Brendan Dawes
The Art of Form and Code
Altarpiece: The Divinity (2025)

View and bid on this work during Augmented Intelligence at Christie's New York until March 5th 2025

This site documents my continuing fascination for making computer-based work using generative and automated systems to create objects which exist digitaly, physically and sometimes both.

Find out more about me and feel free to get in touch.

Explore my process blog or browse the complete archive.

Explore the work: data / electronic / web / paper / plastic / pixels / iot / interface / time / memories / ai / everything

Elsewhere you can find me on Instagram or Bluesky and Discord.

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Produced for Use — Limited edition physical objects.

Represented by Gazelli Art House.

Mar 1 2025 Blog  

Faith, Hope and Carnage by Nick Cave and Seán O'Hagan

Dec 17 2024 News  

Eno documentary shortlisted for Academy Award

Feb 22 2024 News  

Featured in On NFTs – a historical survey of NFTs from Taschen

Feb 20 2025 – Mar 5 2025 Auction  

Augmented Intelligence in New York

Available to collect  

Descendants Gen 2

Available to collect  

Persian Dreams

Available to collect  

You Me and the Machine

Certain Irregularities
Plotted generative works to commemorate 25th anniversary of brendandawes.com
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Altarpiece: The Divinity
A meditation on our relationship with AI through a religious inspired triptych
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In Harmony; The Five Boroughs
Digital sculptures created from New York population density data
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Descendants
An imagined digital robot collection
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Nothing Can Ever Be The Same
A 168-hour-long, real-time generative video installation featuring the work of Brian Eno presented at the Venice Biennale.
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Passengers BCN
Physical sculptures created from Barcelona airport passenger numbers during COVID
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Ode to Valentina
A tribute to female pioneers in the field of psychedelic medicine.
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Persian Dreams
AI-driven figurative and abstract works recount the golden age of Persia
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Collisions
A visual response to ever-increasing polarisation
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You, Me and the Machine
Tribute to Herbert W. Franke
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Passengers BER
Revealing the silence of the pandemic through Berlin's passenger traffic
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Press Any Key To Escape
Real-time patterns inspired by a former work-life
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Three Steps Forward
A collaboration with Jazz pianist Emmet Cohen
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Infinite Glimpses
Generating infinite compositions from a month of desktop screen captures
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Moments Spent With Others
Inaugural solo show at Gazelli Art House
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16-Bit Machine Dreams
The video game trilogy concludes
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Here and Elsewhere
Collaboration with Sion Trefor
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Cashier Number One Please
Third in the Oblivious series
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Remnants
A second collaboration with Charlotte Edmonds and Logan Nelson
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Digital Baroque: La Primavera
Baroque inspired digital sculpture
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Unexpected Item In The Bagging Area
Second in the Oblivious series
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Passengers LHR
Second in the Passengers series
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Passengers SZX
The Pandemic As Seen Through Airport Passenger Traffic
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AI 2041
Sci-fi inspired release for TRLab
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8-Bit Machine Dreams
8-bit video console games as sculptural souvenirs
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Frequencies
A collaboration with musician Sion Trefor
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The Pandora Variations
A collaboration of music, choreography and generative art as a reaction to the pandemic, inspired by the myth of Pandora
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The Collectors
Digital and Physical Sculptures born from Ethereum Transactions
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Satellites
Algorithmic sculptures born from the Apollo 11 moon landing transcript
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Moments
Visualising moments in history captured on film, television or video
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The Opponents
Digital sculptures formed from the 1994 arcade fighting game Tekken
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Arcade Machine Dreams
Classic video games create flowing forms
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The Swan
Creating a flowing sculptural form from an iconic ballet performance
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Field Notes Winter Edition 2020
99,999 unique generative snowflakes for the winter limited edition of Field Notes
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Trend Micro Perspectives XDR
Data-born generative motion piece for Trend Micro event
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Choreographic
AI Driven Motion Studies
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Trend Micro Perspectives
Data born artwork with a musical motif
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Black Mamba’s Revenge
Using AI to visualise the final fight scene in Kill Bill Vol. One
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The Process
Limited Edition Screen Print
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Here, Around and Beyond
Visualising Conference Attendees
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Beyond Tellerrand Düsseldorf 2019 Titles and Graphic Design
Animation and graphic design for German creative festival
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The Art of Cybersecurity
Beauty from cybersecurity data for Trend Micro
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Morfff
The letter holder made from code and concrete
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Pluralsight Skill Sets
1.3 million assessments visualised as clusters of skills
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Embraer Data Streams
LED and AR installation at the Farnborough Airshow for Embraer
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Plastic Player 2
An open-source analog interface for digital music
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Amongst The Leaves
Nature inspired physical data objects
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Carefully Everywhere Descending
Real-time data installation for PricewaterhouseCoopers' London Data Lab
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Generative Chairs
An AI creates over 2000 impressions of modernist chairs
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Every Year a Sound, Every Sound a Shape
Sound visualisations for legendary sound production house
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Fermata
Visualising interactions in and around a building
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Platts 360 Visualisation
Visualising 3000 shipping routes
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Plastic Player
A Playful Analog Interface for Digital Music
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Cancer Research UK Collaborations
Visualisation for Cancer Research UK Research Annual 2016
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Local Murmurs
Story-sharing installation for Airbnb at the 2016 Sundance Film Festival
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Doris Le Bot
Unique generative creatures made from tweets
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Six Monkeys
Physical interactions with email
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Kennedy
An iPhone app for capturing the now
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Dot Dot Dot Exhibition
A Solo Exhibition on Design with Data
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EE - Digital City Portraits
Commission by EE for the launch of 4G
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Analog In, Digital Out
My thoughts on interaction design
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Play-Doh as Interface
Using an analog material to control digital media
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Cinema Redux ™
Creating a visual fingerprint of a movie
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