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Insights: diasurgical/DevilutionX
Overview
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- 12 Merged pull requests
- 1 Open pull request
- 5 Closed issues
- 0 New issues
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12 Pull requests merged by 4 people
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Use existing fn for Speedbook Spell matching Skill
#7858 merged
May 11, 2025 -
Use existing fn for Spell Book Trans matching Skill
#7857 merged
May 11, 2025 -
Use existing fn for Spell Book Skill
#7856 merged
May 11, 2025 -
Fix crash related to Monster placement
#7850 merged
May 11, 2025 -
Fix Monster Line of Sight
#7988 merged
May 11, 2025 -
[1.5] Validate Character Names
#7965 merged
May 11, 2025 -
Fix includes in sync.h
#7987 merged
May 11, 2025 -
Validation of network packet lengths and deltas
#7986 merged
May 11, 2025 -
Use paths::GetBasePath() so it can be freed
#7985 merged
May 10, 2025 -
Refactor Missile direction/frame group handling
#7878 merged
May 9, 2025 -
Load the correct number of monsters
#7984 merged
May 9, 2025 -
fix uk translation (1 string)
#7976 merged
May 6, 2025
1 Pull request opened by 1 person
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Initial Integration of DAPI
#7983 opened
May 8, 2025
5 Issues closed by 2 people
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[Issue Report]: Knights not walking like in original game
#7979 closed
May 11, 2025 -
[Issue Report]: ASAN error in IsMonsterAvalible()
#7963 closed
May 9, 2025 -
[Issue Report]: Crash after recharging a staff
#7977 closed
May 8, 2025 -
3DS Control Mapping
#7980 closed
May 8, 2025 -
[Issue Report]: monster sounds with a filepath longer than 8.3 fail to load from MPQ
#7947 closed
May 8, 2025
4 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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[RFC] Add experimental support for AI/RL agent integration
#7974 commented on
May 7, 2025 • 6 new comments -
Fix Automap movement being hardcoded to right stick on gamepad
#7921 commented on
May 11, 2025 • 2 new comments -
Cleanup for weapon explosions
#7573 commented on
May 11, 2025 • 0 new comments -
Adjust MP Tick Rates
#7944 commented on
May 11, 2025 • 0 new comments