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Bug: setPhoneDisabled doesn't work #1158

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@k1merpwnz

Description

Development Issue

Yes

Phone Version

3.15.0

Issue Description

When setPhoneDisabled = true, I can still receive notifications and calls (a part of the phone appears at the bottom).
The phone is absolutely disabled, because I checked the value from the isPhoneDisabled() export in a loop

With true and false, phone calls continued to arrive. Is it a known bug or did I do something wrong?

Issue Reproduction

  1. The player logs in to the server and is automatically set to exports.npwd:setPhoneDisabled(true)
  2. Prints in the client console give "true"
  3. When trying to call / send notifications to a player whose phone should be disconnected - he receives them

Evidence

No response

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