Description
Description
The Rhythm Extension lets you create rhythm games! such as FNF, Parappa The Rapper, DDR, and more! 🎤
It has a simple setup with only a few objects used ( Note, NoteChanger, NoteTrigger, NoteDeleter, Player ) to make this extension very simple to use.
How to use the extension
STEPS
1 - Put the Rhythm Behavior on the "Note" object
2 - Add the "Note moves upward" condition
3 - Add a variable to the "Note" object called "TypeOfNote" ( You can change the name to anything. )
4 - Create a "NoteChanger" object and create 4 instances of it ( or more depending on how many notes you need. ) and assign them their own variable number from 1-4
5 - Go into the extension
6 - Go into the "CreateNote" condition and change it to the specific x & y position of the "NoteChanger" object ( with each variable ) when a note spawns
7 - When the "Note" object is in collision with the "NoteChanger" object, set the Note object "TypeOfNote" variable to the assigned variable for the "NoteChanger" object
8 - This is optional - For each note object with their now assigned variable number from the note changer change the design of the note
9 - Create a new object called "NoteTrigger"
10 - When any of the WASD keys was clicked while the Note object was in collision with the "NoteTrigger" object it will delete the note object ( and if there are particles it will create particles. )
11 - Create a new object called "NoteDeleter"
12 - When the "Note" object is in collision with the "NoteDeleter" object, delete the "Note" object
There you go! Thats all the steps to use this extension.
Checklist
- I've followed all of the best practices.
- I confirm that this extension can be integrated to this GitHub repository, distributed and MIT licensed.
- I am aware that the extension may be updated by anyone, and do not need my explicit consent to do so.
What tier of review do you aim for your extension?
Community (Unreviewed)