Thanks to @jogerj and @PrimeCicada for the method! Original script: https://gist.github.com/jogerj/0339e61a92e0de2e360c5212a94854e8
Thanks to @SleepingPanda for 3.8 change info
Open powershell, then copy paste this script:
Thanks to @jogerj and @PrimeCicada for the method! Original script: https://gist.github.com/jogerj/0339e61a92e0de2e360c5212a94854e8
Thanks to @SleepingPanda for 3.8 change info
Open powershell, then copy paste this script:
Configurar Nombre que salen en los commits
git config --global user.name "dasdo"
Configurar Email
git config --global user.email [email protected]
| #EXTM3U | |
| #EXTINF:-1,ARD | |
| https://daserste-live.ard-mcdn.de/daserste/live/hls/de/master.m3u8 | |
| #EXTINF:-1,ARD ONE | |
| https://mcdn-one.ard.de/ardone/hls/master.m3u8 | |
| #EXTINF:-1,ARD Alpha | |
| https://mcdn.br.de/br/fs/ard_alpha/hls/de/master.m3u8 | |
| #EXTINF:-1,ARD Tagesschau | |
| https://tagesschau.akamaized.net/hls/live/2020115/tagesschau/tagesschau_1/master.m3u8 | |
| #EXTINF:-1,ZDF |
| # !/usr/bin/env python | |
| import numpy as np | |
| from scipy import ndimage, misc | |
| import sys, math, os | |
| from PIL import Image | |
| def cubemap(filename): | |
| SIZE = 1024 | |
| HSIZE = SIZE / 2.0 |
This page has been updated a lot in the past 3 years. Older revisions you might like more than this one:
WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines
A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like [Unreal](https:
ACQ-000-part-A (which is based on master)ACQ-000-part-B (which is based on part-A)Your org's brain that AI can use
This document describes the conceptual architecture of the Inferal Workspace - a text-based, version-controlled knowledge and operations hub designed to replace tools like Notion and Webflow while being natively accessible to AI assistants.
As an engineering-driven organization, we found ourselves fighting our tools instead of using them. Notion couldn't keep up with how we actually work - context scattered across pages, no version control, and AI that could read but not act. Webflow meant our website lived in a silo, disconnected from our codebase and deployment pipelines. Every tool was another tab, another context switch, another place where knowledge went to die.