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Would it be possible to add a feature to allow actors to:
Look at the camera regardless of their position. This is helpful when making videos, especially with the newly integrated XAT / Cutscene Control, to have actors look at the camera dynamically.
Look at a fixed point regardless of their position. The fixed point could be configured by saving the current camera position to 3 XYZ text boxes. This is functionally identical to the in-game Face Camera feature.
Look at any actor of choice regardless of their position. This idea can be illustrated with this in-game example. Before entering Gpose mode, have your character summon and target a minion like Starbird, or target a nearby NPC. Enter Gpose mode, disable in-game Face Camera and move the character around, and notice that the character is continuously looking at the minion/NPC. The game seems to have some default look-at position for different objects (e.g. the head of characters, the center of minions).
Look at any actor's bone of choice regardless of their position. This is an extension of 3 above, for example to have actor A look at actor B's right hand.
I understand that this is a very complex feature. Ktisis has a subset of these features, and is able to control eyes, head and torso. Thank you for considering my request.
The text was updated successfully, but these errors were encountered:
Would it be possible to add a feature to allow actors to:
I understand that this is a very complex feature. Ktisis has a subset of these features, and is able to control eyes, head and torso. Thank you for considering my request.
The text was updated successfully, but these errors were encountered: