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Tracing rays
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Tracing rays

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@mitsuba-renderer @rgl-epfl

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mcrescas/README.md

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⚡ 𝙰𝚋𝚘𝚞𝚝 𝙼𝚎

Hi 👋 I am a second-year PhD student in the REALISTIC GRAPHICS LAB at EPFL under the supervision of Prof. WENZEL JAKOB.

Prior to joining EPFL, I studied a Bachelor's degree in Computer Science and a Master's degree in Biomedical Engineering, both at UNIVERSIDAD DE ZARAGOZA. During that time and after, I have been a junior researcher in the GRAPHICS & IMAGING LAB under the supervision of Prof. ADOLFO MUÑOZ and Prof. ADRIAN JARABO.

My work revolves around the different aspects of physically-based and differentiable rendering, including light transport and reconstruction, with mention on both transient and computational imaging. Nevertheless, I’m always looking forward to learning something new!

📚 Publications

NLOS Scattering thumb

Non-line-of-sight imaging in the presence of scattering media using Phasor Fields
𝙿𝚊𝚋𝚕𝚘 𝙻𝚞𝚑𝚎𝚜𝚒𝚊*, 𝙼𝚒𝚐𝚞𝚎𝚕 𝙲𝚛𝚎𝚜𝚙𝚘*, 𝙰𝚍𝚛𝚒𝚊𝚗 𝙹𝚊𝚛𝚊𝚋𝚘, 𝚊𝚗𝚍 𝙰𝚕𝚋𝚎𝚛𝚝 𝚁𝚎𝚍𝚘-𝚂𝚊𝚗𝚌𝚑𝚎𝚣
Optics Letters , 2022

Primary-space thumb

Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations
𝙼𝚒𝚐𝚞𝚎𝚕 𝙲𝚛𝚎𝚜𝚙𝚘 , 𝙰𝚍𝚛𝚒𝚊𝚗 𝙹𝚊𝚛𝚊𝚋𝚘, 𝚊𝚗𝚍 𝙰𝚍𝚘𝚕𝚏𝚘 𝙼𝚞𝚗̃𝚘𝚣
ACM Transactions on Graphics , 2021


💾 Projects

VERIV thumb VERIV - Vscode Extended Range Imaging Viewer
VSCode Extension for opening image files (including EXR) with exposure selection and improved drag/zooming



Blender Mitsuba 1 thumb

Blender Exporter for Mitsuba 1
Blender plugin with interoperability while exporting to Mitsuba 1




Pinned Loading

  1. viltrum-mitsuba viltrum-mitsuba Public

    This repository contains the source code of the paper Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations by Miguel Crespo, Adrian Jarabo, and Adolfo Muñoz from ACM Tr…

    C++ 21 5

  2. veriv veriv Public

    VERIV: This extension provides support for loading and visualizing LDR / HDR images directly inside Vscode. Apart from that, the viewer contains more useful features than the native one included by…

    24

  3. adolfomunoz/viltrum adolfomunoz/viltrum Public

    VILTRUM: Varied Integration Layouts for arbiTRary integrals in a Unified Manner - A C++17 header-only library that provides a set of numerical integration routines

    C++ 16 4

  4. mitsuba-renderer/mitsuba3 mitsuba-renderer/mitsuba3 Public

    Mitsuba 3: A Retargetable Forward and Inverse Renderer

    C++ 2.1k 251

  5. BlenderExporterM1 BlenderExporterM1 Public

    Blender exporter with interoperability with Mitsuba 0.6. It supports cool things like materials, motion blur and media.

    Python 7 1