- This article contains a list of known spells within Frieren: Beyond Journey's End as used by Monsters, Demons, and magic-wielding classes of humans. For spells used in the mini-anime spin-off, see Frieren's Mini Anime.
Spells are the effects created by consuming a mage's mana. They can be conferred to others or recorded using grimoires and holy scripts. They are typically cast with the assistance of a staff, holy scripture, or magical tool, though mana can be channeled without such tools. Some mages choose to fight without the assistance of an implement.
Overview[]
Within Frieren: Beyond Journey's End, spells can constitute offense spells, defense spells, Goddess's magic, curses, support spells, or any other forms of magic, which fall broadly under "other spells." These classifications are fan-made and not from official sources with the exception of Goddess's magic and curses, and they are defined as follows:
Unofficial classifications[]
- Offense spells: Spells cast by mages in battle to attack opponents directly, potentially via modifying their surroundings to become ammunition or by conjuring up attacks with magic.
- Defense spells: Spells with the purpose of providing defensive properties against other spells or attacks.
- Support spells: Spells not directly used to attack but have been shown to prepare the caster for or assist the caster during combat, such as through incapacitating opponents, improving the caster's fighting ability/other stats, reshaping the terrain in an advantageous manner, etc.
- Other spells: Any other magic or spell that doesn't fall under the other existing classifications, typically used outside of combat. This can consist of magic applied towards everyday life, such as spells that change the properties of an object or perform non-combat or trivial actions.
Official classifications[]
- Goddess's magic: Magic utilized by priests with the assistance of holy scriptures. Those with a natural talent for the Goddess's magic are said to possess "the Blessing of the Goddess,"[1] also known as "the Goddess's Divine Grace,"[2] which makes them resistant to curses. In the anime, Goddess' magic is usually depicted with a green glow.
- Curses: Magic used by demons and monsters that sedate, petrify, or transform the state of living or nonliving matter. Curses are not perceived as magic, and thus they are impossible to obstruct using defense spells or evade. They can only be dispelled using the Goddess's magic.
Both named spells and unnamed spells have been listed. Spells under unofficial classifications are classified based solely on the context of how they were used and thus may not necessarily be limited to a specific classification.
List of Spells[]
Named Offense Spells[]
Offense Spells | |
---|---|
Image | Description |
Offensive magic: Zoltraak 「 | |
A simple spell that shoots either a large blast or multiple smaller blasts of concentrated mana. Originally created by the demon Qual as the first form of piercing magic, but humans have altered it to be effective against demons. Considered the basis of humans' modern offensive magic system. The initial version developed by Qual is also referred to as Human Killing Magic 「 Notable Users: Qual, Frieren, Fern, Denken | |
Blood Manipulation: Balterie 「 | |
Forms and manipulates numerous tendrils of the user's blood that can be sharpened for attacking purposes or used to block attacks.
Notable Users: Lügner | |
Transform flower petals into steel: Jubelade 「 | |
Turns petals from flowers into sharp blades of steel which surround the target and cuts them. Larger blades can form from the pieces of steel and be directed towards the target.
Notable Users: Scharf | |
Change rocks into bullets: Doragate 「 | |
Converts rocks into bullet projectiles that can be directed at a target.
Notable Users: Ehre | |
Spell that slashes almost anything: Reelseiden 「 | |
Slashes through anything with the caster's staff as long as the caster can properly visualize themselves cutting through it. A simple magic that is difficult to follow the trajectory of.
Notable Users: Übel | |
Arrows of Ice: Nephtear 「 | |
Produces large spears of ice around the caster that are then fired at the target.
Notable Users: Lawine | |
Tornado Winds: Waldgose 「 | |
Forms a tornado, enveloping the target.
Notable Users: Denken | |
Wind becomes Hellfire: Daosdorg 「 | |
Turns a source of wind into a blaze of fire surrounding the target.
Notable Users: Denken | |
Lights of Judgement: Catastravia 「 | |
Numerous arrows of light are directed at the target. Upon contact, they form a barrage of large explosions.
Notable Users: Denken | |
Water Manipulation: Reamstroha 「 | |
Surrounding water is collected to form a massive sphere of water directed above the target that then waterfalls down, drenching them. Especially effective when raining. With enough water, the spell is powerful enough to break defensive barriers.
Notable Users: Kanne | |
Destructive Lightning: Judradjim 「 | |
Casts numerous bolts of lightning in multiple directions from the user's staff.
Notable Users: Frieren, Frieren's Spiegel clone | |
Hellfire Summoning: Vollzanbel 「 | |
Creates a large blast of fire in front of the user.
Notable Users: Frieren, Frieren's Spiegel clone | |
Whirlwind Attack Spell: Medrozobalt 「 | |
The caster slashes towards the ground, creating a large rift that runs along the ground directed towards the target.
Notable Users: Unnamed Demon in the Northern Plateau |
Named Defense Spells[]
Defense Spells | |
---|---|
Image | Description |
Curse Reversal Spell: Mistilziela 「 | |
A primitive magic that reflects any magic that is perceived to be a "curse." It takes a hundred years to learn.[3]
Notable Users: Serie, Denken |
Named Goddess's Magic[]
Goddess's Magic | |
---|---|
Image | Description |
Three Spears of the Goddess 「 | |
Shoots three concentrated spears of light at a target.
Notable Users: Sein | |
Awakening Spell 「 | |
Dispels a sleeping curse for five seconds.
Notable Users: Sein | |
Spell to Return: Vialathor 「フィアラトール Fiaratōru?」 | |
Allows one to return back to their present time.
Notable Users: Frieren | |
Seizure of Holy Punishment 「 | |
Disables the opponent's ability to use mana. Any active spells that are maintained with mana are disabled as well.
Notable Users: Lore |
Named Curses[]
Curses | |
---|---|
Image | Description |
Spell to Transmute All Creation into Gold: Diagoldze 「 | |
Transforms anything in the material world into gold. It is regarded as the strongest curse, one that can not be dispelled even with the magic of the Goddess. The gold created by Diagoldze is indestructible and immalleable. Diagoldze will not reverse itself in the event of the caster's death.[4]
Notable Users: Macht |
Named Support Spells[]
Support Spells | |
---|---|
Image | Description |
Imitation Spell: Erfassen 「 | |
Generates a suitable weapon and imitates the action and fighting style of an individual using prior analysis of their mana flow.
Notable Users: Linie | |
Spell of Obedience: Auserlese 「 | |
Both the caster and target's souls are placed on the Scales of Obedience, and the mana of each individual is weighed. The soul of the individual with greater mana tips the scale down, forcing the other to submit to them. If the will of an individual is strong enough, it is possible to break free from the subordination.
Notable Users: Aura | |
Spell of Binding: Sorganeil 「 | |
Completely prevents someone from moving or accessing their mana to cast spells while their full body is within the user’s vision. The spell is visually represented with particles moving in a circular motion that surround the target. The target's body, including hair, must be in full view while casting the spell and maintaining it, otherwise the spell disables itself.
Notable Users: Wirbel, Übel, Wirbel's Spiegel clone, Übel's Spiegel clone | |
Spell for High-Speed Movement: Jilwer 「 | |
A folk spell originally belonging to a mountain tribe in the Southern Lands.[5] It allows the caster to move at high speeds, even when they are holding objects or individuals.
Notable Users: Laufen | |
Earth Control: Bargland 「 | |
Divides the earth by forming a large fissure through the ground.
Notable Users: Richter | |
Fog Control: Nebeladora 「 | |
An unconventional magic that creates a large fog of mana, completely surrounding the victims and blocking their vision and mana detection. Targets enveloped in the fog can be easily detected by the caster. The fog can be used to attack or condensed to defend against attacks.
Notable Users: Unnamed Demon in the Northern Plateau | |
Spell to manipulate niello wings: Digardnacht 「 | |
Grows a pair of giant black wings—presumably made of niello—on the caster that can be used to attack and defend. It also appears to afford flight. The individual feathers on the wings can be used as projectiles towards a target.
Notable Users: Genau | |
Spell to dispel fog: Erilfrachte 「 | |
Dispels fog, including fog made of magic, by making it slowly dissipate away.
Notable Users: Methode | |
Spell to transfer a spell: Fürwehrer 「 | |
Generates a grimoire that sunders the knowledge and practice of a spell from the caster and confers it to the recipient of the grimoire. Allows for one-way transfer of spells between mages.
Notable Users: Serie | |
Spell to guide to paradise: Ansehelschella 「 | |
Puts the opponent to sleep, making them experience an endless illusion of a happy dream, even if impossible.
Notable Users: Grausam |
Named Other Spells[]
Other Spells | |
---|---|
Image | Description |
Spell to analyze treasure chests: Mikheit 「 | |
A spell used to analyze the contents of a treasure chest, particularly helpful for identifying Mimics. The spell has a 99% success rate.[6]
Notable Users: Frieren, Fern |
Unnamed Offense Spells[]
Offense Spells (Unnamed) | |
---|---|
Image | Description |
Spell that creates a sharp wire | |
Magic that creates an extremely sharp, magical wire that can slice through anything, even that which has been reinforced by mana.
Notable Users: Draht | |
Fire magic 「 | |
Blasts a continuous stream of flames from a staff or a wand. These flames can be used offensively or as a source of heat.
Notable Users: Blei, Dünste, First-Class Mage Exam candidates | |
Spell to freely manipulate your own hair 「 | |
Allows the user to freely manipulate their hair. The hair can be used to attack, defend, or as a prehensile implement.
Notable Users: Sense | |
Mana-driven telekinesis 「 | |
A spell that telekinetically manipulates objects around the user using mana. A standard attack that uses mass, and an offensive version of the spell to make things float. Can be used to reflect debris at an opponent. Presumably, Edel, Blei, and Dünste redirect the huge pieces of debris that the attack by Sense's clone creates back at her using this spell. Neu's version of the spell makes the objects being controlled difficult to react to even with the use of mana detection.[7]
Notable Users: Edel, Blei, Dünste, Neu | |
Spell to create a black hole | |
The user creates a black hole that attracts surrounding objects in, ultimately vaporizing them.
Notable Users: Frieren's Spiegel clone | |
Shattering spell | |
A colorful spell that appears to cause fragments around the caster to shatter.
Notable Users: Frieren, Frieren's Spiegel clone | |
The Height of Magic 「 | |
An offensive spell that Frieren's clone uses when cornered. Fern is unable to sense its mana or recognize it as an attack. The attack is so strong that it knocks Fern into the wall and destroys her staff but it also leaves the caster's guard completely down.
Notable Users: Frieren's Spiegel clone | |
Spell to create blades of mana | |
Creates double-edged blades out of mana that shatter upon impact. Can be controlled telekinetically or physically, both by the user of the spell and by others.
Notable Users: Solitär | |
Mana strike 「 | |
A pure and simple spell that blasts the opponent with dense mana.
Notable Users: Solitär, Frieren |
Unnamed Defense Spells[]
Defense Spells (Unnamed) | |
---|---|
Image | Description |
Defensive magic 「 | |
Magic that generates a protective barrier that can defend specific locations or encircle the caster. It was developed to resist Zoltraak by aligning itself with the magic and dispersing its power,[8] and thus it is immensely powerful and suffices to protect against most spells. Casting the spell requires heavy mana usage, so it cannot be sustained over large areas for a long period.[8][9]
Notable Users: Utilized widely by human Mages and some Demons | |
Reflection magic | |
A spell that allows the user to take control of an opponent's offensive magic that has made contact with the user's basic defensive shield and reflect the magic back upon the opponent.
Notable Users: Methode | |
Spell that shuts the door of a treasure vault at the risk of your life 「 | |
A binding spell that is considered top-rated in folk magic. Used to seal the entrance of a treasure vault, with the seal only breaking upon the caster's death.
Notable Users: Frieren's Spiegel clone | |
Spell that hinders perception 「 | |
A spell that prevents whatever it is being cast on from being perceived. Presumably, Serie or the first-class mages that created the barrier of the Golden Land cast this spell on the barrier.
Notable Users: | |
Protective spell 「 | |
A protective spell that nullifies the curse Diagoldze and makes it ineffective.
Notable Users: Frieren |
Unnamed Goddess's Magic[]
Goddess's Magic (Unnamed) | |
---|---|
Image | Description |
Recovery magic 「 | |
Magic that heals physical wounds. Wounds still require care after. Commonly used by priests, but mages who are proficient with Goddess's magic can also cast it. Lernen's golems are capable of using recovery magic as well.
Notable Users: Priests, Mages proficient at Goddess's magic, Lernen's golems | |
Spell that identifies poison 「 | |
Allows the user to determine what type of poison or venom someone has been afflicted with based on a recognizable reaction.
Notable Users: Priests, Mages proficient at Goddess's magic | |
Detoxification magic 「 | |
Removes toxic substances such as poison or venom from someone affected by them.
Notable Users: Sein | |
Spell to identify illnesses 「 | |
The user discovers what illness the target is afflicted with.
Notable Users: Priests, Mages proficient at Goddess's magic | |
Spell that allows for survival without supplies or oxygen 「 | |
Allows the target to be able to survive for up to two months with food, water, or oxygen.
Notable Users: Heiter | |
Spell to prevent trigger of mana detection | |
Prevents other humans, monsters, and demons from sensing the mana of those affected by the spell. Affects everyone in a circular radius around the user, including the user.
Notable Users: Heiter | |
Defensive Goddess's magic | |
Magic that generates a protective barrier that can encircle a wide radius around the caster. It is able to defend from physical attacks.
Notable Users: Heiter | |
Spell that binds an opponent | |
A magic circle is cast in the air. From it, bindings appear and wrap around a target, immobilizing them.
Notable Users: Heiter |
Unnamed Curses[]
Curses (Unnamed) | |
---|---|
Image | Description |
Sleeping curse | |
Puts those within range to sleep indefinitely so the Chaos Flower can absorb their mana, killing them in the process. Humans fall into slumber according to their resistance to the magic with people having the blessing of the Goddess's being hardly affected. The curse only affects humans, animals don't fall asleep. The curse can be lifted with the tools of the clergy. Otherwise, it fades when the source is defeated.
Notable Users: Chaos Flower |
Unnamed Support Spells[]
Support Spells (Unnamed) | |
---|---|
Image | Description |
Spell to make things float 「 | |
Causes something other than the user to float in the air. The spell can be used to clear debris or move objects around.
Notable Users: Frieren, Fern, Wirbel | |
Flying magic 「 | |
Allows for the caster to levitate and move through the air. Using this magic requires a large amount of mana, so the caster is limited by the duration of flight.[10] Originally a magic inherent to Demons, human Mages have since adapted it. Part of the standard curriculum for human Mages to reach third-class.
Notable Users: Demons, third-class and above Mages | |
Phantom magic 「 | |
Creates phantom illusions of deceased individuals dear to the target through using the target's memories. Used to lure in humans for the Einsam to eat.
Notable Users: Einsam | |
Spell that manipulates stones as puppets 「 | |
Manipulates stones and rocks from the surrounding environment into the shape of a golem of varying size and allows the caster to manipulate the resulting golem. The golem can be puppeteered to move according to the caster's will and can cast duplicates of other spells the caster is using.[11][note 2]
Notable Users: Frieren | |
Barrier magic 「 | |
A diverse supportive class of spells that can be altered based on the caster's strength and purposes. Creates a barrier that isolates whatever is within the barrier from outside the barrier. Deciphering a barrier can allow for it to be broken, but the strength of some barriers makes them incredibly hard to break. Barriers can also weaken over time.[12]
Notable Users: Flamme, Serie, Genau, Böse | |
Dispelling magic 「 | |
The user analyzes an opponent's spell and cancels the effects of the spell. The user's staff glows golden while casting the spell.
Notable Users: Frieren | |
Spell that captures a bird 「 | |
A form of folk magic originally developed by hunters. Traps any bird or birdlike creature with magic. When used, it produces a glow. Has a range of 50 centimeters.[13]
Notable Users: Frieren, Fern | |
Corpse detection magic | |
Leaves traces of magic on dead corpses that can be tracked from afar. The caster is alerted to the position of whomever tries to move the corpse.
Notable Users: Geisel | |
Clone magic 「 | |
Creates a physical copy of the user or any mage within a certain range of the user that can interact with the environment and utilize magic. Physical objects that the user is carrying may be copied as well. Land's clone magic creates indistinguishable copies of the user that may be piloted from a distance. The range of the spell is extremely long. At least two clones can be deployed at one time. The clones vanish when sufficient damage is taken. The Spiegel's clone magic creates visually distinct copies of any mage within the Ruins of the King's Tomb. The copied mages retain their memories and personality and act like the original but are unable to speak. However, they are only imitating a mind and do not actually possess one, thus spells such as hypnosis magic are ineffective. The clones a Spiegel creates appear to possess the same mana capacity as the original mage. Notable Users: Land, Spiegel | |
Spell that produces a small electric shock | |
Creates a small shock of electricity that temporarily paralyzes the opponent.[note 1]
Notable Users: Land | |
Restraint magic 「 | |
A diverse supportive class of spells that restricts the movement of the opponent. Restraints can take the form of magical bindings.[14] Some variations of the spell require physical contact to cast.[15] The spell can be resisted through various means, such as disparity in mana levels.[16] It is a method to combat stronger mages than oneself.[15]
Notable Users: Frieren, Methode, Edel | |
Spell that breaks barriers 「 | |
The user analyzes a barrier and then destroys the barrier.
Notable Users: Frieren, Solitär | |
Golem magic | |
A spell that allows the user to create golems. These golems can be designed for specific purposes and can vary significantly in size, shape, and equipment. Golems are reddish brown in color, humanoid in shape, and have roughly defined features. They wear loincloths and pauldrons and can be equipped with other gear depending on their role. Golems can handle weaponry and serve an offensive role, can defend the user against attacks, and are capable of using the Goddess's magic to heal. In addition, they are immensely strong and durable, as they are able to punch through a wall in the Ruins of the King's Tomb that even Denken's Catastravia was unable to break and defend against Sense's attack with a single palm. Golems can be stored inside small, roughly palm-sized glass bottles no matter how big the golem itself is. This allows the user to create the golems in advance, easily store and transport them, and deploy them whenever necessary by breaking the glass bottle.
Notable Users: Lernen | |
Spell to map a dungeon | |
Marks down the layout of a dungeon on a translucent map that is displayed midair.
Notable Users: Fern | |
Hypnosis magic 「 | |
A type of mental magic. The user can give orders to the opponent. Requires direct eye contact to cast, and the target must possess a mind.[17] Hypnosis magic is a method to combat stronger mages than oneself.[15] However, it can be resisted through various means, such as mental defenses,[16] and is usually ineffective on Demons and other non-human targets.[18] The Stone Bracelet of Servitude utilizes hypnosis magic and is the only magical item in the world known to be able to control the mind of Demons.[19]
Notable Users: Methode, Edel, Sage Ewig, Grausam | |
Precognition magic / Spell that lets one see up to one thousand years in the future | |
Magic that allows the user to see the future. Two distinct versions of precognition magic have been shown in the manga: the Hero of the South's magic, and the Omniscient Schlacht's magic. The Hero of the South's future sight extends beyond death[20] and shows an immutable future.[21] The Omniscient Schlacht is able to see up to one thousand years into the future[22] and is able to see visions of different futures.[23]
Notable Users: Schlacht, the Hero of the South | |
Spell that lets one control birds | |
Magic that allows the user to control birds to gather Intel. Genau when he is on subjugation duty in his hometown sets up bird patrolling the area for surveillance.[24]
Notable Users: Genau | |
Spell to change one's appearance | |
Illusion magic that completely changes the user's appearance. Can be used to deceive opponents.
Notable Users: Unnamed young demon serving Revolte | |
Memory transference magic 「 | |
An advanced mental magic spell. Transfers memories from the user to a target, or from a target to the user. The memory tends to start from a scene that left an impression on the caster. The spell can be used without the target's consent.
Notable Users: Edel, Denken, Frieren | |
Teleportation magic 「 | |
Upon making direct contact through touch, the caster can teleport the target to any location they desire. Zart utilized the spell in an offensive manner by making targets fall from great heights, thus killing them as flying magic had not existed for mages at the time.
Notable Users: Zart |
Unnamed Other Spells[]
Other Spells (Unnamed) | |
---|---|
Image | Description |
Spell to produce a field of flowers 「 | |
Grows a flower field around the caster. The species of flower can be chosen if the caster has encountered it previously. The origin of Flamme's love for magic and a spell she learned from her parents. She later taught it to Frieren.
Notable Users: Frieren, Flamme, Flamme's parents, Scharf[25][note 1] | |
Spell that creates an animal lightshow | |
Creates bright, iridescent animals[26][note 1] that run into the air from a magic circle on the ground.
Notable Users: Frieren | |
Spell that turns sweet grapes into sour ones 「 | |
A spell that is capable of making sweet grapes sour, obtained by Frieren and Fern as a reward for a job.
Notable Users: Frieren | |
Spell that produces hot tea 「お | |
A form of folk magic. Presumably, it is used to brew hot tea through magic.
Notable Users: N/A | |
Spell that removes rust from bronze statues 「 | |
Used to clean all the rust off of a bronze statue, leaving it shiny.
Notable Users: Frieren, Fern | |
Spell that tracks animal footprints | |
Tracks the footprints of an animal. The footprints glow blue on the ground with wisps of blue mana rising from them.[note 1] | |
Spell to create mana butterflies | |
Creates glowing blue butterflies from mana that float into the sky. A spell that made Heiter happy and inspired Fern to choose magic.
Notable Users: Fern | |
Spell that starts a fire 「 | |
Starts a fire. Requires flammable items for the fire to continue to burn.
Notable Users: Frieren, Fern | |
Spell that lets you see through clothes 「 | |
Allows the caster to see through what is recognized as articles of clothing, revealing details such as weapons hidden under. Found in a Dragon's nest.
Notable Users: Fern | |
Spell that makes shaved ice 「かき | |
Forms a pile of shaved ice in a bowl. Its grimoire was presumably found in a dungeon chest.
Notable Users: Frieren | |
Spell to unlock a window | |
Unlocks a window that has been locked or latched.
Notable Users: Fern | |
Spell to pull someone out of a bottomless swamp 「 | |
Retrieves an individual that is sinking/has sunk into a bottomless swamp.
Notable Users: Frieren | |
Spell for finding lost accessories 「 | |
Identifies the location of a lost accessory with a sharp glow.
Notable Users: Frieren | |
Photo-taking magic | |
Takes a photograph using magic which can then presumably be conjured or printed out. The photo-taking interface appears as a hologram.
Notable Users: Unknown mage | |
Spell to get rid of mold 「カビを | |
Presumably capable of removing mold from objects.
Notable Users: N/A | |
Spell to remove tough oil stains 「しつこい | |
Removes tough oil stains from objects.
Notable Users: Frieren | |
Spell to repair a staff 「 | |
Allows the user to place the pieces of a broken staff back together and seal the cracks with magic. After using the spell, the staff appears like new and functions as normal.
Notable Users: Richter | |
Spell to make clothes clean and spotless 「 | |
A legendary spell from the age of the myth.[27] Originally one of Serie's grimoires that was passed down to Fern as her reward for becoming a first-class mage. Useful for laundry.
Notable Users: Fern | |
Spell to scratch the itchy parts on your back 「 | |
Scratches the itchy parts of one's back. Received as a reward for polishing a statue of Hero of the South in the Fabel Village.
Notable Users: N/A | |
Spell to turn a red apple into a green apple 「 | |
A spell that can turn red apples into green apples. Received as a reward for retrieving an heirloom sword for Graf Dach.
Notable Users: N/A | |
Spell to detect silver ore deposits | |
A spell that detects the presence of silver ore deposits and causes the rock face in the direction of the deposits to glow.
Notable Users: Frieren | |
Spell that prevents eggshells from falling in when cracking eggs 「 | |
Prevents eggshells from falling in when cracking eggs. Used by Methode to entice Frieren into letting her pet her head.
Notable Users: N/A | |
Spell that allows you to say tongue twisters without tripping over your words 「 | |
Prevents an individual from stumbling over their words when saying tongue twisters. Received as a reward for helping clear a thunder of dragons from a village in the Drachen Region.
Notable Users: N/A | |
Spell to trace mana | |
Tracks traces of mana. Used to find a thunder of dragons terrorizing a village in the Drachen Region.
Notable Users: Frieren | |
Spell that lets you flip pancakes perfectly 「パンケーキを | |
A reward given to Frieren by Gehen for clearing out the nest of giant birds disrupting his bridge. Presumably allows the user to make perfectly flipped pancakes.
Notable Users: N/A | |
Spell that lets a paper airplane fly far 「 | |
A spell that lengthens the flight trajectory for a paper airplane. Received as a reward for stopping an ancient Golem from destroying the crops of a village in the Ernst Region.
Notable Users: Frieren | |
Locator spell 「 | |
A spell that allows the user to find a shortcut back to a main road.[28]
Notable Users: Frieren | |
Spell to keep your body nice and warm 「 | |
A spell that keeps one's body nice and warm no matter the weather or state of dress. Received as a reward for helping Armée retrieve his family's treasures hidden away beneath the Titan Fortress Ruins.
Notable Users: Frieren, Armée |
Trivia[]
- Sour grapes are Eisen's favorite food, and Frieren can be seen using the sweet-to-sour grapes spell to turn grapes sour for him.[29][note 3][30]
- When Lügner discusses how Qual spent the majority of his life developing killing magic,[31] the anime includes a scene that shows a depiction of humanity's primitive defensive magic.[32]
- In the manga, Land knocks Scharf out with a slap.[33] This has been changed to a spell that produces a small electric shock in the anime.[34]
- As Frieren casts the spell that breaks the barrier over the exam location, a single frame of Serie, the creator of the barrier, can be seen in the anime.[35][note 1]
- One of Serie's former apprentices was shown to have a favorite spell similar to the spell that captures a bird.[36] It is unknown if the two spells are identical.
- Around half of the grimoires in the world are written in ancient Elvish.[37]
- The official English localization by Viz Media has called Wirbel's spell both "Sorganeil" and "Sorganeel."
- Some spells from the main series are also featured in Frieren's Mini Anime.
- The spell to remove tough oil stains is the featured spell for Episode 6.
- The spell to make clothes clean and spotless is the featured spell for Episode 11.
Etymology[]
- Erfassen is German for "seize," "capture," or "comprehend."
- Auserlese can be traced from the German word "auserlesen," an adjective meaning "choice" or "select."
Notes[]
References[]
- ↑ Frieren: Beyond Journey's End Manga: Chapter 31 (p. 6).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 118 (p. 2).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 96 (p. 14).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 86 (p. 5).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 43 (p. 6).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 48 (p. 17).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 128 (p. 7).
- ↑ 8.0 8.1 Frieren: Beyond Journey's End Manga: Chapter 5 (p. 14).
- ↑ Frieren: Beyond Journey's End Anime: Episode 3.
- ↑ Frieren: Beyond Journey's End Manga: Chapter 27 (p. 7).
- ↑ Frieren: Beyond Journey's End Anime: Episode 26.
- ↑ Frieren: Beyond Journey's End Manga: Chapter 78 (p. 13).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 39 (p. 3-4).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 44 (p. 15).
- ↑ 15.0 15.1 15.2 Frieren: Beyond Journey's End Manga: Chapter 51 (p. 3).
- ↑ 16.0 16.1 Frieren: Beyond Journey's End Manga: Chapter 51 (p. 4).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 51 (p. 6).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 83 (p. 11).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 83 (p. 12).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 63 (p. 13).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 63 (pp. 10-11).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 63 (p. 7).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 89 (p. 8).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 71 (pp. 9f).
- ↑ Frieren: Beyond Journey's End Anime: Episode 18.
- ↑ Frieren: Beyond Journey's End Anime: Episode 1.
- ↑ Frieren: Beyond Journey's End Manga: Chapter 60 (p. 13).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 108 (p. 6).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 7 (p. 12).
- ↑ Frieren: Beyond Journey's End Anime: Episode 4.
- ↑ Frieren: Beyond Journey's End Manga: Chapter 17 (p. 3).
- ↑ Frieren: Beyond Journey's End Anime: Episode 8.
- ↑ Frieren: Beyond Journey's End Manga: Chapter 42 (p. 7).
- ↑ Frieren: Beyond Journey's End Anime: Episode 20.
- ↑ Frieren: Beyond Journey's End Anime: Episode 21.
- ↑ Frieren: Beyond Journey's End Manga: Chapter 60 (p. 11).
- ↑ Frieren: Beyond Journey's End Manga: Chapter 69 (p. 6).