A simple example of PacMan-game using LeoECS
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Updated
Jul 22, 2023 - C#
A simple example of PacMan-game using LeoECS
Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.
Boilerplate-free syntax for full life cycle of events - entities with single component. Special support for singleton events.
A simple 3D Platformer game made on Unity using LeoECS
ECS-prototype in the Hollow Knight setting
An implementation of Pong using Mirror Networking and LeoECS Lite.
Advanced Unity integration for LeoECS (Lite).
A simple asteroids game example made on Unity using LeoECS Lite.
This Tetris is written using ECS framework to get familiar with ECS.
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