In Final Fantasy VII each party member has the basic commands: Attack, Item, Change, and Defend. They also have the Limit command, which appears when the unit's LIMIT gauge is full. These are always accessible unless the player is under the Berserk or Confuse statuses. The Magic and Summon skillsets can be obtained by equipping Magic Materia and Summon Materia respectively. All other commands are equipped with Command Materia, with the exception of Slash-All which can also be equipped via the Mega-All Independent Materia as well as its own command.
In the Battle Square the player can have many of these commands temporarily locked. Each type of Materia can be locked thus locking off any command gained from those Materia, and also the Item command is sealed will block use of the Item command.
The Silence status locks the Magic, Summon, and E.Skill commands. The Frog status locks all commands but the four main ones, and Magic, which has had all spells locked other than the Toad spell. Limit will never appear when a character is in this status.
Commands[]
Command | Requirement | Description |
---|---|---|
Attack | Automatic | Physical attack against single target based on weapon equipped. |
Attack with equipped weapon | ||
Limit | LIMIT gauge full | Replaces Attack command. Opens Limit sub-menu. Commands based on character's set LIMIT LEVEL. |
Use a limit skill | ||
2x-Cut | Double Cut(1) | Physical attack against single enemy twice based on weapon equipped. |
Attacks constantly | ||
4x-Cut | Double Cut(2+) | Physical attack four times, each against random enemy. Long range. |
Four consecutive cuts | ||
Slash-All | Slash-All(1); Mega All[note 1] | Physical attack against each member of enemy party. Long range. |
Attack all opponents | ||
Flash | Slash-All(2+) | Instant death attack against each member of enemy party. Long range. |
Instantly kills opponent | ||
Magic | Any Magic Materia | Opens Magic sub-menu. |
Cast spell | ||
W-Magic | W-Magic | Allows player to select two commands from the user's Magic skillset. Grayed out if no Magic skills equipped to user. |
Casts two Magic spells at once | ||
Summon | Any Summon Materia | Opens Summon sub-menu. |
Call Summon Monster | ||
W-Sum. (W-Summon) Name given on W-Summon Materia in the menu |
W-Summon | Allows player to select two commands from the user's Summon skillset. Grayed out if no Summon skills equipped to user. |
Casts two Summon spells at once | ||
Item | Automatic | Opens Item sub-menu. |
Use available item | ||
W-Item | W-Item | Allows player to select two commands from the user's Item skillset. Can be exploited to duplicate items. |
Use two items at once | ||
Change | Automatic | Accessed by pressing left of main command window. Reverse's user's row. |
Change position to or from front/back row | ||
Defend | Automatic | Accessed by pressing right of main command window. Halves damage from physical attacks until next turn. |
Defend without attacking | ||
Steal | Steal(1); Master Command[note 2] | Attempts to steal an item from a single enemy. If All, attempts to steal an item from each enemy. |
Steal item | ||
Mug | Steal(2+) | Physical attack against single enemy and attempts to steal an item from a single enemy. If All, physical attack against all enemies, long range, and attempts to steal an item from each enemy. |
Steals from opponent at a given rate while attacking | ||
Sense | Sense; Master Command | Displays enemy's HP, MP, and elemental weaknesses. If All, displays all enemy's HP, MP, and elemental weaknesses. In all circumstances, displays previously targeted enemies HP in [ASSIST] text thereafter. Enemies with at least 30,000 maximum HP are immune. |
Sense opponent's HP/MP/etc | ||
Coin | Throw(2+); Master Command | Opens sub-menu to select Gil amount. Inflicts damage based on Gil amount on all enemies. Damage based on a tenth of Gil spent, divided equally among enemies. Long range. |
What can I say? It's all about money | ||
Throw | Throw; Master Command | Opens Throw sub-menu. Long range. |
Throw items damaging opponent | ||
Morph | Morph; Master Command | Physical attack (1/8 strength of normal attack) on one enemy, and if the enemy is dispatched by this attack, an item is received. If All, uses ability on all enemies. Always long range. Never critical hits. The amount of EXP / AP / Gil received after the battle remains the same. |
Transform opponent into an item | ||
D.blow | Deathblow; Master Command | Physical attack (1/3 accuracy of normal attack) on one enemy, and if it connects it will be a critical hit. If All, uses ability on all enemies with hit-chance calculated per-target. Always long range. |
Attacks that either deal critical damage or miss | ||
Manip. | Manipulate; Master Command | Attempts to inflict Manipulate status on one target. If All, attempts to inflict Manipulate status on all targets, but only connects with one. On successive turns the user will select from commands of the enemy in the status until that enemy loses that status. |
You control opponent's movements | ||
Mime | Mime; Master Command | Repeats the previous action taken by a member of the player party. If previous action is other character's Limit Break, command will fail. Includes counter ability actions. |
Mimics attack immediately before your command | ||
E.Skill | Enemy Skill | Opens E.Skill sub-menu. |
Use enemy skills used on you |
Other appearances[]
Final Fantasy Airborne Brigade[]
- Ability Cards
- Legend Cards