Gnomon School of Visual Effects
This article may rely excessively on sources too closely associated with the subject, potentially preventing the article from being verifiable and neutral. (June 2017) |
This article may have been created or edited in return for undisclosed payments, a violation of Wikipedia's terms of use. It may require cleanup to comply with Wikipedia's content policies, particularly neutral point of view. (August 2021) |
Founder(s) | Alex Alvarez |
---|---|
Established | 1997 |
Location | , , United States |
Website | www.gnomon.edu |
Gnomon is a for-profit college in Hollywood, California. The school focuses on artistic and technical training for careers in the visual effects and games industries. It was founded in 1997 by Alex Alvarez. Gnomon was originally created to train industry artists, though it has evolved into a more all-encompassing art school.[1] In March 2011, Fast Company included Gnomon in its list of the 10 Most Innovative Companies in Film.[2]
Academics
[edit]Gnomon offers two-, and four-year (three-year optional by waiving summer break) training options in Entertainment Design and Digital Production,[3] as well as individual and online courses, various software workshops, online Master Classes, and the Gnomon Gallery,[4] which was created to showcase art from the entertainment industry and Gnomon students.[5]
Gnomon is approved as a non-degree vocational institution from the Bureau for Private Postsecondary Education.[6] The school is accredited by the Accrediting Commission on Career Schools and Colleges, a national accrediting agency.[6][7]
Beyond providing an art education, Gnomon focuses on job placement for graduates by placing emphasis on community networking and exposure to professionals. All of Gnomon's instructors are current working professionals [8] from studios such as Blizzard Entertainment, Naughty Dog,[9] DreamWorks, Industrial Light & Magic, Sony Pictures Imageworks, Disney, and Digital Domain.[10] Gnomon graduates have gone on to work at film and game studios such as Digital Domain, EA, Weta Digital, Double Negative, Zoic Studios, Sony Interactive, Rhythm & Hues and more.[11]
Gnomon has been referred to as "the MIT of visual effects".[10]
In June 2010, Gnomon announced the formation of Gnomon Studios, where advanced Gnomon students gain professional experience by working on short films in a real studio environment under the guidance of production professionals. Gnomon Studios began working on Shane Acker's short film, "Plus Minus."[12]
See also
[edit]School of Art, Game and Animation
References
[edit]- ^ "An education in gaming: Gnomon School of Visual Effects". March 1, 2010.
- ^ Staff, Fast Company (May 17, 2011). "The 10 Most Innovative Companies in Film". Fast Company.
- ^ "Academics | Gnomon". Gnomon — School of Visual Effects, Games & Animation.
- ^ "Gnomon School of Visual Effects Brian Bradford Discusses What Separates Gnomon from Other Animation Schools". Animation Career Review. January 12, 2012.
- ^ "Gnomon school of visual effects News, Videos, Reviews and Gossip - io9". io9.com. Archived from the original on 2012-01-27.
- ^ a b "Accreditation | Gnomon". Gnomon — School of Visual Effects, Games & Animation.
- ^ "Welcome | Accrediting Commission of Career Schools and Colleges". www.accsc.org.
- ^ Kuchera, Ben (July 7, 2010). "Gnomon School of Visual Effects: training the next generation of effects artists". Ars Technica.
- ^ "Gnomon School of Visual Effects: Getting in the Entertainment Industry as a CG Artist". September 20, 2010.
- ^ a b Mehta, Diane (July 1, 2009). "Close-Up on Hollywood's Creature Teacher". Fast Company.
- ^ "Gnomon: The Serious Visual Effects School | AWN | Animation World Network". www.awn.com. Archived from the original on 2012-01-27.
- ^ "3D World magazine".