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Insights: defold/defold
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16 Pull requests merged by 9 people
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Parallel native code building on Extender for different architectures
#10268 merged
Feb 26, 2025 -
Reduce the size of the
dmanifest
file in the build and in LiveUpdate#10274 merged
Feb 26, 2025 -
Fix unresponsive editor gui viewport interactions
#10270 merged
Feb 26, 2025 -
Improve parallel code loading on editor startup
#10266 merged
Feb 25, 2025 -
Add a wrapper api for our profiler properties
#10240 merged
Feb 25, 2025 -
Recreate the underlying depthstencil and intermediate colortexture up…
#10265 merged
Feb 25, 2025 -
Fix a memory leak when using tables in render constants
#10262 merged
Feb 24, 2025 -
Fix property-type-preservation-test
#10261 merged
Feb 24, 2025 -
Show Lua errors when building or bundling for HTML5
#10257 merged
Feb 24, 2025 -
Take Bob’s parameters into consideration to decide which resources should be rebuilt
#10254 merged
Feb 24, 2025 -
Add
zip.pack
to editor scripts#10249 merged
Feb 21, 2025 -
GL ES for the Linux ARM64 target to support running on Raspberry Pi and Linux handhelds
#9984 merged
Feb 21, 2025 -
Fix for compiling incorrect shaders via Shaderc
#10251 merged
Feb 21, 2025 -
Support arm64 linux at Extender
#10250 merged
Feb 21, 2025 -
Update properties on label drag
#10231 merged
Feb 21, 2025 -
Created separate allowed architectures for intel/arm Linux builds (similar to Windows builds)
#10246 merged
Feb 20, 2025
7 Pull requests opened by 5 people
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Added new window API functions
#10252 opened
Feb 21, 2025 -
Introduce color dropper
#10253 opened
Feb 21, 2025 -
Use the outline context menu on scene views
#10263 opened
Feb 24, 2025 -
Async texture update support for vulkan
#10267 opened
Feb 25, 2025 -
Make sure the LiveUpdate manifest is deterministic
#10269 opened
Feb 25, 2025 -
Fix opengl arm64 linux
#10271 opened
Feb 26, 2025 -
Write log to file also in release mode
#10275 opened
Feb 26, 2025
19 Issues closed by 9 people
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bob parallel native code building
#10131 closed
Feb 26, 2025 -
.dmanifest can be smaller size?
#8947 closed
Feb 26, 2025 -
GUI position transform in editor is delayed as of 1.9.7
#10242 closed
Feb 26, 2025 -
Editor sometimes fails to start (ExceptionInInitializerError when loading namespaces)
#10245 closed
Feb 25, 2025 -
Set up a private GitHub runner for arm64 Linux
#9929 closed
Feb 25, 2025 -
Lite Collections
#10193 closed
Feb 25, 2025 -
Stop building engine (DEFEDIT-1251)
#3953 closed
Feb 24, 2025 -
Memory leak when storing table in render constants buffer
#10259 closed
Feb 24, 2025 -
Project with errors in Lua code bundles from the editor
#10054 closed
Feb 24, 2025 -
Changing '--platform' arg to bob should force a clean/distclean (DEF-3788)
#3306 closed
Feb 24, 2025 -
Editor sometimes fails to start when loading namespaces
#10260 closed
Feb 24, 2025 -
Dart support
#10238 closed
Feb 24, 2025 -
Create zip archives using editor scripts
#10247 closed
Feb 21, 2025 -
OpenGL ES as backend for Linux ARM64
#9826 closed
Feb 21, 2025 -
JVM crash when compiling a shader with `textureSize()`
#10248 closed
Feb 21, 2025 -
Editor: incremental adjustment of properties values.
#6417 closed
Feb 21, 2025 -
Mounted liveupdate archives are being unmounted after app update on iOS
#9664 closed
Feb 20, 2025
6 Issues opened by 6 people
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(1.9.8) Material: Cannot read the array length because "bytes" is null
#10273 opened
Feb 26, 2025 -
Expose editor HTTP server to editor scripts
#10272 opened
Feb 26, 2025 -
multitouch dx/dy is incorrect in firefox if move 2 fingers in same time
#10264 opened
Feb 24, 2025 -
Regression: switching audio output on Windows has no effect
#10258 opened
Feb 22, 2025 -
Allow enabling logging-to-file in release mode
#10255 opened
Feb 22, 2025
17 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Sound system mixer rework (down sampling enablement and general optimizations)
#10243 commented on
Feb 25, 2025 • 22 new comments -
GPU skinning support
#9983 commented on
Feb 26, 2025 • 8 new comments -
Make color fields editable
#10241 commented on
Feb 26, 2025 • 0 new comments -
Modify particle fx emitter/modifier parameters through code (DEF-2389)
#3417 commented on
Feb 26, 2025 • 0 new comments -
Bundling from editor starts Bob with 'clean' option (DEF-3578)
#3369 commented on
Feb 25, 2025 • 0 new comments -
Liveupdate manifest is non deterministic
#9389 commented on
Feb 25, 2025 • 0 new comments -
Font flickering due to glyph cache being filled in single frame
#9720 commented on
Feb 25, 2025 • 0 new comments -
Allow more than 8 texture units to be bound
#10195 commented on
Feb 25, 2025 • 0 new comments -
No output to editor console.
#10226 commented on
Feb 24, 2025 • 0 new comments -
game.graph.json with hexDigest = null
#10196 commented on
Feb 24, 2025 • 0 new comments -
Sprite Pivot Properties
#10236 commented on
Feb 24, 2025 • 0 new comments -
Sprites are not rendered the frame their game object or collection factory spawns them
#10244 commented on
Feb 24, 2025 • 0 new comments -
Make our graphics (opengl) backend thread safe.
#10239 commented on
Feb 24, 2025 • 0 new comments -
Enable Scene Context Menu for Editor Scripts
#10235 commented on
Feb 24, 2025 • 0 new comments -
Option to set global macro for all materials (shaders)
#10233 commented on
Feb 24, 2025 • 0 new comments -
Remove Scale Along Z property in collections
#9529 commented on
Feb 22, 2025 • 0 new comments -
Fail to package and install emscripten SDK on Windows 10
#9621 commented on
Feb 21, 2025 • 0 new comments