NOTE: Any issue that does not follow the below template will be immediately closed and not re-opened until the template structure is adhered to.
- Do not use the issues tracker for help or support (try VRTK Slack channel, Stack Overflow, etc.)
- For proposing a new feature, please check existing open and closed issues before creating a duplicate
- For bugs, do a quick search and make sure the bug has not yet been reported
- Finally, be excellent to each other, and party on dudes!
- Source of VRTK (Unity Asset Store or Github)
- Version of VRTK (Unity Asset Store/Github release number) (Github master commit hash)
- Version of Unity3D (e.g. Unity 5.4.4f1)
- Hardware used (e.g. Vive/Oculus)
- SDK used (e.g. OpenVR/SteamVR/Oculus Utilities)
Attempt to recreate the issue in a VRTK example scene and provide steps to reproduce in a clear text step by step list. Include code samples, errors and stacktraces if appropriate.
Do not upload custom projects with custom code to demonstrate the issue.
Briefly describe what you expect should happen
Briefly describe what is actually happening