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Gamepad support #943

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@QuaiGoner

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@QuaiGoner

That feature already have some ground work, engine does register inputs, axis included, but when we try to bind controls it maps to a keyboard and does not maps axis.
Would be great to have proper diput/xinput support in S.T.A.L.K.E.R. series before S.T.A.L.K.E.R. 2 comes out.

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