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BEAST is a homage to the 1984 ASCII game "BEAST" from Dan Baker, Alan Brown, Mark Hamilton and Derrick Shadel.
TODO
The goal is to squash all beasts in each level.
You squash a beast between blocks.
When a beast touches you, you die.
You got four lives to spare.
Once all beasts are squashed you move on to the next level.
There are four levels so far.
Easily configurable if you want to extend them.
Press q
to quit.
TODO
TODO
- 1.0.0 - Ported to rust
- 0.1.5 - Fixed dependencies
- 0.1.4 - Fixed lives color bug
- 0.1.3 - Improved drawing
- 0.1.2 - Fixed error message
- 0.1.1 - Added level indicator, fixed lives display
- 0.1.0 - alpha release
Copyright (c) Dominik Wilkowski. Licensed under the GNU GPLv3.