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New extension: Pause specific audio channels when game is out of focus #1443

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@luthfialdi99

Description

@luthfialdi99

Description

This extension gives you the ability to pause specific sound channels when the game is out of focus, either because you switch windows, open another tab in the browser, or for any other reason.

When focus is regained, the specified sound channel(s) will resume playback.

How to use the extension

Simply add a "Pause a sound channel if game isn't focused" action on an event sheet, and then specify which sound channel to pause.

Checklist

  • I've followed all of the best practices.
  • I confirm that this extension can be integrated to this GitHub repository, distributed and MIT licensed.
  • I am aware that the extension may be updated by anyone, and do not need my explicit consent to do so.

What tier of review do you aim for your extension?

Community (Unreviewed)

Example file

PauseASoundChannelExample.zip

Extension file

PauseSoundNotFocus.zip

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