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Ahhhh, an update, I'm so happy! It was another very enjoyable battle!
Battles have changed from near fixed encounters to random! I got used to the high speed battles while fighting the mooks, and from there the hot battles with the bosses were very exciting!!!!
I lost a lot but managed to win in the end, yay!
And Mousey's store was the cutest!
The graphics and the cheese background were cute and the conversations were fun and awesome, meow~!

The colors are pink and black, which is the cutest little devil.

And the sprites of each character are very good! Each character has a unique personality, and they all move and have rich facial expressions, which was very nice.

The battle system is also well designed and fun to play, but I felt the difficulty level was very high (but I played it before the update).

In particular, I felt that the zako-enemies that I encountered were unusually hard.

To use an analogy, in a game where you can raise your level and buy equipment to increase your attack power, I felt as if I was fighting enemies at the initial level and with initial equipment for the true ending and bind play. In terms of difficulty setting, it is a very hard level beyond hard.

Of course, when you beat the boss (the cutest!) ), I was filled with that sense of accomplishment. However, I think it is a difficulty level that many people probably cannot complete without motivation (e.g., a true end route after finishing the normal play).

Overall, it was muuuch fun at this demo stage, and I'll be waiting with great anticipation for the rest of the game! *meow*

Thank you fr playing! i watched your gameplay and i feelt so happy <3 also i notice some glitches and now they're fixed. Sugar Bo difficulty is balaced now (i think).

I replayed Sugar Boo!

I tried different patterns to see what I had missed, the first conversation with the rabbit.

I was surprised to find more patterns than I expected, such as hearing the rabbit's voice from far away when I ran backwards after learning the motion of falling through the floor, or annoying him by using all the recovery items first. Fun!

My favorite rabbit scene is the one where he walks away silently after hitting the rabbit with a dash jump. I love the feeling of the rabbit's dazed look and the atmosphere it creates after being in high tension all this time.

The combat difficulty of the tutorial and the main game, was at an easy-to-play difficulty level! This time I explored every inch of the castle and got accessories to make it easier, but I still lost about 2 boss battles.  But I like challenging boss battles, so I myself am glad that the bosses are this strong. (I know it sounds like I'm saying the opposite of what I did before)

Sorry for the long post!

The game is very cute! The humorous words in the game tutorial made me laugh heartily. But the frequency of triggering battles is a bit high, and the save points are far apart. I have died many times (crying)

Thank you for playing!! <3 did you finish the game or was it too frustrating to finish? Could you tell me which part was the most difficult for you? your comment would help me a lot <3

I have not finished the game yet. I have not won the fight against Galactic Diva yet. She is too powerful. 555555

She is nerfed now, try the new version (1.0.2) <3

so sweet game

Thankk you. it really helps me to improve my game <3

;*