If not using Maui, is there a WinUI 3 equivalent to SKGLView? #3073
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For a project that only runs on Windows 11, is there a way to use SkiaSharp and OpenGL/Angle 3D directly in WinUI 3? In SkiaSharp 3 Preview, I see an AngleSwapChainPanel. But that seems to be a low-level entity. Not many properties/methods. (I don't know much about WinUI 3 GUI programming.) I'll probably use Maui and create a Window and an SKGLView, but I am wondering if there is some more direct way to program Windows 11 GUI. This is primarily a test to get a better sense of what dependencies get pulled in by relying on Maui. |
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There is a SKSwapChainPanel for WinUI I. The SkiaSharp.Views.WinUI nuget. No need for maui. |
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There is a SKSwapChainPanel for WinUI I. The SkiaSharp.Views.WinUI nuget. No need for maui.