The document discusses C++ and its history and features. It describes C++ as an extension of C with object-oriented features like classes. It provides information on the creator of C++, Bjarne Stroustrup, and the evolution of C++ since its introduction as a way to add object-oriented programming to C. It also includes sample C++ code demonstrating the use of arrays and includes from the Boost library.
Foss4G Japan 2021 シェープファイルの真の後継規格 FlatGeobufの普及啓蒙活動Kanahiro Iguchi
This document summarizes a presentation about FlatGeobuf, a new vector format standard that aims to replace Shapefiles. It introduces FlatGeobuf as a simpler format than GeoPackage that addresses Shapefile limitations like file size restrictions and character encoding issues. FlatGeobuf uses FlatBuffers and stores geometry and attributes in a single file, offering high performance for reading, writing, and streaming partial data compared to other formats. The document advocates for adopting FlatGeobuf as the new standard vector format.
The document discusses C++ and its history and features. It describes C++ as an extension of C with object-oriented features like classes. It provides information on the creator of C++, Bjarne Stroustrup, and the evolution of C++ since its introduction as a way to add object-oriented programming to C. It also includes sample C++ code demonstrating the use of arrays and includes from the Boost library.
Foss4G Japan 2021 シェープファイルの真の後継規格 FlatGeobufの普及啓蒙活動Kanahiro Iguchi
This document summarizes a presentation about FlatGeobuf, a new vector format standard that aims to replace Shapefiles. It introduces FlatGeobuf as a simpler format than GeoPackage that addresses Shapefile limitations like file size restrictions and character encoding issues. FlatGeobuf uses FlatBuffers and stores geometry and attributes in a single file, offering high performance for reading, writing, and streaming partial data compared to other formats. The document advocates for adopting FlatGeobuf as the new standard vector format.
Toru Yoshikawa highlights 10 awesome features of Chrome DevTools including the ability to pick colors from the screen in Elements, adjust animation speed in Elements, define animation timing in Elements, search by selector in Elements, take timeline screenshots in Timeline, show layers in Layout, enable network throttling in Network, display variable values inline in Sources, store variables as globals in Sources, manage framework blackboxing in Sources, and enable remote debugging of WebViews. Yoshikawa also provides links to resources on using Chrome DevTools and its official documentation.