🚀 Making multi-player gamedev simpler since 2017
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Updated
Apr 8, 2024 - C
🚀 Making multi-player gamedev simpler since 2017
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Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
⚡️ ENet reliable UDP networking library
ENet: A Deep Neural Network Architecture for Real-Time Semantic Segmentation
ENet - A Neural Net Architecture for real time Semantic Segmentation
Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.
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An Ace of Spades 0.75 server based on PySnip.
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
PyTorch implementation of over 30 realtime semantic segmentations models, e.g. BiSeNetv1, BiSeNetv2, CGNet, ContextNet, DABNet, DDRNet, EDANet, ENet, ERFNet, ESPNet, ESPNetv2, FastSCNN, ICNet, LEDNet, LinkNet, PP-LiteSeg, SegNet, ShelfNet, STDC, SwiftNet, and support knowledge distillation, distributed training, Optuna etc.
A template used for quickly setting up new Redot 4 C# games.
Midless is a free and open-source voxel game made in C.
Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)
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