This document provides instructions and exercises for learning the basics of NX modeling software. It begins with an introduction to the NX interface and sketching tools. Exercises then guide the user through techniques for solid modeling such as extruding, revolving, and sweeping profiles. Later exercises cover creating assemblies using bottom-up and top-down methods and generating drawings from 3D models. The document aims to equip students with the fundamental skills for 3D CAD modeling and mechanical design in NX.
EST 200, Communicating Designs GraphicallyCKSunith1
This document discusses various methods for engineers to communicate designs graphically, including sketches, drawings, and other representations. It covers sketching techniques like orthographic, axonometric, oblique, and perspective sketches. It also discusses design drawings, including layout drawings, detail drawings, and assembly drawings. Fabrication specifications and standards are important to unambiguously communicate a design to manufacturing. Overall, graphical communication is a critical skill for engineers to effectively convey their designs to others.
How to create a high quality, fast texture compressor using ISPC Gael Hofemeier
This document discusses Intel's Fast ISPC Texture Compressor for compressing textures using DirectX 11 formats like BC7 and BC6H. It provides an overview of the DX11 texture compression formats and algorithms used in the Fast ISPC Texture Compressor. The compressor uses techniques like PCA initialization, iterative refinement, and fast partition pruning to quickly search for optimal block partitioning, endpoints, and weights. It achieves high quality compression through the use of SIMD acceleration with Intel's ISPC compiler.
Birbal presents six ideas to Emperor Akbar to reduce the cost of making swords by at least Rs. 20 without compromising quality: 1) Reduce part count in hilt from 7 to 4 parts, 2) Use common rivets from daggers in new hilt design, 3) Benchmark hilt design from Persian army, 4) Switch from copper to cheaper alloy steel for the sheath, 5) Reduce sheath thickness to save material, and 6) Improve blade yield from 2 to 3 pieces per die using a straight blade design. The Emperor is impressed and asks Birbal to teach Value Engineering techniques to engineers in the army to generate cost-saving ideas.
AutoCAD is a software used to create 2D and 3D drawings for mechanical, civil, electrical, and architectural engineering. It offers drawing, annotation, and modeling tools. The document outlines 4 levels of AutoCAD skills - basics include tools for drawing lines and shapes; intermediate includes layers, groups, and blocks; advanced includes 3D modeling and rendering capabilities.
This document discusses different types of printed circuit boards (PCBs). It describes single-sided, double-sided, and multi-layer PCBs. It also covers rigid PCBs, flexible PCBs, and rigid-flex PCBs. For each type, it provides examples of common uses and lists advantages. Key parts of PCBs are also defined, including pads, traces, layers, silk screens, and solder masks.
A long-time implementer of OpenGL (Mark Kilgard, NVIDIA) and the system's original architect (Kurt Akeley, Microsoft) explain OpenGL's design and evolution. OpenGL's state machine is now a complex data-flow with multiple programmable stages. OpenGL practitioners can expect candid design explanations, advice for programming modern GPUs, and insight into OpenGL's future.
These slides were presented at SIGGRAPH Asia 2008 for the "Modern OpenGL: Its Design and Evolution" course.
Course abstract: OpenGL was conceived in 1991 to provide an industry standard for programming the hardware graphics pipeline. The original design has evolved considerably over the last 17 years. Whereas capabilities mandated by OpenGL such as texture mapping and a stencil buffer were present only on the world's most expensive graphics hardware back in 1991, now these features are completely pervasive in PCs and now even available in several hand-held devices. Over that time, OpenGL's original fixed-function state machine has evolved into a complex data-flow including several application-programmable stages. And the performance of OpenGL has increased from 100x to over 1,000x in many important raw graphics operations.
In this course, a long-time implementer of OpenGL and the system's original architect explain OpenGL's design and evolution.
You will learn how the modern (post-2006) graphics hardware pipeline is exposed through OpenGL. You will hear Kurt Akeley's personal retrospective on OpenGL's development. You will learn nine ways to write better OpenGL programs. You will learn how modern OpenGL implementations operate. Finally we discuss OpenGL's future evolution.
Whether you program with OpenGL or program with another API such as Direct3D, this course will give you new insights into graphics hardware architecture, programmable shading, and how to best take advantage of modern GPUs.
Video replay: http://nvidia.fullviewmedia.com/siggraph2012/ondemand/SS104.html
Date: Wednesday, August 8, 2012
Time: 11:50 AM - 12:50 PM
Location: SIGGRAPH 2012, Los Angeles
Attend this session to get the most out of OpenGL on NVIDIA Quadro and GeForce GPUs. Learn about the new features in OpenGL 4.3, particularly Compute Shaders. Other topics include bindless graphics; Linux improvements; and how to best use the modern OpenGL graphics pipeline. Learn how your application can benefit from NVIDIA's leadership driving OpenGL as a cross-platform, open industry standard.
Get OpenGL 4.3 beta drivers for NVIDIA GPUs from http://www.nvidia.com/content/devzone/opengl-driver-4.3.html
This document summarizes Mark Kilgard's presentation on NVIDIA's OpenGL support in 2017. It discusses key points including the announcement of OpenGL 4.6 with SPIR-V support, NVIDIA's OpenGL driver updates, and recent advancements in OpenGL such as new extensions in 2014-2016 and the introduction of OpenGL 4.6 which bundles several new extensions. It also provides an overview of NVIDIA's leverage of the OpenGL codebase and shading compiler across multiple APIs.
The document describes the design and development of a robotic arm that can sort spherical objects by color. Color sensors detect the color of each object and send the information to a microcontroller which controls servo motors to pick up the object with a gripper. The robotic arm then places the object in the corresponding color-coded box based on the color detection from the sensors.
This document summarizes Chapter 1 of a book on drawing in AutoCAD. The chapter covers topics such as navigating AutoCAD's user interface, working in the drawing area, accessing commands, using coordinate systems, printing, drawing commands, text, modification commands, object snaps, selection methods, and parametric drawing. It provides instructions and screenshots to demonstrate these fundamental AutoCAD tools and techniques.
This document provides information about identifying small surface mount device (SMD) codes. It contains a codebook listing over 3,400 SMD device codes with the corresponding manufacturer part number, characteristics, and pinout. To identify a device, note the 2-3 character code printed on it and look it up in the codebook. The same code can apply to multiple devices, so the package type may need to be used to differentiate. Additional information like manufacturer prefixes or suffixes may further specify the exact part.
This document is a resume for M V Sai Karthik summarizing his professional experience and qualifications. He has over 3 years of experience in new product development, fabrication process, and production engineering. Some of his responsibilities include design reviews, coordinating production trials, maintaining quality documents, and ensuring project milestones are met. He has received several awards for his work and undergone relevant training programs. Currently he works as a Line Leader for new product development at Tata Toyo Radiator Ltd. in Pune, India.
Bindless Deferred Decals in The Surge 2Philip Hammer
These are the slides for my talk at Digital Dragons 2019 in Krakow.
Update: The recordings are online on youtube now:
https://www.youtube.com/watch?v=e2wPMqWETj8
Checkerboard Rendering in Dark Souls: Remastered by QLOCQLOC
This is a talk on checkerboard rendering Markus & Andreas held at Digital Dragons 2019.
In it they quickly go through the history of Checkerboard Rendering before taking a deep dive into how it works and how it is implemented in Dark Souls: Remastered. Lastly, they present the quality and performance improvements they got from using it and their conclusion.
PS: The PDF. file includes useful in-depth notes from both authors.
1. The document discusses different types of solids and their classification into two groups based on the shape of their top and base.
2. It provides instructions on how to solve problems involving solids through a three step process of assuming the solid in different positions and drawing their front and top views.
3. Examples of problems involving solids like cubes, pyramids, cylinders and cones in different orientations are presented along with their step-by-step solutions.
The document summarizes a Right to Play Jordan training on sport and society that took place on July 13-14, 2009. It discusses topics like leadership, human rights, disability in sport, inclusion, and defines key terms. Participants were asked questions to discuss their views on issues like what a coach for human rights means, challenges to inclusion, and whether people with disabilities can do the same jobs as people without disabilities.
This document discusses different types of printed circuit boards (PCBs). It describes single-sided, double-sided, and multi-layer PCBs. It also covers rigid PCBs, flexible PCBs, and rigid-flex PCBs. For each type, it provides examples of common uses and lists advantages. Key parts of PCBs are also defined, including pads, traces, layers, silk screens, and solder masks.
A long-time implementer of OpenGL (Mark Kilgard, NVIDIA) and the system's original architect (Kurt Akeley, Microsoft) explain OpenGL's design and evolution. OpenGL's state machine is now a complex data-flow with multiple programmable stages. OpenGL practitioners can expect candid design explanations, advice for programming modern GPUs, and insight into OpenGL's future.
These slides were presented at SIGGRAPH Asia 2008 for the "Modern OpenGL: Its Design and Evolution" course.
Course abstract: OpenGL was conceived in 1991 to provide an industry standard for programming the hardware graphics pipeline. The original design has evolved considerably over the last 17 years. Whereas capabilities mandated by OpenGL such as texture mapping and a stencil buffer were present only on the world's most expensive graphics hardware back in 1991, now these features are completely pervasive in PCs and now even available in several hand-held devices. Over that time, OpenGL's original fixed-function state machine has evolved into a complex data-flow including several application-programmable stages. And the performance of OpenGL has increased from 100x to over 1,000x in many important raw graphics operations.
In this course, a long-time implementer of OpenGL and the system's original architect explain OpenGL's design and evolution.
You will learn how the modern (post-2006) graphics hardware pipeline is exposed through OpenGL. You will hear Kurt Akeley's personal retrospective on OpenGL's development. You will learn nine ways to write better OpenGL programs. You will learn how modern OpenGL implementations operate. Finally we discuss OpenGL's future evolution.
Whether you program with OpenGL or program with another API such as Direct3D, this course will give you new insights into graphics hardware architecture, programmable shading, and how to best take advantage of modern GPUs.
Video replay: http://nvidia.fullviewmedia.com/siggraph2012/ondemand/SS104.html
Date: Wednesday, August 8, 2012
Time: 11:50 AM - 12:50 PM
Location: SIGGRAPH 2012, Los Angeles
Attend this session to get the most out of OpenGL on NVIDIA Quadro and GeForce GPUs. Learn about the new features in OpenGL 4.3, particularly Compute Shaders. Other topics include bindless graphics; Linux improvements; and how to best use the modern OpenGL graphics pipeline. Learn how your application can benefit from NVIDIA's leadership driving OpenGL as a cross-platform, open industry standard.
Get OpenGL 4.3 beta drivers for NVIDIA GPUs from http://www.nvidia.com/content/devzone/opengl-driver-4.3.html
This document summarizes Mark Kilgard's presentation on NVIDIA's OpenGL support in 2017. It discusses key points including the announcement of OpenGL 4.6 with SPIR-V support, NVIDIA's OpenGL driver updates, and recent advancements in OpenGL such as new extensions in 2014-2016 and the introduction of OpenGL 4.6 which bundles several new extensions. It also provides an overview of NVIDIA's leverage of the OpenGL codebase and shading compiler across multiple APIs.
The document describes the design and development of a robotic arm that can sort spherical objects by color. Color sensors detect the color of each object and send the information to a microcontroller which controls servo motors to pick up the object with a gripper. The robotic arm then places the object in the corresponding color-coded box based on the color detection from the sensors.
This document summarizes Chapter 1 of a book on drawing in AutoCAD. The chapter covers topics such as navigating AutoCAD's user interface, working in the drawing area, accessing commands, using coordinate systems, printing, drawing commands, text, modification commands, object snaps, selection methods, and parametric drawing. It provides instructions and screenshots to demonstrate these fundamental AutoCAD tools and techniques.
This document provides information about identifying small surface mount device (SMD) codes. It contains a codebook listing over 3,400 SMD device codes with the corresponding manufacturer part number, characteristics, and pinout. To identify a device, note the 2-3 character code printed on it and look it up in the codebook. The same code can apply to multiple devices, so the package type may need to be used to differentiate. Additional information like manufacturer prefixes or suffixes may further specify the exact part.
This document is a resume for M V Sai Karthik summarizing his professional experience and qualifications. He has over 3 years of experience in new product development, fabrication process, and production engineering. Some of his responsibilities include design reviews, coordinating production trials, maintaining quality documents, and ensuring project milestones are met. He has received several awards for his work and undergone relevant training programs. Currently he works as a Line Leader for new product development at Tata Toyo Radiator Ltd. in Pune, India.
Bindless Deferred Decals in The Surge 2Philip Hammer
These are the slides for my talk at Digital Dragons 2019 in Krakow.
Update: The recordings are online on youtube now:
https://www.youtube.com/watch?v=e2wPMqWETj8
Checkerboard Rendering in Dark Souls: Remastered by QLOCQLOC
This is a talk on checkerboard rendering Markus & Andreas held at Digital Dragons 2019.
In it they quickly go through the history of Checkerboard Rendering before taking a deep dive into how it works and how it is implemented in Dark Souls: Remastered. Lastly, they present the quality and performance improvements they got from using it and their conclusion.
PS: The PDF. file includes useful in-depth notes from both authors.
1. The document discusses different types of solids and their classification into two groups based on the shape of their top and base.
2. It provides instructions on how to solve problems involving solids through a three step process of assuming the solid in different positions and drawing their front and top views.
3. Examples of problems involving solids like cubes, pyramids, cylinders and cones in different orientations are presented along with their step-by-step solutions.
The document summarizes a Right to Play Jordan training on sport and society that took place on July 13-14, 2009. It discusses topics like leadership, human rights, disability in sport, inclusion, and defines key terms. Participants were asked questions to discuss their views on issues like what a coach for human rights means, challenges to inclusion, and whether people with disabilities can do the same jobs as people without disabilities.
The document discusses Mikhail Gorbachev's policies of glasnost and perestroika in the Soviet Union in the 1980s which aimed to reform and open up the communist system. It led to increased transparency and freedom of speech. Gorbachev withdrew Soviet troops from Eastern Europe and weakened the power of the Communist Party, ultimately leading to the collapse of the Soviet Union in 1991. There was an attempted coup by KGB and military hardliners to remove Gorbachev from power and stop reforms, but it failed within days. Gorbachev transformed the world by ending the Cold War and dismantling the Soviet communist system, though Russia faced economic hardship in the process.
This document provides an overview of the history of ancient Egypt and Nubia from prehistoric times through the 18th century AD. It discusses the major time periods and dynasties of ancient Egypt, as well as the concurrent history of the Kingdom of Kush/Nubia located south of Egypt along the Nile River. The document also describes aspects of Nubian culture such as religion, daily life, trade, and the period when the 25th Dynasty from Nubia ruled over both Egypt and Nubia.
Brief summary of Ancient Egyptian History from prehistory to the development from hunters and gathers to civilization. The special circumstances that made the Old Kingdom possible and the most secure Kingdom in Egyptian History.
This white paper discusses 7 innovative ideas that associations can use to fight the current recession and maintain membership. These ideas include creating member "evangelists" to improve retention and acquire new members, personalizing the member experience, offering outrageous incentives like free hotel rooms to increase event attendance, leading by example on social issues, offering discounts for online payments or waiving fees, creating member relief programs, and using e-marketing for virtual events. The paper encourages associations to innovate and change programs that are not working today rather than waiting for economic conditions to change.
Presentación del Taller de creación de documentos ePub, impartido en el Plan de Formación Docente del Profesorado 2016 de la Universidad de Salamanca. Se introducen aspectos sobre el libro electrónico y edición digital. Se describe cómo trabajar con Sigil como editor de documentos ePub y con Calibre como conversor de formatos digitales.
New Media Communication: Using Word of Mouth Marketing OnlineJohn Paul Richards
This is the video we created as a team within the Full Sail University's IMBD program. I personally created the YouTube slides but had great team work to put the presentation together.
The document discusses the process of designing a double page magazine spread. It describes changing the background image to black for better contrast, adding and editing the main image to blend with the background, adding smoke textures to the background layers for visual interest, and adding various text elements like headlines, body text, page numbers, and pull quotes styled with different fonts and colors. The overall goal was to make the double page spread engaging and successful for readers.
Discussion on how to make "movies" using DVD Maker or Windows Live Photo from collection of still images and video. Brief introduction to Windows and Google Photo Galleries adn to their editor functions
The document discusses population projections created jointly by Bournemouth, Dorset and Poole to support strategic planning in the area. The three authorities purchased shared software and developed a consistent methodology to produce trend-based, policy-based, and natural change projections using local and national data. The projections are used across departments and to inform housing and school planning, with benefits of shared resources but also difficulties coordinating between the three separate authorities.
Open access and the South Australian Red Cross Information Bureau: A case stu...Katie Hannan
A presentation for the University Libraries of South Australia Staff Development Working Group. 24 June, 2014.
What is the role of libraries in creating open access for public research, education and/or community information?
The document is a 2011 privacy index report from Truste that analyzes the privacy policies of the top 100 U.S. websites. Some key findings are that 97% of websites now have a privacy policy, but the average policy is at a sophomore college reading level and takes about 10 minutes to read. The report also found that most policies state that user data is shared with third parties and users' locations are collected, but few explain how to delete accounts or how long data is stored. Only 2% of websites had a mobile-optimized privacy policy.
1) Germany launched a final offensive in 1918 but was stopped by Allied reinforcements, leading the Kaiser to abdicate and social democrats to take power.
2) The Treaty of Versailles in 1919 forced Germany to accept blame, pay reparations, and lose territory, angering Germans.
3) Critics argued the treaty was too harsh or too lenient, and that it failed to achieve a lasting peace due to Germany's bitterness, the exclusion of USSR and USA from the League of Nations, and imperialism remaining unresolved.
This document discusses the concept of communicative competence and its components. It describes communicative competence as involving knowledge that enables individuals to convey and interpret messages within specific social contexts. The document outlines four components of communicative competence according to Canale and Swain: grammatical competence, discourse competence, sociolinguistic competence, and strategic competence. It also discusses theories around language functions from scholars like Halliday and Van EK and Alexander.
This short document discusses facing problems directly rather than running away from them. It notes that while sometimes there is a desire to escape issues, doing so would also mean avoiding the solutions. Fleeing problems only ensures they remain unresolved, so it is better to stand one's ground and tackle difficulties head on in order to find resolutions.
The document discusses various ways to conserve energy and save money when using computers and appliances at home. It provides tips on setting power management settings on computers to reduce electricity usage and lower bills. Replacing older toilets and appliances with more efficient models that use less water can significantly reduce water consumption and utility costs over time. Making small adjustments to habits and devices can meaningfully decrease household energy and water usage.
The majority of graduates from the MSEd InfoTech program responded to a survey, with most living within an hour of campus but taking fewer than 5 courses on campus. Most graduates are currently teachers at various levels, with some being instructional designers or other positions. Nearly half reported a salary increase due to the degree, and 45% said it very significantly changed their core teaching practices. All respondents rated their program experience as good or excellent and said they would recommend it.
13. Semantics HTML(5)
• なぜそこまで考えるべきなのか?
– HTMLはWebにおける全てのインターフェース
Web Designer
Users / Customers
Front End Engineer
Server Side Engineer
Producer
Director
13
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