Player Can't Enter Volatus other than as Driver #1480
AliciaWindsor
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This is an incredibly strange issue. Probably doesn't have a solution. To preface, I have used the Enter Vehicle task, both the native function and the SHVND 3 one, dozens of times, to have the player or ped assigned to a car or plane without any issues. For example:
Game.Player.Character.Task.EnterVehicle(Vehicle1, VehicleSeat.RightFront);
Today however, I spent 45 minutes trying to understand why this didn't work with a helicopter. Native function didn't work, SHVDN didn't work. Player always spawned as the driver/pilot. If I used the warp function instead, then the player correctly entered the vehicle in the correct seat. Eventually I realized this issue was with a specific model - the volatus. I changed the model to Maverick and it fixed it immediately. This is frustrating because I wanted the volatus and I want the player to walk to the helicopter, not warp into it.
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