Baserace is a game level by Matthias "Masmblr" Peters for the open source game Tremulous.
Map Description:
The design of this level is reminiscent of an ancient Inka site in Central America. The primary concept revolves around both teams navigating through 2 connecting tunnels and 2 teleport-pads.
Version: | Date: | Status: |
---|---|---|
1.0 | 01/02/2013 | beta |
2.0 | 16/02/2013 | beta |
3.0 | 26/02/2013 | release |
Binary:
- Download the release package.
- Save the *.pk3 file to the following directory:
/%PATH%/Tremulous/base/
. - Start the Tremulous game and select "Create Server" with the desired map.
Source:
- Download the source release and the tremulous-common-files.
- Extract the files to the default installation directory. It should look like this:
DRIVE:/%PATH%/tremulous/
| tremulous.exe
| tremulous.x86
| ...
+---base
| | autogen.cfg
| | data-1.1.0.pk3
| | map-atcs-1.1.0.pk3
| | ...
| +---env
| +---maps
| +---models
| +---scripts
| +---sounds
| \---textures
- Download NetRadiant Level Editor.
- Launch NetRadiant and select "Tremulous" as your game setting.
- Open the '.map' file located in the directory
/%PATH%/tremulous/base/maps
and, from the menu, choose 'Build -> 'Build with final settings.' - Start the Tremulous game with
-sv_pure 0 -devmap MAPNAME
. Make sure to replace "MAPNAME" with the actual name of the map you compiled.
Photoshop CS6
Audacity
NetRadiant
Q3Map2
Official Tremulous website: https://tremulous.net
NET Radiant Level-Editor: https://netradiant.gitlab.io
Master-Server-List: http://dpmaster.deathmask.net/?game=tremulous
Unofficial successor "Unvanquished": https://unvanquished.net
Some assets may be derivative works or subject to different licenses. Please refer for author and license details. Note that some files may have been modified. Below is a list of files and their legal statuses.
levelshots\baserace.jpg 1
maps\baserace.map 1
models\mapobjects\horizon.md3 1
scripts\baserace.arena 1
scripts\baserace.particle 1
scripts\baserace.shader 1
scripts\shaderlist.txt 1
textures\baserace\nature_wood_06.jpg 1
textures\baserace\nature_wood_07.jpg 1
textures\baserace\sfx_flare_01.jpg 1
textures\baserace\sfx_gears_01.tga 1
textures\baserace\sfx_gold_glossy.jpg 1
textures\baserace\sfx_rain_01.tga 1
textures\baserace\sfx_sky_horizon_01.tga 1
textures\baserace\sfx_sky_horizon_02.tga 1
textures\baserace\sfx_sky_horizon_03.tga 1
textures\baserace\sfx_sky_horizon_04.tga 1
textures\baserace\sfx_sky_horizon_05.tga 1
textures\baserace\sfx_smoke_01.tga 1
textures\baserace\stone_cliff_01.jpg 1
textures\baserace\stone_cliff_02.jpg 1
textures\baserace\stone_cliff_03.jpg 1
textures\baserace\temple_floor_portal_02.jpg 1
textures\baserace\temple_floor_portal_03.jpg 1
textures\baserace\temple_outside_floor_01.jpg 1
textures\baserace\temple_outside_info.jpg 1
textures\baserace\temple_outside_wall_02.jpg 1
textures\baserace\temple_outside_wall_03.jpg 1
textures\baserace\temple_outside_wall_04.jpg 1
textures\baserace\temple_sign_03.tga 1
textures\baserace\temple_sign_04.tga 1
textures\baserace\temple_team_01.jpg 1
textures\baserace\temple_team_02.jpg 1
textures\baserace\temple_team_03.jpg 1
Matthias "Masmblr" Peters
Content: Map, Textures, Shaders
License: MIT License.
(See "LICENSE" file for more Informations.)
For all other content, their respective licensing rules and other legal provisions apply.
- id Software for Quake3
- Dark Legion Development for Tremulous
- Team Xonotic for NetRadiant