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# this file contains keys needed for decryption of file system data (WUD/WUX)
# 1 key per line, any text after a '#' character is considered a comment
# the emulator will automatically pick the right key
541b9889519b27d363cd21604b97c67a # example key (can be deleted)
d7b00402659ba2abd2cb0db27fa2b656 # Common
805e6285cd487de0faffaa65a6985e17 # Espresso Ancast
b5d8ab06ed7f6cfc529f2ce1b4ea32fd # Starbuck Ancast
9a164ee15ac7ceb64d3cc130094095f6 # 007 Legends [EUR, NUS]
@yifanzz
yifanzz / code-editor-rules.md
Created December 17, 2024 00:01
EP12 - The One File to Rule Them All

[Project Name]

Every time you choose to apply a rule(s), explicitly state the rule(s) in the output. You can abbreviate the rule description to a single word or phrase.

Project Context

[Brief description ]

  • [more description]
  • [more description]
  • [more description]
@anvaka
anvaka / 00.Intro.md
Last active January 21, 2025 11:02
npm rank

npm rank

This gist is updated daily via cron job and lists stats for npm packages:

  1. Top 1,000 most depended-upon packages
  2. Top 1,000 packages with largest number of dependencies
  3. Top 1,000 packages with highest PageRank score
@ditzel
ditzel / MeshDestroy.cs
Created August 19, 2019 19:02
MeshDestroy => Put it on a game object with a mesh filter and renderer. Make sure to have read/write enabled on fbx import
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MeshDestroy : MonoBehaviour
{
private bool edgeSet = false;
private Vector3 edgeVertex = Vector3.zero;
private Vector2 edgeUV = Vector2.zero;
@allgenesconsidered
allgenesconsidered / example.sh
Last active January 21, 2025 10:59
Pulling more reference files from the GATK servers
#!/bin/bash
cd /data/home/molvera/res
wget -c ftp://[email protected]/bundle/hg38/1000G_phase1.snps.high_confidence.hg38.vcf.gz
wget -c ftp://[email protected]/bundle/hg38/1000G_phase1.snps.high_confidence.hg38.vcf.gz.tbi
wget -c ftp://[email protected]/bundle/hg38/Mills_and_1000G_gold_standard.indels.hg38.vcf.gz
wget -c ftp://[email protected]/bundle/hg38/Mills_and_1000G_gold_standard.indels.hg38.vcf.gz.tbi
wget -c ftp://[email protected]/bundle/hg38/hapmap_3.3.hg38.vcf.gz
wget -c ftp://[email protected]/bundle/hg38/hapmap_3.3.hg38.vcf.gz.tbi
@ikrishagarwal
ikrishagarwal / setup-zsh-in-codespaces.md
Last active January 21, 2025 10:58
Setup starship, zsh suggestions and syntax highlight for your codespaces.
@Orangestar12
Orangestar12 / ffmpeg.md
Last active January 21, 2025 10:57
quick ffmpeg cheat sheet

If this is too much for you, check out ffmpeg.lav.io

These are a few quick easy ffmpeg command lines that can be used to make oft-used video formats. I use them a lot so I wrote them down in a txt file but I converted it to markdown to upload here and access on all my pcs.

Feel free to use 'em. I've gathered them through superuser posts, wiki trawls, and personal experience.


General notes

@steven2358
steven2358 / ffmpeg.md
Last active January 21, 2025 10:57
FFmpeg cheat sheet
@iam-veeramalla
iam-veeramalla / upload_jenkins_build_logs.sh
Created January 7, 2025 15:11
upload_jenkins_build_logs.sh
#!/bin/bash
# Variables
JENKINS_HOME="/var/lib/jenkins" # Replace with your Jenkins home directory
S3_BUCKET="s3://your-s3-bucket-name" # Replace with your S3 bucket name
DATE=$(date +%Y-%m-%d) # Today's date
# Check if AWS CLI is installed
if ! command -v aws &> /dev/null; then
echo "AWS CLI is not installed. Please install it to proceed."
@SoMaCoSF
SoMaCoSF / README.md
Created January 5, 2025 14:57
Cursor Settings Sync Extension

Cursor Settings Sync Extension

A VSCode extension for Cursor that enables seamless synchronization of settings, keybindings, and extensions across multiple workspaces and machines.

Features

  • Sync settings across multiple Cursor installations
  • Export/Import functionality
  • Automatic workspace state preservation
  • Keybinding synchronization