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Advanced Locomotion System Refactored

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Completely refactored and bug fixed version of the Community Version of Advanced Locomotion System V4 for Unreal Engine 4.26.

Supported Platforms

  • Windows

macOS, iOS, Linux, Android, and console builds are not tested. Use the plugin on those platforms with your own risk.

Features

  • Based on latest marketplace release.
  • Fully implemented in C++.
  • Plugin structure.
  • Highly optimized for production.
  • Full replication support with low bandwidth usage.
  • Lots of bug fixes additional to marketplace version.

Known Issues & Discussion

  • See Issues section for list of known issues.
  • See Discussions section to discuss anything about the plugin, and ask questions. Please do not open an issue to ask questions about the plugin.

Setting Up the Plugin

  • C++ project is a requirement. Blueprint projects are currently not supported.
  • Clone the repository inside your project's plugins folder, or download the latest release and extract it into your project's plugins folder.
  • Put Config/DefaultInput.ini from the plugin folder inside your project's config folder. If your project already have this file, then merge it into yours.
  • Regenerate Visual Studio project files and build your project.
  • Launch the project, and enable plugin content viewer as seen below. This will show contents of the plugin in your content browser: image

License & Contribution

Source code of the plugin is licensed under MIT license, and other developers are encouraged to fork the repository, open issues & pull requests to help the development.

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Completely reworked and improved C++ version of Advanced Locomotion System V4.

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  • C++ 94.1%
  • C 5.4%
  • Other 0.5%