Skip to content

Instantly share code, notes, and snippets.

@raysan5
raysan5 / custom_game_engines_small_study.md
Last active January 2, 2025 16:27
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

Everything I do in this guide is mostly taken from the Arch Wiki, and is for Arch Linux, obviously this can probably be applied to other Linux distributions especially Arch based ones, this guide is for people who want a laptop with similar effciency they had on Windows or MacOS. I hate the excuse of having to compromise on Linux to have good battery or thermals on laptops.

Please think of this guide as more of a starting point, if you're serious about fully optimizing your laptop research your laptop and the hardware inside of it as that can get you even further down the rabbit hole.

This guide assumes you have a relatively modern laptop with at least an SSD from the factory, if you don't, don't worry you can still probably follow this guide perfectly, if you have 32-bit laptop I'm using 64-bit packages only, but there should be 32-bit packges in the Arch multilib repo, **just don't assume everything will work or not break your laptop, please read carefully, and don't copy and paste commands or edit co

@disler
disler / README.md
Last active January 2, 2025 16:22
Prompt Chaining with QwQ, Qwen, o1-mini, Ollama, and LLM

Prompt Chaining with QwQ, Qwen, o1-mini, Ollama, and LLM

Here we explore prompt chaining with local reasoning models in combination with base models. With shockingly powerful local models like QwQ and Qwen, we can build some powerful prompt chains that let us tap into their capabilities in a immediately useful, local, private, AND free way.

Explore the idea of building prompt chains where the first is a powerful reasoning model that generates a response, and then use a base model to extract the response.

Play with the prompts and models to see what works best for your use cases. Use the o1 series to see how qwq compares.

Setup

  • Bun (to run bun run chain.ts ...)
@fnky
fnky / ANSI.md
Last active January 2, 2025 16:22
ANSI Escape Codes

ANSI Escape Sequences

Standard escape codes are prefixed with Escape:

  • Ctrl-Key: ^[
  • Octal: \033
  • Unicode: \u001b
  • Hexadecimal: \x1B
  • Decimal: 27

Mount Volumes into Proxmox VMs with Virtio-fs

Part of collection: Hyper-converged Homelab with Proxmox

Virtio-fs is a shared file system that lets virtual machines access a directory tree on the host. Unlike existing approaches, it is designed to offer local file system semantics and performance. The new virtiofsd-rs Rust daemon Proxmox 8 uses, is receiving the most attention for new feature development.

Performance is very good (while testing, almost the same as on the Proxmox host)

VM Migration is not possible yet, but it's being worked on!

@paulmillr
paulmillr / active.md
Last active January 2, 2025 16:12
Most active GitHub users (by contributions). http://twitter.com/paulmillr

Most active GitHub users (git.io/top)

The list would not be updated for now. Don't write comments.

The count of contributions (summary of Pull Requests, opened issues and commits) to public repos at GitHub.com from Wed, 21 Sep 2022 till Thu, 21 Sep 2023.

Because of GitHub search limitations, only 1000 first users according to amount of followers are included. If you are not in the list you don't have enough followers. See raw data and source code. Algorithm in pseudocode:

githubUsers
@pablotolentino
pablotolentino / Visual Studio 2022 Product Key
Created November 20, 2021 20:41
Visual Studio 2022 Enterprise Product key
Visual Studio 2022
Enterprise :
VHF9H-NXBBB-638P6-6JHCY-88JWH
Professional:
TD244-P4NB7-YQ6XK-Y8MMM-YWV2J
@sgeraldes
sgeraldes / Check-Nahimic.ps1
Last active January 2, 2025 16:08
Disable Nahinic Service
# Check Nahimic service status
$nahimicService = Get-Service -Name "Nahimic service" -ErrorAction SilentlyContinue
if ($nahimicService) {
if ($nahimicService.Status -eq "Running") {
Write-Host "Nahimic service is currently running." -ForegroundColor Yellow
Write-Host "Advice: If you're experiencing issues related to Nahimic or high CPU/RAM usage, consider stopping and disabling the service."
}
else {
Write-Host "Nahimic service is present but currently not running." -ForegroundColor Green
@chitchcock
chitchcock / 20111011_SteveYeggeGooglePlatformRant.md
Created October 12, 2011 15:53
Stevey's Google Platforms Rant

Stevey's Google Platforms Rant

I was at Amazon for about six and a half years, and now I've been at Google for that long. One thing that struck me immediately about the two companies -- an impression that has been reinforced almost daily -- is that Amazon does everything wrong, and Google does everything right. Sure, it's a sweeping generalization, but a surprisingly accurate one. It's pretty crazy. There are probably a hundred or even two hundred different ways you can compare the two companies, and Google is superior in all but three of them, if I recall correctly. I actually did a spreadsheet at one point but Legal wouldn't let me show it to anyone, even though recruiting loved it.

I mean, just to give you a very brief taste: Amazon's recruiting process is fundamentally flawed by having teams hire for themselves, so their hiring bar is incredibly inconsistent across teams, despite various efforts they've made to level it out. And their operations are a mess; they don't real