UnityC#ã«ã¦éããå¦çãDLLã«ãã£ã¦ããããã¨æãã ViusalStudioãç¨ãã¦C++ã®DLLããã¡ããåèã«ä½æãã¾ããã ã¡ã½ãããå¼ã³åºããã¨ã¯ã§ããã®ã§ã ä»åº¦ã¯ã¯ã©ã¹çµç±ã§å¼ã³åºãã¦ã¿ããã¨æã C++å´ã®ã¯ã©ã¹ã®å®ç¾©ãMSDNã®ãããåèã«ã¯ã©ã¹ãä½æããã®ã§ãã C#å´ããã©ã®ããã«å¼ã³åºãã°ããã®ãããããã¾ããã C#å´ using UnityEngine; using System.Collections; // Must Need DLL Import using System.Runtime.InteropServices; public class CallDlls : MonoBehaviour { // From c++ Dll (unmanaged) [DllImport("MathFuncsDll")] public static exter
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