Releases: Frodo45127/rpfm
Releases · Frodo45127/rpfm
Release v4.3.9
Fixed
- Fixed a bug that caused folders to not be correctly marked as "modified" after using the "Update Anim Ids" tool.
- Fixed the "Update Anim Ids" tool not updating files within animpacks.
- Fixed a rare crash related to missing lookups.
- Fixed a lookup error message spamming the crash reporting service.
- Frodo is best waifu no more.
Release v4.3.8
Added
- Implemented support for hardcoded lookups (they use description columns' contents from the assembly kit as lookups).
- Added setting to disable diff marker on tables.
- Added support for .battle_script files.
Fixed
- When an "Import from dependencies" operation fails on some fails, it no longer causes the rest of the files to also fail to import.
- Optimizer should no longer be overly agressive deleting xml files in map folders.
- Diff marker has been refactored to hopefully fix all the small situations where it failed to work correctly.
Release v4.3.7
Added
- Implemented "Show Edited Cells" button on table filters.
- Implemented "Are you sure?" dialog when closing a tool dialog.
Fixed
- Fixed "Apply Profile" not visually updating the table, causing a model/view desync.
- Fixed incorrect dedup check causing issues like sometimes folders not being deleted when hitting delete in the file TreeView.
- Fixed definition updater reporting incorrect missing fields for Empire and Napoleon.
- Fixed victory conditions not being included in startpos in Attila and Thrones.
Release v4.3.6
Changed
- Pack dependencies now can be disabled for load ingame, so they're still used by RPFM, but they don't alter your load order.
Fixed
- Fixed some Empire and Napoleon tables being missing in the Assembly Kit section of the dependencies.
- Fixed some columns being marked as "different" when they were checked against tables with different definitions (like outdated mods vs vanilla files).
- Fixed different column checks being done on non-mod tables.
- Fixed harmless error that spammed the crash reports.
Release v4.3.5
Release v4.3.4
Fixed
- Fixed "Generate Missing Loc Data" missing a lot of entries in the generated locs.
- Fixed "Generate Missing Loc Data" not ignoring the entries in the destination loc when generating it.
- Fixed "Generate Missing Loc Data" not detecting recent table changes when generating the data.
- Fixed incorrect type set in VMD and WSModel files when creating them through "Create Text File" or "Create Quick File".
- Fixed incorrect extension for VMD and WSModel files when creating them through "Create Text File".
Release v4.3.3
Added
- Implemented Markdown support.
Changed
- Generate Loc Data now splits the generated entries in two files:
- "text/zzz_missing_locs.loc" for entries only found in your pack.
- "text/aaa_missing_locs.loc" for entries your tables use, but they already exist in the base game. These are autopopulated with vanilla data and autodeleted when optimising.
Fixed
- Fixed RPFM failing to detect the selected language of any game installation older than Three Kingdoms, causing lookups to show up in chinese instead.
- Fixed Attila's dependencies sometimes missing some dlc files.
- Fixed lookups not working on local columns if the column with it has a reference.
- Fixed lookup tooltip sometimes pointing to the wrong lookup column.
- Fixed some file icons not showing up due to a bug in one of the build scripts.
- Fixed "Path in field not found" diagnostics not working on cells starting with "/".
- Fixed "Path in field not found" diagnostics not working on cells starting with "data/".
- Fixed "Path in field not found" diagnostics not working on cells pointing to loose files in the data folder of the game.
Release v4.3.2
Release v4.3.1
Release v4.3.0
Added
- Implemented basic CUF support (lib only).
- Implemented "Add RPFM as a Tool in Runcher" button in settings.
- Implemented support for open specific files in Packs when opening Packs through command line.
- Implemented support for secondary mod paths (like the one in Runcher).
- Implemented support for multi-level lookups.
- Implemented lookup support for filters.
- Implemented Warhammer 3 support in the Unit Editor.
- Implemented "Invalid Key on Lua Script" diagnostic.
- Implemented automatic translation of entries with the same value in the Translator.
- Implemented automatic translation of entries with the same value as a vanilla entry in the Translator.
- Implemented automatic translation using google when first clicking on an untranslated line.
- Implemented support for Pharaoh's Dynasties update.
Changed
- Loose files in /data are now accessible as dependencies.
- Menus are now single-columns on Windows, like they've always been in Linux.
- Columns with lookups are now a bit bigger than the rest to account for the lookups.
- Changelog should now automatically open after an update.
- Autosaves are only triggered if the pack has been marked as "edited".
- Updated minimal rust version to 1.70.
- Temporarilly disabled the 3d renderer due to an unfixed memory leak.
Fixed
- Fixed "Import from AK" not working due to a misplaced index.
- Fixed incorrect icons in anim, font and groupformation files.
- Fixed CTD when using the faction painter with a faction with no screen name.
- Fixed lookups not getting loc data from parent packs.
- Fixed parent packs not properly initializing their loc data under specific circustances.
- Fixed debug update schema function not properly cleaning invalid schema reference data.
- Fixed issues when processing Empire and Napoleon AK xml files.
- Fixed rare CTD when updating a table.
- Fixed incorrect path being set for automatically detected games.
- Fixed missing error message about the 'Rescue PackFile' feature.
- Fixed environment files being optimized away from map packs by the optimizer.
- Fixed "Update schema from AK" failing to find relations specified in TWaD_relationships when updating schemas.
- Fixed unit editor's window being too big and not scrollable.
- Fixed unit editor failing to load variantmesh files.
- Fixed error in the 3d viewer causing models to not load the rigidmodel editor.
- Fixed Drazhir lazyness on updates (may not work).
- Fixed windows not opening the changelog due to missing associations with md files.
- Fixed a double update triggering when trying to restart RPFM after an update.
- Fixed a lot of issues related to selection being broken in the Translator.
- Fixed a bug where sometimes the rigidmodel 3d renderer would fail to find textures.
- Fixed Rome 2 Build Startpos process not including victory objectives in the startpos.
- Fixed "Copy from Source" being a bit broken in the Translator.
- Fixed Pharaoh's AK path not being found automatically.