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Atlas
SkinArt Atlas Default
Summary
Title: Titan of the Cosmos
Pantheon: NewUI Pantheon Greek Greek
Type: Melee,Magical
Class: NewUI Class Guardian Guardian
Pros: High Crowd Control, High Defense
Difficulty: Easy
Release date: December 14, 2021
Favor: 5,500 Favor
Gems: 200 Gems
Voicelines: Atlas voicelines
Voice actor: Bob Carter
Stats
Health: 510 (+100)
Mana: 190 (+35)
Speed: 370 (+0)
Range: 16 (+0)
Attack/Sec: 0.95 (+1.2%)
Basic Attack
Damage: 37 (+ 1.5)
+ 20% of Magical Power
Progression: 1.25/1.25/1.25 damage and swing time, hitting in an AoE on the final blow.
Protection
Physical: 20 (+3.4)
Magical: 27 (+1.3)
Regen
HP5: 8 (+0.8)
MP5: 5 (+0.4)
*Numbers in parentheses are the amount gained at each level

"The Astrolabe is yours to command. Its gravity can pull and throw foes. Call forth a Gamma-ray Burst to weaken your enemies!"

Atlas is one of the playable Gods in SMITE.

Lore[]

Far to the west, farther than any mortal eye can perceive, stands a lonely figure. Upon his broad shoulders rests the weight of the heavens, and, some say, the totality of existence itself. His name is Atlas, and he is the celestial axis upon which all of creation revolves.

But his burden is not an honorable one, nor a symbol of triumph. Instead, it is a sentence handed down by mighty Zeus and the gods of Olympus, in retribution for Atlas taking up arms against the gods during the Titanomachy - the last great war between god and titan.

Atlas, said to be the wisest of the titans, led them into battle against Olympus at the behest of Cronus, greatest of their number. But despite Atlas' wisdom, and their strength of arms, the titans lost their war, and their freedom with it.

The surviving titans were cast down into Tartarus and bound in the darkness. All save Atlas, who was condemned to stand in the west and uphold the heavens on his back forevermore.

There was a cruel irony in this punishment. Atlas, some whisper, was the first great explorer of the heavens; a celestial cartographer second to none. It was he who gave mankind the wisdom to read the stars, and know the names of the patterns that stretched across the night sky. And now he is condemned to bear the weight of that which he once gloried in.

Or at least, he was. But now the world trembles as existence itself threatens to come undone, thanks to the foolishness of the gods. Olympus might have a new king, but their arrogance is undimmed. It is an arrogance that Atlas knows all too well. And as the gods war upon one another once more, he finds himself questioning the nature of his great burden.

What, he wonders, might happen if he were to simply...set it aside, once and for all?

Abilities[]

Passive - The Astrolabe
As Atlas takes damage from Gods or when he deals damage with his Basic Attacks or Abilities, he accumulates 1.25 Energy in his Astrolabe. Minions provide 1/10th of the Energy. When he reaches 20 Energy his next Basic Attack has 1.5x damage, 1.5s swing time, and deals bonus damage in an area in front of him. Gods hit are Trembled for 2s while minions are stunned. Atlas can store up to 30 Energy. Notes:
 Bullet The empowered basic attack deals 160 Bonus Damage at level 20.
 Bullet Provides 0.125 energy when dealing/taking damage to/from minions.
 Bullet The empowered basic attack is spent even if no enemies were hit by it.
 Bullet The empowered basic attack counts as two hits on enemy wards, player-made deployables, triggers basic attack item effects and benefit from only 33% Lifesteal.
 Bullet Empowered Bonus Damage: 8 * Level  Bullet Ability Type: Area Melee Basic, Tremble
 Bullet Radius: 15

Ability Video

1st Ability - Unburden
Atlas throws his Astrolabe to a target location, damaging and slowing enemies where it lands. While deployed, his Basic Attack will cause an explosion at the target area. This explosion deals 50% damage to Minions and costs 5 Mana to use. After 5s or when he re-fires this ability, the Astrolabe will return to him. Atlas' second ability changes based on whether his Astrolabe is deployed or held. Notes:
 Bullet The Basic Explosion deals up to 143 damage per hit to gods and 71.5 damage to minions (29 to gods and 14.5 to minions at level 1) at level 20, can trigger item effects for 50% damage and healing and benefit from only 33% Lifesteal.
 Bullet Can cost up to 130/135/140/145/150 mana from the initial cast and the maximum possible (13 total) basic attacks with 2.5% Attack Speed.
 Bullet Atlas' animations change while the Astrolabe is deployed.
 Bullet Can be refired any time, even while under crowd control or dead.
 Bullet Damage: 50/85/120/155/190 (+40% of your Magical Power)  Bullet Slow: 20/22.5/25/27.5/30%
 Bullet Slow Duration: 2s  Bullet Basic Explosion: 23 + 6 Per Level
 Bullet Ability Type: Circle, Slow, Damage  Bullet Range/Radius: 50/25
 Bullet Cost: 65/70/75/80/85 mana  Bullet Cooldown: 14/13/12/11/10 seconds

Ability Video

2nd Ability - Gravity Pull
Atlas pulls enemies towards his Astrolabe. Enemy gods who are too close get pulled into the Astrolabe. If Atlas is holding the Astrolabe he becomes immune to knockups, and enemies who get pulled into the Astrolabe get held in front of Atlas. After a brief delay, the held targets get launched in the direction Atlas is facing. If Atlas has thrown the Astrolabe, enemies who get pulled into the Astrolabe will get held at the Astrolabe’s location before being launched towards Atlas. Notes:
 Bullet Can deal up to 100/160/220/280/340 (+70% of your Magical Power) damage on both versions of the ability.
 Bullet The pull occurs 1s after activation and the throw occurs 1.25s after whether the Astrolabe is held or not.
 Bullet This ability cannot pull/throw enemies through walls.
 Bullet Atlas suffers a 20% Movement Speed slow while using both versions of the ability.
 Bullet Has a grab range of 15 and 30 for throw when the Astrolabe is held and 25 to targets outside the center and full CC range of 15 when the Astrolabe is deployed.
 Bullet Interrupting the channel of this ability while active will not go on cooldown.
 Bullet Pull Damage: 50/80/110/140/170 (+35% of your Magical Power)  Bullet Launch Damage: 50/80/110/140/170 (+35% of your Magical Power)
 Bullet Ability Type: Cone, Crowd Control, Damage  Bullet Range: 35
 Bullet Cost: 50/55/60/65/70 mana  Bullet Cooldown: 16 seconds

Ability Video

3rd Ability - Kinetic Charge
Atlas charges forward, damaging minions and cleansing himself of slows. Each allied god he charges near will have their burdens removed, cleansing them of any current slows and increasing their movement speed. While Atlas is charging, he is immune to slows and knockups. When Atlas collides with an enemy god he will release accumulated burdens in an explosion, slowing enemies in a 15 unit radius. For every burden accumulated, the slow is increased by 25% up to a maximum of 75%. Notes:
 Bullet Has a buff radius of 25 and maximum dash duration of 3s.
 Bullet Atlas can turn freely with an increased turn radius during the dash.
 Bullet Damage: 80/130/180/230/280 (+40% of your Magical Power)  Bullet Movement Speed: 25/27.5/30/32.5/35%
 Bullet Min Slow: 25%  Bullet Max Slow: 75%
 Bullet Ability Type: Dash, Buff, Damage  Bullet Cost: 60/65/70/75/80 mana
 Bullet Cooldown: 16/15.5/15/14.5/14 seconds

Ability Video

Ultimate - Gamma-Ray Burst
Atlas tears the sky asunder and calls forth a Gamma-Ray Burst. Enemies in this area are hit every 0.5s and gain a stack of Radiation. Radiation can stack up to 5/5/6/6/7 times and lowers the enemy's Protections and Power. After 5s or upon re-fire the Gamma-Ray Burst will focus in power and begin traveling across the battleground. Enemies hit by this focused ray take heavier damage and gain Focused Radiation, lowering Protections and Power equal to 3 stacks of Radiation. Notes:
 Bullet The focused ray has an initial radius of 30 while decreasing in size as it travels down to a minimum of 20 and range of 700.
 Bullet Deals up to 370/530/690/850/1010 (+140% of your Magical Power) damage, reduces up to 40/40/45/45/50% Protections and 24/24/27/27/30% Power from the AoE and the focused ray.
 Bullet The debuff lasts 5s and the duration is refreshed per tick.
 Bullet The focused ray will travel in the direction Atlas is currently facing upon refiring the ability.
 Bullet Won't go into cooldown until the focused ray disappears.
 Bullet Can be refired any time, even while under crowd control or dead.
 Bullet Damage: 25/35/45/55/65 (+10% of your Magical Power)  Bullet Protection Reduction: 5%
 Bullet Power Reduction: 3%  Bullet Focused Damage: 120/180/240/300/360 (+40% of your Magical Power)
 Bullet Ability Type: Circle, Debuff, Damage  Bullet Range/Radius: 55/30
 Bullet Cost: 60/70/80/90/100 mana  Bullet Cooldown: 90 seconds

Ability Video

S9 buff balancenonconquest Non-Conquest Balance[]

These additional modifiers will affect the god when they're played in any game modes besides Conquest:

  • +5% Non-ult CDs
  • +10% Ultimate Cooldown

Videos[]

Teaser[]

God Reveal[]

Achievements[]

Achievement Atlas OrbitalCannon
Orbital Cannon
As Atlas, damage 3 enemy gods with the travel portion of Gamma-Ray Burst with a single ultimate cast. This does not include gods in the initial damage area when it begins.
Achievement Atlas AreYouBurdened
Are You Burdened?
As Atlas, remove the burdens of 3 allied gods and hit an enemy god in the same Kinetic Charge.


Trivia[]

General[]

God Skins[]

  • T Atlas Karn IconKarn
  • T Atlas CorrodedColossus IconCorroded Colossus
  • T Atlas Catlas IconCatlas
  • T Atlas SolarVanguard IconSolar Vanguard

Skins[]

Default
Default Skin card Release Date December 14, 2021
Type Standard
Cost Free
Requirements
Voicelines Atlas voicelines
In Game Model
Extra Information

Cosmic Carrier
Cosmic Carrier Skin card Release Date December 14, 2021
Type Standard
Cost 100 Gems or 9500 Favor
Requirements
Voicelines Atlas voicelines
In Game Model
Extra Information

Karn
Karn Skin card Release Date January 24, 2023
Type Crossover
Cost 1500 Gems
Requirements
Voicelines Karn Atlas voicelines
In Game Model
Extra Information
 Bullet This skin comes with custom character effects and ability animations.
 Bullet This skin was part of the Magic: The Gathering Event.
 Bullet This skin could only be obtained as a rare roll from certain Treasure Chests.

Corroded Colossus
Corroded Colossus Skin card Release Date January 25, 2022
Type Exclusive
Cost 400 Gems (Colossus Chest)
Requirements
Voicelines Corroded Colossus Atlas voicelines
In Game Model
Extra Information
 Bullet This skin comes with custom character effects and ability animations.
 Bullet This skin could only be obtained as a rare roll from certain Treasure Chests.

Catlas
Catlas Skin card Release Date September 20, 2022
Type Exclusive
Cost 750 Gems
Requirements
Voicelines Catlas Atlas voicelines
In Game Model
Extra Information
 Bullet This skin comes with custom character effects and ability animations.
 Bullet This skin was part of the Odyssey: Soaring Isles event.

Solar Vanguard
Solar Vanguard Skin card Release Date July 11, 2023
Type Exclusive
Cost 750 Gems
Requirements
Voicelines Solar Vanguard Atlas voicelines
In Game Model
Extra Information
 Bullet This skin comes with custom character animations and ability effects.
 Bullet This skin was part of the Charon's Journey event.
 Bullet This skin can only be obtained as a rare roll from certain Treasure Chests.

Ascended
Ascended Skin card Release Date December 14, 2021
Type Limited
Cost None
Requirements
Voicelines Atlas voicelines
In Game Model
Extra Information
 Bullet This skin is part of the Season Pass 2021.

Golden
Golden Skin card Release Date December 14, 2021
Type Standard
Cost 200 Gems or 9500 Favor
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date December 14, 2021
Type Standard
Cost 300 Gems or 12500 Favor
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date December 14, 2021
Type Standard
Cost 400 Gems or 15000 Favor
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[]

SMITE Version 11.10.8152 (October 3, 2024)

  • Icons Atlas A03Kinetic Charge
  • Decreased Cooldown from 16s at all ranks to 16/15.5/15/14.5/14s
  • Icons Atlas A04Gamma-Ray Burst
  • Increased Minimum Focused Radius from 10 to 20

SMITE Version 11.6.8041 (June 11, 2024)

  • Icons Atlas A01Unburden
  • Atlas’ enhanced Basic Attacks now proc Basic Attack item effects for 50% of the damage and healing

SMITE Version 10.12.7798.1 (November 14, 2023)

  • General
  • Increased Physical Protections per level from 3.5 to 3.7
  • Icons Atlas A04Gamma-Ray Burst
  • Increased Power Reduction per stack from 2% to 3%

SMITE Version 10.5.7560 (May 16, 2023)

  • Non-Conquest
  • +5% Non-ult CDs
  • +10% Ultimate Cooldown

SMITE Version 9.4.7059.2 (April 19, 2022)

  • Icons Atlas A03Kinetic Charge
  • Decreased Base Damage from 80/135/190/245/300 to 80/130/180/230/280
  • Decreased Magical Power Scaling from 45% to 40%

SMITE Version 9.1.6950.5 (January 25, 2022)

  • General
  • Increased Base Movement Speed from 365 to 370
  • Increased Base HP from 490 to 510
  • Increased HP Per Level from 92 to 100
  • Icons Atlas PassiveThe Astrolabe
  • Decreased the size of the passive meter UI art
  • Icons Atlas A01Unburden
  • Increased Base Damage from 30/65/100/135/170 to 50/85/120/155/190
  • Increased Slow from 15/17.5/20/22.5/25% to 20/22.5/25/27.5/30%
  • Icons Atlas A02Gravity Pull
  • Atlas is now knockback immune while firing this ability
  • Icons Atlas A03Kinetic Charge
  • This ability now damages minions it passes through
  • This ability now has a base slow of 25% applied to enemy gods hit, even if no slows were cleansed
  • Decreased the stacks of slow from 3 to 2 (so the max slow is still 75% but easier to obtain)

Smite Version 8.12.6904.7 (December 20, 2021)

  • Icons Atlas Passive The Astrolabe
  • Rewrite text “As Atlas takes damage or deals damage with his basic attacks or abilities” because this ability is not intended to stack off item damage.
  • Icons Atlas A01 Unburden
  • Removed the minion knockback on Unburdens deploy damage.
  • Increased Pulse Damage to minions from 40% to 50%.
  • Increased Slow from 10/12.5/15/17.5/20% to 15/17.5/20/22.5/25%.
  • Decreased Cooldown from 15/14.5/14/13.5/13 to 14/13/12/11/10s.
  • Added text “Basic attacks from this ability do not trigger item effects”.
  • Icons Atlas A03 Kinetic Charge
  • Atlas Now cleanses himself of slows on fire, and is immune to knockups while dashing.
  • Fixed an issue where the additional stacks of slow were not being applied to enemies properly.
  • Icons Atlas A04 Gamma-Ray Burst
  • Increased focused damage from 100/145/190/235/280 to 120/180/240/300/360.

SMITE Version 8.12.6904.3 (December 14, 2021)

  • Atlas has been added to the game.


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