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I like getting as much stuff as I think possible running on Sony's most forgotten child.

In 2019, I got heavily invested in learning C and C++ and the PS Vita became my go-to device to do all of my development on. From the beginning I had one single goal: get YouTube-dl to work.

I got a little sidetracked

3 years later and we have a full Python 2.7.18 interpreter (and now 3.11), Godot game engine, a whole homebrew video player and, thanks to a wonderful decompilation team, Sonic Mania. And to think I just used to make discord bots that ran on a Raspberry Pi for fun not to long ago... but I'm not done yet.

1 sponsor has funded SonicMastr’s work.

@SonicMastr

Just help me with my current crippling debt in school and ease some of that off. Less time to worry, more time to code

Private Sponsor

Featured work

  1. SonicMastr/godot-vita

    Godot Engine Vita Port based off of Stary2001 and EIREXE Contributions utilizing PVR_PSP2

    C++ 252
  2. SonicMastr/Sonic-Mania-Vita

    Port of the RSDKv5-Decompilation and Sonic Mania game logic to the PlayStation Vita

    C 116
  3. SonicMastr/renpy-vita

    A Native Ren'Py Visual Novel Port for the PSVita

    Shell 87
  4. SonicMastr/Vita-Media-Player

    An Open Source PSVita/TV MP4 player with 1080p playback and subtitle support

    C 70
  5. SonicMastr/Pigs-In-A-Blanket

    A Piglet/ShaccCg Wrapper Library for OpenGL ES 2.0 Support on the Vita

    C 40
  6. SonicMastr/cpython-vita

    Python 3.11.2 and 2.7.18 Interpreters and Libraries for the PSVita

    Python 39

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