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base repository: Tresjs/tres
base: 2.1.3
head repository: Tresjs/tres
compare: 2.2.0
- 10 commits
- 36 files changed
- 4 contributors
Commits on Jun 14, 2023
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Commits on Jun 16, 2023
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Merge pull request #299 from imhalid/bugfix/button-color-and-banner-i…
…mage fix: button color and banner image
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Commits on Jun 17, 2023
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Merge pull request #305 from Tresjs/docs/add-nuxt-module
docs: nuxt module docs
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Commits on Jun 19, 2023
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fix: raycaster does not work properly when scene is not in full screen (
#304) * chore: tinkering on possible solutions concerning pointer event handling * chore: made click listeners work with changed architectures concerning raycaster * chore: changed callback structure * chore: made pointer move work * chore: made other pointer events work * chore: code cleanup * chore: added deregistration of pointer event handlers for when an Oject3D is removed * chore: handled the case when the pointer leaves an Object3D but also the canvas * chore: replaced useRaycaster * fix: raycaster works properly when scene does not take up the whole viewport fix: onPointerMove does not fire too often anymore * chore: made types in nodeOps a little more specific * chore: improved click event handling * docs: adjusted events page * chore: fixed typo * chore: cleanup * chore: adjusted code so tests pass * chore: merge latest main --------- Co-authored-by: Tino Koch <[email protected]> Co-authored-by: alvarosabu <[email protected]>
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chore: docs types typos (#309)
* docs: fix typos * docs: fix getting-started types typo
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feat: removed
useCamera
logic from nodeOps (#308)* feat: removed `useCamera` logic from nodeOps * docs: update docs/guide/your-first-scene.md Co-authored-by: Tino Koch <[email protected]> * docs: update src/components/TresScene.ts Co-authored-by: Tino Koch <[email protected]> * feat: use `getObjectByProperty` to get the camera * docs: remove camera troubleshooting * chore: removed unused scene imports --------- Co-authored-by: Tino Koch <[email protected]>
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