'], window['WebVTT']['StringDecoder']());\n\n parser['oncue'] = function(cue) {\n track.addCue(cue);\n };\n parser['onparsingerror'] = function(error) {\n log.error(error);\n };\n\n parser['parse'](srcContent);\n parser['flush']();\n};\n\nvar loadTrack = function(src, track) {\n let opts = {\n uri: src\n };\n\n let crossOrigin = isCrossOrigin(src);\n if (crossOrigin) {\n opts.cors = crossOrigin;\n }\n\n XHR(opts, Fn.bind(this, function(err, response, responseBody){\n if (err) {\n return log.error(err, response);\n }\n\n track.loaded_ = true;\n parseCues(responseBody, track);\n }));\n};\n\nvar indexOf = function(searchElement, fromIndex) {\n if (this == null) {\n throw new TypeError('\"this\" is null or not defined');\n }\n\n let O = Object(this);\n\n let len = O.length >>> 0;\n\n if (len === 0) {\n return -1;\n }\n\n let n = +fromIndex || 0;\n\n if (Math.abs(n) === Infinity) {\n n = 0;\n }\n\n if (n >= len) {\n return -1;\n }\n\n let k = Math.max(n >= 0 ? n : len - Math.abs(n), 0);\n\n while (k < len) {\n if (k in O && O[k] === searchElement) {\n return k;\n }\n k++;\n }\n return -1;\n};\n\nexport default TextTrack;\n","/**\n * @file browser.js\n */\nimport document from 'global/document';\nimport window from 'global/window';\n\nconst USER_AGENT = window.navigator.userAgent;\nconst webkitVersionMap = (/AppleWebKit\\/([\\d.]+)/i).exec(USER_AGENT);\nconst appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;\n\n/*\n * Device is an iPhone\n *\n * @type {Boolean}\n * @constant\n * @private\n */\nexport const IS_IPHONE = (/iPhone/i).test(USER_AGENT);\nexport const IS_IPAD = (/iPad/i).test(USER_AGENT);\nexport const IS_IPOD = (/iPod/i).test(USER_AGENT);\nexport const IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;\n\nexport const IOS_VERSION = (function(){\n var match = USER_AGENT.match(/OS (\\d+)_/i);\n if (match && match[1]) { return match[1]; }\n})();\n\nexport const IS_ANDROID = (/Android/i).test(USER_AGENT);\nexport const ANDROID_VERSION = (function() {\n // This matches Android Major.Minor.Patch versions\n // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned\n var match = USER_AGENT.match(/Android (\\d+)(?:\\.(\\d+))?(?:\\.(\\d+))*/i),\n major,\n minor;\n\n if (!match) {\n return null;\n }\n\n major = match[1] && parseFloat(match[1]);\n minor = match[2] && parseFloat(match[2]);\n\n if (major && minor) {\n return parseFloat(match[1] + '.' + match[2]);\n } else if (major) {\n return major;\n } else {\n return null;\n }\n})();\n// Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser\nexport const IS_OLD_ANDROID = IS_ANDROID && (/webkit/i).test(USER_AGENT) && ANDROID_VERSION < 2.3;\nexport const IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;\n\nexport const IS_FIREFOX = (/Firefox/i).test(USER_AGENT);\nexport const IS_CHROME = (/Chrome/i).test(USER_AGENT);\nexport const IS_IE8 = (/MSIE\\s8\\.0/).test(USER_AGENT);\n\nexport const TOUCH_ENABLED = !!(('ontouchstart' in window) || window.DocumentTouch && document instanceof window.DocumentTouch);\nexport const BACKGROUND_SIZE_SUPPORTED = 'backgroundSize' in document.createElement('video').style;\n","/**\n * @file buffer.js\n */\nimport { createTimeRange } from './time-ranges.js';\n\n/**\n * Compute how much your video has been buffered\n *\n * @param {Object} Buffered object\n * @param {Number} Total duration\n * @return {Number} Percent buffered of the total duration\n * @private\n * @function bufferedPercent\n */\nexport function bufferedPercent(buffered, duration) {\n var bufferedDuration = 0,\n start, end;\n\n if (!duration) {\n return 0;\n }\n\n if (!buffered || !buffered.length) {\n buffered = createTimeRange(0, 0);\n }\n\n for (let i = 0; i < buffered.length; i++){\n start = buffered.start(i);\n end = buffered.end(i);\n\n // buffered end can be bigger than duration by a very small fraction\n if (end > duration) {\n end = duration;\n }\n\n bufferedDuration += end - start;\n }\n\n return bufferedDuration / duration;\n}\n","import log from './log.js';\n\n/**\n * Object containing the default behaviors for available handler methods.\n *\n * @private\n * @type {Object}\n */\nconst defaultBehaviors = {\n get(obj, key) {\n return obj[key];\n },\n set(obj, key, value) {\n obj[key] = value;\n return true;\n }\n};\n\n/**\n * Expose private objects publicly using a Proxy to log deprecation warnings.\n *\n * Browsers that do not support Proxy objects will simply return the `target`\n * object, so it can be directly exposed.\n *\n * @param {Object} target The target object.\n * @param {Object} messages Messages to display from a Proxy. Only operations\n * with an associated message will be proxied.\n * @param {String} [messages.get]\n * @param {String} [messages.set]\n * @return {Object} A Proxy if supported or the `target` argument.\n */\nexport default (target, messages={}) => {\n if (typeof Proxy === 'function') {\n let handler = {};\n\n // Build a handler object based on those keys that have both messages\n // and default behaviors.\n Object.keys(messages).forEach(key => {\n if (defaultBehaviors.hasOwnProperty(key)) {\n handler[key] = function() {\n log.warn(messages[key]);\n return defaultBehaviors[key].apply(this, arguments);\n };\n }\n });\n\n return new Proxy(target, handler);\n }\n return target;\n};\n","/**\n * @file dom.js\n */\nimport document from 'global/document';\nimport window from 'global/window';\nimport * as Guid from './guid.js';\nimport log from './log.js';\nimport tsml from 'tsml';\n\n/**\n * Shorthand for document.getElementById()\n * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs.\n *\n * @param {String} id Element ID\n * @return {Element} Element with supplied ID\n * @function getEl\n */\nexport function getEl(id){\n if (id.indexOf('#') === 0) {\n id = id.slice(1);\n }\n\n return document.getElementById(id);\n}\n\n/**\n * Creates an element and applies properties.\n *\n * @param {String=} tagName Name of tag to be created.\n * @param {Object=} properties Element properties to be applied.\n * @return {Element}\n * @function createEl\n */\nexport function createEl(tagName='div', properties={}, attributes={}){\n let el = document.createElement(tagName);\n\n Object.getOwnPropertyNames(properties).forEach(function(propName){\n let val = properties[propName];\n\n // See #2176\n // We originally were accepting both properties and attributes in the\n // same object, but that doesn't work so well.\n if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {\n log.warn(tsml`Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ${propName} to ${val}.`);\n el.setAttribute(propName, val);\n } else {\n el[propName] = val;\n }\n });\n\n Object.getOwnPropertyNames(attributes).forEach(function(attrName){\n let val = attributes[attrName];\n el.setAttribute(attrName, attributes[attrName]);\n });\n\n return el;\n}\n\n/**\n * Insert an element as the first child node of another\n *\n * @param {Element} child Element to insert\n * @param {Element} parent Element to insert child into\n * @private\n * @function insertElFirst\n */\nexport function insertElFirst(child, parent){\n if (parent.firstChild) {\n parent.insertBefore(child, parent.firstChild);\n } else {\n parent.appendChild(child);\n }\n}\n\n/**\n * Element Data Store. Allows for binding data to an element without putting it directly on the element.\n * Ex. Event listeners are stored here.\n * (also from jsninja.com, slightly modified and updated for closure compiler)\n *\n * @type {Object}\n * @private\n */\nconst elData = {};\n\n/*\n * Unique attribute name to store an element's guid in\n *\n * @type {String}\n * @constant\n * @private\n */\nconst elIdAttr = 'vdata' + (new Date()).getTime();\n\n/**\n * Returns the cache object where data for an element is stored\n *\n * @param {Element} el Element to store data for.\n * @return {Object}\n * @function getElData\n */\nexport function getElData(el) {\n let id = el[elIdAttr];\n\n if (!id) {\n id = el[elIdAttr] = Guid.newGUID();\n }\n\n if (!elData[id]) {\n elData[id] = {};\n }\n\n return elData[id];\n}\n\n/**\n * Returns whether or not an element has cached data\n *\n * @param {Element} el A dom element\n * @return {Boolean}\n * @private\n * @function hasElData\n */\nexport function hasElData(el) {\n const id = el[elIdAttr];\n\n if (!id) {\n return false;\n }\n\n return !!Object.getOwnPropertyNames(elData[id]).length;\n}\n\n/**\n * Delete data for the element from the cache and the guid attr from getElementById\n *\n * @param {Element} el Remove data for an element\n * @private\n * @function removeElData\n */\nexport function removeElData(el) {\n let id = el[elIdAttr];\n\n if (!id) {\n return;\n }\n\n // Remove all stored data\n delete elData[id];\n\n // Remove the elIdAttr property from the DOM node\n try {\n delete el[elIdAttr];\n } catch(e) {\n if (el.removeAttribute) {\n el.removeAttribute(elIdAttr);\n } else {\n // IE doesn't appear to support removeAttribute on the document element\n el[elIdAttr] = null;\n }\n }\n}\n\n/**\n * Check if an element has a CSS class\n *\n * @param {Element} element Element to check\n * @param {String} classToCheck Classname to check\n * @function hasElClass\n */\nexport function hasElClass(element, classToCheck) {\n return ((' ' + element.className + ' ').indexOf(' ' + classToCheck + ' ') !== -1);\n}\n\n/**\n * Add a CSS class name to an element\n *\n * @param {Element} element Element to add class name to\n * @param {String} classToAdd Classname to add\n * @function addElClass\n */\nexport function addElClass(element, classToAdd) {\n if (!hasElClass(element, classToAdd)) {\n element.className = element.className === '' ? classToAdd : element.className + ' ' + classToAdd;\n }\n}\n\n/**\n * Remove a CSS class name from an element\n *\n * @param {Element} element Element to remove from class name\n * @param {String} classToRemove Classname to remove\n * @function removeElClass\n */\nexport function removeElClass(element, classToRemove) {\n if (!hasElClass(element, classToRemove)) {return;}\n\n let classNames = element.className.split(' ');\n\n // no arr.indexOf in ie8, and we don't want to add a big shim\n for (let i = classNames.length - 1; i >= 0; i--) {\n if (classNames[i] === classToRemove) {\n classNames.splice(i,1);\n }\n }\n\n element.className = classNames.join(' ');\n}\n\n/**\n * Apply attributes to an HTML element.\n *\n * @param {Element} el Target element.\n * @param {Object=} attributes Element attributes to be applied.\n * @private\n * @function setElAttributes\n */\nexport function setElAttributes(el, attributes) {\n Object.getOwnPropertyNames(attributes).forEach(function(attrName){\n let attrValue = attributes[attrName];\n\n if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {\n el.removeAttribute(attrName);\n } else {\n el.setAttribute(attrName, (attrValue === true ? '' : attrValue));\n }\n });\n}\n\n/**\n * Get an element's attribute values, as defined on the HTML tag\n * Attributes are not the same as properties. They're defined on the tag\n * or with setAttribute (which shouldn't be used with HTML)\n * This will return true or false for boolean attributes.\n *\n * @param {Element} tag Element from which to get tag attributes\n * @return {Object}\n * @private\n * @function getElAttributes\n */\nexport function getElAttributes(tag) {\n var obj, knownBooleans, attrs, attrName, attrVal;\n\n obj = {};\n\n // known boolean attributes\n // we can check for matching boolean properties, but older browsers\n // won't know about HTML5 boolean attributes that we still read from\n knownBooleans = ','+'autoplay,controls,loop,muted,default'+',';\n\n if (tag && tag.attributes && tag.attributes.length > 0) {\n attrs = tag.attributes;\n\n for (var i = attrs.length - 1; i >= 0; i--) {\n attrName = attrs[i].name;\n attrVal = attrs[i].value;\n\n // check for known booleans\n // the matching element property will return a value for typeof\n if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(','+attrName+',') !== -1) {\n // the value of an included boolean attribute is typically an empty\n // string ('') which would equal false if we just check for a false value.\n // we also don't want support bad code like autoplay='false'\n attrVal = (attrVal !== null) ? true : false;\n }\n\n obj[attrName] = attrVal;\n }\n }\n\n return obj;\n}\n\n/**\n * Attempt to block the ability to select text while dragging controls\n *\n * @return {Boolean}\n * @method blockTextSelection\n */\nexport function blockTextSelection() {\n document.body.focus();\n document.onselectstart = function() {\n return false;\n };\n}\n\n/**\n * Turn off text selection blocking\n *\n * @return {Boolean}\n * @method unblockTextSelection\n */\nexport function unblockTextSelection() {\n document.onselectstart = function() {\n return true;\n };\n}\n\n/**\n * Offset Left\n * getBoundingClientRect technique from\n * John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/\n *\n * @param {Element} el Element from which to get offset\n * @return {Object=}\n * @method findElPosition\n */\nexport function findElPosition(el) {\n let box;\n\n if (el.getBoundingClientRect && el.parentNode) {\n box = el.getBoundingClientRect();\n }\n\n if (!box) {\n return {\n left: 0,\n top: 0\n };\n }\n\n const docEl = document.documentElement;\n const body = document.body;\n\n const clientLeft = docEl.clientLeft || body.clientLeft || 0;\n const scrollLeft = window.pageXOffset || body.scrollLeft;\n const left = box.left + scrollLeft - clientLeft;\n\n const clientTop = docEl.clientTop || body.clientTop || 0;\n const scrollTop = window.pageYOffset || body.scrollTop;\n const top = box.top + scrollTop - clientTop;\n\n // Android sometimes returns slightly off decimal values, so need to round\n return {\n left: Math.round(left),\n top: Math.round(top)\n };\n}\n\n/**\n * Get pointer position in element\n * Returns an object with x and y coordinates.\n * The base on the coordinates are the bottom left of the element.\n *\n * @param {Element} el Element on which to get the pointer position on\n * @param {Event} event Event object\n * @return {Object=} position This object will have x and y coordinates corresponding to the mouse position\n * @metho getPointerPosition\n */\nexport function getPointerPosition(el, event) {\n let position = {};\n let box = findElPosition(el);\n let boxW = el.offsetWidth;\n let boxH = el.offsetHeight;\n\n let boxY = box.top;\n let boxX = box.left;\n let pageY = event.pageY;\n let pageX = event.pageX;\n\n if (event.changedTouches) {\n pageX = event.changedTouches[0].pageX;\n pageY = event.changedTouches[0].pageY;\n }\n\n position.y = Math.max(0, Math.min(1, ((boxY - pageY) + boxH) / boxH));\n position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW));\n\n return position;\n}\n","/**\n * @file events.js\n *\n * Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)\n * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)\n * This should work very similarly to jQuery's events, however it's based off the book version which isn't as\n * robust as jquery's, so there's probably some differences.\n */\n\nimport * as Dom from './dom.js';\nimport * as Guid from './guid.js';\nimport window from 'global/window';\nimport document from 'global/document';\n\n/**\n * Add an event listener to element\n * It stores the handler function in a separate cache object\n * and adds a generic handler to the element's event,\n * along with a unique id (guid) to the element.\n *\n * @param {Element|Object} elem Element or object to bind listeners to\n * @param {String|Array} type Type of event to bind to.\n * @param {Function} fn Event listener.\n * @method on\n */\nexport function on(elem, type, fn){\n if (Array.isArray(type)) {\n return _handleMultipleEvents(on, elem, type, fn);\n }\n\n let data = Dom.getElData(elem);\n\n // We need a place to store all our handler data\n if (!data.handlers) data.handlers = {};\n\n if (!data.handlers[type]) data.handlers[type] = [];\n\n if (!fn.guid) fn.guid = Guid.newGUID();\n\n data.handlers[type].push(fn);\n\n if (!data.dispatcher) {\n data.disabled = false;\n\n data.dispatcher = function (event, hash){\n\n if (data.disabled) return;\n event = fixEvent(event);\n\n var handlers = data.handlers[event.type];\n\n if (handlers) {\n // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.\n var handlersCopy = handlers.slice(0);\n\n for (var m = 0, n = handlersCopy.length; m < n; m++) {\n if (event.isImmediatePropagationStopped()) {\n break;\n } else {\n handlersCopy[m].call(elem, event, hash);\n }\n }\n }\n };\n }\n\n if (data.handlers[type].length === 1) {\n if (elem.addEventListener) {\n elem.addEventListener(type, data.dispatcher, false);\n } else if (elem.attachEvent) {\n elem.attachEvent('on' + type, data.dispatcher);\n }\n }\n}\n\n/**\n * Removes event listeners from an element\n *\n * @param {Element|Object} elem Object to remove listeners from\n * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element.\n * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type.\n * @method off\n */\nexport function off(elem, type, fn) {\n // Don't want to add a cache object through getElData if not needed\n if (!Dom.hasElData(elem)) return;\n\n let data = Dom.getElData(elem);\n\n // If no events exist, nothing to unbind\n if (!data.handlers) { return; }\n\n if (Array.isArray(type)) {\n return _handleMultipleEvents(off, elem, type, fn);\n }\n\n // Utility function\n var removeType = function(t){\n data.handlers[t] = [];\n _cleanUpEvents(elem,t);\n };\n\n // Are we removing all bound events?\n if (!type) {\n for (let t in data.handlers) removeType(t);\n return;\n }\n\n var handlers = data.handlers[type];\n\n // If no handlers exist, nothing to unbind\n if (!handlers) return;\n\n // If no listener was provided, remove all listeners for type\n if (!fn) {\n removeType(type);\n return;\n }\n\n // We're only removing a single handler\n if (fn.guid) {\n for (let n = 0; n < handlers.length; n++) {\n if (handlers[n].guid === fn.guid) {\n handlers.splice(n--, 1);\n }\n }\n }\n\n _cleanUpEvents(elem, type);\n}\n\n/**\n * Trigger an event for an element\n *\n * @param {Element|Object} elem Element to trigger an event on\n * @param {Event|Object|String} event A string (the type) or an event object with a type attribute\n * @param {Object} [hash] data hash to pass along with the event\n * @return {Boolean=} Returned only if default was prevented\n * @method trigger\n */\nexport function trigger(elem, event, hash) {\n // Fetches element data and a reference to the parent (for bubbling).\n // Don't want to add a data object to cache for every parent,\n // so checking hasElData first.\n var elemData = (Dom.hasElData(elem)) ? Dom.getElData(elem) : {};\n var parent = elem.parentNode || elem.ownerDocument;\n // type = event.type || event,\n // handler;\n\n // If an event name was passed as a string, creates an event out of it\n if (typeof event === 'string') {\n event = { type:event, target:elem };\n }\n // Normalizes the event properties.\n event = fixEvent(event);\n\n // If the passed element has a dispatcher, executes the established handlers.\n if (elemData.dispatcher) {\n elemData.dispatcher.call(elem, event, hash);\n }\n\n // Unless explicitly stopped or the event does not bubble (e.g. media events)\n // recursively calls this function to bubble the event up the DOM.\n if (parent && !event.isPropagationStopped() && event.bubbles === true) {\n trigger.call(null, parent, event, hash);\n\n // If at the top of the DOM, triggers the default action unless disabled.\n } else if (!parent && !event.defaultPrevented) {\n var targetData = Dom.getElData(event.target);\n\n // Checks if the target has a default action for this event.\n if (event.target[event.type]) {\n // Temporarily disables event dispatching on the target as we have already executed the handler.\n targetData.disabled = true;\n // Executes the default action.\n if (typeof event.target[event.type] === 'function') {\n event.target[event.type]();\n }\n // Re-enables event dispatching.\n targetData.disabled = false;\n }\n }\n\n // Inform the triggerer if the default was prevented by returning false\n return !event.defaultPrevented;\n}\n\n/**\n * Trigger a listener only once for an event\n *\n * @param {Element|Object} elem Element or object to\n * @param {String|Array} type Name/type of event\n * @param {Function} fn Event handler function\n * @method one\n */\nexport function one(elem, type, fn) {\n if (Array.isArray(type)) {\n return _handleMultipleEvents(one, elem, type, fn);\n }\n var func = function(){\n off(elem, type, func);\n fn.apply(this, arguments);\n };\n // copy the guid to the new function so it can removed using the original function's ID\n func.guid = fn.guid = fn.guid || Guid.newGUID();\n on(elem, type, func);\n}\n\n/**\n * Fix a native event to have standard property values\n *\n * @param {Object} event Event object to fix\n * @return {Object}\n * @private\n * @method fixEvent\n */\nexport function fixEvent(event) {\n\n function returnTrue() { return true; }\n function returnFalse() { return false; }\n\n // Test if fixing up is needed\n // Used to check if !event.stopPropagation instead of isPropagationStopped\n // But native events return true for stopPropagation, but don't have\n // other expected methods like isPropagationStopped. Seems to be a problem\n // with the Javascript Ninja code. So we're just overriding all events now.\n if (!event || !event.isPropagationStopped) {\n var old = event || window.event;\n\n event = {};\n // Clone the old object so that we can modify the values event = {};\n // IE8 Doesn't like when you mess with native event properties\n // Firefox returns false for event.hasOwnProperty('type') and other props\n // which makes copying more difficult.\n // TODO: Probably best to create a whitelist of event props\n for (var key in old) {\n // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y\n // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation\n // and webkitMovementX/Y\n if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' &&\n key !== 'webkitMovementX' && key !== 'webkitMovementY') {\n // Chrome 32+ warns if you try to copy deprecated returnValue, but\n // we still want to if preventDefault isn't supported (IE8).\n if (!(key === 'returnValue' && old.preventDefault)) {\n event[key] = old[key];\n }\n }\n }\n\n // The event occurred on this element\n if (!event.target) {\n event.target = event.srcElement || document;\n }\n\n // Handle which other element the event is related to\n if (!event.relatedTarget) {\n event.relatedTarget = event.fromElement === event.target ?\n event.toElement :\n event.fromElement;\n }\n\n // Stop the default browser action\n event.preventDefault = function () {\n if (old.preventDefault) {\n old.preventDefault();\n }\n event.returnValue = false;\n old.returnValue = false;\n event.defaultPrevented = true;\n };\n\n event.defaultPrevented = false;\n\n // Stop the event from bubbling\n event.stopPropagation = function () {\n if (old.stopPropagation) {\n old.stopPropagation();\n }\n event.cancelBubble = true;\n old.cancelBubble = true;\n event.isPropagationStopped = returnTrue;\n };\n\n event.isPropagationStopped = returnFalse;\n\n // Stop the event from bubbling and executing other handlers\n event.stopImmediatePropagation = function () {\n if (old.stopImmediatePropagation) {\n old.stopImmediatePropagation();\n }\n event.isImmediatePropagationStopped = returnTrue;\n event.stopPropagation();\n };\n\n event.isImmediatePropagationStopped = returnFalse;\n\n // Handle mouse position\n if (event.clientX != null) {\n var doc = document.documentElement, body = document.body;\n\n event.pageX = event.clientX +\n (doc && doc.scrollLeft || body && body.scrollLeft || 0) -\n (doc && doc.clientLeft || body && body.clientLeft || 0);\n event.pageY = event.clientY +\n (doc && doc.scrollTop || body && body.scrollTop || 0) -\n (doc && doc.clientTop || body && body.clientTop || 0);\n }\n\n // Handle key presses\n event.which = event.charCode || event.keyCode;\n\n // Fix button for mouse clicks:\n // 0 == left; 1 == middle; 2 == right\n if (event.button != null) {\n event.button = (event.button & 1 ? 0 :\n (event.button & 4 ? 1 :\n (event.button & 2 ? 2 : 0)));\n }\n }\n\n // Returns fixed-up instance\n return event;\n}\n\n/**\n * Clean up the listener cache and dispatchers\n*\n * @param {Element|Object} elem Element to clean up\n * @param {String} type Type of event to clean up\n * @private\n * @method _cleanUpEvents\n */\nfunction _cleanUpEvents(elem, type) {\n var data = Dom.getElData(elem);\n\n // Remove the events of a particular type if there are none left\n if (data.handlers[type].length === 0) {\n delete data.handlers[type];\n // data.handlers[type] = null;\n // Setting to null was causing an error with data.handlers\n\n // Remove the meta-handler from the element\n if (elem.removeEventListener) {\n elem.removeEventListener(type, data.dispatcher, false);\n } else if (elem.detachEvent) {\n elem.detachEvent('on' + type, data.dispatcher);\n }\n }\n\n // Remove the events object if there are no types left\n if (Object.getOwnPropertyNames(data.handlers).length <= 0) {\n delete data.handlers;\n delete data.dispatcher;\n delete data.disabled;\n }\n\n // Finally remove the element data if there is no data left\n if (Object.getOwnPropertyNames(data).length === 0) {\n Dom.removeElData(elem);\n }\n}\n\n/**\n * Loops through an array of event types and calls the requested method for each type.\n *\n * @param {Function} fn The event method we want to use.\n * @param {Element|Object} elem Element or object to bind listeners to\n * @param {String} type Type of event to bind to.\n * @param {Function} callback Event listener.\n * @private\n * @function _handleMultipleEvents\n */\nfunction _handleMultipleEvents(fn, elem, types, callback) {\n types.forEach(function(type) {\n //Call the event method for each one of the types\n fn(elem, type, callback);\n });\n}\n","/**\n * @file fn.js\n */\nimport { newGUID } from './guid.js';\n\n/**\n * Bind (a.k.a proxy or Context). A simple method for changing the context of a function\n * It also stores a unique id on the function so it can be easily removed from events\n *\n * @param {*} context The object to bind as scope\n * @param {Function} fn The function to be bound to a scope\n * @param {Number=} uid An optional unique ID for the function to be set\n * @return {Function}\n * @private\n * @method bind\n */\nexport const bind = function(context, fn, uid) {\n // Make sure the function has a unique ID\n if (!fn.guid) { fn.guid = newGUID(); }\n\n // Create the new function that changes the context\n let ret = function() {\n return fn.apply(context, arguments);\n };\n\n // Allow for the ability to individualize this function\n // Needed in the case where multiple objects might share the same prototype\n // IF both items add an event listener with the same function, then you try to remove just one\n // it will remove both because they both have the same guid.\n // when using this, you need to use the bind method when you remove the listener as well.\n // currently used in text tracks\n ret.guid = (uid) ? uid + '_' + fn.guid : fn.guid;\n\n return ret;\n};\n","/**\n * @file format-time.js\n *\n * Format seconds as a time string, H:MM:SS or M:SS\n * Supplying a guide (in seconds) will force a number of leading zeros\n * to cover the length of the guide\n *\n * @param {Number} seconds Number of seconds to be turned into a string\n * @param {Number} guide Number (in seconds) to model the string after\n * @return {String} Time formatted as H:MM:SS or M:SS\n * @private\n * @function formatTime\n */\nfunction formatTime(seconds, guide=seconds) {\n let s = Math.floor(seconds % 60);\n let m = Math.floor(seconds / 60 % 60);\n let h = Math.floor(seconds / 3600);\n const gm = Math.floor(guide / 60 % 60);\n const gh = Math.floor(guide / 3600);\n\n // handle invalid times\n if (isNaN(seconds) || seconds === Infinity) {\n // '-' is false for all relational operators (e.g. <, >=) so this setting\n // will add the minimum number of fields specified by the guide\n h = m = s = '-';\n }\n\n // Check if we need to show hours\n h = (h > 0 || gh > 0) ? h + ':' : '';\n\n // If hours are showing, we may need to add a leading zero.\n // Always show at least one digit of minutes.\n m = (((h || gm >= 10) && m < 10) ? '0' + m : m) + ':';\n\n // Check if leading zero is need for seconds\n s = (s < 10) ? '0' + s : s;\n\n return h + m + s;\n}\n\nexport default formatTime;\n","/**\n * @file guid.js\n *\n * Unique ID for an element or function\n * @type {Number}\n * @private\n */\nlet _guid = 1;\n\n/**\n * Get the next unique ID\n *\n * @return {String} \n * @function newGUID\n */\nexport function newGUID() {\n return _guid++;\n}\n","/**\n * @file log.js\n */\nimport window from 'global/window';\n\n/**\n * Log plain debug messages\n */\nconst log = function(){\n _logType(null, arguments);\n};\n\n/**\n * Keep a history of log messages\n * @type {Array}\n */\nlog.history = [];\n\n/**\n * Log error messages\n */\nlog.error = function(){\n _logType('error', arguments);\n};\n\n/**\n * Log warning messages\n */\nlog.warn = function(){\n _logType('warn', arguments);\n};\n\n/**\n * Log messages to the console and history based on the type of message\n *\n * @param {String} type The type of message, or `null` for `log`\n * @param {Object} args The args to be passed to the log\n * @private\n * @method _logType\n */\nfunction _logType(type, args){\n // convert args to an array to get array functions\n let argsArray = Array.prototype.slice.call(args);\n // if there's no console then don't try to output messages\n // they will still be stored in log.history\n // Was setting these once outside of this function, but containing them\n // in the function makes it easier to test cases where console doesn't exist\n let noop = function(){};\n\n let console = window['console'] || {\n 'log': noop,\n 'warn': noop,\n 'error': noop\n };\n\n if (type) {\n // add the type to the front of the message\n argsArray.unshift(type.toUpperCase()+':');\n } else {\n // default to log with no prefix\n type = 'log';\n }\n\n // add to history\n log.history.push(argsArray);\n\n // add console prefix after adding to history\n argsArray.unshift('VIDEOJS:');\n\n // call appropriate log function\n if (console[type].apply) {\n console[type].apply(console, argsArray);\n } else {\n // ie8 doesn't allow error.apply, but it will just join() the array anyway\n console[type](argsArray.join(' '));\n }\n}\n\nexport default log;\n","/**\n * @file merge-options.js\n */\nimport merge from 'lodash-compat/object/merge';\n\nfunction isPlain(obj) {\n return !!obj\n && typeof obj === 'object'\n && obj.toString() === '[object Object]'\n && obj.constructor === Object;\n}\n\n/**\n * Merge customizer. video.js simply overwrites non-simple objects\n * (like arrays) instead of attempting to overlay them.\n * @see https://lodash.com/docs#merge\n */\nconst customizer = function(destination, source) {\n // If we're not working with a plain object, copy the value as is\n // If source is an array, for instance, it will replace destination\n if (!isPlain(source)) {\n return source;\n }\n\n // If the new value is a plain object but the first object value is not\n // we need to create a new object for the first object to merge with.\n // This makes it consistent with how merge() works by default\n // and also protects from later changes the to first object affecting\n // the second object's values.\n if (!isPlain(destination)) {\n return mergeOptions(source);\n }\n};\n\n/**\n * Merge one or more options objects, recursively merging **only**\n * plain object properties. Previously `deepMerge`.\n *\n * @param {...Object} source One or more objects to merge\n * @returns {Object} a new object that is the union of all\n * provided objects\n * @function mergeOptions\n */\nexport default function mergeOptions() {\n // contruct the call dynamically to handle the variable number of\n // objects to merge\n let args = Array.prototype.slice.call(arguments);\n\n // unshift an empty object into the front of the call as the target\n // of the merge\n args.unshift({});\n\n // customize conflict resolution to match our historical merge behavior\n args.push(customizer);\n\n merge.apply(null, args);\n\n // return the mutated result object\n return args[0];\n}\n","import document from 'global/document';\n\nexport let createStyleElement = function(className) {\n let style = document.createElement('style');\n style.className = className;\n\n return style;\n};\n\nexport let setTextContent = function(el, content) {\n if (el.styleSheet) {\n el.styleSheet.cssText = content;\n } else {\n el.textContent = content;\n }\n};\n","import log from './log.js';\n\n/**\n * @file time-ranges.js\n *\n * Should create a fake TimeRange object\n * Mimics an HTML5 time range instance, which has functions that\n * return the start and end times for a range\n * TimeRanges are returned by the buffered() method\n *\n * @param {(Number|Array)} Start of a single range or an array of ranges\n * @param {Number} End of a single range\n * @private\n * @method createTimeRanges\n */\nexport function createTimeRanges(start, end){\n if (Array.isArray(start)) {\n return createTimeRangesObj(start);\n } else if (start === undefined || end === undefined) {\n return createTimeRangesObj();\n }\n return createTimeRangesObj([[start, end]]);\n}\n\nexport { createTimeRanges as createTimeRange };\n\nfunction createTimeRangesObj(ranges){\n if (ranges === undefined || ranges.length === 0) {\n return {\n length: 0,\n start: function() {\n throw new Error('This TimeRanges object is empty');\n },\n end: function() {\n throw new Error('This TimeRanges object is empty');\n }\n };\n }\n return {\n length: ranges.length,\n start: getRange.bind(null, 'start', 0, ranges),\n end: getRange.bind(null, 'end', 1, ranges)\n };\n}\n\nfunction getRange(fnName, valueIndex, ranges, rangeIndex){\n if (rangeIndex === undefined) {\n log.warn(`DEPRECATED: Function '${fnName}' on 'TimeRanges' called without an index argument.`);\n rangeIndex = 0;\n }\n rangeCheck(fnName, rangeIndex, ranges.length - 1);\n return ranges[rangeIndex][valueIndex];\n}\n\nfunction rangeCheck(fnName, index, maxIndex){\n if (index < 0 || index > maxIndex) {\n throw new Error(`Failed to execute '${fnName}' on 'TimeRanges': The index provided (${index}) is greater than or equal to the maximum bound (${maxIndex}).`);\n }\n}\n","/**\n * @file to-title-case.js\n *\n * Uppercase the first letter of a string\n *\n * @param {String} string String to be uppercased\n * @return {String}\n * @private\n * @method toTitleCase\n */\nfunction toTitleCase(string){\n return string.charAt(0).toUpperCase() + string.slice(1);\n}\n\nexport default toTitleCase;\n","/**\n * @file url.js\n */\nimport document from 'global/document';\nimport window from 'global/window';\n\n/**\n * Resolve and parse the elements of a URL\n *\n * @param {String} url The url to parse\n * @return {Object} An object of url details\n * @method parseUrl\n */\nexport const parseUrl = function(url) {\n const props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host'];\n\n // add the url to an anchor and let the browser parse the URL\n let a = document.createElement('a');\n a.href = url;\n\n // IE8 (and 9?) Fix\n // ie8 doesn't parse the URL correctly until the anchor is actually\n // added to the body, and an innerHTML is needed to trigger the parsing\n let addToBody = (a.host === '' && a.protocol !== 'file:');\n let div;\n if (addToBody) {\n div = document.createElement('div');\n div.innerHTML = `
    `;\n a = div.firstChild;\n // prevent the div from affecting layout\n div.setAttribute('style', 'display:none; position:absolute;');\n document.body.appendChild(div);\n }\n\n // Copy the specific URL properties to a new object\n // This is also needed for IE8 because the anchor loses its\n // properties when it's removed from the dom\n let details = {};\n for (var i = 0; i < props.length; i++) {\n details[props[i]] = a[props[i]];\n }\n\n // IE9 adds the port to the host property unlike everyone else. If\n // a port identifier is added for standard ports, strip it.\n if (details.protocol === 'http:') {\n details.host = details.host.replace(/:80$/, '');\n }\n if (details.protocol === 'https:') {\n details.host = details.host.replace(/:443$/, '');\n }\n\n if (addToBody) {\n document.body.removeChild(div);\n }\n\n return details;\n};\n\n/**\n * Get absolute version of relative URL. Used to tell flash correct URL.\n * http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue\n *\n * @param {String} url URL to make absolute\n * @return {String} Absolute URL\n * @private\n * @method getAbsoluteURL\n */\nexport const getAbsoluteURL = function(url){\n // Check if absolute URL\n if (!url.match(/^https?:\\/\\//)) {\n // Convert to absolute URL. Flash hosted off-site needs an absolute URL.\n let div = document.createElement('div');\n div.innerHTML = `x`;\n url = div.firstChild.href;\n }\n\n return url;\n};\n\n/**\n * Returns the extension of the passed file name. It will return an empty string if you pass an invalid path\n *\n * @param {String} path The fileName path like '/path/to/file.mp4'\n * @returns {String} The extension in lower case or an empty string if no extension could be found.\n * @method getFileExtension\n */\nexport const getFileExtension = function(path) {\n if(typeof path === 'string'){\n let splitPathRe = /^(\\/?)([\\s\\S]*?)((?:\\.{1,2}|[^\\/]+?)(\\.([^\\.\\/\\?]+)))(?:[\\/]*|[\\?].*)$/i;\n let pathParts = splitPathRe.exec(path);\n\n if (pathParts) {\n return pathParts.pop().toLowerCase();\n }\n }\n\n return '';\n};\n\n/**\n * Returns whether the url passed is a cross domain request or not.\n *\n * @param {String} url The url to check\n * @return {Boolean} Whether it is a cross domain request or not\n * @method isCrossOrigin\n */\nexport const isCrossOrigin = function(url) {\n let urlInfo = parseUrl(url);\n let winLoc = window.location;\n\n // IE8 protocol relative urls will return ':' for protocol\n let srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol;\n\n // Check if url is for another domain/origin\n // IE8 doesn't know location.origin, so we won't rely on it here\n let crossOrigin = (srcProtocol + urlInfo.host) !== (winLoc.protocol + winLoc.host);\n\n return crossOrigin;\n};\n","/**\n * @file video.js\n */\nimport document from 'global/document';\nimport * as setup from './setup';\nimport * as stylesheet from './utils/stylesheet.js';\nimport Component from './component';\nimport EventTarget from './event-target';\nimport * as Events from './utils/events.js';\nimport Player from './player';\nimport plugin from './plugins.js';\nimport mergeOptions from '../../src/js/utils/merge-options.js';\nimport * as Fn from './utils/fn.js';\nimport TextTrack from './tracks/text-track.js';\n\nimport assign from 'object.assign';\nimport { createTimeRanges } from './utils/time-ranges.js';\nimport formatTime from './utils/format-time.js';\nimport log from './utils/log.js';\nimport * as Dom from './utils/dom.js';\nimport * as browser from './utils/browser.js';\nimport * as Url from './utils/url.js';\nimport extendFn from './extend.js';\nimport merge from 'lodash-compat/object/merge';\nimport createDeprecationProxy from './utils/create-deprecation-proxy.js';\nimport xhr from 'xhr';\n\n// Include the built-in techs\nimport Html5 from './tech/html5.js';\nimport Flash from './tech/flash.js';\n\n// HTML5 Element Shim for IE8\nif (typeof HTMLVideoElement === 'undefined') {\n document.createElement('video');\n document.createElement('audio');\n document.createElement('track');\n}\n\n/**\n * Doubles as the main function for users to create a player instance and also\n * the main library object.\n * The `videojs` function can be used to initialize or retrieve a player.\n * ```js\n * var myPlayer = videojs('my_video_id');\n * ```\n *\n * @param {String|Element} id Video element or video element ID\n * @param {Object=} options Optional options object for config/settings\n * @param {Function=} ready Optional ready callback\n * @return {Player} A player instance\n * @mixes videojs\n * @method videojs\n */\nvar videojs = function(id, options, ready){\n var tag; // Element of ID\n\n // Allow for element or ID to be passed in\n // String ID\n if (typeof id === 'string') {\n\n // Adjust for jQuery ID syntax\n if (id.indexOf('#') === 0) {\n id = id.slice(1);\n }\n\n // If a player instance has already been created for this ID return it.\n if (videojs.getPlayers()[id]) {\n\n // If options or ready funtion are passed, warn\n if (options) {\n log.warn(`Player \"${id}\" is already initialised. Options will not be applied.`);\n }\n\n if (ready) {\n videojs.getPlayers()[id].ready(ready);\n }\n\n return videojs.getPlayers()[id];\n\n // Otherwise get element for ID\n } else {\n tag = Dom.getEl(id);\n }\n\n // ID is a media element\n } else {\n tag = id;\n }\n\n // Check for a useable element\n if (!tag || !tag.nodeName) { // re: nodeName, could be a box div also\n throw new TypeError('The element or ID supplied is not valid. (videojs)'); // Returns\n }\n\n // Element may have a player attr referring to an already created player instance.\n // If not, set up a new player and return the instance.\n return tag['player'] || new Player(tag, options, ready);\n};\n\n// Add default styles\nlet style = document.querySelector('.vjs-styles-defaults');\nif (!style) {\n style = stylesheet.createStyleElement('vjs-styles-defaults');\n let head = document.querySelector('head');\n head.insertBefore(style, head.firstChild);\n stylesheet.setTextContent(style, `\n .video-js {\n width: 300px;\n height: 150px;\n }\n\n .vjs-fluid {\n padding-top: 56.25%\n }\n `);\n}\n\n// Run Auto-load players\n// You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version)\nsetup.autoSetupTimeout(1, videojs);\n\n/*\n * Current software version (semver)\n *\n * @type {String}\n */\nvideojs.VERSION = '__VERSION__';\n\n/**\n * The global options object. These are the settings that take effect\n * if no overrides are specified when the player is created.\n *\n * ```js\n * videojs.options.autoplay = true\n * // -> all players will autoplay by default\n * ```\n *\n * @type {Object}\n */\nvideojs.options = Player.prototype.options_;\n\n/**\n * Get an object with the currently created players, keyed by player ID\n *\n * @return {Object} The created players\n * @mixes videojs\n * @method getPlayers\n */\nvideojs.getPlayers = function() {\n return Player.players;\n};\n\n/**\n * For backward compatibility, expose players object.\n *\n * @deprecated\n * @memberOf videojs\n * @property {Object|Proxy} players\n */\nvideojs.players = createDeprecationProxy(Player.players, {\n get: 'Access to videojs.players is deprecated; use videojs.getPlayers instead',\n set: 'Modification of videojs.players is deprecated'\n});\n\n/**\n * Get a component class object by name\n * ```js\n * var VjsButton = videojs.getComponent('Button');\n * // Create a new instance of the component\n * var myButton = new VjsButton(myPlayer);\n * ```\n *\n * @return {Component} Component identified by name\n * @mixes videojs\n * @method getComponent\n */\nvideojs.getComponent = Component.getComponent;\n\n/**\n * Register a component so it can referred to by name\n * Used when adding to other\n * components, either through addChild\n * `component.addChild('myComponent')`\n * or through default children options\n * `{ children: ['myComponent'] }`.\n * ```js\n * // Get a component to subclass\n * var VjsButton = videojs.getComponent('Button');\n * // Subclass the component (see 'extend' doc for more info)\n * var MySpecialButton = videojs.extend(VjsButton, {});\n * // Register the new component\n * VjsButton.registerComponent('MySepcialButton', MySepcialButton);\n * // (optionally) add the new component as a default player child\n * myPlayer.addChild('MySepcialButton');\n * ```\n * NOTE: You could also just initialize the component before adding.\n * `component.addChild(new MyComponent());`\n *\n * @param {String} The class name of the component\n * @param {Component} The component class\n * @return {Component} The newly registered component\n * @mixes videojs\n * @method registerComponent\n */\nvideojs.registerComponent = Component.registerComponent;\n\n/**\n * A suite of browser and device tests\n *\n * @type {Object}\n * @private\n */\nvideojs.browser = browser;\n\n/**\n * Whether or not the browser supports touch events. Included for backward\n * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED`\n * instead going forward.\n *\n * @deprecated\n * @type {Boolean}\n */\nvideojs.TOUCH_ENABLED = browser.TOUCH_ENABLED;\n\n/**\n * Subclass an existing class\n * Mimics ES6 subclassing with the `extend` keyword\n * ```js\n * // Create a basic javascript 'class'\n * function MyClass(name){\n * // Set a property at initialization\n * this.myName = name;\n * }\n * // Create an instance method\n * MyClass.prototype.sayMyName = function(){\n * alert(this.myName);\n * };\n * // Subclass the exisitng class and change the name\n * // when initializing\n * var MySubClass = videojs.extend(MyClass, {\n * constructor: function(name) {\n * // Call the super class constructor for the subclass\n * MyClass.call(this, name)\n * }\n * });\n * // Create an instance of the new sub class\n * var myInstance = new MySubClass('John');\n * myInstance.sayMyName(); // -> should alert \"John\"\n * ```\n *\n * @param {Function} The Class to subclass\n * @param {Object} An object including instace methods for the new class\n * Optionally including a `constructor` function\n * @return {Function} The newly created subclass\n * @mixes videojs\n * @method extend\n */\nvideojs.extend = extendFn;\n\n/**\n * Merge two options objects recursively\n * Performs a deep merge like lodash.merge but **only merges plain objects**\n * (not arrays, elements, anything else)\n * Other values will be copied directly from the second object.\n * ```js\n * var defaultOptions = {\n * foo: true,\n * bar: {\n * a: true,\n * b: [1,2,3]\n * }\n * };\n * var newOptions = {\n * foo: false,\n * bar: {\n * b: [4,5,6]\n * }\n * };\n * var result = videojs.mergeOptions(defaultOptions, newOptions);\n * // result.foo = false;\n * // result.bar.a = true;\n * // result.bar.b = [4,5,6];\n * ```\n *\n * @param {Object} The options object whose values will be overriden\n * @param {Object} The options object with values to override the first\n * @param {Object} Any number of additional options objects\n *\n * @return {Object} a new object with the merged values\n * @mixes videojs\n * @method mergeOptions\n */\nvideojs.mergeOptions = mergeOptions;\n\n/**\n * Change the context (this) of a function\n *\n * videojs.bind(newContext, function(){\n * this === newContext\n * });\n *\n * NOTE: as of v5.0 we require an ES5 shim, so you should use the native\n * `function(){}.bind(newContext);` instead of this.\n *\n * @param {*} context The object to bind as scope\n * @param {Function} fn The function to be bound to a scope\n * @param {Number=} uid An optional unique ID for the function to be set\n * @return {Function}\n */\nvideojs.bind = Fn.bind;\n\n/**\n * Create a Video.js player plugin\n * Plugins are only initialized when options for the plugin are included\n * in the player options, or the plugin function on the player instance is\n * called.\n * **See the plugin guide in the docs for a more detailed example**\n * ```js\n * // Make a plugin that alerts when the player plays\n * videojs.plugin('myPlugin', function(myPluginOptions) {\n * myPluginOptions = myPluginOptions || {};\n *\n * var player = this;\n * var alertText = myPluginOptions.text || 'Player is playing!'\n *\n * player.on('play', function(){\n * alert(alertText);\n * });\n * });\n * // USAGE EXAMPLES\n * // EXAMPLE 1: New player with plugin options, call plugin immediately\n * var player1 = videojs('idOne', {\n * myPlugin: {\n * text: 'Custom text!'\n * }\n * });\n * // Click play\n * // --> Should alert 'Custom text!'\n * // EXAMPLE 3: New player, initialize plugin later\n * var player3 = videojs('idThree');\n * // Click play\n * // --> NO ALERT\n * // Click pause\n * // Initialize plugin using the plugin function on the player instance\n * player3.myPlugin({\n * text: 'Plugin added later!'\n * });\n * // Click play\n * // --> Should alert 'Plugin added later!'\n * ```\n *\n * @param {String} The plugin name\n * @param {Function} The plugin function that will be called with options\n * @mixes videojs\n * @method plugin\n */\nvideojs.plugin = plugin;\n\n/**\n * Adding languages so that they're available to all players.\n * ```js\n * videojs.addLanguage('es', { 'Hello': 'Hola' });\n * ```\n *\n * @param {String} code The language code or dictionary property\n * @param {Object} data The data values to be translated\n * @return {Object} The resulting language dictionary object\n * @mixes videojs\n * @method addLanguage\n */\nvideojs.addLanguage = function(code, data){\n code = ('' + code).toLowerCase();\n return merge(videojs.options.languages, { [code]: data })[code];\n};\n\n/**\n * Log debug messages.\n *\n * @param {...Object} messages One or more messages to log\n */\nvideojs.log = log;\n\n/**\n * Creates an emulated TimeRange object.\n *\n * @param {Number|Array} start Start time in seconds or an array of ranges\n * @param {Number} end End time in seconds\n * @return {Object} Fake TimeRange object\n * @method createTimeRange\n */\nvideojs.createTimeRange = videojs.createTimeRanges = createTimeRanges;\n\n/**\n * Format seconds as a time string, H:MM:SS or M:SS\n * Supplying a guide (in seconds) will force a number of leading zeros\n * to cover the length of the guide\n *\n * @param {Number} seconds Number of seconds to be turned into a string\n * @param {Number} guide Number (in seconds) to model the string after\n * @return {String} Time formatted as H:MM:SS or M:SS\n * @method formatTime\n */\nvideojs.formatTime = formatTime;\n\n/**\n * Resolve and parse the elements of a URL\n *\n * @param {String} url The url to parse\n * @return {Object} An object of url details\n * @method parseUrl\n */\nvideojs.parseUrl = Url.parseUrl;\n\n/**\n * Returns whether the url passed is a cross domain request or not.\n *\n * @param {String} url The url to check\n * @return {Boolean} Whether it is a cross domain request or not\n * @method isCrossOrigin\n */\nvideojs.isCrossOrigin = Url.isCrossOrigin;\n\n/**\n * Event target class.\n *\n * @type {Function}\n */\nvideojs.EventTarget = EventTarget;\n\n/**\n * Add an event listener to element\n * It stores the handler function in a separate cache object\n * and adds a generic handler to the element's event,\n * along with a unique id (guid) to the element.\n *\n * @param {Element|Object} elem Element or object to bind listeners to\n * @param {String|Array} type Type of event to bind to.\n * @param {Function} fn Event listener.\n * @method on\n */\nvideojs.on = Events.on;\n\n/**\n * Trigger a listener only once for an event\n *\n * @param {Element|Object} elem Element or object to\n * @param {String|Array} type Name/type of event\n * @param {Function} fn Event handler function\n * @method one\n */\nvideojs.one = Events.one;\n\n/**\n * Removes event listeners from an element\n *\n * @param {Element|Object} elem Object to remove listeners from\n * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element.\n * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type.\n * @method off\n */\nvideojs.off = Events.off;\n\n/**\n * Trigger an event for an element\n *\n * @param {Element|Object} elem Element to trigger an event on\n * @param {Event|Object|String} event A string (the type) or an event object with a type attribute\n * @param {Object} [hash] data hash to pass along with the event\n * @return {Boolean=} Returned only if default was prevented\n * @method trigger\n */\nvideojs.trigger = Events.trigger;\n\n/**\n * A cross-browser XMLHttpRequest wrapper. Here's a simple example:\n *\n * videojs.xhr({\n * body: someJSONString,\n * uri: \"/foo\",\n * headers: {\n * \"Content-Type\": \"application/json\"\n * }\n * }, function (err, resp, body) {\n * // check resp.statusCode\n * });\n *\n * Check out the [full\n * documentation](https://github.com/Raynos/xhr/blob/v2.1.0/README.md)\n * for more options.\n *\n * @param {Object} options settings for the request.\n * @return {XMLHttpRequest|XDomainRequest} the request object.\n * @see https://github.com/Raynos/xhr\n */\nvideojs.xhr = xhr;\n\n/**\n * TextTrack class\n *\n * @type {Function}\n */\nvideojs.TextTrack = TextTrack;\n\n// REMOVING: We probably should add this to the migration plugin\n// // Expose but deprecate the window[componentName] method for accessing components\n// Object.getOwnPropertyNames(Component.components).forEach(function(name){\n// let component = Component.components[name];\n//\n// // A deprecation warning as the constuctor\n// module.exports[name] = function(player, options, ready){\n// log.warn('Using videojs.'+name+' to access the '+name+' component has been deprecated. Please use videojs.getComponent(\"componentName\")');\n//\n// return new Component(player, options, ready);\n// };\n//\n// // Allow the prototype and class methods to be accessible still this way\n// // Though anything that attempts to override class methods will no longer work\n// assign(module.exports[name], component);\n// });\n\n/*\n * Custom Universal Module Definition (UMD)\n *\n * Video.js will never be a non-browser lib so we can simplify UMD a bunch and\n * still support requirejs and browserify. This also needs to be closure\n * compiler compatible, so string keys are used.\n */\nif (typeof define === 'function' && define['amd']) {\n define('videojs', [], function(){ return videojs; });\n\n// checking that module is an object too because of umdjs/umd#35\n} else if (typeof exports === 'object' && typeof module === 'object') {\n module['exports'] = videojs;\n}\n\nexport default videojs;\n"]}PK ,‡KH‡1¡ë ¡ë video-js.css.video-js .vjs-big-play-button:before, .video-js .vjs-control:before { position: absolute; top: 0; left: 0; width: 100%; height: 100%; text-align: center; } @font-face { font-family: VideoJS; src: url('font/VideoJS.eot?') format('eot'); } @font-face { font-family: VideoJS; src: 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'\f104'; } .vjs-icon-volume-low, .video-js .vjs-mute-control.vjs-vol-1, .video-js .vjs-volume-menu-button.vjs-vol-1 { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-volume-low:before, .video-js .vjs-mute-control.vjs-vol-1:before, .video-js .vjs-volume-menu-button.vjs-vol-1:before { content: '\f105'; } .vjs-icon-volume-mid, .video-js .vjs-mute-control.vjs-vol-2, .video-js .vjs-volume-menu-button.vjs-vol-2 { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-volume-mid:before, .video-js .vjs-mute-control.vjs-vol-2:before, .video-js .vjs-volume-menu-button.vjs-vol-2:before { content: '\f106'; } .vjs-icon-volume-high, .video-js .vjs-mute-control, .video-js .vjs-volume-menu-button { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-volume-high:before, .video-js .vjs-mute-control:before, .video-js .vjs-volume-menu-button:before { content: '\f107'; } .vjs-icon-fullscreen-enter, .video-js .vjs-fullscreen-control { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-fullscreen-enter:before, .video-js .vjs-fullscreen-control:before { content: '\f108'; } .vjs-icon-fullscreen-exit, .video-js.vjs-fullscreen .vjs-fullscreen-control { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-fullscreen-exit:before, .video-js.vjs-fullscreen .vjs-fullscreen-control:before { content: '\f109'; } .vjs-icon-square { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-square:before { content: '\f10a'; } .vjs-icon-spinner { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-spinner:before { content: '\f10b'; } .vjs-icon-subtitles, .video-js .vjs-subtitles-button { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-subtitles:before, .video-js .vjs-subtitles-button:before { content: '\f10c'; } .vjs-icon-captions, .video-js .vjs-captions-button { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-captions:before, .video-js .vjs-captions-button:before { content: '\f10d'; } .vjs-icon-chapters, .video-js .vjs-chapters-button { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-chapters:before, .video-js .vjs-chapters-button:before { content: '\f10e'; } .vjs-icon-share { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-share:before { content: '\f10f'; } .vjs-icon-cog { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-cog:before { content: '\f110'; } .vjs-icon-circle, .video-js .vjs-mouse-display, .video-js .vjs-play-progress, .video-js .vjs-volume-level { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-circle:before, .video-js .vjs-mouse-display:before, .video-js .vjs-play-progress:before, .video-js .vjs-volume-level:before { content: '\f111'; } .vjs-icon-circle-outline { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-circle-outline:before { content: '\f112'; } .vjs-icon-circle-inner-circle { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-circle-inner-circle:before { content: '\f113'; } .vjs-icon-audio-description { font-family: VideoJS; font-weight: normal; font-style: normal; } .vjs-icon-audio-description:before { content: '\f114'; } .video-js { /* display:inline-block would be closer to the video el's display:inline * but it results in flash reloading when going into fullscreen [#2205] */ display: block; /* Make video.js videos align top when next to video elements */ vertical-align: top; box-sizing: border-box; color: #fff; background-color: #000; position: relative; padding: 0; /* Start with 10px for base font size so other dimensions can be em based and easily calculable. */ font-size: 10px; line-height: 1; /* Provide some basic defaults for fonts */ font-weight: normal; font-style: normal; /* Avoiding helvetica: issue #376 */ font-family: Arial, Helvetica, sans-serif; -webkit-user-select: none; -moz-user-select: none; -ms-user-select: none; user-select: none; /* Fix for Firefox 9 fullscreen (only if it is enabled). Not needed when checking fullScreenEnabled. */ } .video-js:-moz-full-screen { position: absolute; } .video-js:-webkit-full-screen { width: 100% !important; height: 100% !important; } /* All elements inherit border-box sizing */ .video-js *, .video-js *:before, .video-js *:after { box-sizing: inherit; } /* List style reset */ .video-js ul { font-family: inherit; font-size: inherit; line-height: inherit; list-style-position: outside; /* Important to specify each */ margin-left: 0; margin-right: 0; margin-top: 0; margin-bottom: 0; } /* Fill the width of the containing element and use padding to create the desired aspect ratio. Default to 16x9 unless another ratio is given. */ /* Not including a default AR in vjs-fluid because it would override the user set AR injected into the header. */ .video-js.vjs-fluid, .video-js.vjs-16-9, .video-js.vjs-4-3 { width: 100%; max-width: 100%; height: 0; } .video-js.vjs-16-9 { padding-top: 56.25%; } .video-js.vjs-4-3 { padding-top: 75%; } .video-js.vjs-fill { width: 100%; height: 100%; } /* Playback technology elements expand to the width/height of the containing div