Skip to content

Commit e12f3a6

Browse files
committed
Update to Steamworks SDK 1.50
1 parent 0894de3 commit e12f3a6

File tree

126 files changed

+6804
-1511
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

126 files changed

+6804
-1511
lines changed

Assets/Editor/Steamworks.NET/RedistCopy.cs

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@
22
// Copyright (c) 2013-2019 Riley Labrecque
33
// Please see the included LICENSE.txt for additional information.
44

5-
#if UNITY_ANDROID || UNITY_IOS || UNITY_TIZEN || UNITY_TVOS || UNITY_WEBGL || UNITY_WSA || UNITY_PS4 || UNITY_WII || UNITY_XBOXONE || UNITY_SWITCH
5+
#if !(UNITY_STANDALONE_WIN || UNITY_STANDALONE_LINUX || UNITY_STANDALONE_OSX || STEAMWORKS_WIN || STEAMWORKS_LIN_OSX)
66
#define DISABLESTEAMWORKS
77
#endif
88

@@ -66,6 +66,9 @@ public static void OnPostprocessBuild(BuildTarget target, string pathToBuiltProj
6666

6767
string pluginsDir = Path.Combine(baseDir, "Plugins");
6868

69+
// Create if it doesn't exist yet
70+
Directory.CreateDirectory(pluginsDir);
71+
6972
string[] DebugInfo = {
7073
"Steamworks.NET created by Riley Labrecque",
7174
"http://steamworks.github.io",

0 commit comments

Comments
 (0)