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The build time to launch is longer than in the Defold Editor #33

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@RisingSunStudios

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Hi!

Great extension! Seems to take a little longer to launch the games than when launching from the editor and I'm noticing every launch the output show this message:

No engine found at 'h:\Defold\proj-space-game\SpaceGame\build\x86_64-win32\dmengine.exe', extracting from the Defold to 'h:\Defold\proj-space-game\SpaceGame\build\launcher\dmengine.exe'

Seems to always be looking in "x86_64-win32" but then installs the engine to "launcher" so it will never find it where it first looks.

The game launches but presumably this may be affecting launch times a little?

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