http://labs.adobe.com/technologies/air/ Another step for being Windows/MacOS free! The alpha version was out for a couple of months already, but wasn't working too well. The beta runs pretty well the app I'm working on at work :) #permalink Román's idea seemed good excuse for me to start playing around with flash game development... you know, logic, timing, addiction, scores and all that. It a
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10 Aug 2007 Posted by Manuel at 19:26 â 1 year, 1 month ago Categories: as3 >> Looking for the source code? Just go the next post here<< I managed to have some time to put together the simulation i was talking about last week: roughly based on a âFladeâ (now APE) demo of that time, it makes use of APE for the physics and Papervision3D for the rasterization process. Actually, using PV3D for me
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