Transform your business with spatial computing
Get ahead of the competition in the new era of spatial computing and build elevated experiences that are available on any device.
Join us June 18–20 at the Augmented World Expo (AWE) to discover how XR applications built with Unity are helping businesses unify the product lifecycle and transform customer relationships. With intuitive XR development tools, flexible workflows, and ultimate platform compatibility, Unity is the engine that powers repeatable solutions and impactful customer experiences for the world’s biggest industries. Visit us on the show floor at Booth 442.
Take a deep-dive into developing with Unity for Apple Vision Pro
Join us on Monday, June 17 ahead of the main conference for the AWE Vision Workshop, sponsored by Unity, for an overview of Apple Vision Pro for developers, designers, and product managers. Secure your spot today, as passes are limited!
Get ahead of the competition in the new era of spatial computing and build elevated experiences that are available on any device.
Explore the development tools inside the Unity Engine and discover how they will power future XR experiences in industry.
Connect with other developers and learn how to create brand-new spatial applications for Apple Vision Pro with Unity’s mixed reality technology and tools.
Meet the Unity creators who will share their experience during our panel discussion, Develop with Unity for Apple Vision Pro, at the AWE Vision Workshop on Monday, June 17.
9:00 am – 6:00 pm
AWE Vision Workshop
Raven Zachary and Dom Sagolla, co-founders of VisionDevCamp, will be your hosts for a full-day workshop where you will learn the principles and best practices for designing and developing for Apple Vision Pro. Workshop sessions will be led by top experts who have successfully built the first visionOS consumer and enterprise apps.
11:15 am – 12:00 pm
Develop with Unity for Apple Vision Pro
Join us for a panel discussion to connect with other developers and hear from leaders across industries as they give us a valuable look inside their experiences creating brand-new spatial applications for Apple Vision Pro using Unity’s mixed reality technology and tools. This session will help you explore the potential of Apple Vision Pro for consumer and enterprise apps using Unity’s robust, flexible development environment.
James Roosevelt, Head of Technology, Trigger XR
Nanea Reeves, CEO, TRIPP, Inc.
Justin Barad, MD, Orthopaedic Surgeon, Founder/Chief Strategy, Osso VR
Stefan Göppel, CEO & Founder, govar GmbH
Laura Thérèse Cummings, Manager, Partner Relations, Industry, Unity
2:40–3:10 pm
Panel: Developing for Apple Vision Pro
The three development options for Apple Vision Pro - Native, Unity, and the Web.
Leo Nguyen, Senior Solutions Consultant, Unity
James Ashley, Senior XR Consultant, Project Archer
Dulce Baerga, Mixed Reality Technologist, Dulce Dotcom