Underscore is a utility-belt library for JavaScript that provides a lot of the functional programming support that you would expect in Prototype.js (or Ruby), but without extending any of the built-in JavaScript objects. It's the tie to go along with jQuery's tux.
Underscore provides 60-odd functions that support both the usual functional suspects: map, select, invoke — as well as more specialized helpers: function binding, javascript templating, deep equality testing, and so on. It delegates to built-in functions, if present, so modern browsers will use the native implementations of forEach, map, reduce, filter, every, some and indexOf.
A complete Test & Benchmark Suite is included for your perusal.
You may also read through the annotated source code.
The project is hosted on GitHub. You can report bugs and discuss features on the issues page, on Freenode in the #documentcloud channel, or send tweets to @documentcloud.
Underscore is an open-source component of DocumentCloud.
Development Version (1.1.4) | 27kb, Uncompressed with Comments |
Production Version (1.1.4) | 3kb, Packed and Gzipped |
Collections
each, map,
reduce, reduceRight,
detect, select,
reject, all,
any, include,
invoke, pluck,
max, min,
sortBy, sortedIndex,
toArray, size
Arrays
first, rest, last,
compact, flatten, without, uniq,
intersect, zip, indexOf,
lastIndexOf, range
Functions
bind, bindAll,
memoize, delay, defer,
throttle, debounce,
wrap, compose
Objects
keys, values,
functions, extend, clone, tap,
isEqual, isEmpty, isElement,
isArray, isArguments, isFunction, isString,
isNumber, isBoolean, isDate, isRegExp
isNaN, isNull,
isUndefined
Utility
noConflict,
identity, times,
mixin, uniqueId,
template
You can use Underscore in either an object-oriented or a functional style, depending on your preference. The following two lines of code are identical ways to double a list of numbers.
_.map([1, 2, 3], function(n){ return n * 2; }); _([1, 2, 3]).map(function(n){ return n * 2; });
Using the object-oriented style allows you to chain together methods. Calling chain on a wrapped object will cause all future method calls to return wrapped objects as well. When you've finished the computation, use value to retrieve the final value. Here's an example of chaining together a map/flatten/reduce, in order to get the word count of every word in a song.
var lyrics = [ {line : 1, words : "I'm a lumberjack and I'm okay"}, {line : 2, words : "I sleep all night and I work all day"}, {line : 3, words : "He's a lumberjack and he's okay"}, {line : 4, words : "He sleeps all night and he works all day"} ]; _(lyrics).chain() .map(function(line) { return line.words.split(' '); }) .flatten() .reduce(function(counts, word) { counts[word] = (counts[word] || 0) + 1; return counts; }, {}).value(); => {lumberjack : 2, all : 4, night : 2 ... }
In addition, the Array prototype's methods are proxied through the chained Underscore object, so you can slip a reverse or a push into your chain, and continue to modify the array.
each_.each(list, iterator, [context])
Alias: forEach
Iterates over a list of elements, yielding each in turn to an iterator
function. The iterator is bound to the context object, if one is
passed. Each invocation of iterator is called with three arguments:
(element, index, list). If list is a JavaScript object, iterator's
arguments will be (value, key, list). Delegates to the native
forEach function if it exists.
_.each([1, 2, 3], function(num){ alert(num); }); => alerts each number in turn... _.each({one : 1, two : 2, three : 3}, function(num, key){ alert(num); }); => alerts each number in turn...
map_.map(list, iterator, [context])
Produces a new array of values by mapping each value in list
through a transformation function (iterator). If the native map method
exists, it will be used instead. If list is a JavaScript object,
iterator's arguments will be (value, key, list).
_.map([1, 2, 3], function(num){ return num * 3; }); => [3, 6, 9] _.map({one : 1, two : 2, three : 3}, function(num, key){ return num * 3; }); => [3, 6, 9]
reduce_.reduce(list, iterator, memo, [context])
Aliases: inject, foldl
Also known as inject and foldl, reduce boils down a
list of values into a single value. Memo is the initial state
of the reduction, and each successive step of it should be returned by
iterator.
var sum = _.reduce([1, 2, 3], function(memo, num){ return memo + num; }, 0); => 6
reduceRight_.reduceRight(list, iterator, memo, [context])
Alias: foldr
The right-associative version of reduce. Delegates to the
JavaScript 1.8 version of reduceRight, if it exists. Foldr
is not as useful in JavaScript as it would be in a language with lazy
evaluation.
var list = [[0, 1], [2, 3], [4, 5]]; var flat = _.reduceRight(list, function(a, b) { return a.concat(b); }, []); => [4, 5, 2, 3, 0, 1]
detect_.detect(list, iterator, [context])
Looks through each value in the list, returning the first one that
passes a truth test (iterator). The function returns as
soon as it finds an acceptable element, and doesn't traverse the
entire list.
var even = _.detect([1, 2, 3, 4, 5, 6], function(num){ return num % 2 == 0; }); => 2
select_.select(list, iterator, [context])
Alias: filter
Looks through each value in the list, returning an array of all
the values that pass a truth test (iterator). Delegates to the
native filter method, if it exists.
var evens = _.select([1, 2, 3, 4, 5, 6], function(num){ return num % 2 == 0; }); => [2, 4, 6]
reject_.reject(list, iterator, [context])
Returns the values in list without the elements that the truth
test (iterator) passes. The opposite of select.
var odds = _.reject([1, 2, 3, 4, 5, 6], function(num){ return num % 2 == 0; }); => [1, 3, 5]
all_.all(list, [iterator], [context])
Alias: every
Returns true if all of the values in the list pass the iterator
truth test. If an iterator is not provided, the truthy value of
the element will be used instead. Delegates to the native method every, if
present.
_.all([true, 1, null, 'yes']); => false
any_.any(list, [iterator], [context])
Alias: some
Returns true if any of the values in the list pass the
iterator truth test. Short-circuits and stops traversing the list
if a true element is found. Delegates to the native method some,
if present.
_.any([null, 0, 'yes', false]); => true
include_.include(list, value)
Alias: contains
Returns true if the value is present in the list, using
=== to test equality. Uses indexOf internally, if list
is an Array.
_.include([1, 2, 3], 3); => true
invoke_.invoke(list, methodName, [*arguments])
Calls the method named by methodName on each value in the list.
Any extra arguments passed to invoke will be forwarded on to the
method invocation.
_.invoke([[5, 1, 7], [3, 2, 1]], 'sort'); => [[1, 5, 7], [1, 2, 3]]
pluck_.pluck(list, propertyName)
An convenient version of what is perhaps the most common use-case for
map: extracting a list of property values.
var stooges = [{name : 'moe', age : 40}, {name : 'larry', age : 50}, {name : 'curly', age : 60}]; _.pluck(stooges, 'name'); => ["moe", "larry", "curly"]
max_.max(list, [iterator], [context])
Returns the maximum value in list. If iterator is passed,
it will be used on each value to generate the criterion by which the
value is ranked.
var stooges = [{name : 'moe', age : 40}, {name : 'larry', age : 50}, {name : 'curly', age : 60}]; _.max(stooges, function(stooge){ return stooge.age; }); => {name : 'curly', age : 60};
min_.min(list, [iterator], [context])
Returns the minimum value in list. If iterator is passed,
it will be used on each value to generate the criterion by which the
value is ranked.
var numbers = [10, 5, 100, 2, 1000]; _.min(numbers); => 2
sortBy_.sortBy(list, iterator, [context])
Returns a sorted list, ranked by the results of running each
value through iterator.
_.sortBy([1, 2, 3, 4, 5, 6], function(num){ return Math.sin(num); }); => [5, 4, 6, 3, 1, 2]
sortedIndex_.sortedIndex(list, value, [iterator])
Uses a binary search to determine the index at which the value
should be inserted into the list in order to maintain the list's
sorted order. If an iterator is passed, it will be used to compute
the sort ranking of each value.
_.sortedIndex([10, 20, 30, 40, 50], 35); => 3
toArray_.toArray(list)
Converts the list (anything that can be iterated over), into a
real Array. Useful for transmuting the arguments object.
(function(){ return _.toArray(arguments).slice(0); })(1, 2, 3); => [1, 2, 3]
size_.size(list)
Return the number of values in the list.
_.size({one : 1, two : 2, three : 3}); => 3
Note: All array functions will also work on the arguments object.
first_.first(array, [n])
Alias: head
Returns the first element of an array. Passing n will
return the first n elements of the array.
_.first([5, 4, 3, 2, 1]); => 5
rest_.rest(array, [index])
Alias: tail
Returns the rest of the elements in an array. Pass an index
to return the values of the array from that index onward.
_.rest([5, 4, 3, 2, 1]); => [4, 3, 2, 1]
last_.last(array)
Returns the last element of an array.
_.last([5, 4, 3, 2, 1]); => 1
compact_.compact(array)
Returns a copy of the array with all falsy values removed.
In JavaScript, false, null, 0, "",
undefined and NaN are all falsy.
_.compact([0, 1, false, 2, '', 3]); => [1, 2, 3]
flatten_.flatten(array)
Flattens a nested array (the nesting can be to any depth).
_.flatten([1, [2], [3, [[[4]]]]]); => [1, 2, 3, 4];
without_.without(array, [*values])
Returns a copy of the array with all instances of the values
removed. === is used for the equality test.
_.without([1, 2, 1, 0, 3, 1, 4], 0, 1); => [2, 3, 4]
uniq_.uniq(array, [isSorted])
Alias: unique
Produces a duplicate-free version of the array, using === to test
object equality. If you know in advance that the array is sorted,
passing true for isSorted will run a much faster algorithm.
_.uniq([1, 2, 1, 3, 1, 4]); => [1, 2, 3, 4]
intersect_.intersect(*arrays)
Computes the list of values that are the intersection of all the arrays.
Each value in the result is present in each of the arrays.
_.intersect([1, 2, 3], [101, 2, 1, 10], [2, 1]); => [1, 2]
zip_.zip(*arrays)
Merges together the values of each of the arrays with the
values at the corresponding position. Useful when you have separate
data sources that are coordinated through matching array indexes.
_.zip(['moe', 'larry', 'curly'], [30, 40, 50], [true, false, false]); => [["moe", 30, true], ["larry", 40, false], ["curly", 50, false]]
indexOf_.indexOf(array, value, [isSorted])
Returns the index at which value can be found in the array,
or -1 if value is not present in the array. Uses the native
indexOf function unless it's missing. If you're working with a
large array, and you know that the array is already sorted, pass true
for isSorted to use a faster binary search.
_.indexOf([1, 2, 3], 2); => 1
lastIndexOf_.lastIndexOf(array, value)
Returns the index of the last occurrence of value in the array,
or -1 if value is not present. Uses the native lastIndexOf
function if possible.
_.lastIndexOf([1, 2, 3, 1, 2, 3], 2); => 4
range_.range([start], stop, [step])
A function to create flexibly-numbered lists of integers, handy for
each and map loops. start, if omitted, defaults
to 0; step defaults to 1. Returns a list of integers
from start to stop, incremented (or decremented) by step,
exclusive.
_.range(10); => [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] _.range(1, 11); => [1, 2, 3, 4, 5, 6, 7, 8, 9, 10] _.range(0, 30, 5); => [0, 5, 10, 15, 20, 25] _.range(0, -10, -1); => [0, -1, -2, -3, -4, -5, -6, -7, -8, -9] _.range(0); => []
bind_.bind(function, object, [*arguments])
Bind a function to an object, meaning that whenever
the function is called, the value of this will be the object.
Optionally, bind arguments to the function to pre-fill them,
also known as currying.
var func = function(greeting){ return greeting + ': ' + this.name }; func = _.bind(func, {name : 'moe'}, 'hi'); func(); => 'hi: moe'
bindAll_.bindAll(object, [*methodNames])
Binds a number of methods on the object, specified by
methodNames, to be run in the context of that object whenever they
are invoked. Very handy for binding functions that are going to be used
as event handlers, which would otherwise be invoked with a fairly useless
this. If no methodNames are provided, all of the object's
function properties will be bound to it.
var buttonView = { label : 'underscore', onClick : function(){ alert('clicked: ' + this.label); }, onHover : function(){ console.log('hovering: ' + this.label); } }; _.bindAll(buttonView); jQuery('#underscore_button').bind('click', buttonView.onClick); => When the button is clicked, this.label will have the correct value...
memoize_.memoize(function, [hashFunction])
Memoizes a given function by caching the computed result. Useful
for speeding up slow-running computations. If passed an optional
hashFunction, it will be used to compute the hash key for storing
the result, based on the arguments to the original function.
var fibonacci = function(n) { return n < 2 ? n : fibonacci(n - 1) + fibonacci(n - 2); }; var fastFibonacci = _.memoize(fibonacci);
delay_.delay(function, wait, [*arguments])
Much like setTimeout, invokes function after wait
milliseconds. If you pass the optional arguments, they will be
forwarded on to the function when it is invoked.
var log = _.bind(console.log, console); _.delay(log, 1000, 'logged later'); => 'logged later' // Appears after one second.
defer_.defer(function)
Defers invoking the function until the current call stack has cleared,
similar to using setTimeout with a delay of 0. Useful for performing
expensive computations or HTML rendering in chunks without blocking the UI thread
from updating.
_.defer(function(){ alert('deferred'); }); // Returns from the function before the alert runs.
throttle_.throttle(function, wait)
Returns a throttled version of the function, that, when invoked repeatedly,
will only actually call the wrapped function at most once per every wait
milliseconds. Useful for rate-limiting events that occur faster than you
can keep up with.
var throttled = _.throttle(updatePosition, 100); $(window).scroll(throttled);
debounce_.debounce(function, wait)
Repeated calls to a debounced function will postpone it's execution
until after wait milliseconds have elapsed. Useful for implementing
behavior that should only happen after the input has stopped arriving.
For example: rendering a preview of a Markdown comment, recalculating a
layout after the window has stopped being resized...
var lazyLayout = _.debounce(calculateLayout, 300); $(window).resize(lazyLayout);
wrap_.wrap(function, wrapper)
Wraps the first function inside of the wrapper function,
passing it as the first argument. This allows the wrapper to
execute code before and after the function runs, adjust the arguments,
and execute it conditionally.
var hello = function(name) { return "hello: " + name; }; hello = _.wrap(hello, function(func) { return "before, " + func("moe") + ", after"; }); hello(); => 'before, hello: moe, after'
compose_.compose(*functions)
Returns the composition of a list of functions, where each function
consumes the return value of the function that follows. In math terms,
composing the functions f(), g(), and h() produces
f(g(h())).
var greet = function(name){ return "hi: " + name; }; var exclaim = function(statement){ return statement + "!"; }; var welcome = _.compose(greet, exclaim); welcome('moe'); => 'hi: moe!'
keys_.keys(object)
Retrieve all the names of the object's properties.
_.keys({one : 1, two : 2, three : 3}); => ["one", "two", "three"]
values_.values(object)
Return all of the values of the object's properties.
_.values({one : 1, two : 2, three : 3}); => [1, 2, 3]
functions_.functions(object)
Alias: methods
Returns a sorted list of the names of every method in an object —
that is to say, the name of every function property of the object.
_.functions(_); => ["all", "any", "bind", "bindAll", "clone", "compact", "compose" ...
extend_.extend(destination, *sources)
Copy all of the properties in the source objects over to the
destination object. It's in-order, to the last source will override
properties of the same name in previous arguments.
_.extend({name : 'moe'}, {age : 50}); => {name : 'moe', age : 50}
clone_.clone(object)
Create a shallow-copied clone of the object. Any nested objects
or arrays will be copied by reference, not duplicated.
_.clone({name : 'moe'}); => {name : 'moe'};
tap_.tap(object, interceptor)
Invokes interceptor with the object, and then returns object.
The primary purpose of this method is to "tap into" a method chain, in order to perform operations on intermediate results within the chain.
_([1,2,3,200]).chain(). select(function(num) { return num % 2 == 0; }). tap(console.log). map(function(num) { return num * num }). value(); => [2, 200] => [4, 40000]
isEqual_.isEqual(object, other)
Performs an optimized deep comparison between the two objects, to determine
if they should be considered equal.
var moe = {name : 'moe', luckyNumbers : [13, 27, 34]}; var clone = {name : 'moe', luckyNumbers : [13, 27, 34]}; moe == clone; => false _.isEqual(moe, clone); => true
isEmpty_.isEmpty(object)
Returns true if object contains no values.
_.isEmpty([1, 2, 3]); => false _.isEmpty({}); => true
isElement_.isElement(object)
Returns true if object is a DOM element.
_.isElement(jQuery('body')[0]); => true
isArray_.isArray(object)
Returns true if object is an Array.
(function(){ return _.isArray(arguments); })(); => false _.isArray([1,2,3]); => true
isArguments_.isArguments(object)
Returns true if object is an Arguments object.
(function(){ return _.isArguments(arguments); })(1, 2, 3); => true _.isArguments([1,2,3]); => false
isFunction_.isFunction(object)
Returns true if object is a Function.
_.isFunction(alert); => true
isString_.isString(object)
Returns true if object is a String.
_.isString("moe"); => true
isNumber_.isNumber(object)
Returns true if object is a Number.
_.isNumber(8.4 * 5); => true
isBoolean_.isBoolean(object)
Returns true if object is either true or false.
_.isBoolean(null); => false
isDate_.isDate(object)
Returns true if object is a Date.
_.isDate(new Date()); => true
isRegExp_.isRegExp(object)
Returns true if object is a RegExp.
_.isRegExp(/moe/); => true
isNaN_.isNaN(object)
Returns true if object is NaN.
Note: this is not
the same as the native isNaN function, which will also return
true if the variable is undefined.
_.isNaN(NaN); => true isNaN(undefined); => true _.isNaN(undefined); => false
isNull_.isNull(object)
Returns true if the value of object is null.
_.isNull(null); => true _.isNull(undefined); => false
isUndefined_.isUndefined(variable)
Returns true if variable is undefined.
_.isUndefined(window.missingVariable); => true
noConflict_.noConflict()
Give control of the "_" variable back to its previous owner. Returns
a reference to the Underscore object.
var underscore = _.noConflict();
identity_.identity(value)
Returns the same value that is used as the argument. In math:
f(x) = x
This function looks useless, but is used throughout Underscore as
a default iterator.
var moe = {name : 'moe'}; moe === _.identity(moe); => true
times_.times(n, iterator)
Invokes the given iterator function n times.
_(3).times(function(){ genie.grantWish(); });
mixin_.mixin(object)
Allows you to extend Underscore with your own utility functions. Pass
a hash of {name: function} definitions to have your functions
added to the Underscore object, as well as the OOP wrapper.
_.mixin({ capitalize : function(string) { return string.charAt(0).toUpperCase() + string.substring(1).toLowerCase(); } }); _("fabio").capitalize(); => "Fabio"
uniqueId_.uniqueId([prefix])
Generate a globally-unique id for client-side models or DOM elements
that need one. If prefix is passed, the id will be appended to it.
_.uniqueId('contact_'); => 'contact_104'
template_.template(templateString, [context])
Compiles JavaScript templates into functions that can be evaluated
for rendering. Useful for rendering complicated bits of HTML from JSON
data sources. Template functions can both interpolate variables, using
<%= … %>, as well as execute arbitrary JavaScript code, with
<% … %>. When you evaluate a template function, pass in a
context object that has properties corresponding to the template's free
variables. If you're writing a one-off, you can pass the context
object as the second parameter to template in order to render
immediately instead of returning a template function.
var compiled = _.template("hello: <%= name %>"); compiled({name : 'moe'}); => "hello: moe" var list = "<% _.each(people, function(name) { %> <li><%= name %></li> <% }); %>"; _.template(list, {people : ['moe', 'curly', 'larry']}); => "<li>moe</li><li>curly</li><li>larry</li>"
If ERB-style delimiters aren't your cup of tea, you can change Underscore's template settings to use different symbols to set off interpolated code. Define an interpolate regex, and an (optional) evaluate regex to match expressions that should be inserted and evaluated, respectively. For example, to perform Mustache.js style templating:
_.templateSettings = { interpolate : /\{\{(.+?)\}\}/g }; var template = _.template("Hello {{ name }}!"); template({name : "Mustache"}); => "Hello Mustache!"
chain_(obj).chain()
Returns a wrapped object. Calling methods on this object will continue
to return wrapped objects until value is used. (
A more realistic example.)
var stooges = [{name : 'curly', age : 25}, {name : 'moe', age : 21}, {name : 'larry', age : 23}]; var youngest = _(stooges).chain() .sortBy(function(stooge){ return stooge.age; }) .map(function(stooge){ return stooge.name + ' is ' + stooge.age; }) .first() .value(); => "moe is 21"
value_(obj).value()
Extracts the value of a wrapped object.
_([1, 2, 3]).value(); => [1, 2, 3]
The isType (isArray, isFunction, isString ...) family of type-checking functions use property detection to do their work, which, although orders of magnitude faster than the alternative, isn't entirely safe when dealing with objects that are used as hashes, where arbitrary strings are being set for the keys. It's entirely possible for an object to masquerade as another type, if you're setting properties with names like "concat" and "charCodeAt". So be aware.
Underscore.lua, a Lua port of the functions that are applicable in both languages. Includes OOP-wrapping and chaining. The source is available on GitHub.
Underscore.strings, an Underscore extension that adds functions for string-manipulation: trim, startsWith, contains, capitalize, reverse, sprintf, and more.
Ruby's Enumerable module.
Prototype.js, which provides JavaScript with collection functions in the manner closest to Ruby's Enumerable.
Oliver Steele's Functional JavaScript, which includes comprehensive higher-order function support as well as string lambdas.
Python's itertools.
1.1.4 — Jan 9, 2011
Improved compliance with ES5's Array methods when passing null
as a value. _.wrap now correctly sets this for the
wrapped function. _.indexOf now takes an optional flag for
finding the insertion index in an array that is guaranteed to already
be sorted. Avoiding the use of .callee, to allow _.isArray
to work properly in ES5's strict mode.
1.1.3 — Dec 1, 2010
In CommonJS, Underscore may now be required with just:
var _ = require("underscore").
Added _.throttle and _.debounce functions.
Removed _.breakLoop, in favor of an ECMA5-style un-break-able
each implementation — this removes the try/catch, and you'll now have
better stack traces for exceptions that are thrown within an Underscore iterator.
Improved the isType family of functions for better interoperability
with Internet Explorer host objects.
_.template now correctly escapes backslashes in templates.
Improved _.reduce compatibility with the ECMA5 version:
if you don't pass an initial value, the first item in the collection is used.
_.each no longer returns the iterated collection, for improved
consistency with ES5's forEach.
1.1.2
Fixed _.contains, which was mistakenly pointing at
_.intersect instead of _.include, like it should
have been. Added _.unique as an alias for _.uniq.
1.1.1
Improved the speed of _.template, and its handling of multiline
interpolations. Ryan Tenney contributed optimizations to many Underscore
functions. An annotated version of the source code is now available.
1.1.0
The method signature of _.reduce has been changed to match
the ECMAScript 5 signature, instead of the Ruby/Prototype.js version.
This is a backwards-incompatible change. _.template may now be
called with no arguments, and preserves whitespace. _.contains
is a new alias for _.include.
1.0.4
Andri Möll contributed the _.memoize
function, which can be used to speed up expensive repeated computations
by caching the results.
1.0.3
Patch that makes _.isEqual return false if any property
of the compared object has a NaN value. Technically the correct
thing to do, but of questionable semantics. Watch out for NaN comparisons.
1.0.2
Fixes _.isArguments in recent versions of Opera, which have
arguments objects as real Arrays.
1.0.1
Bugfix for _.isEqual, when comparing two objects with the same
number of undefined keys, but with different names.
1.0.0
Things have been stable for many months now, so Underscore is now
considered to be out of beta, at 1.0. Improvements since 0.6
include _.isBoolean, and the ability to have _.extend
take multiple source objects.
0.6.0
Major release. Incorporates a number of
Mile Frawley's refactors for
safer duck-typing on collection functions, and cleaner internals. A new
_.mixin method that allows you to extend Underscore with utility
functions of your own. Added _.times, which works the same as in
Ruby or Prototype.js. Native support for ECMAScript 5's Array.isArray,
and Object.keys.
0.5.8
Fixed Underscore's collection functions to work on
NodeLists and
HTMLCollections
once more, thanks to
Justin Tulloss.
0.5.7
A safer implementation of _.isArguments, and a
faster _.isNumber,
thanks to
Jed Schmidt.
0.5.6
Customizable delimiters for _.template, contributed by
Noah Sloan.
0.5.5
Fix for a bug in MobileSafari's OOP-wrapper, with the arguments object.
0.5.4
Fix for multiple single quotes within a template string for
_.template. See:
Rick Strahl's blog post.
0.5.2
New implementations of isArray, isDate, isFunction,
isNumber, isRegExp, and isString, thanks to
a suggestion from
Robert Kieffer.
Instead of doing Object#toString
comparisons, they now check for expected properties, which is less safe,
but more than an order of magnitude faster. Most other Underscore
functions saw minor speed improvements as a result.
Evgeniy Dolzhenko
contributed _.tap,
similar to Ruby 1.9's,
which is handy for injecting side effects (like logging) into chained calls.
0.5.1
Added an _.isArguments function. Lots of little safety checks
and optimizations contributed by
Noah Sloan and
Andri Möll.
0.5.0
[API Changes] _.bindAll now takes the context object as
its first parameter. If no method names are passed, all of the context
object's methods are bound to it, enabling chaining and easier binding.
_.functions now takes a single argument and returns the names
of its Function properties. Calling _.functions(_) will get you
the previous behavior.
Added _.isRegExp so that isEqual can now test for RegExp equality.
All of the "is" functions have been shrunk down into a single definition.
Karl Guertin contributed patches.
0.4.7
Added isDate, isNaN, and isNull, for completeness.
Optimizations for isEqual when checking equality between Arrays
or Dates. _.keys is now 25%–2X faster (depending on your
browser) which speeds up the functions that rely on it, such as _.each.
0.4.6
Added the range function, a port of the
Python
function of the same name, for generating flexibly-numbered lists
of integers. Original patch contributed by
Kirill Ishanov.
0.4.5
Added rest for Arrays and arguments objects, and aliased
first as head, and rest as tail,
thanks to Luke Sutton's patches.
Added tests ensuring that all Underscore Array functions also work on
arguments objects.
0.4.4
Added isString, and isNumber, for consistency. Fixed
_.isEqual(NaN, NaN) to return true (which is debatable).
0.4.3
Started using the native StopIteration object in browsers that support it.
Fixed Underscore setup for CommonJS environments.
0.4.2
Renamed the unwrapping function to value, for clarity.
0.4.1
Chained Underscore objects now support the Array prototype methods, so
that you can perform the full range of operations on a wrapped array
without having to break your chain. Added a breakLoop method
to break in the middle of any Underscore iteration. Added an
isEmpty function that works on arrays and objects.
0.4.0
All Underscore functions can now be called in an object-oriented style,
like so: _([1, 2, 3]).map(...);. Original patch provided by
Marc-André Cournoyer.
Wrapped objects can be chained through multiple
method invocations. A functions method
was added, providing a sorted list of all the functions in Underscore.
0.3.3
Added the JavaScript 1.8 function reduceRight. Aliased it
as foldr, and aliased reduce as foldl.
0.3.2
Now runs on stock Rhino
interpreters with: load("underscore.js").
Added identity as a utility function.
0.3.1
All iterators are now passed in the original collection as their third
argument, the same as JavaScript 1.6's forEach. Iterating over
objects is now called with (value, key, collection), for details
see _.each.
0.3.0
Added Dmitry Baranovskiy's
comprehensive optimizations, merged in
Kris Kowal's patches to make Underscore
CommonJS and
Narwhal compliant.
0.2.0
Added compose and lastIndexOf, renamed inject to
reduce, added aliases for inject, filter,
every, some, and forEach.
0.1.1
Added noConflict, so that the "Underscore" object can be assigned to
other variables.
0.1.0
Initial release of Underscore.js.