The Longest Day<\/strong><\/em> is an Operational level Monster<\/em> board-wargame depicting the assault, buildup, and breakout of the World War II Normandy Invasion.<\/p>\n\n

The game includes 2603 counters representing Battalion sized units and command units up to Corp level of the Allied and German armies in Northern France. Seven map boards depict the invasion beaches and areas as far east as Cabourg, as far west as Coutances, and as far south as Avranches\/Argentan. The counters are in the style of German WW2 military symbols representing armor, infantry, artillery, assault guns, bicycle units, etc. Five separate scenarios are presented using the programmed instruction approach learning only what's needed to play a scenario before moving on to the next scenario.<\/p>\n\n

Once all the rules have been learned then the campaign game is played which can take up to several months to finish.<\/p>\n\n

Avalon Hill complexity rating - 8<\/p>\n\n","wiki":"


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from "The The Avalon Hill Game Co<\/a> General Index and Company History, 1952-1980"<\/p>\n\n

The Longest Day<\/a> (1980)
\nDesigned by
Randall Reed<\/a>
\nDevelopment by INVALID OBJECT ID=, type=person<\/p>\n\n

Two and a half years in the making, TLD<\/strong> represents a high point in research and simulation, but is it $65 worth of game? Perhaps the last of a dying breed, the public will vote with its dollars to determine if AH ever ventures into the monster game category again.<\/p>\n\n


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Magazine Reference:<\/strong><\/p>\n\nThe GENERAL Index<\/a> Article List:
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