/*! * Knockout JavaScript library v3.2.0 * (c) Steven Sanderson - http://knockoutjs.com/ * License: MIT (http://www.opensource.org/licenses/mit-license.php) */ (function(){ var DEBUG=true; (function(undefined){ // (0, eval)('this') is a robust way of getting a reference to the global object // For details, see http://stackoverflow.com/questions/14119988/return-this-0-evalthis/14120023#14120023 var window = this || (0, eval)('this'), document = window['document'], navigator = window['navigator'], jQueryInstance = window["jQuery"], JSON = window["JSON"]; (function(factory) { // Support three module loading scenarios if (typeof require === 'function' && typeof exports === 'object' && typeof module === 'object') { // [1] CommonJS/Node.js var target = module['exports'] || exports; // module.exports is for Node.js factory(target, require); } else if (typeof define === 'function' && define['amd']) { // [2] AMD anonymous module define(['exports', 'require'], factory); } else { // [3] No module loader (plain