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A quick tutorial on generating planet-like meshes in Godot

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Procedural Planet Generator

This is intended as a sample, learning project following the series Procedural Planet Generationo on Youtube

Each commit should follow one episode of the series.

WARNING

This code is provided as-is.

Run

Run the project in Godot 3.3.2 official release

  • Main.tscn contains the Camera setup with a reference to the planet generator
  • Planet.tscn contains the code for generating the planet
  • If you plan to use the result inside a project I strongly suggest removing the setget and tool keywords so as to not regenerate the mesh while in a game

License

Use at your own risk. Give attribution if you can. Do whatever you want with the code. No guarantees.

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A quick tutorial on generating planet-like meshes in Godot

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