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Perform partial rendering when possible #5843

@kchibisov

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@kchibisov

Since we landed damage tracking we could try to go even further and make use of EGL_EXT_buffer_age and GLX_EXT_buffer_age. So platforms other than Wayland would get benefits from recent damage tracking addition.

I'm not sure whether macOS/Windows provide something similar, but at least it'll work on X11/Wayland. If someone is aware which extensions to use on macOS/Windows for that let me known.

Also, there's some other API (EGL_KHR_partial_update), but I'm not sure that it's widely adopted and I only saw it with lima driver.

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