There She Goes, Wriggle Nightbug!
A downloadable game for Windows, macOS, and Linux
Controls:
- Keyboard:
Arrow keys: Navigate UI / Move
Z: Accept / Jump
X: Cancel / Kick
Down+X : Dive
Esc/P : pause
- Controller:
D-Pad / Left Stick : Navigate UI / Move
A: Accept/Jump
B: Cancel
X: Kick
Down+X: Dive
Start: Pause/Skip
Credits:
Sorasu - @SlascoplerdSorasu (Game Designer, Art, Story, SFX)
Ferdy's Lab - @FerdysLab (Art, Programming)
Slowbro - @SlowBro (Music)
Known Bugs/Issues:
-Double jump is sometimes unresponsive; commonly happens during walljumps
-Enemies and objects are rather small, causing them to be difficult to hit
-Railgrinding SFX sometimes does not stop playing, touching a rail again will fix it
-Touching the side of a rail will cause Wriggle to freak out
-Something funny happens if you defeat Alice too quickly
Touhou Project and all of its characters belongs to ZUN
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | Rated 4.8 out of 5 stars (11 total ratings) |
Authors | Ferdy's Lab, slascoplerd, Jett Mance || SlowBro |
Genre | Platformer |
Tags | Touhou |
Download
Development log
- Japanese Language updateDec 06, 2022
- Minor UI updateJul 07, 2022
- Fix jump input not working on higher monitor frameratesJul 02, 2022
- Fix movement input bug in some devicesJul 02, 2022
- Add wall jump tutorialJul 02, 2022
Comments
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oh i love it so much its so cute fuhn game
i still think about this game from time to time
wriggle :)
PLEASEEEEEEEEEEEEE I NEED MORE OF THIS AGRSONILKJGFDSJKLBGFDSJBDFGJAAAAAAAAAAAAAAAAAAAAAAAAAAAA
that cirno boss fight was incredible no cap
Really fun! seems like a really nice game to speedrun. The physics reminded me of the fancy pants adventures series from the olden days, so it really felt like a nice little blast from the past.
Lovely game. The platforming was unwieldy at first but it really grew on me. It's fun to go fast.
Spent some time speedrunning the game for fun. Pretty happy with this sub 2!
Played on keyboard (don't own a controller), and jumping on the ground was extremely inconsistent. About 60% of the time, Wriggle just wouldn't jump at all. This wasn't an issue for walljumps or jumping from water, just off the ground. Same thing happened when I uninstalled, and it's an issue on both 64 and 32-bit Windows. I was able to complete the game by finding workarounds and kicking a lot, but it was really rough. It's a shame, because everything else about this felt really polished.
Hello! Thank you for your feedback. We got some reports from some users having similar issues as yours, and we are not really sure why the input not working correctly in some devices. We have made a new patch to the game which hopefully fixes the issue.
Had the same issue: it's due to the game's uncapped frame rate. I had my monitor's refresh rate on 144 Hz which is the default, and seeing the inconsistent jump inputs I went "What if?" and set my refresh rate to 60 Hz - now the jumps are fine.
(I'm used to seeing games with uncapped frame rates so I know one when I play it)
Thank you very much! That explains everything why some things works fine and some are not! Now, I have updated the game to work with higher monitor frame rates now. I will now try be more careful with my code next time.
Just responding to confirm that the fix works. It's definitely a lot more fun now that I can jump consistently. Good project, I liked it.
This is actually an amazing project. The ideas, gameplay, and music is special. Can't believe touhou fans are about to do such an amazing job in these fan games.. ;)
Thank you very much! Happy to see that you love the game! ^^