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poker-engine / poker-solver

Contributors: Harry Guan, Max Breslin, Shun Fujita, Anna Zhao, Caroline Guerra, Ingrid Yeung

Overview

  • The Poker Engine program is written in C++, aiming to run fast simulations compatible with poker theory research
  • This project is a stepping stone to the development of a CFR Heads-Up No-Limit Hold'em solver

Development Timeline

  • Started development in December 2024
  • Since then have reduced game simulation runtimes from an average of 119687.5ns to 33126.375ns (72.31% performance improvement)
  • Currently working on versatility and enabling library support, expanding on unit testing
  • Optimizing hand evaluation and starting development of game tree nodes

Technologies

  • C++
  • CMake
  • GCC/GNU Debugger
  • conan

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