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tileentities.yml
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# This is the main configuration file for TileEntities.
#
# If you need help with the configuration or have any questions related to Cauldron,
# join us at the IRC or drop by our forums and leave a post.
#
# IRC: #cauldron @ irc.esper.net ( http://webchat.esper.net/?channel=cauldron )
# Forums: http://cauldron.minecraftforge.net/
#
# Setting: settings.skip-tileentity-ticks Default: true # If enabled, turns on tileentity tick skip feature when no players are near.
# Setting: debug.enable-te-inventory-warning Default: false # Set true to detect which tileentities with inventory failed to detect size for Bukkit's InventoryType enum. Note: This may detect a false-positive.
# Setting: settings.prevent-invalid-tileentity-updates Default: true # Used to determine if a tileentity should tick and if not the TE is added to a ban list. Note: This should help improve performance.
# Setting: debug.enable-te-can-update-warning Default: false # Set true to detect which tileentities should not be ticking.
# Setting: debug.enable-te-place-warning Default: false # Warn when a mod requests tile entity from a block that doesn't support one
settings:
skip-tileentity-ticks: true
prevent-invalid-tileentity-updates: true
debug:
enable-te-inventory-warning: false
enable-te-can-update-warning: false
enable-te-place-warning: false
config-version: 1